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7
.github/workflows/build-debug.yml
vendored
7
.github/workflows/build-debug.yml
vendored
@@ -26,9 +26,10 @@ jobs:
|
||||
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
|
||||
|
||||
build-unity:
|
||||
if: "(github.event == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:')"
|
||||
strategy:
|
||||
matrix:
|
||||
unity: ['2019.3.9f1', '2020.1.0b5']
|
||||
unity: ["2019.3.9f1", "2020.1.0b5"]
|
||||
include:
|
||||
- unity: 2019.3.9f1
|
||||
license: UNITY_2019_3
|
||||
@@ -66,8 +67,8 @@ jobs:
|
||||
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
|
||||
working-directory: src/UniTask
|
||||
|
||||
# Store artifacts.
|
||||
# Store artifacts.
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UniTask.unitypackage.zip
|
||||
path: ./src/UniTask/*.unitypackage
|
||||
path: ./src/UniTask/*.unitypackage
|
||||
|
||||
171
README.md
171
README.md
@@ -2,7 +2,7 @@ UniTask
|
||||
===
|
||||
[](https://github.com/Cysharp/UniTask/actions) [](https://github.com/Cysharp/UniTask/releases)
|
||||
|
||||
Provides an efficient async/await integration to Unity.
|
||||
Provides an efficient allocation free async/await integration to Unity.
|
||||
|
||||
* Struct based `UniTask<T>` and custom AsyncMethodBuilder to achive zero allocation
|
||||
* All Unity AsyncOperations and Coroutine to awaitable
|
||||
@@ -13,6 +13,9 @@ Provides an efficient async/await integration to Unity.
|
||||
* TaskTracker window to prevent memory leak
|
||||
* Highly compatible behaviour with Task/ValueTask/IValueTaskSource
|
||||
|
||||
Techinical details, see blog post: [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
|
||||
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
|
||||
|
||||
<!-- START doctoc generated TOC please keep comment here to allow auto update -->
|
||||
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
|
||||
## Table of Contents
|
||||
@@ -29,6 +32,7 @@ Provides an efficient async/await integration to Unity.
|
||||
- [Awaitable Events](#awaitable-events)
|
||||
- [Channel](#channel)
|
||||
- [For Unit Testing](#for-unit-testing)
|
||||
- [Compare with Standard Task API](#compare-with-standard-task-api)
|
||||
- [Pooling Configuration](#pooling-configuration)
|
||||
- [API References](#api-references)
|
||||
- [UPM Package](#upm-package)
|
||||
@@ -53,21 +57,33 @@ async UniTask<string> DemoAsync()
|
||||
{
|
||||
// You can await Unity's AsyncObject
|
||||
var asset = await Resources.LoadAsync<TextAsset>("foo");
|
||||
|
||||
var txt = (await UnityWebRequest.Get("https://...").SendWebRequest()).downloadHandler.text;
|
||||
await SceneManager.LoadSceneAsync("scene2");
|
||||
|
||||
// .WithCancellation enables Cancel, GetCancellationTokenOnDestroy synchornizes with lifetime of GameObject
|
||||
var asset2 = await Resources.LoadAsync<TextAsset>("foo").WithCancellation(this.GetCancellationTokenOnDestroy());
|
||||
var asset2 = await Resources.LoadAsync<TextAsset>("bar").WithCancellation(this.GetCancellationTokenOnDestroy());
|
||||
|
||||
// .ToUniTask accepts progress callback(and all options), Progress.Create is a lightweight alternative of IProgress<T>
|
||||
await SceneManager.LoadSceneAsync("scene2").ToUniTask(Progress.Create<float>(x => Debug.Log(x)));
|
||||
|
||||
var asset3 = await Resources.LoadAsync<TextAsset>("baz").ToUniTask(Progress.Create<float>(x => Debug.Log(x)));
|
||||
|
||||
// await frame-based operation like coroutine
|
||||
await UniTask.DelayFrame(100);
|
||||
|
||||
// replacement of WaitForSeconds/WaitForSecondsRealtime
|
||||
// replacement of yield return new WaitForSeconds/WaitForSecondsRealtime
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(10), ignoreTimeScale: false);
|
||||
|
||||
// replacement of WaitForEndOfFrame(or other timing like yield return null, yield return WaitForFixedUpdate)
|
||||
await UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate);
|
||||
// yield any playerloop timing(PreUpdate, Update, LateUpdate, etc...)
|
||||
await UniTask.Yield(PlayerLoopTiming.PreLateUpdate);
|
||||
|
||||
// replacement of yield return null
|
||||
await UniTask.Yield();
|
||||
await UniTask.NextFrame();
|
||||
|
||||
// replacement of WaitForEndOfFrame(same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate))
|
||||
await UniTask.WaitForEndOfFrame();
|
||||
|
||||
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
|
||||
await UniTask.WaitForFixedUpdate();
|
||||
|
||||
// replacement of yield return WaitUntil
|
||||
await UniTask.WaitUntil(() => isActive == false);
|
||||
@@ -81,9 +97,14 @@ async UniTask<string> DemoAsync()
|
||||
// You can await standard task
|
||||
await Task.Run(() => 100);
|
||||
|
||||
// Multithreading, run on ThreadPool under this code(use SwitchToMainThread, same as `ObserveOnMainThreadDispatcher`)
|
||||
// Multithreading, run on ThreadPool under this code
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
/* work on ThreadPool */
|
||||
|
||||
// return to MainThread(same as `ObserveOnMainThread` in UniRx)
|
||||
await UniTask.SwitchToMainThread();
|
||||
|
||||
// get async webrequest
|
||||
async UniTask<string> GetTextAsync(UnityWebRequest req)
|
||||
{
|
||||
@@ -127,6 +148,8 @@ UniTask provides three pattern of extension methods.
|
||||
|
||||
`WithCancellation` is a simple version of `ToUniTask`, both returns `UniTask`. Details of cancellation, see: [Cancellation and Exception handling](#cancellation-and-exception-handling) section.
|
||||
|
||||
> Note: WithCancellation is returned from native timing of PlayerLoop but ToUniTask is returned from specified PlayerLoopTiming. Details of timing, see: [PlayerLoop](#playerloop) section.
|
||||
|
||||
The type of `UniTask` can use utility like `UniTask.WhenAll`, `UniTask.WhenAny`. It is like Task.WhenAll/WhenAny but return type is more useful, returns value tuple so can deconsrtuct each result and pass multiple type.
|
||||
|
||||
```csharp
|
||||
@@ -185,7 +208,7 @@ await task;
|
||||
await task; // NG, throws Exception
|
||||
```
|
||||
|
||||
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Prevent()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
|
||||
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Preserve()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
|
||||
|
||||
Cancellation and Exception handling
|
||||
---
|
||||
@@ -321,9 +344,15 @@ public enum PlayerLoopTiming
|
||||
|
||||
It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop.
|
||||
|
||||
`PlayerLoopTiming.Update` is similar as `yield return null` in coroutine, but it is called before Update(Update is called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). If change timing to `PlayerLoopTiming.LastUpdate`, called after these Unity's update methods.
|
||||
`PlayerLoopTiming.Update` is similar as `yield return null` in coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar as `WaitForFixedUpdate`, `PlayerLoopTiming.LastPostLateUpdate` is similar as `WaitForEndOfFrame` in coroutine.
|
||||
|
||||
`PlayerLoopTiming.FixedUpdate` is similar as `WaitForFixedUpdate`, `PlayerLoopTiming.LastPostLateUpdate` is similar as `WaitForEndOfFrame` in coroutine.
|
||||
`yield return null` and `UniTask.Yield` is similar but different. `yield return null` always return next frame but `UniTask.Yield` return next called, that is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` gurantees return next frame, this would be expected to behave exactly the same as `yield return null`.
|
||||
|
||||
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and faster.
|
||||
|
||||
AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene's `Start` called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
|
||||
|
||||
In UniTask, await directly and `WithCancellation` use native timing, `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, causes different order of Start and continuation after await. so recommend not to use `LoadSceneAsync.ToUniTask`.
|
||||
|
||||
In stacktrace, you can check where is running in playerloop.
|
||||
|
||||
@@ -418,9 +447,11 @@ For debug use, enable tracking and capture stacktrace is useful but it it declin
|
||||
|
||||
External Assets
|
||||
---
|
||||
In default, UniTask supports DOTween and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
|
||||
In default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField` event extensions like standard uGUI `InputField`), DOTween(`Tween` as awaitable) and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
|
||||
|
||||
For DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
|
||||
There are defined in separated asmdef like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
|
||||
|
||||
TextMeshPro and Addressables support are automatically enabled when import there package from package manager. However DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
|
||||
|
||||
```csharp
|
||||
// sequential
|
||||
@@ -465,11 +496,19 @@ await okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).ForEachAsy
|
||||
});
|
||||
```
|
||||
|
||||
Fire and Forget style(for example, event handling), also you can use `Subscribe`.
|
||||
|
||||
```csharp
|
||||
okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).Subscribe(_ =>
|
||||
{
|
||||
});
|
||||
```
|
||||
|
||||
Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef.
|
||||
|
||||
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
|
||||
|
||||
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`.
|
||||
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
|
||||
|
||||
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
|
||||
|
||||
@@ -558,18 +597,39 @@ await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
|
||||
});
|
||||
```
|
||||
|
||||
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty.
|
||||
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty. `BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
|
||||
|
||||
`BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
|
||||
```csharp
|
||||
var rp = new AsyncReactiveProperty<int>(99);
|
||||
|
||||
// AsyncReactiveProperty itself is IUniTaskAsyncEnumerable, you can query by LINQ
|
||||
rp.ForEachAsync(x =>
|
||||
{
|
||||
Debug.Log(x);
|
||||
}, this.GetCancellationTokenOnDestroy()).Forget();
|
||||
|
||||
rp.Value = 10; // push 10 to all subscriber
|
||||
rp.Value = 11; // push 11 to all subscriber
|
||||
|
||||
// WithoutCurrent ignore initial value
|
||||
// BindTo bind stream value to unity components.
|
||||
rp.WithoutCurrent().BindTo(this.textComponent);
|
||||
|
||||
await rp.WaitAsync(); // wait until next value set
|
||||
|
||||
// also exists ToReadOnlyReactiveProperty
|
||||
var rp2 = new AsyncReactiveProperty<int>(99);
|
||||
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyReactiveProperty();
|
||||
```
|
||||
|
||||
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
|
||||
|
||||
```csharp
|
||||
// can not get click event during 3 seconds complete.
|
||||
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync()
|
||||
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync(async x =>
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(3));
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
It is useful(prevent double-click) but not useful in sometimes.
|
||||
@@ -578,10 +638,19 @@ Using `Queue()` method, which will also queue events during asynchronous process
|
||||
|
||||
```csharp
|
||||
// queued message in asynchronous processing
|
||||
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync()
|
||||
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync(async x =>
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(3));
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
Or use `Subscribe`, fire and forget style.
|
||||
|
||||
```csharp
|
||||
button.OnClickAsAsyncEnumerable().Subscribe(async x =>
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(3));
|
||||
});
|
||||
```
|
||||
|
||||
Channel
|
||||
@@ -654,6 +723,52 @@ public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
|
||||
|
||||
UniTask itself's unit test is written by Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to check on CI and IL2CPP working.
|
||||
|
||||
Compare with Standard Task API
|
||||
---
|
||||
UniTask has many standard Task-like APIs. This table shows what is the alternative apis.
|
||||
|
||||
Use standard type.
|
||||
|
||||
| .NET Type | UniTask Type |
|
||||
| --- | --- |
|
||||
| `IProgress<T>` | --- |
|
||||
| `CancellationToken` | --- |
|
||||
| `CancellationTokenSource` | --- |
|
||||
|
||||
Use UniTask type.
|
||||
|
||||
| .NET Type | UniTask Type |
|
||||
| --- | --- |
|
||||
| `Task`/`ValueTask` | `UniTask` |
|
||||
| `Task<T>`/`ValueTask<T>` | `UniTask<T>` |
|
||||
| `async void` | `async UniTaskVoid` |
|
||||
| `+= async () => { }` | `UniTask.Void`, `UniTask.Action`, `UniTask.UnityAction` |
|
||||
| --- | `UniTaskCompletionSource` |
|
||||
| `TaskCompletionSource<T>` | `UniTaskCompletionSource<T>`/`AutoResetUniTaskCompletionSource<T>` |
|
||||
| `ManualResetValueTaskSourceCore<T>` | `UniTaskCompletionSourceCore<T>` |
|
||||
| `IValueTaskSource` | `IUniTaskSource` |
|
||||
| `IValueTaskSource<T>` | `IUniTaskSource<T>` |
|
||||
| `ValueTask.IsCompleted` | `UniTask.Status.IsCompleted()` |
|
||||
| `ValueTask<T>.IsCompleted` | `UniTask<T>.Status.IsCompleted()` |
|
||||
| `new Progress<T>` | `Progress.Create<T>` |
|
||||
| `CancellationToken.Register(UnsafeRegister)` | `CancellationToken.RegisterWithoutCaptureExecutionContext` |
|
||||
| `CancellationTokenSource.CancelAfter` | `CancellationTokenSource.CancelAfterSlim` |
|
||||
| `Channel.CreateUnbounded<T>(false){ SingleReader = true }` | `Channel.CreateSingleConsumerUnbounded<T>` |
|
||||
| `IAsyncEnumerable<T>` | `IUniTaskAsyncEnumerable<T>` |
|
||||
| `IAsyncEnumerator<T>` | `IUniTaskAsyncEnumerator<T>` |
|
||||
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
|
||||
| `Task.Delay` | `UniTask.Delay` |
|
||||
| `Task.Yield` | `UniTask.Yield` |
|
||||
| `Task.Run` | `UniTask.Run` |
|
||||
| `Task.WhenAll` | `UniTask.WhenAll` |
|
||||
| `Task.WhenAny` | `UniTask.WhenAny` |
|
||||
| `Task.CompletedTask` | `UniTask.CompletedTask` |
|
||||
| `Task.FromException` | `UniTask.FromException` |
|
||||
| `Task.FromResult` | `UniTask.FromResult` |
|
||||
| `Task.FromCanceled` | `UniTask.FromCanceled` |
|
||||
| `Task.ContinueWith` | `UniTask.ContinueWith` |
|
||||
| `TaskScheduler.UnobservedTaskException` | `UniTaskScheduler.UnobservedTaskException` |
|
||||
|
||||
Pooling Configuration
|
||||
---
|
||||
UniTask is aggressively caching async promise object to achive zero allocation. In default, cache all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns current cached object in pool.
|
||||
@@ -665,6 +780,8 @@ foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
|
||||
}
|
||||
```
|
||||
|
||||
> In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build.
|
||||
|
||||
API References
|
||||
---
|
||||
UniTask's API References is hosted at [cysharp.github.io/UniTask](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.html) by [DocFX](https://dotnet.github.io/docfx/) and [Cysharp/DocfXTemplate](https://github.com/Cysharp/DocfxTemplate).
|
||||
@@ -683,7 +800,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
|
||||
|
||||
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
|
||||
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.13`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.13`.
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.21`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.21`.
|
||||
|
||||
### Install via OpenUPM
|
||||
|
||||
@@ -722,6 +839,16 @@ public class ZeroAllocAsyncAwaitInDotNetCore
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// UniTask does not return to original SynchronizationContext but you can use helper `ReturnToCurrentSynchronizationContext`.
|
||||
public ValueTask TestAsync()
|
||||
{
|
||||
await using (UniTask.ReturnToCurrentSynchronizationContext())
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
// do anything..
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
.NET Core version is intended to allow users to use UniTask as an interface when sharing code with Unity (such as [Cysharp/MagicOnion](https://github.com/Cysharp/MagicOnion/)). .NET Core version of UniTask enables smooth code sharing.
|
||||
|
||||
101
src/UniTask.NetCore/NetCore/AsyncEnumerableExtensions.cs
Normal file
101
src/UniTask.NetCore/NetCore/AsyncEnumerableExtensions.cs
Normal file
@@ -0,0 +1,101 @@
|
||||
#if !NETSTANDARD2_0
|
||||
|
||||
#pragma warning disable 0649
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Threading.Tasks.Sources;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class AsyncEnumerableExtensions
|
||||
{
|
||||
public static IUniTaskAsyncEnumerable<T> AsUniTaskAsyncEnumerable<T>(this IAsyncEnumerable<T> source)
|
||||
{
|
||||
return new AsyncEnumerableToUniTaskAsyncEnumerable<T>(source);
|
||||
}
|
||||
|
||||
public static IAsyncEnumerable<T> AsAsyncEnumerable<T>(this IUniTaskAsyncEnumerable<T> source)
|
||||
{
|
||||
return new UniTaskAsyncEnumerableToAsyncEnumerable<T>(source);
|
||||
}
|
||||
|
||||
sealed class AsyncEnumerableToUniTaskAsyncEnumerable<T> : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly IAsyncEnumerable<T> source;
|
||||
|
||||
public AsyncEnumerableToUniTaskAsyncEnumerable(IAsyncEnumerable<T> source)
|
||||
{
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
|
||||
}
|
||||
|
||||
sealed class Enumerator : IUniTaskAsyncEnumerator<T>
|
||||
{
|
||||
readonly IAsyncEnumerator<T> enumerator;
|
||||
|
||||
public Enumerator(IAsyncEnumerator<T> enumerator)
|
||||
{
|
||||
this.enumerator = enumerator;
|
||||
}
|
||||
|
||||
public T Current => enumerator.Current;
|
||||
|
||||
public async UniTask DisposeAsync()
|
||||
{
|
||||
await enumerator.DisposeAsync();
|
||||
}
|
||||
|
||||
public async UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
return await enumerator.MoveNextAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class UniTaskAsyncEnumerableToAsyncEnumerable<T> : IAsyncEnumerable<T>
|
||||
{
|
||||
readonly IUniTaskAsyncEnumerable<T> source;
|
||||
|
||||
public UniTaskAsyncEnumerableToAsyncEnumerable(IUniTaskAsyncEnumerable<T> source)
|
||||
{
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
public IAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
|
||||
}
|
||||
|
||||
sealed class Enumerator : IAsyncEnumerator<T>
|
||||
{
|
||||
readonly IUniTaskAsyncEnumerator<T> enumerator;
|
||||
|
||||
public Enumerator(IUniTaskAsyncEnumerator<T> enumerator)
|
||||
{
|
||||
this.enumerator = enumerator;
|
||||
}
|
||||
|
||||
public T Current => enumerator.Current;
|
||||
|
||||
public ValueTask DisposeAsync()
|
||||
{
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
|
||||
public ValueTask<bool> MoveNextAsync()
|
||||
{
|
||||
return enumerator.MoveNextAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -26,15 +26,14 @@ namespace Cysharp.Threading.Tasks
|
||||
#endif
|
||||
}
|
||||
|
||||
public static UniTask<T> AsUniTask<T>(this ValueTask<T> task, bool useCurrentSynchronizationContext = true)
|
||||
public static async UniTask<T> AsUniTask<T>(this ValueTask<T> task)
|
||||
{
|
||||
// NOTE: get _obj and _token directly for low overhead conversion but not yet implemented.
|
||||
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
|
||||
return await task;
|
||||
}
|
||||
|
||||
public static UniTask AsUniTask(this ValueTask task, bool useCurrentSynchronizationContext = true)
|
||||
public static async UniTask AsUniTask(this ValueTask task)
|
||||
{
|
||||
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
|
||||
await task;
|
||||
}
|
||||
|
||||
#if NETSTANDARD2_0
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
|
||||
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
|
||||
|
||||
167
src/UniTask.NetCoreTests/AsyncLazyTest.cs
Normal file
167
src/UniTask.NetCoreTests/AsyncLazyTest.cs
Normal file
@@ -0,0 +1,167 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using FluentAssertions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Channels;
|
||||
using Cysharp.Threading.Tasks.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Xunit;
|
||||
|
||||
namespace NetCoreTests
|
||||
{
|
||||
public class AsyncLazyTest
|
||||
{
|
||||
[Fact]
|
||||
public async Task LazyLazy()
|
||||
{
|
||||
{
|
||||
var l = UniTask.Lazy(() => After());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await a;
|
||||
await b;
|
||||
await c;
|
||||
}
|
||||
{
|
||||
var l = UniTask.Lazy(() => AfterException());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task LazyImmediate()
|
||||
{
|
||||
{
|
||||
var l = UniTask.Lazy(() => UniTask.FromResult(1).AsUniTask());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await a;
|
||||
await b;
|
||||
await c;
|
||||
}
|
||||
{
|
||||
var l = UniTask.Lazy(() => UniTask.FromException(new TaskTestException()));
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
|
||||
}
|
||||
}
|
||||
|
||||
static async UniTask AwaitAwait(UniTask t)
|
||||
{
|
||||
await t;
|
||||
}
|
||||
|
||||
|
||||
async UniTask After()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
Thread.Sleep(TimeSpan.FromSeconds(1));
|
||||
await UniTask.Yield();
|
||||
await UniTask.Yield();
|
||||
}
|
||||
|
||||
async UniTask AfterException()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
Thread.Sleep(TimeSpan.FromSeconds(1));
|
||||
await UniTask.Yield();
|
||||
throw new TaskTestException();
|
||||
}
|
||||
}
|
||||
|
||||
public class AsyncLazyTest2
|
||||
{
|
||||
[Fact]
|
||||
public async Task LazyLazy()
|
||||
{
|
||||
{
|
||||
var l = UniTask.Lazy(() => After());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
var a2 = await a;
|
||||
var b2 = await b;
|
||||
var c2 = await c;
|
||||
(a2, b2, c2).Should().Be((10, 10, 10));
|
||||
}
|
||||
{
|
||||
var l = UniTask.Lazy(() => AfterException());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task LazyImmediate()
|
||||
{
|
||||
{
|
||||
var l = UniTask.Lazy(() => UniTask.FromResult(1));
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
var a2 = await a;
|
||||
var b2 = await b;
|
||||
var c2 = await c;
|
||||
(a2, b2, c2).Should().Be((1, 1, 1));
|
||||
}
|
||||
{
|
||||
var l = UniTask.Lazy(() => UniTask.FromException<int>(new TaskTestException()));
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
|
||||
}
|
||||
}
|
||||
|
||||
static async UniTask<int> AwaitAwait(UniTask<int> t)
|
||||
{
|
||||
return await t;
|
||||
}
|
||||
|
||||
|
||||
async UniTask<int> After()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
Thread.Sleep(TimeSpan.FromSeconds(1));
|
||||
await UniTask.Yield();
|
||||
await UniTask.Yield();
|
||||
return 10;
|
||||
}
|
||||
|
||||
async UniTask<int> AfterException()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
Thread.Sleep(TimeSpan.FromSeconds(1));
|
||||
await UniTask.Yield();
|
||||
throw new TaskTestException();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -112,6 +112,85 @@ namespace NetCoreTests
|
||||
state.Value.Should().Be(20);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task WaitAsyncTest()
|
||||
{
|
||||
var rp = new AsyncReactiveProperty<int>(128);
|
||||
|
||||
var f = await rp.FirstAsync();
|
||||
f.Should().Be(128);
|
||||
|
||||
{
|
||||
var t = rp.WaitAsync();
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
var v = await t;
|
||||
|
||||
v.Should().Be(99);
|
||||
}
|
||||
|
||||
{
|
||||
var t = rp.WaitAsync();
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
var v = await t;
|
||||
|
||||
v.Should().Be(99);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[Fact]
|
||||
public async Task WaitAsyncCancellationTest()
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
var rp = new AsyncReactiveProperty<int>(128);
|
||||
|
||||
var t = rp.WaitAsync(cts.Token);
|
||||
|
||||
cts.Cancel();
|
||||
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
|
||||
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
|
||||
}
|
||||
|
||||
|
||||
[Fact]
|
||||
public async Task ReadOnlyWaitAsyncTest()
|
||||
{
|
||||
var rp = new AsyncReactiveProperty<int>(128);
|
||||
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
|
||||
|
||||
var t = rrp.WaitAsync();
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
var v = await t;
|
||||
|
||||
v.Should().Be(99);
|
||||
}
|
||||
|
||||
|
||||
[Fact]
|
||||
public async Task ReadOnlyWaitAsyncCancellationTest()
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
var rp = new AsyncReactiveProperty<int>(128);
|
||||
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
|
||||
|
||||
var t = rrp.WaitAsync(cts.Token);
|
||||
|
||||
cts.Cancel();
|
||||
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
|
||||
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
590
src/UniTask.NetCoreTests/CompletionSourceTest.cs
Normal file
590
src/UniTask.NetCoreTests/CompletionSourceTest.cs
Normal file
@@ -0,0 +1,590 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using FluentAssertions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Channels;
|
||||
using Cysharp.Threading.Tasks.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Xunit;
|
||||
|
||||
namespace NetCoreTests
|
||||
{
|
||||
public class CompletionSourceTest
|
||||
{
|
||||
[Fact]
|
||||
public async Task SetFirst()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
tcs.TrySetResult();
|
||||
await tcs.Task; // ok.
|
||||
await tcs.Task; // ok.
