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66 Commits

Author SHA1 Message Date
neuecc
b64f31eb0b 2.0.28 2020-08-13 17:44:15 +09:00
neuecc
38d159b69e IEnumerator.ToUniTask() behave same as StartCoroutine #120 2020-08-13 17:44:06 +09:00
neuecc
d5455f3716 Merge remote-tracking branch 'origin/master' 2020-08-13 16:33:41 +09:00
neuecc
a72ceeba11 UNITASK_ASSETBUNDLE_SUPPORT #131 2020-08-13 16:33:32 +09:00
Yoshifumi Kawai
c6b7d332b2 Update README.md 2020-08-12 11:41:21 +09:00
neuecc
f37278f2a6 docs: update TOC 2020-08-12 02:23:09 +00:00
Yoshifumi Kawai
3f3e03b83d Update README.md 2020-08-12 11:22:52 +09:00
Yoshifumi Kawai
c99d3eb3c3 Update README.md 2020-08-05 15:55:09 +09:00
Yoshifumi Kawai
08d5183e7e Merge pull request #121 from Cysharp/chore/unity_activation
chore: remove generate unity alf (activation license file)
2020-08-04 14:54:50 +09:00
Ikiru Yoshizaki
51769b2224 chore: remove generate unity alf (activation license file) 2020-08-04 13:20:33 +09:00
neuecc
6ec0ed8d61 docs: update TOC 2020-07-29 23:18:59 +00:00
neuecc
2e35324403 ready for 2.0.27 2020-07-30 08:12:32 +09:00
neuecc
e9474649c4 Add AssetBundleRequest.AwaitForAllAssets 2020-07-30 08:12:24 +09:00
neuecc
a8e0ce50c8 Fix Addressables async extensions when autoReleaseHandle: true 2020-07-30 08:12:03 +09:00
neuecc
db7ddba735 Add UniTaskSynchronizationContext, PlayerLoopHelper.IsInjectedUniTaskPlayerLoop, DumpCurrentPlayerLoop 2020-07-30 08:11:07 +09:00
neuecc
1999d94b33 Add UniTask.WithCancellation 2020-07-30 08:10:16 +09:00
neuecc
44af123b6c Update project version to 2019.4.5f1 2020-07-30 07:01:29 +09:00
neuecc
547b700ba7 AsyncOperation/Addressables returns Cacnceled UniTask when already canceled. 2020-07-16 06:12:39 +09:00
neuecc
6b87d5d2b0 2.0.26 2020-07-16 06:05:04 +09:00
neuecc
023894d45e Merge remote-tracking branch 'origin/master' 2020-07-16 05:37:08 +09:00
Yoshifumi Kawai
009715c0da Merge pull request #115 from IllusionCui/master
[addressable]:fix CancellationToken can't stop UniTask #114
2020-07-16 05:37:01 +09:00
neuecc
c2824027d4 more strict handle cancel timing on asyncOperation.WithCancellation() 2020-07-16 05:36:21 +09:00
cuibeibei
65b6553a1a [addressable]:fix CancellationToken can't stop UniTask #114 2020-07-15 15:14:08 +08:00
neuecc
9d3b7adc8e Add CancellationToken cancellationToken = default to UniTask.Run #113 2020-07-14 11:25:30 +09:00
neuecc
3724fc204c memo of IL2CPP VM bug. 2020-07-14 06:40:32 +09:00
neuecc
b97451a915 UnityWebRequest, Addressables returns exception when already isDone and AsyncOperation has error. 2020-07-13 09:34:43 +09:00
neuecc
9ddcac4c6c ignore1 2020-07-13 01:00:16 +09:00
neuecc
b61e3c347f remove unity csproj 2020-07-11 02:19:40 +09:00
neuecc
0bb44066c0 2.0.25 2020-07-09 22:39:48 +09:00
neuecc
305c4aaa07 fix UnityWebRequestException String access is not supported #110 2020-07-09 22:17:49 +09:00
neuecc
42d627f3ba fix again #108 2020-07-09 17:29:04 +09:00
neuecc
6dd2b464a3 NRE on head request with invalid url #108 2020-07-09 01:31:27 +09:00
neuecc
32f24cf8f8 cleanup unused code 2020-07-04 22:08:48 +09:00
neuecc
4a89e3ea86 r 2020-07-04 06:44:57 +09:00
neuecc
887db5b281 2.0.24 2020-07-04 06:36:14 +09:00
neuecc
fee5518a82 Improve, Select/Where add UniTaskTracker 2020-07-04 06:29:50 +09:00
neuecc
551128e64c Add UniTaskAsyncEnumerable.Create 2020-07-04 06:29:33 +09:00
neuecc
c65ae8d18e error detail 2020-07-04 06:29:08 +09:00
neuecc
c1f75d9ebd Add UniTask.Never 2020-06-30 04:01:00 +09:00
neuecc
73a5ff6648 r 2020-06-29 03:24:10 +09:00
neuecc
1c264f380e 2.0.23 2020-06-29 03:22:33 +09:00
neuecc
f02bfa0a1e Fix lose exception stacktrace info when task is sync completed 2020-06-29 03:20:13 +09:00
neuecc
9d684006fc test 2020-06-29 03:02:23 +09:00
neuecc
c49f1ed028 r 2020-06-29 01:18:16 +09:00
neuecc
d935b226c0 2.0.22 2020-06-29 01:13:37 +09:00
neuecc
d9e20de8a5 Add UniTaskAsyncEnumerable.SkipUntil, TakeUntil. Fix SkipUntilCanceled behaviour. 2020-06-29 01:10:18 +09:00
neuecc
23997f0f93 SwitchToMainThread, ReturnToMainThread, SwitchToSynchronizationContext, ReturnToSynchronizationContext supports CancellationToken 2020-06-28 20:57:42 +09:00
neuecc
529272d11b more ignore 2020-06-28 18:01:01 +09:00
neuecc
1194c38568 Add AsyncGPUReadbackRequest await support 2020-06-28 17:59:03 +09:00
neuecc
f0d2ee2beb typo 2020-06-26 17:57:27 +09:00
neuecc
68cdda086a async UniTaskVoid Start 2020-06-26 17:53:07 +09:00
neuecc
54ceca6ceb R 2020-06-25 23:03:13 +09:00
neuecc
50bdf7460c 2.0.21 2020-06-25 23:02:40 +09:00
neuecc
c06e45d0bb ToCancellationToken(linkeToken) 2020-06-25 23:02:30 +09:00
neuecc
3ed6e28a00 Removed Timeout(bool ignoreTimeScale), changed to Timeout(DelayType delayType) 2020-06-25 22:35:55 +09:00
neuecc
ab76098895 Removed CancelAfterSlim(bool ignoreTimeScale), changed to CancelAfterSlim(DelayType delayType) 2020-06-25 22:35:35 +09:00
neuecc
0a447e43b0 Add UniTask.ToCancellationToken 2020-06-25 22:34:45 +09:00
neuecc
8df44f2768 Remove UniTask.DelayRealtime, Add UniTask.Delay(DelayType) overload 2020-06-25 22:15:44 +09:00
neuecc
a7ec64d644 more 20 2020-06-24 05:09:00 +09:00
neuecc
868e104d85 2.0.20 2020-06-24 05:04:18 +09:00
neuecc
7ced7f5764 separate external assemblies, add TMP_InputField extensions 2020-06-24 05:04:09 +09:00
neuecc
12b39c6ba1 Add UniTask.DelayRealtime 2020-06-24 01:40:43 +09:00
neuecc
93df9d7693 Prevent -> Preserve in ReadMe 2020-06-21 23:11:47 +09:00
neuecc
3980f314fa Fix UnityWebRequestExtensions obsolete warning in Unity 2020.2 2020-06-19 16:46:30 +09:00
neuecc
c2538da1cd Improve UnityWebRequestError performance 2020-06-19 16:45:55 +09:00
neuecc
5ed943bca2 Add UniTask.Post 2020-06-19 16:42:05 +09:00
81 changed files with 4348 additions and 774 deletions

View File

@@ -42,13 +42,6 @@ jobs:
steps:
- run: apt update && apt install git -y
- uses: actions/checkout@v2
# create unity activation file and store to artifacts.
- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -logFile -createManualActivationFile || exit 0
- uses: actions/upload-artifact@v1
with:
name: Unity_v${{ matrix.unity }}.alf
path: ./Unity_v${{ matrix.unity }}.alf
# activate Unity from manual license file(ulf)
- run: echo -n "$UNITY_LICENSE" >> .Unity.ulf
env:
UNITY_LICENSE: ${{ secrets[matrix.license] }}

48
.gitignore vendored
View File

@@ -205,3 +205,51 @@ src/UniTask/UnityEngine.Monetization.csproj
src/UniTask/UnityEngine.TestRunner.csproj
src/UniTask/UnityEngine.UI.csproj
src/UniTask/TempAsm.csproj
src/UniTask/UniTask.Addressables.csproj
src/UniTask/UniTask.DOTween.csproj
src/UniTask/UniTask.TextMeshPro.csproj
src/UniTask/RuntimeUnitTestToolkit.Player.csproj
src/UniTask/TempAsm.Player.csproj
src/UniTask/UniTask.Addressables.Player.csproj
src/UniTask/UniTask.DOTween.Player.csproj
src/UniTask/UniTask.Linq.Player.csproj
src/UniTask/UniTask.Player.csproj
src/UniTask/UniTask.Tests.Player.csproj
src/UniTask/UniTask.TextMeshPro.Player.csproj
src/UniTask/Unity.Addressables.Player.csproj
src/UniTask/Unity.Analytics.DataPrivacy.Player.csproj
src/UniTask/Unity.ResourceManager.Player.csproj
src/UniTask/Unity.ScriptableBuildPipeline.Player.csproj
src/UniTask/Unity.TextMeshPro.Player.csproj
src/UniTask/Unity.Timeline.Player.csproj
src/UniTask/UnityEngine.Advertisements.Player.csproj
src/UniTask/UnityEngine.Monetization.Player.csproj
src/UniTask/UnityEngine.TestRunner.Player.csproj
src/UniTask/UnityEngine.UI.Player.csproj
src/UniTask/DOTween.Modules.Player.csproj
src/UniTask/Assembly-CSharp.Player.csproj

