Compare commits

...

57 Commits

Author SHA1 Message Date
neuecc
54ceca6ceb R 2020-06-25 23:03:13 +09:00
neuecc
50bdf7460c 2.0.21 2020-06-25 23:02:40 +09:00
neuecc
c06e45d0bb ToCancellationToken(linkeToken) 2020-06-25 23:02:30 +09:00
neuecc
3ed6e28a00 Removed Timeout(bool ignoreTimeScale), changed to Timeout(DelayType delayType) 2020-06-25 22:35:55 +09:00
neuecc
ab76098895 Removed CancelAfterSlim(bool ignoreTimeScale), changed to CancelAfterSlim(DelayType delayType) 2020-06-25 22:35:35 +09:00
neuecc
0a447e43b0 Add UniTask.ToCancellationToken 2020-06-25 22:34:45 +09:00
neuecc
8df44f2768 Remove UniTask.DelayRealtime, Add UniTask.Delay(DelayType) overload 2020-06-25 22:15:44 +09:00
neuecc
a7ec64d644 more 20 2020-06-24 05:09:00 +09:00
neuecc
868e104d85 2.0.20 2020-06-24 05:04:18 +09:00
neuecc
7ced7f5764 separate external assemblies, add TMP_InputField extensions 2020-06-24 05:04:09 +09:00
neuecc
12b39c6ba1 Add UniTask.DelayRealtime 2020-06-24 01:40:43 +09:00
neuecc
93df9d7693 Prevent -> Preserve in ReadMe 2020-06-21 23:11:47 +09:00
neuecc
3980f314fa Fix UnityWebRequestExtensions obsolete warning in Unity 2020.2 2020-06-19 16:46:30 +09:00
neuecc
c2538da1cd Improve UnityWebRequestError performance 2020-06-19 16:45:55 +09:00
neuecc
5ed943bca2 Add UniTask.Post 2020-06-19 16:42:05 +09:00
neuecc
d6a0563319 ready 2.0.19 2020-06-18 03:39:44 +09:00
neuecc
af82a94b87 Fix TimeoutWithoutException does not suppress exception 2020-06-18 03:30:53 +09:00
neuecc
82219e6111 Fix UniTask.Delay does not run on threadpool thread 2020-06-18 03:28:03 +09:00
neuecc
81f9c55c7f Add UniTask.Run(Func<UniTask>) overload 2020-06-18 03:27:26 +09:00
neuecc
0640f278cc Fix AsyncLazy can not await multiple times when task is not completed 2020-06-18 03:02:01 +09:00
neuecc
769b5c6bab UniTaskCompletionSource can await multiple times(same behaviour as TaskCompletionSource) 2020-06-18 02:34:56 +09:00
neuecc
bdd569e213 fix can not close application in mono build 2020-06-17 21:37:45 +09:00
neuecc
5bfff5bc24 Subscribe ReadMe 2020-06-15 22:46:01 +09:00
neuecc
edf32496e4 re 2020-06-15 15:29:12 +09:00
neuecc
785f5837d1 Merge remote-tracking branch 'origin/master' 2020-06-15 15:28:29 +09:00
neuecc
8c9272bc9f 2.0.18 2020-06-15 15:26:28 +09:00
neuecc
3e00735b3d Add AsUniTaskAsyncEnumerable/AsAsyncEnumerable in .NET Core 2020-06-15 15:23:25 +09:00
neuecc
00a1be8666 await UnityWebRequestAsyncOperation throws UnityWebRequestException when isHttpError or isNetworkError 2020-06-15 15:23:07 +09:00
neuecc
a2783d3c8a yes meta 2020-06-15 12:29:46 +09:00
Yoshifumi Kawai
85d1a8a4a4 Update README.md 2020-06-14 15:44:40 +09:00
neuecc
bbfb8354bb 2.0.17 2020-06-14 15:32:37 +09:00
Yoshifumi Kawai
2f68e47443 Merge pull request #92 from yashihei/fix-cancellation-token
Fixed CancelationToken not being passed correctly
2020-06-14 15:08:37 +09:00
yashihei
89339ffb29 Fixed CancelationToken not being passed correctly 2020-06-14 08:24:25 +09:00
neuecc
0535862fe6 Merge remote-tracking branch 'origin/master' 2020-06-13 18:58:56 +09:00
neuecc
a9e5fd4589 Add UniTaskAsyncEnumerable.Subscribe 2020-06-13 18:58:43 +09:00
Yoshifumi Kawai
a3f3a28ea1 Update README.md 2020-06-12 17:18:31 +09:00
Yoshifumi Kawai
59020df965 Update README.md 2020-06-12 17:18:22 +09:00
Yoshifumi Kawai
ac01be79bf Update README.md 2020-06-12 16:59:14 +09:00
neuecc
de5951f208 lock q 2020-06-12 10:46:29 +09:00
neuecc
ded9a561db 2.0.16 2020-06-12 03:16:06 +09:00
neuecc
a2c18eb343 AsyncReactiveProperty document 2020-06-11 23:50:13 +09:00
neuecc
0b27c3a342 Merge remote-tracking branch 'origin/master' 2020-06-11 23:32:00 +09:00
neuecc
9c86cfb508 Add IDisposable.AddTo(cancellationToken) 2020-06-11 23:31:55 +09:00
Yoshifumi Kawai
7e5e6ed6c2 Update README.md 2020-06-11 20:21:51 +09:00
Yoshifumi Kawai
d081e5f40b Update README.md 2020-06-11 17:48:41 +09:00
neuecc
344ae0738c docs: update TOC 2020-06-11 08:44:42 +00:00
neuecc
1b553f67b0 compare table 2020-06-11 17:44:22 +09:00
neuecc
bf0adad427 test for IL2CPP bug 2020-06-11 17:10:29 +09:00
neuecc
11ca42a527 Merge remote-tracking branch 'origin/master' 2020-06-11 16:43:11 +09:00
neuecc
4898e4c7bf Add (I/ReadOnly)AsyncReactiveProperty.WaitAsync 2020-06-11 16:42:59 +09:00
Yoshifumi Kawai
d494e0b9e3 Merge pull request #88 from guitarrapc/master
chore: stop run build-unity via fork PR
2020-06-11 14:35:12 +09:00
Ikiru Yoshizaki
be26ab249b chore: strict filter 2020-06-10 18:17:53 +09:00
Ikiru Yoshizaki
611d8d5513 chore: filter build-unity to be run on Cysharp only 2020-06-10 18:06:50 +09:00
Yoshifumi Kawai
95c93b7c3d Merge pull request #87 from guitarrapc/master
feat: Android il2cpp support
2020-06-10 17:07:56 +09:00
Ikiru Yoshizaki
1dd0c49eec faet: android il2cpp 2020-06-10 13:06:45 +09:00
neuecc
5d8e0e61ad workaround for IL2CPP bug, back to zero allocation 2020-06-10 11:36:58 +09:00
neuecc
478126e256 v 2020-06-09 15:06:34 +09:00
83 changed files with 6497 additions and 1330 deletions

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@@ -26,9 +26,10 @@ jobs:
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
build-unity:
if: "(github.event == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:')"
strategy:
matrix:
unity: ['2019.3.9f1', '2020.1.0b5']
unity: ["2019.3.9f1", "2020.1.0b5"]
include:
- unity: 2019.3.9f1
license: UNITY_2019_3
@@ -66,8 +67,8 @@ jobs:
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
working-directory: src/UniTask
# Store artifacts.
# Store artifacts.
- uses: actions/upload-artifact@v2
with:
name: UniTask.unitypackage.zip
path: ./src/UniTask/*.unitypackage
path: ./src/UniTask/*.unitypackage

118
README.md
View File

@@ -2,7 +2,7 @@ UniTask
===
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases)
Provides an efficient async/await integration to Unity.
Provides an efficient allocation free async/await integration to Unity.
* Struct based `UniTask<T>` and custom AsyncMethodBuilder to achive zero allocation
* All Unity AsyncOperations and Coroutine to awaitable
@@ -13,6 +13,9 @@ Provides an efficient async/await integration to Unity.
* TaskTracker window to prevent memory leak
* Highly compatible behaviour with Task/ValueTask/IValueTaskSource
Techinical details, see blog post: [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
<!-- START doctoc generated TOC please keep comment here to allow auto update -->
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
## Table of Contents
@@ -29,6 +32,7 @@ Provides an efficient async/await integration to Unity.
- [Awaitable Events](#awaitable-events)
- [Channel](#channel)
- [For Unit Testing](#for-unit-testing)
- [Compare with Standard Task API](#compare-with-standard-task-api)
- [Pooling Configuration](#pooling-configuration)
- [API References](#api-references)
- [UPM Package](#upm-package)
@@ -204,7 +208,7 @@ await task;
await task; // NG, throws Exception
```
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Prevent()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Preserve()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
Cancellation and Exception handling
---
@@ -346,7 +350,7 @@ It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and faster.
AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene's `Start` called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
In UniTask, await directly and `WithCancellation` use native timing, `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, causes different order of Start and continuation after await. so recommend not to use `LoadSceneAsync.ToUniTask`.
@@ -443,9 +447,11 @@ For debug use, enable tracking and capture stacktrace is useful but it it declin
External Assets
---
In default, UniTask supports DOTween and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
In default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField` event extensions like standard uGUI `InputField`), DOTween(`Tween` as awaitable) and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
For DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
There are defined in separated asmdef like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
TextMeshPro and Addressables support are automatically enabled when import there package from package manager. However DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
```csharp
// sequential
@@ -490,11 +496,19 @@ await okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).ForEachAsy
});
```
Fire and Forget style(for example, event handling), also you can use `Subscribe`.
```csharp
okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).Subscribe(_ =>
{
});
```
Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef.
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
@@ -583,18 +597,39 @@ await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
});
```
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty.
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty. `BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
`BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
```csharp
var rp = new AsyncReactiveProperty<int>(99);
// AsyncReactiveProperty itself is IUniTaskAsyncEnumerable, you can query by LINQ
rp.ForEachAsync(x =>
{
Debug.Log(x);
}, this.GetCancellationTokenOnDestroy()).Forget();
rp.Value = 10; // push 10 to all subscriber
rp.Value = 11; // push 11 to all subscriber
// WithoutCurrent ignore initial value
// BindTo bind stream value to unity components.
rp.WithoutCurrent().BindTo(this.textComponent);
await rp.WaitAsync(); // wait until next value set
// also exists ToReadOnlyReactiveProperty
var rp2 = new AsyncReactiveProperty<int>(99);
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyReactiveProperty();
```
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
```csharp
// can not get click event during 3 seconds complete.
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync()
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
}
});
```
It is useful(prevent double-click) but not useful in sometimes.
@@ -603,10 +638,19 @@ Using `Queue()` method, which will also queue events during asynchronous process
```csharp
// queued message in asynchronous processing
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync()
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
}
});
```
Or use `Subscribe`, fire and forget style.
```csharp
button.OnClickAsAsyncEnumerable().Subscribe(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
});
```
Channel
@@ -679,6 +723,52 @@ public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
UniTask itself's unit test is written by Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to check on CI and IL2CPP working.
Compare with Standard Task API
---
UniTask has many standard Task-like APIs. This table shows what is the alternative apis.
Use standard type.
| .NET Type | UniTask Type |
| --- | --- |
| `IProgress<T>` | --- |
| `CancellationToken` | --- |
| `CancellationTokenSource` | --- |
Use UniTask type.
| .NET Type | UniTask Type |
| --- | --- |
| `Task`/`ValueTask` | `UniTask` |
| `Task<T>`/`ValueTask<T>` | `UniTask<T>` |
| `async void` | `async UniTaskVoid` |
| `+= async () => { }` | `UniTask.Void`, `UniTask.Action`, `UniTask.UnityAction` |
| --- | `UniTaskCompletionSource` |
| `TaskCompletionSource<T>` | `UniTaskCompletionSource<T>`/`AutoResetUniTaskCompletionSource<T>` |
| `ManualResetValueTaskSourceCore<T>` | `UniTaskCompletionSourceCore<T>` |
| `IValueTaskSource` | `IUniTaskSource` |
| `IValueTaskSource<T>` | `IUniTaskSource<T>` |
| `ValueTask.IsCompleted` | `UniTask.Status.IsCompleted()` |
| `ValueTask<T>.IsCompleted` | `UniTask<T>.Status.IsCompleted()` |
| `new Progress<T>` | `Progress.Create<T>` |
| `CancellationToken.Register(UnsafeRegister)` | `CancellationToken.RegisterWithoutCaptureExecutionContext` |
| `CancellationTokenSource.CancelAfter` | `CancellationTokenSource.CancelAfterSlim` |
| `Channel.CreateUnbounded<T>(false){ SingleReader = true }` | `Channel.CreateSingleConsumerUnbounded<T>` |
| `IAsyncEnumerable<T>` | `IUniTaskAsyncEnumerable<T>` |
| `IAsyncEnumerator<T>` | `IUniTaskAsyncEnumerator<T>` |
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
| `Task.Delay` | `UniTask.Delay` |
| `Task.Yield` | `UniTask.Yield` |
| `Task.Run` | `UniTask.Run` |
| `Task.WhenAll` | `UniTask.WhenAll` |
| `Task.WhenAny` | `UniTask.WhenAny` |
| `Task.CompletedTask` | `UniTask.CompletedTask` |
| `Task.FromException` | `UniTask.FromException` |
| `Task.FromResult` | `UniTask.FromResult` |
| `Task.FromCanceled` | `UniTask.FromCanceled` |
| `Task.ContinueWith` | `UniTask.ContinueWith` |
| `TaskScheduler.UnobservedTaskException` | `UniTaskScheduler.UnobservedTaskException` |
Pooling Configuration
---
UniTask is aggressively caching async promise object to achive zero allocation. In default, cache all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns current cached object in pool.