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SingleOnFirst()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetResult();
|
||||
await a;
|
||||
await tcs.Task; // ok.
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task MultiOne()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
tcs.TrySetResult();
|
||||
await a;
|
||||
await b;
|
||||
await tcs.Task; // ok.
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task MultiTwo()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
tcs.TrySetResult();
|
||||
await a;
|
||||
await b;
|
||||
await c;
|
||||
await tcs.Task; // ok.
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await c);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
class TestException : Exception
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public class CompletionSourceTest2
|
||||
{
|
||||
[Fact]
|
||||
public async Task SetFirst()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
tcs.TrySetResult(10);
|
||||
var a = await tcs.Task; // ok.
|
||||
var b = await tcs.Task; // ok.
|
||||
a.Should().Be(10);
|
||||
b.Should().Be(10);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SingleOnFirst()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetResult(10);
|
||||
var r1 = await a;
|
||||
var r2 = await tcs.Task; // ok.
|
||||
r1.Should().Be(10);
|
||||
r2.Should().Be(10);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task MultiOne()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
tcs.TrySetResult(10);
|
||||
var r1 = await a;
|
||||
var r2 = await b;
|
||||
var r3 = await tcs.Task; // ok.
|
||||
(r1, r2, r3).Should().Be((10, 10, 10));
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task MultiTwo()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
tcs.TrySetResult(10);
|
||||
var r1 = await a;
|
||||
var r2 = await b;
|
||||
var r3 = await c;
|
||||
var r4 = await tcs.Task; // ok.
|
||||
(r1, r2, r3, r4).Should().Be((10, 10, 10, 10));
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await c);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
class TestException : Exception
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,113 +7,239 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class AsyncLazy
|
||||
{
|
||||
Func<UniTask> valueFactory;
|
||||
UniTask target;
|
||||
static Action<object> continuation = SetCompletionSource;
|
||||
|
||||
Func<UniTask> taskFactory;
|
||||
UniTaskCompletionSource completionSource;
|
||||
UniTask.Awaiter awaiter;
|
||||
|
||||
object syncLock;
|
||||
bool initialized;
|
||||
|
||||
public AsyncLazy(Func<UniTask> valueFactory)
|
||||
public AsyncLazy(Func<UniTask> taskFactory)
|
||||
{
|
||||
this.valueFactory = valueFactory;
|
||||
this.target = default;
|
||||
this.taskFactory = taskFactory;
|
||||
this.completionSource = new UniTaskCompletionSource();
|
||||
this.syncLock = new object();
|
||||
this.initialized = false;
|
||||
}
|
||||
|
||||
internal AsyncLazy(UniTask value)
|
||||
internal AsyncLazy(UniTask task)
|
||||
{
|
||||
this.valueFactory = null;
|
||||
this.target = value;
|
||||
this.taskFactory = null;
|
||||
this.completionSource = new UniTaskCompletionSource();
|
||||
this.syncLock = null;
|
||||
this.initialized = true;
|
||||
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask Task => EnsureInitialized();
|
||||
public UniTask Task
|
||||
{
|
||||
get
|
||||
{
|
||||
EnsureInitialized();
|
||||
return completionSource.Task;
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
|
||||
|
||||
UniTask EnsureInitialized()
|
||||
public UniTask.Awaiter GetAwaiter() => Task.GetAwaiter();
|
||||
|
||||
void EnsureInitialized()
|
||||
{
|
||||
if (Volatile.Read(ref initialized))
|
||||
{
|
||||
return target;
|
||||
return;
|
||||
}
|
||||
|
||||
return EnsureInitializedCore();
|
||||
EnsureInitializedCore();
|
||||
}
|
||||
|
||||
UniTask EnsureInitializedCore()
|
||||
void EnsureInitializedCore()
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
if (!Volatile.Read(ref initialized))
|
||||
{
|
||||
var f = Interlocked.Exchange(ref valueFactory, null);
|
||||
var f = Interlocked.Exchange(ref taskFactory, null);
|
||||
if (f != null)
|
||||
{
|
||||
target = f().Preserve(); // with preserve(allow multiple await).
|
||||
var task = f();
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
|
||||
Volatile.Write(ref initialized, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return target;
|
||||
void SetCompletionSource(in UniTask.Awaiter awaiter)
|
||||
{
|
||||
try
|
||||
{
|
||||
awaiter.GetResult();
|
||||
completionSource.TrySetResult();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void SetCompletionSource(object state)
|
||||
{
|
||||
var self = (AsyncLazy)state;
|
||||
try
|
||||
{
|
||||
self.awaiter.GetResult();
|
||||
self.completionSource.TrySetResult();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
self.completionSource.TrySetException(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
self.awaiter = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class AsyncLazy<T>
|
||||
{
|
||||
Func<UniTask<T>> valueFactory;
|
||||
UniTask<T> target;
|
||||
static Action<object> continuation = SetCompletionSource;
|
||||
|
||||
Func<UniTask<T>> taskFactory;
|
||||
UniTaskCompletionSource<T> completionSource;
|
||||
UniTask<T>.Awaiter awaiter;
|
||||
|
||||
object syncLock;
|
||||
bool initialized;
|
||||
|
||||
public AsyncLazy(Func<UniTask<T>> valueFactory)
|
||||
public AsyncLazy(Func<UniTask<T>> taskFactory)
|
||||
{
|
||||
this.valueFactory = valueFactory;
|
||||
this.target = default;
|
||||
this.taskFactory = taskFactory;
|
||||
this.completionSource = new UniTaskCompletionSource<T>();
|
||||
this.syncLock = new object();
|
||||
this.initialized = false;
|
||||
}
|
||||
|
||||
internal AsyncLazy(UniTask<T> value)
|
||||
internal AsyncLazy(UniTask<T> task)
|
||||
{
|
||||
this.valueFactory = null;
|
||||
this.target = value;
|
||||
this.taskFactory = null;
|
||||
this.completionSource = new UniTaskCompletionSource<T>();
|
||||
this.syncLock = null;
|
||||
this.initialized = true;
|
||||
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask<T> Task => EnsureInitialized();
|
||||
public UniTask<T> Task
|
||||
{
|
||||
get
|
||||
{
|
||||
EnsureInitialized();
|
||||
return completionSource.Task;
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask<T>.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
|
||||
|
||||
UniTask<T> EnsureInitialized()
|
||||
public UniTask<T>.Awaiter GetAwaiter() => Task.GetAwaiter();
|
||||
|
||||
void EnsureInitialized()
|
||||
{
|
||||
if (Volatile.Read(ref initialized))
|
||||
{
|
||||
return target;
|
||||
return;
|
||||
}
|
||||
|
||||
return EnsureInitializedCore();
|
||||
EnsureInitializedCore();
|
||||
}
|
||||
|
||||
UniTask<T> EnsureInitializedCore()
|
||||
void EnsureInitializedCore()
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
if (!Volatile.Read(ref initialized))
|
||||
{
|
||||
var f = Interlocked.Exchange(ref valueFactory, null);
|
||||
var f = Interlocked.Exchange(ref taskFactory, null);
|
||||
if (f != null)
|
||||
{
|
||||
target = f().Preserve(); // with preserve(allow multiple await).
|
||||
var task = f();
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
|
||||
Volatile.Write(ref initialized, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return target;
|
||||
void SetCompletionSource(in UniTask<T>.Awaiter awaiter)
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = awaiter.GetResult();
|
||||
completionSource.TrySetResult(result);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void SetCompletionSource(object state)
|
||||
{
|
||||
var self = (AsyncLazy<T>)state;
|
||||
try
|
||||
{
|
||||
var result = self.awaiter.GetResult();
|
||||
self.completionSource.TrySetResult(result);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
self.completionSource.TrySetException(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
self.awaiter = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
T Value { get; }
|
||||
IUniTaskAsyncEnumerable<T> WithoutCurrent();
|
||||
UniTask<T> WaitAsync(CancellationToken cancellationToken = default);
|
||||
}
|
||||
|
||||
public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T>
|
||||
@@ -69,6 +70,11 @@ namespace Cysharp.Threading.Tasks
|
||||
return latestValue?.ToString();
|
||||
}
|
||||
|
||||
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
static bool isValueType;
|
||||
|
||||
static AsyncReactiveProperty()
|
||||
@@ -76,7 +82,135 @@ namespace Cysharp.Threading.Tasks
|
||||
isValueType = typeof(T).IsValueType;
|
||||
}
|
||||
|
||||
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
static TaskPool<WaitAsyncSource> pool;
|
||||
WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode { get; set; }
|
||||
|
||||
static WaitAsyncSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
|
||||
}
|
||||
|
||||
AsyncReactiveProperty<T> parent;
|
||||
CancellationToken cancellationToken;
|
||||
CancellationTokenRegistration cancellationTokenRegistration;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
WaitAsyncSource()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource<T> Create(AsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new WaitAsyncSource();
|
||||
}
|
||||
|
||||
result.parent = parent;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
|
||||
}
|
||||
|
||||
result.parent.triggerEvent.Add(result);
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
cancellationTokenRegistration.Dispose();
|
||||
cancellationTokenRegistration = default;
|
||||
parent.triggerEvent.Remove(this);
|
||||
parent = null;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (WaitAsyncSource)state;
|
||||
self.OnCanceled(self.cancellationToken);
|
||||
}
|
||||
|
||||
// IUniTaskSource
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
// ITriggerHandler
|
||||
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
// Complete as Cancel.
|
||||
core.TrySetCanceled(CancellationToken.None);
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
core.TrySetException(ex);
|
||||
}
|
||||
|
||||
public void OnNext(T value)
|
||||
{
|
||||
core.TrySetResult(value);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly AsyncReactiveProperty<T> parent;
|
||||
|
||||
@@ -253,6 +387,11 @@ namespace Cysharp.Threading.Tasks
|
||||
return latestValue?.ToString();
|
||||
}
|
||||
|
||||
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
static bool isValueType;
|
||||
|
||||
static ReadOnlyAsyncReactiveProperty()
|
||||
@@ -260,7 +399,135 @@ namespace Cysharp.Threading.Tasks
|
||||
isValueType = typeof(T).IsValueType;
|
||||
}
|
||||
|
||||
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
static TaskPool<WaitAsyncSource> pool;
|
||||
WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode { get; set; }
|
||||
|
||||
static WaitAsyncSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
|
||||
}
|
||||
|
||||
ReadOnlyAsyncReactiveProperty<T> parent;
|
||||
CancellationToken cancellationToken;
|
||||
CancellationTokenRegistration cancellationTokenRegistration;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
WaitAsyncSource()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource<T> Create(ReadOnlyAsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new WaitAsyncSource();
|
||||
}
|
||||
|
||||
result.parent = parent;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
|
||||
}
|
||||
|
||||
result.parent.triggerEvent.Add(result);
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
cancellationTokenRegistration.Dispose();
|
||||
cancellationTokenRegistration = default;
|
||||
parent.triggerEvent.Remove(this);
|
||||
parent = null;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (WaitAsyncSource)state;
|
||||
self.OnCanceled(self.cancellationToken);
|
||||
}
|
||||
|
||||
// IUniTaskSource
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
// ITriggerHandler
|
||||
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
// Complete as Cancel.
|
||||
core.TrySetCanceled(CancellationToken.None);
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
core.TrySetException(ex);
|
||||
}
|
||||
|
||||
public void OnNext(T value)
|
||||
{
|
||||
core.TrySetResult(value);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly ReadOnlyAsyncReactiveProperty<T> parent;
|
||||
|
||||
|
||||
@@ -9,6 +9,56 @@ namespace Cysharp.Threading.Tasks
|
||||
public static class CancellationTokenExtensions
|
||||
{
|
||||
static readonly Action<object> cancellationTokenCallback = Callback;
|
||||
static readonly Action<object> disposeCallback = DisposeCallback;
|
||||
|
||||
public static CancellationToken ToCancellationToken(this UniTask task)
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
ToCancellationTokenCore(task, cts).Forget();
|
||||
return cts.Token;
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
|
||||
{
|
||||
if (linkToken.IsCancellationRequested)
|
||||
{
|
||||
return linkToken;
|
||||
}
|
||||
|
||||
if (!linkToken.CanBeCanceled)
|
||||
{
|
||||
return ToCancellationToken(task);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
ToCancellationTokenCore(task, cts).Forget();
|
||||
|
||||
return CancellationTokenSource.CreateLinkedTokenSource(linkToken).Token;
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
|
||||
{
|
||||
return ToCancellationToken(task.AsUniTask());
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
|
||||
{
|
||||
return ToCancellationToken(task.AsUniTask(), linkToken);
|
||||
}
|
||||
|
||||
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
|
||||
{
|
||||
try
|
||||
{
|
||||
await task;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
cts.Cancel();
|
||||
cts.Dispose();
|
||||
}
|
||||
|
||||
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
|
||||
{
|
||||
@@ -75,6 +125,17 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static CancellationTokenRegistration AddTo(this IDisposable disposable, CancellationToken cancellationToken)
|
||||
{
|
||||
return cancellationToken.RegisterWithoutCaptureExecutionContext(disposeCallback, disposable);
|
||||
}
|
||||
|
||||
static void DisposeCallback(object state)
|
||||
{
|
||||
var d = (IDisposable)state;
|
||||
d.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public struct CancellationTokenAwaitable
|
||||
|
||||
@@ -9,15 +9,15 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class CancellationTokenSourceExtensions
|
||||
{
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
|
||||
var delay = UniTask.Delay(millisecondsDelay, delayType, delayTiming, cts.Token);
|
||||
CancelAfterCore(cts, delay).Forget();
|
||||
}
|
||||
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token);
|
||||
var delay = UniTask.Delay(delayTimeSpan, delayType, delayTiming, cts.Token);
|
||||
CancelAfterCore(cts, delay).Forget();
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct AsyncUniTaskMethodBuilder
|
||||
{
|
||||
internal IStateMachineRunnerPromise runnerPromise;
|
||||
IStateMachineRunnerPromise runnerPromise;
|
||||
Exception ex;
|
||||
|
||||
// 1. Static Create method.
|
||||
@@ -80,7 +80,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
AsyncUniTask<TStateMachine>.SetStateMachine(ref this, ref stateMachine);
|
||||
AsyncUniTask<TStateMachine>.SetStateMachine(ref stateMachine, ref runnerPromise);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runnerPromise.MoveNext);
|
||||
@@ -96,7 +96,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
AsyncUniTask<TStateMachine>.SetStateMachine(ref this, ref stateMachine);
|
||||
AsyncUniTask<TStateMachine>.SetStateMachine(ref stateMachine, ref runnerPromise);
|
||||
}
|
||||
|
||||
awaiter.UnsafeOnCompleted(runnerPromise.MoveNext);
|
||||
@@ -138,7 +138,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct AsyncUniTaskMethodBuilder<T>
|
||||
{
|
||||
internal IStateMachineRunnerPromise<T> runnerPromise;
|
||||
IStateMachineRunnerPromise<T> runnerPromise;
|
||||
Exception ex;
|
||||
T result;
|
||||
|
||||
@@ -211,7 +211,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref this, ref stateMachine);
|
||||
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref stateMachine, ref runnerPromise);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runnerPromise.MoveNext);
|
||||
@@ -227,7 +227,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
if (runnerPromise == null)
|
||||
{
|
||||
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref this, ref stateMachine);
|
||||
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref stateMachine, ref runnerPromise);
|
||||
}
|
||||
|
||||
awaiter.UnsafeOnCompleted(runnerPromise.MoveNext);
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct AsyncUniTaskVoidMethodBuilder
|
||||
{
|
||||
internal IStateMachineRunner runner;
|
||||
IStateMachineRunner runner;
|
||||
|
||||
// 1. Static Create method.
|
||||
[DebuggerHidden]
|
||||
@@ -41,7 +41,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
// runner is finished, return first.
|
||||
if (runner != null)
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
|
||||
#else
|
||||
runner.Return();
|
||||
#endif
|
||||
runner = null;
|
||||
}
|
||||
|
||||
@@ -56,7 +61,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
// runner is finished, return.
|
||||
if (runner != null)
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
|
||||
#else
|
||||
runner.Return();
|
||||
#endif
|
||||
runner = null;
|
||||
}
|
||||
}
|
||||
@@ -70,7 +80,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
if (runner == null)
|
||||
{
|
||||
AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref this, ref stateMachine);
|
||||
AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref stateMachine, ref runner);
|
||||
}
|
||||
|
||||
awaiter.OnCompleted(runner.MoveNext);
|
||||
@@ -86,7 +96,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
if (runner == null)
|
||||
{
|
||||
AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref this, ref stateMachine);
|
||||
AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref stateMachine, ref runner);
|
||||
}
|
||||
|
||||
awaiter.UnsafeOnCompleted(runner.MoveNext);
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
@@ -11,6 +12,10 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
Action MoveNext { get; }
|
||||
void Return();
|
||||
|
||||
#if ENABLE_IL2CPP
|
||||
Action ReturnAction { get; }
|
||||
#endif
|
||||
}
|
||||
|
||||
internal interface IStateMachineRunnerPromise : IUniTaskSource
|
||||
@@ -29,11 +34,26 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
void SetException(Exception exception);
|
||||
}
|
||||
|
||||
internal static class StateMachineUtility
|
||||
{
|
||||
// Get AsyncStateMachine internal state to check IL2CPP bug
|
||||
public static int GetState(IAsyncStateMachine stateMachine)
|
||||
{
|
||||
var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
|
||||
.First(x => x.Name.EndsWith("__state"));
|
||||
return (int)info.GetValue(stateMachine);
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class AsyncUniTaskVoid<TStateMachine> : IStateMachineRunner, ITaskPoolNode<AsyncUniTaskVoid<TStateMachine>>, IUniTaskSource
|
||||
where TStateMachine : IAsyncStateMachine
|
||||
{
|
||||
static TaskPool<AsyncUniTaskVoid<TStateMachine>> pool;
|
||||
|
||||
#if ENABLE_IL2CPP
|
||||
public Action ReturnAction { get; }
|
||||
#endif
|
||||
|
||||
TStateMachine stateMachine;
|
||||
|
||||
public Action MoveNext { get; }
|
||||
@@ -41,9 +61,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
public AsyncUniTaskVoid()
|
||||
{
|
||||
MoveNext = Run;
|
||||
#if ENABLE_IL2CPP
|
||||
ReturnAction = Return;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void SetStateMachine(ref AsyncUniTaskVoidMethodBuilder builder, ref TStateMachine stateMachine)
|
||||
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef)
|
||||
{
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
@@ -51,7 +74,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
}
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
builder.runner = result; // set runner before copied.
|
||||
runnerFieldRef = result; // set runner before copied.
|
||||
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
|
||||
}
|
||||
|
||||
@@ -102,18 +125,23 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
static TaskPool<AsyncUniTask<TStateMachine>> pool;
|
||||
|
||||
TStateMachine stateMachine;
|
||||
|
||||
#if ENABLE_IL2CPP
|
||||
readonly Action returnDelegate;
|
||||
#endif
|
||||
public Action MoveNext { get; }
|
||||
|
||||
TStateMachine stateMachine;
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
AsyncUniTask()
|
||||
{
|
||||
MoveNext = Run;
|
||||
#if ENABLE_IL2CPP
|
||||
returnDelegate = Return;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void SetStateMachine(ref AsyncUniTaskMethodBuilder builder, ref TStateMachine stateMachine)
|
||||
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef)
|
||||
{
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
@@ -121,7 +149,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
}
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
builder.runnerPromise = result; // set runner before copied.