126
README.md
View File

@@ -34,6 +34,8 @@ Techinical details, see blog post: [UniTask v2 — Zero Allocation async/await f
- [For Unit Testing](#for-unit-testing)
- [Compare with Standard Task API](#compare-with-standard-task-api)
- [Pooling Configuration](#pooling-configuration)
- [Allocation on Profiler](#allocation-on-profiler)
- [UniTaskSynchronizationContext](#unitasksynchronizationcontext)
- [API References](#api-references)
- [UPM Package](#upm-package)
- [Install via git URL](#install-via-git-url)
@@ -136,7 +138,7 @@ UniTask feature rely on C# 7.0([task-like custom async method builder feature](h
Why UniTask(custom task-like object) is required? Because Task is too heavy, not matched to Unity threading(single-thread). UniTask does not use thread and SynchronizationContext/ExecutionContext because almost Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It acquires more fast and more less allocation, completely integrated with Unity.
You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`.
You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `AsyncGPUReadbackRequest`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`.
UniTask provides three pattern of extension methods.
@@ -150,25 +152,24 @@ UniTask provides three pattern of extension methods.
> Note: WithCancellation is returned from native timing of PlayerLoop but ToUniTask is returned from specified PlayerLoopTiming. Details of timing, see: [PlayerLoop](#playerloop) section.
> Note: AssetBundleRequest has `asset` and `allAssets`, in default await returns `asset`. If you want to get `allAssets`, you can use `AwaitForAllAssets()` method.
The type of `UniTask` can use utility like `UniTask.WhenAll`, `UniTask.WhenAny`. It is like Task.WhenAll/WhenAny but return type is more useful, returns value tuple so can deconsrtuct each result and pass multiple type.
```csharp
public class SceneAssets
public async UniTaskVoid LoadManyAsync()
{
public SceneAssets()
{
// parallel load.
var (a, b, c) = await UniTask.WhenAll(
LoadAsSprite("foo"),
LoadAsSprite("bar"),
LoadAsSprite("baz"));
}
// parallel load.
var (a, b, c) = await UniTask.WhenAll(
LoadAsSprite("foo"),
LoadAsSprite("bar"),
LoadAsSprite("baz"));
}
async UniTask<Sprite> LoadAsSprite(string path)
{
var resource = await Resources.LoadAsync<Sprite>(path);
return (resource as Sprite);
}
async UniTask<Sprite> LoadAsSprite(string path)
{
var resource = await Resources.LoadAsync<Sprite>(path);
return (resource as Sprite);
}
```
@@ -208,7 +209,7 @@ await task;
await task; // NG, throws Exception
```
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Prevent()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Preserve()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
Cancellation and Exception handling
---
@@ -384,9 +385,19 @@ var playerLoop = ScriptBehaviourUpdateOrder.CurrentPlayerLoop;
PlayerLoopHelper.Initialize(ref playerLoop);
```
You can diagnostic UniTask's player loop is ready by `PlayerLoopHelper.IsInjectedUniTaskPlayerLoop()`. And also `PlayerLoopHelper.DumpCurrentPlayerLoop` shows current all playerloop to console.
```csharp
void Start()
{
UnityEngine.Debug.Log("UniTaskPlayerLoop ready? " + PlayerLoopHelper.IsInjectedUniTaskPlayerLoop());
PlayerLoopHelper.DumpCurrentPlayerLoop();
}
```
async void vs async UniTaskVoid
---
`async void` is a standard C# taks system so does not run on UniTask systems. It is better not to use. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and report error immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require to await it(fire and forget), use `UniTaskVoid` is better. Unfortunately to dismiss warning, require to using with `Forget()`.
`async void` is a standard C# task system so does not run on UniTask systems. It is better not to use. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and report error immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require to await it(fire and forget), use `UniTaskVoid` is better. Unfortunately to dismiss warning, require to using with `Forget()`.
```csharp
public async UniTaskVoid FireAndForgetMethod()
@@ -431,6 +442,18 @@ actEvent += UniTask.Action(async () => { await UniTask.Yield(); });
unityEvent += UniTask.UnityAction(async () => { await UniTask.Yield(); });
```
`UniTaskVoid` can also use in MonoBehaviour's `Start` method.
```csharp
class Sample : MonoBehaviour
{
async UniTaskVoid Start()
{
// async init code.
}
}
```
UniTaskTracker
---
useful for check(leak) UniTasks. You can open tracker window in `Window -> UniTask Tracker`.
@@ -447,9 +470,11 @@ For debug use, enable tracking and capture stacktrace is useful but it it declin
External Assets
---
In default, UniTask supports DOTween and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
In default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField` event extensions like standard uGUI `InputField`), DOTween(`Tween` as awaitable) and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
For DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
There are defined in separated asmdef like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
TextMeshPro and Addressables support are automatically enabled when import there package from package manager. However DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
```csharp
// sequential
@@ -506,7 +531,7 @@ Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAs
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
@@ -518,6 +543,38 @@ SelectAwaitWithCancellation(Func<T, CancellationToken, UniTask<TR>> selector)
If you want to use the `async` method inside the func, use the `***Await` or `***AwaitWithCancellation`.
How to create async iterator, C# 8.0 supports async iterator(`async yield return`) but it only allows `IAsyncEnumerable<T>` and of course requires C# 8.0. UniTask supports `UniTaskAsyncEnumerable.Create` method to create custom async iterator.
```csharp
// IAsyncEnumerable, C# 8.0 version of async iterator. ( do not use this style, IAsyncEnumerable is not controled in UniTask).
public async IAsyncEnumerable<int> MyEveryUpdate([EnumeratorCancellation]CancellationToken cancelationToken = default)
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
yield return frameCount++;
await UniTask.Yield();
}
}
// UniTaskAsyncEnumerable.Create and use `await writer.YieldAsync` instead of `yield return`.
public IUniTaskAsyncEnumerable<int> MyEveryUpdate()
{
// writer(IAsyncWriter<T>) has `YieldAsync(value)` method.
return UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
await writer.YieldAsync(frameCount++); // instead of `yield return`
await UniTask.Yield();
}
});
}
```
Awaitable Events
---
All uGUI component implements `***AsAsyncEnumerable` to convert asynchronous streams of events.
@@ -778,7 +835,32 @@ foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
}
```
> In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build.
Allocation on Profiler
---
In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build.
After Unity 2020.1 supports Code Optimization option on UnityEditor(right, footer).
![](https://user-images.githubusercontent.com/46207/89967342-2f944600-dc8c-11ea-99fc-0b74527a16f6.png)
You can change C# compiler optimization to release, it removes AsyncStateMachine allocation. Andalso optimization option can set via `Compilation.CompilationPipeline-codeOptimization`, and `Compilation.CodeOptimization`.
UniTaskSynchronizationContext
---
Unity's default SynchronizationContext(`UnitySynchronizationContext`) is poor implementation for performance. UniTask itself is bypass `SynchronizationContext`(and `ExecutionContext`) so does not use it but if exists in `async Task`, still used it. `UniTaskSynchronizationContext` is replacement of `UnitySynchronizationContext`, it is better for performance.
```csharp
public class SyncContextInjecter
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void Inject()
{
SynchronizationContext.SetSynchronizationContext(new UniTaskSynchronizationContext());
}
}
```
This is an optional choice and is not always recommended; `UniTaskSynchronizationContext` is less performance than `async UniTask` and is not a complete UniTask replacement. It also does not guarantee full behavioral compatibility with the `UnitySynchronizationContext`.
API References
---
@@ -798,7 +880,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.19`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.19`.
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.24`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.24`.
### Install via OpenUPM

View File

@@ -36,7 +36,9 @@
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
@@ -44,9 +46,7 @@
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.uGUI.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.MonoBehaviour.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
</ItemGroup>

View File

@@ -1,4 +1,6 @@
using Cysharp.Threading.Tasks;
#pragma warning disable CS1998
using Cysharp.Threading.Tasks;
using System.Linq;
using System;
@@ -56,6 +58,24 @@ namespace NetCoreSandbox
}
class Foo
{
public async UniTask MethodFooAsync()
{
await MethodBarAsync();
}
private async UniTask MethodBarAsync()
{
Throw();
}
private void Throw()
{
throw new Exception();
}
}
public struct TestAwaiter : ICriticalNotifyCompletion
{
@@ -275,53 +295,25 @@ namespace NetCoreSandbox
//await new ComparisonBenchmarks().ViaUniTaskT();
return;
#endif
// await new AllocationCheck().ViaUniTaskVoid();
// AsyncTest().Forge
Console.WriteLine("A?");
var a = await new ZeroAllocAsyncAwaitInDotNetCore().NanikaAsync(1, 2);
Console.WriteLine("RET:" + a);
await WhereSelect();
SynchronizationContext.SetSynchronizationContext(new MySyncContext());
await Aaa();
//AsyncTest().Forget();
// AsyncTest().Forget();
ThreadPool.SetMinThreads(100, 100);
//List<UniTask<int>> list = new List<UniTask<int>>();
for (int i = 0; i < short.MaxValue; i++)
var e = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
//// list.Add(AsyncTest());
await YieldCore();
for (int i = 0; i < 5; i++)
{
Console.WriteLine($"Start {i}");
await writer.YieldAsync(i);
Console.WriteLine($"End {i}");
}
});
var ee = e.GetAsyncEnumerator();
while (await ee.MoveNextAsync())
{
Console.WriteLine("ForEach " + ee.Current);
}
//await UniTask.WhenAll(list);
//Console.WriteLine("TOGO");
//var a = await AsyncTest();
//var b = AsyncTest();
//var c = AsyncTest();
await YieldCore();
//await b;
//await c;
//foreach (var item in Cysharp.Threading.Tasks.Internal.TaskPool.GetCacheSizeInfo())
//{
// Console.WriteLine(item);
//}
Console.ReadLine();
}
static async UniTask YieldCore()

View File

@@ -0,0 +1,170 @@
#pragma warning disable CS1998
#pragma warning disable CS0162
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests.Linq
{
public class CreateTest
{
[Fact]
public async Task SyncCreation()
{
var from = 10;
var count = 100;
var xs = await UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
await writer.YieldAsync(from + i);
}
}).ToArrayAsync();
var ys = await Range(from, count).AsUniTaskAsyncEnumerable().ToArrayAsync();
xs.Should().BeEquivalentTo(ys);
}
[Fact]
public async Task SyncManually()
{
var list = new List<int>();
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
list.Add(100);
await writer.YieldAsync(10);
list.Add(200);
await writer.YieldAsync(20);
list.Add(300);
await writer.YieldAsync(30);
list.Add(400);
});
list.Should().BeEmpty();
var e = xs.GetAsyncEnumerator();
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().BeEquivalentTo(100, 200, 300, 400);
}
[Fact]
public async Task SyncExceptionFirst()
{
var from = 10;
var count = 100;
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
throw new UniTaskTestException();
await writer.YieldAsync(from + i);
}
});
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
}
[Fact]
public async Task SyncException()
{
var from = 10;
var count = 100;
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
await writer.YieldAsync(from + i);
if (i == 15)
{
throw new UniTaskTestException();
}
}
});
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
}
[Fact]
public async Task ASyncManually()
{
var list = new List<int>();
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
await UniTask.Yield();
list.Add(100);
await writer.YieldAsync(10);
await UniTask.Yield();
list.Add(200);
await writer.YieldAsync(20);
await UniTask.Yield();
list.Add(300);
await UniTask.Yield();
await writer.YieldAsync(30);
await UniTask.Yield();
list.Add(400);
});
list.Should().BeEmpty();
var e = xs.GetAsyncEnumerator();
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().BeEquivalentTo(100, 200, 300, 400);
}
async IAsyncEnumerable<int> Range(int from, int count)
{
for (int i = 0; i < count; i++)
{
yield return from + i;
}
}
}
}

View File

@@ -43,7 +43,7 @@ namespace NetCoreTests.Linq
}
[Fact]
public async Task TakeUntil()
public async Task TakeUntilCanceled()
{
var cts = new CancellationTokenSource();
@@ -72,7 +72,7 @@ namespace NetCoreTests.Linq
}
[Fact]
public async Task SkipUntil()
public async Task SkipUntilCanceled()
{
var cts = new CancellationTokenSource();
@@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 30, 40 });
foo.Should().BeEquivalentTo(new[] { 20, 30, 40 });
async Task CancelAsync()
{
@@ -102,5 +102,64 @@ namespace NetCoreTests.Linq
}
}
[Fact]
public async Task TakeUntil()
{
var cts = new AsyncReactiveProperty<int>(0);
var rp = new AsyncReactiveProperty<int>(1);
var xs = rp.TakeUntil(cts.WaitAsync()).ToArrayAsync();
var c = CancelAsync();
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 1, 10, 20 });
async Task CancelAsync()
{
rp.Value = 10;
await Task.Yield();
rp.Value = 20;
await Task.Yield();
cts.Value = 9999;
rp.Value = 30;
await Task.Yield();
rp.Value = 40;
}
}
[Fact]
public async Task SkipUntil()
{
var cts = new AsyncReactiveProperty<int>(0);
var rp = new AsyncReactiveProperty<int>(1);
var xs = rp.SkipUntil(cts.WaitAsync()).ToArrayAsync();
var c = CancelAsync();
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 20, 30, 40 });
async Task CancelAsync()
{
rp.Value = 10;
await Task.Yield();
rp.Value = 20;
await Task.Yield();
cts.Value = 9999;
rp.Value = 30;
await Task.Yield();
rp.Value = 40;
rp.Dispose(); // complete.
}
}
}
}

View File

@@ -0,0 +1,40 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class WithCancellationTest
{
[Fact]
public async Task Standard()
{
CancellationTokenSource cts = new CancellationTokenSource();
var v = await UniTask.Run(() => 10).WithCancellation(cts.Token);
v.Should().Be(10);
}
[Fact]
public async Task Cancel()
{
CancellationTokenSource cts = new CancellationTokenSource();
var t = UniTask.Create(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1));
return 10;
}).WithCancellation(cts.Token);
cts.Cancel();
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await t)).CancellationToken.Should().Be(cts.Token);
}
}
}

View File

@@ -11,6 +11,55 @@ namespace Cysharp.Threading.Tasks
static readonly Action<object> cancellationTokenCallback = Callback;
static readonly Action<object> disposeCallback = DisposeCallback;
public static CancellationToken ToCancellationToken(this UniTask task)
{
var cts = new CancellationTokenSource();
ToCancellationTokenCore(task, cts).Forget();
return cts.Token;
}
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
{
if (linkToken.IsCancellationRequested)
{
return linkToken;
}
if (!linkToken.CanBeCanceled)
{
return ToCancellationToken(task);
}
var cts = new CancellationTokenSource();
ToCancellationTokenCore(task, cts).Forget();
return CancellationTokenSource.CreateLinkedTokenSource(linkToken).Token;
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
{
return ToCancellationToken(task.AsUniTask());
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
{
return ToCancellationToken(task.AsUniTask(), linkToken);
}
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
{
try
{
await task;
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
cts.Cancel();
cts.Dispose();
}
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
{
if (cancellationToken.IsCancellationRequested)

View File

@@ -9,15 +9,15 @@ namespace Cysharp.Threading.Tasks
{
public static class CancellationTokenSourceExtensions
{
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
var delay = UniTask.Delay(millisecondsDelay, delayType, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token);
var delay = UniTask.Delay(delayTimeSpan, delayType, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}

View File

@@ -1,4 +1,4 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#pragma warning disable CS1591
using Cysharp.Threading.Tasks.Internal;
using System;
@@ -8,6 +8,10 @@ using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.CompilerServices
{
// #ENABLE_IL2CPP in this file is to avoid bug of IL2CPP VM.
// Issue is tracked on https://issuetracker.unity3d.com/issues/il2cpp-incorrect-results-when-calling-a-method-from-outside-class-in-a-struct
// but currently it is labeled `Won't Fix`.
internal interface IStateMachineRunner
{
Action MoveNext { get; }

View File

@@ -44,6 +44,7 @@ namespace Cysharp.Threading.Tasks
IEnumerator innerEnumerator;
CancellationToken cancellationToken;
int initialFrame;
UniTaskCompletionSourceCore<object> core;
@@ -66,10 +67,13 @@ namespace Cysharp.Threading.Tasks
result.innerEnumerator = ConsumeEnumerator(innerEnumerator);
result.cancellationToken = cancellationToken;
result.initialFrame = -1;
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
result.MoveNext(); // run immediately.
return result;
}
@@ -108,6 +112,19 @@ namespace Cysharp.Threading.Tasks
return false;
}
if (initialFrame == -1)
{
// Time can not touch in threadpool.
if (PlayerLoopHelper.IsMainThread)
{
initialFrame = Time.frameCount;
}
}
else if (initialFrame == Time.frameCount)
{
return true; // already executed in first frame, skip.
}
try
{
if (innerEnumerator.MoveNext())