@@ -690,7 +780,7 @@ foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
}
```
> In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build. And also currently due to IL2CPP limitation, in IL2CPP build, UniTask do boxing AsyncStateMachine when needed so sometimes exists `one` allocation.
> In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build.
API References
---
@@ -710,7 +800,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.13`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.13`.
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.21`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.21`.
### Install via OpenUPM

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@@ -0,0 +1,101 @@
#if !NETSTANDARD2_0
#pragma warning disable 0649
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System.Threading.Tasks.Sources;
namespace Cysharp.Threading.Tasks
{
public static class AsyncEnumerableExtensions
{
public static IUniTaskAsyncEnumerable<T> AsUniTaskAsyncEnumerable<T>(this IAsyncEnumerable<T> source)
{
return new AsyncEnumerableToUniTaskAsyncEnumerable<T>(source);
}
public static IAsyncEnumerable<T> AsAsyncEnumerable<T>(this IUniTaskAsyncEnumerable<T> source)
{
return new UniTaskAsyncEnumerableToAsyncEnumerable<T>(source);
}
sealed class AsyncEnumerableToUniTaskAsyncEnumerable<T> : IUniTaskAsyncEnumerable<T>
{
readonly IAsyncEnumerable<T> source;
public AsyncEnumerableToUniTaskAsyncEnumerable(IAsyncEnumerable<T> source)
{
this.source = source;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
}
sealed class Enumerator : IUniTaskAsyncEnumerator<T>
{
readonly IAsyncEnumerator<T> enumerator;
public Enumerator(IAsyncEnumerator<T> enumerator)
{
this.enumerator = enumerator;
}
public T Current => enumerator.Current;
public async UniTask DisposeAsync()
{
await enumerator.DisposeAsync();
}
public async UniTask<bool> MoveNextAsync()
{
return await enumerator.MoveNextAsync();
}
}
}
sealed class UniTaskAsyncEnumerableToAsyncEnumerable<T> : IAsyncEnumerable<T>
{
readonly IUniTaskAsyncEnumerable<T> source;
public UniTaskAsyncEnumerableToAsyncEnumerable(IUniTaskAsyncEnumerable<T> source)
{
this.source = source;
}
public IAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
}
sealed class Enumerator : IAsyncEnumerator<T>
{
readonly IUniTaskAsyncEnumerator<T> enumerator;
public Enumerator(IUniTaskAsyncEnumerator<T> enumerator)
{
this.enumerator = enumerator;
}
public T Current => enumerator.Current;
public ValueTask DisposeAsync()
{
return enumerator.DisposeAsync();
}
public ValueTask<bool> MoveNextAsync()
{
return enumerator.MoveNextAsync();
}
}
}
}
}
#endif

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@@ -26,15 +26,14 @@ namespace Cysharp.Threading.Tasks
#endif
}
public static UniTask<T> AsUniTask<T>(this ValueTask<T> task, bool useCurrentSynchronizationContext = true)
public static async UniTask<T> AsUniTask<T>(this ValueTask<T> task)
{
// NOTE: get _obj and _token directly for low overhead conversion but not yet implemented.
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
return await task;
}
public static UniTask AsUniTask(this ValueTask task, bool useCurrentSynchronizationContext = true)
public static async UniTask AsUniTask(this ValueTask task)
{
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
await task;
}
#if NETSTANDARD2_0

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@@ -36,6 +36,7 @@
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;

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@@ -0,0 +1,167 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class AsyncLazyTest
{
[Fact]
public async Task LazyLazy()
{
{
var l = UniTask.Lazy(() => After());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await a;
await b;
await c;
}
{
var l = UniTask.Lazy(() => AfterException());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
[Fact]
public async Task LazyImmediate()
{
{
var l = UniTask.Lazy(() => UniTask.FromResult(1).AsUniTask());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await a;
await b;
await c;
}
{
var l = UniTask.Lazy(() => UniTask.FromException(new TaskTestException()));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
static async UniTask AwaitAwait(UniTask t)
{
await t;
}
async UniTask After()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
await UniTask.Yield();
}
async UniTask AfterException()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
throw new TaskTestException();
}
}
public class AsyncLazyTest2
{
[Fact]
public async Task LazyLazy()
{
{
var l = UniTask.Lazy(() => After());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
var a2 = await a;
var b2 = await b;
var c2 = await c;
(a2, b2, c2).Should().Be((10, 10, 10));
}
{
var l = UniTask.Lazy(() => AfterException());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
[Fact]
public async Task LazyImmediate()
{
{
var l = UniTask.Lazy(() => UniTask.FromResult(1));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
var a2 = await a;
var b2 = await b;
var c2 = await c;
(a2, b2, c2).Should().Be((1, 1, 1));
}
{
var l = UniTask.Lazy(() => UniTask.FromException<int>(new TaskTestException()));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
static async UniTask<int> AwaitAwait(UniTask<int> t)
{
return await t;
}
async UniTask<int> After()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
await UniTask.Yield();
return 10;
}
async UniTask<int> AfterException()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
throw new TaskTestException();
}
}
}

View File

@@ -112,6 +112,85 @@ namespace NetCoreTests
state.Value.Should().Be(20);
}
[Fact]
public async Task WaitAsyncTest()
{
var rp = new AsyncReactiveProperty<int>(128);
var f = await rp.FirstAsync();
f.Should().Be(128);
{
var t = rp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
{
var t = rp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
}
[Fact]
public async Task WaitAsyncCancellationTest()
{
var cts = new CancellationTokenSource();
var rp = new AsyncReactiveProperty<int>(128);
var t = rp.WaitAsync(cts.Token);
cts.Cancel();
rp.Value = 99;
rp.Value = 100;
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
}
[Fact]
public async Task ReadOnlyWaitAsyncTest()
{
var rp = new AsyncReactiveProperty<int>(128);
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
var t = rrp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
[Fact]
public async Task ReadOnlyWaitAsyncCancellationTest()
{
var cts = new CancellationTokenSource();
var rp = new AsyncReactiveProperty<int>(128);
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
var t = rrp.WaitAsync(cts.Token);
cts.Cancel();
rp.Value = 99;
rp.Value = 100;
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
}
}

View File

@@ -0,0 +1,590 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class CompletionSourceTest
{
[Fact]
public async Task SetFirst()
{
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetResult();
await tcs.Task; // ok.
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task SingleOnFirst()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetResult();
await a;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiOne()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetResult();
await a;
await b;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiTwo()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetResult();
await a;
await b;
await c;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await c);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
class TestException : Exception
{
}
}
public class CompletionSourceTest2
{
[Fact]
public async Task SetFirst()
{
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetResult(10);
var a = await tcs.Task; // ok.
var b = await tcs.Task; // ok.
a.Should().Be(10);
b.Should().Be(10);
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task SingleOnFirst()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await tcs.Task; // ok.
r1.Should().Be(10);
r2.Should().Be(10);
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiOne()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await b;
var r3 = await tcs.Task; // ok.
(r1, r2, r3).Should().Be((10, 10, 10));
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiTwo()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await b;
var r3 = await c;
var r4 = await tcs.Task; // ok.
(r1, r2, r3, r4).Should().Be((10, 10, 10, 10));
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await c);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
class TestException : Exception
{
}
}
}

View File

@@ -7,113 +7,239 @@ namespace Cysharp.Threading.Tasks
{
public class AsyncLazy
{
Func<UniTask> valueFactory;
UniTask target;
static Action<object> continuation = SetCompletionSource;
Func<UniTask> taskFactory;
UniTaskCompletionSource completionSource;
UniTask.Awaiter awaiter;
object syncLock;
bool initialized;
public AsyncLazy(Func<UniTask> valueFactory)
public AsyncLazy(Func<UniTask> taskFactory)
{
this.valueFactory = valueFactory;
this.target = default;
this.taskFactory = taskFactory;
this.completionSource = new UniTaskCompletionSource();
this.syncLock = new object();
this.initialized = false;
}
internal AsyncLazy(UniTask value)
internal AsyncLazy(UniTask task)
{
this.valueFactory = null;
this.target = value;
this.taskFactory = null;
this.completionSource = new UniTaskCompletionSource();
this.syncLock = null;
this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
}
public UniTask Task => EnsureInitialized();
public UniTask Task
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
UniTask EnsureInitialized()
public UniTask.Awaiter GetAwaiter() => Task.GetAwaiter();
void EnsureInitialized()
{
if (Volatile.Read(ref initialized))
{
return target;
return;
}
return EnsureInitializedCore();
EnsureInitializedCore();
}
UniTask EnsureInitializedCore()
void EnsureInitializedCore()
{
lock (syncLock)
{
if (!Volatile.Read(ref initialized))
{
var f = Interlocked.Exchange(ref valueFactory, null);
var f = Interlocked.Exchange(ref taskFactory, null);
if (f != null)
{
target = f().Preserve(); // with preserve(allow multiple await).
var task = f();
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true);
}
}
}
}
return target;
void SetCompletionSource(in UniTask.Awaiter awaiter)
{
try
{
awaiter.GetResult();
completionSource.TrySetResult();
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy)state;
try
{
self.awaiter.GetResult();
self.completionSource.TrySetResult();
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
}
}
public class AsyncLazy<T>
{
Func<UniTask<T>> valueFactory;
UniTask<T> target;
static Action<object> continuation = SetCompletionSource;
Func<UniTask<T>> taskFactory;
UniTaskCompletionSource<T> completionSource;
UniTask<T>.Awaiter awaiter;
object syncLock;
bool initialized;
public AsyncLazy(Func<UniTask<T>> valueFactory)
public AsyncLazy(Func<UniTask<T>> taskFactory)
{
this.valueFactory = valueFactory;
this.target = default;
this.taskFactory = taskFactory;
this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = new object();
this.initialized = false;
}
internal AsyncLazy(UniTask<T> value)
internal AsyncLazy(UniTask<T> task)
{
this.valueFactory = null;
this.target = value;
this.taskFactory = null;
this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = null;
this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
}
public UniTask<T> Task => EnsureInitialized();
public UniTask<T> Task
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask<T>.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
UniTask<T> EnsureInitialized()
public UniTask<T>.Awaiter GetAwaiter() => Task.GetAwaiter();
void EnsureInitialized()
{
if (Volatile.Read(ref initialized))
{
return target;
return;
}
return EnsureInitializedCore();
EnsureInitializedCore();
}
UniTask<T> EnsureInitializedCore()
void EnsureInitializedCore()
{
lock (syncLock)
{
if (!Volatile.Read(ref initialized))
{
var f = Interlocked.Exchange(ref valueFactory, null);
var f = Interlocked.Exchange(ref taskFactory, null);
if (f != null)
{
target = f().Preserve(); // with preserve(allow multiple await).