|
||||
runnerPromiseFieldRef = result; // set runner before copied.
|
||||
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
|
||||
}
|
||||
|
||||
@@ -132,6 +160,14 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine>), () => pool.Size);
|
||||
}
|
||||
|
||||
void Return()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
stateMachine = default;
|
||||
pool.TryPush(this);
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
@@ -177,7 +213,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
}
|
||||
finally
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
|
||||
#else
|
||||
TryReturn();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -198,14 +239,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~AsyncUniTask()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class AsyncUniTask<TStateMachine, T> : IStateMachineRunnerPromise<T>, IUniTaskSource<T>, ITaskPoolNode<AsyncUniTask<TStateMachine, T>>
|
||||
@@ -213,18 +246,24 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
static TaskPool<AsyncUniTask<TStateMachine, T>> pool;
|
||||
|
||||
TStateMachine stateMachine;
|
||||
#if ENABLE_IL2CPP
|
||||
readonly Action returnDelegate;
|
||||
#endif
|
||||
|
||||
public Action MoveNext { get; }
|
||||
|
||||
TStateMachine stateMachine;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
AsyncUniTask()
|
||||
{
|
||||
MoveNext = Run;
|
||||
#if ENABLE_IL2CPP
|
||||
returnDelegate = Return;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void SetStateMachine(ref AsyncUniTaskMethodBuilder<T> builder, ref TStateMachine stateMachine)
|
||||
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef)
|
||||
{
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
@@ -232,7 +271,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
}
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
builder.runnerPromise = result; // set runner before copied.
|
||||
runnerPromiseFieldRef = result; // set runner before copied.
|
||||
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
|
||||
}
|
||||
|
||||
@@ -243,6 +282,14 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine, T>), () => pool.Size);
|
||||
}
|
||||
|
||||
void Return()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
stateMachine = default;
|
||||
pool.TryPush(this);
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
@@ -255,6 +302,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void Run()
|
||||
{
|
||||
// UnityEngine.Debug.Log($"MoveNext State:" + StateMachineUtility.GetState(stateMachine));
|
||||
stateMachine.MoveNext();
|
||||
}
|
||||
|
||||
@@ -288,7 +336,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
}
|
||||
finally
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
|
||||
#else
|
||||
TryReturn();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -315,14 +368,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~AsyncUniTask()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -134,14 +134,6 @@ namespace Cysharp.Threading.Tasks
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~EnumeratorPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
|
||||
// Unwrap YieldInstructions
|
||||
|
||||
static IEnumerator ConsumeEnumerator(IEnumerator enumerator)
|
||||
|
||||
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/Addressables.meta
vendored
Normal file
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/Addressables.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5b9231662e24c942b544bd85d4b39cb
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -11,7 +11,7 @@ using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class AddressableAsyncExtensions
|
||||
public static class AddressablesAsyncExtensions
|
||||
{
|
||||
#region AsyncOperationHandle
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace Cysharp.Threading.Tasks
|
||||
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
|
||||
{
|
||||
if (handle.IsDone) return UniTask.CompletedTask;
|
||||
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
return new UniTask(AsyncOperationHandleWithCancellationSource.Create(handle, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -77,6 +77,124 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncOperationHandleWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AsyncOperationHandleWithCancellationSource> pool;
|
||||
public AsyncOperationHandleWithCancellationSource NextNode { get; set; }
|
||||
|
||||
static AsyncOperationHandleWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperationHandle> continuationAction;
|
||||
AsyncOperationHandle handle;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
AsyncOperationHandleWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(AsyncOperationHandle handle, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new AsyncOperationHandleWithCancellationSource();
|
||||
}
|
||||
|
||||
result.handle = handle;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
handle.Completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperationHandle _)
|
||||
{
|
||||
handle.Completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
if (handle.Status == AsyncOperationStatus.Failed)
|
||||
{
|
||||
core.TrySetException(handle.OperationException);
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
core.GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
handle = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
|
||||
{
|
||||
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
|
||||
@@ -188,14 +306,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationHandleConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -210,7 +320,7 @@ namespace Cysharp.Threading.Tasks
|
||||
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
|
||||
{
|
||||
if (handle.IsDone) return UniTask.FromResult(handle.Result);
|
||||
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
return new UniTask<T>(AsyncOperationHandleWithCancellationSource<T>.Create(handle, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -265,6 +375,129 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncOperationHandleWithCancellationSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource<T>>
|
||||
{
|
||||
static TaskPool<AsyncOperationHandleWithCancellationSource<T>> pool;
|
||||
public AsyncOperationHandleWithCancellationSource<T> NextNode { get; set; }
|
||||
|
||||
static AsyncOperationHandleWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource<T>), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperationHandle<T>> continuationAction;
|
||||
AsyncOperationHandle<T> handle;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
AsyncOperationHandleWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new AsyncOperationHandleWithCancellationSource<T>();
|
||||
}
|
||||
|
||||
result.handle = handle;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
handle.Completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperationHandle<T> _)
|
||||
{
|
||||
handle.Completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
if (handle.Status == AsyncOperationStatus.Failed)
|
||||
{
|
||||
core.TrySetException(handle.OperationException);
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(handle.Result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
handle = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
|
||||
{
|
||||
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
|
||||
@@ -380,14 +613,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationHandleConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/Addressables/UniTask.Addressables.asmdef
vendored
Normal file
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/Addressables/UniTask.Addressables.asmdef
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "UniTask.Addressables",
|
||||
"references": [
|
||||
"UniTask",
|
||||
"Unity.ResourceManager"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.unity.addressables",
|
||||
"expression": "",
|
||||
"define": "UNITASK_ADDRESSABLE_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 593a5b492d29ac6448b1ebf7f035ef33
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween.meta
vendored
Normal file
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 25cb2f742bfeb1d48a4e65d3140b955d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -278,14 +278,6 @@ namespace Cysharp.Threading.Tasks
|
||||
originalUpdateAction = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~TweenConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween/UniTask.DOTween.asmdef
vendored
Normal file
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween/UniTask.DOTween.asmdef
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "UniTask.DOTween",
|
||||
"references": [
|
||||
"UniTask",
|
||||
"DOTween.Modules"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.demigiant.dotween",
|
||||
"expression": "",
|
||||
"define": "UNITASK_DOTWEEN_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
7
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween/UniTask.DOTween.asmdef.meta
vendored
Normal file
7
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween/UniTask.DOTween.asmdef.meta
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 029c1c1b674aaae47a6841a0b89ad80e
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro.meta
vendored
Normal file
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f89da606bde9a4e4e94ae1189a029887
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,224 @@
|
||||
#if UNITASK_TEXTMESHPRO_SUPPORT
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using TMPro;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static partial class TextMeshProAsyncExtensions
|
||||
{
|
||||
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, cancellationToken);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 79f4f2475e0b2c44e97ed1dee760627b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,66 @@
|
||||
<#@ template debug="false" hostspecific="false" language="C#" #>
|
||||
<#@ assembly name="System.Core" #>
|
||||
<#@ import namespace="System.Linq" #>
|
||||
<#@ import namespace="System.Text" #>
|
||||
<#@ import namespace="System.Collections.Generic" #>
|
||||
<#@ output extension=".cs" #>
|
||||
<#
|
||||
var handlers = new (string name, string type)[] {
|
||||
("ValueChanged", "string"),
|
||||
("EndEdit", "string"),
|
||||
("EndTextSelection", "(string, int, int)"),
|
||||
("TextSelection", "(string, int, int)"),
|
||||
("Deselect", "string"),
|
||||
("Select", "string"),
|
||||
("Submit", "string"),
|
||||
};
|
||||
|
||||
Func<string, bool> shouldConvert = x => x.EndsWith("TextSelection");
|
||||
Func<string, string> eventName = x => shouldConvert(x) ? $"new TextSelectionEventConverter(inputField.on{x})" : $"inputField.on{x}";
|
||||
#>
|
||||
#if UNITASK_TEXTMESHPRO_SUPPORT
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using TMPro;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static partial class TextMeshProAsyncExtensions
|
||||
{
|
||||
<# foreach(var (name, type) in handlers) { #>
|
||||
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, cancellationToken);
|
||||
}
|
||||
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e9bb9fc551a975d44a7180e022a2debe
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
68
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro/TextMeshProAsyncExtensions.cs
vendored
Normal file
68
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro/TextMeshProAsyncExtensions.cs
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
#if UNITASK_TEXTMESHPRO_SUPPORT
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using TMPro;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static partial class TextMeshProAsyncExtensions
|
||||
{
|
||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, bool rebindOnError = true)
|
||||
{
|
||||
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
||||
}
|
||||
|
||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
|
||||
{
|
||||
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
|
||||
}
|
||||
|
||||
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
|
||||
{
|
||||
var repeat = false;
|
||||
BIND_AGAIN:
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
bool moveNext;
|
||||
try
|
||||
{
|
||||
moveNext = await e.MoveNextAsync();
|
||||
repeat = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
if (rebindOnError && !repeat)
|
||||
{
|
||||
repeat = true;
|
||||
goto BIND_AGAIN;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
if (!moveNext) return;
|
||||
|
||||
text.text = e.Current;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6ba480edafb67d4e91bb10feb64fae5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro/UniTask.TextMeshPro.asmdef
vendored
Normal file
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro/UniTask.TextMeshPro.asmdef
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "UniTask.TextMeshPro",
|
||||
"references": [
|
||||
"UniTask",
|
||||
"Unity.TextMeshPro"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.unity.textmeshpro",
|
||||
"expression": "",
|
||||
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dc47925d1a5fa2946bdd37746b2b5d48
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -9,7 +9,7 @@ namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
const int MaxArrayLength = 0X7FEFFFFF;
|
||||
const int InitialSize = 16;
|
||||
|
||||
|
||||
readonly PlayerLoopTiming timing;
|
||||
|
||||
SpinLock gate = new SpinLock();
|
||||
@@ -173,7 +173,14 @@ namespace Cysharp.Threading.Tasks.Internal
|
||||
var action = actionList[i];
|
||||
actionList[i] = null;
|
||||
|
||||
action();
|
||||
try
|
||||
{
|
||||
action();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UnityEngine.Debug.LogException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
@@ -239,7 +239,7 @@ namespace Cysharp.Threading.Tasks.Internal
|
||||
}
|
||||
else
|
||||
{
|
||||
var fname = fi.FullName.Replace(Path.DirectorySeparatorChar, '/').Replace(Application.dataPath, "");
|
||||
var fname = fi.FullName.Replace(Path.DirectorySeparatorChar, '/').Replace(PlayerLoopHelper.ApplicationDataPath, "");
|
||||
var withAssetsPath = "Assets/" + fname;
|
||||
return "<a href=\"" + withAssetsPath + "\" line=\"" + line + "\">" + withAssetsPath + ":" + line + "</a>";
|
||||
}
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class UnityWebRequestResultExtensions
|
||||
{
|
||||
public static bool IsError(this UnityWebRequest unityWebRequest)
|
||||
{
|
||||
#if UNITY_2020_2_OR_NEWER
|
||||
var result = unityWebRequest.result;
|
||||
return (result == UnityWebRequest.Result.ConnectionError)
|
||||
|| (result == UnityWebRequest.Result.DataProcessingError)
|
||||
|| (result == UnityWebRequest.Result.ProtocolError);
|
||||
#else
|
||||
return unityWebRequest.isHttpError || unityWebRequest.isNetworkError;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 111ba0e639de1d7428af6c823ead4918
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal readonly struct ValueStopwatch
|
||||
{
|
||||
static readonly double TimestampToTicks = TimeSpan.TicksPerSecond / (double)Stopwatch.Frequency;
|
||||
|
||||
readonly long startTimestamp;
|
||||
|
||||
public static ValueStopwatch StartNew() => new ValueStopwatch(Stopwatch.GetTimestamp());
|
||||
|
||||
ValueStopwatch(long startTimestamp)
|
||||
{
|
||||
this.startTimestamp = startTimestamp;
|
||||
}
|
||||
|
||||
public TimeSpan Elapsed => TimeSpan.FromTicks(this.ElapsedTicks);
|
||||
|
||||
public long ElapsedTicks
|
||||
{
|
||||
get
|
||||
{
|
||||
if (startTimestamp == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Detected invalid initialization(use 'default'), only to create from StartNew().");
|
||||
}
|
||||
|
||||
var delta = Stopwatch.GetTimestamp() - startTimestamp;
|
||||
return (long)(delta * TimestampToTicks);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f16fb466974ad034c8732c79c7fd67ea
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
313
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/Subscribe.cs
Normal file
313
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/Subscribe.cs
Normal file
@@ -0,0 +1,313 @@
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using Subscribes = Cysharp.Threading.Tasks.Linq.Subscribe;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Linq
|
||||
{
|
||||
public static partial class UniTaskAsyncEnumerable
|
||||
{
|
||||
// OnNext
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
// OnNext, OnError
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onError, nameof(onError));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onError, nameof(onError));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onError, nameof(onError));
|
||||
|
||||
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onError, nameof(onError));
|
||||
|
||||
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
// OnNext, OnCompleted
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
|
||||
|
||||
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
|
||||
|
||||
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
// IObserver
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(observer, nameof(observer));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, observer, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(observer, nameof(observer));
|
||||
|
||||
Subscribes.SubscribeCore(source, observer, cancellationToken).Forget();
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class CancellationTokenDisposable : IDisposable
|
||||
{
|
||||
readonly CancellationTokenSource cts = new CancellationTokenSource();
|
||||
|
||||
public CancellationToken Token => cts.Token;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!cts.IsCancellationRequested)
|
||||
{
|
||||
cts.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static class Subscribe
|
||||
{
|
||||
public static readonly Action<Exception> NopError = _ => { };
|
||||
public static readonly Action NopCompleted = () => { };
|
||||
|
||||
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await e.MoveNextAsync())
|
||||
{
|
||||
onNext(e.Current);
|
||||
}
|
||||
onCompleted();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (onError == NopError)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
onError(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await e.MoveNextAsync())
|
||||
{
|
||||
onNext(e.Current).Forget();
|
||||
}
|
||||
onCompleted();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (onError == NopError)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
onError(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await e.MoveNextAsync())
|
||||
{
|
||||
onNext(e.Current, cancellationToken).Forget();
|
||||
}
|
||||
onCompleted();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (onError == NopError)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
onError(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
|
||||
{
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await e.MoveNextAsync())
|
||||
{
|
||||
observer.OnNext(e.Current);
|
||||
}
|
||||
observer.OnCompleted();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
observer.OnError(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 263479eb04c189741931fc0e2f615c2d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -19,6 +19,8 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
{
|
||||
internal static async UniTask<TSource[]> ToArrayAsync<TSource>(IUniTaskAsyncEnumerable<TSource> source, CancellationToken cancellationToken)
|
||||
{
|
||||
// UnityEngine.Debug.Log("Called ToArray");
|
||||
|
||||
var pool = ArrayPool<TSource>.Shared;
|
||||
var array = pool.Rent(16);
|
||||
|
||||
|
||||
@@ -248,15 +248,18 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
return current;
|
||||
}
|
||||
|
||||
if (queuedResult.Count != 0)
|
||||
lock (queuedResult)
|
||||
{
|
||||
current = queuedResult.Dequeue();
|
||||
useCachedCurrent = true;
|
||||
return current;
|
||||
}
|
||||
else
|
||||
{
|
||||
return default; // undefined.
|
||||
if (queuedResult.Count != 0)
|
||||
{
|
||||
current = queuedResult.Dequeue();
|
||||
useCachedCurrent = true;
|
||||
return current;
|
||||
}
|
||||
else
|
||||
{
|
||||
return default; // undefined.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,6 +34,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
|
||||
{
|
||||
this.updateTiming = updateTiming;
|
||||
this.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Linq
|
||||
{
|
||||
@@ -22,16 +23,34 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
if (dueTimeFrameCount < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. dueTimeFrameCount:" + dueTimeFrameCount);
|
||||
}
|
||||
|
||||
return new TimerFrame(dueTimeFrameCount, null, updateTiming);
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, int periodFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
if (dueTimeFrameCount < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. dueTimeFrameCount:" + dueTimeFrameCount);
|
||||
}
|
||||
if (periodFrameCount < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus periodFrameCount. periodFrameCount:" + dueTimeFrameCount);
|
||||
}
|
||||
|
||||
return new TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming);
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<AsyncUnit> IntervalFrame(int intervalFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
if (intervalFrameCount < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus intervalFrameCount. intervalFrameCount:" + intervalFrameCount);
|
||||
}
|
||||
return new TimerFrame(intervalFrameCount, intervalFrameCount, updateTiming);
|
||||
}
|
||||
}
|
||||
@@ -64,6 +83,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
readonly bool ignoreTimeScale;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
int initialFrame;
|
||||
float elapsed;
|
||||
bool dueTimePhase;
|
||||
bool completed;
|
||||
@@ -80,9 +100,11 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
if (this.period <= 0) this.period = 1;
|
||||
}
|
||||
|
||||
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
this.dueTimePhase = true;
|
||||
this.updateTiming = updateTiming;
|
||||
this.ignoreTimeScale = ignoreTimeScale;
|
||||
this.cancellationToken = cancellationToken;
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||
}
|
||||
@@ -119,9 +141,19 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
return false;
|
||||
}
|
||||
|
||||
elapsed += (ignoreTimeScale) ? UnityEngine.Time.unscaledDeltaTime : UnityEngine.Time.deltaTime;
|
||||
if (dueTimePhase)
|
||||
{
|
||||
if (elapsed == 0)
|
||||
{
|
||||
// skip in initial frame.
|
||||
if (initialFrame == Time.frameCount)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
elapsed += (ignoreTimeScale) ? UnityEngine.Time.unscaledDeltaTime : UnityEngine.Time.deltaTime;
|
||||
|
||||
if (elapsed >= dueTime)
|
||||
{
|
||||
dueTimePhase = false;
|
||||
@@ -137,6 +169,8 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
return false;
|
||||
}
|
||||
|
||||
elapsed += (ignoreTimeScale) ? UnityEngine.Time.unscaledDeltaTime : UnityEngine.Time.deltaTime;
|
||||
|
||||
if (elapsed >= period)
|
||||
{
|
||||
completionSource.TrySetResult(true);
|
||||
@@ -172,6 +206,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
readonly int? periodFrameCount;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
int initialFrame;
|
||||
int currentFrame;
|
||||
bool dueTimePhase;
|
||||
bool completed;
|
||||
@@ -185,9 +220,11 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
if (periodFrameCount <= 0) periodFrameCount = 1;
|
||||
}
|
||||
|
||||
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
this.dueTimePhase = true;
|
||||
this.dueTimeFrameCount = dueTimeFrameCount;
|
||||
this.periodFrameCount = periodFrameCount;
|
||||
this.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||
@@ -228,11 +265,30 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
if (dueTimePhase)
|
||||
{
|
||||
if (currentFrame++ >= dueTimeFrameCount)
|
||||
if (currentFrame == 0)
|
||||
{
|
||||
if (dueTimeFrameCount == 0)
|
||||
{
|
||||
dueTimePhase = false;
|
||||
completionSource.TrySetResult(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
// skip in initial frame.
|
||||
if (initialFrame == Time.frameCount)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (++currentFrame >= dueTimeFrameCount)
|
||||
{
|
||||
dueTimePhase = false;
|
||||
completionSource.TrySetResult(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -92,8 +92,12 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static SynchronizationContext UnitySynchronizationContext => unitySynchronizationContetext;
|
||||
public static int MainThreadId => mainThreadId;
|
||||
internal static string ApplicationDataPath => applicationDataPath;
|
||||
|
||||
public static bool IsMainThread => Thread.CurrentThread.ManagedThreadId == mainThreadId;
|
||||
|
||||
static int mainThreadId;
|
||||
static string applicationDataPath;
|
||||
static SynchronizationContext unitySynchronizationContetext;
|
||||
static ContinuationQueue[] yielders;
|
||||
static PlayerLoopRunner[] runners;
|
||||
@@ -177,6 +181,11 @@ namespace Cysharp.Threading.Tasks
|
||||
// capture default(unity) sync-context.
|
||||
unitySynchronizationContetext = SynchronizationContext.Current;
|
||||
mainThreadId = Thread.CurrentThread.ManagedThreadId;
|
||||
try
|
||||
{
|
||||
applicationDataPath = Application.dataPath;
|
||||
}
|
||||
catch { }
|
||||
|
||||
#if UNITY_EDITOR && UNITY_2019_3_OR_NEWER
|
||||
// When domain reload is disabled, re-initialization is required when entering play mode;
|
||||
|
||||
@@ -1,13 +1,23 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public enum DelayType
|
||||
{
|
||||
/// <summary>use Time.deltaTime.</summary>
|
||||
DeltaTime,
|
||||
/// <summary>Ignore timescale, use Time.unscaledDeltaTime.</summary>
|
||||
UnscaledDeltaTime,
|
||||
/// <summary>use Stopwatch.GetTimestamp().</summary>
|
||||
Realtime
|
||||
}
|
||||
|
||||
public partial struct UniTask
|
||||
{
|
||||
public static YieldAwaitable Yield(PlayerLoopTiming timing = PlayerLoopTiming.Update)
|
||||
@@ -21,6 +31,46 @@ namespace Cysharp.Threading.Tasks
|
||||
return new UniTask(YieldPromise.Create(timing, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Similar as UniTask.Yield but guaranteed run on next frame.
|
||||
/// </summary>
|
||||
public static UniTask NextFrame(PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new UniTask(NextFramePromise.Create(timing, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate).
|
||||
/// </summary>
|
||||
public static YieldAwaitable WaitForEndOfFrame()
|
||||
{
|
||||
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken).
|
||||
/// </summary>
|
||||
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken)
|
||||
{
|
||||
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate).
|
||||
/// </summary>
|
||||
public static YieldAwaitable WaitForFixedUpdate()
|
||||
{
|
||||
return UniTask.Yield(PlayerLoopTiming.FixedUpdate);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken).
