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7
.github/workflows/build-debug.yml
vendored
7
.github/workflows/build-debug.yml
vendored
@@ -26,9 +26,10 @@ jobs:
|
||||
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
|
||||
|
||||
build-unity:
|
||||
if: "(github.event == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:')"
|
||||
strategy:
|
||||
matrix:
|
||||
unity: ['2019.3.9f1', '2020.1.0b5']
|
||||
unity: ["2019.3.9f1", "2020.1.0b5"]
|
||||
include:
|
||||
- unity: 2019.3.9f1
|
||||
license: UNITY_2019_3
|
||||
@@ -66,8 +67,8 @@ jobs:
|
||||
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
|
||||
working-directory: src/UniTask
|
||||
|
||||
# Store artifacts.
|
||||
# Store artifacts.
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UniTask.unitypackage.zip
|
||||
path: ./src/UniTask/*.unitypackage
|
||||
path: ./src/UniTask/*.unitypackage
|
||||
|
||||
110
README.md
110
README.md
@@ -2,7 +2,7 @@ UniTask
|
||||
===
|
||||
[](https://github.com/Cysharp/UniTask/actions) [](https://github.com/Cysharp/UniTask/releases)
|
||||
|
||||
Provides an efficient async/await integration to Unity.
|
||||
Provides an efficient allocation free async/await integration to Unity.
|
||||
|
||||
* Struct based `UniTask<T>` and custom AsyncMethodBuilder to achive zero allocation
|
||||
* All Unity AsyncOperations and Coroutine to awaitable
|
||||
@@ -13,6 +13,9 @@ Provides an efficient async/await integration to Unity.
|
||||
* TaskTracker window to prevent memory leak
|
||||
* Highly compatible behaviour with Task/ValueTask/IValueTaskSource
|
||||
|
||||
Techinical details, see blog post: [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
|
||||
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
|
||||
|
||||
<!-- START doctoc generated TOC please keep comment here to allow auto update -->
|
||||
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
|
||||
## Table of Contents
|
||||
@@ -29,6 +32,7 @@ Provides an efficient async/await integration to Unity.
|
||||
- [Awaitable Events](#awaitable-events)
|
||||
- [Channel](#channel)
|
||||
- [For Unit Testing](#for-unit-testing)
|
||||
- [Compare with Standard Task API](#compare-with-standard-task-api)
|
||||
- [Pooling Configuration](#pooling-configuration)
|
||||
- [API References](#api-references)
|
||||
- [UPM Package](#upm-package)
|
||||
@@ -346,7 +350,7 @@ It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.
|
||||
|
||||
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and faster.
|
||||
|
||||
AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
|
||||
AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene's `Start` called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
|
||||
|
||||
In UniTask, await directly and `WithCancellation` use native timing, `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, causes different order of Start and continuation after await. so recommend not to use `LoadSceneAsync.ToUniTask`.
|
||||
|
||||
@@ -490,11 +494,19 @@ await okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).ForEachAsy
|
||||
});
|
||||
```
|
||||
|
||||
Fire and Forget style(for example, event handling), also you can use `Subscribe`.
|
||||
|
||||
```csharp
|
||||
okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).Subscribe(_ =>
|
||||
{
|
||||
});
|
||||
```
|
||||
|
||||
Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef.
|
||||
|
||||
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
|
||||
|
||||
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`.
|
||||
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
|
||||
|
||||
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
|
||||
|
||||
@@ -583,18 +595,39 @@ await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
|
||||
});
|
||||
```
|
||||
|
||||
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty.
|
||||
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty. `BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
|
||||
|
||||
`BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
|
||||
```csharp
|
||||
var rp = new AsyncReactiveProperty<int>(99);
|
||||
|
||||
// AsyncReactiveProperty itself is IUniTaskAsyncEnumerable, you can query by LINQ
|
||||
rp.ForEachAsync(x =>
|
||||
{
|
||||
Debug.Log(x);
|
||||
}, this.GetCancellationTokenOnDestroy()).Forget();
|
||||
|
||||
rp.Value = 10; // push 10 to all subscriber
|
||||
rp.Value = 11; // push 11 to all subscriber
|
||||
|
||||
// WithoutCurrent ignore initial value
|
||||
// BindTo bind stream value to unity components.
|
||||
rp.WithoutCurrent().BindTo(this.textComponent);
|
||||
|
||||
await rp.WaitAsync(); // wait until next value set
|
||||
|
||||
// also exists ToReadOnlyReactiveProperty
|
||||
var rp2 = new AsyncReactiveProperty<int>(99);
|
||||
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyReactiveProperty();
|
||||
```
|
||||
|
||||
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
|
||||
|
||||
```csharp
|
||||
// can not get click event during 3 seconds complete.
|
||||
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync()
|
||||
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync(async x =>
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(3));
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
It is useful(prevent double-click) but not useful in sometimes.
|
||||
@@ -603,10 +636,19 @@ Using `Queue()` method, which will also queue events during asynchronous process
|
||||
|
||||
```csharp
|
||||
// queued message in asynchronous processing
|
||||
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync()
|
||||
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync(async x =>
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(3));
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
Or use `Subscribe`, fire and forget style.
|
||||
|
||||
```csharp
|
||||
button.OnClickAsAsyncEnumerable().Subscribe(async x =>
|
||||
{
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(3));
|
||||
});
|
||||
```
|
||||
|
||||
Channel
|
||||
@@ -679,6 +721,52 @@ public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
|
||||
|
||||
UniTask itself's unit test is written by Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to check on CI and IL2CPP working.
|
||||
|
||||
Compare with Standard Task API
|
||||
---
|
||||
UniTask has many standard Task-like APIs. This table shows what is the alternative apis.
|
||||
|
||||
Use standard type.
|
||||
|
||||
| .NET Type | UniTask Type |
|
||||
| --- | --- |
|
||||
| `IProgress<T>` | --- |
|
||||
| `CancellationToken` | --- |
|
||||
| `CancellationTokenSource` | --- |
|
||||
|
||||
Use UniTask type.
|
||||
|
||||
| .NET Type | UniTask Type |
|
||||
| --- | --- |
|
||||
| `Task`/`ValueTask` | `UniTask` |
|
||||
| `Task<T>`/`ValueTask<T>` | `UniTask<T>` |
|
||||
| `async void` | `async UniTaskVoid` |
|
||||
| `+= async () => { }` | `UniTask.Void`, `UniTask.Action`, `UniTask.UnityAction` |
|
||||
| --- | `UniTaskCompletionSource` |
|
||||
| `TaskCompletionSource<T>` | `UniTaskCompletionSource<T>`/`AutoResetUniTaskCompletionSource<T>` |
|
||||
| `ManualResetValueTaskSourceCore<T>` | `UniTaskCompletionSourceCore<T>` |
|
||||
| `IValueTaskSource` | `IUniTaskSource` |
|
||||
| `IValueTaskSource<T>` | `IUniTaskSource<T>` |
|
||||
| `ValueTask.IsCompleted` | `UniTask.Status.IsCompleted()` |
|
||||
| `ValueTask<T>.IsCompleted` | `UniTask<T>.Status.IsCompleted()` |
|
||||
| `new Progress<T>` | `Progress.Create<T>` |
|
||||
| `CancellationToken.Register(UnsafeRegister)` | `CancellationToken.RegisterWithoutCaptureExecutionContext` |
|
||||
| `CancellationTokenSource.CancelAfter` | `CancellationTokenSource.CancelAfterSlim` |
|
||||
| `Channel.CreateUnbounded<T>(false){ SingleReader = true }` | `Channel.CreateSingleConsumerUnbounded<T>` |
|
||||
| `IAsyncEnumerable<T>` | `IUniTaskAsyncEnumerable<T>` |
|
||||
| `IAsyncEnumerator<T>` | `IUniTaskAsyncEnumerator<T>` |
|
||||
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
|
||||
| `Task.Delay` | `UniTask.Delay` |
|
||||
| `Task.Yield` | `UniTask.Yield` |
|
||||
| `Task.Run` | `UniTask.Run` |
|
||||
| `Task.WhenAll` | `UniTask.WhenAll` |
|
||||
| `Task.WhenAny` | `UniTask.WhenAny` |
|
||||
| `Task.CompletedTask` | `UniTask.CompletedTask` |
|
||||
| `Task.FromException` | `UniTask.FromException` |
|
||||
| `Task.FromResult` | `UniTask.FromResult` |
|
||||
| `Task.FromCanceled` | `UniTask.FromCanceled` |
|
||||
| `Task.ContinueWith` | `UniTask.ContinueWith` |
|
||||
| `TaskScheduler.UnobservedTaskException` | `UniTaskScheduler.UnobservedTaskException` |
|
||||
|
||||
Pooling Configuration
|
||||
---
|
||||
UniTask is aggressively caching async promise object to achive zero allocation. In default, cache all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns current cached object in pool.
|
||||
@@ -690,7 +778,7 @@ foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
|
||||
}
|
||||
```
|
||||
|
||||
> In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build. And also currently due to IL2CPP limitation, in IL2CPP build, UniTask do boxing AsyncStateMachine when needed so sometimes exists `one` allocation.
|
||||
> In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build.
|
||||
|
||||
API References
|
||||
---
|
||||
@@ -710,7 +798,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
|
||||
|
||||
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
|
||||
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.13`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.13`.
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.19`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.19`.