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a5b9231662e24c942b544bd85d4b39cb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -11,24 +11,38 @@ using UnityEngine.ResourceManagement.AsyncOperations;
namespace Cysharp.Threading.Tasks
{
public static class AddressableAsyncExtensions
public static class AddressablesAsyncExtensions
{
#region AsyncOperationHandle
public static AsyncOperationHandleAwaiter GetAwaiter(this AsyncOperationHandle handle)
public static UniTask.Awaiter GetAwaiter(this AsyncOperationHandle handle)
{
return new AsyncOperationHandleAwaiter(handle);
return ToUniTask(handle).GetAwaiter();
}
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
{
if (handle.IsDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationHandleWithCancellationSource.Create(handle, cancellationToken, out var token), token);
return ToUniTask(handle, cancellationToken: cancellationToken);
}
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (handle.IsDone) return UniTask.CompletedTask;
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (!handle.IsValid())
{
throw new Exception("Attempting to use an invalid operation handle");
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
return UniTask.FromException(handle.OperationException);
}
return UniTask.CompletedTask;
}
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
}
@@ -77,29 +91,30 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class AsyncOperationHandleWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource>
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
{
static TaskPool<AsyncOperationHandleWithCancellationSource> pool;
public AsyncOperationHandleWithCancellationSource NextNode { get; set; }
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
public AsyncOperationHandleConfiguredSource NextNode { get; set; }
static AsyncOperationHandleWithCancellationSource()
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource), () => pool.Size);
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
readonly Action<AsyncOperationHandle> continuationAction;
AsyncOperationHandle handle;
CancellationToken cancellationToken;
IProgress<float> progress;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleWithCancellationSource()
AsyncOperationHandleConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource Create(AsyncOperationHandle handle, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -108,16 +123,17 @@ namespace Cysharp.Threading.Tasks
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleWithCancellationSource();
result = new AsyncOperationHandleConfiguredSource();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.continuationAction;
@@ -136,7 +152,11 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (handle.Status == AsyncOperationStatus.Failed)
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
@@ -182,125 +202,18 @@ namespace Cysharp.Threading.Tasks
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
{
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
public AsyncOperationHandleConfiguredSource NextNode { get; set; }
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
AsyncOperationHandle handle;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleConfiguredSource()
{
}
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
if (progress != null && handle.IsValid())
{
progress.Report(handle.PercentComplete);
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
return false;
}
return true;
}
bool TryReturn()
{
core.Reset();
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
progress = default;
cancellationToken = default;
@@ -312,92 +225,61 @@ namespace Cysharp.Threading.Tasks
#region AsyncOperationHandle_T
public static AsyncOperationHandleAwaiter<T> GetAwaiter<T>(this AsyncOperationHandle<T> handle)
public static UniTask<T>.Awaiter GetAwaiter<T>(this AsyncOperationHandle<T> handle)
{
return new AsyncOperationHandleAwaiter<T>(handle);
return ToUniTask(handle).GetAwaiter();
}
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
{
if (handle.IsDone) return UniTask.FromResult(handle.Result);
return new UniTask<T>(AsyncOperationHandleWithCancellationSource<T>.Create(handle, cancellationToken, out var token), token);
return ToUniTask(handle, cancellationToken: cancellationToken);
}
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (handle.IsDone) return UniTask.FromResult(handle.Result);
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
if (!handle.IsValid())
{
throw new Exception("Attempting to use an invalid operation handle");
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
return UniTask.FromException<T>(handle.OperationException);
}
return UniTask.FromResult(handle.Result);
}
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, out var token), token);
}
public struct AsyncOperationHandleAwaiter<T> : ICriticalNotifyCompletion
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
{
AsyncOperationHandle<T> handle;
Action<AsyncOperationHandle> continuationAction;
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
public AsyncOperationHandleConfiguredSource<T> NextNode { get; set; }
public AsyncOperationHandleAwaiter(AsyncOperationHandle<T> handle)
static AsyncOperationHandleConfiguredSource()
{
this.handle = handle;
this.continuationAction = null;
}
public bool IsCompleted => handle.IsDone;
public T GetResult()
{
if (continuationAction != null)
{
handle.CompletedTypeless -= continuationAction;
continuationAction = null;
}
if (handle.Status == AsyncOperationStatus.Failed)
{
var e = handle.OperationException;
handle = default;
ExceptionDispatchInfo.Capture(e).Throw();
}
var result = handle.Result;
handle = default;
return result;
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
handle.CompletedTypeless += continuationAction;
}
}
sealed class AsyncOperationHandleWithCancellationSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource<T>>
{
static TaskPool<AsyncOperationHandleWithCancellationSource<T>> pool;
public AsyncOperationHandleWithCancellationSource<T> NextNode { get; set; }
static AsyncOperationHandleWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource<T>), () => pool.Size);
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
readonly Action<AsyncOperationHandle<T>> continuationAction;
AsyncOperationHandle<T> handle;
CancellationToken cancellationToken;
IProgress<float> progress;
bool completed;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleWithCancellationSource()
AsyncOperationHandleConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -406,16 +288,17 @@ namespace Cysharp.Threading.Tasks
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleWithCancellationSource<T>();
result = new AsyncOperationHandleConfiguredSource<T>();
}
result.handle = handle;
result.cancellationToken = cancellationToken;
result.completed = false;
result.progress = progress;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.continuationAction;
@@ -423,7 +306,7 @@ namespace Cysharp.Threading.Tasks
return result;
}
void Continuation(AsyncOperationHandle<T> _)
void Continuation(AsyncOperationHandle<T> argHandle)
{
handle.Completed -= continuationAction;
@@ -434,13 +317,17 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (handle.Status == AsyncOperationStatus.Failed)
if (cancellationToken.IsCancellationRequested)
{
core.TrySetException(handle.OperationException);
core.TrySetCanceled(cancellationToken);
}
else if (argHandle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(argHandle.OperationException);
}
else
{
core.TrySetResult(handle.Result);
core.TrySetResult(argHandle.Result);
}
}
}
@@ -485,122 +372,11 @@ namespace Cysharp.Threading.Tasks
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
{
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
public AsyncOperationHandleConfiguredSource<T> NextNode { get; set; }
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
AsyncOperationHandle<T> handle;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleConfiguredSource()
{
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource<T>();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
if (progress != null && handle.IsValid())
{
progress.Report(handle.PercentComplete);
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(handle.Result);
}
return false;
}
return true;
}

View File

@@ -0,0 +1,22 @@
{
"name": "UniTask.Addressables",
"references": [
"UniTask",
"Unity.ResourceManager"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 593a5b492d29ac6448b1ebf7f035ef33
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 25cb2f742bfeb1d48a4e65d3140b955d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
{
"name": "UniTask.DOTween",
"references": [
"UniTask",
"DOTween.Modules"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.demigiant.dotween",
"expression": "",
"define": "UNITASK_DOTWEEN_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 029c1c1b674aaae47a6841a0b89ad80e
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f89da606bde9a4e4e94ae1189a029887
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,224 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, false);
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, cancellationToken);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, false);
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, cancellationToken);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, false);
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, cancellationToken);
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 79f4f2475e0b2c44e97ed1dee760627b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,66 @@
<#@ template debug="false" hostspecific="false" language="C#" #>
<#@ assembly name="System.Core" #>
<#@ import namespace="System.Linq" #>
<#@ import namespace="System.Text" #>
<#@ import namespace="System.Collections.Generic" #>
<#@ output extension=".cs" #>
<#
var handlers = new (string name, string type)[] {
("ValueChanged", "string"),
("EndEdit", "string"),
("EndTextSelection", "(string, int, int)"),
("TextSelection", "(string, int, int)"),
("Deselect", "string"),
("Select", "string"),
("Submit", "string"),
};
Func<string, bool> shouldConvert = x => x.EndsWith("TextSelection");
Func<string, string> eventName = x => shouldConvert(x) ? $"new TextSelectionEventConverter(inputField.on{x})" : $"inputField.on{x}";
#>
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
<# foreach(var (name, type) in handlers) { #>
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, false);
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, cancellationToken);
}
<# } #>
}
}
#endif

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e9bb9fc551a975d44a7180e022a2debe
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,68 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
using UnityEngine.Events;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current;
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b6ba480edafb67d4e91bb10feb64fae5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
{
"name": "UniTask.TextMeshPro",
"references": [
"UniTask",
"Unity.TextMeshPro"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: dc47925d1a5fa2946bdd37746b2b5d48
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,7 +9,7 @@ namespace Cysharp.Threading.Tasks.Internal
{
const int MaxArrayLength = 0X7FEFFFFF;
const int InitialSize = 16;
readonly PlayerLoopTiming timing;
SpinLock gate = new SpinLock();
@@ -173,7 +173,14 @@ namespace Cysharp.Threading.Tasks.Internal
var action = actionList[i];
actionList[i] = null;
action();
try
{
action();
}
catch (Exception ex)
{
UnityEngine.Debug.LogException(ex);
}
}
{

View File

@@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class UnityWebRequestResultExtensions
{
public static bool IsError(this UnityWebRequest unityWebRequest)
{
#if UNITY_2020_2_OR_NEWER
var result = unityWebRequest.result;
return (result == UnityWebRequest.Result.ConnectionError)
|| (result == UnityWebRequest.Result.DataProcessingError)
|| (result == UnityWebRequest.Result.ProtocolError);
#else
return unityWebRequest.isHttpError || unityWebRequest.isNetworkError;
#endif
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 111ba0e639de1d7428af6c823ead4918
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,35 @@
using System;
using System.Diagnostics;
namespace Cysharp.Threading.Tasks.Internal
{
internal readonly struct ValueStopwatch
{
static readonly double TimestampToTicks = TimeSpan.TicksPerSecond / (double)Stopwatch.Frequency;
readonly long startTimestamp;
public static ValueStopwatch StartNew() => new ValueStopwatch(Stopwatch.GetTimestamp());
ValueStopwatch(long startTimestamp)
{
this.startTimestamp = startTimestamp;
}
public TimeSpan Elapsed => TimeSpan.FromTicks(this.ElapsedTicks);
public long ElapsedTicks
{
get
{
if (startTimestamp == 0)
{
throw new InvalidOperationException("Detected invalid initialization(use 'default'), only to create from StartNew().");
}
var delta = Stopwatch.GetTimestamp() - startTimestamp;
return (long)(delta * TimestampToTicks);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f16fb466974ad034c8732c79c7fd67ea
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,174 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<T> Create<T>(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
{
Error.ThrowArgumentNullException(create, nameof(create));
return new Create<T>(create);
}
}
public interface IAsyncWriter<T>
{
UniTask YieldAsync(T value);
}
internal sealed class Create<T> : IUniTaskAsyncEnumerable<T>
{
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
public Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
{
this.create = create;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _Create(create, cancellationToken);
}
sealed class _Create : MoveNextSource, IUniTaskAsyncEnumerator<T>
{
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
readonly CancellationToken cancellationToken;
int state = -1;
AsyncWriter writer;
public _Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create, CancellationToken cancellationToken)
{
this.create = create;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 3);
}
public T Current { get; private set; }
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return default;
}
public UniTask<bool> MoveNextAsync()
{
if (state == -2) return default;
completionSource.Reset();
MoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
void MoveNext()
{
try
{
switch (state)
{
case -1: // init
{
writer = new AsyncWriter(this);
RunWriterTask(create(writer, cancellationToken)).Forget();
if (Volatile.Read(ref state) == -2)
{
return; // complete synchronously
}
state = 0; // wait YieldAsync, it set TrySetResult(true)
return;
}
case 0:
writer.SignalWriter();
return;
default:
goto DONE;
}
}
catch (Exception ex)
{
state = -2;
completionSource.TrySetException(ex);
return;
}
DONE:
state = -2;
completionSource.TrySetResult(false);
return;
}
async UniTaskVoid RunWriterTask(UniTask task)
{
try
{
await task;
goto DONE;
}
catch (Exception ex)
{
Volatile.Write(ref state, -2);
completionSource.TrySetException(ex);
return;
}
DONE:
Volatile.Write(ref state, -2);
completionSource.TrySetResult(false);
}
public void SetResult(T value)
{
Current = value;
completionSource.TrySetResult(true);
}
}
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>
{
readonly _Create enumerator;
UniTaskCompletionSourceCore<AsyncUnit> core;
public AsyncWriter(_Create enumerator)
{
this.enumerator = enumerator;
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTask YieldAsync(T value)
{
core.Reset();
enumerator.SetResult(value);
return new UniTask(this, core.Version);
}
public void SignalWriter()
{
core.TrySetResult(AsyncUnit.Default);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0202f723469f93945afa063bfb440d15
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -88,6 +88,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -156,6 +157,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -195,6 +197,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -263,6 +266,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -302,6 +306,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -382,6 +387,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -422,6 +428,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -502,6 +509,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -541,6 +549,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -621,6 +630,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -661,6 +671,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -741,6 +752,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}

