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52
README.md
52
README.md
@@ -136,7 +136,7 @@ UniTask feature rely on C# 7.0([task-like custom async method builder feature](h
|
||||
|
||||
Why UniTask(custom task-like object) is required? Because Task is too heavy, not matched to Unity threading(single-thread). UniTask does not use thread and SynchronizationContext/ExecutionContext because almost Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It acquires more fast and more less allocation, completely integrated with Unity.
|
||||
|
||||
You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`.
|
||||
You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `AsyncGPUReadbackRequest`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`.
|
||||
|
||||
UniTask provides three pattern of extension methods.
|
||||
|
||||
@@ -386,7 +386,7 @@ PlayerLoopHelper.Initialize(ref playerLoop);
|
||||
|
||||
async void vs async UniTaskVoid
|
||||
---
|
||||
`async void` is a standard C# taks system so does not run on UniTask systems. It is better not to use. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and report error immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require to await it(fire and forget), use `UniTaskVoid` is better. Unfortunately to dismiss warning, require to using with `Forget()`.
|
||||
`async void` is a standard C# task system so does not run on UniTask systems. It is better not to use. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and report error immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require to await it(fire and forget), use `UniTaskVoid` is better. Unfortunately to dismiss warning, require to using with `Forget()`.
|
||||
|
||||
```csharp
|
||||
public async UniTaskVoid FireAndForgetMethod()
|
||||
@@ -431,6 +431,18 @@ actEvent += UniTask.Action(async () => { await UniTask.Yield(); });
|
||||
unityEvent += UniTask.UnityAction(async () => { await UniTask.Yield(); });
|
||||
```
|
||||
|
||||
`UniTaskVoid` can also use in MonoBehaviour's `Start` method.
|
||||
|
||||
```csharp
|
||||
class Sample : MonoBehaviour
|
||||
{
|
||||
async UniTaskVoid Start()
|
||||
{
|
||||
// async init code.
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
UniTaskTracker
|
||||
---
|
||||
useful for check(leak) UniTasks. You can open tracker window in `Window -> UniTask Tracker`.
|
||||
@@ -508,7 +520,7 @@ Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAs
|
||||
|
||||
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
|
||||
|
||||
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
|
||||
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
|
||||
|
||||
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
|
||||
|
||||
@@ -520,6 +532,38 @@ SelectAwaitWithCancellation(Func<T, CancellationToken, UniTask<TR>> selector)
|
||||
|
||||
If you want to use the `async` method inside the func, use the `***Await` or `***AwaitWithCancellation`.
|
||||
|
||||
How to create async iterator, C# 8.0 supports async iterator(`async yield return`) but it only allows `IAsyncEnumerable<T>` and of course requires C# 8.0. UniTask supports `UniTaskAsyncEnumerable.Create` method to create custom async iterator.
|
||||
|
||||
```csharp
|
||||
// IAsyncEnumerable, C# 8.0 version of async iterator. ( do not use this style, IAsyncEnumerable is not controled in UniTask).
|
||||
public async IAsyncEnumerable<int> MyEveryUpdate([EnumeratorCancellation]CancellationToken cancelationToken = default)
|
||||
{
|
||||
var frameCount = 0;
|
||||
await UniTask.Yield();
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
yield return frameCount++;
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
|
||||
// UniTaskAsyncEnumerable.Create and use `await writer.YieldAsync` instead of `yield return`.
|
||||
public IUniTaskAsyncEnumerable<int> MyEveryUpdate()
|
||||
{
|
||||
// writer(IAsyncWriter<T>) has `YieldAsync(value)` method.
|
||||
return UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
||||
{
|
||||
var frameCount = 0;
|
||||
await UniTask.Yield();
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
await writer.YieldAsync(frameCount++); // instead of `yield return`
|
||||
await UniTask.Yield();
|
||||
}
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
Awaitable Events
|
||||
---
|
||||
All uGUI component implements `***AsAsyncEnumerable` to convert asynchronous streams of events.
|
||||
@@ -800,7 +844,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
|
||||
|
||||
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
|
||||
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.19`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.19`.
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.24`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.24`.
|
||||
|
||||
### Install via OpenUPM
|
||||
|
||||
|
||||
@@ -45,9 +45,7 @@
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.uGUI.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.MonoBehaviour.cs;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;
|
||||
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
|
||||
" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using Cysharp.Threading.Tasks;
|
||||
#pragma warning disable CS1998
|
||||
|
||||
using Cysharp.Threading.Tasks;
|
||||
|
||||
using System.Linq;
|
||||
using System;
|
||||
@@ -56,6 +58,24 @@ namespace NetCoreSandbox
|
||||
|
||||
}
|
||||
|
||||
class Foo
|
||||
{
|
||||
public async UniTask MethodFooAsync()
|
||||
{
|
||||
await MethodBarAsync();
|
||||
}
|
||||
|
||||
private async UniTask MethodBarAsync()
|
||||
|
||||
{
|
||||
Throw();
|
||||
}
|
||||
|
||||
private void Throw()
|
||||
{
|
||||
throw new Exception();
|
||||
}
|
||||
}
|
||||
|
||||
public struct TestAwaiter : ICriticalNotifyCompletion
|
||||
{
|
||||
@@ -275,53 +295,25 @@ namespace NetCoreSandbox
|
||||
//await new ComparisonBenchmarks().ViaUniTaskT();
|
||||
return;
|
||||
#endif
|
||||
// await new AllocationCheck().ViaUniTaskVoid();
|
||||
|
||||
// AsyncTest().Forge
|
||||
|
||||
Console.WriteLine("A?");
|
||||
var a = await new ZeroAllocAsyncAwaitInDotNetCore().NanikaAsync(1, 2);
|
||||
Console.WriteLine("RET:" + a);
|
||||
await WhereSelect();
|
||||
|
||||
SynchronizationContext.SetSynchronizationContext(new MySyncContext());
|
||||
|
||||
await Aaa();
|
||||
|
||||
|
||||
|
||||
|
||||
//AsyncTest().Forget();
|
||||
|
||||
// AsyncTest().Forget();
|
||||
|
||||
ThreadPool.SetMinThreads(100, 100);
|
||||
|
||||
//List<UniTask<int>> list = new List<UniTask<int>>();
|
||||
for (int i = 0; i < short.MaxValue; i++)
|
||||
var e = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
||||
{
|
||||
//// list.Add(AsyncTest());
|
||||
await YieldCore();
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
Console.WriteLine($"Start {i}");
|
||||
await writer.YieldAsync(i);
|
||||
Console.WriteLine($"End {i}");
|
||||
}
|
||||
});
|
||||
|
||||
var ee = e.GetAsyncEnumerator();
|
||||
while (await ee.MoveNextAsync())
|
||||
{
|
||||
Console.WriteLine("ForEach " + ee.Current);
|
||||
}
|
||||
//await UniTask.WhenAll(list);
|
||||
|
||||
//Console.WriteLine("TOGO");
|
||||
|
||||
//var a = await AsyncTest();
|
||||
//var b = AsyncTest();
|
||||
//var c = AsyncTest();
|
||||
await YieldCore();
|
||||
|
||||
//await b;
|
||||
//await c;
|
||||
|
||||
|
||||
//foreach (var item in Cysharp.Threading.Tasks.Internal.TaskPool.GetCacheSizeInfo())
|
||||
//{
|
||||
// Console.WriteLine(item);
|
||||
//}
|
||||
|
||||
Console.ReadLine();
|
||||
}
|
||||
|
||||
static async UniTask YieldCore()
|
||||
|
||||
170
src/UniTask.NetCoreTests/Linq/CreateTest.cs
Normal file
170
src/UniTask.NetCoreTests/Linq/CreateTest.cs
Normal file
@@ -0,0 +1,170 @@
|
||||
#pragma warning disable CS1998
|
||||
#pragma warning disable CS0162