|
||||
/// </summary>
|
||||
public static UniTask WaitForFixedUpdate(CancellationToken cancellationToken)
|
||||
{
|
||||
return UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (delayFrameCount < 0)
|
||||
@@ -34,26 +84,44 @@ namespace Cysharp.Threading.Tasks
|
||||
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus millisecondsDelay. millisecondsDelay:" + millisecondsDelay);
|
||||
}
|
||||
|
||||
return (ignoreTimeScale)
|
||||
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
|
||||
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
|
||||
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
|
||||
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayTimeSpan. delayTimeSpan:" + delayTimeSpan);
|
||||
}
|
||||
|
||||
return (ignoreTimeScale)
|
||||
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
|
||||
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
|
||||
switch (delayType)
|
||||
{
|
||||
case DelayType.UnscaledDeltaTime:
|
||||
{
|
||||
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
case DelayType.Realtime:
|
||||
{
|
||||
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
case DelayType.DeltaTime:
|
||||
default:
|
||||
{
|
||||
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class YieldPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<YieldPromise>
|
||||
@@ -142,13 +210,99 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
~YieldPromise()
|
||||
sealed class NextFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<NextFramePromise>
|
||||
{
|
||||
static TaskPool<NextFramePromise> pool;
|
||||
public NextFramePromise NextNode { get; set; }
|
||||
|
||||
static NextFramePromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
TaskPool.RegisterSizeGetter(typeof(NextFramePromise), () => pool.Size);
|
||||
}
|
||||
|
||||
int frameCount;
|
||||
CancellationToken cancellationToken;
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
NextFramePromise()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new NextFramePromise();
|
||||
}
|
||||
|
||||
result.frameCount = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (frameCount == Time.frameCount)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -162,11 +316,12 @@ namespace Cysharp.Threading.Tasks
|
||||
TaskPool.RegisterSizeGetter(typeof(DelayFramePromise), () => pool.Size);
|
||||
}
|
||||
|
||||
int initialFrame;
|
||||
int delayFrameCount;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
int currentFrameCount;
|
||||
UniTaskCompletionSourceCore<object> core;
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
DelayFramePromise()
|
||||
{
|
||||
@@ -186,6 +341,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
result.delayFrameCount = delayFrameCount;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
@@ -230,13 +386,27 @@ namespace Cysharp.Threading.Tasks
|
||||
return false;
|
||||
}
|
||||
|
||||
if (currentFrameCount == delayFrameCount)
|
||||
if (currentFrameCount == 0)
|
||||
{
|
||||
core.TrySetResult(null);
|
||||
if (delayFrameCount == 0) // same as Yield
|
||||
{
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
return false;
|
||||
}
|
||||
|
||||
// skip in initial frame.
|
||||
if (initialFrame == Time.frameCount)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (++currentFrameCount >= delayFrameCount)
|
||||
{
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
return false;
|
||||
}
|
||||
|
||||
currentFrameCount++;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -249,14 +419,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~DelayFramePromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayPromise>
|
||||
@@ -269,7 +431,8 @@ namespace Cysharp.Threading.Tasks
|
||||
TaskPool.RegisterSizeGetter(typeof(DelayPromise), () => pool.Size);
|
||||
}
|
||||
|
||||
float delayFrameTimeSpan;
|
||||
int initialFrame;
|
||||
float delayTimeSpan;
|
||||
float elapsed;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
@@ -279,7 +442,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
@@ -292,8 +455,9 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
result.elapsed = 0.0f;
|
||||
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
||||
result.delayTimeSpan = (float)delayTimeSpan.TotalSeconds;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
@@ -338,8 +502,16 @@ namespace Cysharp.Threading.Tasks
|
||||
return false;
|
||||
}
|
||||
|
||||
if (elapsed == 0.0f)
|
||||
{
|
||||
if (initialFrame == Time.frameCount)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
elapsed += Time.deltaTime;
|
||||
if (elapsed >= delayFrameTimeSpan)
|
||||
if (elapsed >= delayTimeSpan)
|
||||
{
|
||||
core.TrySetResult(null);
|
||||
return false;
|
||||
@@ -352,19 +524,11 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
delayFrameTimeSpan = default;
|
||||
delayTimeSpan = default;
|
||||
elapsed = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~DelayPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayIgnoreTimeScalePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayIgnoreTimeScalePromise>
|
||||
@@ -379,6 +543,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
float delayFrameTimeSpan;
|
||||
float elapsed;
|
||||
int initialFrame;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
UniTaskCompletionSourceCore<object> core;
|
||||
@@ -401,6 +566,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
result.elapsed = 0.0f;
|
||||
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
@@ -446,6 +612,14 @@ namespace Cysharp.Threading.Tasks
|
||||
return false;
|
||||
}
|
||||
|
||||
if (elapsed == 0.0f)
|
||||
{
|
||||
if (initialFrame == Time.frameCount)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
elapsed += Time.unscaledDeltaTime;
|
||||
if (elapsed >= delayFrameTimeSpan)
|
||||
{
|
||||
@@ -465,13 +639,103 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
~DelayIgnoreTimeScalePromise()
|
||||
sealed class DelayRealtimePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayRealtimePromise>
|
||||
{
|
||||
static TaskPool<DelayRealtimePromise> pool;
|
||||
public DelayRealtimePromise NextNode { get; set; }
|
||||
|
||||
static DelayRealtimePromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
TaskPool.RegisterSizeGetter(typeof(DelayRealtimePromise), () => pool.Size);
|
||||
}
|
||||
|
||||
long delayTimeSpanTicks;
|
||||
ValueStopwatch stopwatch;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
DelayRealtimePromise()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new DelayRealtimePromise();
|
||||
}
|
||||
|
||||
result.stopwatch = ValueStopwatch.StartNew();
|
||||
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stopwatch.ElapsedTicks >= delayTimeSpanTicks)
|
||||
{
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
stopwatch = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,10 +11,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
static readonly UniTask CanceledUniTask = new Func<UniTask>(() =>
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetCanceled(CancellationToken.None);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
return new UniTask(new CanceledResultSource(CancellationToken.None), 0);
|
||||
})();
|
||||
|
||||
static class CanceledUniTaskCache<T>
|
||||
@@ -23,10 +20,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
static CanceledUniTaskCache()
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetCanceled(CancellationToken.None);
|
||||
promise.MarkHandled();
|
||||
Task = promise.Task;
|
||||
Task = new UniTask<T>(new CanceledResultSource<T>(CancellationToken.None), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,18 +28,22 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public static UniTask FromException(Exception ex)
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetException(ex);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
if (ex is OperationCanceledException oce)
|
||||
{
|
||||
return FromCanceled(oce.CancellationToken);
|
||||
}
|
||||
|
||||
return new UniTask(new ExceptionResultSource(ex), 0);
|
||||
}
|
||||
|
||||
public static UniTask<T> FromException<T>(Exception ex)
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetException(ex);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
if (ex is OperationCanceledException oce)
|
||||
{
|
||||
return FromCanceled<T>(oce.CancellationToken);
|
||||
}
|
||||
|
||||
return new UniTask<T>(new ExceptionResultSource<T>(ex), 0);
|
||||
}
|
||||
|
||||
public static UniTask<T> FromResult<T>(T value)
|
||||
@@ -61,10 +59,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
else
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetCanceled(cancellationToken);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
return new UniTask(new CanceledResultSource(cancellationToken), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -76,10 +71,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
else
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetCanceled(cancellationToken);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
return new UniTask<T>(new CanceledResultSource<T>(cancellationToken), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,6 +174,136 @@ namespace Cysharp.Threading.Tasks
|
||||
return new UniTask<T>(new DeferPromise<T>(factory), 0);
|
||||
}
|
||||
|
||||
sealed class ExceptionResultSource : IUniTaskSource
|
||||
{
|
||||
readonly Exception exception;
|
||||
|
||||
public ExceptionResultSource(Exception exception)
|
||||
{
|
||||
this.exception = exception;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return UniTaskStatus.Faulted;
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return UniTaskStatus.Faulted;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
continuation(state);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
|
||||
{
|
||||
readonly Exception exception;
|
||||
|
||||
public ExceptionResultSource(Exception exception)
|
||||
{
|
||||
this.exception = exception;
|
||||
}
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return UniTaskStatus.Faulted;
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return UniTaskStatus.Faulted;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
continuation(state);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class CanceledResultSource : IUniTaskSource
|
||||
{
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public CanceledResultSource(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
continuation(state);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class CanceledResultSource<T> : IUniTaskSource<T>
|
||||
{
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public CanceledResultSource(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
continuation(state);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DeferPromise : IUniTaskSource
|
||||
{
|
||||
Func<UniTask> factory;
|
||||
|
||||
@@ -50,6 +50,50 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
await action();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
await action(state);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true)
|
||||
{
|
||||
@@ -71,6 +115,27 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return await func();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return await func();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true)
|
||||
{
|
||||
@@ -92,6 +157,28 @@ namespace Cysharp.Threading.Tasks
|
||||
return func(state);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return await func(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return await func(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -44,6 +44,14 @@ namespace Cysharp.Threading.Tasks
|
||||
return new ReturnToMainThread(timing);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queue the action to PlayerLoop.
|
||||
/// </summary>
|
||||
public static void Post(Action action, PlayerLoopTiming timing = PlayerLoopTiming.Update)
|
||||
{
|
||||
PlayerLoopHelper.AddContinuation(timing, action);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
public static SwitchToThreadPoolAwaitable SwitchToThreadPool()
|
||||
|
||||
@@ -137,14 +137,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitUntilPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WaitWhilePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitWhilePromise>
|
||||
@@ -249,14 +241,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitWhilePromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WaitUntilCanceledPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilCanceledPromise>
|
||||
@@ -344,14 +328,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitUntilCanceledPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// where T : UnityEngine.Object, can not add constraint
|
||||
@@ -475,14 +451,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitUntilValueChangedUnityObjectPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WaitUntilValueChangedStandardObjectPromise<T, U> : IUniTaskSource<U>, IPlayerLoopItem, ITaskPoolNode<WaitUntilValueChangedStandardObjectPromise<T, U>>
|
||||
@@ -604,14 +572,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitUntilValueChangedStandardObjectPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,11 +131,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3)> WhenAll<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
|
||||
@@ -295,11 +290,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4)> WhenAll<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
|
||||
@@ -495,11 +485,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5)> WhenAll<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
|
||||
@@ -731,11 +716,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6)> WhenAll<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
|
||||
@@ -1003,11 +983,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7)> WhenAll<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
|
||||
@@ -1311,11 +1286,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
|
||||
@@ -1655,11 +1625,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
|
||||
@@ -2035,11 +2000,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
|
||||
@@ -2451,11 +2411,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
|
||||
@@ -2903,11 +2858,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
|
||||
@@ -3391,11 +3341,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
|
||||
@@ -3915,11 +3860,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
|
||||
@@ -4475,11 +4415,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
|
||||
@@ -5071,11 +5006,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -45,7 +45,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public WhenAllPromise(<#= args #>)
|
||||
{
|
||||
TaskTracker2.TrackActiveTask(this, 3);
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
|
||||
this.completedCount = 0;
|
||||
<# for(var j = 1; j <= i; j++) { #>
|
||||
@@ -92,7 +92,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public (<#= t #>) GetResult(short token)
|
||||
{
|
||||
TaskTracker2.RemoveTracking(this);
|
||||
TaskTracker.RemoveTracking(this);
|
||||
GC.SuppressFinalize(this);
|
||||
return core.GetResult(token);
|
||||
}
|
||||
@@ -116,11 +116,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
<# } #>
|
||||
}
|
||||
|
||||
@@ -142,11 +142,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WhenAllPromise : IUniTaskSource
|
||||
@@ -237,11 +232,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,11 +127,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3)> WhenAny<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
|
||||
@@ -289,11 +284,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4)> WhenAny<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
|
||||
@@ -488,11 +478,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5)> WhenAny<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
|
||||
@@ -724,11 +709,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6)> WhenAny<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
|
||||
@@ -997,11 +977,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7)> WhenAny<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
|
||||
@@ -1307,11 +1282,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
|
||||
@@ -1654,11 +1624,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
|
||||
@@ -2038,11 +2003,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
|
||||
@@ -2459,11 +2419,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
|
||||
@@ -2917,11 +2872,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
|
||||
@@ -3412,11 +3362,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
|
||||
@@ -3944,11 +3889,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
|
||||
@@ -4513,11 +4453,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14, T15 result15)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
|
||||
@@ -5119,11 +5054,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public WhenAnyPromise(<#= args #>)
|
||||
{
|
||||
TaskTracker2.TrackActiveTask(this, 3);
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
|
||||
this.completedCount = 0;
|
||||
<# for(var j = 1; j <= i; j++) { #>
|
||||
@@ -86,7 +86,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public (int, <#= tBool #>) GetResult(short token)
|
||||
{
|
||||
TaskTracker2.RemoveTracking(this);
|
||||
TaskTracker.RemoveTracking(this);
|
||||
GC.SuppressFinalize(this);
|
||||
return core.GetResult(token);
|
||||
}
|
||||
@@ -110,11 +110,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
<# } #>
|
||||
|
||||
@@ -171,11 +171,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyLRPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -268,11 +263,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WhenAnyPromise : IUniTaskSource<int>
|
||||
@@ -363,11 +353,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
{
|
||||
"name": "UniTask",
|
||||
"references": [
|
||||
"Unity.ResourceManager",
|
||||
"Unity.TextMeshPro",
|
||||
"DOTween.Modules"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
@@ -13,21 +10,6 @@
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.unity.addressables",
|
||||
"expression": "",
|
||||
"define": "UNITASK_ADDRESSABLE_SUPPORT"
|
||||
},
|
||||
{
|
||||
"name": "com.unity.textmeshpro",
|
||||
"expression": "",
|
||||
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
|
||||
},
|
||||
{
|
||||
"name": "com.demigiant.dotween",
|
||||
"expression": "",
|
||||
"define": "UNITASK_DOTWEEN_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.ExceptionServices;
|
||||
@@ -38,13 +39,42 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
}
|
||||
|
||||
internal class ExceptionHolder
|
||||
{
|
||||
ExceptionDispatchInfo exception;
|
||||
bool calledGet = false;
|
||||
|
||||
public ExceptionHolder(ExceptionDispatchInfo exception)
|
||||
{
|
||||
this.exception = exception;
|
||||
}
|
||||
|
||||
public ExceptionDispatchInfo GetException()
|
||||
{
|
||||
if (!calledGet)
|
||||
{
|
||||
calledGet = true;
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
return exception;
|
||||
}
|
||||
|
||||
~ExceptionHolder()
|
||||
{
|
||||
if (!calledGet)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct UniTaskCompletionSourceCore<TResult>
|
||||
{
|
||||
// Struct Size: TResult + (8 + 2 + 1 + 1 + 8 + 8)
|
||||
|
||||
TResult result;
|
||||
object error; // ExceptionDispatchInfo or OperationCanceledException
|
||||
object error; // ExceptionHolder or OperationCanceledException
|
||||
short version;
|
||||
bool hasUnhandledError;
|
||||
int completedCount; // 0: completed == false
|
||||
@@ -78,9 +108,9 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(oc);
|
||||
}
|
||||
else if (error is ExceptionDispatchInfo ei)
|
||||
else if (error is ExceptionHolder e)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ei.SourceException);
|
||||
UniTaskScheduler.PublishUnobservedTaskException(e.GetException().SourceException);
|
||||
}
|
||||
}
|
||||
catch
|
||||
@@ -129,7 +159,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
else
|
||||
{
|
||||
this.error = ExceptionDispatchInfo.Capture(error);
|
||||
this.error = new ExceptionHolder(ExceptionDispatchInfo.Capture(error));
|
||||
}
|
||||
|
||||
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
||||
@@ -209,9 +239,9 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
throw oce;
|
||||
}
|
||||
else if (error is ExceptionDispatchInfo edi)
|
||||
else if (error is ExceptionHolder eh)
|
||||
{
|
||||
edi.Throw();
|
||||
eh.GetException().Throw();
|
||||
}
|
||||
|
||||
throw new InvalidOperationException("Critical: invalid exception type was held.");
|
||||
@@ -286,95 +316,6 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskCompletionSource : IUniTaskSource, IPromise
|
||||
{
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
bool handled = false;
|
||||
|
||||
public UniTaskCompletionSource()
|
||||
{
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
internal void MarkHandled()
|
||||
{
|
||||
if (!handled)
|
||||
{
|
||||
handled = true;
|
||||
core.MarkHandled();
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
get
|
||||
{
|
||||
return new UniTask(this, core.Version);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void Reset()
|
||||
{
|
||||
// Reset, re-active tracker
|
||||
handled = false;
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
core.Reset();
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetResult()
|
||||
{
|
||||
return core.TrySetResult(AsyncUnit.Default);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetException(Exception exception)
|
||||
{
|
||||
return core.TrySetException(exception);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void GetResult(short token)
|
||||
{
|
||||
MarkHandled();
|
||||
core.GetResult(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~UniTaskCompletionSource()
|
||||
{
|
||||
// clear error information.
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public class AutoResetUniTaskCompletionSource : IUniTaskSource, ITaskPoolNode<AutoResetUniTaskCompletionSource>, IPromise
|
||||
{
|
||||
static TaskPool<AutoResetUniTaskCompletionSource> pool;
|
||||
@@ -495,110 +436,6 @@ namespace Cysharp.Threading.Tasks
|
||||
core.Reset();
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AutoResetUniTaskCompletionSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskCompletionSource<T> : IUniTaskSource<T>, IPromise<T>
|
||||
{
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
bool handled = false;
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskCompletionSource()
|
||||
{
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
internal void MarkHandled()
|
||||
{
|
||||
if (!handled)
|
||||
{
|
||||
handled = true;
|
||||
core.MarkHandled();
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTask<T> Task
|
||||
{
|
||||
get
|
||||
{
|
||||
return new UniTask<T>(this, core.Version);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void Reset()
|
||||
{
|
||||
handled = false;
|
||||
core.Reset();
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetResult(T result)
|
||||
{
|
||||
return core.TrySetResult(result);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetException(Exception exception)
|
||||
{
|
||||
return core.TrySetException(exception);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public T GetResult(short token)
|
||||
{
|
||||
MarkHandled();
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~UniTaskCompletionSource()
|
||||
{
|
||||
// clear error information.
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public class AutoResetUniTaskCompletionSource<T> : IUniTaskSource<T>, ITaskPoolNode<AutoResetUniTaskCompletionSource<T>>, IPromise<T>
|
||||
@@ -726,15 +563,377 @@ namespace Cysharp.Threading.Tasks
|
||||
core.Reset();
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskCompletionSource : IUniTaskSource, IPromise
|
||||
{
|
||||
CancellationToken cancellationToken;
|
||||
ExceptionHolder exception;
|
||||
object gate;
|
||||
Action<object> singleContinuation;
|
||||
object singleState;
|
||||
List<(Action<object>, object)> secondaryContinuationList;
|
||||
|
||||
~AutoResetUniTaskCompletionSource()
|
||||
int intStatus; // UniTaskStatus
|
||||
bool handled = false;
|
||||
|
||||
public UniTaskCompletionSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
internal void MarkHandled()
|
||||
{
|
||||
if (!handled)
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
handled = true;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
get
|
||||
{
|
||||
return new UniTask(this, 0);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetResult()
|
||||
{
|
||||
return TrySignalCompletion(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.cancellationToken = cancellationToken;
|
||||
return TrySignalCompletion(UniTaskStatus.Canceled);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetException(Exception exception)
|
||||
{
|
||||
if (exception is OperationCanceledException oce)
|
||||
{
|
||||
return TrySetCanceled(oce.CancellationToken);
|
||||
}
|
||||
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(exception));
|
||||
return TrySignalCompletion(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void GetResult(short token)
|
||||
{
|
||||
MarkHandled();
|
||||
|
||||
var status = (UniTaskStatus)intStatus;
|
||||
switch (status)
|
||||
{
|
||||
case UniTaskStatus.Succeeded:
|
||||
return;
|
||||
case UniTaskStatus.Faulted:
|
||||
exception.GetException().Throw();
|
||||
return;
|
||||
case UniTaskStatus.Canceled:
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
default:
|
||||
case UniTaskStatus.Pending:
|
||||
throw new InvalidOperationException("not yet completed.");
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return (UniTaskStatus)intStatus;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return (UniTaskStatus)intStatus;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
if (gate == null)
|
||||
{
|
||||
Interlocked.CompareExchange(ref gate, new object(), null);
|
||||
}
|
||||
|
||||
var lockGate = Thread.VolatileRead(ref gate);
|
||||
lock (lockGate) // wait TrySignalCompletion, after status is not pending.
|
||||
{
|
||||
if ((UniTaskStatus)intStatus != UniTaskStatus.Pending)
|
||||
{
|
||||
continuation(state);
|
||||
return;
|
||||
}
|
||||
|
||||
if (singleContinuation == null)
|
||||
{
|
||||
singleContinuation = continuation;
|
||||
singleState = state;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (secondaryContinuationList == null)
|
||||
{
|
||||
secondaryContinuationList = new List<(Action<object>, object)>();
|
||||
}
|
||||
secondaryContinuationList.Add((continuation, state));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
bool TrySignalCompletion(UniTaskStatus status)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref intStatus, (int)status, (int)UniTaskStatus.Pending) == (int)UniTaskStatus.Pending)
|
||||
{
|
||||
if (gate == null)
|
||||
{
|
||||
Interlocked.CompareExchange(ref gate, new object(), null);
|
||||
}
|
||||
|
||||
var lockGate = Thread.VolatileRead(ref gate);
|
||||
lock (lockGate) // wait OnCompleted.