var task = f();
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true);
}
}
}
}
return target;
void SetCompletionSource(in UniTask<T>.Awaiter awaiter)
{
try
{
var result = awaiter.GetResult();
completionSource.TrySetResult(result);
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy<T>)state;
try
{
var result = self.awaiter.GetResult();
self.completionSource.TrySetResult(result);
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
}
}
}

View File

@@ -7,6 +7,7 @@ namespace Cysharp.Threading.Tasks
{
T Value { get; }
IUniTaskAsyncEnumerable<T> WithoutCurrent();
UniTask<T> WaitAsync(CancellationToken cancellationToken = default);
}
public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T>
@@ -69,6 +70,11 @@ namespace Cysharp.Threading.Tasks
return latestValue?.ToString();
}
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
{
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
}
static bool isValueType;
static AsyncReactiveProperty()
@@ -76,7 +82,135 @@ namespace Cysharp.Threading.Tasks
isValueType = typeof(T).IsValueType;
}
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
{
static Action<object> cancellationCallback = CancellationCallback;
static TaskPool<WaitAsyncSource> pool;
WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode { get; set; }
static WaitAsyncSource()
{
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
}
AsyncReactiveProperty<T> parent;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
UniTaskCompletionSourceCore<T> core;
WaitAsyncSource()
{
}
public static IUniTaskSource<T> Create(AsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitAsyncSource();
}
result.parent = parent;
result.cancellationToken = cancellationToken;
if (cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
}
result.parent.triggerEvent.Add(result);
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationTokenRegistration.Dispose();
cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this);
parent = null;
cancellationToken = default;
return pool.TryPush(this);
}
static void CancellationCallback(object state)
{
var self = (WaitAsyncSource)state;
self.OnCanceled(self.cancellationToken);
}
// IUniTaskSource
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
// ITriggerHandler
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
core.TrySetCanceled(cancellationToken);
}
public void OnCompleted()
{
// Complete as Cancel.
core.TrySetCanceled(CancellationToken.None);
}
public void OnError(Exception ex)
{
core.TrySetException(ex);
}
public void OnNext(T value)
{
core.TrySetResult(value);
}
}
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{
readonly AsyncReactiveProperty<T> parent;
@@ -253,6 +387,11 @@ namespace Cysharp.Threading.Tasks
return latestValue?.ToString();
}
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
{
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
}
static bool isValueType;
static ReadOnlyAsyncReactiveProperty()
@@ -260,7 +399,135 @@ namespace Cysharp.Threading.Tasks
isValueType = typeof(T).IsValueType;
}
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
{
static Action<object> cancellationCallback = CancellationCallback;
static TaskPool<WaitAsyncSource> pool;
WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode { get; set; }
static WaitAsyncSource()
{
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
}
ReadOnlyAsyncReactiveProperty<T> parent;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
UniTaskCompletionSourceCore<T> core;
WaitAsyncSource()
{
}
public static IUniTaskSource<T> Create(ReadOnlyAsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitAsyncSource();
}
result.parent = parent;
result.cancellationToken = cancellationToken;
if (cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
}
result.parent.triggerEvent.Add(result);
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationTokenRegistration.Dispose();
cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this);
parent = null;
cancellationToken = default;
return pool.TryPush(this);
}
static void CancellationCallback(object state)
{
var self = (WaitAsyncSource)state;
self.OnCanceled(self.cancellationToken);
}
// IUniTaskSource
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
// ITriggerHandler
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
core.TrySetCanceled(cancellationToken);
}
public void OnCompleted()
{
// Complete as Cancel.
core.TrySetCanceled(CancellationToken.None);
}
public void OnError(Exception ex)
{
core.TrySetException(ex);
}
public void OnNext(T value)
{
core.TrySetResult(value);
}
}
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{
readonly ReadOnlyAsyncReactiveProperty<T> parent;

View File

@@ -9,6 +9,56 @@ namespace Cysharp.Threading.Tasks
public static class CancellationTokenExtensions
{
static readonly Action<object> cancellationTokenCallback = Callback;
static readonly Action<object> disposeCallback = DisposeCallback;
public static CancellationToken ToCancellationToken(this UniTask task)
{
var cts = new CancellationTokenSource();
ToCancellationTokenCore(task, cts).Forget();
return cts.Token;
}
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
{
if (linkToken.IsCancellationRequested)
{
return linkToken;
}
if (!linkToken.CanBeCanceled)
{
return ToCancellationToken(task);
}
var cts = new CancellationTokenSource();
ToCancellationTokenCore(task, cts).Forget();
return CancellationTokenSource.CreateLinkedTokenSource(linkToken).Token;
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
{
return ToCancellationToken(task.AsUniTask());
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
{
return ToCancellationToken(task.AsUniTask(), linkToken);
}
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
{
try
{
await task;
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
cts.Cancel();
cts.Dispose();
}
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
{
@@ -75,6 +125,17 @@ namespace Cysharp.Threading.Tasks
}
}
}
public static CancellationTokenRegistration AddTo(this IDisposable disposable, CancellationToken cancellationToken)
{
return cancellationToken.RegisterWithoutCaptureExecutionContext(disposeCallback, disposable);
}
static void DisposeCallback(object state)
{
var d = (IDisposable)state;
d.Dispose();
}
}
public struct CancellationTokenAwaitable

View File

@@ -9,15 +9,15 @@ namespace Cysharp.Threading.Tasks
{
public static class CancellationTokenSourceExtensions
{
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
var delay = UniTask.Delay(millisecondsDelay, delayType, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token);
var delay = UniTask.Delay(delayTimeSpan, delayType, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}

View File

@@ -41,7 +41,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
// runner is finished, return first.
if (runner != null)
{
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
#else
runner.Return();
#endif
runner = null;
}
@@ -56,7 +61,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
// runner is finished, return.
if (runner != null)
{
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
#else
runner.Return();
#endif
runner = null;
}
}

View File

@@ -12,6 +12,10 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{
Action MoveNext { get; }
void Return();
#if ENABLE_IL2CPP
Action ReturnAction { get; }
#endif
}
internal interface IStateMachineRunnerPromise : IUniTaskSource
@@ -32,6 +36,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
internal static class StateMachineUtility
{
// Get AsyncStateMachine internal state to check IL2CPP bug
public static int GetState(IAsyncStateMachine stateMachine)
{
var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
@@ -46,16 +51,19 @@ namespace Cysharp.Threading.Tasks.CompilerServices
static TaskPool<AsyncUniTaskVoid<TStateMachine>> pool;
#if ENABLE_IL2CPP
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
#else
TStateMachine stateMachine;
public Action ReturnAction { get; }
#endif
TStateMachine stateMachine;
public Action MoveNext { get; }
public AsyncUniTaskVoid()
{
MoveNext = Run;
#if ENABLE_IL2CPP
ReturnAction = Return;
#endif
}
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef)
@@ -118,18 +126,19 @@ namespace Cysharp.Threading.Tasks.CompilerServices
static TaskPool<AsyncUniTask<TStateMachine>> pool;
#if ENABLE_IL2CPP
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
#else
TStateMachine stateMachine;
readonly Action returnDelegate;
#endif
public Action MoveNext { get; }
TStateMachine stateMachine;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncUniTask()
{
MoveNext = Run;
#if ENABLE_IL2CPP
returnDelegate = Return;
#endif
}
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef)
@@ -151,6 +160,14 @@ namespace Cysharp.Threading.Tasks.CompilerServices
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine>), () => pool.Size);
}
void Return()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stateMachine = default;
pool.TryPush(this);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
@@ -196,7 +213,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
}
finally
{
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
#else
TryReturn();
#endif
}
}
@@ -217,14 +239,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{
core.OnCompleted(continuation, state, token);
}
~AsyncUniTask()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
internal sealed class AsyncUniTask<TStateMachine, T> : IStateMachineRunnerPromise<T>, IUniTaskSource<T>, ITaskPoolNode<AsyncUniTask<TStateMachine, T>>
@@ -233,18 +247,20 @@ namespace Cysharp.Threading.Tasks.CompilerServices
static TaskPool<AsyncUniTask<TStateMachine, T>> pool;
#if ENABLE_IL2CPP
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
#else
TStateMachine stateMachine;
readonly Action returnDelegate;
#endif
public Action MoveNext { get; }
TStateMachine stateMachine;
UniTaskCompletionSourceCore<T> core;
AsyncUniTask()
{
MoveNext = Run;
#if ENABLE_IL2CPP
returnDelegate = Return;
#endif
}
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef)
@@ -257,11 +273,8 @@ namespace Cysharp.Threading.Tasks.CompilerServices
runnerPromiseFieldRef = result; // set runner before copied.
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
// UnityEngine.Debug.Log($"SetStateMachine State:" + StateMachineUtility.GetState(stateMachine));
}
public AsyncUniTask<TStateMachine, T> NextNode { get; set; }
static AsyncUniTask()
@@ -269,6 +282,14 @@ namespace Cysharp.Threading.Tasks.CompilerServices
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine, T>), () => pool.Size);
}
void Return()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stateMachine = default;
pool.TryPush(this);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
@@ -315,7 +336,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
}
finally
{
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
#else
TryReturn();
#endif
}
}
@@ -342,14 +368,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{
core.OnCompleted(continuation, state, token);
}
~AsyncUniTask()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
}

View File

@@ -134,14 +134,6 @@ namespace Cysharp.Threading.Tasks
return pool.TryPush(this);
}
~EnumeratorPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
// Unwrap YieldInstructions
static IEnumerator ConsumeEnumerator(IEnumerator enumerator)

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a5b9231662e24c942b544bd85d4b39cb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -11,7 +11,7 @@ using UnityEngine.ResourceManagement.AsyncOperations;
namespace Cysharp.Threading.Tasks
{
public static class AddressableAsyncExtensions
public static class AddressablesAsyncExtensions
{
#region AsyncOperationHandle
@@ -193,14 +193,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
@@ -314,14 +306,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
@@ -512,14 +496,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
@@ -637,14 +613,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion

View File

@@ -0,0 +1,22 @@
{
"name": "UniTask.Addressables",
"references": [
"UniTask",
"Unity.ResourceManager"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 593a5b492d29ac6448b1ebf7f035ef33
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 25cb2f742bfeb1d48a4e65d3140b955d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -278,14 +278,6 @@ namespace Cysharp.Threading.Tasks
originalUpdateAction = default;
return pool.TryPush(this);
}
~TweenConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
}

View File

@@ -0,0 +1,22 @@
{
"name": "UniTask.DOTween",
"references": [
"UniTask",
"DOTween.Modules"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.demigiant.dotween",
"expression": "",
"define": "UNITASK_DOTWEEN_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 029c1c1b674aaae47a6841a0b89ad80e
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f89da606bde9a4e4e94ae1189a029887
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,224 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, false);
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, cancellationToken);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, false);
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, cancellationToken);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, false);
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, cancellationToken);
}
}
}
#endif

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 79f4f2475e0b2c44e97ed1dee760627b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,66 @@
<#@ template debug="false" hostspecific="false" language="C#" #>
<#@ assembly name="System.Core" #>
<#@ import namespace="System.Linq" #>
<#@ import namespace="System.Text" #>
<#@ import namespace="System.Collections.Generic" #>
<#@ output extension=".cs" #>
<#
var handlers = new (string name, string type)[] {
("ValueChanged", "string"),
("EndEdit", "string"),
("EndTextSelection", "(string, int, int)"),
("TextSelection", "(string, int, int)"),
("Deselect", "string"),
("Select", "string"),
("Submit", "string"),
};
Func<string, bool> shouldConvert = x => x.EndsWith("TextSelection");
Func<string, string> eventName = x => shouldConvert(x) ? $"new TextSelectionEventConverter(inputField.on{x})" : $"inputField.on{x}";
#>
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
<# foreach(var (name, type) in handlers) { #>
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, false);
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, cancellationToken);
}
<# } #>
}
}
#endif

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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e9bb9fc551a975d44a7180e022a2debe
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,68 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
using UnityEngine.Events;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current;
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}
#endif

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b6ba480edafb67d4e91bb10feb64fae5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,22 @@
{
"name": "UniTask.TextMeshPro",
"references": [
"UniTask",
"Unity.TextMeshPro"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
}
],
"noEngineReferences": false
}

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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: dc47925d1a5fa2946bdd37746b2b5d48
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,7 +9,7 @@ namespace Cysharp.Threading.Tasks.Internal
{
const int MaxArrayLength = 0X7FEFFFFF;
const int InitialSize = 16;
readonly PlayerLoopTiming timing;
SpinLock gate = new SpinLock();
@@ -173,7 +173,14 @@ namespace Cysharp.Threading.Tasks.Internal
var action = actionList[i];
actionList[i] = null;
action();
try
{
action();
}
catch (Exception ex)
{
UnityEngine.Debug.LogException(ex);
}
}
{

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@@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class UnityWebRequestResultExtensions
{
public static bool IsError(this UnityWebRequest unityWebRequest)
{
#if UNITY_2020_2_OR_NEWER
var result = unityWebRequest.result;
return (result == UnityWebRequest.Result.ConnectionError)
|| (result == UnityWebRequest.Result.DataProcessingError)
|| (result == UnityWebRequest.Result.ProtocolError);
#else
return unityWebRequest.isHttpError || unityWebRequest.isNetworkError;
#endif
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 111ba0e639de1d7428af6c823ead4918
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,35 @@
using System;
using System.Diagnostics;
namespace Cysharp.Threading.Tasks.Internal
{
internal readonly struct ValueStopwatch
{
static readonly double TimestampToTicks = TimeSpan.TicksPerSecond / (double)Stopwatch.Frequency;
readonly long startTimestamp;
public static ValueStopwatch StartNew() => new ValueStopwatch(Stopwatch.GetTimestamp());
ValueStopwatch(long startTimestamp)
{
this.startTimestamp = startTimestamp;
}
public TimeSpan Elapsed => TimeSpan.FromTicks(this.ElapsedTicks);
public long ElapsedTicks
{
get
{
if (startTimestamp == 0)
{
throw new InvalidOperationException("Detected invalid initialization(use 'default'), only to create from StartNew().");
}
var delta = Stopwatch.GetTimestamp() - startTimestamp;
return (long)(delta * TimestampToTicks);
}
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f16fb466974ad034c8732c79c7fd67ea
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,313 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
using Subscribes = Cysharp.Threading.Tasks.Linq.Subscribe;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
// OnNext
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
// OnNext, OnError
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
// OnNext, OnCompleted
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
// IObserver
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(observer, nameof(observer));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, observer, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(observer, nameof(observer));
Subscribes.SubscribeCore(source, observer, cancellationToken).Forget();
}
}
internal sealed class CancellationTokenDisposable : IDisposable
{
readonly CancellationTokenSource cts = new CancellationTokenSource();
public CancellationToken Token => cts.Token;
public void Dispose()
{
if (!cts.IsCancellationRequested)
{
cts.Cancel();
}
}
}
internal static class Subscribe
{
public static readonly Action<Exception> NopError = _ => { };
public static readonly Action NopCompleted = () => { };
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
onNext(e.Current);
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
onNext(e.Current).Forget();
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
onNext(e.Current, cancellationToken).Forget();
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
observer.OnNext(e.Current);
}
observer.OnCompleted();
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
observer.OnError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 263479eb04c189741931fc0e2f615c2d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -248,15 +248,18 @@ namespace Cysharp.Threading.Tasks.Linq
return current;
}
if (queuedResult.Count != 0)
lock (queuedResult)
{
current = queuedResult.Dequeue();
useCachedCurrent = true;
return current;
}
else
{
return default; // undefined.