|
||||
|
||||
### Install via OpenUPM
|
||||
|
||||
|
||||
101
src/UniTask.NetCore/NetCore/AsyncEnumerableExtensions.cs
Normal file
101
src/UniTask.NetCore/NetCore/AsyncEnumerableExtensions.cs
Normal file
@@ -0,0 +1,101 @@
|
||||
#if !NETSTANDARD2_0
|
||||
|
||||
#pragma warning disable 0649
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Threading.Tasks.Sources;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class AsyncEnumerableExtensions
|
||||
{
|
||||
public static IUniTaskAsyncEnumerable<T> AsUniTaskAsyncEnumerable<T>(this IAsyncEnumerable<T> source)
|
||||
{
|
||||
return new AsyncEnumerableToUniTaskAsyncEnumerable<T>(source);
|
||||
}
|
||||
|
||||
public static IAsyncEnumerable<T> AsAsyncEnumerable<T>(this IUniTaskAsyncEnumerable<T> source)
|
||||
{
|
||||
return new UniTaskAsyncEnumerableToAsyncEnumerable<T>(source);
|
||||
}
|
||||
|
||||
sealed class AsyncEnumerableToUniTaskAsyncEnumerable<T> : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly IAsyncEnumerable<T> source;
|
||||
|
||||
public AsyncEnumerableToUniTaskAsyncEnumerable(IAsyncEnumerable<T> source)
|
||||
{
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
|
||||
}
|
||||
|
||||
sealed class Enumerator : IUniTaskAsyncEnumerator<T>
|
||||
{
|
||||
readonly IAsyncEnumerator<T> enumerator;
|
||||
|
||||
public Enumerator(IAsyncEnumerator<T> enumerator)
|
||||
{
|
||||
this.enumerator = enumerator;
|
||||
}
|
||||
|
||||
public T Current => enumerator.Current;
|
||||
|
||||
public async UniTask DisposeAsync()
|
||||
{
|
||||
await enumerator.DisposeAsync();
|
||||
}
|
||||
|
||||
public async UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
return await enumerator.MoveNextAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class UniTaskAsyncEnumerableToAsyncEnumerable<T> : IAsyncEnumerable<T>
|
||||
{
|
||||
readonly IUniTaskAsyncEnumerable<T> source;
|
||||
|
||||
public UniTaskAsyncEnumerableToAsyncEnumerable(IUniTaskAsyncEnumerable<T> source)
|
||||
{
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
public IAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
|
||||
}
|
||||
|
||||
sealed class Enumerator : IAsyncEnumerator<T>
|
||||
{
|
||||
readonly IUniTaskAsyncEnumerator<T> enumerator;
|
||||
|
||||
public Enumerator(IUniTaskAsyncEnumerator<T> enumerator)
|
||||
{
|
||||
this.enumerator = enumerator;
|
||||
}
|
||||
|
||||
public T Current => enumerator.Current;
|
||||
|
||||
public ValueTask DisposeAsync()
|
||||
{
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
|
||||
public ValueTask<bool> MoveNextAsync()
|
||||
{
|
||||
return enumerator.MoveNextAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -26,15 +26,14 @@ namespace Cysharp.Threading.Tasks
|
||||
#endif
|
||||
}
|
||||
|
||||
public static UniTask<T> AsUniTask<T>(this ValueTask<T> task, bool useCurrentSynchronizationContext = true)
|
||||
public static async UniTask<T> AsUniTask<T>(this ValueTask<T> task)
|
||||
{
|
||||
// NOTE: get _obj and _token directly for low overhead conversion but not yet implemented.
|
||||
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
|
||||
return await task;
|
||||
}
|
||||
|
||||
public static UniTask AsUniTask(this ValueTask task, bool useCurrentSynchronizationContext = true)
|
||||
public static async UniTask AsUniTask(this ValueTask task)
|
||||
{
|
||||
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
|
||||
await task;
|
||||
}
|
||||
|
||||
#if NETSTANDARD2_0
|
||||
|
||||
167
src/UniTask.NetCoreTests/AsyncLazyTest.cs
Normal file
167
src/UniTask.NetCoreTests/AsyncLazyTest.cs
Normal file
@@ -0,0 +1,167 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using FluentAssertions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Channels;
|
||||
using Cysharp.Threading.Tasks.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Xunit;
|
||||
|
||||
namespace NetCoreTests
|
||||
{
|
||||
public class AsyncLazyTest
|
||||
{
|
||||
[Fact]
|
||||
public async Task LazyLazy()
|
||||
{
|
||||
{
|
||||
var l = UniTask.Lazy(() => After());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await a;
|
||||
await b;
|
||||
await c;
|
||||
}
|
||||
{
|
||||
var l = UniTask.Lazy(() => AfterException());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task LazyImmediate()
|
||||
{
|
||||
{
|
||||
var l = UniTask.Lazy(() => UniTask.FromResult(1).AsUniTask());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await a;
|
||||
await b;
|
||||
await c;
|
||||
}
|
||||
{
|
||||
var l = UniTask.Lazy(() => UniTask.FromException(new TaskTestException()));
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
|
||||
}
|
||||
}
|
||||
|
||||
static async UniTask AwaitAwait(UniTask t)
|
||||
{
|
||||
await t;
|
||||
}
|
||||
|
||||
|
||||
async UniTask After()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
Thread.Sleep(TimeSpan.FromSeconds(1));
|
||||
await UniTask.Yield();
|
||||
await UniTask.Yield();
|
||||
}
|
||||
|
||||
async UniTask AfterException()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
Thread.Sleep(TimeSpan.FromSeconds(1));
|
||||
await UniTask.Yield();
|
||||
throw new TaskTestException();
|
||||
}
|
||||
}
|
||||
|
||||
public class AsyncLazyTest2
|
||||
{
|
||||
[Fact]
|
||||
public async Task LazyLazy()
|
||||
{
|
||||
{
|
||||
var l = UniTask.Lazy(() => After());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
var a2 = await a;
|
||||
var b2 = await b;
|
||||
var c2 = await c;
|
||||
(a2, b2, c2).Should().Be((10, 10, 10));
|
||||
}
|
||||
{
|
||||
var l = UniTask.Lazy(() => AfterException());
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task LazyImmediate()
|
||||
{
|
||||
{
|
||||
var l = UniTask.Lazy(() => UniTask.FromResult(1));
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
var a2 = await a;
|
||||
var b2 = await b;
|
||||
var c2 = await c;
|
||||
(a2, b2, c2).Should().Be((1, 1, 1));
|
||||
}
|
||||
{
|
||||
var l = UniTask.Lazy(() => UniTask.FromException<int>(new TaskTestException()));
|
||||
var a = AwaitAwait(l.Task);
|
||||
var b = AwaitAwait(l.Task);
|
||||
var c = AwaitAwait(l.Task);
|
||||
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
|
||||
}
|
||||
}
|
||||
|
||||
static async UniTask<int> AwaitAwait(UniTask<int> t)
|
||||
{
|
||||
return await t;
|
||||
}
|
||||
|
||||
|
||||
async UniTask<int> After()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
Thread.Sleep(TimeSpan.FromSeconds(1));
|
||||
await UniTask.Yield();
|
||||
await UniTask.Yield();
|
||||
return 10;
|
||||
}
|
||||
|
||||
async UniTask<int> AfterException()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
Thread.Sleep(TimeSpan.FromSeconds(1));
|
||||
await UniTask.Yield();
|
||||
throw new TaskTestException();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -112,6 +112,85 @@ namespace NetCoreTests
|
||||
state.Value.Should().Be(20);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task WaitAsyncTest()
|
||||
{
|
||||
var rp = new AsyncReactiveProperty<int>(128);
|
||||
|
||||
var f = await rp.FirstAsync();
|
||||
f.Should().Be(128);
|
||||
|
||||
{
|
||||
var t = rp.WaitAsync();
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
var v = await t;
|
||||
|
||||
v.Should().Be(99);
|
||||
}
|
||||
|
||||
{
|
||||
var t = rp.WaitAsync();
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
var v = await t;
|
||||
|
||||
v.Should().Be(99);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[Fact]
|
||||
public async Task WaitAsyncCancellationTest()
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
var rp = new AsyncReactiveProperty<int>(128);
|
||||
|
||||
var t = rp.WaitAsync(cts.Token);
|
||||
|
||||
cts.Cancel();
|
||||
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
|
||||
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
|
||||
}
|
||||
|
||||
|
||||
[Fact]
|
||||
public async Task ReadOnlyWaitAsyncTest()
|
||||
{
|
||||
var rp = new AsyncReactiveProperty<int>(128);
|
||||
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
|
||||
|
||||
var t = rrp.WaitAsync();
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
var v = await t;
|
||||
|
||||
v.Should().Be(99);
|
||||
}
|
||||
|
||||
|
||||
[Fact]
|
||||
public async Task ReadOnlyWaitAsyncCancellationTest()
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
var rp = new AsyncReactiveProperty<int>(128);
|
||||
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
|
||||
|
||||
var t = rrp.WaitAsync(cts.Token);
|
||||
|
||||
cts.Cancel();
|
||||
|
||||
rp.Value = 99;
|
||||
rp.Value = 100;
|
||||
|
||||
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
590
src/UniTask.NetCoreTests/CompletionSourceTest.cs
Normal file
590
src/UniTask.NetCoreTests/CompletionSourceTest.cs
Normal file
@@ -0,0 +1,590 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using FluentAssertions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Channels;
|
||||
using Cysharp.Threading.Tasks.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Xunit;
|
||||
|
||||
namespace NetCoreTests
|
||||
{
|
||||
public class CompletionSourceTest
|
||||
{
|
||||
[Fact]
|
||||
public async Task SetFirst()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
tcs.TrySetResult();
|
||||
await tcs.Task; // ok.
|
||||
await tcs.Task; // ok.
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SingleOnFirst()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetResult();
|
||||
await a;
|
||||
await tcs.Task; // ok.
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task MultiOne()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
tcs.TrySetResult();
|
||||
await a;
|
||||
await b;
|
||||
await tcs.Task; // ok.
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task MultiTwo()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
tcs.TrySetResult();
|
||||
await a;
|
||||
await b;
|
||||
await c;
|
||||
await tcs.Task; // ok.
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await c);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource();
|
||||
|
||||
async UniTask Await()
|
||||
{
|
||||
await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
class TestException : Exception
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public class CompletionSourceTest2
|
||||
{
|
||||
[Fact]
|
||||
public async Task SetFirst()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
tcs.TrySetResult(10);
|
||||
var a = await tcs.Task; // ok.
|
||||
var b = await tcs.Task; // ok.
|
||||
a.Should().Be(10);
|
||||
b.Should().Be(10);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SingleOnFirst()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetResult(10);
|
||||
var r1 = await a;
|
||||
var r2 = await tcs.Task; // ok.
|
||||
r1.Should().Be(10);
|
||||
r2.Should().Be(10);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task MultiOne()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
tcs.TrySetResult(10);
|
||||
var r1 = await a;
|
||||
var r2 = await b;
|
||||
var r3 = await tcs.Task; // ok.
|
||||
(r1, r2, r3).Should().Be((10, 10, 10));
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task MultiTwo()
|
||||
{
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
tcs.TrySetResult(10);
|
||||
var r1 = await a;
|
||||
var r2 = await b;
|
||||
var r3 = await c;
|
||||
var r4 = await tcs.Task; // ok.
