mirror of
https://github.com/Cysharp/UniTask.git
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10
README.md
10
README.md
@@ -208,7 +208,7 @@ await task;
|
||||
await task; // NG, throws Exception
|
||||
```
|
||||
|
||||
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Prevent()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
|
||||
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Preserve()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
|
||||
|
||||
Cancellation and Exception handling
|
||||
---
|
||||
@@ -447,9 +447,11 @@ For debug use, enable tracking and capture stacktrace is useful but it it declin
|
||||
|
||||
External Assets
|
||||
---
|
||||
In default, UniTask supports DOTween and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
|
||||
In default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField` event extensions like standard uGUI `InputField`), DOTween(`Tween` as awaitable) and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
|
||||
|
||||
For DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
|
||||
There are defined in separated asmdef like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
|
||||
|
||||
TextMeshPro and Addressables support are automatically enabled when import there package from package manager. However DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
|
||||
|
||||
```csharp
|
||||
// sequential
|
||||
@@ -798,7 +800,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
|
||||
|
||||
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
|
||||
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.19`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.19`.
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.21`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.21`.
|
||||
|
||||
### Install via OpenUPM
|
||||
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
|
||||
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
|
||||
|
||||
@@ -11,6 +11,55 @@ namespace Cysharp.Threading.Tasks
|
||||
static readonly Action<object> cancellationTokenCallback = Callback;
|
||||
static readonly Action<object> disposeCallback = DisposeCallback;
|
||||
|
||||
public static CancellationToken ToCancellationToken(this UniTask task)
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
ToCancellationTokenCore(task, cts).Forget();
|
||||
return cts.Token;
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
|
||||
{
|
||||
if (linkToken.IsCancellationRequested)
|
||||
{
|
||||
return linkToken;
|
||||
}
|
||||
|
||||
if (!linkToken.CanBeCanceled)
|
||||
{
|
||||
return ToCancellationToken(task);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
ToCancellationTokenCore(task, cts).Forget();
|
||||
|
||||
return CancellationTokenSource.CreateLinkedTokenSource(linkToken).Token;
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
|
||||
{
|
||||
return ToCancellationToken(task.AsUniTask());
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
|
||||
{
|
||||
return ToCancellationToken(task.AsUniTask(), linkToken);
|
||||
}
|
||||
|
||||
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
|
||||
{
|
||||
try
|
||||
{
|
||||
await task;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
cts.Cancel();
|
||||
cts.Dispose();
|
||||
}
|
||||
|
||||
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
|
||||
@@ -9,15 +9,15 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class CancellationTokenSourceExtensions
|
||||
{
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
|
||||
var delay = UniTask.Delay(millisecondsDelay, delayType, delayTiming, cts.Token);
|
||||
CancelAfterCore(cts, delay).Forget();
|
||||
}
|
||||
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token);
|
||||
var delay = UniTask.Delay(delayTimeSpan, delayType, delayTiming, cts.Token);
|
||||
CancelAfterCore(cts, delay).Forget();
|
||||
}
|
||||
|
||||
|
||||
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/Addressables.meta
vendored
Normal file
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/Addressables.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5b9231662e24c942b544bd85d4b39cb
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -11,7 +11,7 @@ using UnityEngine.ResourceManagement.AsyncOperations;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class AddressableAsyncExtensions
|
||||
public static class AddressablesAsyncExtensions
|
||||
{
|
||||
#region AsyncOperationHandle
|
||||
|
||||
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/Addressables/UniTask.Addressables.asmdef
vendored
Normal file
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/Addressables/UniTask.Addressables.asmdef
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "UniTask.Addressables",
|
||||
"references": [
|
||||
"UniTask",
|
||||
"Unity.ResourceManager"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.unity.addressables",
|
||||
"expression": "",
|
||||
"define": "UNITASK_ADDRESSABLE_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 593a5b492d29ac6448b1ebf7f035ef33
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween.meta
vendored
Normal file
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 25cb2f742bfeb1d48a4e65d3140b955d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween/UniTask.DOTween.asmdef
vendored
Normal file
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween/UniTask.DOTween.asmdef
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "UniTask.DOTween",
|
||||
"references": [
|
||||
"UniTask",
|
||||
"DOTween.Modules"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.demigiant.dotween",
|
||||
"expression": "",
|
||||
"define": "UNITASK_DOTWEEN_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
7
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween/UniTask.DOTween.asmdef.meta
vendored
Normal file
7
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DOTween/UniTask.DOTween.asmdef.meta
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 029c1c1b674aaae47a6841a0b89ad80e
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro.meta
vendored
Normal file
8