if (queuedResult.Count != 0)
{
current = queuedResult.Dequeue();
useCachedCurrent = true;
return current;
}
else
{
return default; // undefined.
}
}
}
}

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@@ -34,6 +34,7 @@ namespace Cysharp.Threading.Tasks.Linq
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
{
this.updateTiming = updateTiming;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);

View File

@@ -100,10 +100,11 @@ namespace Cysharp.Threading.Tasks.Linq
if (this.period <= 0) this.period = 1;
}
this.initialFrame = Time.frameCount;
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
this.dueTimePhase = true;
this.updateTiming = updateTiming;
this.ignoreTimeScale = ignoreTimeScale;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);
}
@@ -219,10 +220,11 @@ namespace Cysharp.Threading.Tasks.Linq
if (periodFrameCount <= 0) periodFrameCount = 1;
}
this.initialFrame = Time.frameCount;
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
this.dueTimePhase = true;
this.dueTimeFrameCount = dueTimeFrameCount;
this.periodFrameCount = periodFrameCount;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);

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@@ -94,6 +94,8 @@ namespace Cysharp.Threading.Tasks
public static int MainThreadId => mainThreadId;
internal static string ApplicationDataPath => applicationDataPath;
public static bool IsMainThread => Thread.CurrentThread.ManagedThreadId == mainThreadId;
static int mainThreadId;
static string applicationDataPath;
static SynchronizationContext unitySynchronizationContetext;

View File

@@ -1,5 +1,6 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Threading;
@@ -7,6 +8,16 @@ using UnityEngine;
namespace Cysharp.Threading.Tasks
{
public enum DelayType
{
/// <summary>use Time.deltaTime.</summary>
DeltaTime,
/// <summary>Ignore timescale, use Time.unscaledDeltaTime.</summary>
UnscaledDeltaTime,
/// <summary>use Stopwatch.GetTimestamp().</summary>
Realtime
}
public partial struct UniTask
{
public static YieldAwaitable Yield(PlayerLoopTiming timing = PlayerLoopTiming.Update)
@@ -73,26 +84,44 @@ namespace Cysharp.Threading.Tasks
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
if (delayTimeSpan < TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus millisecondsDelay. millisecondsDelay:" + millisecondsDelay);
}
return (ignoreTimeScale)
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken);
}
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
}
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
}
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (delayTimeSpan < TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus delayTimeSpan. delayTimeSpan:" + delayTimeSpan);
}
return (ignoreTimeScale)
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
switch (delayType)
{
case DelayType.UnscaledDeltaTime:
{
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
case DelayType.Realtime:
{
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
case DelayType.DeltaTime:
default:
{
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
}
}
sealed class YieldPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<YieldPromise>
@@ -181,14 +210,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~YieldPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class NextFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<NextFramePromise>
@@ -221,7 +242,7 @@ namespace Cysharp.Threading.Tasks
result = new NextFramePromise();
}
result.frameCount = Time.frameCount;
result.frameCount = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
@@ -283,14 +304,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~NextFramePromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
@@ -328,7 +341,7 @@ namespace Cysharp.Threading.Tasks
result.delayFrameCount = delayFrameCount;
result.cancellationToken = cancellationToken;
result.initialFrame = Time.frameCount;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
TaskTracker.TrackActiveTask(result, 3);
@@ -406,14 +419,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~DelayFramePromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class DelayPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayPromise>
@@ -427,7 +432,7 @@ namespace Cysharp.Threading.Tasks
}
int initialFrame;
float delayFrameTimeSpan;
float delayTimeSpan;
float elapsed;
CancellationToken cancellationToken;
@@ -437,7 +442,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -450,9 +455,9 @@ namespace Cysharp.Threading.Tasks
}
result.elapsed = 0.0f;
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
result.delayTimeSpan = (float)delayTimeSpan.TotalSeconds;
result.cancellationToken = cancellationToken;
result.initialFrame = Time.frameCount;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
TaskTracker.TrackActiveTask(result, 3);
@@ -506,7 +511,7 @@ namespace Cysharp.Threading.Tasks
}
elapsed += Time.deltaTime;
if (elapsed >= delayFrameTimeSpan)
if (elapsed >= delayTimeSpan)
{
core.TrySetResult(null);
return false;
@@ -519,19 +524,11 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
delayFrameTimeSpan = default;
delayTimeSpan = default;
elapsed = default;
cancellationToken = default;
return pool.TryPush(this);
}
~DelayPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class DelayIgnoreTimeScalePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayIgnoreTimeScalePromise>
@@ -569,7 +566,7 @@ namespace Cysharp.Threading.Tasks
result.elapsed = 0.0f;
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
result.initialFrame = Time.frameCount;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
@@ -642,13 +639,103 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
}
~DelayIgnoreTimeScalePromise()
sealed class DelayRealtimePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayRealtimePromise>
{
static TaskPool<DelayRealtimePromise> pool;
public DelayRealtimePromise NextNode { get; set; }
static DelayRealtimePromise()
{
if (TryReturn())
TaskPool.RegisterSizeGetter(typeof(DelayRealtimePromise), () => pool.Size);
}
long delayTimeSpanTicks;
ValueStopwatch stopwatch;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncUnit> core;
DelayRealtimePromise()
{
}
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
GC.ReRegisterForFinalize(this);
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new DelayRealtimePromise();
}
result.stopwatch = ValueStopwatch.StartNew();
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (stopwatch.ElapsedTicks >= delayTimeSpanTicks)
{
core.TrySetResult(AsyncUnit.Default);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stopwatch = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
}

View File

@@ -11,10 +11,7 @@ namespace Cysharp.Threading.Tasks
{
static readonly UniTask CanceledUniTask = new Func<UniTask>(() =>
{
var promise = new UniTaskCompletionSource();
promise.TrySetCanceled(CancellationToken.None);
promise.MarkHandled();
return promise.Task;
return new UniTask(new CanceledResultSource(CancellationToken.None), 0);
})();
static class CanceledUniTaskCache<T>
@@ -23,10 +20,7 @@ namespace Cysharp.Threading.Tasks
static CanceledUniTaskCache()
{
var promise = new UniTaskCompletionSource<T>();
promise.TrySetCanceled(CancellationToken.None);
promise.MarkHandled();
Task = promise.Task;
Task = new UniTask<T>(new CanceledResultSource<T>(CancellationToken.None), 0);
}
}
@@ -34,18 +28,22 @@ namespace Cysharp.Threading.Tasks
public static UniTask FromException(Exception ex)
{
var promise = new UniTaskCompletionSource();
promise.TrySetException(ex);
promise.MarkHandled();
return promise.Task;
if (ex is OperationCanceledException oce)
{
return FromCanceled(oce.CancellationToken);
}
return new UniTask(new ExceptionResultSource(ex), 0);
}
public static UniTask<T> FromException<T>(Exception ex)
{
var promise = new UniTaskCompletionSource<T>();
promise.TrySetException(ex);
promise.MarkHandled();
return promise.Task;
if (ex is OperationCanceledException oce)
{
return FromCanceled<T>(oce.CancellationToken);
}
return new UniTask<T>(new ExceptionResultSource<T>(ex), 0);
}
public static UniTask<T> FromResult<T>(T value)
@@ -61,10 +59,7 @@ namespace Cysharp.Threading.Tasks
}
else
{
var promise = new UniTaskCompletionSource();
promise.TrySetCanceled(cancellationToken);
promise.MarkHandled();
return promise.Task;
return new UniTask(new CanceledResultSource(cancellationToken), 0);
}
}
@@ -76,10 +71,7 @@ namespace Cysharp.Threading.Tasks
}
else
{
var promise = new UniTaskCompletionSource<T>();
promise.TrySetCanceled(cancellationToken);
promise.MarkHandled();
return promise.Task;
return new UniTask<T>(new CanceledResultSource<T>(cancellationToken), 0);
}
}
@@ -182,6 +174,136 @@ namespace Cysharp.Threading.Tasks
return new UniTask<T>(new DeferPromise<T>(factory), 0);
}
sealed class ExceptionResultSource : IUniTaskSource
{
readonly Exception exception;
public ExceptionResultSource(Exception exception)
{
this.exception = exception;
}
public void GetResult(short token)
{
throw exception;
}
public UniTaskStatus GetStatus(short token)
{
return UniTaskStatus.Faulted;
}
public UniTaskStatus UnsafeGetStatus()
{
return UniTaskStatus.Faulted;
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
continuation(state);
}
}
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
{
readonly Exception exception;
public ExceptionResultSource(Exception exception)
{
this.exception = exception;
}
public T GetResult(short token)
{
throw exception;
}
void IUniTaskSource.GetResult(short token)
{
throw exception;
}
public UniTaskStatus GetStatus(short token)
{
return UniTaskStatus.Faulted;
}
public UniTaskStatus UnsafeGetStatus()
{
return UniTaskStatus.Faulted;
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
continuation(state);
}
}
sealed class CanceledResultSource : IUniTaskSource
{
readonly CancellationToken cancellationToken;
public CanceledResultSource(CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
}
public void GetResult(short token)
{
throw new OperationCanceledException(cancellationToken);
}
public UniTaskStatus GetStatus(short token)
{
return UniTaskStatus.Canceled;
}
public UniTaskStatus UnsafeGetStatus()
{
return UniTaskStatus.Canceled;
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
continuation(state);
}
}
sealed class CanceledResultSource<T> : IUniTaskSource<T>
{
readonly CancellationToken cancellationToken;
public CanceledResultSource(CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
}
public T GetResult(short token)
{
throw new OperationCanceledException(cancellationToken);
}
void IUniTaskSource.GetResult(short token)
{
throw new OperationCanceledException(cancellationToken);
}
public UniTaskStatus GetStatus(short token)
{
return UniTaskStatus.Canceled;
}
public UniTaskStatus UnsafeGetStatus()
{
return UniTaskStatus.Canceled;
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
continuation(state);
}
}
sealed class DeferPromise : IUniTaskSource
{
Func<UniTask> factory;

View File

@@ -50,6 +50,50 @@ namespace Cysharp.Threading.Tasks
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true)
{
await UniTask.SwitchToThreadPool();
if (configureAwait)
{
try
{
await action();
}
finally
{
await UniTask.Yield();
}
}
else
{
await action();
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true)
{
await UniTask.SwitchToThreadPool();
if (configureAwait)
{
try
{
await action(state);
}
finally
{
await UniTask.Yield();
}
}
else
{
await action(state);
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true)
{
@@ -71,6 +115,27 @@ namespace Cysharp.Threading.Tasks
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true)
{
await UniTask.SwitchToThreadPool();
if (configureAwait)
{
try
{
return await func();
}
finally
{
await UniTask.Yield();
}
}
else
{
return await func();
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true)
{
@@ -92,6 +157,28 @@ namespace Cysharp.Threading.Tasks
return func(state);
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true)
{
await UniTask.SwitchToThreadPool();
if (configureAwait)
{
try
{
return await func(state);
}
finally
{
await UniTask.Yield();
}
}
else
{
return await func(state);
}
}
}
}

View File

@@ -44,6 +44,14 @@ namespace Cysharp.Threading.Tasks
return new ReturnToMainThread(timing);
}
/// <summary>
/// Queue the action to PlayerLoop.