|
||||
(r1, r2, r3, r4).Should().Be((10, 10, 10, 10));
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetException(new TestException());
|
||||
await Assert.ThrowsAsync<TestException>(async () => await a);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await b);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await c);
|
||||
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetException(new OperationCanceledException(cts.Token));
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
{
|
||||
var tcs = new UniTaskCompletionSource<int>();
|
||||
|
||||
async UniTask<int> Await()
|
||||
{
|
||||
return await tcs.Task;
|
||||
}
|
||||
|
||||
var a = Await();
|
||||
var b = Await();
|
||||
var c = Await();
|
||||
|
||||
tcs.TrySetCanceled(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
|
||||
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
|
||||
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
class TestException : Exception
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,113 +7,239 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class AsyncLazy
|
||||
{
|
||||
Func<UniTask> valueFactory;
|
||||
UniTask target;
|
||||
static Action<object> continuation = SetCompletionSource;
|
||||
|
||||
Func<UniTask> taskFactory;
|
||||
UniTaskCompletionSource completionSource;
|
||||
UniTask.Awaiter awaiter;
|
||||
|
||||
object syncLock;
|
||||
bool initialized;
|
||||
|
||||
public AsyncLazy(Func<UniTask> valueFactory)
|
||||
public AsyncLazy(Func<UniTask> taskFactory)
|
||||
{
|
||||
this.valueFactory = valueFactory;
|
||||
this.target = default;
|
||||
this.taskFactory = taskFactory;
|
||||
this.completionSource = new UniTaskCompletionSource();
|
||||
this.syncLock = new object();
|
||||
this.initialized = false;
|
||||
}
|
||||
|
||||
internal AsyncLazy(UniTask value)
|
||||
internal AsyncLazy(UniTask task)
|
||||
{
|
||||
this.valueFactory = null;
|
||||
this.target = value;
|
||||
this.taskFactory = null;
|
||||
this.completionSource = new UniTaskCompletionSource();
|
||||
this.syncLock = null;
|
||||
this.initialized = true;
|
||||
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask Task => EnsureInitialized();
|
||||
public UniTask Task
|
||||
{
|
||||
get
|
||||
{
|
||||
EnsureInitialized();
|
||||
return completionSource.Task;
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
|
||||
|
||||
UniTask EnsureInitialized()
|
||||
public UniTask.Awaiter GetAwaiter() => Task.GetAwaiter();
|
||||
|
||||
void EnsureInitialized()
|
||||
{
|
||||
if (Volatile.Read(ref initialized))
|
||||
{
|
||||
return target;
|
||||
return;
|
||||
}
|
||||
|
||||
return EnsureInitializedCore();
|
||||
EnsureInitializedCore();
|
||||
}
|
||||
|
||||
UniTask EnsureInitializedCore()
|
||||
void EnsureInitializedCore()
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
if (!Volatile.Read(ref initialized))
|
||||
{
|
||||
var f = Interlocked.Exchange(ref valueFactory, null);
|
||||
var f = Interlocked.Exchange(ref taskFactory, null);
|
||||
if (f != null)
|
||||
{
|
||||
target = f().Preserve(); // with preserve(allow multiple await).
|
||||
var task = f();
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
|
||||
Volatile.Write(ref initialized, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return target;
|
||||
void SetCompletionSource(in UniTask.Awaiter awaiter)
|
||||
{
|
||||
try
|
||||
{
|
||||
awaiter.GetResult();
|
||||
completionSource.TrySetResult();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void SetCompletionSource(object state)
|
||||
{
|
||||
var self = (AsyncLazy)state;
|
||||
try
|
||||
{
|
||||
self.awaiter.GetResult();
|
||||
self.completionSource.TrySetResult();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
self.completionSource.TrySetException(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
self.awaiter = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class AsyncLazy<T>
|
||||
{
|
||||
Func<UniTask<T>> valueFactory;
|
||||
UniTask<T> target;
|
||||
static Action<object> continuation = SetCompletionSource;
|
||||
|
||||
Func<UniTask<T>> taskFactory;
|
||||
UniTaskCompletionSource<T> completionSource;
|
||||
UniTask<T>.Awaiter awaiter;
|
||||
|
||||
object syncLock;
|
||||
bool initialized;
|
||||
|
||||
public AsyncLazy(Func<UniTask<T>> valueFactory)
|
||||
public AsyncLazy(Func<UniTask<T>> taskFactory)
|
||||
{
|
||||
this.valueFactory = valueFactory;
|
||||
this.target = default;
|
||||
this.taskFactory = taskFactory;
|
||||
this.completionSource = new UniTaskCompletionSource<T>();
|
||||
this.syncLock = new object();
|
||||
this.initialized = false;
|
||||
}
|
||||
|
||||
internal AsyncLazy(UniTask<T> value)
|
||||
internal AsyncLazy(UniTask<T> task)
|
||||
{
|
||||
this.valueFactory = null;
|
||||
this.target = value;
|
||||
this.taskFactory = null;
|
||||
this.completionSource = new UniTaskCompletionSource<T>();
|
||||
this.syncLock = null;
|
||||
this.initialized = true;
|
||||
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask<T> Task => EnsureInitialized();
|
||||
public UniTask<T> Task
|
||||
{
|
||||
get
|
||||
{
|
||||
EnsureInitialized();
|
||||
return completionSource.Task;
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask<T>.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
|
||||
|
||||
UniTask<T> EnsureInitialized()
|
||||
public UniTask<T>.Awaiter GetAwaiter() => Task.GetAwaiter();
|
||||
|
||||
void EnsureInitialized()
|
||||
{
|
||||
if (Volatile.Read(ref initialized))
|
||||
{
|
||||
return target;
|
||||
return;
|
||||
}
|
||||
|
||||
return EnsureInitializedCore();
|
||||
EnsureInitializedCore();
|
||||
}
|
||||
|
||||
UniTask<T> EnsureInitializedCore()
|
||||
void EnsureInitializedCore()
|
||||
{
|
||||
lock (syncLock)
|
||||
{
|
||||
if (!Volatile.Read(ref initialized))
|
||||
{
|
||||
var f = Interlocked.Exchange(ref valueFactory, null);
|
||||
var f = Interlocked.Exchange(ref taskFactory, null);
|
||||
if (f != null)
|
||||
{
|
||||
target = f().Preserve(); // with preserve(allow multiple await).
|
||||
var task = f();
|
||||
var awaiter = task.GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
SetCompletionSource(awaiter);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.awaiter = awaiter;
|
||||
awaiter.SourceOnCompleted(continuation, this);
|
||||
}
|
||||
|
||||
Volatile.Write(ref initialized, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return target;
|
||||
void SetCompletionSource(in UniTask<T>.Awaiter awaiter)
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = awaiter.GetResult();
|
||||
completionSource.TrySetResult(result);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void SetCompletionSource(object state)
|
||||
{
|
||||
var self = (AsyncLazy<T>)state;
|
||||
try
|
||||
{
|
||||
var result = self.awaiter.GetResult();
|
||||
self.completionSource.TrySetResult(result);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
self.completionSource.TrySetException(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
self.awaiter = default;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
T Value { get; }
|
||||
IUniTaskAsyncEnumerable<T> WithoutCurrent();
|
||||
UniTask<T> WaitAsync(CancellationToken cancellationToken = default);
|
||||
}
|
||||
|
||||
public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T>
|
||||
@@ -69,6 +70,11 @@ namespace Cysharp.Threading.Tasks
|
||||
return latestValue?.ToString();
|
||||
}
|
||||
|
||||
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
static bool isValueType;
|
||||
|
||||
static AsyncReactiveProperty()
|
||||
@@ -76,7 +82,135 @@ namespace Cysharp.Threading.Tasks
|
||||
isValueType = typeof(T).IsValueType;
|
||||
}
|
||||
|
||||
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
static TaskPool<WaitAsyncSource> pool;
|
||||
WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode { get; set; }
|
||||
|
||||
static WaitAsyncSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
|
||||
}
|
||||
|
||||
AsyncReactiveProperty<T> parent;
|
||||
CancellationToken cancellationToken;
|
||||
CancellationTokenRegistration cancellationTokenRegistration;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
WaitAsyncSource()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource<T> Create(AsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new WaitAsyncSource();
|
||||
}
|
||||
|
||||
result.parent = parent;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
|
||||
}
|
||||
|
||||
result.parent.triggerEvent.Add(result);
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
cancellationTokenRegistration.Dispose();
|
||||
cancellationTokenRegistration = default;
|
||||
parent.triggerEvent.Remove(this);
|
||||
parent = null;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (WaitAsyncSource)state;
|
||||
self.OnCanceled(self.cancellationToken);
|
||||
}
|
||||
|
||||
// IUniTaskSource
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
// ITriggerHandler
|
||||
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
// Complete as Cancel.
|
||||
core.TrySetCanceled(CancellationToken.None);
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
core.TrySetException(ex);
|
||||
}
|
||||
|
||||
public void OnNext(T value)
|
||||
{
|
||||
core.TrySetResult(value);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly AsyncReactiveProperty<T> parent;
|
||||
|
||||
@@ -253,6 +387,11 @@ namespace Cysharp.Threading.Tasks
|
||||
return latestValue?.ToString();
|
||||
}
|
||||
|
||||
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
static bool isValueType;
|
||||
|
||||
static ReadOnlyAsyncReactiveProperty()
|
||||
@@ -260,7 +399,135 @@ namespace Cysharp.Threading.Tasks
|
||||
isValueType = typeof(T).IsValueType;
|
||||
}
|
||||
|
||||
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
static TaskPool<WaitAsyncSource> pool;
|
||||
WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode { get; set; }
|
||||
|
||||
static WaitAsyncSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
|
||||
}
|
||||
|
||||
ReadOnlyAsyncReactiveProperty<T> parent;
|
||||
CancellationToken cancellationToken;
|
||||
CancellationTokenRegistration cancellationTokenRegistration;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
WaitAsyncSource()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource<T> Create(ReadOnlyAsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new WaitAsyncSource();
|
||||
}
|
||||
|
||||
result.parent = parent;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
|
||||
}
|
||||
|
||||
result.parent.triggerEvent.Add(result);
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
cancellationTokenRegistration.Dispose();
|
||||
cancellationTokenRegistration = default;
|
||||
parent.triggerEvent.Remove(this);
|
||||
parent = null;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (WaitAsyncSource)state;
|
||||
self.OnCanceled(self.cancellationToken);
|
||||
}
|
||||
|
||||
// IUniTaskSource
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
// ITriggerHandler
|
||||
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
|
||||
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
|
||||
|
||||
public void OnCanceled(CancellationToken cancellationToken)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
public void OnCompleted()
|
||||
{
|
||||
// Complete as Cancel.
|
||||
core.TrySetCanceled(CancellationToken.None);
|
||||
}
|
||||
|
||||
public void OnError(Exception ex)
|
||||
{
|
||||
core.TrySetException(ex);
|
||||
}
|
||||
|
||||
public void OnNext(T value)
|
||||
{
|
||||
core.TrySetResult(value);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly ReadOnlyAsyncReactiveProperty<T> parent;
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ namespace Cysharp.Threading.Tasks
|
||||
public static class CancellationTokenExtensions
|
||||
{
|
||||
static readonly Action<object> cancellationTokenCallback = Callback;
|
||||
static readonly Action<object> disposeCallback = DisposeCallback;
|
||||
|
||||
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
|
||||
{
|
||||
@@ -75,6 +76,17 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static CancellationTokenRegistration AddTo(this IDisposable disposable, CancellationToken cancellationToken)
|
||||
{
|
||||
return cancellationToken.RegisterWithoutCaptureExecutionContext(disposeCallback, disposable);
|
||||
}
|
||||
|
||||
static void DisposeCallback(object state)
|
||||
{
|
||||
var d = (IDisposable)state;
|
||||
d.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public struct CancellationTokenAwaitable
|
||||
|
||||
@@ -41,7 +41,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
// runner is finished, return first.
|
||||
if (runner != null)
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
|
||||
#else
|
||||
runner.Return();
|
||||
#endif
|
||||
runner = null;
|
||||
}
|
||||
|
||||
@@ -56,7 +61,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
// runner is finished, return.