|
||||
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Cysharp.Threading.Tasks.Linq;
|
||||
using FluentAssertions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Xunit;
|
||||
|
||||
namespace NetCoreTests.Linq
|
||||
{
|
||||
public class CreateTest
|
||||
{
|
||||
[Fact]
|
||||
public async Task SyncCreation()
|
||||
{
|
||||
var from = 10;
|
||||
var count = 100;
|
||||
|
||||
var xs = await UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
await writer.YieldAsync(from + i);
|
||||
}
|
||||
}).ToArrayAsync();
|
||||
|
||||
var ys = await Range(from, count).AsUniTaskAsyncEnumerable().ToArrayAsync();
|
||||
|
||||
xs.Should().BeEquivalentTo(ys);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SyncManually()
|
||||
{
|
||||
var list = new List<int>();
|
||||
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
||||
{
|
||||
list.Add(100);
|
||||
await writer.YieldAsync(10);
|
||||
|
||||
list.Add(200);
|
||||
await writer.YieldAsync(20);
|
||||
|
||||
list.Add(300);
|
||||
await writer.YieldAsync(30);
|
||||
|
||||
list.Add(400);
|
||||
});
|
||||
|
||||
list.Should().BeEmpty();
|
||||
var e = xs.GetAsyncEnumerator();
|
||||
|
||||
list.Should().BeEmpty();
|
||||
|
||||
await e.MoveNextAsync();
|
||||
list.Should().BeEquivalentTo(100);
|
||||
e.Current.Should().Be(10);
|
||||
|
||||
await e.MoveNextAsync();
|
||||
list.Should().BeEquivalentTo(100, 200);
|
||||
e.Current.Should().Be(20);
|
||||
|
||||
await e.MoveNextAsync();
|
||||
list.Should().BeEquivalentTo(100, 200, 300);
|
||||
e.Current.Should().Be(30);
|
||||
|
||||
(await e.MoveNextAsync()).Should().BeFalse();
|
||||
list.Should().BeEquivalentTo(100, 200, 300, 400);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SyncExceptionFirst()
|
||||
{
|
||||
var from = 10;
|
||||
var count = 100;
|
||||
|
||||
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
throw new UniTaskTestException();
|
||||
await writer.YieldAsync(from + i);
|
||||
}
|
||||
});
|
||||
|
||||
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SyncException()
|
||||
{
|
||||
var from = 10;
|
||||
var count = 100;
|
||||
|
||||
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
await writer.YieldAsync(from + i);
|
||||
|
||||
if (i == 15)
|
||||
{
|
||||
throw new UniTaskTestException();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task ASyncManually()
|
||||
{
|
||||
var list = new List<int>();
|
||||
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
||||
{
|
||||
await UniTask.Yield();
|
||||
|
||||
list.Add(100);
|
||||
await writer.YieldAsync(10);
|
||||
|
||||
await UniTask.Yield();
|
||||
|
||||
list.Add(200);
|
||||
await writer.YieldAsync(20);
|
||||
|
||||
await UniTask.Yield();
|
||||
list.Add(300);
|
||||
await UniTask.Yield();
|
||||
await writer.YieldAsync(30);
|
||||
|
||||
await UniTask.Yield();
|
||||
|
||||
list.Add(400);
|
||||
});
|
||||
|
||||
list.Should().BeEmpty();
|
||||
var e = xs.GetAsyncEnumerator();
|
||||
|
||||
list.Should().BeEmpty();
|
||||
|
||||
await e.MoveNextAsync();
|
||||
list.Should().BeEquivalentTo(100);
|
||||
e.Current.Should().Be(10);
|
||||
|
||||
await e.MoveNextAsync();
|
||||
list.Should().BeEquivalentTo(100, 200);
|
||||
e.Current.Should().Be(20);
|
||||
|
||||
await e.MoveNextAsync();
|
||||
list.Should().BeEquivalentTo(100, 200, 300);
|
||||
e.Current.Should().Be(30);
|
||||
|
||||
(await e.MoveNextAsync()).Should().BeFalse();
|
||||
list.Should().BeEquivalentTo(100, 200, 300, 400);
|
||||
}
|
||||
|
||||
async IAsyncEnumerable<int> Range(int from, int count)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
yield return from + i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -43,7 +43,7 @@ namespace NetCoreTests.Linq
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task TakeUntil()
|
||||
public async Task TakeUntilCanceled()
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
@@ -72,7 +72,7 @@ namespace NetCoreTests.Linq
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SkipUntil()
|
||||
public async Task SkipUntilCanceled()
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
@@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
|
||||
await c;
|
||||
var foo = await xs;
|
||||
|
||||
foo.Should().BeEquivalentTo(new[] { 30, 40 });
|
||||
foo.Should().BeEquivalentTo(new[] { 20, 30, 40 });
|
||||
|
||||
async Task CancelAsync()
|
||||
{
|
||||
@@ -102,5 +102,64 @@ namespace NetCoreTests.Linq
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task TakeUntil()
|
||||
{
|
||||
var cts = new AsyncReactiveProperty<int>(0);
|
||||
|
||||
var rp = new AsyncReactiveProperty<int>(1);
|
||||
|
||||
var xs = rp.TakeUntil(cts.WaitAsync()).ToArrayAsync();
|
||||
|
||||
var c = CancelAsync();
|
||||
|
||||
await c;
|
||||
var foo = await xs;
|
||||
|
||||
foo.Should().BeEquivalentTo(new[] { 1, 10, 20 });
|
||||
|
||||
async Task CancelAsync()
|
||||
{
|
||||
rp.Value = 10;
|
||||
await Task.Yield();
|
||||
rp.Value = 20;
|
||||
await Task.Yield();
|
||||
cts.Value = 9999;
|
||||
rp.Value = 30;
|
||||
await Task.Yield();
|
||||
rp.Value = 40;
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SkipUntil()
|
||||
{
|
||||
var cts = new AsyncReactiveProperty<int>(0);
|
||||
|
||||
var rp = new AsyncReactiveProperty<int>(1);
|
||||
|
||||
var xs = rp.SkipUntil(cts.WaitAsync()).ToArrayAsync();
|
||||
|
||||
var c = CancelAsync();
|
||||
|
||||
await c;
|
||||
var foo = await xs;
|
||||
|
||||
foo.Should().BeEquivalentTo(new[] { 20, 30, 40 });
|
||||
|
||||
async Task CancelAsync()
|
||||
{
|
||||
rp.Value = 10;
|
||||
await Task.Yield();
|
||||
rp.Value = 20;
|
||||
await Task.Yield();
|
||||
cts.Value = 9999;
|
||||
rp.Value = 30;
|
||||
await Task.Yield();
|
||||
rp.Value = 40;
|
||||
|
||||
rp.Dispose(); // complete.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,6 +11,55 @@ namespace Cysharp.Threading.Tasks
|
||||
static readonly Action<object> cancellationTokenCallback = Callback;
|
||||
static readonly Action<object> disposeCallback = DisposeCallback;
|
||||
|
||||
public static CancellationToken ToCancellationToken(this UniTask task)
|
||||
{
|
||||
var cts = new CancellationTokenSource();
|
||||
ToCancellationTokenCore(task, cts).Forget();
|
||||
return cts.Token;
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
|
||||
{
|
||||
if (linkToken.IsCancellationRequested)
|
||||
{
|
||||
return linkToken;
|
||||
}
|
||||
|
||||
if (!linkToken.CanBeCanceled)
|
||||
{
|
||||
return ToCancellationToken(task);
|
||||
}
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
ToCancellationTokenCore(task, cts).Forget();
|
||||
|
||||
return CancellationTokenSource.CreateLinkedTokenSource(linkToken).Token;
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
|
||||
{
|
||||
return ToCancellationToken(task.AsUniTask());
|
||||
}
|
||||
|
||||
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
|
||||
{
|
||||
return ToCancellationToken(task.AsUniTask(), linkToken);
|
||||
}
|
||||
|
||||
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
|
||||
{
|
||||
try
|
||||
{
|
||||
await task;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniTaskScheduler.PublishUnobservedTaskException(ex);
|
||||
}
|
||||
cts.Cancel();
|
||||
cts.Dispose();
|
||||
}
|
||||
|
||||
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
|
||||
@@ -9,15 +9,15 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class CancellationTokenSourceExtensions
|
||||
{
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
|
||||
var delay = UniTask.Delay(millisecondsDelay, delayType, delayTiming, cts.Token);
|
||||
CancelAfterCore(cts, delay).Forget();
|
||||
}
|
||||
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
|
||||
{
|
||||
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token);
|
||||