View File

@@ -0,0 +1,187 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new SkipUntil<TSource>(source, other, null);
}
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(source, nameof(other));
return new SkipUntil<TSource>(source, default, other);
}
}
internal sealed class SkipUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly UniTask other;
readonly Func<CancellationToken, UniTask> other2;
public SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
{
this.source = source;
this.other = other;
this.other2 = other2;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
if (other2 != null)
{
return new _SkipUntil(source, this.other2(cancellationToken), cancellationToken);
}
else
{
return new _SkipUntil(source, this.other, cancellationToken);
}
}
sealed class _SkipUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
bool completed;
CancellationTokenRegistration cancellationTokenRegistration1;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
bool continueNext;
Exception exception;
public _SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
{
this.source = source;
this.cancellationToken1 = cancellationToken1;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
TaskTracker.TrackActiveTask(this, 3);
RunOther(other).Forget();
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
if (exception != null)
{
return UniTask.FromException<bool>(exception);
}
if (cancellationToken1.IsCancellationRequested)
{
return UniTask.FromCanceled<bool>(cancellationToken1);
}
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken1);
}
completionSource.Reset();
if (completed)
{
SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version);
}
void SourceMoveNext()
{
try
{
LOOP:
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
continueNext = true;
MoveNextCore(this);
if (continueNext)
{
continueNext = false;
goto LOOP;
}
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void MoveNextCore(object state)
{
var self = (_SkipUntil)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
if (self.continueNext)
{
self.SourceMoveNext();
}
}
else
{
self.completionSource.TrySetResult(false);
}
}
}
async UniTaskVoid RunOther(UniTask other)
{
try
{
await other;
completed = true;
SourceMoveNext();
}
catch (Exception ex)
{
exception = ex;
completionSource.TrySetException(ex);
}
}
static void OnCanceled1(object state)
{
var self = (_SkipUntil)state;
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: de932d79c8d9f3841a066d05ff29edc9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -32,13 +32,17 @@ namespace Cysharp.Threading.Tasks.Linq
sealed class _SkipUntilCanceled : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> CancelDelegate2 = OnCanceled2;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
CancellationToken cancellationToken2;
CancellationTokenRegistration cancellationTokenRegistration1;
CancellationTokenRegistration cancellationTokenRegistration2;
bool isCanceled;
int isCanceled;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
bool continueNext;
@@ -48,6 +52,14 @@ namespace Cysharp.Threading.Tasks.Linq
this.source = source;
this.cancellationToken1 = cancellationToken1;
this.cancellationToken2 = cancellationToken2;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
if (cancellationToken1 != cancellationToken2 && cancellationToken2.CanBeCanceled)
{
this.cancellationTokenRegistration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(CancelDelegate2, this);
}
TaskTracker.TrackActiveTask(this, 3);
}
@@ -55,15 +67,18 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync()
{
if (cancellationToken1.IsCancellationRequested) isCanceled = true;
if (cancellationToken2.IsCancellationRequested) isCanceled = true;
if (enumerator == null)
{
if (cancellationToken1.IsCancellationRequested) isCanceled = 1;
if (cancellationToken2.IsCancellationRequested) isCanceled = 1;
enumerator = source.GetAsyncEnumerator(cancellationToken2); // use only AsyncEnumerator provided token.
}
completionSource.Reset();
SourceMoveNext();
if (isCanceled != 0)
{
SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version);
}
@@ -102,25 +117,11 @@ namespace Cysharp.Threading.Tasks.Linq
{
if (result)
{
AGAIN:
if (self.isCanceled)
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
if (self.continueNext)
{
self.continueNext = false;
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
}
else
{
if (self.cancellationToken1.IsCancellationRequested) self.isCanceled = true;
if (self.cancellationToken2.IsCancellationRequested) self.isCanceled = true;
if (self.isCanceled) goto AGAIN;
if (!self.continueNext)
{
self.SourceMoveNext();
}
self.SourceMoveNext();
}
}
else
@@ -130,9 +131,37 @@ namespace Cysharp.Threading.Tasks.Linq
}
}
static void OnCanceled1(object state)
{
var self = (_SkipUntilCanceled)state;
if (self.isCanceled == 0)
{
if (Interlocked.Increment(ref self.isCanceled) == 1)
{
self.cancellationTokenRegistration2.Dispose();
self.SourceMoveNext();
}
}
}
static void OnCanceled2(object state)
{
var self = (_SkipUntilCanceled)state;
if (self.isCanceled == 0)
{
if (Interlocked.Increment(ref self.isCanceled) == 1)
{
self.cancellationTokenRegistration2.Dispose();
self.SourceMoveNext();
}
}
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
cancellationTokenRegistration2.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();

View File

@@ -0,0 +1,190 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> TakeUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new TakeUntil<TSource>(source, other, null);
}
public static IUniTaskAsyncEnumerable<TSource> TakeUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(source, nameof(other));
return new TakeUntil<TSource>(source, default, other);
}
}
internal sealed class TakeUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly UniTask other;
readonly Func<CancellationToken, UniTask> other2;
public TakeUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
{
this.source = source;
this.other = other;
this.other2 = other2;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
if (other2 != null)
{
return new _TakeUntil(source, this.other2(cancellationToken), cancellationToken);
}
else
{
return new _TakeUntil(source, this.other, cancellationToken);
}
}
sealed class _TakeUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
CancellationTokenRegistration cancellationTokenRegistration1;
bool completed;
Exception exception;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
public _TakeUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
{
this.source = source;
this.cancellationToken1 = cancellationToken1;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
TaskTracker.TrackActiveTask(this, 3);
RunOther(other).Forget();
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
if (completed)
{
return CompletedTasks.False;
}
if (exception != null)
{
return UniTask.FromException<bool>(exception);
}
if (cancellationToken1.IsCancellationRequested)
{
return UniTask.FromCanceled<bool>(cancellationToken1);
}
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken1);
}
completionSource.Reset();
SourceMoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
void SourceMoveNext()
{
try
{
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
MoveNextCore(this);
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void MoveNextCore(object state)
{
var self = (_TakeUntil)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
if (self.exception != null)
{
self.completionSource.TrySetException(self.exception);
}
else if (self.cancellationToken1.IsCancellationRequested)
{
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
else
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
}
}
else
{
self.completionSource.TrySetResult(false);
}
}
}
async UniTaskVoid RunOther(UniTask other)
{
try
{
await other;
completed = true;
completionSource.TrySetResult(false);
}
catch (Exception ex)
{
exception = ex;
completionSource.TrySetException(ex);
}
}
static void OnCanceled1(object state)
{
var self = (_TakeUntil)state;
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 12bda324162f15349afefc2c152ac07f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -88,6 +88,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -165,6 +166,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -204,6 +206,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -281,6 +284,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -320,6 +324,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -410,6 +415,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -450,6 +456,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -540,6 +547,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -579,6 +587,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -669,6 +678,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -709,6 +719,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -799,6 +810,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}

View File

@@ -175,6 +175,32 @@ namespace Cysharp.Threading.Tasks
return dest;
}
static PlayerLoopSystem[] InsertUniTaskSynchronizationContext(PlayerLoopSystem loopSystem)
{
var loop = new PlayerLoopSystem
{
type = typeof(UniTaskSynchronizationContext),
updateDelegate = UniTaskSynchronizationContext.Run
};
// Remove items from previous initializations.
var source = loopSystem.subSystemList
.Where(ls => ls.type != typeof(UniTaskSynchronizationContext))
.ToArray();
var dest = new System.Collections.Generic.List<PlayerLoopSystem>(source);
var index = dest.FindIndex(x => x.type.Name == "ScriptRunDelayedTasks");
if (index == -1)
{
index = dest.FindIndex(x => x.type.Name == "UniTaskLoopRunnerUpdate");
}
dest.Insert(index + 1, loop);
return dest.ToArray();
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
static void Init()
{
@@ -246,6 +272,8 @@ namespace Cysharp.Threading.Tasks
if (item != null) item.Run();
}
}
UniTaskSynchronizationContext.Run();
}
#endif
@@ -293,6 +321,9 @@ namespace Cysharp.Threading.Tasks
typeof(UniTaskLoopRunners.UniTaskLoopRunnerPostLateUpdate), runners[12] = new PlayerLoopRunner(PlayerLoopTiming.PostLateUpdate),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastPostLateUpdate), runners[13] = new PlayerLoopRunner(PlayerLoopTiming.LastPostLateUpdate));
// Insert UniTaskSynchronizationContext to Update loop
copyList[4].subSystemList = InsertUniTaskSynchronizationContext(copyList[4]);
playerLoop.subSystemList = copyList;
PlayerLoop.SetPlayerLoop(playerLoop);
}
@@ -306,6 +337,56 @@ namespace Cysharp.Threading.Tasks
{
yielders[(int)timing].Enqueue(continuation);
}
// Diagnostics helper
#if UNITY_2019_3_OR_NEWER
public static void DumpCurrentPlayerLoop()
{
var playerLoop = UnityEngine.LowLevel.PlayerLoop.GetCurrentPlayerLoop();
var sb = new System.Text.StringBuilder();
sb.AppendLine($"PlayerLoop List");
foreach (var header in playerLoop.subSystemList)
{
sb.AppendFormat("------{0}------", header.type.Name);
sb.AppendLine();
foreach (var subSystem in header.subSystemList)
{
sb.AppendFormat("{0}", subSystem.type.Name);
sb.AppendLine();
if (subSystem.subSystemList != null)
{
UnityEngine.Debug.LogWarning("More Subsystem:" + subSystem.subSystemList.Length);
}
}
}
UnityEngine.Debug.Log(sb.ToString());
}
public static bool IsInjectedUniTaskPlayerLoop()
{
var playerLoop = UnityEngine.LowLevel.PlayerLoop.GetCurrentPlayerLoop();
foreach (var header in playerLoop.subSystemList)
{
foreach (var subSystem in header.subSystemList)
{
if (subSystem.type == typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization))
{
return true;
}
}
}
return false;
}
#endif
}
}

View File

@@ -1,13 +1,23 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using Cysharp.Threading.Tasks.Internal;
using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Threading;
using UnityEngine;
namespace Cysharp.Threading.Tasks
{
public enum DelayType
{
/// <summary>use Time.deltaTime.</summary>
DeltaTime,
/// <summary>Ignore timescale, use Time.unscaledDeltaTime.</summary>
UnscaledDeltaTime,
/// <summary>use Stopwatch.GetTimestamp().</summary>
Realtime
}
public partial struct UniTask
{
public static YieldAwaitable Yield(PlayerLoopTiming timing = PlayerLoopTiming.Update)
@@ -74,26 +84,44 @@ namespace Cysharp.Threading.Tasks
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
if (delayTimeSpan < TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus millisecondsDelay. millisecondsDelay:" + millisecondsDelay);
}
return (ignoreTimeScale)
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken);
}
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
}
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
}
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (delayTimeSpan < TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus delayTimeSpan. delayTimeSpan:" + delayTimeSpan);
}
return (ignoreTimeScale)
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
switch (delayType)
{
case DelayType.UnscaledDeltaTime:
{
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
case DelayType.Realtime:
{
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
case DelayType.DeltaTime:
default:
{
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
}
}
sealed class YieldPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<YieldPromise>
@@ -404,7 +432,7 @@ namespace Cysharp.Threading.Tasks
}
int initialFrame;
float delayFrameTimeSpan;
float delayTimeSpan;
float elapsed;
CancellationToken cancellationToken;
@@ -414,7 +442,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -427,7 +455,7 @@ namespace Cysharp.Threading.Tasks
}
result.elapsed = 0.0f;
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
result.delayTimeSpan = (float)delayTimeSpan.TotalSeconds;
result.cancellationToken = cancellationToken;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
@@ -483,7 +511,7 @@ namespace Cysharp.Threading.Tasks
}
elapsed += Time.deltaTime;
if (elapsed >= delayFrameTimeSpan)
if (elapsed >= delayTimeSpan)
{
core.TrySetResult(null);
return false;
@@ -496,7 +524,7 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
delayFrameTimeSpan = default;
delayTimeSpan = default;
elapsed = default;
cancellationToken = default;
return pool.TryPush(this);
@@ -612,6 +640,104 @@ namespace Cysharp.Threading.Tasks
return pool.TryPush(this);
}
}
sealed class DelayRealtimePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayRealtimePromise>
{
static TaskPool<DelayRealtimePromise> pool;
public DelayRealtimePromise NextNode { get; set; }
static DelayRealtimePromise()
{
TaskPool.RegisterSizeGetter(typeof(DelayRealtimePromise), () => pool.Size);
}
long delayTimeSpanTicks;
ValueStopwatch stopwatch;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncUnit> core;
DelayRealtimePromise()
{
}
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new DelayRealtimePromise();
}
result.stopwatch = ValueStopwatch.StartNew();
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (stopwatch.ElapsedTicks >= delayTimeSpanTicks)
{
core.TrySetResult(AsyncUnit.Default);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stopwatch = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
}
public readonly struct YieldAwaitable

View File

@@ -3,6 +3,7 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
@@ -174,18 +175,34 @@ namespace Cysharp.Threading.Tasks
return new UniTask<T>(new DeferPromise<T>(factory), 0);
}
/// <summary>
/// Never complete.
/// </summary>
public static UniTask Never(CancellationToken cancellationToken)
{
return new UniTask<AsyncUnit>(new NeverPromise<AsyncUnit>(cancellationToken), 0);
}
/// <summary>
/// Never complete.
/// </summary>
public static UniTask<T> Never<T>(CancellationToken cancellationToken)
{
return new UniTask<T>(new NeverPromise<T>(cancellationToken), 0);
}
sealed class ExceptionResultSource : IUniTaskSource
{
readonly Exception exception;
readonly ExceptionDispatchInfo exception;
public ExceptionResultSource(Exception exception)
{
this.exception = exception;
this.exception = ExceptionDispatchInfo.Capture(exception);
}
public void GetResult(short token)
{
throw exception;
exception.Throw();
}
public UniTaskStatus GetStatus(short token)
@@ -206,21 +223,22 @@ namespace Cysharp.Threading.Tasks
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
{
readonly Exception exception;
readonly ExceptionDispatchInfo exception;
public ExceptionResultSource(Exception exception)
{
this.exception = exception;
this.exception = ExceptionDispatchInfo.Capture(exception);
}
public T GetResult(short token)
{
throw exception;
exception.Throw();
return default;
}
void IUniTaskSource.GetResult(short token)
{
throw exception;
exception.Throw();
}
public UniTaskStatus GetStatus(short token)
@@ -382,6 +400,54 @@ namespace Cysharp.Threading.Tasks
return task.Status;
}
}
sealed class NeverPromise<T> : IUniTaskSource<T>
{
static readonly Action<object> cancellationCallback = CancellationCallback;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<T> core;
public NeverPromise(CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
if (this.cancellationToken.CanBeCanceled)
{
this.cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
}
}
static void CancellationCallback(object state)
{
var self = (NeverPromise<T>)state;
self.core.TrySetCanceled(self.cancellationToken);
}
public T GetResult(short token)
{
return core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
void IUniTaskSource.GetResult(short token)
{
core.GetResult(token);
}
}
}
internal static class CompletedTasks