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f89da606bde9a4e4e94ae1189a029887
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,224 @@
|
||||
#if UNITASK_TEXTMESHPRO_SUPPORT
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using TMPro;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static partial class TextMeshProAsyncExtensions
|
||||
{
|
||||
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, cancellationToken);
|
||||
}
|
||||
|
||||
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, cancellationToken);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 79f4f2475e0b2c44e97ed1dee760627b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,66 @@
|
||||
<#@ template debug="false" hostspecific="false" language="C#" #>
|
||||
<#@ assembly name="System.Core" #>
|
||||
<#@ import namespace="System.Linq" #>
|
||||
<#@ import namespace="System.Text" #>
|
||||
<#@ import namespace="System.Collections.Generic" #>
|
||||
<#@ output extension=".cs" #>
|
||||
<#
|
||||
var handlers = new (string name, string type)[] {
|
||||
("ValueChanged", "string"),
|
||||
("EndEdit", "string"),
|
||||
("EndTextSelection", "(string, int, int)"),
|
||||
("TextSelection", "(string, int, int)"),
|
||||
("Deselect", "string"),
|
||||
("Select", "string"),
|
||||
("Submit", "string"),
|
||||
};
|
||||
|
||||
Func<string, bool> shouldConvert = x => x.EndsWith("TextSelection");
|
||||
Func<string, string> eventName = x => shouldConvert(x) ? $"new TextSelectionEventConverter(inputField.on{x})" : $"inputField.on{x}";
|
||||
#>
|
||||
#if UNITASK_TEXTMESHPRO_SUPPORT
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using TMPro;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static partial class TextMeshProAsyncExtensions
|
||||
{
|
||||
<# foreach(var (name, type) in handlers) { #>
|
||||
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), false);
|
||||
}
|
||||
|
||||
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, false);
|
||||
}
|
||||
|
||||
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField)
|
||||
{
|
||||
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, true).OnInvokeAsync();
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy());
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, cancellationToken);
|
||||
}
|
||||
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e9bb9fc551a975d44a7180e022a2debe
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
68
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro/TextMeshProAsyncExtensions.cs
vendored
Normal file
68
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro/TextMeshProAsyncExtensions.cs
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
#if UNITASK_TEXTMESHPRO_SUPPORT
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using TMPro;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static partial class TextMeshProAsyncExtensions
|
||||
{
|
||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, bool rebindOnError = true)
|
||||
{
|
||||
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
||||
}
|
||||
|
||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
|
||||
{
|
||||
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
|
||||
}
|
||||
|
||||
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
|
||||
{
|
||||
var repeat = false;
|
||||
BIND_AGAIN:
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
bool moveNext;
|
||||
try
|
||||
{
|
||||
moveNext = await e.MoveNextAsync();
|
||||
repeat = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
if (rebindOnError && !repeat)
|
||||
{
|
||||
repeat = true;
|
||||
goto BIND_AGAIN;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
if (!moveNext) return;
|
||||
|
||||
text.text = e.Current;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6ba480edafb67d4e91bb10feb64fae5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro/UniTask.TextMeshPro.asmdef
vendored
Normal file
22
src/UniTask/Assets/Plugins/UniTask/Runtime/External/TextMeshPro/UniTask.TextMeshPro.asmdef
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "UniTask.TextMeshPro",
|
||||
"references": [
|
||||
"UniTask",
|
||||
"Unity.TextMeshPro"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.unity.textmeshpro",
|
||||
"expression": "",
|
||||
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dc47925d1a5fa2946bdd37746b2b5d48
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -9,7 +9,7 @@ namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
const int MaxArrayLength = 0X7FEFFFFF;
|
||||
const int InitialSize = 16;
|
||||
|
||||
|
||||
readonly PlayerLoopTiming timing;
|
||||
|
||||
SpinLock gate = new SpinLock();
|
||||
@@ -173,7 +173,14 @@ namespace Cysharp.Threading.Tasks.Internal
|
||||
var action = actionList[i];
|
||||
actionList[i] = null;
|
||||
|
||||
action();
|
||||
try
|
||||
{
|
||||
action();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UnityEngine.Debug.LogException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal static class UnityWebRequestResultExtensions
|
||||
{
|
||||
public static bool IsError(this UnityWebRequest unityWebRequest)
|
||||
{
|
||||
#if UNITY_2020_2_OR_NEWER
|
||||
var result = unityWebRequest.result;
|
||||
return (result == UnityWebRequest.Result.ConnectionError)
|
||||
|| (result == UnityWebRequest.Result.DataProcessingError)
|
||||
|| (result == UnityWebRequest.Result.ProtocolError);
|
||||
#else
|
||||
return unityWebRequest.isHttpError || unityWebRequest.isNetworkError;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 111ba0e639de1d7428af6c823ead4918
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
internal readonly struct ValueStopwatch
|
||||
{
|
||||
static readonly double TimestampToTicks = TimeSpan.TicksPerSecond / (double)Stopwatch.Frequency;
|
||||
|
||||
readonly long startTimestamp;
|
||||
|
||||
public static ValueStopwatch StartNew() => new ValueStopwatch(Stopwatch.GetTimestamp());
|
||||
|
||||
ValueStopwatch(long startTimestamp)
|
||||
{
|
||||
this.startTimestamp = startTimestamp;
|
||||
}
|
||||
|
||||
public TimeSpan Elapsed => TimeSpan.FromTicks(this.ElapsedTicks);
|
||||
|
||||
public long ElapsedTicks
|
||||
{
|
||||
get
|