|
||||
if (runner != null)
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
|
||||
#else
|
||||
runner.Return();
|
||||
#endif
|
||||
runner = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
Action MoveNext { get; }
|
||||
void Return();
|
||||
|
||||
#if ENABLE_IL2CPP
|
||||
Action ReturnAction { get; }
|
||||
#endif
|
||||
}
|
||||
|
||||
internal interface IStateMachineRunnerPromise : IUniTaskSource
|
||||
@@ -32,6 +36,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
|
||||
internal static class StateMachineUtility
|
||||
{
|
||||
// Get AsyncStateMachine internal state to check IL2CPP bug
|
||||
public static int GetState(IAsyncStateMachine stateMachine)
|
||||
{
|
||||
var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
|
||||
@@ -46,16 +51,19 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
static TaskPool<AsyncUniTaskVoid<TStateMachine>> pool;
|
||||
|
||||
#if ENABLE_IL2CPP
|
||||
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
|
||||
#else
|
||||
TStateMachine stateMachine;
|
||||
public Action ReturnAction { get; }
|
||||
#endif
|
||||
|
||||
TStateMachine stateMachine;
|
||||
|
||||
public Action MoveNext { get; }
|
||||
|
||||
public AsyncUniTaskVoid()
|
||||
{
|
||||
MoveNext = Run;
|
||||
#if ENABLE_IL2CPP
|
||||
ReturnAction = Return;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef)
|
||||
@@ -118,18 +126,19 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
static TaskPool<AsyncUniTask<TStateMachine>> pool;
|
||||
|
||||
#if ENABLE_IL2CPP
|
||||
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
|
||||
#else
|
||||
TStateMachine stateMachine;
|
||||
readonly Action returnDelegate;
|
||||
#endif
|
||||
|
||||
public Action MoveNext { get; }
|
||||
|
||||
TStateMachine stateMachine;
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
AsyncUniTask()
|
||||
{
|
||||
MoveNext = Run;
|
||||
#if ENABLE_IL2CPP
|
||||
returnDelegate = Return;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef)
|
||||
@@ -151,6 +160,14 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine>), () => pool.Size);
|
||||
}
|
||||
|
||||
void Return()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
stateMachine = default;
|
||||
pool.TryPush(this);
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
@@ -196,7 +213,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
}
|
||||
finally
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
|
||||
#else
|
||||
TryReturn();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -217,14 +239,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~AsyncUniTask()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class AsyncUniTask<TStateMachine, T> : IStateMachineRunnerPromise<T>, IUniTaskSource<T>, ITaskPoolNode<AsyncUniTask<TStateMachine, T>>
|
||||
@@ -233,18 +247,20 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
static TaskPool<AsyncUniTask<TStateMachine, T>> pool;
|
||||
|
||||
#if ENABLE_IL2CPP
|
||||
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
|
||||
#else
|
||||
TStateMachine stateMachine;
|
||||
readonly Action returnDelegate;
|
||||
#endif
|
||||
|
||||
public Action MoveNext { get; }
|
||||
|
||||
TStateMachine stateMachine;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
AsyncUniTask()
|
||||
{
|
||||
MoveNext = Run;
|
||||
#if ENABLE_IL2CPP
|
||||
returnDelegate = Return;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef)
|
||||
@@ -257,11 +273,8 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
|
||||
runnerPromiseFieldRef = result; // set runner before copied.
|
||||
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
|
||||
|
||||
// UnityEngine.Debug.Log($"SetStateMachine State:" + StateMachineUtility.GetState(stateMachine));
|
||||
}
|
||||
|
||||
|
||||
public AsyncUniTask<TStateMachine, T> NextNode { get; set; }
|
||||
|
||||
static AsyncUniTask()
|
||||
@@ -269,6 +282,14 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine, T>), () => pool.Size);
|
||||
}
|
||||
|
||||
void Return()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
stateMachine = default;
|
||||
pool.TryPush(this);
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
@@ -315,7 +336,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
}
|
||||
finally
|
||||
{
|
||||
#if ENABLE_IL2CPP
|
||||
// workaround for IL2CPP bug.
|
||||
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
|
||||
#else
|
||||
TryReturn();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -342,14 +368,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~AsyncUniTask()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -134,14 +134,6 @@ namespace Cysharp.Threading.Tasks
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~EnumeratorPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
|
||||
// Unwrap YieldInstructions
|
||||
|
||||
static IEnumerator ConsumeEnumerator(IEnumerator enumerator)
|
||||
|
||||
@@ -193,14 +193,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationHandleWithCancellationSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
|
||||
@@ -314,14 +306,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationHandleConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -512,14 +496,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationHandleWithCancellationSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
|
||||
@@ -637,14 +613,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationHandleConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -278,14 +278,6 @@ namespace Cysharp.Threading.Tasks
|
||||
originalUpdateAction = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~TweenConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
313
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/Subscribe.cs
Normal file
313
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/Subscribe.cs
Normal file
@@ -0,0 +1,313 @@
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using Subscribes = Cysharp.Threading.Tasks.Linq.Subscribe;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Linq
|
||||
{
|
||||
public static partial class UniTaskAsyncEnumerable
|
||||
{
|
||||
// OnNext
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(action, nameof(action));
|
||||
|
||||
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
// OnNext, OnError
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onError, nameof(onError));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onError, nameof(onError));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onError, nameof(onError));
|
||||
|
||||
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onError, nameof(onError));
|
||||
|
||||
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
// OnNext, OnCompleted
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
|
||||
|
||||
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(onNext, nameof(onNext));
|
||||
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
|
||||
|
||||
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
|
||||
}
|
||||
|
||||
// IObserver
|
||||
|
||||
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(observer, nameof(observer));
|
||||
|
||||
var cts = new CancellationTokenDisposable();
|
||||
Subscribes.SubscribeCore(source, observer, cts.Token).Forget();
|
||||
return cts;
|
||||
}
|
||||
|
||||
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(observer, nameof(observer));
|
||||
|
||||
Subscribes.SubscribeCore(source, observer, cancellationToken).Forget();
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class CancellationTokenDisposable : IDisposable
|
||||
{
|
||||
readonly CancellationTokenSource cts = new CancellationTokenSource();
|
||||
|
||||
public CancellationToken Token => cts.Token;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!cts.IsCancellationRequested)
|
||||
{
|
||||
cts.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static class Subscribe
|
||||
{
|
||||
public static readonly Action<Exception> NopError = _ => { };
|
||||
public static readonly Action NopCompleted = () => { };
|
||||
|
||||
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await e.MoveNextAsync())
|
||||
{
|
||||
onNext(e.Current);
|
||||
}
|
||||
onCompleted();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (onError == NopError)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
onError(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await e.MoveNextAsync())
|
||||
{
|
||||
onNext(e.Current).Forget();
|
||||
}
|
||||
onCompleted();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (onError == NopError)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
onError(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
|
||||
{
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await e.MoveNextAsync())
|
||||
{
|
||||
onNext(e.Current, cancellationToken).Forget();
|
||||
}
|
||||
onCompleted();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (onError == NopError)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
onError(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
|
||||
{
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (await e.MoveNextAsync())
|
||||
{
|
||||
observer.OnNext(e.Current);
|
||||
}
|
||||
observer.OnCompleted();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
observer.OnError(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 263479eb04c189741931fc0e2f615c2d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -248,15 +248,18 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
return current;
|
||||
}
|
||||
|
||||
if (queuedResult.Count != 0)
|
||||
lock (queuedResult)
|
||||
{
|
||||
current = queuedResult.Dequeue();
|
||||
useCachedCurrent = true;
|
||||
return current;
|
||||
}
|
||||
else
|
||||
{
|
||||
return default; // undefined.
|
||||
if (queuedResult.Count != 0)
|
||||
{
|
||||
current = queuedResult.Dequeue();
|
||||
useCachedCurrent = true;
|
||||
return current;
|
||||
}
|
||||
else
|
||||
{
|
||||
return default; // undefined.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,6 +34,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
|
||||
{
|
||||
this.updateTiming = updateTiming;
|
||||
this.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||
|
||||
@@ -100,10 +100,11 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
if (this.period <= 0) this.period = 1;
|
||||
}
|
||||
|
||||
this.initialFrame = Time.frameCount;
|
||||
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
this.dueTimePhase = true;
|
||||
this.updateTiming = updateTiming;
|
||||
this.ignoreTimeScale = ignoreTimeScale;
|
||||
this.cancellationToken = cancellationToken;
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||
}
|
||||
@@ -219,10 +220,11 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
if (periodFrameCount <= 0) periodFrameCount = 1;
|
||||
}
|
||||
|
||||
this.initialFrame = Time.frameCount;
|
||||
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
this.dueTimePhase = true;
|
||||
this.dueTimeFrameCount = dueTimeFrameCount;
|
||||
this.periodFrameCount = periodFrameCount;
|
||||
this.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||
|
||||
@@ -94,6 +94,8 @@ namespace Cysharp.Threading.Tasks
|
||||
public static int MainThreadId => mainThreadId;
|
||||
internal static string ApplicationDataPath => applicationDataPath;
|
||||
|
||||
public static bool IsMainThread => Thread.CurrentThread.ManagedThreadId == mainThreadId;
|
||||
|
||||
static int mainThreadId;
|
||||
static string applicationDataPath;
|
||||
static SynchronizationContext unitySynchronizationContetext;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
@@ -181,14 +182,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~YieldPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class NextFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<NextFramePromise>
|
||||
@@ -221,7 +214,7 @@ namespace Cysharp.Threading.Tasks
|
||||
result = new NextFramePromise();
|
||||
}
|
||||
|
||||
result.frameCount = Time.frameCount;
|
||||
result.frameCount = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
@@ -283,14 +276,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~NextFramePromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
|
||||
@@ -328,7 +313,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
result.delayFrameCount = delayFrameCount;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.initialFrame = Time.frameCount;
|
||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
@@ -406,14 +391,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~DelayFramePromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayPromise>
|
||||
@@ -452,7 +429,7 @@ namespace Cysharp.Threading.Tasks
|
||||
result.elapsed = 0.0f;
|
||||
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.initialFrame = Time.frameCount;
|
||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
@@ -524,14 +501,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~DelayPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayIgnoreTimeScalePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayIgnoreTimeScalePromise>
|
||||
@@ -569,7 +538,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
result.elapsed = 0.0f;
|
||||
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
||||
result.initialFrame = Time.frameCount;
|
||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
@@ -642,14 +611,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~DelayIgnoreTimeScalePromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,10 +11,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
static readonly UniTask CanceledUniTask = new Func<UniTask>(() =>
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetCanceled(CancellationToken.None);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
return new UniTask(new CanceledResultSource(CancellationToken.None), 0);
|
||||
})();
|
||||
|
||||
static class CanceledUniTaskCache<T>
|
||||