View File

@@ -1,16 +1,21 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public partial struct UniTask
{
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask Run(Action action, bool configureAwait = true)
public static async UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -26,13 +31,19 @@ namespace Cysharp.Threading.Tasks
{
action();
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true)
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -48,13 +59,19 @@ namespace Cysharp.Threading.Tasks
{
action(state);
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true)
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -70,13 +87,19 @@ namespace Cysharp.Threading.Tasks
{
await action();
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true)
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -92,12 +115,19 @@ namespace Cysharp.Threading.Tasks
{
await action(state);
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true)
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -107,6 +137,7 @@ namespace Cysharp.Threading.Tasks
finally
{
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
@@ -116,9 +147,14 @@ namespace Cysharp.Threading.Tasks
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true)
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -127,20 +163,28 @@ namespace Cysharp.Threading.Tasks
}
finally
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
return await func();
var result = await func();
cancellationToken.ThrowIfCancellationRequested();
return result;
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true)
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -150,6 +194,7 @@ namespace Cysharp.Threading.Tasks
finally
{
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
@@ -159,10 +204,14 @@ namespace Cysharp.Threading.Tasks
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true)
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -171,12 +220,16 @@ namespace Cysharp.Threading.Tasks
}
finally
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
return await func(state);
var result = await func(state);
cancellationToken.ThrowIfCancellationRequested();
return result;
}
}
}

View File

@@ -15,33 +15,41 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// If running on mainthread, do nothing. Otherwise, same as UniTask.Yield(PlayerLoopTiming.Update).
/// </summary>
public static SwitchToMainThreadAwaitable SwitchToMainThread()
public static SwitchToMainThreadAwaitable SwitchToMainThread(CancellationToken cancellationToken = default)
{
return new SwitchToMainThreadAwaitable(PlayerLoopTiming.Update);
return new SwitchToMainThreadAwaitable(PlayerLoopTiming.Update, cancellationToken);
}
/// <summary>
/// If running on mainthread, do nothing. Otherwise, same as UniTask.Yield(timing).
/// </summary>
public static SwitchToMainThreadAwaitable SwitchToMainThread(PlayerLoopTiming timing)
public static SwitchToMainThreadAwaitable SwitchToMainThread(PlayerLoopTiming timing, CancellationToken cancellationToken = default)
{
return new SwitchToMainThreadAwaitable(timing);
return new SwitchToMainThreadAwaitable(timing, cancellationToken);
}
/// <summary>
/// Return to mainthread(same as await SwitchToMainThread) after using scope is closed.
/// </summary>
public static ReturnToMainThread ReturnToMainThread()
public static ReturnToMainThread ReturnToMainThread(CancellationToken cancellationToken = default)
{
return new ReturnToMainThread(PlayerLoopTiming.Update);
return new ReturnToMainThread(PlayerLoopTiming.Update, cancellationToken);
}
/// <summary>
/// Return to mainthread(same as await SwitchToMainThread) after using scope is closed.
/// </summary>
public static ReturnToMainThread ReturnToMainThread(PlayerLoopTiming timing)
public static ReturnToMainThread ReturnToMainThread(PlayerLoopTiming timing, CancellationToken cancellationToken = default)
{
return new ReturnToMainThread(timing);
return new ReturnToMainThread(timing, cancellationToken);
}
/// <summary>
/// Queue the action to PlayerLoop.
/// </summary>
public static void Post(Action action, PlayerLoopTiming timing = PlayerLoopTiming.Update)
{
PlayerLoopHelper.AddContinuation(timing, action);
}
#endif
@@ -59,20 +67,20 @@ namespace Cysharp.Threading.Tasks
return new SwitchToTaskPoolAwaitable();
}
public static SwitchToSynchronizationContextAwaitable SwitchToSynchronizationContext(SynchronizationContext synchronizationContext)
public static SwitchToSynchronizationContextAwaitable SwitchToSynchronizationContext(SynchronizationContext synchronizationContext, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(synchronizationContext, nameof(synchronizationContext));
return new SwitchToSynchronizationContextAwaitable(synchronizationContext);
return new SwitchToSynchronizationContextAwaitable(synchronizationContext, cancellationToken);
}
public static ReturnToSynchronizationContext ReturnToSynchronizationContext(SynchronizationContext synchronizationContext)
public static ReturnToSynchronizationContext ReturnToSynchronizationContext(SynchronizationContext synchronizationContext, CancellationToken cancellationToken = default)
{
return new ReturnToSynchronizationContext(synchronizationContext, false);
return new ReturnToSynchronizationContext(synchronizationContext, false, cancellationToken);
}
public static ReturnToSynchronizationContext ReturnToCurrentSynchronizationContext(bool dontPostWhenSameContext = true)
public static ReturnToSynchronizationContext ReturnToCurrentSynchronizationContext(bool dontPostWhenSameContext = true, CancellationToken cancellationToken = default)
{
return new ReturnToSynchronizationContext(SynchronizationContext.Current, dontPostWhenSameContext);
return new ReturnToSynchronizationContext(SynchronizationContext.Current, dontPostWhenSameContext, cancellationToken);
}
}
@@ -81,21 +89,25 @@ namespace Cysharp.Threading.Tasks
public struct SwitchToMainThreadAwaitable
{
readonly PlayerLoopTiming playerLoopTiming;
readonly CancellationToken cancellationToken;
public SwitchToMainThreadAwaitable(PlayerLoopTiming playerLoopTiming)
public SwitchToMainThreadAwaitable(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
{
this.playerLoopTiming = playerLoopTiming;
this.cancellationToken = cancellationToken;
}
public Awaiter GetAwaiter() => new Awaiter(playerLoopTiming);
public Awaiter GetAwaiter() => new Awaiter(playerLoopTiming, cancellationToken);
public struct Awaiter : ICriticalNotifyCompletion
{
readonly PlayerLoopTiming playerLoopTiming;
readonly CancellationToken cancellationToken;
public Awaiter(PlayerLoopTiming playerLoopTiming)
public Awaiter(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
{
this.playerLoopTiming = playerLoopTiming;
this.cancellationToken = cancellationToken;
}
public bool IsCompleted
@@ -114,7 +126,7 @@ namespace Cysharp.Threading.Tasks
}
}
public void GetResult() { }
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
public void OnCompleted(Action continuation)
{
@@ -131,31 +143,35 @@ namespace Cysharp.Threading.Tasks
public struct ReturnToMainThread
{
readonly PlayerLoopTiming playerLoopTiming;
readonly CancellationToken cancellationToken;
public ReturnToMainThread(PlayerLoopTiming playerLoopTiming)
public ReturnToMainThread(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
{
this.playerLoopTiming = playerLoopTiming;
this.cancellationToken = cancellationToken;
}
public Awaiter DisposeAsync()
{
return new Awaiter(playerLoopTiming); // run immediate.
return new Awaiter(playerLoopTiming, cancellationToken); // run immediate.
}
public readonly struct Awaiter : ICriticalNotifyCompletion
{
readonly PlayerLoopTiming timing;
readonly CancellationToken cancellationToken;
public Awaiter(PlayerLoopTiming timing)
public Awaiter(PlayerLoopTiming timing, CancellationToken cancellationToken)
{
this.timing = timing;
this.cancellationToken = cancellationToken;
}
public Awaiter GetAwaiter() => this;
public bool IsCompleted => PlayerLoopHelper.MainThreadId == System.Threading.Thread.CurrentThread.ManagedThreadId;
public void GetResult() { }
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
public void OnCompleted(Action continuation)
{
@@ -277,26 +293,30 @@ namespace Cysharp.Threading.Tasks
public struct SwitchToSynchronizationContextAwaitable
{
readonly SynchronizationContext synchronizationContext;
readonly CancellationToken cancellationToken;
public SwitchToSynchronizationContextAwaitable(SynchronizationContext synchronizationContext)
public SwitchToSynchronizationContextAwaitable(SynchronizationContext synchronizationContext, CancellationToken cancellationToken)
{
this.synchronizationContext = synchronizationContext;
this.cancellationToken = cancellationToken;
}
public Awaiter GetAwaiter() => new Awaiter(synchronizationContext);
public Awaiter GetAwaiter() => new Awaiter(synchronizationContext, cancellationToken);
public struct Awaiter : ICriticalNotifyCompletion
{
static readonly SendOrPostCallback switchToCallback = Callback;
readonly SynchronizationContext synchronizationContext;
readonly CancellationToken cancellationToken;
public Awaiter(SynchronizationContext synchronizationContext)
public Awaiter(SynchronizationContext synchronizationContext, CancellationToken cancellationToken)
{
this.synchronizationContext = synchronizationContext;
this.cancellationToken = cancellationToken;
}
public bool IsCompleted => false;
public void GetResult() { }
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
public void OnCompleted(Action continuation)
{
@@ -320,16 +340,18 @@ namespace Cysharp.Threading.Tasks
{
readonly SynchronizationContext syncContext;
readonly bool dontPostWhenSameContext;
readonly CancellationToken cancellationToken;
public ReturnToSynchronizationContext(SynchronizationContext syncContext, bool dontPostWhenSameContext)
public ReturnToSynchronizationContext(SynchronizationContext syncContext, bool dontPostWhenSameContext, CancellationToken cancellationToken)
{
this.syncContext = syncContext;
this.dontPostWhenSameContext = dontPostWhenSameContext;
this.cancellationToken = cancellationToken;
}
public Awaiter DisposeAsync()
{
return new Awaiter(syncContext, dontPostWhenSameContext);
return new Awaiter(syncContext, dontPostWhenSameContext, cancellationToken);
}
public struct Awaiter : ICriticalNotifyCompletion
@@ -338,11 +360,13 @@ namespace Cysharp.Threading.Tasks
readonly SynchronizationContext synchronizationContext;
readonly bool dontPostWhenSameContext;
readonly CancellationToken cancellationToken;
public Awaiter(SynchronizationContext synchronizationContext, bool dontPostWhenSameContext)
public Awaiter(SynchronizationContext synchronizationContext, bool dontPostWhenSameContext, CancellationToken cancellationToken)
{
this.synchronizationContext = synchronizationContext;
this.dontPostWhenSameContext = dontPostWhenSameContext;
this.cancellationToken = cancellationToken;
}
public Awaiter GetAwaiter() => this;
@@ -365,7 +389,7 @@ namespace Cysharp.Threading.Tasks
}
}
public void GetResult() { }
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
public void OnCompleted(Action continuation)
{

View File

@@ -1,9 +1,6 @@
{
"name": "UniTask",
"references": [
"Unity.ResourceManager",
"Unity.TextMeshPro",
"DOTween.Modules"
],
"includePlatforms": [],
"excludePlatforms": [],
@@ -14,19 +11,9 @@
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"name": "com.unity.modules.assetbundle",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
},
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
},
{
"name": "com.demigiant.dotween",
"expression": "",
"define": "UNITASK_DOTWEEN_SUPPORT"
"define": "UNITASK_ASSETBUNDLE_SUPPORT"
}
],
"noEngineReferences": false

View File

@@ -229,7 +229,7 @@ namespace Cysharp.Threading.Tasks
ValidateToken(token);
if (completedCount == 0)
{
throw new InvalidOperationException("not yet completed.");
throw new InvalidOperationException("Not yet completed, UniTask only allow to use await.");
}
if (error != null)
@@ -288,7 +288,7 @@ namespace Cysharp.Threading.Tasks
// It will cause call OnCompleted multiple time, invalid.
if (!ReferenceEquals(oldContinuation, UniTaskCompletionSourceCoreShared.s_sentinel))
{
throw new InvalidOperationException();
throw new InvalidOperationException("Already continuation registered, can not await twice or get Status after await.");
}
continuation(state);

View File

@@ -189,6 +189,174 @@ namespace Cysharp.Threading.Tasks
return new AsyncLazy<T>(task);
}
/// <summary>
/// Ignore task result when cancel raised first.
/// </summary>
public static UniTask WithCancellation(this UniTask task, CancellationToken cancellationToken)
{
if (!cancellationToken.CanBeCanceled)
{
return task;
}
if (cancellationToken.IsCancellationRequested)
{
return UniTask.FromCanceled(cancellationToken);
}
if (task.Status.IsCompleted())
{
return task;
}
return new UniTask(new WithCancellationSource(task, cancellationToken), 0);
}
/// <summary>
/// Ignore task result when cancel raised first.
/// </summary>
public static UniTask<T> WithCancellation<T>(this UniTask<T> task, CancellationToken cancellationToken)
{
if (!cancellationToken.CanBeCanceled)
{
return task;
}
if (cancellationToken.IsCancellationRequested)
{
return UniTask.FromCanceled<T>(cancellationToken);
}
if (task.Status.IsCompleted())
{
return task;
}
return new UniTask<T>(new WithCancellationSource<T>(task, cancellationToken), 0);
}
sealed class WithCancellationSource : IUniTaskSource
{
static readonly Action<object> cancellationCallbackDelegate = CancellationCallback;
CancellationToken cancellationToken;
CancellationTokenRegistration tokenRegistration;
UniTaskCompletionSourceCore<AsyncUnit> core;
public WithCancellationSource(UniTask task, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
this.tokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallbackDelegate, this);
RunTask(task).Forget();
}
async UniTaskVoid RunTask(UniTask task)
{
try
{
await task;
core.TrySetResult(AsyncUnit.Default);
}
catch (Exception ex)
{
core.TrySetException(ex);
}
finally
{
tokenRegistration.Dispose();
}
}
static void CancellationCallback(object state)
{
var self = (WithCancellationSource)state;
self.core.TrySetCanceled(self.cancellationToken);
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
}
sealed class WithCancellationSource<T> : IUniTaskSource<T>
{
static readonly Action<object> cancellationCallbackDelegate = CancellationCallback;
CancellationToken cancellationToken;
CancellationTokenRegistration tokenRegistration;
UniTaskCompletionSourceCore<T> core;
public WithCancellationSource(UniTask<T> task, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
this.tokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallbackDelegate, this);
RunTask(task).Forget();
}
async UniTaskVoid RunTask(UniTask<T> task)
{
try
{
core.TrySetResult(await task);
}
catch (Exception ex)
{
core.TrySetException(ex);
}
finally
{
tokenRegistration.Dispose();
}
}
static void CancellationCallback(object state)
{
var self = (WithCancellationSource<T>)state;
self.core.TrySetCanceled(self.cancellationToken);
}
void IUniTaskSource.GetResult(short token)
{
core.GetResult(token);
}
public T GetResult(short token)
{
return core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
}
#if UNITY_2018_3_OR_NEWER
public static IEnumerator ToCoroutine<T>(this UniTask<T> task, Action<T> resultHandler = null, Action<Exception> exceptionHandler = null)
@@ -201,10 +369,10 @@ namespace Cysharp.Threading.Tasks
return new ToCoroutineEnumerator(task, exceptionHandler);
}
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
bool taskResultIsCanceled;
@@ -242,10 +410,10 @@ namespace Cysharp.Threading.Tasks
}
}
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
(bool IsCanceled, T Result) taskResult;
@@ -288,10 +456,10 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
/// </summary>
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
bool taskResultIsCanceled;
@@ -334,10 +502,10 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool IsTimeout, T Result).
/// </summary>
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
(bool IsCanceled, T Result) taskResult;