var delay = UniTask.Delay(delayTimeSpan, delayType, delayTiming, cts.Token);
|
||||
CancelAfterCore(cts, delay).Forget();
|
||||
}
|
||||
|
||||
|
||||
174
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/Create.cs
Normal file
174
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/Create.cs
Normal file
@@ -0,0 +1,174 @@
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Linq
|
||||
{
|
||||
public static partial class UniTaskAsyncEnumerable
|
||||
{
|
||||
public static IUniTaskAsyncEnumerable<T> Create<T>(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
|
||||
{
|
||||
Error.ThrowArgumentNullException(create, nameof(create));
|
||||
return new Create<T>(create);
|
||||
}
|
||||
}
|
||||
|
||||
public interface IAsyncWriter<T>
|
||||
{
|
||||
UniTask YieldAsync(T value);
|
||||
}
|
||||
|
||||
internal sealed class Create<T> : IUniTaskAsyncEnumerable<T>
|
||||
{
|
||||
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
|
||||
|
||||
public Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
|
||||
{
|
||||
this.create = create;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new _Create(create, cancellationToken);
|
||||
}
|
||||
|
||||
sealed class _Create : MoveNextSource, IUniTaskAsyncEnumerator<T>
|
||||
{
|
||||
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
int state = -1;
|
||||
AsyncWriter writer;
|
||||
|
||||
public _Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create, CancellationToken cancellationToken)
|
||||
{
|
||||
this.create = create;
|
||||
this.cancellationToken = cancellationToken;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public T Current { get; private set; }
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return default;
|
||||
}
|
||||
|
||||
public UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
if (state == -2) return default;
|
||||
|
||||
completionSource.Reset();
|
||||
MoveNext();
|
||||
return new UniTask<bool>(this, completionSource.Version);
|
||||
}
|
||||
|
||||
void MoveNext()
|
||||
{
|
||||
try
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case -1: // init
|
||||
{
|
||||
writer = new AsyncWriter(this);
|
||||
RunWriterTask(create(writer, cancellationToken)).Forget();
|
||||
if (Volatile.Read(ref state) == -2)
|
||||
{
|
||||
return; // complete synchronously
|
||||
}
|
||||
state = 0; // wait YieldAsync, it set TrySetResult(true)
|
||||
return;
|
||||
}
|
||||
case 0:
|
||||
writer.SignalWriter();
|
||||
return;
|
||||
default:
|
||||
goto DONE;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
state = -2;
|
||||
completionSource.TrySetException(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
DONE:
|
||||
state = -2;
|
||||
completionSource.TrySetResult(false);
|
||||
return;
|
||||
}
|
||||
|
||||
async UniTaskVoid RunWriterTask(UniTask task)
|
||||
{
|
||||
try
|
||||
{
|
||||
await task;
|
||||
goto DONE;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Volatile.Write(ref state, -2);
|
||||
completionSource.TrySetException(ex);
|
||||
return;
|
||||
}
|
||||
|
||||
DONE:
|
||||
Volatile.Write(ref state, -2);
|
||||
completionSource.TrySetResult(false);
|
||||
}
|
||||
|
||||
public void SetResult(T value)
|
||||
{
|
||||
Current = value;
|
||||
completionSource.TrySetResult(true);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>
|
||||
{
|
||||
readonly _Create enumerator;
|
||||
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
public AsyncWriter(_Create enumerator)
|
||||
{
|
||||
this.enumerator = enumerator;
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
core.GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public UniTask YieldAsync(T value)
|
||||
{
|
||||
core.Reset();
|
||||
enumerator.SetResult(value);
|
||||
return new UniTask(this, core.Version);
|
||||
}
|
||||
|
||||
public void SignalWriter()
|
||||
{
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0202f723469f93945afa063bfb440d15
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -88,6 +88,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.selector = selector;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TResult Current { get; private set; }
|
||||
@@ -156,6 +157,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -195,6 +197,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.selector = selector;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TResult Current { get; private set; }
|
||||
@@ -263,6 +266,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -302,6 +306,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.selector = selector;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TResult Current { get; private set; }
|
||||
@@ -382,6 +387,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -422,6 +428,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.selector = selector;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TResult Current { get; private set; }
|
||||
@@ -502,6 +509,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -541,6 +549,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.selector = selector;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TResult Current { get; private set; }
|
||||
@@ -621,6 +630,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -661,6 +671,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.selector = selector;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TResult Current { get; private set; }
|
||||
@@ -741,6 +752,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
|
||||
187
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/SkipUntil.cs
Normal file
187
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/SkipUntil.cs
Normal file
@@ -0,0 +1,187 @@
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Linq
|
||||
{
|
||||
public static partial class UniTaskAsyncEnumerable
|
||||
{
|
||||
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
|
||||
return new SkipUntil<TSource>(source, other, null);
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(source, nameof(other));
|
||||
|
||||
return new SkipUntil<TSource>(source, default, other);
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class SkipUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
|
||||
{
|
||||
readonly IUniTaskAsyncEnumerable<TSource> source;
|
||||
readonly UniTask other;
|
||||
readonly Func<CancellationToken, UniTask> other2;
|
||||
|
||||
public SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
|
||||
{
|
||||
this.source = source;
|
||||
this.other = other;
|
||||
this.other2 = other2;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (other2 != null)
|
||||
{
|
||||
return new _SkipUntil(source, this.other2(cancellationToken), cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new _SkipUntil(source, this.other, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class _SkipUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
|
||||
{
|
||||
static readonly Action<object> CancelDelegate1 = OnCanceled1;
|
||||
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
|
||||
|
||||
readonly IUniTaskAsyncEnumerable<TSource> source;
|
||||
CancellationToken cancellationToken1;
|
||||
|
||||
bool completed;
|
||||
CancellationTokenRegistration cancellationTokenRegistration1;
|
||||
IUniTaskAsyncEnumerator<TSource> enumerator;
|
||||
UniTask<bool>.Awaiter awaiter;
|
||||
bool continueNext;
|
||||
Exception exception;
|
||||
|
||||
public _SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
|
||||
{
|
||||
this.source = source;
|
||||
this.cancellationToken1 = cancellationToken1;
|
||||
if (cancellationToken1.CanBeCanceled)
|
||||
{
|
||||
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
|
||||
}
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
RunOther(other).Forget();
|
||||
}
|
||||
|
||||
public TSource Current { get; private set; }
|
||||
|
||||
public UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
if (exception != null)
|
||||
{
|
||||
return UniTask.FromException<bool>(exception);
|
||||
}
|
||||
|
||||
if (cancellationToken1.IsCancellationRequested)
|
||||
{
|
||||
return UniTask.FromCanceled<bool>(cancellationToken1);
|
||||
}
|
||||
|
||||
if (enumerator == null)
|
||||
{
|
||||
enumerator = source.GetAsyncEnumerator(cancellationToken1);
|
||||
}
|
||||
completionSource.Reset();
|
||||
|
||||
if (completed)
|
||||
{
|
||||
SourceMoveNext();
|
||||
}
|
||||
return new UniTask<bool>(this, completionSource.Version);
|
||||
}
|
||||
|
||||
void SourceMoveNext()
|
||||
{
|
||||
try
|
||||
{
|
||||
LOOP:
|
||||
awaiter = enumerator.MoveNextAsync().GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
continueNext = true;
|
||||
MoveNextCore(this);
|
||||
if (continueNext)
|
||||
{
|
||||
continueNext = false;
|
||||
goto LOOP;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void MoveNextCore(object state)
|
||||
{
|
||||
var self = (_SkipUntil)state;
|
||||
|
||||
if (self.TryGetResult(self.awaiter, out var result))
|
||||
{
|
||||
if (result)
|
||||
{
|
||||
self.Current = self.enumerator.Current;
|
||||
self.completionSource.TrySetResult(true);
|
||||
if (self.continueNext)
|
||||
{
|
||||
self.SourceMoveNext();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
self.completionSource.TrySetResult(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async UniTaskVoid RunOther(UniTask other)
|
||||
{
|
||||
try
|
||||
{
|
||||
await other;
|
||||
completed = true;
|
||||
SourceMoveNext();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
exception = ex;
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void OnCanceled1(object state)
|
||||
{
|
||||
var self = (_SkipUntil)state;
|
||||
self.completionSource.TrySetCanceled(self.cancellationToken1);
|
||||
}
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
cancellationTokenRegistration1.Dispose();
|
||||
if (enumerator != null)
|
||||
{
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
return default;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de932d79c8d9f3841a066d05ff29edc9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -32,13 +32,17 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
sealed class _SkipUntilCanceled : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
|
||||
{
|
||||
static readonly Action<object> CancelDelegate1 = OnCanceled1;
|
||||
static readonly Action<object> CancelDelegate2 = OnCanceled2;
|
||||
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
|
||||
|
||||
readonly IUniTaskAsyncEnumerable<TSource> source;
|
||||
CancellationToken cancellationToken1;
|
||||
CancellationToken cancellationToken2;
|
||||
CancellationTokenRegistration cancellationTokenRegistration1;
|
||||
CancellationTokenRegistration cancellationTokenRegistration2;
|
||||
|
||||
bool isCanceled;
|
||||
int isCanceled;
|
||||
IUniTaskAsyncEnumerator<TSource> enumerator;
|
||||
UniTask<bool>.Awaiter awaiter;
|
||||
bool continueNext;
|
||||
@@ -48,6 +52,14 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.source = source;
|
||||
this.cancellationToken1 = cancellationToken1;
|
||||
this.cancellationToken2 = cancellationToken2;
|
||||
if (cancellationToken1.CanBeCanceled)
|
||||
{
|
||||
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
|
||||
}
|
||||
if (cancellationToken1 != cancellationToken2 && cancellationToken2.CanBeCanceled)
|
||||
{
|
||||
this.cancellationTokenRegistration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(CancelDelegate2, this);
|
||||
}
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
@@ -55,15 +67,18 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
if (cancellationToken1.IsCancellationRequested) isCanceled = true;
|
||||
if (cancellationToken2.IsCancellationRequested) isCanceled = true;
|
||||
|
||||
if (enumerator == null)
|
||||
{
|
||||
if (cancellationToken1.IsCancellationRequested) isCanceled = 1;
|
||||
if (cancellationToken2.IsCancellationRequested) isCanceled = 1;
|
||||
enumerator = source.GetAsyncEnumerator(cancellationToken2); // use only AsyncEnumerator provided token.
|
||||
}
|
||||
completionSource.Reset();
|
||||
SourceMoveNext();
|
||||
|
||||
if (isCanceled != 0)
|
||||
{
|
||||
SourceMoveNext();
|
||||
}
|
||||
return new UniTask<bool>(this, completionSource.Version);
|
||||
}
|
||||
|
||||
@@ -102,25 +117,11 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
{
|
||||
if (result)
|
||||
{
|
||||
AGAIN:
|
||||
|
||||
if (self.isCanceled)
|
||||
self.Current = self.enumerator.Current;
|
||||
self.completionSource.TrySetResult(true);
|
||||
if (self.continueNext)
|
||||
{
|
||||
self.continueNext = false;
|
||||
self.Current = self.enumerator.Current;
|
||||
self.completionSource.TrySetResult(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (self.cancellationToken1.IsCancellationRequested) self.isCanceled = true;
|
||||
if (self.cancellationToken2.IsCancellationRequested) self.isCanceled = true;
|
||||
|
||||
if (self.isCanceled) goto AGAIN;
|
||||
|
||||
if (!self.continueNext)
|
||||
{
|
||||
self.SourceMoveNext();
|
||||
}
|
||||
self.SourceMoveNext();
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -130,9 +131,37 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
}
|
||||
}
|
||||
|
||||
static void OnCanceled1(object state)
|
||||
{
|
||||
var self = (_SkipUntilCanceled)state;
|
||||
if (self.isCanceled == 0)
|
||||
{
|
||||
if (Interlocked.Increment(ref self.isCanceled) == 1)
|
||||
{
|
||||
self.cancellationTokenRegistration2.Dispose();
|
||||
self.SourceMoveNext();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void OnCanceled2(object state)
|
||||
{
|
||||
var self = (_SkipUntilCanceled)state;
|
||||
if (self.isCanceled == 0)
|
||||
{
|
||||
if (Interlocked.Increment(ref self.isCanceled) == 1)
|
||||
{
|
||||
self.cancellationTokenRegistration2.Dispose();
|
||||
self.SourceMoveNext();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
cancellationTokenRegistration1.Dispose();
|
||||
cancellationTokenRegistration2.Dispose();
|
||||
if (enumerator != null)
|
||||
{
|
||||
return enumerator.DisposeAsync();
|
||||
|
||||
190
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/TakeUntil.cs
Normal file
190
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/TakeUntil.cs
Normal file
@@ -0,0 +1,190 @@
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks.Linq
|
||||
{
|
||||
public static partial class UniTaskAsyncEnumerable
|
||||
{
|
||||
public static IUniTaskAsyncEnumerable<TSource> TakeUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
|
||||
return new TakeUntil<TSource>(source, other, null);
|
||||
}
|
||||
|
||||
public static IUniTaskAsyncEnumerable<TSource> TakeUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
|
||||
{
|
||||
Error.ThrowArgumentNullException(source, nameof(source));
|
||||
Error.ThrowArgumentNullException(source, nameof(other));
|
||||
|
||||
return new TakeUntil<TSource>(source, default, other);
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class TakeUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
|
||||
{
|
||||
readonly IUniTaskAsyncEnumerable<TSource> source;
|
||||
readonly UniTask other;
|
||||
readonly Func<CancellationToken, UniTask> other2;
|
||||
|
||||
public TakeUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
|
||||
{
|
||||
this.source = source;
|
||||
this.other = other;
|
||||
this.other2 = other2;
|
||||
}
|
||||
|
||||
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (other2 != null)
|
||||
{
|
||||
return new _TakeUntil(source, this.other2(cancellationToken), cancellationToken);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new _TakeUntil(source, this.other, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class _TakeUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