@@ -23,10 +20,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
static CanceledUniTaskCache()
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetCanceled(CancellationToken.None);
|
||||
promise.MarkHandled();
|
||||
Task = promise.Task;
|
||||
Task = new UniTask<T>(new CanceledResultSource<T>(CancellationToken.None), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,18 +28,22 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public static UniTask FromException(Exception ex)
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetException(ex);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
if (ex is OperationCanceledException oce)
|
||||
{
|
||||
return FromCanceled(oce.CancellationToken);
|
||||
}
|
||||
|
||||
return new UniTask(new ExceptionResultSource(ex), 0);
|
||||
}
|
||||
|
||||
public static UniTask<T> FromException<T>(Exception ex)
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetException(ex);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
if (ex is OperationCanceledException oce)
|
||||
{
|
||||
return FromCanceled<T>(oce.CancellationToken);
|
||||
}
|
||||
|
||||
return new UniTask<T>(new ExceptionResultSource<T>(ex), 0);
|
||||
}
|
||||
|
||||
public static UniTask<T> FromResult<T>(T value)
|
||||
@@ -61,10 +59,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
else
|
||||
{
|
||||
var promise = new UniTaskCompletionSource();
|
||||
promise.TrySetCanceled(cancellationToken);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
return new UniTask(new CanceledResultSource(cancellationToken), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -76,10 +71,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
else
|
||||
{
|
||||
var promise = new UniTaskCompletionSource<T>();
|
||||
promise.TrySetCanceled(cancellationToken);
|
||||
promise.MarkHandled();
|
||||
return promise.Task;
|
||||
return new UniTask<T>(new CanceledResultSource<T>(cancellationToken), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,6 +174,136 @@ namespace Cysharp.Threading.Tasks
|
||||
return new UniTask<T>(new DeferPromise<T>(factory), 0);
|
||||
}
|
||||
|
||||
sealed class ExceptionResultSource : IUniTaskSource
|
||||
{
|
||||
readonly Exception exception;
|
||||
|
||||
public ExceptionResultSource(Exception exception)
|
||||
{
|
||||
this.exception = exception;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return UniTaskStatus.Faulted;
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return UniTaskStatus.Faulted;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
continuation(state);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
|
||||
{
|
||||
readonly Exception exception;
|
||||
|
||||
public ExceptionResultSource(Exception exception)
|
||||
{
|
||||
this.exception = exception;
|
||||
}
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return UniTaskStatus.Faulted;
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return UniTaskStatus.Faulted;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
continuation(state);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class CanceledResultSource : IUniTaskSource
|
||||
{
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public CanceledResultSource(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
continuation(state);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class CanceledResultSource<T> : IUniTaskSource<T>
|
||||
{
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public CanceledResultSource(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return UniTaskStatus.Canceled;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
continuation(state);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DeferPromise : IUniTaskSource
|
||||
{
|
||||
Func<UniTask> factory;
|
||||
|
||||
@@ -50,6 +50,50 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
await action();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
await action(state);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true)
|
||||
{
|
||||
@@ -71,6 +115,27 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return await func();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return await func();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true)
|
||||
{
|
||||
@@ -92,6 +157,28 @@ namespace Cysharp.Threading.Tasks
|
||||
return func(state);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true)
|
||||
{
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return await func(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return await func(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -137,14 +137,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitUntilPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WaitWhilePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitWhilePromise>
|
||||
@@ -249,14 +241,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitWhilePromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WaitUntilCanceledPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilCanceledPromise>
|
||||
@@ -344,14 +328,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitUntilCanceledPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// where T : UnityEngine.Object, can not add constraint
|
||||
@@ -475,14 +451,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitUntilValueChangedUnityObjectPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WaitUntilValueChangedStandardObjectPromise<T, U> : IUniTaskSource<U>, IPlayerLoopItem, ITaskPoolNode<WaitUntilValueChangedStandardObjectPromise<T, U>>
|
||||
@@ -604,14 +572,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~WaitUntilValueChangedStandardObjectPromise()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,11 +131,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3)> WhenAll<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
|
||||
@@ -295,11 +290,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4)> WhenAll<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
|
||||
@@ -495,11 +485,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5)> WhenAll<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
|
||||
@@ -731,11 +716,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6)> WhenAll<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
|
||||
@@ -1003,11 +983,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7)> WhenAll<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
|
||||
@@ -1311,11 +1286,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
|
||||
@@ -1655,11 +1625,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
|
||||
@@ -2035,11 +2000,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
|
||||
@@ -2451,11 +2411,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
|
||||
@@ -2903,11 +2858,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
|
||||
@@ -3391,11 +3341,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
|
||||
@@ -3915,11 +3860,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
|
||||
@@ -4475,11 +4415,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
|
||||
@@ -5071,11 +5006,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -45,7 +45,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public WhenAllPromise(<#= args #>)
|
||||
{
|
||||
TaskTracker2.TrackActiveTask(this, 3);
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
|
||||
this.completedCount = 0;
|
||||
<# for(var j = 1; j <= i; j++) { #>
|
||||
@@ -92,7 +92,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public (<#= t #>) GetResult(short token)
|
||||
{
|
||||
TaskTracker2.RemoveTracking(this);
|
||||
TaskTracker.RemoveTracking(this);
|
||||
GC.SuppressFinalize(this);
|
||||
return core.GetResult(token);
|
||||
}
|
||||
@@ -116,11 +116,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
<# } #>
|
||||
}
|
||||
|
||||
@@ -142,11 +142,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WhenAllPromise : IUniTaskSource
|
||||
@@ -237,11 +232,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~WhenAllPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,11 +127,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3)> WhenAny<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
|
||||
@@ -289,11 +284,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4)> WhenAny<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
|
||||
@@ -488,11 +478,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5)> WhenAny<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
|
||||
@@ -724,11 +709,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6)> WhenAny<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
|
||||
@@ -997,11 +977,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7)> WhenAny<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
|
||||
@@ -1307,11 +1282,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
|
||||
@@ -1654,11 +1624,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
|
||||
@@ -2038,11 +2003,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
|
||||
@@ -2459,11 +2419,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
|
||||
@@ -2917,11 +2872,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
|
||||
@@ -3412,11 +3362,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
|
||||
@@ -3944,11 +3889,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
|
||||
@@ -4513,11 +4453,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14, T15 result15)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
|
||||
@@ -5119,11 +5054,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public WhenAnyPromise(<#= args #>)
|
||||
{
|
||||
TaskTracker2.TrackActiveTask(this, 3);
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
|
||||
this.completedCount = 0;
|
||||
<# for(var j = 1; j <= i; j++) { #>
|
||||
@@ -86,7 +86,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public (int, <#= tBool #>) GetResult(short token)
|
||||
{
|
||||
TaskTracker2.RemoveTracking(this);
|
||||
TaskTracker.RemoveTracking(this);
|
||||
GC.SuppressFinalize(this);
|
||||
return core.GetResult(token);
|
||||
}
|
||||
@@ -110,11 +110,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
<# } #>
|
||||
|
||||
@@ -171,11 +171,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyLRPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -268,11 +263,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
sealed class WhenAnyPromise : IUniTaskSource<int>
|
||||
@@ -363,11 +353,6 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
~WhenAnyPromise()
|
||||
{
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.ExceptionServices;
|
||||
@@ -38,13 +39,42 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
}
|
||||
|
||||
internal class ExceptionHolder
|
||||
{
|
||||
ExceptionDispatchInfo exception;
|
||||
bool calledGet = false;
|
||||
|
||||
public ExceptionHolder(ExceptionDispatchInfo exception)
|
||||
{
|
||||
this.exception = exception;
|
||||
}
|
||||
|
||||
public ExceptionDispatchInfo GetException()
|
||||
{
|
||||
if (!calledGet)
|
||||
{
|
||||
calledGet = true;
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
return exception;
|
||||
}
|
||||
|
||||
~ExceptionHolder()
|
||||
{
|
||||
if (!calledGet)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct UniTaskCompletionSourceCore<TResult>
|
||||
{
|
||||
// Struct Size: TResult + (8 + 2 + 1 + 1 + 8 + 8)
|
||||
|
||||
TResult result;
|
||||
object error; // ExceptionDispatchInfo or OperationCanceledException
|
||||
object error; // ExceptionHolder or OperationCanceledException
|
||||
short version;
|
||||
bool hasUnhandledError;
|
||||
int completedCount; // 0: completed == false
|
||||
@@ -78,9 +108,9 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(oc);
|
||||
}
|
||||
else if (error is ExceptionDispatchInfo ei)
|
||||
else if (error is ExceptionHolder e)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ei.SourceException);
|
||||
UniTaskScheduler.PublishUnobservedTaskException(e.GetException().SourceException);
|
||||
}
|
||||
}
|
||||
catch
|
||||
@@ -129,7 +159,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
else
|
||||
{
|
||||
this.error = ExceptionDispatchInfo.Capture(error);
|
||||
this.error = new ExceptionHolder(ExceptionDispatchInfo.Capture(error));
|
||||
}
|
||||
|
||||
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
||||
@@ -209,9 +239,9 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
throw oce;
|
||||
}
|
||||
else if (error is ExceptionDispatchInfo edi)
|
||||
else if (error is ExceptionHolder eh)
|
||||
{
|
||||
edi.Throw();
|
||||
eh.GetException().Throw();
|
||||
}
|
||||
|
||||
throw new InvalidOperationException("Critical: invalid exception type was held.");
|
||||
@@ -286,95 +316,6 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskCompletionSource : IUniTaskSource, IPromise
|
||||
{
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
bool handled = false;
|
||||
|
||||
public UniTaskCompletionSource()
|
||||
{
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
internal void MarkHandled()
|
||||
{
|
||||
if (!handled)
|
||||
{
|
||||
handled = true;
|
||||
core.MarkHandled();
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
get
|
||||
{
|
||||
return new UniTask(this, core.Version);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void Reset()
|
||||
{
|
||||
// Reset, re-active tracker
|
||||
handled = false;
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
core.Reset();
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetResult()
|
||||
{
|
||||
return core.TrySetResult(AsyncUnit.Default);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetException(Exception exception)
|
||||
{
|
||||
return core.TrySetException(exception);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void GetResult(short token)
|
||||
{
|
||||
MarkHandled();
|
||||
core.GetResult(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~UniTaskCompletionSource()
|
||||
{
|
||||
// clear error information.