View File

@@ -0,0 +1,158 @@
using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public class UniTaskSynchronizationContext : SynchronizationContext
{
const int MaxArrayLength = 0X7FEFFFFF;
const int InitialSize = 16;
static SpinLock gate = new SpinLock();
static bool dequing = false;
static int actionListCount = 0;
static Callback[] actionList = new Callback[InitialSize];
static int waitingListCount = 0;
static Callback[] waitingList = new Callback[InitialSize];
static int opCount;
public override void Send(SendOrPostCallback d, object state)
{
d(state);
}
public override void Post(SendOrPostCallback d, object state)
{
bool lockTaken = false;
try
{
gate.Enter(ref lockTaken);
if (dequing)
{
// Ensure Capacity
if (waitingList.Length == waitingListCount)
{
var newLength = waitingListCount * 2;
if ((uint)newLength > MaxArrayLength) newLength = MaxArrayLength;
var newArray = new Callback[newLength];
Array.Copy(waitingList, newArray, waitingListCount);
waitingList = newArray;
}
waitingList[waitingListCount] = new Callback(d, state);
waitingListCount++;
}
else
{
// Ensure Capacity
if (actionList.Length == actionListCount)
{
var newLength = actionListCount * 2;
if ((uint)newLength > MaxArrayLength) newLength = MaxArrayLength;
var newArray = new Callback[newLength];
Array.Copy(actionList, newArray, actionListCount);
actionList = newArray;
}
actionList[actionListCount] = new Callback(d, state);
actionListCount++;
}
}
finally
{
if (lockTaken) gate.Exit(false);
}
}
public override void OperationStarted()
{
Interlocked.Increment(ref opCount);
}
public override void OperationCompleted()
{
Interlocked.Decrement(ref opCount);
}
public override SynchronizationContext CreateCopy()
{
return this;
}
// delegate entrypoint.
internal static void Run()
{
{
bool lockTaken = false;
try
{
gate.Enter(ref lockTaken);
if (actionListCount == 0) return;
dequing = true;
}
finally
{
if (lockTaken) gate.Exit(false);
}
}
for (int i = 0; i < actionListCount; i++)
{
var action = actionList[i];
actionList[i] = default;
action.Invoke();
}
{
bool lockTaken = false;
try
{
gate.Enter(ref lockTaken);
dequing = false;
var swapTempActionList = actionList;
actionListCount = waitingListCount;
actionList = waitingList;
waitingListCount = 0;
waitingList = swapTempActionList;
}
finally
{
if (lockTaken) gate.Exit(false);
}
}
}
[StructLayout(LayoutKind.Auto)]
readonly struct Callback
{
readonly SendOrPostCallback callback;
readonly object state;
public Callback(SendOrPostCallback callback, object state)
{
this.callback = callback;
this.state = state;
}
public void Invoke()
{
try
{
callback(state);
}
catch (Exception ex)
{
UnityEngine.Debug.LogException(ex);
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: abf3aae9813db2849bce518f8596e920
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,317 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#if UNITY_2018_4 || UNITY_2019_4_OR_NEWER
#if UNITASK_ASSETBUNDLE_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Threading;
using UnityEngine;
namespace Cysharp.Threading.Tasks
{
public static partial class UnityAsyncExtensions
{
public static AssetBundleRequestAllAssetsAwaiter AwaitForAllAssets(this AssetBundleRequest asyncOperation)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
return new AssetBundleRequestAllAssetsAwaiter(asyncOperation);
}
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult<UnityEngine.Object[]>(asyncOperation.allAssets);
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.allAssets);
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
public struct AssetBundleRequestAllAssetsAwaiter : ICriticalNotifyCompletion
{
AssetBundleRequest asyncOperation;
Action<AsyncOperation> continuationAction;
public AssetBundleRequestAllAssetsAwaiter(AssetBundleRequest asyncOperation)
{
this.asyncOperation = asyncOperation;
this.continuationAction = null;
}
public bool IsCompleted => asyncOperation.isDone;
public UnityEngine.Object[] GetResult()
{
if (continuationAction != null)
{
asyncOperation.completed -= continuationAction;
continuationAction = null;
var result = asyncOperation.allAssets;
asyncOperation = null;
return result;
}
else
{
var result = asyncOperation.allAssets;
asyncOperation = null;
return result;
}
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperation>.Create(continuation);
asyncOperation.completed += continuationAction;
}
}
sealed class AssetBundleRequestAllAssetsWithCancellationSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsWithCancellationSource>
{
static TaskPool<AssetBundleRequestAllAssetsWithCancellationSource> pool;
public AssetBundleRequestAllAssetsWithCancellationSource NextNode { get; set; }
static AssetBundleRequestAllAssetsWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestAllAssetsWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
AssetBundleRequest asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
AssetBundleRequestAllAssetsWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<UnityEngine.Object[]>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AssetBundleRequestAllAssetsWithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.allAssets);
}
}
public UnityEngine.Object[] GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class AssetBundleRequestAllAssetsConfiguredSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsConfiguredSource>
{
static TaskPool<AssetBundleRequestAllAssetsConfiguredSource> pool;
public AssetBundleRequestAllAssetsConfiguredSource NextNode { get; set; }
static AssetBundleRequestAllAssetsConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestAllAssetsConfiguredSource), () => pool.Size);
}
AssetBundleRequest asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
AssetBundleRequestAllAssetsConfiguredSource()
{
}
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<UnityEngine.Object[]>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AssetBundleRequestAllAssetsConfiguredSource();
}
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public UnityEngine.Object[] GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
{
progress.Report(asyncOperation.progress);
}
if (asyncOperation.isDone)
{
core.TrySetResult(asyncOperation.allAssets);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
progress = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
}
}
#endif
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e9147caba40da434da95b39709c13784
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,139 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Threading;
using UnityEngine.Rendering;
namespace Cysharp.Threading.Tasks
{
public static partial class UnityAsyncExtensions
{
#region AsyncGPUReadbackRequest
public static UniTask<AsyncGPUReadbackRequest>.Awaiter GetAwaiter(this AsyncGPUReadbackRequest asyncOperation)
{
return ToUniTask(asyncOperation).GetAwaiter();
}
public static UniTask<AsyncGPUReadbackRequest> WithCancellation(this AsyncGPUReadbackRequest asyncOperation, CancellationToken cancellationToken)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<AsyncGPUReadbackRequest> ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, out var token), token);
}
sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
{
static TaskPool<AsyncGPUReadbackRequestAwaiterConfiguredSource> pool;
public AsyncGPUReadbackRequestAwaiterConfiguredSource NextNode { get; set; }
static AsyncGPUReadbackRequestAwaiterConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncGPUReadbackRequestAwaiterConfiguredSource), () => pool.Size);
}
AsyncGPUReadbackRequest asyncOperation;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncGPUReadbackRequest> core;
AsyncGPUReadbackRequestAwaiterConfiguredSource()
{
}
public static IUniTaskSource<AsyncGPUReadbackRequest> Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<AsyncGPUReadbackRequest>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncGPUReadbackRequestAwaiterConfiguredSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public AsyncGPUReadbackRequest GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (asyncOperation.hasError)
{
core.TrySetException(new Exception("AsyncGPUReadbackRequest.hasError = true"));
return false;
}
if (asyncOperation.done)
{
core.TrySetResult(asyncOperation);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
#endregion
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 98f5fedb44749ab4688674d79126b46a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -24,6 +24,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (asyncOperation.isDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
@@ -31,6 +32,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (asyncOperation.isDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -134,6 +136,12 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(AsyncUnit.Default);
}
}
@@ -306,6 +314,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> WithCancellation(this ResourceRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(ResourceRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
@@ -313,6 +322,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -420,6 +430,12 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.asset);
}
}
@@ -589,6 +605,7 @@ namespace Cysharp.Threading.Tasks
#endregion
#if UNITASK_ASSETBUNDLE_SUPPORT
#region AssetBundleRequest
public static AssetBundleRequestAwaiter GetAwaiter(this AssetBundleRequest asyncOperation)
@@ -600,6 +617,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> WithCancellation(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(AssetBundleRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
@@ -607,6 +625,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -714,6 +733,12 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.asset);
}
}
@@ -882,7 +907,9 @@ namespace Cysharp.Threading.Tasks
}
#endregion
#endif
#if UNITASK_ASSETBUNDLE_SUPPORT
#region AssetBundleCreateRequest
public static AssetBundleCreateRequestAwaiter GetAwaiter(this AssetBundleCreateRequest asyncOperation)
@@ -894,6 +921,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<AssetBundle> WithCancellation(this AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
return new UniTask<AssetBundle>(AssetBundleCreateRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
@@ -901,6 +929,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -1008,6 +1037,12 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.assetBundle);
}
}
@@ -1176,6 +1211,7 @@ namespace Cysharp.Threading.Tasks
}
#endregion
#endif
#if ENABLE_UNITYWEBREQUEST
#region UnityWebRequestAsyncOperation
@@ -1189,14 +1225,30 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityWebRequest> WithCancellation(this UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.webRequest);
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.webRequest);
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -1221,7 +1273,7 @@ namespace Cysharp.Threading.Tasks
continuationAction = null;
var result = asyncOperation.webRequest;
asyncOperation = null;
if (result.isHttpError || result.isNetworkError)
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
@@ -1231,7 +1283,7 @@ namespace Cysharp.Threading.Tasks
{
var result = asyncOperation.webRequest;
asyncOperation = null;
if (result.isHttpError || result.isNetworkError)
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
@@ -1311,8 +1363,14 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
var result = asyncOperation.webRequest;
if (result.isHttpError || result.isNetworkError)
if (result.IsError())
{
core.TrySetException(new UnityWebRequestException(result));
}
@@ -1470,7 +1528,7 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.isHttpError || asyncOperation.webRequest.isNetworkError)
if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}

View File

@@ -16,6 +16,8 @@
Func<string, string> ToUniTaskReturnType = x => (x == "void") ? "UniTask" : $"UniTask<{x}>";
Func<string, string> ToIUniTaskSourceReturnType = x => (x == "void") ? "IUniTaskSource" : $"IUniTaskSource<{x}>";
Func<(string typeName, string returnType, string returnField), bool> IsUnityWebRequest = x => x.returnType == "UnityWebRequest";
Func<(string typeName, string returnType, string returnField), bool> IsAssetBundleModule = x => x.typeName == "AssetBundleRequest" || x.typeName == "AssetBundleCreateRequest";
Func<(string typeName, string returnType, string returnField), bool> IsVoid = x => x.returnType == "void";
#>
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
@@ -34,8 +36,10 @@ namespace Cysharp.Threading.Tasks
public static partial class UnityAsyncExtensions
{
<# foreach(var t in types) { #>
<# if(t.returnType == "UnityWebRequest") { #>
<# if(IsUnityWebRequest(t)) { #>
#if ENABLE_UNITYWEBREQUEST
<# } else if(IsAssetBundleModule(t)) { #>
#if UNITASK_ASSETBUNDLE_SUPPORT
<# } #>
#region <#= t.typeName #>
@@ -48,14 +52,38 @@ namespace Cysharp.Threading.Tasks
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
<# if(IsUnityWebRequest(t)) { #>
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
<# } else { #>
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
<# } #>
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>WithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
<# if(IsUnityWebRequest(t)) { #>
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
<# } else { #>
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
<# } #>
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -81,8 +109,8 @@ namespace Cysharp.Threading.Tasks
<# if (!IsVoid(t)) { #>
var result = <#= $"asyncOperation.{t.returnField}" #>;
asyncOperation = null;
<# if(t.returnType == "UnityWebRequest") { #>
if (result.isHttpError || result.isNetworkError)
<# if(IsUnityWebRequest(t)) { #>
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
@@ -97,8 +125,8 @@ namespace Cysharp.Threading.Tasks
<# if (!IsVoid(t)) { #>
var result = <#= $"asyncOperation.{t.returnField}" #>;
asyncOperation = null;
<# if(t.returnType == "UnityWebRequest") { #>
if (result.isHttpError || result.isNetworkError)
<# if(IsUnityWebRequest(t)) { #>
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
@@ -182,9 +210,15 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
<# if(t.returnType == "UnityWebRequest") { #>
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
<# if(IsUnityWebRequest(t)) { #>
var result = asyncOperation.webRequest;
if (result.isHttpError || result.isNetworkError)
if (result.IsError())
{
core.TrySetException(new UnityWebRequestException(result));
}
@@ -240,7 +274,7 @@ namespace Cysharp.Threading.Tasks
if (cancellationToken.IsCancellationRequested)
{
completed = true;
<# if(t.returnType == "UnityWebRequest") { #>
<# if(IsUnityWebRequest(t)) { #>
asyncOperation.webRequest.Abort();
<# } #>
core.TrySetCanceled(cancellationToken);
@@ -347,7 +381,7 @@ namespace Cysharp.Threading.Tasks
{
if (cancellationToken.IsCancellationRequested)
{
<# if(t.returnType == "UnityWebRequest") { #>
<# if(IsUnityWebRequest(t)) { #>
asyncOperation.webRequest.Abort();
<# } #>
core.TrySetCanceled(cancellationToken);
@@ -361,8 +395,8 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone)
{
<# if(t.returnType == "UnityWebRequest") { #>
if (asyncOperation.webRequest.isHttpError || asyncOperation.webRequest.isNetworkError)
<# if(IsUnityWebRequest(t)) { #>
if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}
@@ -391,7 +425,7 @@ namespace Cysharp.Threading.Tasks
}
#endregion
<# if(t.returnType == "UnityWebRequest") { #>
<# if(IsUnityWebRequest(t) || IsAssetBundleModule(t)) { #>
#endif
<# } #>