||||
{
|
||||
if (startTimestamp == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Detected invalid initialization(use 'default'), only to create from StartNew().");
|
||||
}
|
||||
|
||||
var delta = Stopwatch.GetTimestamp() - startTimestamp;
|
||||
return (long)(delta * TimestampToTicks);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f16fb466974ad034c8732c79c7fd67ea
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,13 +1,23 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public enum DelayType
|
||||
{
|
||||
/// <summary>use Time.deltaTime.</summary>
|
||||
DeltaTime,
|
||||
/// <summary>Ignore timescale, use Time.unscaledDeltaTime.</summary>
|
||||
UnscaledDeltaTime,
|
||||
/// <summary>use Stopwatch.GetTimestamp().</summary>
|
||||
Realtime
|
||||
}
|
||||
|
||||
public partial struct UniTask
|
||||
{
|
||||
public static YieldAwaitable Yield(PlayerLoopTiming timing = PlayerLoopTiming.Update)
|
||||
@@ -74,26 +84,44 @@ namespace Cysharp.Threading.Tasks
|
||||
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus millisecondsDelay. millisecondsDelay:" + millisecondsDelay);
|
||||
}
|
||||
|
||||
return (ignoreTimeScale)
|
||||
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
|
||||
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
|
||||
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
|
||||
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayTimeSpan. delayTimeSpan:" + delayTimeSpan);
|
||||
}
|
||||
|
||||
return (ignoreTimeScale)
|
||||
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
|
||||
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
|
||||
switch (delayType)
|
||||
{
|
||||
case DelayType.UnscaledDeltaTime:
|
||||
{
|
||||
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
case DelayType.Realtime:
|
||||
{
|
||||
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
case DelayType.DeltaTime:
|
||||
default:
|
||||
{
|
||||
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class YieldPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<YieldPromise>
|
||||
@@ -404,7 +432,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
int initialFrame;
|
||||
float delayFrameTimeSpan;
|
||||
float delayTimeSpan;
|
||||
float elapsed;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
@@ -414,7 +442,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
@@ -427,7 +455,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
result.elapsed = 0.0f;
|
||||
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
||||
result.delayTimeSpan = (float)delayTimeSpan.TotalSeconds;
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||
|
||||
@@ -483,7 +511,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
elapsed += Time.deltaTime;
|
||||
if (elapsed >= delayFrameTimeSpan)
|
||||
if (elapsed >= delayTimeSpan)
|
||||
{
|
||||
core.TrySetResult(null);
|
||||
return false;
|
||||
@@ -496,7 +524,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
delayFrameTimeSpan = default;
|
||||
delayTimeSpan = default;
|
||||
elapsed = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
@@ -612,6 +640,104 @@ namespace Cysharp.Threading.Tasks
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class DelayRealtimePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayRealtimePromise>
|
||||
{
|
||||
static TaskPool<DelayRealtimePromise> pool;
|
||||
public DelayRealtimePromise NextNode { get; set; }
|
||||
|
||||
static DelayRealtimePromise()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(DelayRealtimePromise), () => pool.Size);
|
||||
}
|
||||
|
||||
long delayTimeSpanTicks;
|
||||
ValueStopwatch stopwatch;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
DelayRealtimePromise()
|
||||
{
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new DelayRealtimePromise();
|
||||
}
|
||||
|
||||
result.stopwatch = ValueStopwatch.StartNew();
|
||||
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stopwatch.ElapsedTicks >= delayTimeSpanTicks)
|
||||
{
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
stopwatch = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public readonly struct YieldAwaitable
|
||||
|
||||
@@ -44,6 +44,14 @@ namespace Cysharp.Threading.Tasks
|
||||
return new ReturnToMainThread(timing);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queue the action to PlayerLoop.
|
||||
/// </summary>
|
||||
public static void Post(Action action, PlayerLoopTiming timing = PlayerLoopTiming.Update)
|
||||
{
|
||||
PlayerLoopHelper.AddContinuation(timing, action);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
public static SwitchToThreadPoolAwaitable SwitchToThreadPool()
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
{
|
||||
"name": "UniTask",
|
||||
"references": [
|
||||
"Unity.ResourceManager",
|
||||
"Unity.TextMeshPro",
|
||||
"DOTween.Modules"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
@@ -13,21 +10,6 @@
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.unity.addressables",
|
||||
"expression": "",
|
||||
"define": "UNITASK_ADDRESSABLE_SUPPORT"
|
||||
},
|
||||
{
|
||||
"name": "com.unity.textmeshpro",
|
||||
"expression": "",
|
||||
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
|
||||
},
|
||||
{
|
||||
"name": "com.demigiant.dotween",
|
||||
"expression": "",
|
||||
"define": "UNITASK_DOTWEEN_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -201,10 +201,10 @@ namespace Cysharp.Threading.Tasks
|
||||
return new ToCoroutineEnumerator(task, exceptionHandler);
|
||||
}
|
||||
|
||||
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
bool taskResultIsCanceled;
|
||||
@@ -242,10 +242,10 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
(bool IsCanceled, T Result) taskResult;
|
||||
@@ -288,10 +288,10 @@ namespace Cysharp.Threading.Tasks
|
||||
/// <summary>
|
||||
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
|
||||
/// </summary>
|
||||
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
bool taskResultIsCanceled;
|
||||
@@ -334,10 +334,10 @@ namespace Cysharp.Threading.Tasks
|
||||
/// <summary>
|
||||
/// Timeout with suppress OperationCanceledException. Returns (bool IsTimeout, T Result).