/// </summary>
public static void Post(Action action, PlayerLoopTiming timing = PlayerLoopTiming.Update)
{
PlayerLoopHelper.AddContinuation(timing, action);
}
#endif
public static SwitchToThreadPoolAwaitable SwitchToThreadPool()

View File

@@ -137,14 +137,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitUntilPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class WaitWhilePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitWhilePromise>
@@ -249,14 +241,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitWhilePromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class WaitUntilCanceledPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilCanceledPromise>
@@ -344,14 +328,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitUntilCanceledPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
// where T : UnityEngine.Object, can not add constraint
@@ -475,14 +451,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitUntilValueChangedUnityObjectPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class WaitUntilValueChangedStandardObjectPromise<T, U> : IUniTaskSource<U>, IPlayerLoopItem, ITaskPoolNode<WaitUntilValueChangedStandardObjectPromise<T, U>>
@@ -604,14 +572,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitUntilValueChangedStandardObjectPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
}
}

View File

@@ -131,11 +131,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3)> WhenAll<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
@@ -295,11 +290,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4)> WhenAll<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
@@ -495,11 +485,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5)> WhenAll<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
@@ -731,11 +716,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6)> WhenAll<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
@@ -1003,11 +983,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7)> WhenAll<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
@@ -1311,11 +1286,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
@@ -1655,11 +1625,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
@@ -2035,11 +2000,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
@@ -2451,11 +2411,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
@@ -2903,11 +2858,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
@@ -3391,11 +3341,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
@@ -3915,11 +3860,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
@@ -4475,11 +4415,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
@@ -5071,11 +5006,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
}
}

View File

@@ -45,7 +45,7 @@ namespace Cysharp.Threading.Tasks
public WhenAllPromise(<#= args #>)
{
TaskTracker2.TrackActiveTask(this, 3);
TaskTracker.TrackActiveTask(this, 3);
this.completedCount = 0;
<# for(var j = 1; j <= i; j++) { #>
@@ -92,7 +92,7 @@ namespace Cysharp.Threading.Tasks
public (<#= t #>) GetResult(short token)
{
TaskTracker2.RemoveTracking(this);
TaskTracker.RemoveTracking(this);
GC.SuppressFinalize(this);
return core.GetResult(token);
}
@@ -116,11 +116,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
<# } #>
}

View File

@@ -142,11 +142,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
sealed class WhenAllPromise : IUniTaskSource
@@ -237,11 +232,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
}
}

View File

@@ -127,11 +127,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3)> WhenAny<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
@@ -289,11 +284,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4)> WhenAny<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
@@ -488,11 +478,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5)> WhenAny<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
@@ -724,11 +709,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6)> WhenAny<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
@@ -997,11 +977,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7)> WhenAny<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
@@ -1307,11 +1282,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
@@ -1654,11 +1624,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
@@ -2038,11 +2003,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
@@ -2459,11 +2419,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
@@ -2917,11 +2872,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
@@ -3412,11 +3362,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
@@ -3944,11 +3889,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
@@ -4513,11 +4453,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14, T15 result15)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
@@ -5119,11 +5054,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
}

View File

@@ -37,7 +37,7 @@ namespace Cysharp.Threading.Tasks
public WhenAnyPromise(<#= args #>)
{
TaskTracker2.TrackActiveTask(this, 3);
TaskTracker.TrackActiveTask(this, 3);
this.completedCount = 0;
<# for(var j = 1; j <= i; j++) { #>
@@ -86,7 +86,7 @@ namespace Cysharp.Threading.Tasks
public (int, <#= tBool #>) GetResult(short token)
{
TaskTracker2.RemoveTracking(this);
TaskTracker.RemoveTracking(this);
GC.SuppressFinalize(this);
return core.GetResult(token);
}
@@ -110,11 +110,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
<# } #>

View File

@@ -171,11 +171,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyLRPromise()
{
core.Reset();
}
}
@@ -268,11 +263,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
sealed class WhenAnyPromise : IUniTaskSource<int>
@@ -363,11 +353,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
}
}

View File

@@ -1,9 +1,6 @@
{
"name": "UniTask",
"references": [
"Unity.ResourceManager",
"Unity.TextMeshPro",
"DOTween.Modules"
],
"includePlatforms": [],
"excludePlatforms": [],
@@ -13,21 +10,6 @@
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
},
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
},
{
"name": "com.demigiant.dotween",
"expression": "",
"define": "UNITASK_DOTWEEN_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -1,6 +1,7 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
@@ -38,13 +39,42 @@ namespace Cysharp.Threading.Tasks
{
}
internal class ExceptionHolder
{
ExceptionDispatchInfo exception;
bool calledGet = false;
public ExceptionHolder(ExceptionDispatchInfo exception)
{
this.exception = exception;
}
public ExceptionDispatchInfo GetException()
{
if (!calledGet)
{
calledGet = true;
GC.SuppressFinalize(this);
}
return exception;
}
~ExceptionHolder()
{
if (!calledGet)
{
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
}
}
}
[StructLayout(LayoutKind.Auto)]
public struct UniTaskCompletionSourceCore<TResult>
{
// Struct Size: TResult + (8 + 2 + 1 + 1 + 8 + 8)
TResult result;
object error; // ExceptionDispatchInfo or OperationCanceledException
object error; // ExceptionHolder or OperationCanceledException
short version;
bool hasUnhandledError;
int completedCount; // 0: completed == false
@@ -78,9 +108,9 @@ namespace Cysharp.Threading.Tasks
{
UniTaskScheduler.PublishUnobservedTaskException(oc);
}
else if (error is ExceptionDispatchInfo ei)
else if (error is ExceptionHolder e)
{
UniTaskScheduler.PublishUnobservedTaskException(ei.SourceException);
UniTaskScheduler.PublishUnobservedTaskException(e.GetException().SourceException);
}
}
catch
@@ -129,7 +159,7 @@ namespace Cysharp.Threading.Tasks
}
else
{
this.error = ExceptionDispatchInfo.Capture(error);
this.error = new ExceptionHolder(ExceptionDispatchInfo.Capture(error));
}
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
@@ -209,9 +239,9 @@ namespace Cysharp.Threading.Tasks
{
throw oce;
}
else if (error is ExceptionDispatchInfo edi)
else if (error is ExceptionHolder eh)
{
edi.Throw();
eh.GetException().Throw();
}
throw new InvalidOperationException("Critical: invalid exception type was held.");
@@ -286,95 +316,6 @@ namespace Cysharp.Threading.Tasks
}
}
public class UniTaskCompletionSource : IUniTaskSource, IPromise
{
UniTaskCompletionSourceCore<AsyncUnit> core;
bool handled = false;
public UniTaskCompletionSource()
{
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
internal void MarkHandled()
{
if (!handled)
{
handled = true;
core.MarkHandled();
TaskTracker.RemoveTracking(this);
}
}
public UniTask Task
{
[DebuggerHidden]
get
{
return new UniTask(this, core.Version);
}
}
[DebuggerHidden]
public void Reset()
{
// Reset, re-active tracker
handled = false;
TaskTracker.TrackActiveTask(this, 2);
core.Reset();
}
[DebuggerHidden]
public bool TrySetResult()
{
return core.TrySetResult(AsyncUnit.Default);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
return core.TrySetCanceled(cancellationToken);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
return core.TrySetException(exception);
}
[DebuggerHidden]
public void GetResult(short token)
{
MarkHandled();
core.GetResult(token);
}
[DebuggerHidden]
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
[DebuggerHidden]
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
[DebuggerHidden]
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
~UniTaskCompletionSource()
{
// clear error information.
core.Reset();
}
}
public class AutoResetUniTaskCompletionSource : IUniTaskSource, ITaskPoolNode<AutoResetUniTaskCompletionSource>, IPromise
{
static TaskPool<AutoResetUniTaskCompletionSource> pool;
@@ -495,110 +436,6 @@ namespace Cysharp.Threading.Tasks
core.Reset();
return pool.TryPush(this);
}
~AutoResetUniTaskCompletionSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
return;
}
}
}
public class UniTaskCompletionSource<T> : IUniTaskSource<T>, IPromise<T>
{
UniTaskCompletionSourceCore<T> core;
bool handled = false;
[DebuggerHidden]
public UniTaskCompletionSource()
{
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
internal void MarkHandled()
{
if (!handled)
{
handled = true;
core.MarkHandled();
TaskTracker.RemoveTracking(this);
}
}
[DebuggerHidden]
public UniTask<T> Task
{
get
{
return new UniTask<T>(this, core.Version);
}
}
[DebuggerHidden]
public void Reset()
{
handled = false;
core.Reset();
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
public bool TrySetResult(T result)
{
return core.TrySetResult(result);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
return core.TrySetCanceled(cancellationToken);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
return core.TrySetException(exception);
}
[DebuggerHidden]
public T GetResult(short token)
{
MarkHandled();
return core.GetResult(token);
}
[DebuggerHidden]
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
[DebuggerHidden]
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
[DebuggerHidden]
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
[DebuggerHidden]
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
~UniTaskCompletionSource()
{
// clear error information.
core.Reset();
}
}
public class AutoResetUniTaskCompletionSource<T> : IUniTaskSource<T>, ITaskPoolNode<AutoResetUniTaskCompletionSource<T>>, IPromise<T>
@@ -726,15 +563,377 @@ namespace Cysharp.Threading.Tasks
core.Reset();
return pool.TryPush(this);
}
}
public class UniTaskCompletionSource : IUniTaskSource, IPromise
{
CancellationToken cancellationToken;
ExceptionHolder exception;
object gate;
Action<object> singleContinuation;
object singleState;
List<(Action<object>, object)> secondaryContinuationList;
~AutoResetUniTaskCompletionSource()
int intStatus; // UniTaskStatus
bool handled = false;
public UniTaskCompletionSource()
{
if (TryReturn())
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
internal void MarkHandled()
{
if (!handled)
{
GC.ReRegisterForFinalize(this);
handled = true;
TaskTracker.RemoveTracking(this);
}
}
}
}
public UniTask Task
{
[DebuggerHidden]
get
{
return new UniTask(this, 0);
}
}
[DebuggerHidden]
public bool TrySetResult()
{
return TrySignalCompletion(UniTaskStatus.Succeeded);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.cancellationToken = cancellationToken;
return TrySignalCompletion(UniTaskStatus.Canceled);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
if (exception is OperationCanceledException oce)
{
return TrySetCanceled(oce.CancellationToken);
}
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(exception));
return TrySignalCompletion(UniTaskStatus.Faulted);
}
[DebuggerHidden]
public void GetResult(short token)
{
MarkHandled();
var status = (UniTaskStatus)intStatus;
switch (status)
{
case UniTaskStatus.Succeeded:
return;
case UniTaskStatus.Faulted:
exception.GetException().Throw();
return;
case UniTaskStatus.Canceled:
throw new OperationCanceledException(cancellationToken);
default:
case UniTaskStatus.Pending:
throw new InvalidOperationException("not yet completed.");
}
}
[DebuggerHidden]
public UniTaskStatus GetStatus(short token)
{
return (UniTaskStatus)intStatus;
}
[DebuggerHidden]
public UniTaskStatus UnsafeGetStatus()
{
return (UniTaskStatus)intStatus;
}
[DebuggerHidden]
public void OnCompleted(Action<object> continuation, object state, short token)
{
if (gate == null)
{
Interlocked.CompareExchange(ref gate, new object(), null);
}
var lockGate = Thread.VolatileRead(ref gate);
lock (lockGate) // wait TrySignalCompletion, after status is not pending.