|
||||
{
|
||||
static readonly Action<object> CancelDelegate1 = OnCanceled1;
|
||||
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
|
||||
|
||||
readonly IUniTaskAsyncEnumerable<TSource> source;
|
||||
CancellationToken cancellationToken1;
|
||||
CancellationTokenRegistration cancellationTokenRegistration1;
|
||||
|
||||
bool completed;
|
||||
Exception exception;
|
||||
IUniTaskAsyncEnumerator<TSource> enumerator;
|
||||
UniTask<bool>.Awaiter awaiter;
|
||||
|
||||
public _TakeUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
|
||||
{
|
||||
this.source = source;
|
||||
this.cancellationToken1 = cancellationToken1;
|
||||
|
||||
if (cancellationToken1.CanBeCanceled)
|
||||
{
|
||||
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
|
||||
}
|
||||
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
|
||||
RunOther(other).Forget();
|
||||
}
|
||||
|
||||
public TSource Current { get; private set; }
|
||||
|
||||
public UniTask<bool> MoveNextAsync()
|
||||
{
|
||||
if (completed)
|
||||
{
|
||||
return CompletedTasks.False;
|
||||
}
|
||||
|
||||
if (exception != null)
|
||||
{
|
||||
return UniTask.FromException<bool>(exception);
|
||||
}
|
||||
|
||||
if (cancellationToken1.IsCancellationRequested)
|
||||
{
|
||||
return UniTask.FromCanceled<bool>(cancellationToken1);
|
||||
}
|
||||
|
||||
if (enumerator == null)
|
||||
{
|
||||
enumerator = source.GetAsyncEnumerator(cancellationToken1);
|
||||
}
|
||||
|
||||
completionSource.Reset();
|
||||
SourceMoveNext();
|
||||
return new UniTask<bool>(this, completionSource.Version);
|
||||
}
|
||||
|
||||
void SourceMoveNext()
|
||||
{
|
||||
try
|
||||
{
|
||||
awaiter = enumerator.MoveNextAsync().GetAwaiter();
|
||||
if (awaiter.IsCompleted)
|
||||
{
|
||||
MoveNextCore(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void MoveNextCore(object state)
|
||||
{
|
||||
var self = (_TakeUntil)state;
|
||||
|
||||
if (self.TryGetResult(self.awaiter, out var result))
|
||||
{
|
||||
if (result)
|
||||
{
|
||||
if (self.exception != null)
|
||||
{
|
||||
self.completionSource.TrySetException(self.exception);
|
||||
}
|
||||
else if (self.cancellationToken1.IsCancellationRequested)
|
||||
{
|
||||
self.completionSource.TrySetCanceled(self.cancellationToken1);
|
||||
}
|
||||
else
|
||||
{
|
||||
self.Current = self.enumerator.Current;
|
||||
self.completionSource.TrySetResult(true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
self.completionSource.TrySetResult(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async UniTaskVoid RunOther(UniTask other)
|
||||
{
|
||||
try
|
||||
{
|
||||
await other;
|
||||
completed = true;
|
||||
completionSource.TrySetResult(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
exception = ex;
|
||||
completionSource.TrySetException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
static void OnCanceled1(object state)
|
||||
{
|
||||
var self = (_TakeUntil)state;
|
||||
self.completionSource.TrySetCanceled(self.cancellationToken1);
|
||||
}
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
cancellationTokenRegistration1.Dispose();
|
||||
if (enumerator != null)
|
||||
{
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
return default;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 12bda324162f15349afefc2c152ac07f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -88,6 +88,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.predicate = predicate;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TSource Current { get; private set; }
|
||||
@@ -165,6 +166,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -204,6 +206,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.predicate = predicate;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TSource Current { get; private set; }
|
||||
@@ -281,6 +284,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -320,6 +324,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.predicate = predicate;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TSource Current { get; private set; }
|
||||
@@ -410,6 +415,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -450,6 +456,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.predicate = predicate;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TSource Current { get; private set; }
|
||||
@@ -540,6 +547,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -579,6 +587,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.predicate = predicate;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TSource Current { get; private set; }
|
||||
@@ -669,6 +678,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
@@ -709,6 +719,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
this.predicate = predicate;
|
||||
this.cancellationToken = cancellationToken;
|
||||
this.moveNextAction = MoveNext;
|
||||
TaskTracker.TrackActiveTask(this, 3);
|
||||
}
|
||||
|
||||
public TSource Current { get; private set; }
|
||||
@@ -799,6 +810,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
|
||||
public UniTask DisposeAsync()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
return enumerator.DisposeAsync();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,16 @@ using UnityEngine;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public enum DelayType
|
||||
{
|
||||
/// <summary>use Time.deltaTime.</summary>
|
||||
DeltaTime,
|
||||
/// <summary>Ignore timescale, use Time.unscaledDeltaTime.</summary>
|
||||
UnscaledDeltaTime,
|
||||
/// <summary>use Stopwatch.GetTimestamp().</summary>
|
||||
Realtime
|
||||
}
|
||||
|
||||
public partial struct UniTask
|
||||
{
|
||||
public static YieldAwaitable Yield(PlayerLoopTiming timing = PlayerLoopTiming.Update)
|
||||
@@ -74,36 +84,44 @@ namespace Cysharp.Threading.Tasks
|
||||
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus millisecondsDelay. millisecondsDelay:" + millisecondsDelay);
|
||||
}
|
||||
|
||||
return (ignoreTimeScale)
|
||||
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
|
||||
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
|
||||
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayTimeSpan. delayTimeSpan:" + delayTimeSpan);
|
||||
}
|
||||
|
||||
return (ignoreTimeScale)
|
||||
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
|
||||
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
|
||||
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
|
||||
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask DelayRealtime(TimeSpan delayTimeSpan, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (delayTimeSpan < TimeSpan.Zero)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayTimeSpan. delayTimeSpan:" + delayTimeSpan);
|
||||
}
|
||||
|
||||
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
switch (delayType)
|
||||
{
|
||||
case DelayType.UnscaledDeltaTime:
|
||||
{
|
||||
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
case DelayType.Realtime:
|
||||
{
|
||||
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
case DelayType.DeltaTime:
|
||||
default:
|
||||
{
|
||||
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sealed class YieldPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<YieldPromise>
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.ExceptionServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
@@ -174,18 +175,34 @@ namespace Cysharp.Threading.Tasks
|
||||
return new UniTask<T>(new DeferPromise<T>(factory), 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Never complete.
|
||||
/// </summary>
|
||||
public static UniTask Never(CancellationToken cancellationToken)
|
||||
{
|
||||
return new UniTask<AsyncUnit>(new NeverPromise<AsyncUnit>(cancellationToken), 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Never complete.