|
||||
{
|
||||
if (singleContinuation != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
singleContinuation(singleState);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
if (secondaryContinuationList != null)
|
||||
{
|
||||
foreach (var (c, state) in secondaryContinuationList)
|
||||
{
|
||||
try
|
||||
{
|
||||
c(state);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
singleContinuation = null;
|
||||
singleState = null;
|
||||
secondaryContinuationList = null;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskCompletionSource<T> : IUniTaskSource<T>, IPromise<T>
|
||||
{
|
||||
CancellationToken cancellationToken;
|
||||
T result;
|
||||
ExceptionHolder exception;
|
||||
object gate;
|
||||
Action<object> singleContinuation;
|
||||
object singleState;
|
||||
List<(Action<object>, object)> secondaryContinuationList;
|
||||
|
||||
int intStatus; // UniTaskStatus
|
||||
bool handled = false;
|
||||
|
||||
public UniTaskCompletionSource()
|
||||
{
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
internal void MarkHandled()
|
||||
{
|
||||
if (!handled)
|
||||
{
|
||||
handled = true;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask<T> Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
get
|
||||
{
|
||||
return new UniTask<T>(this, 0);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetResult(T result)
|
||||
{
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.result = result;
|
||||
return TrySignalCompletion(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.cancellationToken = cancellationToken;
|
||||
return TrySignalCompletion(UniTaskStatus.Canceled);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetException(Exception exception)
|
||||
{
|
||||
if (exception is OperationCanceledException oce)
|
||||
{
|
||||
return TrySetCanceled(oce.CancellationToken);
|
||||
}
|
||||
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(exception));
|
||||
return TrySignalCompletion(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public T GetResult(short token)
|
||||
{
|
||||
MarkHandled();
|
||||
|
||||
var status = (UniTaskStatus)intStatus;
|
||||
switch (status)
|
||||
{
|
||||
case UniTaskStatus.Succeeded:
|
||||
return result;
|
||||
case UniTaskStatus.Faulted:
|
||||
exception.GetException().Throw();
|
||||
return default;
|
||||
case UniTaskStatus.Canceled:
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
default:
|
||||
case UniTaskStatus.Pending:
|
||||
throw new InvalidOperationException("not yet completed.");
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return (UniTaskStatus)intStatus;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return (UniTaskStatus)intStatus;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
if (gate == null)
|
||||
{
|
||||
Interlocked.CompareExchange(ref gate, new object(), null);
|
||||
}
|
||||
|
||||
var lockGate = Thread.VolatileRead(ref gate);
|
||||
lock (lockGate) // wait TrySignalCompletion, after status is not pending.
|
||||
{
|
||||
if ((UniTaskStatus)intStatus != UniTaskStatus.Pending)
|
||||
{
|
||||
continuation(state);
|
||||
return;
|
||||
}
|
||||
|
||||
if (singleContinuation == null)
|
||||
{
|
||||
singleContinuation = continuation;
|
||||
singleState = state;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (secondaryContinuationList == null)
|
||||
{
|
||||
secondaryContinuationList = new List<(Action<object>, object)>();
|
||||
}
|
||||
secondaryContinuationList.Add((continuation, state));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
bool TrySignalCompletion(UniTaskStatus status)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref intStatus, (int)status, (int)UniTaskStatus.Pending) == (int)UniTaskStatus.Pending)
|
||||
{
|
||||
if (gate == null)
|
||||
{
|
||||
Interlocked.CompareExchange(ref gate, new object(), null);
|
||||
}
|
||||
|
||||
var lockGate = Thread.VolatileRead(ref gate);
|
||||
lock (lockGate) // wait OnCompleted.
|
||||
{
|
||||
if (singleContinuation != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
singleContinuation(singleState);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
if (secondaryContinuationList != null)
|
||||
{
|
||||
foreach (var (c, state) in secondaryContinuationList)
|
||||
{
|
||||
try
|
||||
{
|
||||
c(state);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
singleContinuation = null;
|
||||
singleState = null;
|
||||
secondaryContinuationList = null;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -181,12 +181,12 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public static AsyncLazy ToAsyncLazy(this UniTask task)
|
||||
{
|
||||
return new AsyncLazy(task.Preserve()); // require Preserve
|
||||
return new AsyncLazy(task);
|
||||
}
|
||||
|
||||
public static AsyncLazy<T> ToAsyncLazy<T>(this UniTask<T> task)
|
||||
{
|
||||
return new AsyncLazy<T>(task.Preserve()); // require Preserve
|
||||
return new AsyncLazy<T>(task);
|
||||
}
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
@@ -201,10 +201,10 @@ namespace Cysharp.Threading.Tasks
|
||||
return new ToCoroutineEnumerator(task, exceptionHandler);
|
||||
}
|
||||
|
||||
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
bool taskResultIsCanceled;
|
||||
@@ -242,10 +242,10 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
(bool IsCanceled, T Result) taskResult;
|
||||
@@ -288,10 +288,10 @@ namespace Cysharp.Threading.Tasks
|
||||
/// <summary>
|
||||
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
|
||||
/// </summary>
|
||||
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
bool taskResultIsCanceled;
|
||||
@@ -315,7 +315,7 @@ namespace Cysharp.Threading.Tasks
|
||||
taskCancellationTokenSource.Dispose();
|
||||
}
|
||||
|
||||
throw new TimeoutException("Exceed Timeout:" + timeout);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -325,7 +325,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (taskResultIsCanceled)
|
||||
{
|
||||
Error.ThrowOperationCanceledException();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -334,10 +334,10 @@ namespace Cysharp.Threading.Tasks
|
||||
/// <summary>
|
||||
/// Timeout with suppress OperationCanceledException. Returns (bool IsTimeout, T Result).
|
||||
/// </summary>
|
||||
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
(bool IsCanceled, T Result) taskResult;
|
||||
@@ -361,7 +361,7 @@ namespace Cysharp.Threading.Tasks
|
||||
taskCancellationTokenSource.Dispose();
|
||||
}
|
||||
|
||||
throw new TimeoutException("Exceed Timeout:" + timeout);
|
||||
return (true, default);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -371,7 +371,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (taskResult.IsCanceled)
|
||||
{
|
||||
Error.ThrowOperationCanceledException();
|
||||
return (true, default);
|
||||
}
|
||||
|
||||
return (false, taskResult.Result);
|
||||
@@ -621,9 +621,8 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (exception != null)
|
||||
{
|
||||
// throw exception on iterator (main)thread.
|
||||
// unfortunately unity test-runner can not handle throw exception on hand-write IEnumerator.MoveNext.
|
||||
UnityEngine.Debug.LogException(exception.SourceException);
|
||||
exception.Throw();
|
||||
return false;
|
||||
}
|
||||
|
||||
return !completed;
|
||||
@@ -692,9 +691,8 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (exception != null)
|
||||
{
|
||||
// throw exception on iterator (main)thread.
|
||||
// unfortunately unity test-runner can not handle throw exception on hand-write IEnumerator.MoveNext.
|
||||
UnityEngine.Debug.LogException(exception.SourceException);
|
||||
exception.Throw();
|
||||
return false;
|
||||
}
|
||||
|
||||
return !completed;
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
if (asyncOperation.isDone) return UniTask.CompletedTask;
|
||||
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
return new UniTask(AsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -75,7 +75,119 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
|
||||
sealed class AsyncOperationWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AsyncOperationWithCancellationSource> pool;
|
||||
public AsyncOperationWithCancellationSource NextNode { get; set; }
|
||||
|
||||
static AsyncOperationWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncOperationWithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
AsyncOperation asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
AsyncOperationWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(AsyncOperation asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new AsyncOperationWithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
}
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
core.GetResult(token);
|
||||
}
|
||||
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
|
||||
{
|
||||
static TaskPool<AsyncOperationConfiguredSource> pool;
|
||||
public AsyncOperationConfiguredSource NextNode { get; set; }
|
||||
@@ -124,7 +236,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
@@ -133,6 +244,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
@@ -179,14 +291,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -203,7 +307,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
||||
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
return new UniTask<UnityEngine.Object>(ResourceRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -257,7 +361,123 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
class ResourceRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestConfiguredSource>
|
||||
sealed class ResourceRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestWithCancellationSource>
|
||||
{
|
||||
static TaskPool<ResourceRequestWithCancellationSource> pool;
|
||||
public ResourceRequestWithCancellationSource NextNode { get; set; }
|
||||
|
||||
static ResourceRequestWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(ResourceRequestWithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
ResourceRequest asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<UnityEngine.Object> core;
|
||||
|
||||
ResourceRequestWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource<UnityEngine.Object> Create(ResourceRequest asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<UnityEngine.Object>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new ResourceRequestWithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetResult(asyncOperation.asset);
|
||||
}
|
||||
}
|
||||
|
||||
public UnityEngine.Object GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class ResourceRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestConfiguredSource>
|
||||
{
|
||||
static TaskPool<ResourceRequestConfiguredSource> pool;
|
||||
public ResourceRequestConfiguredSource NextNode { get; set; }
|
||||
@@ -306,7 +526,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
@@ -366,14 +585,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~ResourceRequestConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -390,7 +601,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
||||
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
return new UniTask<UnityEngine.Object>(AssetBundleRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -444,7 +655,123 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
class AssetBundleRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestConfiguredSource>
|
||||
sealed class AssetBundleRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AssetBundleRequestWithCancellationSource> pool;
|
||||
public AssetBundleRequestWithCancellationSource NextNode { get; set; }
|
||||
|
||||
static AssetBundleRequestWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestWithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
AssetBundleRequest asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<UnityEngine.Object> core;
|
||||
|
||||
AssetBundleRequestWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource<UnityEngine.Object> Create(AssetBundleRequest asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<UnityEngine.Object>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new AssetBundleRequestWithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetResult(asyncOperation.asset);
|
||||
}
|
||||
}
|
||||
|
||||
public UnityEngine.Object GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AssetBundleRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestConfiguredSource>
|
||||
{
|
||||
static TaskPool<AssetBundleRequestConfiguredSource> pool;
|
||||
public AssetBundleRequestConfiguredSource NextNode { get; set; }
|
||||
@@ -545,21 +872,13 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
progress = default;
|
||||
cancellationToken = default;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AssetBundleRequestConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -576,7 +895,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
|
||||
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
return new UniTask<AssetBundle>(AssetBundleCreateRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -630,7 +949,123 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
class AssetBundleCreateRequestConfiguredSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestConfiguredSource>
|
||||
sealed class AssetBundleCreateRequestWithCancellationSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AssetBundleCreateRequestWithCancellationSource> pool;
|
||||
public AssetBundleCreateRequestWithCancellationSource NextNode { get; set; }
|
||||
|
||||
static AssetBundleCreateRequestWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(AssetBundleCreateRequestWithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
AssetBundleCreateRequest asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<AssetBundle> core;
|
||||
|
||||
AssetBundleCreateRequestWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource<AssetBundle> Create(AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<AssetBundle>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new AssetBundleCreateRequestWithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetResult(asyncOperation.assetBundle);
|
||||
}
|
||||
}
|
||||
|
||||
public AssetBundle GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AssetBundleCreateRequestConfiguredSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestConfiguredSource>
|
||||
{
|
||||
static TaskPool<AssetBundleCreateRequestConfiguredSource> pool;
|
||||
public AssetBundleCreateRequestConfiguredSource NextNode { get; set; }
|
||||
@@ -731,21 +1166,13 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
progress = default;
|
||||
cancellationToken = default;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AssetBundleCreateRequestConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -763,7 +1190,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.webRequest);
|
||||
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
@@ -794,12 +1221,20 @@ namespace Cysharp.Threading.Tasks
|
||||
continuationAction = null;
|
||||
var result = asyncOperation.webRequest;
|
||||
asyncOperation = null;
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
var result = asyncOperation.webRequest;
|
||||
asyncOperation = null;
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -817,7 +1252,132 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
class UnityWebRequestAsyncOperationConfiguredSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationConfiguredSource>
|
||||
sealed class UnityWebRequestAsyncOperationWithCancellationSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationWithCancellationSource>
|
||||
{
|
||||
static TaskPool<UnityWebRequestAsyncOperationWithCancellationSource> pool;
|
||||
public UnityWebRequestAsyncOperationWithCancellationSource NextNode { get; set; }
|
||||
|
||||
static UnityWebRequestAsyncOperationWithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(UnityWebRequestAsyncOperationWithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
UnityWebRequestAsyncOperation asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<UnityWebRequest> core;
|
||||
|
||||
UnityWebRequestAsyncOperationWithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static IUniTaskSource<UnityWebRequest> Create(UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<UnityWebRequest>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new UnityWebRequestAsyncOperationWithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
var result = asyncOperation.webRequest;
|
||||
if (result.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(result));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public UnityWebRequest GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
asyncOperation.webRequest.Abort();
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class UnityWebRequestAsyncOperationConfiguredSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationConfiguredSource>
|
||||
{
|
||||
static TaskPool<UnityWebRequestAsyncOperationConfiguredSource> pool;
|
||||
public UnityWebRequestAsyncOperationConfiguredSource NextNode { get; set; }
|
||||
@@ -866,7 +1426,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
@@ -911,7 +1470,14 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (asyncOperation.isDone)
|
||||
{
|
||||
core.TrySetResult(asyncOperation.webRequest);
|
||||
if (asyncOperation.webRequest.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(asyncOperation.webRequest);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -920,21 +1486,13 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
progress = default;
|
||||
cancellationToken = default;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~UnityWebRequestAsyncOperationConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Cysharp.Threading.Tasks
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
#if ENABLE_UNITYWEBREQUEST
|
||||
<# } #>
|
||||
#region <#= t.typeName #>
|
||||
#region <#= t.typeName #>
|
||||
|
||||
public static <#= t.typeName #>Awaiter GetAwaiter(this <#= t.typeName #> asyncOperation)
|
||||
{
|
||||
@@ -45,18 +45,18 @@ namespace Cysharp.Threading.Tasks
|
||||
return new <#= t.typeName #>Awaiter(asyncOperation);
|
||||
}
|
||||
|
||||
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation)
|
||||
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
|
||||
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
|
||||
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>WithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static <#= ToUniTaskReturnType(t.returnType) #> ConfigureAwait(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
||||
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, timing, progress, cancellation, out var token), token);
|
||||
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
|
||||
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public struct <#= t.typeName #>Awaiter : ICriticalNotifyCompletion
|
||||
@@ -81,6 +81,12 @@ namespace Cysharp.Threading.Tasks
|
||||
<# if (!IsVoid(t)) { #>
|
||||
var result = <#= $"asyncOperation.{t.returnField}" #>;
|
||||
asyncOperation = null;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
<# } #>
|
||||
return result;
|
||||
<# } else { #>
|
||||
asyncOperation = null;
|
||||
@@ -91,6 +97,12 @@ namespace Cysharp.Threading.Tasks
|
||||
<# if (!IsVoid(t)) { #>
|
||||
var result = <#= $"asyncOperation.{t.returnField}" #>;
|
||||
asyncOperation = null;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
<# } #>
|
||||
return result;
|
||||
<# } else { #>
|
||||
asyncOperation = null;
|
||||
@@ -106,14 +118,157 @@ namespace Cysharp.Threading.Tasks
|
||||
public void UnsafeOnCompleted(Action continuation)
|
||||
{
|
||||
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
|
||||
continuationAction = continuation.AsFuncOfT<AsyncOperation>(); // allocate delegate.
|
||||
continuationAction = PooledDelegate<AsyncOperation>.Create(continuation);
|
||||
asyncOperation.completed += continuationAction;
|
||||
}
|
||||
}
|
||||
|
||||
class <#= t.typeName #>ConfiguredSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, IPromisePoolItem
|
||||
sealed class <#= t.typeName #>WithCancellationSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>WithCancellationSource>
|
||||
{
|
||||
static readonly PromisePool<<#= t.typeName #>ConfiguredSource> pool = new PromisePool<<#= t.typeName #>ConfiguredSource>();
|
||||
static TaskPool<<#= t.typeName #>WithCancellationSource> pool;
|
||||
public <#= t.typeName #>WithCancellationSource NextNode { get; set; }
|
||||
|
||||
static <#= t.typeName #>WithCancellationSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(<#= t.typeName #>WithCancellationSource), () => pool.Size);
|
||||
}
|
||||
|
||||
readonly Action<AsyncOperation> continuationAction;
|
||||
<#= t.typeName #> asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
bool completed;
|
||||
|
||||
UniTaskCompletionSourceCore<<#= IsVoid(t) ? "AsyncUnit" : t.returnType #>> core;
|
||||
|
||||
<#= t.typeName #>WithCancellationSource()
|
||||
{
|
||||
continuationAction = Continuation;
|
||||
}
|
||||
|
||||
public static <#= ToIUniTaskSourceReturnType(t.returnType) #> Create(<#= t.typeName #> asyncOperation, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<#= IsVoid(t) ? "" : $"<{t.returnType}>" #>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new <#= t.typeName #>WithCancellationSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.completed = false;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
|
||||
|
||||
asyncOperation.completed += result.continuationAction;
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Continuation(AsyncOperation _)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
var result = asyncOperation.webRequest;
|
||||
if (result.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(result));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(result);
|
||||
}
|
||||
<# } else { #>
|
||||
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
|
||||
public <#= t.returnType #> GetResult(short token)
|
||||
{
|
||||
<# if (!IsVoid(t)) { #>
|
||||
return core.GetResult(token);
|
||||
<# } else { #>
|
||||
core.GetResult(token);
|
||||
<# } #>
|
||||
}
|
||||
|
||||
<# if (!IsVoid(t)) { #>
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
<# } #>
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
completed = true;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
asyncOperation.webRequest.Abort();
|
||||
<# } #>
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class <#= t.typeName #>ConfiguredSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>ConfiguredSource>
|
||||
{
|
||||
static TaskPool<<#= t.typeName #>ConfiguredSource> pool;
|
||||
public <#= t.typeName #>ConfiguredSource NextNode { get; set; }
|
||||
|
||||
static <#= t.typeName #>ConfiguredSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(<#= t.typeName #>ConfiguredSource), () => pool.Size);
|
||||
}
|
||||
|
||||
<#= t.typeName #> asyncOperation;
|
||||
IProgress<float> progress;
|
||||
@@ -133,7 +288,10 @@ namespace Cysharp.Threading.Tasks
|
||||
return AutoResetUniTaskCompletionSource<#= IsVoid(t) ? "" : $"<{t.returnType}>" #>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
var result = pool.TryRent() ?? new <#= t.typeName #>ConfiguredSource();
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new <#= t.typeName #>ConfiguredSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.progress = progress;
|
||||
@@ -151,8 +309,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
try
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
|
||||
<# if (!IsVoid(t)) { #>
|
||||
return core.GetResult(token);
|
||||
<# } else { #>
|
||||
@@ -161,7 +317,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.TryReturn(this);
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -191,6 +347,9 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
asyncOperation.webRequest.Abort();
|
||||
<# } #>
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
@@ -202,31 +361,36 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (asyncOperation.isDone)
|
||||
{
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (asyncOperation.webRequest.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(asyncOperation.webRequest);
|
||||
}
|
||||
<# } else { #>
|
||||
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
|
||||
<# } #>
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
progress = default;
|
||||
cancellationToken = default;
|
||||
}
|
||||
|
||||
~<#= t.typeName #>ConfiguredSource()
|
||||
{
|
||||
if (pool.TryReturn(this))
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
# endregion
|
||||
#endregion
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
#endif
|
||||
<# } #>
|
||||
|
||||
@@ -296,6 +296,58 @@ namespace Cysharp.Threading.Tasks
|
||||
UniTask<T> OnEndEditAsync();
|
||||
}
|
||||
|
||||
// for TMP_PRO
|
||||
|
||||
public interface IAsyncEndTextSelectionEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnEndTextSelectionAsync();
|
||||
}
|
||||
|
||||
public interface IAsyncTextSelectionEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnTextSelectionAsync();
|
||||
}
|
||||
|
||||
public interface IAsyncDeselectEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnDeselectAsync();
|
||||
}
|
||||
|
||||
public interface IAsyncSelectEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnSelectAsync();
|
||||
}
|
||||
|
||||
public interface IAsyncSubmitEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnSubmitAsync();
|
||||
}
|
||||
|
||||
internal class TextSelectionEventConverter : UnityEvent<(string, int, int)>, IDisposable
|
||||
{
|
||||
readonly UnityEvent<string, int, int> innerEvent;
|
||||
readonly UnityAction<string, int, int> invokeDelegate;
|
||||
|
||||
|
||||
public TextSelectionEventConverter(UnityEvent<string, int, int> unityEvent)
|
||||
{
|
||||
this.innerEvent = unityEvent;
|
||||
this.invokeDelegate = InvokeCore;
|
||||
|
||||
innerEvent.AddListener(invokeDelegate);
|
||||
}
|
||||
|
||||
void InvokeCore(string item1, int item2, int item3)
|
||||
{
|
||||
innerEvent.Invoke(item1, item2, item3);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
innerEvent.RemoveListener(invokeDelegate);
|
||||
}
|
||||
}
|
||||
|
||||
public class AsyncUnityEventHandler : IUniTaskSource, IDisposable, IAsyncClickEventHandler
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
@@ -402,6 +454,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
public class AsyncUnityEventHandler<T> : IUniTaskSource<T>, IDisposable, IAsyncValueChangedEventHandler<T>, IAsyncEndEditEventHandler<T>
|
||||
, IAsyncEndTextSelectionEventHandler<T>, IAsyncTextSelectionEventHandler<T>, IAsyncDeselectEventHandler<T>, IAsyncSelectEventHandler<T>, IAsyncSubmitEventHandler<T>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
@@ -464,6 +517,12 @@ namespace Cysharp.Threading.Tasks
|
||||
registration.Dispose();
|
||||
if (unityEvent != null)
|
||||
{
|
||||
// Dispose inner delegate for TextSelectionEventConverter
|
||||
if (unityEvent is IDisposable disp)
|
||||
{
|
||||
disp.Dispose();
|
||||
}
|
||||
|
||||
unityEvent.RemoveListener(action);
|
||||
}
|
||||
|
||||
@@ -481,6 +540,31 @@ namespace Cysharp.Threading.Tasks
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncEndTextSelectionEventHandler<T>.OnEndTextSelectionAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncTextSelectionEventHandler<T>.OnTextSelectionAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncDeselectEventHandler<T>.OnDeselectAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncSelectEventHandler<T>.OnSelectAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncSubmitEventHandler<T>.OnSubmitAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
T IUniTaskSource<T>.GetResult(short token)
|
||||
{
|
||||
try
|
||||
@@ -718,6 +802,10 @@ namespace Cysharp.Threading.Tasks
|
||||
TaskTracker.RemoveTracking(this);
|
||||
registration1.Dispose();
|
||||
registration2.Dispose();
|
||||
if (unityEvent is IDisposable disp)
|
||||
{
|
||||
disp.Dispose();
|
||||
}
|
||||
unityEvent.RemoveListener(unityAction);
|
||||
}
|
||||
|
||||
|
||||
@@ -237,65 +237,5 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TMP
|
||||
|
||||
#if UNITASK_TEXTMESHPRO_SUPPORT
|
||||
|
||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, bool rebindOnError = true)
|
||||
{
|
||||
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
||||
}
|
||||
|
||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
|
||||
{
|
||||
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
|
||||
}
|
||||
|
||||
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
|
||||
{
|
||||
var repeat = false;
|
||||
BIND_AGAIN:
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
bool moveNext;
|
||||
try
|
||||
{
|
||||
moveNext = await e.MoveNextAsync();
|
||||
repeat = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
if (rebindOnError && !repeat)
|
||||
{
|
||||
repeat = true;
|
||||
goto BIND_AGAIN;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
if (!moveNext) return;
|
||||
|
||||
text.text = e.Current;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
#if ENABLE_UNITYWEBREQUEST
|
||||
|
||||
using System;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class UnityWebRequestException : Exception
|
||||
{
|
||||
public UnityWebRequest UnityWebRequest { get; }
|
||||
#if UNITY_2020_2_OR_NEWER
|
||||
public UnityWebRequest.Result Result { get; }
|
||||
#else
|
||||
public bool IsNetworkError { get; }
|
||||
public bool IsHttpError { get; }
|
||||
#endif
|
||||
public string Error { get; }
|
||||
public string Text { get; }
|
||||
public long ResponseCode { get; }
|
||||
|
||||
string msg;
|
||||
|
||||
public UnityWebRequestException(UnityWebRequest unityWebRequest)
|
||||
{
|
||||
this.UnityWebRequest = unityWebRequest;
|
||||
#if UNITY_2020_2_OR_NEWER
|
||||
this.Result = unityWebRequest.result;
|
||||
#else
|
||||
this.IsNetworkError = unityWebRequest.isNetworkError;
|
||||
this.IsHttpError = unityWebRequest.isHttpError;
|
||||
#endif
|
||||
this.Error = unityWebRequest.error;
|
||||
this.ResponseCode = unityWebRequest.responseCode;
|
||||
this.Text = unityWebRequest.downloadHandler.text;
|
||||
}
|
||||
|
||||
public override string Message
|
||||
{
|
||||
get
|
||||
{
|
||||
if (msg == null)
|
||||
{
|
||||
msg = Error + Environment.NewLine + Text;
|
||||
}
|
||||
return msg;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 013a499e522703a42962a779b4d9850c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,3 +1,6 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
[assembly: InternalsVisibleTo("UniTask.Linq")]
|
||||
[assembly: InternalsVisibleTo("UniTask.Linq")]
|
||||
[assembly: InternalsVisibleTo("UniTask.Addressables")]
|
||||
[assembly: InternalsVisibleTo("UniTask.DOTween")]
|
||||
[assembly: InternalsVisibleTo("UniTask.TextMeshPro")]
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.cysharp.unitask",
|
||||
"displayName": "UniTask",
|
||||
"version": "2.0.14",
|
||||
"version": "2.0.21",
|
||||
"unity": "2018.4",
|
||||
"description": "Provides an efficient async/await integration to Unity.",
|
||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||
|
||||
@@ -1,75 +1,28 @@
|
||||
// Provided from: https://github.com/Cysharp/UniTask/issues/40
|
||||
|
||||
using System;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
/// <summary>
|
||||
/// Example script for comparing how exceptions in unobserved tasks are handled between
|
||||
/// UniTask and normal tasks. This helps in verifying that unobserved exceptions are
|
||||
/// logged in a way that it useful to developers.