{
if ((UniTaskStatus)intStatus != UniTaskStatus.Pending)
{
continuation(state);
return;
}
if (singleContinuation == null)
{
singleContinuation = continuation;
singleState = state;
}
else
{
if (secondaryContinuationList == null)
{
secondaryContinuationList = new List<(Action<object>, object)>();
}
secondaryContinuationList.Add((continuation, state));
}
}
}
[DebuggerHidden]
bool TrySignalCompletion(UniTaskStatus status)
{
if (Interlocked.CompareExchange(ref intStatus, (int)status, (int)UniTaskStatus.Pending) == (int)UniTaskStatus.Pending)
{
if (gate == null)
{
Interlocked.CompareExchange(ref gate, new object(), null);
}
var lockGate = Thread.VolatileRead(ref gate);
lock (lockGate) // wait OnCompleted.
{
if (singleContinuation != null)
{
try
{
singleContinuation(singleState);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
if (secondaryContinuationList != null)
{
foreach (var (c, state) in secondaryContinuationList)
{
try
{
c(state);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
}
singleContinuation = null;
singleState = null;
secondaryContinuationList = null;
}
return true;
}
return false;
}
}
public class UniTaskCompletionSource<T> : IUniTaskSource<T>, IPromise<T>
{
CancellationToken cancellationToken;
T result;
ExceptionHolder exception;
object gate;
Action<object> singleContinuation;
object singleState;
List<(Action<object>, object)> secondaryContinuationList;
int intStatus; // UniTaskStatus
bool handled = false;
public UniTaskCompletionSource()
{
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
internal void MarkHandled()
{
if (!handled)
{
handled = true;
TaskTracker.RemoveTracking(this);
}
}
public UniTask<T> Task
{
[DebuggerHidden]
get
{
return new UniTask<T>(this, 0);
}
}
[DebuggerHidden]
public bool TrySetResult(T result)
{
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.result = result;
return TrySignalCompletion(UniTaskStatus.Succeeded);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.cancellationToken = cancellationToken;
return TrySignalCompletion(UniTaskStatus.Canceled);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
if (exception is OperationCanceledException oce)
{
return TrySetCanceled(oce.CancellationToken);
}
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(exception));
return TrySignalCompletion(UniTaskStatus.Faulted);
}
[DebuggerHidden]
public T GetResult(short token)
{
MarkHandled();
var status = (UniTaskStatus)intStatus;
switch (status)
{
case UniTaskStatus.Succeeded:
return result;
case UniTaskStatus.Faulted:
exception.GetException().Throw();
return default;
case UniTaskStatus.Canceled:
throw new OperationCanceledException(cancellationToken);
default:
case UniTaskStatus.Pending:
throw new InvalidOperationException("not yet completed.");
}
}
[DebuggerHidden]
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
[DebuggerHidden]
public UniTaskStatus GetStatus(short token)
{
return (UniTaskStatus)intStatus;
}
[DebuggerHidden]
public UniTaskStatus UnsafeGetStatus()
{
return (UniTaskStatus)intStatus;
}
[DebuggerHidden]
public void OnCompleted(Action<object> continuation, object state, short token)
{
if (gate == null)
{
Interlocked.CompareExchange(ref gate, new object(), null);
}
var lockGate = Thread.VolatileRead(ref gate);
lock (lockGate) // wait TrySignalCompletion, after status is not pending.
{
if ((UniTaskStatus)intStatus != UniTaskStatus.Pending)
{
continuation(state);
return;
}
if (singleContinuation == null)
{
singleContinuation = continuation;
singleState = state;
}
else
{
if (secondaryContinuationList == null)
{
secondaryContinuationList = new List<(Action<object>, object)>();
}
secondaryContinuationList.Add((continuation, state));
}
}
}
[DebuggerHidden]
bool TrySignalCompletion(UniTaskStatus status)
{
if (Interlocked.CompareExchange(ref intStatus, (int)status, (int)UniTaskStatus.Pending) == (int)UniTaskStatus.Pending)
{
if (gate == null)
{
Interlocked.CompareExchange(ref gate, new object(), null);
}
var lockGate = Thread.VolatileRead(ref gate);
lock (lockGate) // wait OnCompleted.
{
if (singleContinuation != null)
{
try
{
singleContinuation(singleState);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
if (secondaryContinuationList != null)
{
foreach (var (c, state) in secondaryContinuationList)
{
try
{
c(state);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
}
singleContinuation = null;
singleState = null;
secondaryContinuationList = null;
}
return true;
}
return false;
}
}
}

View File

@@ -181,12 +181,12 @@ namespace Cysharp.Threading.Tasks
public static AsyncLazy ToAsyncLazy(this UniTask task)
{
return new AsyncLazy(task.Preserve()); // require Preserve
return new AsyncLazy(task);
}
public static AsyncLazy<T> ToAsyncLazy<T>(this UniTask<T> task)
{
return new AsyncLazy<T>(task.Preserve()); // require Preserve
return new AsyncLazy<T>(task);
}
#if UNITY_2018_3_OR_NEWER
@@ -201,10 +201,10 @@ namespace Cysharp.Threading.Tasks
return new ToCoroutineEnumerator(task, exceptionHandler);
}
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
bool taskResultIsCanceled;
@@ -242,10 +242,10 @@ namespace Cysharp.Threading.Tasks
}
}
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
(bool IsCanceled, T Result) taskResult;
@@ -288,10 +288,10 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
/// </summary>
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
bool taskResultIsCanceled;
@@ -315,7 +315,7 @@ namespace Cysharp.Threading.Tasks
taskCancellationTokenSource.Dispose();
}
throw new TimeoutException("Exceed Timeout:" + timeout);
return true;
}
else
{
@@ -325,7 +325,7 @@ namespace Cysharp.Threading.Tasks
if (taskResultIsCanceled)
{
Error.ThrowOperationCanceledException();
return true;
}
return false;
@@ -334,10 +334,10 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool IsTimeout, T Result).
/// </summary>
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
(bool IsCanceled, T Result) taskResult;
@@ -361,7 +361,7 @@ namespace Cysharp.Threading.Tasks
taskCancellationTokenSource.Dispose();
}
throw new TimeoutException("Exceed Timeout:" + timeout);
return (true, default);
}
else
{
@@ -371,7 +371,7 @@ namespace Cysharp.Threading.Tasks
if (taskResult.IsCanceled)
{
Error.ThrowOperationCanceledException();
return (true, default);
}
return (false, taskResult.Result);

View File

@@ -160,7 +160,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -185,14 +185,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
@@ -299,14 +291,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
@@ -466,7 +450,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -491,14 +475,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~ResourceRequestWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class ResourceRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestConfiguredSource>
@@ -609,14 +585,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~ResourceRequestConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
@@ -776,7 +744,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -801,14 +769,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AssetBundleRequestWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AssetBundleRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestConfiguredSource>
@@ -919,14 +879,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AssetBundleRequestConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
@@ -1086,7 +1038,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -1111,14 +1063,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AssetBundleCreateRequestWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AssetBundleCreateRequestConfiguredSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestConfiguredSource>
@@ -1229,14 +1173,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AssetBundleCreateRequestConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
@@ -1285,12 +1221,20 @@ namespace Cysharp.Threading.Tasks
continuationAction = null;
var result = asyncOperation.webRequest;
asyncOperation = null;
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
return result;
}
else
{
var result = asyncOperation.webRequest;
asyncOperation = null;
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
return result;
}
}
@@ -1367,7 +1311,15 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
core.TrySetResult(asyncOperation.webRequest);
var result = asyncOperation.webRequest;
if (result.IsError())
{
core.TrySetException(new UnityWebRequestException(result));
}
else
{
core.TrySetResult(result);
}
}
}
@@ -1397,7 +1349,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -1423,14 +1375,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~UnityWebRequestAsyncOperationWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class UnityWebRequestAsyncOperationConfiguredSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationConfiguredSource>
@@ -1526,7 +1470,14 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone)
{
core.TrySetResult(asyncOperation.webRequest);
if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}
else
{
core.TrySetResult(asyncOperation.webRequest);
}
return false;
}
@@ -1542,14 +1493,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~UnityWebRequestAsyncOperationConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion

View File

@@ -81,6 +81,12 @@ namespace Cysharp.Threading.Tasks
<# if (!IsVoid(t)) { #>
var result = <#= $"asyncOperation.{t.returnField}" #>;
asyncOperation = null;
<# if(t.returnType == "UnityWebRequest") { #>
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
<# } #>
return result;
<# } else { #>
asyncOperation = null;
@@ -91,6 +97,12 @@ namespace Cysharp.Threading.Tasks
<# if (!IsVoid(t)) { #>
var result = <#= $"asyncOperation.{t.returnField}" #>;
asyncOperation = null;
<# if(t.returnType == "UnityWebRequest") { #>
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
<# } #>
return result;
<# } else { #>
asyncOperation = null;
@@ -170,7 +182,19 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
<# if(t.returnType == "UnityWebRequest") { #>
var result = asyncOperation.webRequest;
if (result.IsError())
{
core.TrySetException(new UnityWebRequestException(result));
}
else
{
core.TrySetResult(result);
}
<# } else { #>
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
<# } #>
}
}
@@ -234,14 +258,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~<#= t.typeName #>WithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class <#= t.typeName #>ConfiguredSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>ConfiguredSource>
@@ -345,7 +361,18 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone)
{
<# if(t.returnType == "UnityWebRequest") { #>
if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}
else
{
core.TrySetResult(asyncOperation.webRequest);
}
<# } else { #>
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
<# } #>
return false;
}
@@ -361,14 +388,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~<#= t.typeName #>ConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion

View File

@@ -296,6 +296,58 @@ namespace Cysharp.Threading.Tasks
UniTask<T> OnEndEditAsync();
}
// for TMP_PRO
public interface IAsyncEndTextSelectionEventHandler<T> : IDisposable
{
UniTask<T> OnEndTextSelectionAsync();
}
public interface IAsyncTextSelectionEventHandler<T> : IDisposable
{
UniTask<T> OnTextSelectionAsync();
}
public interface IAsyncDeselectEventHandler<T> : IDisposable
{
UniTask<T> OnDeselectAsync();
}
public interface IAsyncSelectEventHandler<T> : IDisposable
{
UniTask<T> OnSelectAsync();
}
public interface IAsyncSubmitEventHandler<T> : IDisposable
{
UniTask<T> OnSubmitAsync();
}
internal class TextSelectionEventConverter : UnityEvent<(string, int, int)>, IDisposable
{
readonly UnityEvent<string, int, int> innerEvent;
readonly UnityAction<string, int, int> invokeDelegate;
public TextSelectionEventConverter(UnityEvent<string, int, int> unityEvent)
{
this.innerEvent = unityEvent;
this.invokeDelegate = InvokeCore;
innerEvent.AddListener(invokeDelegate);
}
void InvokeCore(string item1, int item2, int item3)
{
innerEvent.Invoke(item1, item2, item3);
}
public void Dispose()
{
innerEvent.RemoveListener(invokeDelegate);
}
}
public class AsyncUnityEventHandler : IUniTaskSource, IDisposable, IAsyncClickEventHandler
{
static Action<object> cancellationCallback = CancellationCallback;
@@ -402,6 +454,7 @@ namespace Cysharp.Threading.Tasks
}
public class AsyncUnityEventHandler<T> : IUniTaskSource<T>, IDisposable, IAsyncValueChangedEventHandler<T>, IAsyncEndEditEventHandler<T>
, IAsyncEndTextSelectionEventHandler<T>, IAsyncTextSelectionEventHandler<T>, IAsyncDeselectEventHandler<T>, IAsyncSelectEventHandler<T>, IAsyncSubmitEventHandler<T>
{
static Action<object> cancellationCallback = CancellationCallback;
@@ -464,6 +517,12 @@ namespace Cysharp.Threading.Tasks
registration.Dispose();
if (unityEvent != null)
{
// Dispose inner delegate for TextSelectionEventConverter
if (unityEvent is IDisposable disp)
{
disp.Dispose();
}
unityEvent.RemoveListener(action);
}
@@ -481,6 +540,31 @@ namespace Cysharp.Threading.Tasks
return OnInvokeAsync();
}
UniTask<T> IAsyncEndTextSelectionEventHandler<T>.OnEndTextSelectionAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncTextSelectionEventHandler<T>.OnTextSelectionAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncDeselectEventHandler<T>.OnDeselectAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncSelectEventHandler<T>.OnSelectAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncSubmitEventHandler<T>.OnSubmitAsync()
{
return OnInvokeAsync();
}
T IUniTaskSource<T>.GetResult(short token)
{
try
@@ -718,6 +802,10 @@ namespace Cysharp.Threading.Tasks
TaskTracker.RemoveTracking(this);
registration1.Dispose();
registration2.Dispose();
if (unityEvent is IDisposable disp)
{
disp.Dispose();
}
unityEvent.RemoveListener(unityAction);
}

View File

@@ -237,65 +237,5 @@ namespace Cysharp.Threading.Tasks
}
}
}
// TMP
#if UNITASK_TEXTMESHPRO_SUPPORT
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current;
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
#endif
}
}

View File

@@ -0,0 +1,51 @@
#if ENABLE_UNITYWEBREQUEST
using System;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks
{
public class UnityWebRequestException : Exception
{
public UnityWebRequest UnityWebRequest { get; }
#if UNITY_2020_2_OR_NEWER
public UnityWebRequest.Result Result { get; }
#else
public bool IsNetworkError { get; }
public bool IsHttpError { get; }
#endif
public string Error { get; }
public string Text { get; }
public long ResponseCode { get; }
string msg;
public UnityWebRequestException(UnityWebRequest unityWebRequest)
{
this.UnityWebRequest = unityWebRequest;
#if UNITY_2020_2_OR_NEWER
this.Result = unityWebRequest.result;
#else
this.IsNetworkError = unityWebRequest.isNetworkError;
this.IsHttpError = unityWebRequest.isHttpError;
#endif
this.Error = unityWebRequest.error;
this.ResponseCode = unityWebRequest.responseCode;
this.Text = unityWebRequest.downloadHandler.text;
}
public override string Message
{
get
{
if (msg == null)
{
msg = Error + Environment.NewLine + Text;
}
return msg;
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 013a499e522703a42962a779b4d9850c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,3 +1,6 @@
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("UniTask.Linq")]
[assembly: InternalsVisibleTo("UniTask.Linq")]
[assembly: InternalsVisibleTo("UniTask.Addressables")]
[assembly: InternalsVisibleTo("UniTask.DOTween")]
[assembly: InternalsVisibleTo("UniTask.TextMeshPro")]

View File

@@ -1,7 +1,7 @@
{
"name": "com.cysharp.unitask",
"displayName": "UniTask",
"version": "2.0.15",
"version": "2.0.21",
"unity": "2018.4",
"description": "Provides an efficient async/await integration to Unity.",
"keywords": [ "async/await", "async", "Task", "UniTask" ],

View File

@@ -1,77 +1,28 @@
// Provided from: https://github.com/Cysharp/UniTask/issues/40
using System;
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using UnityEngine;
using UnityEngine.Networking;
/// <summary>
/// Example script for comparing how exceptions in unobserved tasks are handled between
/// UniTask and normal tasks. This helps in verifying that unobserved exceptions are
/// logged in a way that it useful to developers.