|
||||
/// </summary>
|
||||
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
(bool IsCanceled, T Result) taskResult;
|
||||
|
||||
@@ -1221,7 +1221,7 @@ namespace Cysharp.Threading.Tasks
|
||||
continuationAction = null;
|
||||
var result = asyncOperation.webRequest;
|
||||
asyncOperation = null;
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
@@ -1231,7 +1231,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
var result = asyncOperation.webRequest;
|
||||
asyncOperation = null;
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
@@ -1312,7 +1312,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
completed = true;
|
||||
var result = asyncOperation.webRequest;
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
if (result.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(result));
|
||||
}
|
||||
@@ -1470,7 +1470,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (asyncOperation.isDone)
|
||||
{
|
||||
if (asyncOperation.webRequest.isHttpError || asyncOperation.webRequest.isNetworkError)
|
||||
if (asyncOperation.webRequest.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
|
||||
}
|
||||
|
||||
@@ -82,7 +82,7 @@ namespace Cysharp.Threading.Tasks
|
||||
var result = <#= $"asyncOperation.{t.returnField}" #>;
|
||||
asyncOperation = null;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
@@ -98,7 +98,7 @@ namespace Cysharp.Threading.Tasks
|
||||
var result = <#= $"asyncOperation.{t.returnField}" #>;
|
||||
asyncOperation = null;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new UnityWebRequestException(result);
|
||||
}
|
||||
@@ -184,7 +184,7 @@ namespace Cysharp.Threading.Tasks
|
||||
completed = true;
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
var result = asyncOperation.webRequest;
|
||||
if (result.isHttpError || result.isNetworkError)
|
||||
if (result.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(result));
|
||||
}
|
||||
@@ -362,7 +362,7 @@ namespace Cysharp.Threading.Tasks
|
||||
if (asyncOperation.isDone)
|
||||
{
|
||||
<# if(t.returnType == "UnityWebRequest") { #>
|
||||
if (asyncOperation.webRequest.isHttpError || asyncOperation.webRequest.isNetworkError)
|
||||
if (asyncOperation.webRequest.IsError())
|
||||
{
|
||||
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
|
||||
}
|
||||
|
||||
@@ -296,6 +296,58 @@ namespace Cysharp.Threading.Tasks
|
||||
UniTask<T> OnEndEditAsync();
|
||||
}
|
||||
|
||||
// for TMP_PRO
|
||||
|
||||
public interface IAsyncEndTextSelectionEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnEndTextSelectionAsync();
|
||||
}
|
||||
|
||||
public interface IAsyncTextSelectionEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnTextSelectionAsync();
|
||||
}
|
||||
|
||||
public interface IAsyncDeselectEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnDeselectAsync();
|
||||
}
|
||||
|
||||
public interface IAsyncSelectEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnSelectAsync();
|
||||
}
|
||||
|
||||
public interface IAsyncSubmitEventHandler<T> : IDisposable
|
||||
{
|
||||
UniTask<T> OnSubmitAsync();
|
||||
}
|
||||
|
||||
internal class TextSelectionEventConverter : UnityEvent<(string, int, int)>, IDisposable
|
||||
{
|
||||
readonly UnityEvent<string, int, int> innerEvent;
|
||||
readonly UnityAction<string, int, int> invokeDelegate;
|
||||
|
||||
|
||||
public TextSelectionEventConverter(UnityEvent<string, int, int> unityEvent)
|
||||
{
|
||||
this.innerEvent = unityEvent;
|
||||
this.invokeDelegate = InvokeCore;
|
||||
|
||||
innerEvent.AddListener(invokeDelegate);
|
||||
}
|
||||
|
||||
void InvokeCore(string item1, int item2, int item3)
|
||||
{
|
||||
innerEvent.Invoke(item1, item2, item3);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
innerEvent.RemoveListener(invokeDelegate);
|
||||
}
|
||||
}
|
||||
|
||||
public class AsyncUnityEventHandler : IUniTaskSource, IDisposable, IAsyncClickEventHandler
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
@@ -402,6 +454,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
|
||||
public class AsyncUnityEventHandler<T> : IUniTaskSource<T>, IDisposable, IAsyncValueChangedEventHandler<T>, IAsyncEndEditEventHandler<T>
|
||||
, IAsyncEndTextSelectionEventHandler<T>, IAsyncTextSelectionEventHandler<T>, IAsyncDeselectEventHandler<T>, IAsyncSelectEventHandler<T>, IAsyncSubmitEventHandler<T>
|
||||
{
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
@@ -464,6 +517,12 @@ namespace Cysharp.Threading.Tasks
|
||||
registration.Dispose();
|
||||
if (unityEvent != null)
|
||||
{
|
||||
// Dispose inner delegate for TextSelectionEventConverter
|
||||
if (unityEvent is IDisposable disp)
|
||||
{
|
||||
disp.Dispose();
|
||||
}
|
||||
|
||||
unityEvent.RemoveListener(action);
|
||||
}
|
||||
|
||||
@@ -481,6 +540,31 @@ namespace Cysharp.Threading.Tasks