|
||||
/// </summary>
|
||||
public class ExceptionExamples : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private LogType _unobservedExceptionLogType = LogType.Exception;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
UniTaskScheduler.UnobservedExceptionWriteLogType = _unobservedExceptionLogType;
|
||||
}
|
||||
|
||||
|
||||
private void Start()
|
||||
{
|
||||
TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
|
||||
|
||||
ThrowFromAsyncVoid();
|
||||
_ = ThrowFromTask();
|
||||
_ = ThrowFromUniTask();
|
||||
//TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
|
||||
|
||||
ThrowFromNonAsync();
|
||||
//ThrowFromAsyncVoid();
|
||||
//_ = ThrowFromTask();
|
||||
//_ = ThrowFromUniTask();
|
||||
|
||||
//ThrowFromNonAsync();
|
||||
}
|
||||
|
||||
private void TaskScheduler_UnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e)
|
||||
public static async Task Test()
|
||||
{
|
||||
UnityEngine.Debug.LogException(e.Exception);
|
||||
}
|
||||
|
||||
private void ThrowFromNonAsync()
|
||||
{
|
||||
throw new Exception("Thrown from non-async function");
|
||||
}
|
||||
|
||||
private async void ThrowFromAsyncVoid()
|
||||
{
|
||||
await ThrowInner();
|
||||
|
||||
async Task ThrowInner()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("Thrown from `async void` function");
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ThrowFromTask()
|
||||
{
|
||||
await ThrowInner();
|
||||
|
||||
async Task ThrowInner()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("Thrown from `async Task` function");
|
||||
}
|
||||
}
|
||||
|
||||
private async UniTask ThrowFromUniTask()
|
||||
{
|
||||
await ThrowInner();
|
||||
|
||||
async UniTask ThrowInner()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("Thrown from `async UniTask` function");
|
||||
}
|
||||
var webRequest = UnityWebRequest.Get("http");
|
||||
var request = webRequest.SendWebRequest();
|
||||
await request;
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,7 @@ using UnityEngine;
|
||||
using UnityEngine.LowLevel;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
|
||||
// using DG.Tweening;
|
||||
@@ -183,6 +184,7 @@ public class SandboxMain : MonoBehaviour
|
||||
}
|
||||
|
||||
|
||||
|
||||
async UniTask RunStandardDelayAsync()
|
||||
{
|
||||
UnityEngine.Debug.Log("DEB");
|
||||
@@ -265,11 +267,14 @@ public class SandboxMain : MonoBehaviour
|
||||
//var r = UniAsync("https://bing.com/", cts.Token);
|
||||
//cts.Cancel();
|
||||
//await r;
|
||||
_ = await UnityWebRequest.Get("https://bing.com/").SendWebRequest();
|
||||
Debug.Log("UNIASYNC1 ");
|
||||
Debug.Log("SendWebRequestDone:" + PlayerLoopInfo.CurrentLoopType);
|
||||
|
||||
_ = await UnityWebRequest.Get("https://bing.com/").SendWebRequest();
|
||||
Debug.Log("UNIASYNC2");
|
||||
|
||||
// var foo = await UnityWebRequest.Get("https://bing.com/").SendWebRequest();
|
||||
// foo.downloadHandler.text;
|
||||
//
|
||||
_ = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().WithCancellation(CancellationToken.None);
|
||||
Debug.Log("SendWebRequestWithCancellationDone:" + PlayerLoopInfo.CurrentLoopType);
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -302,15 +307,248 @@ public class SandboxMain : MonoBehaviour
|
||||
return 10;
|
||||
}
|
||||
|
||||
|
||||
void Start()
|
||||
async UniTask<int> Ex()
|
||||
{
|
||||
//_ = UniTask.Run(async () =>
|
||||
await UniTask.Yield();
|
||||
//throw new Exception();
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(15));
|
||||
return 0;
|
||||
}
|
||||
|
||||
IEnumerator CoroutineRun()
|
||||
{
|
||||
UnityEngine.Debug.Log("Before Coroutine yield return null," + Time.frameCount + ", " + PlayerLoopInfo.CurrentLoopType);
|
||||
yield return null;
|
||||
UnityEngine.Debug.Log("After Coroutine yield return null," + Time.frameCount + ", " + PlayerLoopInfo.CurrentLoopType);
|
||||
}
|
||||
|
||||
IEnumerator CoroutineRun2()
|
||||
{
|
||||
UnityEngine.Debug.Log("Before Coroutine yield return WaitForEndOfFrame," + Time.frameCount);
|
||||
yield return new WaitForEndOfFrame();
|
||||
UnityEngine.Debug.Log("After Coroutine yield return WaitForEndOfFrame," + Time.frameCount + ", " + PlayerLoopInfo.CurrentLoopType);
|
||||
yield return new WaitForEndOfFrame();
|
||||
UnityEngine.Debug.Log("Onemore After Coroutine yield return WaitForEndOfFrame," + Time.frameCount + ", " + PlayerLoopInfo.CurrentLoopType);
|
||||
}
|
||||
|
||||
|
||||
async UniTaskVoid AsyncRun()
|
||||
{
|
||||
UnityEngine.Debug.Log("Before async Yield(default)," + Time.frameCount);
|
||||
await UniTask.Yield();
|
||||
UnityEngine.Debug.Log("After async Yield(default)," + Time.frameCount + ", " + PlayerLoopInfo.CurrentLoopType);
|
||||
}
|
||||
|
||||
async UniTaskVoid AsyncLastUpdate()
|
||||
{
|
||||
UnityEngine.Debug.Log("Before async Yield(LastUpdate)," + Time.frameCount);
|
||||
await UniTask.Yield(PlayerLoopTiming.LastUpdate);
|
||||
UnityEngine.Debug.Log("After async Yield(LastUpdate)," + Time.frameCount);
|
||||
}
|
||||
|
||||
async UniTaskVoid AsyncLastLast()
|
||||
{
|
||||
UnityEngine.Debug.Log("Before async Yield(LastPostLateUpdate)," + Time.frameCount);
|
||||
await UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate);
|
||||
UnityEngine.Debug.Log("After async Yield(LastPostLateUpdate)," + Time.frameCount);
|
||||
}
|
||||
|
||||
async UniTaskVoid Yieldding()
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
StartCoroutine(CoroutineRun());
|
||||
}
|
||||
|
||||
async UniTaskVoid AsyncFixedUpdate()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
await UniTask.WaitForFixedUpdate();
|
||||
Debug.Log("Async:" + Time.frameCount + ", " + PlayerLoopInfo.CurrentLoopType);
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator CoroutineFixedUpdate()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
yield return new WaitForFixedUpdate();
|
||||
Debug.Log("Coroutine:" + Time.frameCount + ", " + PlayerLoopInfo.CurrentLoopType);
|
||||
}
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
// Debug.Log("FixedUpdate:" + Time.frameCount + ", " + PlayerLoopInfo.CurrentLoopType);
|
||||
}
|
||||
|
||||
async UniTaskVoid DelayFrame3_Pre()
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
Debug.Log("Before framecount:" + Time.frameCount);
|
||||
await UniTask.DelayFrame(3);
|
||||
Debug.Log("After framecount:" + Time.frameCount);
|
||||
}
|
||||
|
||||
async UniTaskVoid DelayFrame3_Post()
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
Debug.Log("Before framecount:" + Time.frameCount);
|
||||
await UniTask.DelayFrame(3);
|
||||
Debug.Log("After framecount:" + Time.frameCount);
|
||||
}
|
||||
|
||||
async UniTask TestCoroutine()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("foobarbaz");
|
||||
}
|
||||
|
||||
async UniTask DelayCheck()
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
Debug.Log("before");
|
||||
var t = UniTask.Delay(TimeSpan.FromSeconds(1), ignoreTimeScale: false);
|
||||
|
||||
await t;
|
||||
Debug.Log("after");
|
||||
}
|
||||
|
||||
private async UniTaskVoid ExecuteAsync()
|
||||
{
|
||||
var req = UnityWebRequest.Get("https://google.com/");
|
||||
|
||||
var v = await req.SendWebRequest().ToUniTask();
|
||||
// req.Dispose();
|
||||
Debug.Log($"{v.isDone} {v.isHttpError} {v.isNetworkError}");
|
||||
Debug.Log(v.downloadHandler.text);
|
||||
}
|
||||
private async void Go()
|
||||
{
|
||||
await UniTask.DelayFrame(0);
|
||||
}
|
||||
|
||||
async UniTask Foo()
|
||||
{
|
||||
await UniTask.DelayFrame(10);
|
||||
throw new Exception("yeah");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
async UniTaskVoid Start()
|
||||
{
|
||||
//_ = Foo(); // unhandled.
|
||||
//Go();
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
okButton.onClick.AddListener(() =>
|
||||
{
|
||||
cts.Cancel();
|
||||
});
|
||||
|
||||
|
||||
UnityEngine.Debug.Log("Start:" + PlayerLoopInfo.CurrentLoopType);
|
||||
|
||||
var token = UniTask.Delay(TimeSpan.FromSeconds(3), DelayType.Realtime).ToCancellationToken(cts.Token);
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
UnityEngine.Debug.Log("in loop");
|
||||
await UniTask.Yield();
|
||||
}
|
||||
UnityEngine.Debug.Log("end");
|
||||
|
||||
|
||||
// this.GetCancellationTokenOnDestroy()
|
||||
|
||||
//PlayerLoopInfo.Inject();
|
||||
|
||||
//_ = AsyncFixedUpdate();
|
||||
//StartCoroutine(CoroutineFixedUpdate());
|
||||
|
||||
//StartCoroutine(TestCoroutine().ToCoroutine());
|
||||
|
||||
// Application.logMessageReceived += Application_logMessageReceived;
|
||||
|
||||
// var rp = new AsyncReactiveProperty<int>();
|
||||
|
||||
|
||||
// rp.AddTo(this.GetCancellationTokenOnDestroy());
|
||||
//var cts = new CancellationTokenSource();
|
||||
|
||||
|
||||
// UniTask.Post(
|
||||
|
||||
// CancellationToken.
|
||||
|
||||
//UniTask.Delay(TimeSpan.FromSeconds(3)).
|
||||
|
||||
|
||||
//okButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||
//{
|
||||
// var watch = System.Diagnostics.Stopwatch.StartNew();
|
||||
// await UniTask.Delay(new TimeSpan(0, 0, seconds: 10));
|
||||
// Debug.Log(watch.Elapsed);
|
||||
//});
|
||||
// _ = ExecuteAsync();
|
||||
|
||||
// await UniTask.Yield();
|
||||
|
||||
// //await DelayCheck();
|
||||
// /*
|
||||
// UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
|
||||
// StartCoroutine(CoroutineRun());
|
||||
// StartCoroutine(CoroutineRun2());
|
||||
// _ = AsyncRun();
|
||||
// _ = AsyncLastUpdate();
|
||||
// _ = AsyncLastLast();
|
||||
// */
|
||||
// //await UniTask.Yield();
|
||||
// //_ = Test2();
|
||||
// // EarlyUpdate.ExecuteMainThreadJobs
|
||||
// // _ = Test2();
|
||||
|
||||
// //var t = await Resources.LoadAsync<TextAsset>(Application.streamingAssetsPath + "test.txt");
|
||||
// //Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + (t != null));
|
||||
// //Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + ((TextAsset)t).text);
|
||||
|
||||
|
||||
// //await UniTask.Yield(PlayerLoopTiming.LastUpdate);
|
||||
// //UnityEngine.Debug.Log("after update:" + Time.frameCount);
|
||||
// ////await UniTask.NextFrame();
|
||||
// ////await UniTask.Yield();
|
||||
// ////UnityEngine.Debug.Log("after update nextframe:" + Time.frameCount);
|
||||
|
||||
// //StartCoroutine(CoroutineRun2());
|
||||
// ////StartCoroutine(CoroutineRun());
|
||||
// //UnityEngine.Debug.Log("FOO?");
|
||||
|
||||
// //_ = DelayFrame3_Pre();
|
||||
// //await UniTask.Yield();
|
||||
|
||||
//}));
|
||||
|
||||
//cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||
//{
|
||||
// _ = DelayFrame3_Post();
|
||||
// await UniTask.Yield();
|
||||
|
||||
// //await UniTask.Yield(PlayerLoopTiming.LastPreUpdate);
|
||||
// //UnityEngine.Debug.Log("before update:" + Time.frameCount);
|
||||
// //await UniTask.NextFrame();
|
||||
// //await UniTask.Yield();
|
||||
// //UnityEngine.Debug.Log("before update nextframe:" + Time.frameCount);
|
||||
|
||||
// //StartCoroutine(CoroutineRun());
|
||||
|
||||
// //UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
|
||||
// //_ = Yieldding();
|
||||
|
||||
// //var cts = new CancellationTokenSource();
|
||||
|
||||
// //UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
|
||||
// //var la = SceneManager.LoadSceneAsync("Scenes/ExceptionExamples").WithCancellation(cts.Token);
|
||||
// ////cts.Cancel();
|
||||
// //await la;
|
||||
// //UnityEngine.Debug.Log("End LoadSceneAsync" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
|
||||
//}));
|
||||
|
||||
//return;
|
||||
//await UniTask.SwitchToMainThread();
|
||||
@@ -423,7 +661,7 @@ public class SandboxMain : MonoBehaviour
|
||||
|
||||
//okButton.onClick.AddListener(UniTask.UnityAction(async () => await UniTask.Yield()));
|
||||
|
||||
PlayerLoopInfo.Inject();
|
||||
|
||||
|
||||
//UpdateUniTask().Forget();
|
||||
|
||||
@@ -437,10 +675,16 @@ public class SandboxMain : MonoBehaviour
|
||||
//GameObject.Destroy(this.gameObject);
|
||||
|
||||
|
||||
SynchronizationContext.Current.Post(_ =>
|
||||
{
|
||||
//UnityEngine.Debug.Log("Post:" + PlayerLoopInfo.CurrentLoopType);
|
||||
}, null);
|
||||
}
|
||||
|
||||
private void Application_logMessageReceived2(string condition, string stackTrace, LogType type)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private void Application_logMessageReceived1(string condition, string stackTrace, LogType type)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
async UniTaskVoid UpdateUniTask()
|
||||
@@ -767,6 +1011,7 @@ public class PlayerLoopInfo
|
||||
|
||||
public static Type CurrentLoopType { get; private set; }
|
||||
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
|
||||
public static void Inject()
|
||||
{
|
||||
var system = PlayerLoop.GetCurrentPlayerLoop();
|
||||
|
||||
8
src/UniTask/Assets/TempAsm.meta
Normal file
8
src/UniTask/Assets/TempAsm.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 56fb2352cb532934f82d1590ce377e5c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
27
src/UniTask/Assets/TempAsm/FooMonoBehaviour.cs
Normal file
27
src/UniTask/Assets/TempAsm/FooMonoBehaviour.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
public class FooMonoBehaviour : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private async UniTask Download(UnityWebRequest req, string filePath)
|
||||
{
|
||||
var foo = req.SendWebRequest();
|
||||
|
||||
|
||||
|
||||
|
||||
var aaa = await foo;
|
||||
Debug.Log(aaa);
|
||||
|
||||
//File.WriteAllText(filePath, req.downloadHandler.text ?? string.Empty);
|
||||
}
|
||||
}
|
||||
11
src/UniTask/Assets/TempAsm/FooMonoBehaviour.cs.meta
Normal file
11
src/UniTask/Assets/TempAsm/FooMonoBehaviour.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de703bd72a8720b47b7c3d993786aaae
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
16
src/UniTask/Assets/TempAsm/TempAsm.asmdef
Normal file
16
src/UniTask/Assets/TempAsm/TempAsm.asmdef
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "TempAsm",
|
||||
"references": [
|
||||
"UniTask",
|
||||
""
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
7
src/UniTask/Assets/TempAsm/TempAsm.asmdef.meta
Normal file
7
src/UniTask/Assets/TempAsm/TempAsm.asmdef.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d076e9cb44bf59e41ab73add08e510cf
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -126,15 +126,15 @@ namespace Cysharp.Threading.TasksTests
|
||||
await ToaruCoroutineEnumerator(); // wait 5 frame:)
|
||||
});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator JobSystem() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var job = new MyJob() { loopCount = 999, inOut = new NativeArray<int>(1, Allocator.TempJob) };
|
||||
JobHandle.ScheduleBatchedJobs();
|
||||
await job.Schedule();
|
||||
job.inOut[0].Should().Be(999);
|
||||
job.inOut.Dispose();
|
||||
});
|
||||
//[UnityTest]
|
||||
//public IEnumerator JobSystem() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// var job = new MyJob() { loopCount = 999, inOut = new NativeArray<int>(1, Allocator.TempJob) };
|
||||
// JobHandle.ScheduleBatchedJobs();
|
||||
// await job.Schedule();
|
||||
// job.inOut[0].Should().Be(999);
|
||||
// job.inOut.Dispose();
|
||||
//});
|
||||
|
||||
class MyMyClass
|
||||
{
|
||||
@@ -197,7 +197,7 @@ namespace Cysharp.Threading.TasksTests
|
||||
//await UniTask.SwitchToThreadPool();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -269,7 +269,8 @@ namespace Cysharp.Threading.TasksTests
|
||||
var first = Time.frameCount;
|
||||
var canceled = await UniTask.DelayFrame(100, cancellationToken: cts.Token).SuppressCancellationThrow();
|
||||
|
||||
(Time.frameCount - first).Should().Be(11); // 10 frame canceled
|
||||
var r = (Time.frameCount - first);
|
||||
(9 < r && r < 11).Should().BeTrue();
|
||||
canceled.Should().Be(true);
|
||||
});
|
||||
|
||||
@@ -369,6 +370,24 @@ namespace Cysharp.Threading.TasksTests
|
||||
throw new Exception("MyException");
|
||||
}
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator NextFrame1() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.LastUpdate);
|
||||
var frame = Time.frameCount;
|
||||
await UniTask.NextFrame();
|
||||
Time.frameCount.Should().Be(frame + 1);
|
||||
});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator NextFrame2() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var frame = Time.frameCount;
|
||||
await UniTask.NextFrame();
|
||||
Time.frameCount.Should().Be(frame + 1);
|
||||
});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator NestedEnumerator() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
@@ -424,6 +443,7 @@ namespace Cysharp.Threading.TasksTests
|
||||
public void OnError(Exception error) => OnErrorCalled = true;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
96
src/UniTask/Assets/Tests/CachelikeTest.cs
Normal file
96
src/UniTask/Assets/Tests/CachelikeTest.cs
Normal file
@@ -0,0 +1,96 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Cysharp.Threading.Tasks.Linq;
|
||||
using FluentAssertions;
|
||||
using NUnit.Framework;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TestTools;
|
||||
|
||||
namespace Cysharp.Threading.TasksTests
|
||||
{
|
||||
public class Cachelike
|
||||
{
|
||||
[UnityTest]
|
||||
public IEnumerator Check() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
{
|
||||
var v = await CachedCheck("foo", 10);
|
||||
v.Should().Be(10);
|
||||
|
||||
var v2 = await CachedCheck("bar", 20);
|
||||
v2.Should().Be(20);
|
||||
|
||||
var v3 = await CachedCheck("baz", 30);
|
||||
v3.Should().Be(30);
|
||||
}
|
||||
{
|
||||
var v = await CachedCheck("foo", 10);
|
||||
v.Should().Be(10);
|
||||
|
||||
var v2 = await CachedCheck("bar", 20);
|
||||
v2.Should().Be(20);
|
||||
|
||||
var v3 = await CachedCheck("baz", 30);
|
||||
v3.Should().Be(30);
|
||||
}
|
||||
{
|
||||
var v = CachedCheck("foo", 10);
|
||||
var v2 = CachedCheck("bar", 20);
|
||||
var v3 = CachedCheck("baz", 30);
|
||||
|
||||
(await v).Should().Be(10);
|
||||
(await v2).Should().Be(20);
|
||||
(await v3).Should().Be(30);
|
||||
}
|
||||
{
|
||||
var v = CachedCheck("foo", 10, true);
|
||||
var v2 = CachedCheck("bar", 20, true);
|
||||
var v3 = CachedCheck("baz", 30, true);
|
||||
|
||||
(await v).Should().Be(10);
|
||||
(await v2).Should().Be(20);
|
||||
(await v3).Should().Be(30);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
static Dictionary<string, int> cacheDict = new Dictionary<string, int>();
|
||||
|
||||
async UniTask<int> CachedCheck(string cache, int value, bool yield = false)
|
||||
{
|
||||
if (!cacheDict.ContainsKey(cache))
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
|
||||
if (yield)
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
|
||||
if (cacheDict.TryGetValue(cache, out var v))
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
cacheDict.Add(cache, value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
11
src/UniTask/Assets/Tests/CachelikeTest.cs.meta
Normal file
11
src/UniTask/Assets/Tests/CachelikeTest.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 416e0e77b4408b0498792eb218ed2870
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
204
src/UniTask/Assets/Tests/DelayTest.cs
Normal file
204
src/UniTask/Assets/Tests/DelayTest.cs
Normal file
@@ -0,0 +1,204 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Cysharp.Threading.Tasks.Linq;
|
||||
using FluentAssertions;
|
||||
using NUnit.Framework;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TestTools;
|
||||
|
||||
namespace Cysharp.Threading.TasksTests
|
||||
{
|
||||
public class DelayTest
|
||||
{
|
||||
[UnityTest]
|
||||
public IEnumerator DelayFrame() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var frameCount = Time.frameCount;
|
||||
await UniTask.DelayFrame(i);
|
||||
Time.frameCount.Should().Be(frameCount + i);
|
||||
}
|
||||
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
var frameCount = Time.frameCount;
|
||||
await UniTask.DelayFrame(i);
|
||||
Time.frameCount.Should().Be(frameCount + i);
|
||||
}
|
||||