/// </summary>
public class ExceptionExamples : MonoBehaviour
{
[SerializeField] private LogType _unobservedExceptionLogType = LogType.Exception;
private void Awake()
{
UniTaskScheduler.UnobservedExceptionWriteLogType = _unobservedExceptionLogType;
}
private void Start()
{
UnityEngine.Debug.Log("ExceptionScene, LoopType:" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
//TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
//ThrowFromAsyncVoid();
//_ = ThrowFromTask();
//_ = ThrowFromUniTask();
//ThrowFromNonAsync();
}
private void TaskScheduler_UnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e)
public static async Task Test()
{
UnityEngine.Debug.LogException(e.Exception);
}
private void ThrowFromNonAsync()
{
throw new Exception("Thrown from non-async function");
}
private async void ThrowFromAsyncVoid()
{
await ThrowInner();
async Task ThrowInner()
{
await UniTask.Yield();
throw new Exception("Thrown from `async void` function");
}
}
private async Task ThrowFromTask()
{
await ThrowInner();
async Task ThrowInner()
{
await UniTask.Yield();
throw new Exception("Thrown from `async Task` function");
}
}
private async UniTask ThrowFromUniTask()
{
await ThrowInner();
async UniTask ThrowInner()
{
await UniTask.Yield();
throw new Exception("Thrown from `async UniTask` function");
}
var webRequest = UnityWebRequest.Get("http");
var request = webRequest.SendWebRequest();
await request;
}
}

View File

@@ -184,6 +184,7 @@ public class SandboxMain : MonoBehaviour
}
async UniTask RunStandardDelayAsync()
{
UnityEngine.Debug.Log("DEB");
@@ -415,21 +416,53 @@ public class SandboxMain : MonoBehaviour
private async UniTaskVoid ExecuteAsync()
{
Debug.Log("1");
{
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
}
Debug.Log("------------------");
{
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
Debug.Log("2");
}
var req = UnityWebRequest.Get("https://google.com/");
var v = await req.SendWebRequest().ToUniTask();
// req.Dispose();
Debug.Log($"{v.isDone} {v.isHttpError} {v.isNetworkError}");
Debug.Log(v.downloadHandler.text);
}
private async void Go()
{
await UniTask.DelayFrame(0);
}
async UniTask Foo()
{
await UniTask.DelayFrame(10);
throw new Exception("yeah");
}
void Start()
async UniTaskVoid Start()
{
PlayerLoopInfo.Inject();
//_ = Foo(); // unhandled.
//Go();
var cts = new CancellationTokenSource();
okButton.onClick.AddListener(() =>
{
cts.Cancel();
});
UnityEngine.Debug.Log("Start:" + PlayerLoopInfo.CurrentLoopType);
var token = UniTask.Delay(TimeSpan.FromSeconds(3), DelayType.Realtime).ToCancellationToken(cts.Token);
while (!token.IsCancellationRequested)
{
UnityEngine.Debug.Log("in loop");
await UniTask.Yield();
}
UnityEngine.Debug.Log("end");
// this.GetCancellationTokenOnDestroy()
//PlayerLoopInfo.Inject();
//_ = AsyncFixedUpdate();
//StartCoroutine(CoroutineFixedUpdate());
@@ -438,75 +471,84 @@ public class SandboxMain : MonoBehaviour
// Application.logMessageReceived += Application_logMessageReceived;
// var rp = new AsyncReactiveProperty<int>();
// rp.AddTo(this.GetCancellationTokenOnDestroy());
//var cts = new CancellationTokenSource();
// UniTask.Post(
okButton.onClick.AddListener(UniTask.UnityAction(async () =>
{
_ = ExecuteAsync();
// CancellationToken.
await UniTask.Yield();
//await DelayCheck();
/*
UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
StartCoroutine(CoroutineRun());
StartCoroutine(CoroutineRun2());
_ = AsyncRun();
_ = AsyncLastUpdate();
_ = AsyncLastLast();
*/
//await UniTask.Yield();
//_ = Test2();
// EarlyUpdate.ExecuteMainThreadJobs
// _ = Test2();
//var t = await Resources.LoadAsync<TextAsset>(Application.streamingAssetsPath + "test.txt");
//Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + (t != null));
//Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + ((TextAsset)t).text);
//UniTask.Delay(TimeSpan.FromSeconds(3)).
//await UniTask.Yield(PlayerLoopTiming.LastUpdate);
//UnityEngine.Debug.Log("after update:" + Time.frameCount);
////await UniTask.NextFrame();
////await UniTask.Yield();
////UnityEngine.Debug.Log("after update nextframe:" + Time.frameCount);
//okButton.onClick.AddListener(UniTask.UnityAction(async () =>
//{
// _ = ExecuteAsync();
//StartCoroutine(CoroutineRun2());
////StartCoroutine(CoroutineRun());
//UnityEngine.Debug.Log("FOO?");
// await UniTask.Yield();
//_ = DelayFrame3_Pre();
//await UniTask.Yield();
// //await DelayCheck();
// /*
// UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
// StartCoroutine(CoroutineRun());
// StartCoroutine(CoroutineRun2());
// _ = AsyncRun();
// _ = AsyncLastUpdate();
// _ = AsyncLastLast();
// */
// //await UniTask.Yield();
// //_ = Test2();
// // EarlyUpdate.ExecuteMainThreadJobs
// // _ = Test2();
}));
// //var t = await Resources.LoadAsync<TextAsset>(Application.streamingAssetsPath + "test.txt");
// //Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + (t != null));
// //Debug.Log("LoadEnd" + PlayerLoopInfo.CurrentLoopType + ", " + ((TextAsset)t).text);
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
{
_ = DelayFrame3_Post();
await UniTask.Yield();
//await UniTask.Yield(PlayerLoopTiming.LastPreUpdate);
//UnityEngine.Debug.Log("before update:" + Time.frameCount);
//await UniTask.NextFrame();
//await UniTask.Yield();
//UnityEngine.Debug.Log("before update nextframe:" + Time.frameCount);
// //await UniTask.Yield(PlayerLoopTiming.LastUpdate);
// //UnityEngine.Debug.Log("after update:" + Time.frameCount);
// ////await UniTask.NextFrame();
// ////await UniTask.Yield();
// ////UnityEngine.Debug.Log("after update nextframe:" + Time.frameCount);
//StartCoroutine(CoroutineRun());
// //StartCoroutine(CoroutineRun2());
// ////StartCoroutine(CoroutineRun());
// //UnityEngine.Debug.Log("FOO?");
//UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
//_ = Yieldding();
// //_ = DelayFrame3_Pre();
// //await UniTask.Yield();
//var cts = new CancellationTokenSource();
//}));
//UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
//var la = SceneManager.LoadSceneAsync("Scenes/ExceptionExamples").WithCancellation(cts.Token);
////cts.Cancel();
//await la;
//UnityEngine.Debug.Log("End LoadSceneAsync" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
}));
//cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
//{
// _ = DelayFrame3_Post();
// await UniTask.Yield();
// //await UniTask.Yield(PlayerLoopTiming.LastPreUpdate);
// //UnityEngine.Debug.Log("before update:" + Time.frameCount);
// //await UniTask.NextFrame();
// //await UniTask.Yield();
// //UnityEngine.Debug.Log("before update nextframe:" + Time.frameCount);
// //StartCoroutine(CoroutineRun());
// //UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType);
// //_ = Yieldding();
// //var cts = new CancellationTokenSource();
// //UnityEngine.Debug.Log("click:" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
// //var la = SceneManager.LoadSceneAsync("Scenes/ExceptionExamples").WithCancellation(cts.Token);
// ////cts.Cancel();
// //await la;
// //UnityEngine.Debug.Log("End LoadSceneAsync" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
//}));
//return;
//await UniTask.SwitchToMainThread();
@@ -969,6 +1011,7 @@ public class PlayerLoopInfo
public static Type CurrentLoopType { get; private set; }
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void Inject()
{
var system = PlayerLoop.GetCurrentPlayerLoop();

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 56fb2352cb532934f82d1590ce377e5c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,27 @@
using Cysharp.Threading.Tasks;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
public class FooMonoBehaviour : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
private async UniTask Download(UnityWebRequest req, string filePath)
{
var foo = req.SendWebRequest();
var aaa = await foo;
Debug.Log(aaa);
//File.WriteAllText(filePath, req.downloadHandler.text ?? string.Empty);
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: de703bd72a8720b47b7c3d993786aaae
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
{
"name": "TempAsm",
"references": [
"UniTask",
""
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d076e9cb44bf59e41ab73add08e510cf
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -443,6 +443,7 @@ namespace Cysharp.Threading.TasksTests
public void OnError(Exception error) => OnErrorCalled = true;
}
#endif
#endif
}

View File

@@ -83,8 +83,7 @@ namespace Cysharp.Threading.TasksTests
return value;
}
}

View File

@@ -16,379 +16,189 @@ namespace Cysharp.Threading.TasksTests
{
public class DelayTest
{
//[UnityTest]
//public IEnumerator DelayFrame() => UniTask.ToCoroutine(async () =>
//{
// for (int i = 1; i < 5; i++)
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var frameCount = Time.frameCount;
// await UniTask.DelayFrame(i);
// Time.frameCount.Should().Be(frameCount + i);
// }
[UnityTest]
public IEnumerator DelayFrame() => UniTask.ToCoroutine(async () =>
{
for (int i = 1; i < 5; i++)
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var frameCount = Time.frameCount;
await UniTask.DelayFrame(i);
Time.frameCount.Should().Be(frameCount + i);
}
// for (int i = 1; i < 5; i++)
// {
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var frameCount = Time.frameCount;
// await UniTask.DelayFrame(i);
// Time.frameCount.Should().Be(frameCount + i);
// }
//});
//[UnityTest]
//public IEnumerator DelayFrameZero() => UniTask.ToCoroutine(async () =>
//{
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var frameCount = Time.frameCount;
// await UniTask.DelayFrame(0);
// Time.frameCount.Should().Be(frameCount); // same frame
// }
// {
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var frameCount = Time.frameCount;
// await UniTask.DelayFrame(0);
// Time.frameCount.Should().Be(frameCount + 1); // next frame
// }
//});
//[UnityTest]
//public IEnumerator TimerFramePre() => UniTask.ToCoroutine(async () =>
//{
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 2);
// xs[1].Should().Be(initialFrame + 2 + (3 * 1));
// xs[2].Should().Be(initialFrame + 2 + (3 * 2));
// xs[3].Should().Be(initialFrame + 2 + (3 * 3));
// xs[4].Should().Be(initialFrame + 2 + (3 * 4));
//});
//[UnityTest]
//public IEnumerator TimerFramePost() => UniTask.ToCoroutine(async () =>
//{
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 2);
// xs[1].Should().Be(initialFrame + 2 + (3 * 1));
// xs[2].Should().Be(initialFrame + 2 + (3 * 2));
// xs[3].Should().Be(initialFrame + 2 + (3 * 3));
// xs[4].Should().Be(initialFrame + 2 + (3 * 4));
//});
//[UnityTest]