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public class AutoResetUniTaskCompletionSource : IUniTaskSource, ITaskPoolNode<AutoResetUniTaskCompletionSource>, IPromise
|
||||
{
|
||||
static TaskPool<AutoResetUniTaskCompletionSource> pool;
|
||||
@@ -495,110 +436,6 @@ namespace Cysharp.Threading.Tasks
|
||||
core.Reset();
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AutoResetUniTaskCompletionSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskCompletionSource<T> : IUniTaskSource<T>, IPromise<T>
|
||||
{
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
bool handled = false;
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskCompletionSource()
|
||||
{
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
internal void MarkHandled()
|
||||
{
|
||||
if (!handled)
|
||||
{
|
||||
handled = true;
|
||||
core.MarkHandled();
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTask<T> Task
|
||||
{
|
||||
get
|
||||
{
|
||||
return new UniTask<T>(this, core.Version);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void Reset()
|
||||
{
|
||||
handled = false;
|
||||
core.Reset();
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetResult(T result)
|
||||
{
|
||||
return core.TrySetResult(result);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetException(Exception exception)
|
||||
{
|
||||
return core.TrySetException(exception);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public T GetResult(short token)
|
||||
{
|
||||
MarkHandled();
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
~UniTaskCompletionSource()
|
||||
{
|
||||
// clear error information.
|
||||
core.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
public class AutoResetUniTaskCompletionSource<T> : IUniTaskSource<T>, ITaskPoolNode<AutoResetUniTaskCompletionSource<T>>, IPromise<T>
|
||||
@@ -726,15 +563,377 @@ namespace Cysharp.Threading.Tasks
|
||||
core.Reset();
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskCompletionSource : IUniTaskSource, IPromise
|
||||
{
|
||||
CancellationToken cancellationToken;
|
||||
ExceptionHolder exception;
|
||||
object gate;
|
||||
Action<object> singleContinuation;
|
||||
object singleState;
|
||||
List<(Action<object>, object)> secondaryContinuationList;
|
||||
|
||||
~AutoResetUniTaskCompletionSource()
|
||||
int intStatus; // UniTaskStatus
|
||||
bool handled = false;
|
||||
|
||||
public UniTaskCompletionSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
internal void MarkHandled()
|
||||
{
|
||||
if (!handled)
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
handled = true;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
get
|
||||
{
|
||||
return new UniTask(this, 0);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetResult()
|
||||
{
|
||||
return TrySignalCompletion(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.cancellationToken = cancellationToken;
|
||||
return TrySignalCompletion(UniTaskStatus.Canceled);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetException(Exception exception)
|
||||
{
|
||||
if (exception is OperationCanceledException oce)
|
||||
{
|
||||
return TrySetCanceled(oce.CancellationToken);
|
||||
}
|
||||
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(exception));
|
||||
return TrySignalCompletion(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void GetResult(short token)
|
||||
{
|
||||
MarkHandled();
|
||||
|
||||
var status = (UniTaskStatus)intStatus;
|
||||
switch (status)
|
||||
{
|
||||
case UniTaskStatus.Succeeded:
|
||||
return;
|
||||
case UniTaskStatus.Faulted:
|
||||
exception.GetException().Throw();
|
||||
return;
|
||||
case UniTaskStatus.Canceled:
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
default:
|
||||
case UniTaskStatus.Pending:
|
||||
throw new InvalidOperationException("not yet completed.");
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return (UniTaskStatus)intStatus;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return (UniTaskStatus)intStatus;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
if (gate == null)
|
||||
{
|
||||
Interlocked.CompareExchange(ref gate, new object(), null);
|
||||
}
|
||||
|
||||
var lockGate = Thread.VolatileRead(ref gate);
|
||||
lock (lockGate) // wait TrySignalCompletion, after status is not pending.
|
||||
{
|
||||
if ((UniTaskStatus)intStatus != UniTaskStatus.Pending)
|
||||
{
|
||||
continuation(state);
|
||||
return;
|
||||
}
|
||||
|
||||
if (singleContinuation == null)
|
||||
{
|
||||
singleContinuation = continuation;
|
||||
singleState = state;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (secondaryContinuationList == null)
|
||||
{
|
||||
secondaryContinuationList = new List<(Action<object>, object)>();
|
||||
}
|
||||
secondaryContinuationList.Add((continuation, state));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
bool TrySignalCompletion(UniTaskStatus status)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref intStatus, (int)status, (int)UniTaskStatus.Pending) == (int)UniTaskStatus.Pending)
|
||||
{
|
||||
if (gate == null)
|
||||
{
|
||||
Interlocked.CompareExchange(ref gate, new object(), null);
|
||||
}
|
||||
|
||||
var lockGate = Thread.VolatileRead(ref gate);
|
||||
lock (lockGate) // wait OnCompleted.
|
||||
{
|
||||
if (singleContinuation != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
singleContinuation(singleState);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
if (secondaryContinuationList != null)
|
||||
{
|
||||
foreach (var (c, state) in secondaryContinuationList)
|
||||
{
|
||||
try
|
||||
{
|
||||
c(state);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
singleContinuation = null;
|
||||
singleState = null;
|
||||
secondaryContinuationList = null;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class UniTaskCompletionSource<T> : IUniTaskSource<T>, IPromise<T>
|
||||
{
|
||||
CancellationToken cancellationToken;
|
||||
T result;
|
||||
ExceptionHolder exception;
|
||||
object gate;
|
||||
Action<object> singleContinuation;
|
||||
object singleState;
|
||||
List<(Action<object>, object)> secondaryContinuationList;
|
||||
|
||||
int intStatus; // UniTaskStatus
|
||||
bool handled = false;
|
||||
|
||||
public UniTaskCompletionSource()
|
||||
{
|
||||
TaskTracker.TrackActiveTask(this, 2);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
internal void MarkHandled()
|
||||
{
|
||||
if (!handled)
|
||||
{
|
||||
handled = true;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask<T> Task
|
||||
{
|
||||
[DebuggerHidden]
|
||||
get
|
||||
{
|
||||
return new UniTask<T>(this, 0);
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetResult(T result)
|
||||
{
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.result = result;
|
||||
return TrySignalCompletion(UniTaskStatus.Succeeded);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.cancellationToken = cancellationToken;
|
||||
return TrySignalCompletion(UniTaskStatus.Canceled);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool TrySetException(Exception exception)
|
||||
{
|
||||
if (exception is OperationCanceledException oce)
|
||||
{
|
||||
return TrySetCanceled(oce.CancellationToken);
|
||||
}
|
||||
|
||||
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
|
||||
|
||||
this.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(exception));
|
||||
return TrySignalCompletion(UniTaskStatus.Faulted);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public T GetResult(short token)
|
||||
{
|
||||
MarkHandled();
|
||||
|
||||
var status = (UniTaskStatus)intStatus;
|
||||
switch (status)
|
||||
{
|
||||
case UniTaskStatus.Succeeded:
|
||||
return result;
|
||||
case UniTaskStatus.Faulted:
|
||||
exception.GetException().Throw();
|
||||
return default;
|
||||
case UniTaskStatus.Canceled:
|
||||
throw new OperationCanceledException(cancellationToken);
|
||||
default:
|
||||
case UniTaskStatus.Pending:
|
||||
throw new InvalidOperationException("not yet completed.");
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return (UniTaskStatus)intStatus;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return (UniTaskStatus)intStatus;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
if (gate == null)
|
||||
{
|
||||
Interlocked.CompareExchange(ref gate, new object(), null);
|
||||
}
|
||||
|
||||
var lockGate = Thread.VolatileRead(ref gate);
|
||||
lock (lockGate) // wait TrySignalCompletion, after status is not pending.
|
||||
{
|
||||
if ((UniTaskStatus)intStatus != UniTaskStatus.Pending)
|
||||
{
|
||||
continuation(state);
|
||||
return;
|
||||
}
|
||||
|
||||
if (singleContinuation == null)
|
||||
{
|
||||
singleContinuation = continuation;
|
||||
singleState = state;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (secondaryContinuationList == null)
|
||||
{
|
||||
secondaryContinuationList = new List<(Action<object>, object)>();
|
||||
}
|
||||
secondaryContinuationList.Add((continuation, state));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
bool TrySignalCompletion(UniTaskStatus status)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref intStatus, (int)status, (int)UniTaskStatus.Pending) == (int)UniTaskStatus.Pending)
|
||||
{
|
||||
if (gate == null)
|
||||
{
|
||||
Interlocked.CompareExchange(ref gate, new object(), null);
|
||||
}
|
||||
|
||||
var lockGate = Thread.VolatileRead(ref gate);
|
||||
lock (lockGate) // wait OnCompleted.
|
||||
{
|
||||
if (singleContinuation != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
singleContinuation(singleState);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
if (secondaryContinuationList != null)
|
||||
{
|
||||
foreach (var (c, state) in secondaryContinuationList)
|
||||
{
|
||||
try
|
||||
{
|
||||
c(state);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
singleContinuation = null;
|
||||
singleState = null;
|
||||
secondaryContinuationList = null;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -181,12 +181,12 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public static AsyncLazy ToAsyncLazy(this UniTask task)
|
||||
{
|
||||
return new AsyncLazy(task.Preserve()); // require Preserve
|
||||
return new AsyncLazy(task);
|
||||
}
|
||||
|
||||
public static AsyncLazy<T> ToAsyncLazy<T>(this UniTask<T> task)
|
||||
{
|
||||
return new AsyncLazy<T>(task.Preserve()); // require Preserve
|
||||
return new AsyncLazy<T>(task);
|
||||
}
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
@@ -315,7 +315,7 @@ namespace Cysharp.Threading.Tasks
|
||||
taskCancellationTokenSource.Dispose();
|
||||
}
|
||||
|
||||
throw new TimeoutException("Exceed Timeout:" + timeout);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -325,7 +325,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (taskResultIsCanceled)
|
||||
{
|
||||
Error.ThrowOperationCanceledException();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -361,7 +361,7 @@ namespace Cysharp.Threading.Tasks
|
||||
taskCancellationTokenSource.Dispose();
|
||||
}
|
||||
|
||||
throw new TimeoutException("Exceed Timeout:" + timeout);
|
||||
return (true, default);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -371,7 +371,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (taskResult.IsCanceled)
|
||||
{
|
||||
Error.ThrowOperationCanceledException();
|
||||
return (true, default);
|
||||
}
|
||||
|
||||
return (false, taskResult.Result);
|
||||
|
||||
@@ -160,7 +160,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
@@ -185,14 +185,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationWithCancellationSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
|
||||
@@ -299,14 +291,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AsyncOperationConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -466,7 +450,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