});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator DelayFrameZero() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var frameCount = Time.frameCount;
|
||||
await UniTask.DelayFrame(0);
|
||||
Time.frameCount.Should().Be(frameCount); // same frame
|
||||
}
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
var frameCount = Time.frameCount;
|
||||
await UniTask.DelayFrame(0);
|
||||
Time.frameCount.Should().Be(frameCount + 1); // next frame
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFramePre() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
|
||||
xs[0].Should().Be(initialFrame + 2);
|
||||
xs[1].Should().Be(initialFrame + 2 + (3 * 1));
|
||||
xs[2].Should().Be(initialFrame + 2 + (3 * 2));
|
||||
xs[3].Should().Be(initialFrame + 2 + (3 * 3));
|
||||
xs[4].Should().Be(initialFrame + 2 + (3 * 4));
|
||||
});
|
||||
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFramePost() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
|
||||
xs[0].Should().Be(initialFrame + 2);
|
||||
xs[1].Should().Be(initialFrame + 2 + (3 * 1));
|
||||
xs[2].Should().Be(initialFrame + 2 + (3 * 2));
|
||||
xs[3].Should().Be(initialFrame + 2 + (3 * 3));
|
||||
xs[4].Should().Be(initialFrame + 2 + (3 * 4));
|
||||
});
|
||||
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFrameTest() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(0, 0).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
|
||||
xs[0].Should().Be(initialFrame);
|
||||
xs[1].Should().Be(initialFrame + 1);
|
||||
xs[2].Should().Be(initialFrame + 2);
|
||||
xs[3].Should().Be(initialFrame + 3);
|
||||
xs[4].Should().Be(initialFrame + 4);
|
||||
});
|
||||
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFrameSinglePre() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
xs[0].Should().Be(initialFrame);
|
||||
|
||||
}
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ =>
|
||||
{
|
||||
var t = Time.frameCount;
|
||||
|
||||
return t;
|
||||
}).ToArrayAsync();
|
||||
|
||||
xs[0].Should().Be(initialFrame + 1);
|
||||
}
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
xs[0].Should().Be(initialFrame + 2);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFrameSinglePost() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
{
|
||||
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
//var initialFrame = Time.frameCount;
|
||||
//var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
//xs[0].Should().Be(initialFrame);
|
||||
}
|
||||
{
|
||||
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
xs[0].Should().Be(initialFrame + 1);
|
||||
}
|
||||
{
|
||||
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
xs[0].Should().Be(initialFrame + 2);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator Timer() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
|
||||
{
|
||||
var initialSeconds = Time.realtimeSinceStartup;
|
||||
var xs = await UniTaskAsyncEnumerable.Timer(TimeSpan.FromSeconds(2)).Select(_ => Time.realtimeSinceStartup).ToArrayAsync();
|
||||
|
||||
Mathf.Approximately(initialSeconds, xs[0]).Should().BeFalse();
|
||||
Debug.Log("Init:" + initialSeconds);
|
||||
Debug.Log("After:" + xs[0]);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator DelayInThreadPool() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Run(async () =>
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(2));
|
||||
});
|
||||
});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator DelayRealtime() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var now = DateTimeOffset.UtcNow;
|
||||
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(2), DelayType.Realtime);
|
||||
|
||||
var elapsed = DateTimeOffset.UtcNow - now;
|
||||
|
||||
var okay1 = TimeSpan.FromSeconds(1.80) <= elapsed;
|
||||
var okay2 = elapsed <= TimeSpan.FromSeconds(2.20);
|
||||
|
||||
okay1.Should().Be(true);
|
||||
okay2.Should().Be(true);
|
||||
});
|
||||
}
|
||||
}
|
||||
11
src/UniTask/Assets/Tests/DelayTest.cs.meta
Normal file
11
src/UniTask/Assets/Tests/DelayTest.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1376b93d9e1083a4a9b4081e08f3a7b7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,400 +1,400 @@
|
||||
#if !(UNITY_4_5 || UNITY_4_6 || UNITY_4_7 || UNITY_5_0 || UNITY_5_1 || UNITY_5_2)
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
//#if !(UNITY_4_5 || UNITY_4_6 || UNITY_4_7 || UNITY_5_0 || UNITY_5_1 || UNITY_5_2)
|
||||
//#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.Scripting;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine.SceneManagement;
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
using System.Threading.Tasks;
|
||||
#endif
|
||||
using UnityEngine.Networking;
|
||||
//using UnityEngine;
|
||||
//using System;
|
||||
//using System.Collections;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Linq;
|
||||
//using System.Text;
|
||||
//using UnityEngine.UI;
|
||||
//using UnityEngine.Scripting;
|
||||
//using Cysharp.Threading.Tasks;
|
||||
//using UnityEngine.SceneManagement;
|
||||
//#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
//using System.Threading.Tasks;
|
||||
//#endif
|
||||
//using UnityEngine.Networking;
|
||||
|
||||
#if !UNITY_2019_3_OR_NEWER
|
||||
using UnityEngine.Experimental.LowLevel;
|
||||
#else
|
||||
using UnityEngine.LowLevel;
|
||||
#endif
|
||||
//#if !UNITY_2019_3_OR_NEWER
|
||||
//using UnityEngine.Experimental.LowLevel;
|
||||
//#else
|
||||
//using UnityEngine.LowLevel;
|
||||
//#endif
|
||||
|
||||
#if !UNITY_WSA
|
||||
using Unity.Jobs;
|
||||
#endif
|
||||
using Unity.Collections;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using UnityEngine.TestTools;
|
||||
using FluentAssertions;
|
||||
//#if !UNITY_WSA
|
||||
//using Unity.Jobs;
|
||||
//#endif
|
||||
//using Unity.Collections;
|
||||
//using System.Threading;
|
||||
//using NUnit.Framework;
|
||||
//using UnityEngine.TestTools;
|
||||
//using FluentAssertions;
|
||||
|
||||
namespace Cysharp.Threading.TasksTests
|
||||
{
|
||||
public class AsyncTest
|
||||
{
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#if !UNITY_WSA
|
||||
//namespace Cysharp.Threading.TasksTests
|
||||
//{
|
||||
// public class AsyncTest
|
||||
// {
|
||||
//#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
//#if !UNITY_WSA
|
||||
|
||||
public struct MyJob : IJob
|
||||
{
|
||||
public int loopCount;
|
||||
public NativeArray<int> inOut;
|
||||
public int result;
|
||||
// public struct MyJob : IJob
|
||||
// {
|
||||
// public int loopCount;
|
||||
// public NativeArray<int> inOut;
|
||||
// public int result;
|
||||
|
||||
public void Execute()
|
||||
{
|
||||
result = 0;
|
||||
for (int i = 0; i < loopCount; i++)
|
||||
{
|
||||
result++;
|
||||
}
|
||||
inOut[0] = result;
|
||||
}
|
||||
}
|
||||
// public void Execute()
|
||||
// {
|
||||
// result = 0;
|
||||
// for (int i = 0; i < loopCount; i++)
|
||||
// {
|
||||
// result++;
|
||||
// }
|
||||
// inOut[0] = result;
|
||||
// }
|
||||
// }
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator DelayAnd() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
// [UnityTest]
|
||||
// public IEnumerator DelayAnd() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
|
||||
var time = Time.realtimeSinceStartup;
|
||||
// var time = Time.realtimeSinceStartup;
|
||||
|
||||
Time.timeScale = 0.5f;
|
||||
try
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(3));
|
||||
// Time.timeScale = 0.5f;
|
||||
// try
|
||||
// {
|
||||
// await UniTask.Delay(TimeSpan.FromSeconds(3));
|
||||
|
||||
var elapsed = Time.realtimeSinceStartup - time;
|
||||
((int)Math.Round(TimeSpan.FromSeconds(elapsed).TotalSeconds, MidpointRounding.ToEven)).Should().Be(6);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Time.timeScale = 1.0f;
|
||||
}
|
||||
});
|
||||
// var elapsed = Time.realtimeSinceStartup - time;
|
||||
// ((int)Math.Round(TimeSpan.FromSeconds(elapsed).TotalSeconds, MidpointRounding.ToEven)).Should().Be(6);
|
||||
// }
|
||||
// finally
|
||||
// {
|
||||
// Time.timeScale = 1.0f;
|
||||
// }
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var time = Time.realtimeSinceStartup;
|
||||
// [UnityTest]
|
||||
// public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var time = Time.realtimeSinceStartup;
|
||||
|
||||
Time.timeScale = 0.5f;
|
||||
try
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(3), ignoreTimeScale: true);
|
||||
// Time.timeScale = 0.5f;
|
||||
// try
|
||||
// {
|
||||
// await UniTask.Delay(TimeSpan.FromSeconds(3), ignoreTimeScale: true);
|
||||
|
||||
var elapsed = Time.realtimeSinceStartup - time;
|
||||
((int)Math.Round(TimeSpan.FromSeconds(elapsed).TotalSeconds, MidpointRounding.ToEven)).Should().Be(3);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Time.timeScale = 1.0f;
|
||||
}
|
||||
});
|
||||
// var elapsed = Time.realtimeSinceStartup - time;
|
||||
// ((int)Math.Round(TimeSpan.FromSeconds(elapsed).TotalSeconds, MidpointRounding.ToEven)).Should().Be(3);
|
||||
// }
|
||||
// finally
|
||||
// {
|
||||
// Time.timeScale = 1.0f;
|
||||
// }
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator WhenAll() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var a = UniTask.FromResult(999);
|
||||
var b = UniTask.Yield(PlayerLoopTiming.Update, CancellationToken.None).AsAsyncUnitUniTask();
|
||||
var c = UniTask.DelayFrame(99).AsAsyncUnitUniTask();
|
||||
// [UnityTest]
|
||||
// public IEnumerator WhenAll() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var a = UniTask.FromResult(999);
|
||||
// var b = UniTask.Yield(PlayerLoopTiming.Update, CancellationToken.None).AsAsyncUnitUniTask();
|
||||
// var c = UniTask.DelayFrame(99).AsAsyncUnitUniTask();
|
||||
|
||||
var (a2, b2, c2) = await UniTask.WhenAll(a, b, c);
|
||||
a2.Should().Be(999);
|
||||
b2.Should().Be(AsyncUnit.Default);
|
||||
c2.Should().Be(AsyncUnit.Default);
|
||||
});
|
||||
// var (a2, b2, c2) = await UniTask.WhenAll(a, b, c);
|
||||
// a2.Should().Be(999);
|
||||
// b2.Should().Be(AsyncUnit.Default);
|
||||
// c2.Should().Be(AsyncUnit.Default);
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator WhenAny() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var a = UniTask.FromResult(999);
|
||||
var b = UniTask.Yield(PlayerLoopTiming.Update, CancellationToken.None).AsAsyncUnitUniTask();
|
||||
var c = UniTask.DelayFrame(99).AsAsyncUnitUniTask();
|
||||
// [UnityTest]
|
||||
// public IEnumerator WhenAny() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var a = UniTask.FromResult(999);
|
||||
// var b = UniTask.Yield(PlayerLoopTiming.Update, CancellationToken.None).AsAsyncUnitUniTask();
|
||||
// var c = UniTask.DelayFrame(99).AsAsyncUnitUniTask();
|
||||
|
||||
var (win, a2, b2, c2) = await UniTask.WhenAny(a, b, c);
|
||||
win.Should().Be(0);
|
||||
a2.Should().Be(999);
|
||||
});
|
||||
// var (win, a2, b2, c2) = await UniTask.WhenAny(a, b, c);
|
||||
// win.Should().Be(0);
|
||||
// a2.Should().Be(999);
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator BothEnumeratorCheck() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await ToaruCoroutineEnumerator(); // wait 5 frame:)
|
||||
});
|
||||
// [UnityTest]
|
||||
// public IEnumerator BothEnumeratorCheck() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// await ToaruCoroutineEnumerator(); // wait 5 frame:)
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator JobSystem() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var job = new MyJob() { loopCount = 999, inOut = new NativeArray<int>(1, Allocator.TempJob) };
|
||||
JobHandle.ScheduleBatchedJobs();
|
||||
await job.Schedule();
|
||||
job.inOut[0].Should().Be(999);
|
||||
job.inOut.Dispose();
|
||||
});
|
||||
// [UnityTest]
|
||||
// public IEnumerator JobSystem() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var job = new MyJob() { loopCount = 999, inOut = new NativeArray<int>(1, Allocator.TempJob) };
|
||||
// JobHandle.ScheduleBatchedJobs();
|
||||
// await job.Schedule();
|
||||
// job.inOut[0].Should().Be(999);
|
||||
// job.inOut.Dispose();
|
||||
// });
|
||||
|
||||
class MyMyClass
|
||||
{
|
||||
public int MyProperty { get; set; }
|
||||
}
|
||||
// class MyMyClass
|
||||
// {
|
||||
// public int MyProperty { get; set; }
|
||||
// }
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator WaitUntil() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
bool t = false;
|
||||
// [UnityTest]
|
||||
// public IEnumerator WaitUntil() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// bool t = false;
|
||||
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
|
||||
UniTask.DelayFrame(10,PlayerLoopTiming.PostLateUpdate).ContinueWith(() => t = true).Forget();
|
||||
// UniTask.DelayFrame(10,PlayerLoopTiming.PostLateUpdate).ContinueWith(() => t = true).Forget();
|
||||
|
||||
var startFrame = Time.frameCount;
|
||||
await UniTask.WaitUntil(() => t, PlayerLoopTiming.EarlyUpdate);
|
||||
// var startFrame = Time.frameCount;
|
||||
// await UniTask.WaitUntil(() => t, PlayerLoopTiming.EarlyUpdate);
|
||||
|
||||
var diff = Time.frameCount - startFrame;
|
||||
diff.Should().Be(11);
|
||||
});
|
||||
// var diff = Time.frameCount - startFrame;
|
||||
// diff.Should().Be(11);
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator WaitWhile() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
bool t = true;
|
||||
// [UnityTest]
|
||||
// public IEnumerator WaitWhile() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// bool t = true;
|
||||
|
||||
UniTask.DelayFrame(10, PlayerLoopTiming.PostLateUpdate).ContinueWith(() => t = false).Forget();
|
||||
// UniTask.DelayFrame(10, PlayerLoopTiming.PostLateUpdate).ContinueWith(() => t = false).Forget();
|
||||
|
||||
var startFrame = Time.frameCount;
|
||||
await UniTask.WaitWhile(() => t, PlayerLoopTiming.EarlyUpdate);
|
||||
// var startFrame = Time.frameCount;
|
||||
// await UniTask.WaitWhile(() => t, PlayerLoopTiming.EarlyUpdate);
|
||||
|
||||
var diff = Time.frameCount - startFrame;
|
||||
diff.Should().Be(11);
|
||||
});
|
||||
// var diff = Time.frameCount - startFrame;
|
||||
// diff.Should().Be(11);
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator WaitUntilValueChanged() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var v = new MyMyClass { MyProperty = 99 };
|
||||
// [UnityTest]
|
||||
// public IEnumerator WaitUntilValueChanged() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var v = new MyMyClass { MyProperty = 99 };
|
||||
|
||||
UniTask.DelayFrame(10, PlayerLoopTiming.PostLateUpdate).ContinueWith(() => v.MyProperty = 1000).Forget();
|
||||
// UniTask.DelayFrame(10, PlayerLoopTiming.PostLateUpdate).ContinueWith(() => v.MyProperty = 1000).Forget();
|
||||
|
||||
var startFrame = Time.frameCount;
|
||||
await UniTask.WaitUntilValueChanged(v, x => x.MyProperty, PlayerLoopTiming.EarlyUpdate);
|
||||
// var startFrame = Time.frameCount;
|
||||
// await UniTask.WaitUntilValueChanged(v, x => x.MyProperty, PlayerLoopTiming.EarlyUpdate);
|
||||
|
||||
var diff = Time.frameCount - startFrame;
|
||||
diff.Should().Be(11);
|
||||
});
|
||||
// var diff = Time.frameCount - startFrame;
|
||||
// diff.Should().Be(11);
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator SwitchTo() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield();
|
||||
// [UnityTest]
|
||||
// public IEnumerator SwitchTo() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// await UniTask.Yield();
|
||||
|
||||
var currentThreadId = Thread.CurrentThread.ManagedThreadId;
|
||||
// var currentThreadId = Thread.CurrentThread.ManagedThreadId;
|
||||
|
||||
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
//await UniTask.SwitchToThreadPool();
|
||||
//await UniTask.SwitchToThreadPool();
|
||||
// await UniTask.SwitchToThreadPool();
|
||||
// //await UniTask.SwitchToThreadPool();
|
||||
// //await UniTask.SwitchToThreadPool();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
var switchedThreadId = Thread.CurrentThread.ManagedThreadId;
|
||||
// var switchedThreadId = Thread.CurrentThread.ManagedThreadId;
|
||||
|
||||
|
||||
|
||||
currentThreadId.Should().NotBe(switchedThreadId);
|
||||
// currentThreadId.Should().NotBe(switchedThreadId);
|
||||
|
||||
|
||||
await UniTask.Yield();
|
||||
// await UniTask.Yield();
|
||||
|
||||
var switchedThreadId2 = Thread.CurrentThread.ManagedThreadId;
|
||||
// var switchedThreadId2 = Thread.CurrentThread.ManagedThreadId;
|
||||
|
||||
currentThreadId.Should().Be(switchedThreadId2);
|
||||
});
|
||||
// currentThreadId.Should().Be(switchedThreadId2);
|
||||
// });
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator ObservableConversion() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// var v = await Observable.Range(1, 10).ToUniTask();
|
||||
// v.Is(10);
|
||||
// //[UnityTest]
|
||||
// //public IEnumerator ObservableConversion() => UniTask.ToCoroutine(async () =>
|
||||
// //{
|
||||
// // var v = await Observable.Range(1, 10).ToUniTask();
|
||||
// // v.Is(10);
|
||||
|
||||
// v = await Observable.Range(1, 10).ToUniTask(useFirstValue: true);
|
||||
// v.Is(1);
|
||||
// // v = await Observable.Range(1, 10).ToUniTask(useFirstValue: true);
|
||||
// // v.Is(1);
|
||||
|
||||
// v = await UniTask.DelayFrame(10).ToObservable().ToTask();
|
||||
// v.Is(10);
|
||||
// // v = await UniTask.DelayFrame(10).ToObservable().ToTask();
|
||||
// // v.Is(10);
|
||||
|
||||
// v = await UniTask.FromResult(99).ToObservable();
|
||||
// v.Is(99);
|
||||
//});
|
||||
// // v = await UniTask.FromResult(99).ToObservable();
|
||||
// // v.Is(99);
|
||||
// //});
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator AwaitableReactiveProperty() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// var rp1 = new ReactiveProperty<int>(99);
|
||||
// //[UnityTest]
|
||||
// //public IEnumerator AwaitableReactiveProperty() => UniTask.ToCoroutine(async () =>
|
||||
// //{
|
||||
// // var rp1 = new ReactiveProperty<int>(99);
|
||||
|
||||
// UniTask.DelayFrame(100).ContinueWith(x => rp1.Value = x).Forget();
|
||||
// // UniTask.DelayFrame(100).ContinueWith(x => rp1.Value = x).Forget();
|
||||
|
||||
// await rp1;
|
||||
// // await rp1;
|
||||
|
||||
// rp1.Value.Is(100);
|
||||
// // rp1.Value.Is(100);
|
||||
|
||||
// // var delay2 = UniTask.DelayFrame(10);
|
||||
// // var (a, b ) = await UniTask.WhenAll(rp1.WaitUntilValueChangedAsync(), delay2);
|
||||
// // // var delay2 = UniTask.DelayFrame(10);
|
||||
// // // var (a, b ) = await UniTask.WhenAll(rp1.WaitUntilValueChangedAsync(), delay2);
|
||||
|
||||
//});
|
||||
// //});
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator AwaitableReactiveCommand() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// var rc = new ReactiveCommand<int>();
|
||||
// //[UnityTest]
|
||||
// //public IEnumerator AwaitableReactiveCommand() => UniTask.ToCoroutine(async () =>
|
||||
// //{
|
||||
// // var rc = new ReactiveCommand<int>();
|
||||
|
||||
// UniTask.DelayFrame(100).ContinueWith(x => rc.Execute(x)).Forget();
|
||||
// // UniTask.DelayFrame(100).ContinueWith(x => rc.Execute(x)).Forget();
|
||||
|
||||
// var v = await rc;
|
||||
// // var v = await rc;
|
||||
|
||||
// v.Is(100);
|
||||
//});
|
||||
// // v.Is(100);
|
||||
// //});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator ExceptionlessCancellation() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
// [UnityTest]
|
||||
// public IEnumerator ExceptionlessCancellation() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var cts = new CancellationTokenSource();
|
||||
|
||||
UniTask.DelayFrame(10).ContinueWith(() => cts.Cancel()).Forget();
|
||||
// UniTask.DelayFrame(10).ContinueWith(() => cts.Cancel()).Forget();
|
||||
|
||||
var first = Time.frameCount;
|
||||
var canceled = await UniTask.DelayFrame(100, cancellationToken: cts.Token).SuppressCancellationThrow();
|
||||
// var first = Time.frameCount;
|
||||