View File

@@ -296,6 +296,58 @@ namespace Cysharp.Threading.Tasks
UniTask<T> OnEndEditAsync();
}
// for TMP_PRO
public interface IAsyncEndTextSelectionEventHandler<T> : IDisposable
{
UniTask<T> OnEndTextSelectionAsync();
}
public interface IAsyncTextSelectionEventHandler<T> : IDisposable
{
UniTask<T> OnTextSelectionAsync();
}
public interface IAsyncDeselectEventHandler<T> : IDisposable
{
UniTask<T> OnDeselectAsync();
}
public interface IAsyncSelectEventHandler<T> : IDisposable
{
UniTask<T> OnSelectAsync();
}
public interface IAsyncSubmitEventHandler<T> : IDisposable
{
UniTask<T> OnSubmitAsync();
}
internal class TextSelectionEventConverter : UnityEvent<(string, int, int)>, IDisposable
{
readonly UnityEvent<string, int, int> innerEvent;
readonly UnityAction<string, int, int> invokeDelegate;
public TextSelectionEventConverter(UnityEvent<string, int, int> unityEvent)
{
this.innerEvent = unityEvent;
this.invokeDelegate = InvokeCore;
innerEvent.AddListener(invokeDelegate);
}
void InvokeCore(string item1, int item2, int item3)
{
innerEvent.Invoke(item1, item2, item3);
}
public void Dispose()
{
innerEvent.RemoveListener(invokeDelegate);
}
}
public class AsyncUnityEventHandler : IUniTaskSource, IDisposable, IAsyncClickEventHandler
{
static Action<object> cancellationCallback = CancellationCallback;
@@ -402,6 +454,7 @@ namespace Cysharp.Threading.Tasks
}
public class AsyncUnityEventHandler<T> : IUniTaskSource<T>, IDisposable, IAsyncValueChangedEventHandler<T>, IAsyncEndEditEventHandler<T>
, IAsyncEndTextSelectionEventHandler<T>, IAsyncTextSelectionEventHandler<T>, IAsyncDeselectEventHandler<T>, IAsyncSelectEventHandler<T>, IAsyncSubmitEventHandler<T>
{
static Action<object> cancellationCallback = CancellationCallback;
@@ -464,6 +517,12 @@ namespace Cysharp.Threading.Tasks
registration.Dispose();
if (unityEvent != null)
{
// Dispose inner delegate for TextSelectionEventConverter
if (unityEvent is IDisposable disp)
{
disp.Dispose();
}
unityEvent.RemoveListener(action);
}
@@ -481,6 +540,31 @@ namespace Cysharp.Threading.Tasks
return OnInvokeAsync();
}
UniTask<T> IAsyncEndTextSelectionEventHandler<T>.OnEndTextSelectionAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncTextSelectionEventHandler<T>.OnTextSelectionAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncDeselectEventHandler<T>.OnDeselectAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncSelectEventHandler<T>.OnSelectAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncSubmitEventHandler<T>.OnSubmitAsync()
{
return OnInvokeAsync();
}
T IUniTaskSource<T>.GetResult(short token)
{
try
@@ -718,6 +802,10 @@ namespace Cysharp.Threading.Tasks
TaskTracker.RemoveTracking(this);
registration1.Dispose();
registration2.Dispose();
if (unityEvent is IDisposable disp)
{
disp.Dispose();
}
unityEvent.RemoveListener(unityAction);
}

View File

@@ -237,65 +237,5 @@ namespace Cysharp.Threading.Tasks
}
}
}
// TMP
#if UNITASK_TEXTMESHPRO_SUPPORT
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current;
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
#endif
}
}

View File

@@ -1,24 +0,0 @@
#if ENABLE_UNITYWEBREQUEST
using System;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks
{
public class UnityWebRequestException : Exception
{
public UnityWebRequest UnityWebRequest { get; }
public bool IsNetworkError { get; }
public bool IsHttpError { get; }
public UnityWebRequestException(UnityWebRequest unityWebRequest)
: base(unityWebRequest.error + Environment.NewLine + unityWebRequest.downloadHandler.text)
{
this.UnityWebRequest = unityWebRequest;
this.IsNetworkError = unityWebRequest.isNetworkError;
this.IsHttpError = unityWebRequest.isHttpError;
}
}
}
#endif

View File

@@ -0,0 +1,64 @@
#if ENABLE_UNITYWEBREQUEST
using System;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks
{
public class UnityWebRequestException : Exception
{
public UnityWebRequest UnityWebRequest { get; }
#if UNITY_2020_2_OR_NEWER
public UnityWebRequest.Result Result { get; }
#else
public bool IsNetworkError { get; }
public bool IsHttpError { get; }
#endif
public string Error { get; }
public string Text { get; }
public long ResponseCode { get; }
string msg;
public UnityWebRequestException(UnityWebRequest unityWebRequest)
{
this.UnityWebRequest = unityWebRequest;
#if UNITY_2020_2_OR_NEWER
this.Result = unityWebRequest.result;
#else
this.IsNetworkError = unityWebRequest.isNetworkError;
this.IsHttpError = unityWebRequest.isHttpError;
#endif
this.Error = unityWebRequest.error;
this.ResponseCode = unityWebRequest.responseCode;
if (UnityWebRequest.downloadHandler != null)
{
if (unityWebRequest.downloadHandler is DownloadHandlerBuffer dhb)
{
this.Text = dhb.text;
}
}
}
public override string Message
{
get
{
if (msg == null)
{
if (Text != null)
{
msg = Error + Environment.NewLine + Text;
}
else
{
msg = Error;
}
}
return msg;
}
}
}
}
#endif

View File

@@ -1,3 +1,6 @@
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("UniTask.Linq")]
[assembly: InternalsVisibleTo("UniTask.Linq")]
[assembly: InternalsVisibleTo("UniTask.Addressables")]
[assembly: InternalsVisibleTo("UniTask.DOTween")]
[assembly: InternalsVisibleTo("UniTask.TextMeshPro")]

View File

@@ -1,7 +1,7 @@
{
"name": "com.cysharp.unitask",
"displayName": "UniTask",
"version": "2.0.19",
"version": "2.0.28",
"unity": "2018.4",
"description": "Provides an efficient async/await integration to Unity.",
"keywords": [ "async/await", "async", "Task", "UniTask" ],

View File

@@ -1,28 +1,52 @@
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks;
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
/*UNniTastWhenAnyTester*/
[ExecuteInEditMode]
public class ExceptionExamples : MonoBehaviour
{
private void Start()
public bool apply = false;
private async UniTaskVoid Update()
{
//TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
//ThrowFromAsyncVoid();
//_ = ThrowFromTask();
//_ = ThrowFromUniTask();
//ThrowFromNonAsync();
if (apply)
{
apply = false;
await LaunchTasksAndDetectWhenAnyDone(5);
}
}
public static async Task Test()
private async UniTask LaunchTasksAndDetectWhenAnyDone(int nbTasks)
{
var webRequest = UnityWebRequest.Get("http");
var request = webRequest.SendWebRequest();
await request;
List<UniTask<int>> sleeptasks = new List<UniTask<int>>();
for (int i = 0; i < nbTasks; i++)
{
sleeptasks.Add(SleepAndReturnTrue(i).ToAsyncLazy().Task);
}
while (sleeptasks.Count > 0)
{
Debug.Log(DateTime.Now.ToString() + " waiting for " + sleeptasks.Count + " tasks...");
try
{
(int index, int taskID) = await UniTask.WhenAny(sleeptasks);
Debug.Log(DateTime.Now.ToString() + " Sleep task " + taskID + " done");
sleeptasks.RemoveAt(index);
}
catch
{
throw;
//Debug.Log("Error: " + e.Message);
//return;
}
}
}
private async UniTask<int> SleepAndReturnTrue(int taskIndex)
{
await UniTask.Delay(100);
return taskIndex;
}
}

View File

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m_Icon: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 542336983}
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
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m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
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m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
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m_PrefabAsset: {fileID: 0}
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m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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m_PrefabAsset: {fileID: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 730559310}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
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m_FontData:
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m_FontStyle: 0
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m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
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m_VerticalOverflow: 0
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 730559310}
m_CullTransparentMesh: 0
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@@ -152,7 +295,7 @@ MonoBehaviour:
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m_Name:
m_EditorClassIdentifier:
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ButtonTest: {fileID: 1587363386}
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AudioListener:
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@@ -214,7 +357,225 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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m_Layer: 5
m_Name: Button
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1587363385
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1587363384}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 730559311}
m_Father: {fileID: 1323586517}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1587363386
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1587363384}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1587363387}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!114 &1587363387
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1587363384}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1587363388
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1587363384}
m_CullTransparentMesh: 0

View File

@@ -15,6 +15,8 @@ using UnityEngine.LowLevel;
using UnityEngine.Networking;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using UnityEngine.Rendering;
using System.IO;
// using DG.Tweening;
@@ -117,6 +119,8 @@ public class AsyncMessageBroker<T> : IDisposable
public class SandboxMain : MonoBehaviour
{
public Camera mycamera;
public Button okButton;
public Button cancelButton;
@@ -129,6 +133,7 @@ public class SandboxMain : MonoBehaviour
UniTaskCompletionSource ucs;
async UniTask<int> FooAsync()
{
// use F10, will crash.
var loop = int.Parse("9");
await UniTask.DelayFrame(loop);
@@ -161,6 +166,9 @@ public class SandboxMain : MonoBehaviour
//setHp = Hp.GetSetter();
}
@@ -178,15 +186,14 @@ public class SandboxMain : MonoBehaviour
public Button button;
void Start2()
{
}
async UniTask RunStandardDelayAsync()
{
UnityEngine.Debug.Log("DEB");
await UniTask.DelayFrame(30);
@@ -217,6 +224,11 @@ public class SandboxMain : MonoBehaviour
async UniTaskVoid Update2()
{
UnityEngine.Debug.Log("async linq!");
await UniTaskAsyncEnumerable.Range(1, 10)
@@ -435,12 +447,59 @@ public class SandboxMain : MonoBehaviour
}
void Start()
{
_ = Foo(); // unhandled.
Go();
UnityEngine.Debug.Log("Start:" + PlayerLoopInfo.CurrentLoopType);
async void Nanika()
{
await UniTask.Yield();
Debug.Log("Here");
throw new Exception();
}
private void Awake()
{
// PlayerLoopInfo.Inject();
PrepareCamera();
}
public IUniTaskAsyncEnumerable<int> MyEveryUpdate()
{
return UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
await writer.YieldAsync(frameCount++); // instead of `yield return`
await UniTask.Yield();
}
});
}
async void RunStandardTaskAsync()
{
Debug.Log("Wait 3 seconds");
await Task.Delay(TimeSpan.FromSeconds(3));
Debug.Log("Current SyncContext:" + SynchronizationContext.Current.GetType().FullName);
}
async UniTaskVoid Start()
{
RunStandardTaskAsync();
UnityEngine.Debug.Log("UniTaskPlayerLoop ready? " + PlayerLoopHelper.IsInjectedUniTaskPlayerLoop());
//var url = "http://google.com/404";
//var webRequestAsyncOperation = UnityWebRequest.Get(url).SendWebRequest();
//await webRequestAsyncOperation.ToUniTask();
//PlayerLoopInfo.Inject();
@@ -458,7 +517,11 @@ public class SandboxMain : MonoBehaviour
//var cts = new CancellationTokenSource();
// UniTask.Post(
// CancellationToken.
//UniTask.Delay(TimeSpan.FromSeconds(3)).
//okButton.onClick.AddListener(UniTask.UnityAction(async () =>
@@ -643,7 +706,9 @@ public class SandboxMain : MonoBehaviour
//StartCoroutine(Coroutine());
//await UniTask.Delay(TimeSpan.FromSeconds(1));
// PlayerLoopInfo.Inject();
await UniTask.Delay(TimeSpan.FromSeconds(1));
PlayerLoopInfo.DumpPlayerLoop("current", PlayerLoop.GetCurrentPlayerLoop());
// _ = ReturnToMainThreadTest();
@@ -950,9 +1015,76 @@ public class SandboxMain : MonoBehaviour
// e.SetObserved();
// or other custom write code.
UnityEngine.Debug.LogError("Unobserved:" + e.Exception.ToString());
}
// GPU Screenshot Sample
void PrepareCamera()
{
//Debug.Log("Support AsyncGPUReadback:" + SystemInfo.supportsAsyncGPUReadback);
//var width = 480;
//var height = 240;
//var depth = 24;
//mycamera.targetTexture = new RenderTexture(width, height, depth, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default)
//{
// antiAliasing = 8
//};
//mycamera.enabled = true;
//myRenderTexture = new RenderTexture(width, height, depth, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default)
//{
// antiAliasing = 8
//};
}
RenderTexture myRenderTexture;
async UniTask ShootAsync()
{
var rt = mycamera.targetTexture;
var req = await AsyncGPUReadback.Request(rt, 0);
Debug.Log("GPU Readback done?:" + req.done);
var rawByteArray = req.GetData<byte>().ToArray();
var graphicsFormat = rt.graphicsFormat;
var width = (uint)rt.width;
var height = (uint)rt.height;
Debug.Log("BytesSize:" + rawByteArray.Length);
var imageBytes = ImageConversion.EncodeArrayToPNG(rawByteArray, graphicsFormat, width, height);
File.WriteAllBytes("my_screenshot.png", imageBytes); // test
}
}
public class SyncContextInjecter
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void Inject()
{
SynchronizationContext.SetSynchronizationContext(new UniTaskSynchronizationContext());
}
}
public class PlayerLoopInfo
{
// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
@@ -987,7 +1119,7 @@ public class PlayerLoopInfo
public static Type CurrentLoopType { get; private set; }
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void Inject()
{
var system = PlayerLoop.GetCurrentPlayerLoop();