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncEndTextSelectionEventHandler<T>.OnEndTextSelectionAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncTextSelectionEventHandler<T>.OnTextSelectionAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncDeselectEventHandler<T>.OnDeselectAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncSelectEventHandler<T>.OnSelectAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
UniTask<T> IAsyncSubmitEventHandler<T>.OnSubmitAsync()
|
||||
{
|
||||
return OnInvokeAsync();
|
||||
}
|
||||
|
||||
T IUniTaskSource<T>.GetResult(short token)
|
||||
{
|
||||
try
|
||||
@@ -718,6 +802,10 @@ namespace Cysharp.Threading.Tasks
|
||||
TaskTracker.RemoveTracking(this);
|
||||
registration1.Dispose();
|
||||
registration2.Dispose();
|
||||
if (unityEvent is IDisposable disp)
|
||||
{
|
||||
disp.Dispose();
|
||||
}
|
||||
unityEvent.RemoveListener(unityAction);
|
||||
}
|
||||
|
||||
|
||||
@@ -237,65 +237,5 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TMP
|
||||
|
||||
#if UNITASK_TEXTMESHPRO_SUPPORT
|
||||
|
||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, bool rebindOnError = true)
|
||||
{
|
||||
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
||||
}
|
||||
|
||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
|
||||
{
|
||||
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
|
||||
}
|
||||
|
||||
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
|
||||
{
|
||||
var repeat = false;
|
||||
BIND_AGAIN:
|
||||
var e = source.GetAsyncEnumerator(cancellationToken);
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
bool moveNext;
|
||||
try
|
||||
{
|
||||
moveNext = await e.MoveNextAsync();
|
||||
repeat = false;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex is OperationCanceledException) return;
|
||||
|
||||
if (rebindOnError && !repeat)
|
||||
{
|
||||
repeat = true;
|
||||
goto BIND_AGAIN;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
if (!moveNext) return;
|
||||
|
||||
text.text = e.Current;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (e != null)
|
||||
{
|
||||
await e.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
#if ENABLE_UNITYWEBREQUEST
|
||||
|
||||
using System;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class UnityWebRequestException : Exception
|
||||
{
|
||||
public UnityWebRequest UnityWebRequest { get; }
|
||||
public bool IsNetworkError { get; }
|
||||
public bool IsHttpError { get; }
|
||||
|
||||
public UnityWebRequestException(UnityWebRequest unityWebRequest)
|
||||
: base(unityWebRequest.error + Environment.NewLine + unityWebRequest.downloadHandler.text)
|
||||
{
|
||||
this.UnityWebRequest = unityWebRequest;
|
||||
this.IsNetworkError = unityWebRequest.isNetworkError;
|
||||
this.IsHttpError = unityWebRequest.isHttpError;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,51 @@
|
||||
#if ENABLE_UNITYWEBREQUEST
|
||||
|
||||
using System;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public class UnityWebRequestException : Exception
|
||||
{
|
||||
public UnityWebRequest UnityWebRequest { get; }
|
||||
#if UNITY_2020_2_OR_NEWER
|
||||
public UnityWebRequest.Result Result { get; }
|
||||
#else
|
||||
public bool IsNetworkError { get; }
|
||||
public bool IsHttpError { get; }
|
||||
#endif
|
||||
public string Error { get; }
|
||||
public string Text { get; }
|
||||
public long ResponseCode { get; }
|
||||
|
||||
string msg;
|
||||
|
||||
public UnityWebRequestException(UnityWebRequest unityWebRequest)
|
||||
{
|
||||
this.UnityWebRequest = unityWebRequest;
|
||||
#if UNITY_2020_2_OR_NEWER
|
||||
this.Result = unityWebRequest.result;
|
||||
#else
|
||||
this.IsNetworkError = unityWebRequest.isNetworkError;
|
||||
this.IsHttpError = unityWebRequest.isHttpError;
|
||||
#endif
|
||||
this.Error = unityWebRequest.error;
|
||||
this.ResponseCode = unityWebRequest.responseCode;
|
||||
this.Text = unityWebRequest.downloadHandler.text;
|
||||
}
|
||||
|
||||
public override string Message
|
||||
{
|
||||
get
|
||||
{
|
||||
if (msg == null)
|
||||
{
|
||||
msg = Error + Environment.NewLine + Text;
|
||||
}
|
||||
return msg;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,3 +1,6 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
[assembly: InternalsVisibleTo("UniTask.Linq")]
|
||||
[assembly: InternalsVisibleTo("UniTask.Linq")]
|
||||
[assembly: InternalsVisibleTo("UniTask.Addressables")]
|
||||
[assembly: InternalsVisibleTo("UniTask.DOTween")]
|
||||
[assembly: InternalsVisibleTo("UniTask.TextMeshPro")]
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.cysharp.unitask",
|
||||
"displayName": "UniTask",
|
||||
"version": "2.0.19",
|
||||
"version": "2.0.21",
|
||||
"unity": "2018.4",
|
||||
"description": "Provides an efficient async/await integration to Unity.",
|
||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||
|
||||
@@ -435,13 +435,33 @@ public class SandboxMain : MonoBehaviour
|
||||
}
|
||||
|
||||
|
||||
void Start()
|
||||
|
||||
|
||||
async UniTaskVoid Start()
|
||||
{
|
||||
_ = Foo(); // unhandled.