@@ -491,14 +475,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~ResourceRequestWithCancellationSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class ResourceRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestConfiguredSource>
|
||||
@@ -609,14 +585,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~ResourceRequestConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -776,7 +744,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
@@ -801,14 +769,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AssetBundleRequestWithCancellationSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AssetBundleRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestConfiguredSource>
|
||||
@@ -919,14 +879,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AssetBundleRequestConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -1086,7 +1038,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
@@ -1111,14 +1063,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AssetBundleCreateRequestWithCancellationSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AssetBundleCreateRequestConfiguredSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestConfiguredSource>
|
||||
@@ -1229,14 +1173,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~AssetBundleCreateRequestConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -1285,12 +1221,20 @@ namespace Cysharp.Threading.Tasks
|
||||
continuationAction = null;
|
||||
var result = asyncOperation.webRequest;
|
||||
asyncOperation = null;
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
var result = asyncOperation.webRequest;
|
||||
asyncOperation = null;
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -1367,7 +1311,15 @@ namespace Cysharp.Threading.Tasks
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
core.TrySetResult(asyncOperation.webRequest);
|
||||
var result = asyncOperation.webRequest;
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(result));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1397,7 +1349,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
TryReturn();
|
||||
@@ -1423,14 +1375,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~UnityWebRequestAsyncOperationWithCancellationSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class UnityWebRequestAsyncOperationConfiguredSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationConfiguredSource>
|
||||
@@ -1526,7 +1470,14 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (asyncOperation.isDone)
|
||||
{
|
||||
core.TrySetResult(asyncOperation.webRequest);
|
||||
if (asyncOperation.webRequest.isHttpError || asyncOperation.webRequest.isNetworkError)
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(asyncOperation.webRequest);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1542,14 +1493,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~UnityWebRequestAsyncOperationConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -81,6 +81,12 @@ namespace Cysharp.Threading.Tasks
|
||||
<# if (!IsVoid(t)) { #>
|
||||
var result = <#= $"asyncOperation.{t.returnField}" #>;
|
||||
asyncOperation = null;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
<# } #>
|
||||
return result;
|
||||
<# } else { #>
|
||||
asyncOperation = null;
|
||||
@@ -91,6 +97,12 @@ namespace Cysharp.Threading.Tasks
|
||||
<# if (!IsVoid(t)) { #>
|
||||
var result = <#= $"asyncOperation.{t.returnField}" #>;
|
||||
asyncOperation = null;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
<# } #>
|
||||
return result;
|
||||
<# } else { #>
|
||||
asyncOperation = null;
|
||||
@@ -170,7 +182,19 @@ namespace Cysharp.Threading.Tasks
|
||||
else
|
||||
{
|
||||
completed = true;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
var result = asyncOperation.webRequest;
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(result));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(result);
|
||||
}
|
||||
<# } else { #>
|
||||
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
|
||||
@@ -234,14 +258,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~<#= t.typeName #>WithCancellationSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class <#= t.typeName #>ConfiguredSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>ConfiguredSource>
|
||||
@@ -345,7 +361,18 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (asyncOperation.isDone)
|
||||
{
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (asyncOperation.webRequest.isHttpError || asyncOperation.webRequest.isNetworkError)
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(asyncOperation.webRequest);
|
||||
}
|
||||
<# } else { #>
|
||||
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
|
||||
<# } #>
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -361,14 +388,6 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
|
||||
~<#= t.typeName #>ConfiguredSource()
|
||||
{
|
||||
if (TryReturn())
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
#if ENABLE_UNITYWEBREQUEST
|
||||
|
||||
using System;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class UnityWebRequestException : Exception
|
||||
{
|
||||
public UnityWebRequest UnityWebRequest { get; }
|
||||
public bool IsNetworkError { get; }
|
||||
public bool IsHttpError { get; }
|
||||
|
||||
public UnityWebRequestException(UnityWebRequest unityWebRequest)
|
||||
: base(unityWebRequest.error + Environment.NewLine + unityWebRequest.downloadHandler.text)
|
||||
{
|
||||
this.UnityWebRequest = unityWebRequest;
|
||||
this.IsNetworkError = unityWebRequest.isNetworkError;
|
||||
this.IsHttpError = unityWebRequest.isHttpError;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 013a499e522703a42962a779b4d9850c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.cysharp.unitask",
|
||||
"displayName": "UniTask",
|
||||
"version": "2.0.15",
|
||||
"version": "2.0.19",
|
||||
"unity": "2018.4",
|
||||
"description": "Provides an efficient async/await integration to Unity.",
|
||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||
|
||||
@@ -1,77 +1,28 @@
|
||||
// Provided from: https://github.com/Cysharp/UniTask/issues/40
|
||||
|
||||
using System;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
/// <summary>
|
||||
/// Example script for comparing how exceptions in unobserved tasks are handled between
|
||||
/// UniTask and normal tasks. This helps in verifying that unobserved exceptions are
|
||||
/// logged in a way that it useful to developers.
|
||||
/// </summary>
|
||||
public class ExceptionExamples : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private LogType _unobservedExceptionLogType = LogType.Exception;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
UniTaskScheduler.UnobservedExceptionWriteLogType = _unobservedExceptionLogType;
|
||||
}
|
||||
|
||||
|
||||
private void Start()
|
||||
{
|
||||
UnityEngine.Debug.Log("ExceptionScene, LoopType:" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
|
||||
|
||||
//TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
|
||||
|
||||
//ThrowFromAsyncVoid();
|
||||
//_ = ThrowFromTask();
|
||||
//_ = ThrowFromUniTask();
|
||||
|
||||
|
||||
//ThrowFromNonAsync();
|
||||
}
|
||||
|
||||
private void TaskScheduler_UnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e)
|
||||
public static async Task Test()
|
||||
{
|
||||
UnityEngine.Debug.LogException(e.Exception);
|
||||
}
|
||||
|
||||
private void ThrowFromNonAsync()
|
||||
{
|
||||
throw new Exception("Thrown from non-async function");
|
||||
}
|
||||
|
||||
private async void ThrowFromAsyncVoid()
|
||||
{
|
||||
await ThrowInner();
|
||||
|
||||
async Task ThrowInner()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("Thrown from `async void` function");
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ThrowFromTask()
|
||||
{
|
||||
await ThrowInner();
|
||||
|
||||
async Task ThrowInner()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("Thrown from `async Task` function");
|
||||
}
|
||||
}
|
||||
|
||||
private async UniTask ThrowFromUniTask()
|
||||
{
|
||||
await ThrowInner();
|
||||
|
||||
async UniTask ThrowInner()
|
||||
{
|
||||
await UniTask.Yield();
|
||||
throw new Exception("Thrown from `async UniTask` function");
|
||||
}
|
||||
var webRequest = UnityWebRequest.Get("http");
|
||||
var request = webRequest.SendWebRequest();
|
||||
await request;
|
||||
}
|
||||
}
|
||||
@@ -184,6 +184,7 @@ public class SandboxMain : MonoBehaviour
|
||||
}
|
||||
|
||||
|
||||
|
||||
async UniTask RunStandardDelayAsync()
|
||||
{
|
||||
UnityEngine.Debug.Log("DEB");
|
||||
@@ -415,21 +416,33 @@ public class SandboxMain : MonoBehaviour
|
||||
|
||||
private async UniTaskVoid ExecuteAsync()
|
||||
{
|
||||
Debug.Log("1");
|
||||
{
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
|
||||
}
|
||||
Debug.Log("------------------");
|
||||
{
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
|
||||
Debug.Log("2");
|
||||
}
|
||||
var req = UnityWebRequest.Get("https://google.com/");
|
||||
|
||||
var v = await req.SendWebRequest().ToUniTask();
|
||||
// req.Dispose();
|
||||
Debug.Log($"{v.isDone} {v.isHttpError} {v.isNetworkError}");
|
||||
Debug.Log(v.downloadHandler.text);
|
||||
}
|
||||
private async void Go()
|
||||
{
|
||||
await UniTask.DelayFrame(0);
|
||||
}
|
||||
|
||||
async UniTask Foo()
|
||||
{
|
||||
await UniTask.DelayFrame(10);
|
||||
throw new Exception("yeah");
|
||||
}
|
||||
|
||||
|
||||
void Start()
|
||||
{
|
||||
PlayerLoopInfo.Inject();
|
||||
_ = Foo(); // unhandled.
|
||||
Go();
|
||||
|
||||
UnityEngine.Debug.Log("Start:" + PlayerLoopInfo.CurrentLoopType);
|
||||
|
||||
//PlayerLoopInfo.Inject();
|
||||
|
||||
//_ = AsyncFixedUpdate();
|
||||
//StartCoroutine(CoroutineFixedUpdate());
|
||||
@@ -438,75 +451,80 @@ public class SandboxMain : MonoBehaviour
|
||||
|
||||
// Application.logMessageReceived += Application_logMessageReceived;
|
||||
|
||||
// var rp = new AsyncReactiveProperty<int>();
|
||||
|
||||
|
||||
// rp.AddTo(this.GetCancellationTokenOnDestroy());
|
||||
//var cts = new CancellationTokenSource();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
okButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||
{
|
||||
_ = ExecuteAsync();
|
||||
//okButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||
//{
|
||||
// _ = ExecuteAsync();
|
||||
|
||||
await UniTask.Yield();
|
||||
// await UniTask.Yield();
|
||||
|
||||
//await DelayCheck();
|
||||
/*
|
||||
UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
|
||||
StartCoroutine(CoroutineRun());
|
||||
StartCoroutine(CoroutineRun2());
|
||||
_ = AsyncRun();
|
||||
_ = AsyncLastUpdate();
|
||||
_ = AsyncLastLast();
|
||||
*/
|
||||
//await UniTask.Yield();
|
||||
//_ = Test2();
|
||||
// EarlyUpdate.ExecuteMainThreadJobs
|
||||
// _ = Test2();
|
||||
// //await DelayCheck();
|
||||
// /*
|
||||
// UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
|
||||
// StartCoroutine(CoroutineRun());
|
||||
// StartCoroutine(CoroutineRun2());
|
||||
// _ = AsyncRun();
|
||||
// _ = AsyncLastUpdate();
|
||||
// _ = AsyncLastLast();
|
||||
// */
|
||||
// //await UniTask.Yield();
|
||||
// //_ = Test2();
|
||||
// // EarlyUpdate.ExecuteMainThreadJobs
|
||||
// // _ = Test2();
|
||||
|
||||
//var t = await Resources.LoadAsync<TextAsset>(Application.streamingAssetsPath + "test.txt");
|
||||
//Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + (t != null));
|
||||
//Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + ((TextAsset)t).text);
|
||||
// //var t = await Resources.LoadAsync<TextAsset>(Application.streamingAssetsPath + "test.txt");
|
||||
// //Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + (t != null));
|
||||