View File

@@ -239,6 +239,80 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 16537670}
m_CullTransparentMesh: 0
--- !u!1 &518730348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 518730350}
- component: {fileID: 518730349}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!20 &518730349
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 518730348}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &518730350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 518730348}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 488, y: 418, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
@@ -278,9 +352,11 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f0bc6c75abb2e0b47a25aa49bfd488ed, type: 3}
m_Name:
m_EditorClassIdentifier:
camera: {fileID: 518730349}
okButton: {fileID: 16537672}
cancelButton: {fileID: 628393011}
text: {fileID: 2101290655}
button: {fileID: 0}
--- !u!20 &519420031
Camera:
m_ObjectHideFlags: 0
@@ -597,7 +673,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1556045504
GameObject:
@@ -693,7 +769,7 @@ RectTransform:
- {fileID: 628393010}
- {fileID: 2101290654}
m_Father: {fileID: 0}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 56fb2352cb532934f82d1590ce377e5c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,27 @@
using Cysharp.Threading.Tasks;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
public class FooMonoBehaviour : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
private async UniTask Download(UnityWebRequest req, string filePath)
{
var foo = req.SendWebRequest();
var aaa = await foo;
Debug.Log(aaa);
//File.WriteAllText(filePath, req.downloadHandler.text ?? string.Empty);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: de703bd72a8720b47b7c3d993786aaae
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
{
"name": "TempAsm",
"references": [
"UniTask",
""
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d076e9cb44bf59e41ab73add08e510cf
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,126 @@
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine.UI;
using UnityEngine.Scripting;
using Cysharp.Threading.Tasks;
using Unity.Collections;
using System.Threading;
using NUnit.Framework;
using UnityEngine.TestTools;
using FluentAssertions;
namespace Cysharp.Threading.TasksTests
{
public class CoroutineToUniTaskTest
{
[UnityTest]
public IEnumerator EarlyUpdate() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.EarlyUpdate);
var l = new List<(int, int)>();
var currentFrame = Time.frameCount;
var t = Worker(l).ToUniTask();
l.Count.Should().Be(1);
l[0].Should().Be((0, currentFrame));
await t;
l[1].Should().Be((1, Time.frameCount));
l[1].Item2.Should().NotBe(currentFrame);
});
[UnityTest]
public IEnumerator LateUpdate() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var l = new List<(int, int)>();
var currentFrame = Time.frameCount;
var t = Worker(l).ToUniTask();
l.Count.Should().Be(1);
l[0].Should().Be((0, currentFrame));
await t;
l[1].Should().Be((1, Time.frameCount));
l[1].Item2.Should().NotBe(currentFrame);
});
//[UnityTest]
//public IEnumerator TestCoroutine()
//{
// yield return UniTask.Yield(PlayerLoopTiming.EarlyUpdate).ToUniTask().ToCoroutine();
// var nanika = (UnityEngine.MonoBehaviour)GameObject.FindObjectOfType(typeof(UnityEngine.MonoBehaviour));
// var l = new List<(int, int)>();
// var currentFrame = Time.frameCount;
// var t = nanika.StartCoroutine(Worker(l));
// l.Count.Should().Be(1);
// l[0].Should().Be((0, currentFrame));
// yield return t;
// l[1].Should().Be((1, Time.frameCount));
// l[1].Item2.Should().NotBe(currentFrame);
//}
//[UnityTest]
//public IEnumerator TestCoroutine2()
//{
// yield return UniTask.Yield(PlayerLoopTiming.PostLateUpdate).ToUniTask().ToCoroutine();
// var nanika = (UnityEngine.MonoBehaviour)GameObject.FindObjectOfType(typeof(UnityEngine.MonoBehaviour));
// var l = new List<(int, int)>();
// var currentFrame = Time.frameCount;
// var t = nanika.StartCoroutine(Worker(l));
// l.Count.Should().Be(1);
// l[0].Should().Be((0, currentFrame));
// yield return t;
// l[1].Should().Be((1, Time.frameCount));
// l[1].Item2.Should().NotBe(currentFrame);
//}
IEnumerator Worker(List<(int, int)> l)
{
l.Add((0, Time.frameCount));
yield return null;
l.Add((1, Time.frameCount));
}
public async UniTask Foo()
{
var tasks = new List<UniTask>();
var t = Bar<int>();
tasks.Add(t);
t = Bar<int>();
tasks.Add(t);
await UniTask.WhenAll(tasks);
}
public async UniTask<T> Bar<T>()
{
await UniTask.Yield();
return default(T);
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 43ffb719370515746932af3732ce073e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -16,164 +16,164 @@ namespace Cysharp.Threading.TasksTests
{
public class DelayTest
{
//[UnityTest]
//public IEnumerator DelayFrame() => UniTask.ToCoroutine(async () =>
//{
// for (int i = 1; i < 5; i++)
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var frameCount = Time.frameCount;
// await UniTask.DelayFrame(i);
// Time.frameCount.Should().Be(frameCount + i);
// }
[UnityTest]
public IEnumerator DelayFrame() => UniTask.ToCoroutine(async () =>
{
for (int i = 1; i < 5; i++)
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var frameCount = Time.frameCount;
await UniTask.DelayFrame(i);
Time.frameCount.Should().Be(frameCount + i);
}
// for (int i = 1; i < 5; i++)
// {
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var frameCount = Time.frameCount;
// await UniTask.DelayFrame(i);
// Time.frameCount.Should().Be(frameCount + i);
// }
//});
for (int i = 1; i < 5; i++)
{
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var frameCount = Time.frameCount;
await UniTask.DelayFrame(i);
Time.frameCount.Should().Be(frameCount + i);
}
});
//[UnityTest]
//public IEnumerator DelayFrameZero() => UniTask.ToCoroutine(async () =>
//{
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var frameCount = Time.frameCount;
// await UniTask.DelayFrame(0);
// Time.frameCount.Should().Be(frameCount); // same frame
// }
// {
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var frameCount = Time.frameCount;
// await UniTask.DelayFrame(0);
// Time.frameCount.Should().Be(frameCount + 1); // next frame
// }
//});
[UnityTest]
public IEnumerator DelayFrameZero() => UniTask.ToCoroutine(async () =>
{
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var frameCount = Time.frameCount;
await UniTask.DelayFrame(0);
Time.frameCount.Should().Be(frameCount); // same frame
}
{
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var frameCount = Time.frameCount;
await UniTask.DelayFrame(0);
Time.frameCount.Should().Be(frameCount + 1); // next frame
}
});
//[UnityTest]
//public IEnumerator TimerFramePre() => UniTask.ToCoroutine(async () =>
//{
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
[UnityTest]
public IEnumerator TimerFramePre() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 2);
// xs[1].Should().Be(initialFrame + 2 + (3 * 1));
// xs[2].Should().Be(initialFrame + 2 + (3 * 2));
// xs[3].Should().Be(initialFrame + 2 + (3 * 3));
// xs[4].Should().Be(initialFrame + 2 + (3 * 4));
//});
xs[0].Should().Be(initialFrame + 2);
xs[1].Should().Be(initialFrame + 2 + (3 * 1));
xs[2].Should().Be(initialFrame + 2 + (3 * 2));
xs[3].Should().Be(initialFrame + 2 + (3 * 3));
xs[4].Should().Be(initialFrame + 2 + (3 * 4));
});
//[UnityTest]
//public IEnumerator TimerFramePost() => UniTask.ToCoroutine(async () =>
//{
// await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
[UnityTest]
public IEnumerator TimerFramePost() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(2, 3).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 2);
// xs[1].Should().Be(initialFrame + 2 + (3 * 1));
// xs[2].Should().Be(initialFrame + 2 + (3 * 2));
// xs[3].Should().Be(initialFrame + 2 + (3 * 3));
// xs[4].Should().Be(initialFrame + 2 + (3 * 4));
//});
xs[0].Should().Be(initialFrame + 2);
xs[1].Should().Be(initialFrame + 2 + (3 * 1));
xs[2].Should().Be(initialFrame + 2 + (3 * 2));
xs[3].Should().Be(initialFrame + 2 + (3 * 3));
xs[4].Should().Be(initialFrame + 2 + (3 * 4));
});
//[UnityTest]
//public IEnumerator TimerFrameTest() => UniTask.ToCoroutine(async () =>
//{
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
[UnityTest]
public IEnumerator TimerFrameTest() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(0, 0).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(0, 0).Take(5).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame);
// xs[1].Should().Be(initialFrame + 1);
// xs[2].Should().Be(initialFrame + 2);
// xs[3].Should().Be(initialFrame + 3);
// xs[4].Should().Be(initialFrame + 4);
//});
xs[0].Should().Be(initialFrame);
xs[1].Should().Be(initialFrame + 1);
xs[2].Should().Be(initialFrame + 2);
xs[3].Should().Be(initialFrame + 3);
xs[4].Should().Be(initialFrame + 4);
});
//[UnityTest]
//public IEnumerator TimerFrameSinglePre() => UniTask.ToCoroutine(async () =>
//{
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame);
[UnityTest]
public IEnumerator TimerFrameSinglePre() => UniTask.ToCoroutine(async () =>
{
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame);
// }
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
}
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ =>
// {
// var t = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ =>
{
var t = Time.frameCount;
// return t;
// }).ToArrayAsync();
return t;
}).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 1);
// }
// {
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 2);
// }
//});
xs[0].Should().Be(initialFrame + 1);
}
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame + 2);
}
});
//[UnityTest]
//public IEnumerator TimerFrameSinglePost() => UniTask.ToCoroutine(async () =>
//{
// {
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// //var initialFrame = Time.frameCount;
// //var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
// //xs[0].Should().Be(initialFrame);
// }
// {
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 1);
// }
// {
// //await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
// var initialFrame = Time.frameCount;
// var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
// xs[0].Should().Be(initialFrame + 2);
// }
//});
[UnityTest]
public IEnumerator TimerFrameSinglePost() => UniTask.ToCoroutine(async () =>
{
{
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
//var initialFrame = Time.frameCount;
//var xs = await UniTaskAsyncEnumerable.TimerFrame(0).Select(_ => Time.frameCount).ToArrayAsync();
//xs[0].Should().Be(initialFrame);
}
{
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(1).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame + 1);
}
{
//await UniTask.Yield(PlayerLoopTiming.PostLateUpdate);
var initialFrame = Time.frameCount;
var xs = await UniTaskAsyncEnumerable.TimerFrame(2).Select(_ => Time.frameCount).ToArrayAsync();
xs[0].Should().Be(initialFrame + 2);
}
});
//[UnityTest]
//public IEnumerator Timer() => UniTask.ToCoroutine(async () =>
//{
// await UniTask.Yield(PlayerLoopTiming.PreUpdate);
[UnityTest]
public IEnumerator Timer() => UniTask.ToCoroutine(async () =>
{
await UniTask.Yield(PlayerLoopTiming.PreUpdate);
// {
// var initialSeconds = Time.realtimeSinceStartup;
// var xs = await UniTaskAsyncEnumerable.Timer(TimeSpan.FromSeconds(2)).Select(_ => Time.realtimeSinceStartup).ToArrayAsync();
{
var initialSeconds = Time.realtimeSinceStartup;
var xs = await UniTaskAsyncEnumerable.Timer(TimeSpan.FromSeconds(2)).Select(_ => Time.realtimeSinceStartup).ToArrayAsync();
// Mathf.Approximately(initialSeconds, xs[0]).Should().BeFalse();
// Debug.Log("Init:" + initialSeconds);
// Debug.Log("After:" + xs[0]);
// }
//});
Mathf.Approximately(initialSeconds, xs[0]).Should().BeFalse();
Debug.Log("Init:" + initialSeconds);
Debug.Log("After:" + xs[0]);
}
});
[UnityTest]
@@ -181,17 +181,24 @@ namespace Cysharp.Threading.TasksTests
{
await UniTask.Run(async () =>
{
Debug.Log("Go Delay?");
await UniTask.Delay(TimeSpan.FromSeconds(2));
Debug.Log("OK?");
});
});
[UnityTest]
public IEnumerator DelayRealtime() => UniTask.ToCoroutine(async () =>
{
var now = DateTimeOffset.UtcNow;
await UniTask.Delay(TimeSpan.FromSeconds(2), DelayType.Realtime);
var elapsed = DateTimeOffset.UtcNow - now;
var okay1 = TimeSpan.FromSeconds(1.80) <= elapsed;
var okay2 = elapsed <= TimeSpan.FromSeconds(2.20);
okay1.Should().Be(true);
okay2.Should().Be(true);
});
}
}
}

View File

@@ -1,2 +1,2 @@
m_EditorVersion: 2019.3.9f1
m_EditorVersionWithRevision: 2019.3.9f1 (e6e740a1c473)
m_EditorVersion: 2019.4.5f1
m_EditorVersionWithRevision: 2019.4.5f1 (81610f64359c)