|
||||
Go();
|
||||
//_ = Foo(); // unhandled.
|
||||
//Go();
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
okButton.onClick.AddListener(() =>
|
||||
{
|
||||
cts.Cancel();
|
||||
});
|
||||
|
||||
|
||||
UnityEngine.Debug.Log("Start:" + PlayerLoopInfo.CurrentLoopType);
|
||||
|
||||
var token = UniTask.Delay(TimeSpan.FromSeconds(3), DelayType.Realtime).ToCancellationToken(cts.Token);
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
UnityEngine.Debug.Log("in loop");
|
||||
await UniTask.Yield();
|
||||
}
|
||||
UnityEngine.Debug.Log("end");
|
||||
|
||||
|
||||
// this.GetCancellationTokenOnDestroy()
|
||||
|
||||
//PlayerLoopInfo.Inject();
|
||||
|
||||
//_ = AsyncFixedUpdate();
|
||||
@@ -458,7 +478,11 @@ public class SandboxMain : MonoBehaviour
|
||||
//var cts = new CancellationTokenSource();
|
||||
|
||||
|
||||
// UniTask.Post(
|
||||
|
||||
// CancellationToken.
|
||||
|
||||
//UniTask.Delay(TimeSpan.FromSeconds(3)).
|
||||
|
||||
|
||||
//okButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||
|
||||
8
src/UniTask/Assets/TempAsm.meta
Normal file
8
src/UniTask/Assets/TempAsm.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 56fb2352cb532934f82d1590ce377e5c
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
27
src/UniTask/Assets/TempAsm/FooMonoBehaviour.cs
Normal file
27
src/UniTask/Assets/TempAsm/FooMonoBehaviour.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
public class FooMonoBehaviour : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private async UniTask Download(UnityWebRequest req, string filePath)
|
||||
{
|
||||
var foo = req.SendWebRequest();
|
||||
|
||||
|
||||
|
||||
|
||||
var aaa = await foo;
|
||||
Debug.Log(aaa);
|
||||
|
||||
//File.WriteAllText(filePath, req.downloadHandler.text ?? string.Empty);
|
||||
}
|
||||
}
|
||||
11
src/UniTask/Assets/TempAsm/FooMonoBehaviour.cs.meta
Normal file
11
src/UniTask/Assets/TempAsm/FooMonoBehaviour.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de703bd72a8720b47b7c3d993786aaae
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
16
src/UniTask/Assets/TempAsm/TempAsm.asmdef
Normal file
16
src/UniTask/Assets/TempAsm/TempAsm.asmdef
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"name": "TempAsm",
|
||||
"references": [
|
||||
"UniTask",
|
||||
""
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
7
src/UniTask/Assets/TempAsm/TempAsm.asmdef.meta
Normal file
7
src/UniTask/Assets/TempAsm/TempAsm.asmdef.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d076e9cb44bf59e41ab73add08e510cf
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -16,164 +16,164 @@ namespace Cysharp.Threading.TasksTests
|
||||
{
|
||||
public class DelayTest
|
||||
{
|
||||
//[UnityTest]
|
||||
//public IEnumerator DelayFrame() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// for (int i = 1; i < 5; i++)
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// var frameCount = Time.frameCount;
|
||||
// await UniTask.DelayFrame(i);
|
||||
// Time.frameCount.Should().Be(frameCount + i);
|
||||
// }
|
||||
[UnityTest]
|
||||
public IEnumerator DelayFrame() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var frameCount = Time.frameCount;
|
||||
await UniTask.DelayFrame(i);
|
||||
Time.frameCount.Should().Be(frameCount + i);
|
||||
}
|
||||
|
||||
// for (int i = 1; i < 5; i++)
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
// var frameCount = Time.frameCount;
|
||||
// await UniTask.DelayFrame(i);
|
||||
// Time.frameCount.Should().Be(frameCount + i);
|
||||
// }
|
||||
//});
|
||||
for (int i = 1; i < 5; i++)
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
var frameCount = Time.frameCount;
|
||||
await UniTask.DelayFrame(i);
|
||||
Time.frameCount.Should().Be(frameCount + i);
|
||||
}
|
||||
});
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator DelayFrameZero() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// var frameCount = Time.frameCount;
|
||||
// await UniTask.DelayFrame(0);
|
||||
// Time.frameCount.Should().Be(frameCount); // same frame
|
||||
// }
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
// var frameCount = Time.frameCount;
|
||||
// await UniTask.DelayFrame(0);
|
||||
// Time.frameCount.Should().Be(frameCount + 1); // next frame
|
||||
// }
|
||||
//});
|
||||
[UnityTest]
|
||||
public IEnumerator DelayFrameZero() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var frameCount = Time.frameCount;
|
||||
await UniTask.DelayFrame(0);
|
||||
Time.frameCount.Should().Be(frameCount); // same frame
|
||||
}
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
var frameCount = Time.frameCount;
|
||||
await UniTask.DelayFrame(0);
|
||||
Time.frameCount.Should().Be(frameCount + 1); // next frame
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator TimerFramePre() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFramePre() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
|
||||
// xs[0].Should().Be(initialFrame + 2);
|
||||
// xs[1].Should().Be(initialFrame + 2 + (3 * 1));
|
||||
// xs[2].Should().Be(initialFrame + 2 + (3 * 2));