|
||||
/// </summary>
|
||||
public static UniTask<T> Never<T>(CancellationToken cancellationToken)
|
||||
{
|
||||
return new UniTask<T>(new NeverPromise<T>(cancellationToken), 0);
|
||||
}
|
||||
|
||||
sealed class ExceptionResultSource : IUniTaskSource
|
||||
{
|
||||
readonly Exception exception;
|
||||
readonly ExceptionDispatchInfo exception;
|
||||
|
||||
public ExceptionResultSource(Exception exception)
|
||||
{
|
||||
this.exception = exception;
|
||||
this.exception = ExceptionDispatchInfo.Capture(exception);
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
exception.Throw();
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
@@ -206,21 +223,22 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
|
||||
{
|
||||
readonly Exception exception;
|
||||
readonly ExceptionDispatchInfo exception;
|
||||
|
||||
public ExceptionResultSource(Exception exception)
|
||||
{
|
||||
this.exception = exception;
|
||||
this.exception = ExceptionDispatchInfo.Capture(exception);
|
||||
}
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
exception.Throw();
|
||||
return default;
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
throw exception;
|
||||
exception.Throw();
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
@@ -382,6 +400,54 @@ namespace Cysharp.Threading.Tasks
|
||||
return task.Status;
|
||||
}
|
||||
}
|
||||
|
||||
sealed class NeverPromise<T> : IUniTaskSource<T>
|
||||
{
|
||||
static readonly Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
CancellationToken cancellationToken;
|
||||
UniTaskCompletionSourceCore<T> core;
|
||||
|
||||
public NeverPromise(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cancellationToken = cancellationToken;
|
||||
if (this.cancellationToken.CanBeCanceled)
|
||||
{
|
||||
this.cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
|
||||
}
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (NeverPromise<T>)state;
|
||||
self.core.TrySetCanceled(self.cancellationToken);
|
||||
}
|
||||
|
||||
public T GetResult(short token)
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
core.GetResult(token);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static class CompletedTasks
|
||||
|
||||
@@ -15,33 +15,33 @@ namespace Cysharp.Threading.Tasks
|
||||
/// <summary>
|
||||
/// If running on mainthread, do nothing. Otherwise, same as UniTask.Yield(PlayerLoopTiming.Update).
|
||||
/// </summary>
|
||||
public static SwitchToMainThreadAwaitable SwitchToMainThread()
|
||||
public static SwitchToMainThreadAwaitable SwitchToMainThread(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new SwitchToMainThreadAwaitable(PlayerLoopTiming.Update);
|
||||
return new SwitchToMainThreadAwaitable(PlayerLoopTiming.Update, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If running on mainthread, do nothing. Otherwise, same as UniTask.Yield(timing).
|
||||
/// </summary>
|
||||
public static SwitchToMainThreadAwaitable SwitchToMainThread(PlayerLoopTiming timing)
|
||||
public static SwitchToMainThreadAwaitable SwitchToMainThread(PlayerLoopTiming timing, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new SwitchToMainThreadAwaitable(timing);
|
||||
return new SwitchToMainThreadAwaitable(timing, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return to mainthread(same as await SwitchToMainThread) after using scope is closed.
|
||||
/// </summary>
|
||||
public static ReturnToMainThread ReturnToMainThread()
|
||||
public static ReturnToMainThread ReturnToMainThread(CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new ReturnToMainThread(PlayerLoopTiming.Update);
|
||||
return new ReturnToMainThread(PlayerLoopTiming.Update, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return to mainthread(same as await SwitchToMainThread) after using scope is closed.
|
||||
/// </summary>
|
||||
public static ReturnToMainThread ReturnToMainThread(PlayerLoopTiming timing)
|
||||
public static ReturnToMainThread ReturnToMainThread(PlayerLoopTiming timing, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new ReturnToMainThread(timing);
|
||||
return new ReturnToMainThread(timing, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -67,20 +67,20 @@ namespace Cysharp.Threading.Tasks
|
||||
return new SwitchToTaskPoolAwaitable();
|
||||
}
|
||||
|
||||
public static SwitchToSynchronizationContextAwaitable SwitchToSynchronizationContext(SynchronizationContext synchronizationContext)
|
||||
public static SwitchToSynchronizationContextAwaitable SwitchToSynchronizationContext(SynchronizationContext synchronizationContext, CancellationToken cancellationToken = default)
|
||||
{
|
||||
Error.ThrowArgumentNullException(synchronizationContext, nameof(synchronizationContext));
|
||||
return new SwitchToSynchronizationContextAwaitable(synchronizationContext);
|
||||
return new SwitchToSynchronizationContextAwaitable(synchronizationContext, cancellationToken);
|
||||
}
|
||||
|
||||
public static ReturnToSynchronizationContext ReturnToSynchronizationContext(SynchronizationContext synchronizationContext)
|
||||
public static ReturnToSynchronizationContext ReturnToSynchronizationContext(SynchronizationContext synchronizationContext, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new ReturnToSynchronizationContext(synchronizationContext, false);
|
||||
return new ReturnToSynchronizationContext(synchronizationContext, false, cancellationToken);
|
||||
}
|
||||
|
||||
public static ReturnToSynchronizationContext ReturnToCurrentSynchronizationContext(bool dontPostWhenSameContext = true)
|
||||
public static ReturnToSynchronizationContext ReturnToCurrentSynchronizationContext(bool dontPostWhenSameContext = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return new ReturnToSynchronizationContext(SynchronizationContext.Current, dontPostWhenSameContext);
|
||||
return new ReturnToSynchronizationContext(SynchronizationContext.Current, dontPostWhenSameContext, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -89,21 +89,25 @@ namespace Cysharp.Threading.Tasks
|
||||
public struct SwitchToMainThreadAwaitable
|
||||
{
|
||||
readonly PlayerLoopTiming playerLoopTiming;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public SwitchToMainThreadAwaitable(PlayerLoopTiming playerLoopTiming)
|
||||
public SwitchToMainThreadAwaitable(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
|
||||
{
|
||||
this.playerLoopTiming = playerLoopTiming;
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public Awaiter GetAwaiter() => new Awaiter(playerLoopTiming);
|
||||
public Awaiter GetAwaiter() => new Awaiter(playerLoopTiming, cancellationToken);
|
||||
|
||||
public struct Awaiter : ICriticalNotifyCompletion
|
||||
{
|
||||
readonly PlayerLoopTiming playerLoopTiming;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public Awaiter(PlayerLoopTiming playerLoopTiming)
|
||||
public Awaiter(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
|
||||
{
|
||||
this.playerLoopTiming = playerLoopTiming;
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public bool IsCompleted
|
||||
@@ -122,7 +126,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
public void GetResult() { }
|
||||
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
@@ -139,31 +143,35 @@ namespace Cysharp.Threading.Tasks
|
||||
public struct ReturnToMainThread
|
||||
{
|
||||
readonly PlayerLoopTiming playerLoopTiming;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public ReturnToMainThread(PlayerLoopTiming playerLoopTiming)
|
||||
public ReturnToMainThread(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
|
||||
{
|
||||
this.playerLoopTiming = playerLoopTiming;
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public Awaiter DisposeAsync()
|
||||
{
|
||||
return new Awaiter(playerLoopTiming); // run immediate.
|
||||
return new Awaiter(playerLoopTiming, cancellationToken); // run immediate.