// //Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + ((TextAsset)t).text);
|
||||
|
||||
|
||||
//await UniTask.Yield(PlayerLoopTiming.LastUpdate);
|
||||
//UnityEngine.Debug.Log("after update:" + Time.frameCount);
|
||||
////await UniTask.NextFrame();
|
||||
////await UniTask.Yield();
|
||||
////UnityEngine.Debug.Log("after update nextframe:" + Time.frameCount);
|
||||
// //await UniTask.Yield(PlayerLoopTiming.LastUpdate);
|
||||
// //UnityEngine.Debug.Log("after update:" + Time.frameCount);
|
||||
// ////await UniTask.NextFrame();
|
||||
// ////await UniTask.Yield();
|
||||
// ////UnityEngine.Debug.Log("after update nextframe:" + Time.frameCount);
|
||||
|
||||
//StartCoroutine(CoroutineRun2());
|
||||
////StartCoroutine(CoroutineRun());
|
||||
//UnityEngine.Debug.Log("FOO?");
|
||||
// //StartCoroutine(CoroutineRun2());
|
||||
// ////StartCoroutine(CoroutineRun());
|
||||
// //UnityEngine.Debug.Log("FOO?");
|
||||
|
||||
//_ = DelayFrame3_Pre();
|
||||
//await UniTask.Yield();
|
||||
// //_ = DelayFrame3_Pre();
|
||||
// //await UniTask.Yield();
|
||||
|
||||
}));
|
||||
//}));
|
||||
|
||||
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||
{
|
||||
_ = DelayFrame3_Post();
|
||||
await UniTask.Yield();
|
||||
//cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||
//{
|
||||
// _ = DelayFrame3_Post();
|
||||
// await UniTask.Yield();
|
||||
|
||||
//await UniTask.Yield(PlayerLoopTiming.LastPreUpdate);
|
||||
//UnityEngine.Debug.Log("before update:" + Time.frameCount);
|
||||
//await UniTask.NextFrame();
|
||||
//await UniTask.Yield();
|
||||
//UnityEngine.Debug.Log("before update nextframe:" + Time.frameCount);
|
||||
// //await UniTask.Yield(PlayerLoopTiming.LastPreUpdate);
|
||||
// //UnityEngine.Debug.Log("before update:" + Time.frameCount);
|
||||
// //await UniTask.NextFrame();
|
||||
// //await UniTask.Yield();
|
||||
// //UnityEngine.Debug.Log("before update nextframe:" + Time.frameCount);
|
||||
|
||||
//StartCoroutine(CoroutineRun());
|
||||
// //StartCoroutine(CoroutineRun());
|
||||
|
||||
//UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
|
||||
//_ = Yieldding();
|
||||
// //UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
|
||||
// //_ = Yieldding();
|
||||
|
||||
//var cts = new CancellationTokenSource();
|
||||
// //var cts = new CancellationTokenSource();
|
||||
|
||||
//UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
|
||||
//var la = SceneManager.LoadSceneAsync("Scenes/ExceptionExamples").WithCancellation(cts.Token);
|
||||
////cts.Cancel();
|
||||
//await la;
|
||||
//UnityEngine.Debug.Log("End LoadSceneAsync" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
|
||||
}));
|
||||
// //UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
|
||||
// //var la = SceneManager.LoadSceneAsync("Scenes/ExceptionExamples").WithCancellation(cts.Token);
|
||||
// ////cts.Cancel();
|
||||
// //await la;
|
||||
// //UnityEngine.Debug.Log("End LoadSceneAsync" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
|
||||
//}));
|
||||
|
||||
//return;
|
||||
//await UniTask.SwitchToMainThread();
|
||||
@@ -969,6 +987,7 @@ public class PlayerLoopInfo
|
||||
|
||||
public static Type CurrentLoopType { get; private set; }
|
||||
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
|
||||
public static void Inject()
|
||||
{
|
||||
var system = PlayerLoop.GetCurrentPlayerLoop();
|
||||
|
||||
@@ -443,6 +443,7 @@ namespace Cysharp.Threading.TasksTests
|
||||
public void OnError(Exception error) => OnErrorCalled = true;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -83,8 +83,7 @@ namespace Cysharp.Threading.TasksTests
|
||||
return value;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -102,36 +102,6 @@ namespace Cysharp.Threading.TasksTests
|
||||
// xs[4].Should().Be(initialFrame + 4);
|
||||
//});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFrameSinglePre2() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
{
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
|
||||
}
|
||||
//Debug.Log("------------------");
|
||||
//{
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
|
||||
//}
|
||||
});
|
||||
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator TimerFrameSinglePre2() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// {
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await new MyTimerFrame(0, null)/*.Select(_ => Time.frameCount)*/.ToArrayAsync();
|
||||
// Debug.Log("OK 0 ------------------");
|
||||
// }
|
||||
// {
|
||||
// var xs = await new MyTimerFrame(1, null)/*.Select(_ =>
|
||||
// {
|
||||
// var t = Time.frameCount;
|
||||
// UnityEngine.Debug.Log("store frameCount:" + t);
|
||||
// return t;
|
||||
// })*/.ToArrayAsync();
|
||||
// }
|
||||
//});
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator TimerFrameSinglePre() => UniTask.ToCoroutine(async () =>
|
||||
@@ -139,32 +109,28 @@ namespace Cysharp.Threading.TasksTests
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.Return(UniTask.Yield(PlayerLoopTiming.Update, CancellationToken.None))/*.Select(_ => Time.frameCount)*/.ToArrayAsync();
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
// xs[0].Should().Be(initialFrame);
|
||||
// Debug.Log("OK 0 ------------------");
|
||||
|
||||
// }
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// var initialFrame = Time.frameCount;
|
||||
// Debug.Log("initialFrame:" + initialFrame);
|
||||
// var xs = await UniTaskAsyncEnumerable.Return(UniTask.Yield(PlayerLoopTiming.Update, CancellationToken.None))/*.Select(_ =>
|
||||
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ =>
|
||||
// {
|
||||
// var t = Time.frameCount;
|
||||
// UnityEngine.Debug.Log("store frameCount:" + t);
|
||||
|
||||
// return t;
|
||||
// })*/.ToArrayAsync();
|
||||
// Debug.Log("xs len:" + xs.Length);
|
||||
// Debug.Log("xs[0]:" + xs[0]);
|
||||
// }).ToArrayAsync();
|
||||
|
||||
// xs[0].Should().Be(initialFrame + 1);
|
||||
// Debug.Log("OK 1");
|
||||
// }
|
||||
// {
|
||||
// //await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
// xs[0].Should().Be(initialFrame + 2);
|
||||
// Debug.Log("OK 2");
|
||||
// }
|
||||
//});
|
||||
|
||||
@@ -210,185 +176,22 @@ namespace Cysharp.Threading.TasksTests
|
||||
//});
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public class DelayTest2
|
||||
{
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFrameSinglePre2() => UniTask.ToCoroutine(async () =>
|
||||
public IEnumerator DelayInThreadPool() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Run(async () =>
|
||||
{
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
|
||||
}
|
||||
Debug.Log("------------------");
|
||||
{
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
|
||||
}
|
||||
});
|
||||
}
|
||||
Debug.Log("Go Delay?");
|
||||
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(2));
|
||||
|
||||
public class ThreadRunner
|
||||
{
|
||||
Thread thread;
|
||||
|
||||
public void Start(IPlayerLoopItem runner)
|
||||
{
|
||||
thread = new Thread(() =>
|
||||
{
|
||||
Thread.Sleep(30);
|
||||
while (runner.MoveNext())
|
||||
{
|
||||
Thread.Sleep(30);
|
||||
}
|
||||
Debug.Log("OK?");
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
thread.Start();
|
||||
}
|
||||
}
|
||||
|
||||
internal class MyTimerFrame : IUniTaskAsyncEnumerable<AsyncUnit>
|
||||
{
|
||||
//readonly PlayerLoopTiming updateTiming;
|
||||
readonly int dueTimeFrameCount;
|
||||
readonly int? periodFrameCount;
|
||||
|
||||
public MyTimerFrame(int dueTimeFrameCount, int? periodFrameCount)
|
||||
{
|
||||
//this.updateTiming = updateTiming;
|
||||
this.dueTimeFrameCount = dueTimeFrameCount;
|
||||
this.periodFrameCount = periodFrameCount;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new _TimerFrame(dueTimeFrameCount, periodFrameCount, cancellationToken);
|
||||
}
|
||||
|
||||
class _TimerFrame : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
|
||||
{
|
||||
readonly int dueTimeFrameCount;
|
||||
readonly int? periodFrameCount;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
int initialFrame;
|
||||
int currentFrame;
|
||||
bool dueTimePhase;
|
||||
bool completed;
|
||||
bool disposed;
|
||||
ThreadRunner runner;
|
||||
|
||||
public _TimerFrame(int dueTimeFrameCount, int? periodFrameCount, CancellationToken cancellationToken)
|
||||
{
|
||||
if (dueTimeFrameCount <= 0) dueTimeFrameCount = 0;
|
||||
if (periodFrameCount != null)
|
||||
{
|
||||
if (periodFrameCount <= 0) periodFrameCount = 1;
|
||||
}
|
||||
|
||||
//this.initialFrame = Time.frameCount;
|
||||
this.dueTimePhase = true;
|
||||
this.dueTimeFrameCount = dueTimeFrameCount;
|
||||
this.periodFrameCount = periodFrameCount;
|
||||
|
||||
//TaskTracker.TrackActiveTask(this, 2);
|
||||
//PlayerLoopHelper.AddAction(updateTiming, this);
|
||||
|
||||
runner = new ThreadRunner();
|
||||
runner.Start(this);
|
||||
}
|
||||
|
||||
public AsyncUnit Current => default;
|
||||
|
||||
public UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
// return false instead of throw
|
||||
if (disposed || cancellationToken.IsCancellationRequested || completed) return default;
|
||||
|
||||
|
||||
// reset value here.
|
||||
this.currentFrame = 0;
|
||||
|
||||
completionSource.Reset();
|
||||
return new UniTask<bool>(this, completionSource.Version);
|
||||
}
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
if (!disposed)
|
||||
{
|
||||
disposed = true;
|
||||
TaskTracker.RemoveTracking(this);
|
||||
}
|
||||
return default;
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
UnityEngine.Debug.Log("Called MoveNext");
|
||||
if (disposed || cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
UnityEngine.Debug.Log("Disposing");
|
||||
completionSource.TrySetResult(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (dueTimePhase)
|
||||
{
|
||||
UnityEngine.Debug.Log("In DueTime Phase");
|
||||
if (currentFrame == 0)
|
||||
{
|
||||
if (dueTimeFrameCount == 0)
|
||||
{
|
||||
dueTimePhase = false;
|
||||
completionSource.TrySetResult(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
// skip in initial frame.
|
||||
/*
|
||||
UnityEngine.Debug.Log("(Init, frameConut)" + (initialFrame, Time.frameCount));
|
||||
if (initialFrame == Time.frameCount)
|
||||
{
|
||||
UnityEngine.Debug.Log("Skip Here");
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
UnityEngine.Debug.Log("Which Go?");
|
||||
if (++currentFrame >= dueTimeFrameCount)
|
||||
{
|
||||
UnityEngine.Debug.Log("END Go?");
|
||||
dueTimePhase = false;
|
||||
completionSource.TrySetResult(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityEngine.Debug.Log("NG Go?");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (periodFrameCount == null)
|
||||
{
|
||||
UnityEngine.Debug.Log("PERIOD");
|
||||
completed = true;
|
||||
completionSource.TrySetResult(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (++currentFrame >= periodFrameCount)
|
||||
{
|
||||
completionSource.TrySetResult(true);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -78,7 +78,9 @@ namespace Cysharp.Threading.TasksTests
|
||||
var main = Thread.CurrentThread.ManagedThreadId;
|
||||
try
|
||||
{
|
||||
await UniTask.Run<int>(() => throw new Exception(), true);
|
||||
#pragma warning disable CS1998
|
||||
await UniTask.Run<int>(async () => throw new Exception(), true);
|
||||
#pragma warning restore CS1998
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
@@ -556,7 +556,8 @@ PlayerSettings:
|
||||
scriptingDefineSymbols: {}
|
||||
platformArchitecture: {}
|
||||
scriptingBackend:
|
||||
Standalone: 1
|
||||
Android: 1
|
||||
Standalone: 0
|
||||
il2cppCompilerConfiguration: {}
|
||||
managedStrippingLevel: {}
|
||||
incrementalIl2cppBuild: {}
|
||||
|
||||
Reference in New Issue
Block a user