|
||||
// xs[3].Should().Be(initialFrame + 2 + (3 * 3));
|
||||
// xs[4].Should().Be(initialFrame + 2 + (3 * 4));
|
||||
//});
|
||||
xs[0].Should().Be(initialFrame + 2);
|
||||
xs[1].Should().Be(initialFrame + 2 + (3 * 1));
|
||||
xs[2].Should().Be(initialFrame + 2 + (3 * 2));
|
||||
xs[3].Should().Be(initialFrame + 2 + (3 * 3));
|
||||
xs[4].Should().Be(initialFrame + 2 + (3 * 4));
|
||||
});
|
||||
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator TimerFramePost() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFramePost() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
|
||||
// xs[0].Should().Be(initialFrame + 2);
|
||||
// xs[1].Should().Be(initialFrame + 2 + (3 * 1));
|
||||
// xs[2].Should().Be(initialFrame + 2 + (3 * 2));
|
||||
// xs[3].Should().Be(initialFrame + 2 + (3 * 3));
|
||||
// xs[4].Should().Be(initialFrame + 2 + (3 * 4));
|
||||
//});
|
||||
xs[0].Should().Be(initialFrame + 2);
|
||||
xs[1].Should().Be(initialFrame + 2 + (3 * 1));
|
||||
xs[2].Should().Be(initialFrame + 2 + (3 * 2));
|
||||
xs[3].Should().Be(initialFrame + 2 + (3 * 3));
|
||||
xs[4].Should().Be(initialFrame + 2 + (3 * 4));
|
||||
});
|
||||
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator TimerFrameTest() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFrameTest() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(0, 0).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(0, 0).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
|
||||
// xs[0].Should().Be(initialFrame);
|
||||
// xs[1].Should().Be(initialFrame + 1);
|
||||
// xs[2].Should().Be(initialFrame + 2);
|
||||
// xs[3].Should().Be(initialFrame + 3);
|
||||
// xs[4].Should().Be(initialFrame + 4);
|
||||
//});
|
||||
xs[0].Should().Be(initialFrame);
|
||||
xs[1].Should().Be(initialFrame + 1);
|
||||
xs[2].Should().Be(initialFrame + 2);
|
||||
xs[3].Should().Be(initialFrame + 3);
|
||||
xs[4].Should().Be(initialFrame + 4);
|
||||
});
|
||||
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator TimerFrameSinglePre() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
// xs[0].Should().Be(initialFrame);
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFrameSinglePre() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
xs[0].Should().Be(initialFrame);
|
||||
|
||||
// }
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// var initialFrame = Time.frameCount;
|
||||
}
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ =>
|
||||
// {
|
||||
// var t = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ =>
|
||||
{
|
||||
var t = Time.frameCount;
|
||||
|
||||
// return t;
|
||||
// }).ToArrayAsync();
|
||||
return t;
|
||||
}).ToArrayAsync();
|
||||
|
||||
// xs[0].Should().Be(initialFrame + 1);
|
||||
// }
|
||||
// {
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
// xs[0].Should().Be(initialFrame + 2);
|
||||
// }
|
||||
//});
|
||||
xs[0].Should().Be(initialFrame + 1);
|
||||
}
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
xs[0].Should().Be(initialFrame + 2);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator TimerFrameSinglePost() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// {
|
||||
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
// //var initialFrame = Time.frameCount;
|
||||
// //var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
// //xs[0].Should().Be(initialFrame);
|
||||
// }
|
||||
// {
|
||||
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
// xs[0].Should().Be(initialFrame + 1);
|
||||
// }
|
||||
// {
|
||||
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
// var initialFrame = Time.frameCount;
|
||||
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
// xs[0].Should().Be(initialFrame + 2);
|
||||
// }
|
||||
//});
|
||||
[UnityTest]
|
||||
public IEnumerator TimerFrameSinglePost() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
{
|
||||
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
//var initialFrame = Time.frameCount;
|
||||
//var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
//xs[0].Should().Be(initialFrame);
|
||||
}
|
||||
{
|
||||
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
xs[0].Should().Be(initialFrame + 1);
|
||||
}
|
||||
{
|
||||
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
|
||||
var initialFrame = Time.frameCount;
|
||||
var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
|
||||
xs[0].Should().Be(initialFrame + 2);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
//[UnityTest]
|
||||
//public IEnumerator Timer() => UniTask.ToCoroutine(async () =>
|
||||
//{
|
||||
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
[UnityTest]
|
||||
public IEnumerator Timer() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
|
||||
|
||||
// {
|
||||
// var initialSeconds = Time.realtimeSinceStartup;
|
||||
// var xs = await UniTaskAsyncEnumerable.Timer(TimeSpan.FromSeconds(2)).Select(_ => Time.realtimeSinceStartup).ToArrayAsync();
|
||||
{
|
||||
var initialSeconds = Time.realtimeSinceStartup;
|
||||