|
||||
}
|
||||
|
||||
public readonly struct Awaiter : ICriticalNotifyCompletion
|
||||
{
|
||||
readonly PlayerLoopTiming timing;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public Awaiter(PlayerLoopTiming timing)
|
||||
public Awaiter(PlayerLoopTiming timing, CancellationToken cancellationToken)
|
||||
{
|
||||
this.timing = timing;
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public Awaiter GetAwaiter() => this;
|
||||
|
||||
public bool IsCompleted => PlayerLoopHelper.MainThreadId == System.Threading.Thread.CurrentThread.ManagedThreadId;
|
||||
|
||||
public void GetResult() { }
|
||||
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
@@ -285,26 +293,30 @@ namespace Cysharp.Threading.Tasks
|
||||
public struct SwitchToSynchronizationContextAwaitable
|
||||
{
|
||||
readonly SynchronizationContext synchronizationContext;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public SwitchToSynchronizationContextAwaitable(SynchronizationContext synchronizationContext)
|
||||
public SwitchToSynchronizationContextAwaitable(SynchronizationContext synchronizationContext, CancellationToken cancellationToken)
|
||||
{
|
||||
this.synchronizationContext = synchronizationContext;
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public Awaiter GetAwaiter() => new Awaiter(synchronizationContext);
|
||||
public Awaiter GetAwaiter() => new Awaiter(synchronizationContext, cancellationToken);
|
||||
|
||||
public struct Awaiter : ICriticalNotifyCompletion
|
||||
{
|
||||
static readonly SendOrPostCallback switchToCallback = Callback;
|
||||
readonly SynchronizationContext synchronizationContext;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public Awaiter(SynchronizationContext synchronizationContext)
|
||||
public Awaiter(SynchronizationContext synchronizationContext, CancellationToken cancellationToken)
|
||||
{
|
||||
this.synchronizationContext = synchronizationContext;
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public bool IsCompleted => false;
|
||||
public void GetResult() { }
|
||||
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
@@ -328,16 +340,18 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
readonly SynchronizationContext syncContext;
|
||||
readonly bool dontPostWhenSameContext;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public ReturnToSynchronizationContext(SynchronizationContext syncContext, bool dontPostWhenSameContext)
|
||||
public ReturnToSynchronizationContext(SynchronizationContext syncContext, bool dontPostWhenSameContext, CancellationToken cancellationToken)
|
||||
{
|
||||
this.syncContext = syncContext;
|
||||
this.dontPostWhenSameContext = dontPostWhenSameContext;
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public Awaiter DisposeAsync()
|
||||
{
|
||||
return new Awaiter(syncContext, dontPostWhenSameContext);
|
||||
return new Awaiter(syncContext, dontPostWhenSameContext, cancellationToken);
|
||||
}
|
||||
|
||||
public struct Awaiter : ICriticalNotifyCompletion
|
||||
@@ -346,11 +360,13 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
readonly SynchronizationContext synchronizationContext;
|
||||
readonly bool dontPostWhenSameContext;
|
||||
readonly CancellationToken cancellationToken;
|
||||
|
||||
public Awaiter(SynchronizationContext synchronizationContext, bool dontPostWhenSameContext)
|
||||
public Awaiter(SynchronizationContext synchronizationContext, bool dontPostWhenSameContext, CancellationToken cancellationToken)
|
||||
{
|
||||
this.synchronizationContext = synchronizationContext;
|
||||
this.dontPostWhenSameContext = dontPostWhenSameContext;
|
||||
this.cancellationToken = cancellationToken;
|
||||
}
|
||||
|
||||
public Awaiter GetAwaiter() => this;
|
||||
@@ -373,7 +389,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
public void GetResult() { }
|
||||
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
|
||||
@@ -229,7 +229,7 @@ namespace Cysharp.Threading.Tasks
|
||||
ValidateToken(token);
|
||||
if (completedCount == 0)
|
||||
{
|
||||
throw new InvalidOperationException("not yet completed.");
|
||||
throw new InvalidOperationException("Not yet completed, UniTask only allow to use await.");
|
||||
}
|
||||
|
||||
if (error != null)
|
||||
@@ -288,7 +288,7 @@ namespace Cysharp.Threading.Tasks
|
||||
// It will cause call OnCompleted multiple time, invalid.
|
||||
if (!ReferenceEquals(oldContinuation, UniTaskCompletionSourceCoreShared.s_sentinel))
|
||||
{
|
||||
throw new InvalidOperationException();
|
||||
throw new InvalidOperationException("Already continuation registered, can not await twice or get Status after await.");
|
||||
}
|
||||
|
||||
continuation(state);
|
||||
|
||||
@@ -201,10 +201,10 @@ namespace Cysharp.Threading.Tasks
|
||||
return new ToCoroutineEnumerator(task, exceptionHandler);
|
||||
}
|
||||
|
||||
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
bool taskResultIsCanceled;
|
||||
@@ -242,10 +242,10 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
(bool IsCanceled, T Result) taskResult;
|
||||
@@ -288,10 +288,10 @@ namespace Cysharp.Threading.Tasks
|
||||
/// <summary>
|
||||
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
|
||||
/// </summary>
|
||||
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
bool taskResultIsCanceled;
|
||||
@@ -334,10 +334,10 @@ namespace Cysharp.Threading.Tasks
|
||||
/// <summary>
|
||||
/// Timeout with suppress OperationCanceledException. Returns (bool IsTimeout, T Result).
|
||||
/// </summary>
|
||||
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||
{
|
||||
var delayCancellationTokenSource = new CancellationTokenSource();
|
||||
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
|
||||
|
||||
int winArgIndex;
|
||||
(bool IsCanceled, T Result) taskResult;
|
||||
|
||||
@@ -0,0 +1,139 @@
|
||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using UnityEngine.Rendering;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static partial class UnityAsyncExtensions
|
||||
{
|
||||
#region AsyncGPUReadbackRequest
|
||||
|
||||
public static UniTask<AsyncGPUReadbackRequest>.Awaiter GetAwaiter(this AsyncGPUReadbackRequest asyncOperation)
|
||||
{
|
||||
return ToUniTask(asyncOperation).GetAwaiter();
|
||||
}
|
||||
|
||||
public static UniTask<AsyncGPUReadbackRequest> WithCancellation(this AsyncGPUReadbackRequest asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||
}
|
||||
|
||||
public static UniTask<AsyncGPUReadbackRequest> ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
|
||||
return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
|
||||
{
|
||||
static TaskPool<AsyncGPUReadbackRequestAwaiterConfiguredSource> pool;
|
||||
public AsyncGPUReadbackRequestAwaiterConfiguredSource NextNode { get; set; }
|
||||
|
||||
static AsyncGPUReadbackRequestAwaiterConfiguredSource()
|
||||
{
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncGPUReadbackRequestAwaiterConfiguredSource), () => pool.Size);
|
||||
}
|
||||
|
||||
AsyncGPUReadbackRequest asyncOperation;
|
||||
CancellationToken cancellationToken;
|
||||
|
||||
UniTaskCompletionSourceCore<AsyncGPUReadbackRequest> core;
|
||||
|
||||
AsyncGPUReadbackRequestAwaiterConfiguredSource()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static IUniTaskSource<AsyncGPUReadbackRequest> Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource<AsyncGPUReadbackRequest>.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
if (!pool.TryPop(out var result))
|
||||
{
|
||||
result = new AsyncGPUReadbackRequestAwaiterConfiguredSource();
|
||||
}
|
||||
|
||||
result.asyncOperation = asyncOperation;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
public AsyncGPUReadbackRequest GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
return core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
|
||||
void IUniTaskSource.GetResult(short token)
|
||||
{
|
||||
GetResult(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (asyncOperation.hasError)
|
||||
{
|
||||
core.TrySetException(new Exception("AsyncGPUReadbackRequest.hasError = true"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (asyncOperation.done)
|
||||
{
|
||||
core.TrySetResult(asyncOperation);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReturn()
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.Reset();
|
||||
asyncOperation = default;
|
||||
cancellationToken = default;
|
||||
return pool.TryPush(this);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
|
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guid: 98f5fedb44749ab4688674d79126b46a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -31,7 +31,13 @@ namespace Cysharp.Threading.Tasks
|
||||
#endif
|
||||
this.Error = unityWebRequest.error;
|
||||
this.ResponseCode = unityWebRequest.responseCode;
|
||||
this.Text = unityWebRequest.downloadHandler.text;
|
||||
if (UnityWebRequest.downloadHandler != null)
|
||||
{
|
||||
if (unityWebRequest.downloadHandler is DownloadHandlerBuffer dhb)
|
||||
{
|
||||
this.Text = dhb.text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override string Message
|
||||
@@ -40,7 +46,14 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
if (msg == null)
|
||||
{
|
||||
msg = Error + Environment.NewLine + Text;
|
||||
if (Text != null)
|
||||
{
|
||||
msg = Error + Environment.NewLine + Text;
|
||||
}
|
||||
else
|
||||
{
|
||||
msg = Error;
|
||||
}
|
||||
}
|
||||
return msg;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.cysharp.unitask",
|
||||
"displayName": "UniTask",
|
||||
"version": "2.0.20",
|
||||
"version": "2.0.25",
|
||||
"unity": "2018.4",
|
||||
"description": "Provides an efficient async/await integration to Unity.",
|
||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||
|
||||
@@ -1,28 +1,52 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
/*UNniTastWhenAnyTester*/
|
||||
|
||||
[ExecuteInEditMode]
|
||||
public class ExceptionExamples : MonoBehaviour
|
||||
{
|
||||
|
||||
private void Start()
|
||||
public bool apply = false;
|
||||
|
||||
private async UniTaskVoid Update()
|
||||
{
|
||||
|
||||
//TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
|
||||
|
||||
//ThrowFromAsyncVoid();
|
||||
//_ = ThrowFromTask();
|
||||
//_ = ThrowFromUniTask();
|
||||
|
||||
//ThrowFromNonAsync();
|
||||
if (apply)
|
||||
{
|
||||
apply = false;
|
||||
await LaunchTasksAndDetectWhenAnyDone(5);
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task Test()
|
||||
private async UniTask LaunchTasksAndDetectWhenAnyDone(int nbTasks)
|
||||
{
|
||||
var webRequest = UnityWebRequest.Get("http");
|
||||
var request = webRequest.SendWebRequest();
|
||||
await request;
|
||||
List<UniTask<int>> sleeptasks = new List<UniTask<int>>();
|
||||
for (int i = 0; i < nbTasks; i++)
|
||||
{
|
||||
sleeptasks.Add(SleepAndReturnTrue(i).ToAsyncLazy().Task);
|
||||
}
|
||||
while (sleeptasks.Count > 0)
|
||||
{
|
||||
Debug.Log(DateTime.Now.ToString() + " waiting for " + sleeptasks.Count + " tasks...");
|
||||
try
|
||||
{
|
||||
(int index, int taskID) = await UniTask.WhenAny(sleeptasks);
|
||||
Debug.Log(DateTime.Now.ToString() + " Sleep task " + taskID + " done");
|
||||