// var canceled = await UniTask.DelayFrame(100, cancellationToken: cts.Token).SuppressCancellationThrow();
|
||||
|
||||
(Time.frameCount - first).Should().Be(11); // 10 frame canceled
|
||||
canceled.Should().Be(true);
|
||||
});
|
||||
// (Time.frameCount - first).Should().Be(11); // 10 frame canceled
|
||||
// canceled.Should().Be(true);
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator ExceptionCancellation() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
// [UnityTest]
|
||||
// public IEnumerator ExceptionCancellation() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var cts = new CancellationTokenSource();
|
||||
|
||||
UniTask.DelayFrame(10).ContinueWith(() => cts.Cancel()).Forget();
|
||||
// UniTask.DelayFrame(10).ContinueWith(() => cts.Cancel()).Forget();
|
||||
|
||||
bool occur = false;
|
||||
try
|
||||
{
|
||||
await UniTask.DelayFrame(100, cancellationToken: cts.Token);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
occur = true;
|
||||
}
|
||||
occur.Should().BeTrue();
|
||||
});
|
||||
// bool occur = false;
|
||||
// try
|
||||
// {
|
||||
// await UniTask.DelayFrame(100, cancellationToken: cts.Token);
|
||||
// }
|
||||
// catch (OperationCanceledException)
|
||||
// {
|
||||
// occur = true;
|
||||
// }
|
||||
// occur.Should().BeTrue();
|
||||
// });
|
||||
|
||||
IEnumerator ToaruCoroutineEnumerator()
|
||||
{
|
||||
yield return null;
|
||||
yield return null;
|
||||
yield return null;
|
||||
yield return null;
|
||||
yield return null;
|
||||
}
|
||||
// IEnumerator ToaruCoroutineEnumerator()
|
||||
// {
|
||||
// yield return null;
|
||||
// yield return null;
|
||||
// yield return null;
|
||||
// yield return null;
|
||||
// yield return null;
|
||||
// }
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator ExceptionUnobserved1() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
bool calledEx = false;
|
||||
Action<Exception> action = exx =>
|
||||
{
|
||||
calledEx = true;
|
||||
exx.Message.Should().Be("MyException");
|
||||
};
|
||||
// [UnityTest]
|
||||
// public IEnumerator ExceptionUnobserved1() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// bool calledEx = false;
|
||||
// Action<Exception> action = exx =>
|
||||
// {
|
||||
// calledEx = true;
|
||||
// exx.Message.Should().Be("MyException");
|
||||
// };
|
||||
|
||||
UniTaskScheduler.UnobservedTaskException += action;
|
||||
// UniTaskScheduler.UnobservedTaskException += action;
|
||||
|
||||
var ex = InException1();
|
||||
ex = default(UniTask);
|
||||
// var ex = InException1();
|
||||
// ex = default(UniTask);
|
||||
|
||||
await UniTask.DelayFrame(3);
|
||||
// await UniTask.DelayFrame(3);
|
||||
|
||||
GC.Collect();
|
||||
GC.WaitForPendingFinalizers();
|
||||
GC.Collect();
|
||||
// GC.Collect();
|
||||
// GC.WaitForPendingFinalizers();
|
||||
// GC.Collect();
|
||||
|
||||
await UniTask.DelayFrame(1);
|
||||
// await UniTask.DelayFrame(1);
|
||||
|
||||
calledEx.Should().BeTrue();
|
||||
// calledEx.Should().BeTrue();
|
||||
|
||||
UniTaskScheduler.UnobservedTaskException -= action;
|
||||
});
|
||||
// UniTaskScheduler.UnobservedTaskException -= action;
|
||||
// });
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator ExceptionUnobserved2() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
bool calledEx = false;
|
||||
Action<Exception> action = exx =>
|
||||
{
|
||||
calledEx = true;
|
||||
exx.Message.Should().Be("MyException");
|
||||
};
|
||||
// [UnityTest]
|
||||
// public IEnumerator ExceptionUnobserved2() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// bool calledEx = false;
|
||||
// Action<Exception> action = exx =>
|
||||
// {
|
||||
// calledEx = true;
|
||||
// exx.Message.Should().Be("MyException");
|
||||
// };
|
||||
|
||||
UniTaskScheduler.UnobservedTaskException += action;
|
||||
// UniTaskScheduler.UnobservedTaskException += action;
|
||||
|
||||
var ex = InException2();
|
||||
ex = default(UniTask<int>);
|
||||
// var ex = InException2();
|
||||
// ex = default(UniTask<int>);
|
||||
|
||||
await UniTask.DelayFrame(3);
|
||||
// await UniTask.DelayFrame(3);
|
||||
|
||||
GC.Collect();
|
||||
GC.WaitForPendingFinalizers();
|
||||
GC.Collect();
|
||||
// GC.Collect();
|
||||
// GC.WaitForPendingFinalizers();
|
||||
// GC.Collect();
|
||||
|
||||
await UniTask.DelayFrame(1);
|
||||
// await UniTask.DelayFrame(1);
|
||||
|
||||
calledEx.Should().BeTrue();
|
||||
// calledEx.Should().BeTrue();
|
||||
|
||||
UniTaskScheduler.UnobservedTaskException -= action;
|
||||
});
|
||||
// UniTaskScheduler.UnobservedTaskException -= action;
|
||||
// });
|
||||
|
||||
async UniTask InException1()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("MyException");
|
||||
}
|
||||
// async UniTask InException1()
|
||||
// {
|
||||
// await UniTask.Yield();
|
||||
// throw new Exception("MyException");
|
||||
// }
|
||||
|
||||
async UniTask<int> InException2()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("MyException");
|
||||
}
|
||||
// async UniTask<int> InException2()
|
||||
// {
|
||||
// await UniTask.Yield();
|
||||
// throw new Exception("MyException");
|
||||
// }
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator NestedEnumerator() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var time = Time.realtimeSinceStartup;
|
||||
// [UnityTest]
|
||||
// public IEnumerator NestedEnumerator() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var time = Time.realtimeSinceStartup;
|
||||
|
||||
await ParentCoroutineEnumerator();
|
||||
// await ParentCoroutineEnumerator();
|
||||
|
||||
var elapsed = Time.realtimeSinceStartup - time;
|
||||
((int)Math.Round(TimeSpan.FromSeconds(elapsed).TotalSeconds, MidpointRounding.ToEven)).Should().Be(3);
|
||||
});
|
||||
// var elapsed = Time.realtimeSinceStartup - time;
|
||||
// ((int)Math.Round(TimeSpan.FromSeconds(elapsed).TotalSeconds, MidpointRounding.ToEven)).Should().Be(3);
|
||||
// });
|
||||
|
||||
IEnumerator ParentCoroutineEnumerator()
|
||||
{
|
||||
yield return ChildCoroutineEnumerator();
|
||||
}
|
||||
// IEnumerator ParentCoroutineEnumerator()
|
||||
// {
|
||||
// yield return ChildCoroutineEnumerator();
|
||||
// }
|
||||
|
||||
IEnumerator ChildCoroutineEnumerator()
|
||||
{
|
||||
yield return new WaitForSeconds(3);
|
||||
}
|
||||
// IEnumerator ChildCoroutineEnumerator()
|
||||
// {
|
||||
// yield return new WaitForSeconds(3);
|
||||
// }
|
||||
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
}
|
||||
//#endif
|
||||
//#endif
|
||||
// }
|
||||
//}
|
||||
|
||||
#endif
|
||||
//#endif
|
||||
@@ -1,95 +1,95 @@
|
||||
#if !(UNITY_4_5 || UNITY_4_6 || UNITY_4_7 || UNITY_5_0 || UNITY_5_1 || UNITY_5_2)
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
//#if !(UNITY_4_5 || UNITY_4_6 || UNITY_4_7 || UNITY_5_0 || UNITY_5_1 || UNITY_5_2)
|
||||
//#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.Scripting;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine.SceneManagement;
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
using System.Threading.Tasks;
|
||||
#endif
|
||||
using UnityEngine.Networking;
|
||||
//using UnityEngine;
|
||||
//using System;
|
||||
//using System.Collections;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Linq;
|
||||
//using System.Text;
|
||||
//using UnityEngine.UI;
|
||||
//using UnityEngine.Scripting;
|
||||
//using Cysharp.Threading.Tasks;
|
||||
//using UnityEngine.SceneManagement;
|
||||
//#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
//using System.Threading.Tasks;
|
||||
//#endif
|
||||
//using UnityEngine.Networking;
|
||||
|
||||
#if !UNITY_2019_3_OR_NEWER
|
||||
using UnityEngine.Experimental.LowLevel;
|
||||
#else
|
||||
using UnityEngine.LowLevel;
|
||||
#endif
|
||||
//#if !UNITY_2019_3_OR_NEWER
|
||||
//using UnityEngine.Experimental.LowLevel;
|
||||
//#else
|
||||
//using UnityEngine.LowLevel;
|
||||
//#endif
|
||||
|
||||
#if !UNITY_WSA
|
||||
using Unity.Jobs;
|
||||
#endif
|
||||
using Unity.Collections;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using UnityEngine.TestTools;
|
||||
using FluentAssertions;
|
||||
//#if !UNITY_WSA
|
||||
//using Unity.Jobs;
|
||||
//#endif
|
||||
//using Unity.Collections;
|
||||
//using System.Threading;
|
||||
//using NUnit.Framework;
|
||||
//using UnityEngine.TestTools;
|
||||
//using FluentAssertions;
|
||||
|
||||
namespace Cysharp.Threading.TasksTests
|
||||
{
|
||||
public class RunTest
|
||||
{
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#if !UNITY_WSA
|
||||
//namespace Cysharp.Threading.TasksTests
|
||||
//{
|
||||
// public class RunTest
|
||||
// {
|
||||
//#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
//#if !UNITY_WSA
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator RunThread() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// var main = Thread.CurrentThread.ManagedThreadId;
|
||||
// var v = await UniTask.Run(() => { return System.Threading.Thread.CurrentThread.ManagedThreadId; }, false);
|
||||
// UnityEngine.Debug.Log("Ret Value is:" + v);
|
||||
// UnityEngine.Debug.Log("Run Here and id:" + System.Threading.Thread.CurrentThread.ManagedThreadId);
|
||||
// //v.Should().Be(3);
|
||||
// main.Should().NotBe(Thread.CurrentThread.ManagedThreadId);
|
||||
//});
|
||||
// //[UnityTest]
|
||||
// //public IEnumerator RunThread() => UniTask.ToCoroutine(async () =>
|
||||
// //{
|
||||
// // var main = Thread.CurrentThread.ManagedThreadId;
|
||||
// // var v = await UniTask.Run(() => { return System.Threading.Thread.CurrentThread.ManagedThreadId; }, false);
|
||||
// // UnityEngine.Debug.Log("Ret Value is:" + v);
|
||||
// // UnityEngine.Debug.Log("Run Here and id:" + System.Threading.Thread.CurrentThread.ManagedThreadId);
|
||||
// // //v.Should().Be(3);
|
||||
// // main.Should().NotBe(Thread.CurrentThread.ManagedThreadId);
|
||||
// //});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator RunThreadConfigure() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var main = Thread.CurrentThread.ManagedThreadId;
|
||||
var v = await UniTask.Run(() => 3, true);
|
||||
v.Should().Be(3);
|
||||
main.Should().Be(Thread.CurrentThread.ManagedThreadId);
|
||||
});
|
||||
// [UnityTest]
|
||||
// public IEnumerator RunThreadConfigure() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var main = Thread.CurrentThread.ManagedThreadId;
|
||||
// var v = await UniTask.Run(() => 3, true);
|
||||
// v.Should().Be(3);
|
||||
// main.Should().Be(Thread.CurrentThread.ManagedThreadId);
|
||||
// });
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator RunThreadException() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// var main = Thread.CurrentThread.ManagedThreadId;
|
||||
// try
|
||||
// {
|
||||
// await UniTask.Run<int>(() => throw new Exception(), false);
|
||||
// }
|
||||
// catch
|
||||
// {
|
||||
// main.Should().NotBe(Thread.CurrentThread.ManagedThreadId);
|
||||
// }
|
||||
//});
|
||||
// //[UnityTest]
|
||||
// //public IEnumerator RunThreadException() => UniTask.ToCoroutine(async () =>
|
||||
// //{
|
||||
// // var main = Thread.CurrentThread.ManagedThreadId;
|
||||
// // try
|
||||
// // {
|
||||
// // await UniTask.Run<int>(() => throw new Exception(), false);
|
||||
// // }
|
||||
// // catch
|
||||
// // {
|
||||
// // main.Should().NotBe(Thread.CurrentThread.ManagedThreadId);
|
||||
// // }
|
||||
// //});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator RunThreadExceptionConfigure() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var main = Thread.CurrentThread.ManagedThreadId;
|
||||
try
|
||||
{
|
||||
await UniTask.Run<int>(() => throw new Exception(), true);
|
||||
}
|
||||
catch
|
||||
{
|
||||
main.Should().Be(Thread.CurrentThread.ManagedThreadId);
|
||||
}
|
||||
});
|
||||
// [UnityTest]
|
||||
// public IEnumerator RunThreadExceptionConfigure() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var main = Thread.CurrentThread.ManagedThreadId;
|
||||
// try
|
||||
// {
|
||||
// await UniTask.Run<int>(() => throw new Exception(), true);
|
||||
// }
|
||||
// catch
|
||||
// {
|
||||
// main.Should().Be(Thread.CurrentThread.ManagedThreadId);
|
||||
// }
|
||||
// });
|
||||
|
||||
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
}
|
||||
//#endif
|
||||
//#endif
|
||||
// }
|
||||
//}
|
||||
|
||||
#endif
|
||||
//#endif
|
||||
@@ -1,43 +1,43 @@
|
||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
//#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
||||
//#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.Scripting;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Unity.Collections;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using UnityEngine.TestTools;
|
||||
using FluentAssertions;
|
||||
//using UnityEngine;
|
||||
//using System;
|
||||
//using System.Collections;
|
||||
//using System.Collections.Generic;
|
||||
//using System.Linq;
|
||||
//using System.Text;
|
||||
//using UnityEngine.UI;
|
||||
//using UnityEngine.Scripting;
|
||||
//using Cysharp.Threading.Tasks;
|
||||
//using Unity.Collections;
|
||||
//using System.Threading;
|
||||
//using NUnit.Framework;
|
||||
//using UnityEngine.TestTools;
|
||||
//using FluentAssertions;
|
||||
|
||||
namespace Cysharp.Threading.TasksTests
|
||||
{
|
||||
public class WhenAnyTest
|
||||
{
|
||||
[UnityTest]
|
||||
public IEnumerator WhenAnyCanceled() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
var successDelayTask = UniTask.Delay(TimeSpan.FromSeconds(1));
|
||||
var cancelTask = UniTask.Delay(TimeSpan.FromSeconds(1), cancellationToken: cts.Token);
|
||||
cts.CancelAfterSlim(200);
|
||||
//namespace Cysharp.Threading.TasksTests
|
||||
//{
|
||||
// public class WhenAnyTest
|
||||
// {
|
||||
// [UnityTest]
|
||||
// public IEnumerator WhenAnyCanceled() => UniTask.ToCoroutine(async () =>
|
||||
// {
|
||||
// var cts = new CancellationTokenSource();
|
||||
// var successDelayTask = UniTask.Delay(TimeSpan.FromSeconds(1));
|
||||
// var cancelTask = UniTask.Delay(TimeSpan.FromSeconds(1), cancellationToken: cts.Token);
|
||||
// cts.CancelAfterSlim(200);
|
||||
|
||||
try
|
||||
{
|
||||
var r = await UniTask.WhenAny(new[] { successDelayTask, cancelTask });
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ex.Should().BeAssignableTo<OperationCanceledException>();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
// try
|
||||
// {
|
||||
// var r = await UniTask.WhenAny(new[] { successDelayTask, cancelTask });
|
||||
// }
|
||||
// catch (Exception ex)
|
||||
// {
|
||||
// ex.Should().BeAssignableTo<OperationCanceledException>();
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
//}
|
||||
|
||||
#endif
|
||||
//#endif
|
||||
@@ -6,13 +6,20 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TestTools;
|
||||
|
||||
namespace Cysharp.Threading.TasksTests
|
||||
{
|
||||
public class Preserve
|
||||
{
|
||||
public Preserve()
|
||||
{
|
||||
// TaskPool.SetMaxPoolSize(0);
|
||||
}
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator AwaitTwice() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
@@ -33,12 +40,17 @@ namespace Cysharp.Threading.TasksTests
|
||||
[UnityTest]
|
||||
public IEnumerator PreserveAllowTwice() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.Update);
|
||||
|
||||
var delay = UniTask.DelayFrame(5, PlayerLoopTiming.PostLateUpdate).Preserve();
|
||||
var before = UnityEngine.Time.frameCount;
|
||||
|
||||
var before = UnityEngine.Time.frameCount; // 0
|
||||
|
||||
await delay;
|
||||
var afterOne = UnityEngine.Time.frameCount;
|
||||
var afterOne = UnityEngine.Time.frameCount; // 5
|
||||
|
||||
await delay;
|
||||
var afterTwo = UnityEngine.Time.frameCount;
|
||||
var afterTwo = UnityEngine.Time.frameCount; // 5
|
||||
|
||||
(afterOne - before).Should().Be(5);
|
||||
afterOne.Should().Be(afterTwo);
|
||||
|
||||
@@ -78,7 +78,9 @@ namespace Cysharp.Threading.TasksTests
|
||||
var main = Thread.CurrentThread.ManagedThreadId;
|
||||
try
|
||||
{
|
||||
await UniTask.Run<int>(() => throw new Exception(), true);
|
||||
#pragma warning disable CS1998
|
||||
await UniTask.Run<int>(async () => throw new Exception(), true);
|
||||
#pragma warning restore CS1998
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
"UnityEditor.TestRunner",
|
||||
"UniTask",
|
||||
"Unity.ResourceManager",
|
||||
"DOTween.Modules"
|
||||
"DOTween.Modules",
|
||||
"UniTask.Linq"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
|
||||
@@ -8,7 +8,7 @@ EditorBuildSettings:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/SandboxMain.unity
|
||||
guid: 2cda990e2423bbf4892e6590ba056729
|
||||
- enabled: 0
|
||||
path:
|
||||
guid: 00000000000000000000000000000000
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/ExceptionExamples.unity
|
||||
guid: b5fed17e3ece238439bc796d8747df5d
|
||||
m_configObjects: {}
|
||||
|
||||
@@ -556,7 +556,8 @@ PlayerSettings:
|
||||
scriptingDefineSymbols: {}
|
||||
platformArchitecture: {}
|
||||
scriptingBackend:
|
||||
Standalone: 1
|
||||
Android: 1
|
||||
Standalone: 0
|
||||
il2cppCompilerConfiguration: {}
|
||||
managedStrippingLevel: {}
|
||||
incrementalIl2cppBuild: {}
|
||||
|
||||
644
src/UniTask/TempAsm.csproj
Normal file
644
src/UniTask/TempAsm.csproj
Normal file
@@ -0,0 +1,644 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{9E0EF10C-B6E1-E08E-3160-7162D66F7EE0}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>TempAsm</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_9;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoConfig>true</NoConfig>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
||||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
|
||||
<UnityProjectType>Game:1</UnityProjectType>
|
||||
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
|
||||
<UnityVersion>2019.3.9f1</UnityVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\TempAsm\FooMonoBehaviour.cs" />
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>C:/Users/neuecc/Source/Repos/UniTask/src/UniTask/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>C:/Users/neuecc/Source/Repos/UniTask/src/UniTask/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterInputModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CrashReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DSPGraphModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DirectorModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.HotReloadModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ImageConversionModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.LocalizationModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Physics2DModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ProfilerModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.StreamingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubstanceModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubsystemsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TLSModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TilemapModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UNETModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UmbraModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityConnectModule">
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647
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647
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648
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648
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||||
<Reference Include="System.ServiceModel.Web">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Transactions">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Web">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Serialization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="UniTask.csproj">
|
||||
<Project>{EA18F256-A297-1055-C7C5-4BC8D477B793}</Project>
|
||||
<Name>UniTask</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
Reference in New Issue
Block a user