var xs = await UniTaskAsyncEnumerable.Timer(TimeSpan.FromSeconds(2)).Select(_ => Time.realtimeSinceStartup).ToArrayAsync();
|
||||
|
||||
// Mathf.Approximately(initialSeconds, xs[0]).Should().BeFalse();
|
||||
// Debug.Log("Init:" + initialSeconds);
|
||||
// Debug.Log("After:" + xs[0]);
|
||||
// }
|
||||
//});
|
||||
Mathf.Approximately(initialSeconds, xs[0]).Should().BeFalse();
|
||||
Debug.Log("Init:" + initialSeconds);
|
||||
Debug.Log("After:" + xs[0]);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
[UnityTest]
|
||||
@@ -181,17 +181,24 @@ namespace Cysharp.Threading.TasksTests
|
||||
{
|
||||
await UniTask.Run(async () =>
|
||||
{
|
||||
Debug.Log("Go Delay?");
|
||||
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(2));
|
||||
|
||||
Debug.Log("OK?");
|
||||
});
|
||||
});
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator DelayRealtime() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var now = DateTimeOffset.UtcNow;
|
||||
|
||||
await UniTask.Delay(TimeSpan.FromSeconds(2), DelayType.Realtime);
|
||||
|
||||
var elapsed = DateTimeOffset.UtcNow - now;
|
||||
|
||||
var okay1 = TimeSpan.FromSeconds(1.80) <= elapsed;
|
||||
var okay2 = elapsed <= TimeSpan.FromSeconds(2.20);
|
||||
|
||||
okay1.Should().Be(true);
|
||||
okay2.Should().Be(true);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
644
src/UniTask/TempAsm.csproj
Normal file
644
src/UniTask/TempAsm.csproj
Normal file
@@ -0,0 +1,644 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{9E0EF10C-B6E1-E08E-3160-7162D66F7EE0}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>TempAsm</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_3_9;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoConfig>true</NoConfig>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
||||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
|
||||
<UnityProjectType>Game:1</UnityProjectType>
|
||||
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
|
||||
<UnityVersion>2019.3.9f1</UnityVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2019.3.9f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\TempAsm\FooMonoBehaviour.cs" />
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>C:/Users/neuecc/Source/Repos/UniTask/src/UniTask/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>C:/Users/neuecc/Source/Repos/UniTask/src/UniTask/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterInputModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CrashReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DSPGraphModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DirectorModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.HotReloadModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="UnityEngine.ImageConversionModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.LocalizationModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Physics2DModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.ProfilerModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
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||||
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|
||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.StreamingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubstanceModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubsystemsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.TLSModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
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|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
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|
||||
<Reference Include="UnityEngine.TilemapModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
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|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
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|
||||
<Reference Include="UnityEngine.UNETModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
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|
||||
<Reference Include="UnityEngine.UmbraModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
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|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
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|
||||
<Reference Include="UnityEngine.UnityConnectModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
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|
||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
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|
||||
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648
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648
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||||
<Reference Include="System.Web">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Serialization">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="UniTask.csproj">
|
||||
<Project>{EA18F256-A297-1055-C7C5-4BC8D477B793}</Project>
|
||||
<Name>UniTask</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
Reference in New Issue
Block a user