sleeptasks.RemoveAt(index);
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw;
|
||||
//Debug.Log("Error: " + e.Message);
|
||||
//return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async UniTask<int> SleepAndReturnTrue(int taskIndex)
|
||||
{
|
||||
await UniTask.Delay(100);
|
||||
return taskIndex;
|
||||
}
|
||||
}
|
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@@ -121,6 +121,149 @@ NavMeshSettings:
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debug:
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@@ -15,6 +15,8 @@ using UnityEngine.LowLevel;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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using UnityEngine.Rendering;
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using System.IO;
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// using DG.Tweening;
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@@ -117,6 +119,8 @@ public class AsyncMessageBroker<T> : IDisposable
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public class SandboxMain : MonoBehaviour
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{
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public Camera mycamera;
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public Button okButton;
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public Button cancelButton;
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@@ -161,6 +165,9 @@ public class SandboxMain : MonoBehaviour
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//setHp = Hp.GetSetter();
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}
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@@ -178,10 +185,6 @@ public class SandboxMain : MonoBehaviour
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public Button button;
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void Start2()
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{
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}
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@@ -435,12 +438,47 @@ public class SandboxMain : MonoBehaviour
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}
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void Start()
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{
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_ = Foo(); // unhandled.
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Go();
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UnityEngine.Debug.Log("Start:" + PlayerLoopInfo.CurrentLoopType);
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async void Nanika()
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{
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await UniTask.Yield();
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Debug.Log("Here");
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throw new Exception();
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}
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private void Awake()
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{
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PlayerLoopInfo.Inject();
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PrepareCamera();
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}
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public IUniTaskAsyncEnumerable<int> MyEveryUpdate()
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{
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return UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
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{
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var frameCount = 0;
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await UniTask.Yield();
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while (!token.IsCancellationRequested)
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{
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await writer.YieldAsync(frameCount++); // instead of `yield return`
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await UniTask.Yield();
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}
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});
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}
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async UniTaskVoid Start()
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{
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var url = "http://google.com/404";
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var webRequestAsyncOperation = UnityWebRequest.Get(url).SendWebRequest();
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await webRequestAsyncOperation.ToUniTask();
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//PlayerLoopInfo.Inject();
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@@ -458,7 +496,11 @@ public class SandboxMain : MonoBehaviour
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//var cts = new CancellationTokenSource();
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// UniTask.Post(
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// CancellationToken.
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//UniTask.Delay(TimeSpan.FromSeconds(3)).
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//okButton.onClick.AddListener(UniTask.UnityAction(async () =>
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@@ -950,6 +992,62 @@ public class SandboxMain : MonoBehaviour
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// e.SetObserved();
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// or other custom write code.
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UnityEngine.Debug.LogError("Unobserved:" + e.Exception.ToString());
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}
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// GPU Screenshot Sample
|
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|
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void PrepareCamera()
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{
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//Debug.Log("Support AsyncGPUReadback:" + SystemInfo.supportsAsyncGPUReadback);
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//var width = 480;
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//var height = 240;
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//var depth = 24;
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//mycamera.targetTexture = new RenderTexture(width, height, depth, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default)
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//{
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// antiAliasing = 8
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//};
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//mycamera.enabled = true;
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//myRenderTexture = new RenderTexture(width, height, depth, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default)
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//{
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// antiAliasing = 8
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//};
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}
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RenderTexture myRenderTexture;
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async UniTask ShootAsync()
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{
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var rt = mycamera.targetTexture;
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var req = await AsyncGPUReadback.Request(rt, 0);
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Debug.Log("GPU Readback done?:" + req.done);
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var rawByteArray = req.GetData<byte>().ToArray();
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var graphicsFormat = rt.graphicsFormat;
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var width = (uint)rt.width;
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var height = (uint)rt.height;
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Debug.Log("BytesSize:" + rawByteArray.Length);
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var imageBytes = ImageConversion.EncodeArrayToPNG(rawByteArray, graphicsFormat, width, height);
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File.WriteAllBytes("my_screenshot.png", imageBytes); // test
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|
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|
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}
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}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 16537670}
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m_CorrespondingSourceObject: {fileID: 0}
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--- !u!1 &519420028
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GameObject:
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m_Script: {fileID: 11500000, guid: f0bc6c75abb2e0b47a25aa49bfd488ed, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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camera: {fileID: 518730349}
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okButton: {fileID: 16537672}
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cancelButton: {fileID: 628393011}
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text: {fileID: 2101290655}
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button: {fileID: 0}
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--- !u!20 &519420031
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Camera:
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m_ObjectHideFlags: 0
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@@ -597,7 +673,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1556045504
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GameObject:
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@@ -693,7 +769,7 @@ RectTransform:
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- {fileID: 628393010}
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- {fileID: 2101290654}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@@ -190,7 +190,7 @@ namespace Cysharp.Threading.TasksTests
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{
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var now = DateTimeOffset.UtcNow;
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|
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await UniTask.DelayRealtime(TimeSpan.FromSeconds(2));
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await UniTask.Delay(TimeSpan.FromSeconds(2), DelayType.Realtime);
|
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|
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var elapsed = DateTimeOffset.UtcNow - now;
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|
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|
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Reference in New Issue
Block a user