//public IEnumerator TimerFrameTest() => UniTask.ToCoroutine(async () =>
//{
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(0, 0).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame);
// xs[1].Should().Be(initialFrame + 1);
// xs[2].Should().Be(initialFrame + 2);
// xs[3].Should().Be(initialFrame + 3);
// xs[4].Should().Be(initialFrame + 4);
//});
for (int i = 1; i < 5; i++)
{
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var frameCount = Time.frameCount;
await UniTask.DelayFrame(i);
Time.frameCount.Should().Be(frameCount + i);
}
});
[UnityTest]
public IEnumerator TimerFrameSinglePre2() => UniTask.ToCoroutine(async () =>
public IEnumerator DelayFrameZero() => UniTask.ToCoroutine(async () =>
{
{
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var frameCount = Time.frameCount;
await UniTask.DelayFrame(0);
Time.frameCount.Should().Be(frameCount); // same frame
}
{
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var frameCount = Time.frameCount;
await UniTask.DelayFrame(0);
Time.frameCount.Should().Be(frameCount + 1); // next frame
}
//Debug.Log("------------------");
//{
// var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
//}
});
//[UnityTest]
//public IEnumerator TimerFrameSinglePre2() => UniTask.ToCoroutine(async () =>
//{
// {
// var initialFrame = Time.frameCount;
// var xs = await new MyTimerFrame(0, null)/*.Select(_ => Time.frameCount)*/.ToArrayAsync();
// Debug.Log("OK 0 ------------------");
// }
// {
// var xs = await new MyTimerFrame(1, null)/*.Select(_ =>
// {
// var t = Time.frameCount;
// UnityEngine.Debug.Log("store frameCount:" + t);
// return t;
// })*/.ToArrayAsync();
// }
//});
//[UnityTest]
//public IEnumerator TimerFrameSinglePre() => UniTask.ToCoroutine(async () =>
//{
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.Return(UniTask.Yield(PlayerLoopTiming.Update, CancellationToken.None))/*.Select(_ => Time.frameCount)*/.ToArrayAsync();
// xs[0].Should().Be(initialFrame);
// Debug.Log("OK 0 ------------------");
// }
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// Debug.Log("initialFrame:" + initialFrame);
// var xs = await UniTaskAsyncEnumerable.Return(UniTask.Yield(PlayerLoopTiming.Update, CancellationToken.None))/*.Select(_ =>
// {
// var t = Time.frameCount;
// UnityEngine.Debug.Log("store frameCount:" + t);
// return t;
// })*/.ToArrayAsync();
// Debug.Log("xs len:" + xs.Length);
// Debug.Log("xs[0]:" + xs[0]);
// xs[0].Should().Be(initialFrame + 1);
// Debug.Log("OK 1");
// }
// {
// //await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 2);
// Debug.Log("OK 2");
// }
//});
//[UnityTest]
//public IEnumerator TimerFrameSinglePost() => UniTask.ToCoroutine(async () =>
//{
// {
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// //var initialFrame = Time.frameCount;
// //var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
// //xs[0].Should().Be(initialFrame);
// }
// {
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 1);
// }
// {
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 2);
// }
//});
//[UnityTest]
//public IEnumerator Timer() => UniTask.ToCoroutine(async () =>
//{
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// {
// var initialSeconds = Time.realtimeSinceStartup;
// var xs = await UniTaskAsyncEnumerable.Timer(TimeSpan.FromSeconds(2)).Select(_ => Time.realtimeSinceStartup).ToArrayAsync();
// Mathf.Approximately(initialSeconds, xs[0]).Should().BeFalse();
// Debug.Log("Init:" + initialSeconds);
// Debug.Log("After:" + xs[0]);
// }
//});
}
public class DelayTest2
{
[UnityTest]
public IEnumerator TimerFrameSinglePre2() => UniTask.ToCoroutine(async () =>
public IEnumerator TimerFramePre() => UniTask.ToCoroutine(async () =>
{
{
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
}
Debug.Log("------------------");
{
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).ToArrayAsync();
}
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame + 2);
xs[1].Should().Be(initialFrame + 2 + (3 * 1));
xs[2].Should().Be(initialFrame + 2 + (3 * 2));
xs[3].Should().Be(initialFrame + 2 + (3 * 3));
xs[4].Should().Be(initialFrame + 2 + (3 * 4));
});
}
public class ThreadRunner
{
Thread thread;
public void Start(IPlayerLoopItem runner)
[UnityTest]
public IEnumerator TimerFramePost() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame + 2);
xs[1].Should().Be(initialFrame + 2 + (3 * 1));
xs[2].Should().Be(initialFrame + 2 + (3 * 2));
xs[3].Should().Be(initialFrame + 2 + (3 * 3));
xs[4].Should().Be(initialFrame + 2 + (3 * 4));
});
[UnityTest]
public IEnumerator TimerFrameTest() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(0, 0).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame);
xs[1].Should().Be(initialFrame + 1);
xs[2].Should().Be(initialFrame + 2);
xs[3].Should().Be(initialFrame + 3);
xs[4].Should().Be(initialFrame + 4);
});
[UnityTest]
public IEnumerator TimerFrameSinglePre() => UniTask.ToCoroutine(async () =>
{
thread = new Thread(() =>
{
Thread.Sleep(30);
while (runner.MoveNext())
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame);
}
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ =>
{
Thread.Sleep(30);
}
var t = Time.frameCount;
return t;
}).ToArrayAsync();
xs[0].Should().Be(initialFrame + 1);
}
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame + 2);
}
});
[UnityTest]
public IEnumerator TimerFrameSinglePost() => UniTask.ToCoroutine(async () =>
{
{
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
//var initialFrame = Time.frameCount;
//var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
//xs[0].Should().Be(initialFrame);
}
{
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame + 1);
}
{
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame + 2);
}
});
[UnityTest]
public IEnumerator Timer() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
{
var initialSeconds = Time.realtimeSinceStartup;
var xs = await UniTaskAsyncEnumerable.Timer(TimeSpan.FromSeconds(2)).Select(_ => Time.realtimeSinceStartup).ToArrayAsync();
Mathf.Approximately(initialSeconds, xs[0]).Should().BeFalse();
Debug.Log("Init:" + initialSeconds);
Debug.Log("After:" + xs[0]);
}
});
[UnityTest]
public IEnumerator DelayInThreadPool() => UniTask.ToCoroutine(async () =>
{
await UniTask.Run(async () =>
{
await UniTask.Delay(TimeSpan.FromSeconds(2));
});
});
thread.Start();
}
[UnityTest]
public IEnumerator DelayRealtime() => UniTask.ToCoroutine(async () =>
{
var now = DateTimeOffset.UtcNow;
await UniTask.Delay(TimeSpan.FromSeconds(2), DelayType.Realtime);
var elapsed = DateTimeOffset.UtcNow - now;
var okay1 = TimeSpan.FromSeconds(1.80) <= elapsed;
var okay2 = elapsed <= TimeSpan.FromSeconds(2.20);
okay1.Should().Be(true);
okay2.Should().Be(true);
});
}
internal class MyTimerFrame : IUniTaskAsyncEnumerable<AsyncUnit>
{
//readonly PlayerLoopTiming updateTiming;
readonly int dueTimeFrameCount;
readonly int? periodFrameCount;
public MyTimerFrame(int dueTimeFrameCount, int? periodFrameCount)
{
//this.updateTiming = updateTiming;
this.dueTimeFrameCount = dueTimeFrameCount;
this.periodFrameCount = periodFrameCount;
}
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _TimerFrame(dueTimeFrameCount, periodFrameCount, cancellationToken);
}
class _TimerFrame : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
{
readonly int dueTimeFrameCount;
readonly int? periodFrameCount;
CancellationToken cancellationToken;
int initialFrame;
int currentFrame;
bool dueTimePhase;
bool completed;
bool disposed;
ThreadRunner runner;
public _TimerFrame(int dueTimeFrameCount, int? periodFrameCount, CancellationToken cancellationToken)
{
if (dueTimeFrameCount <= 0) dueTimeFrameCount = 0;
if (periodFrameCount != null)
{
if (periodFrameCount <= 0) periodFrameCount = 1;
}
//this.initialFrame = Time.frameCount;
this.dueTimePhase = true;
this.dueTimeFrameCount = dueTimeFrameCount;
this.periodFrameCount = periodFrameCount;
//TaskTracker.TrackActiveTask(this, 2);
//PlayerLoopHelper.AddAction(updateTiming, this);
runner = new ThreadRunner();
runner.Start(this);
}
public AsyncUnit Current => default;
public UniTask<bool> MoveNextAsync()
{
// return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested || completed) return default;
// reset value here.
this.currentFrame = 0;
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version);
}
public UniTask DisposeAsync()
{
if (!disposed)
{
disposed = true;
TaskTracker.RemoveTracking(this);
}
return default;
}
public bool MoveNext()
{
UnityEngine.Debug.Log("Called MoveNext");
if (disposed || cancellationToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Disposing");
completionSource.TrySetResult(false);
return false;
}
if (dueTimePhase)
{
UnityEngine.Debug.Log("In DueTime Phase");
if (currentFrame == 0)
{
if (dueTimeFrameCount == 0)
{
dueTimePhase = false;
completionSource.TrySetResult(true);
return true;
}
// skip in initial frame.
/*
UnityEngine.Debug.Log("(Init, frameConut)" + (initialFrame, Time.frameCount));
if (initialFrame == Time.frameCount)
{
UnityEngine.Debug.Log("Skip Here");
return true;
}
*/
}
UnityEngine.Debug.Log("Which Go?");
if (++currentFrame >= dueTimeFrameCount)
{
UnityEngine.Debug.Log("END Go?");
dueTimePhase = false;
completionSource.TrySetResult(true);
}
else
{
UnityEngine.Debug.Log("NG Go?");
}
}
else
{
if (periodFrameCount == null)
{
UnityEngine.Debug.Log("PERIOD");
completed = true;
completionSource.TrySetResult(false);
return false;
}
if (++currentFrame >= periodFrameCount)
{
completionSource.TrySetResult(true);
}
}
return true;
}
}
}
}
}

View File

@@ -78,7 +78,9 @@ namespace Cysharp.Threading.TasksTests
var main = Thread.CurrentThread.ManagedThreadId;
try
{
await UniTask.Run<int>(() => throw new Exception(), true);
#pragma warning disable CS1998
await UniTask.Run<int>(async () => throw new Exception(), true);
#pragma warning restore CS1998
}
catch
{

View File

@@ -556,7 +556,8 @@ PlayerSettings:
scriptingDefineSymbols: {}
platformArchitecture: {}
scriptingBackend:
Standalone: 1
Android: 1
Standalone: 0
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}

644
src/UniTask/TempAsm.csproj Normal file
View File

@@ -0,0 +1,644 @@
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<AssemblyName>TempAsm</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
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<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
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@@ -0,0 +1,647 @@
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@@ -0,0 +1,648 @@
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