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2
.gitignore
vendored
2
.gitignore
vendored
@@ -253,3 +253,5 @@ src/UniTask/UnityEngine.UI.Player.csproj
|
||||
src/UniTask/DOTween.Modules.Player.csproj
|
||||
|
||||
src/UniTask/Assembly-CSharp.Player.csproj
|
||||
|
||||
src/UniTask/Unity.EditorCoroutines.Editor.csproj
|
||||
|
||||
28
README.md
28
README.md
@@ -14,7 +14,8 @@ Provides an efficient allocation free async/await integration to Unity.
|
||||
* Highly compatible behaviour with Task/ValueTask/IValueTaskSource
|
||||
|
||||
Techinical details, see blog post: [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
|
||||
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
|
||||
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
|
||||
Advanced tips, see blog post: [Extends UnityWebRequest via async decorator pattern — Advanced Techniques of UniTask](https://medium.com/@neuecc/extends-unitywebrequest-via-async-decorator-pattern-advanced-techniques-of-unitask-ceff9c5ee846)
|
||||
|
||||
<!-- START doctoc generated TOC please keep comment here to allow auto update -->
|
||||
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
|
||||
@@ -32,6 +33,9 @@ Techinical details, see blog post: [UniTask v2 — Zero Allocation async/await f
|
||||
- [Awaitable Events](#awaitable-events)
|
||||
- [Channel](#channel)
|
||||
- [For Unit Testing](#for-unit-testing)
|
||||
- [ThreadPool limitation](#threadpool-limitation)
|
||||
- [IEnumerator.ToUniTask limitation](#ienumeratortounitask-limitation)
|
||||
- [For UnityEditor](#for-unityeditor)
|
||||
- [Compare with Standard Task API](#compare-with-standard-task-api)
|
||||
- [Pooling Configuration](#pooling-configuration)
|
||||
- [Allocation on Profiler](#allocation-on-profiler)
|
||||
@@ -780,6 +784,26 @@ public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
|
||||
|
||||
UniTask itself's unit test is written by Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to check on CI and IL2CPP working.
|
||||
|
||||
ThreadPool limitation
|
||||
---
|
||||
Most UniTask methods run in a single thread (PlayerLoop), but only `UniTask.Run` and `UniTask.SwitchToThreadPool` run on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
|
||||
|
||||
`UniTask.Run` will be deprecated in the future (marked with an Obsolete) and only `RunOnThreadPool` will be used. Also, if you use `UniTask.Run`, consider whether you can use `UniTask.Create` or `UniTask.Void`.
|
||||
|
||||
IEnumerator.ToUniTask limitation
|
||||
---
|
||||
You can convert coroutine(IEnumerator) to UniTask(or await directly) but has some limitations.
|
||||
|
||||
* `WaitForEndOfFrame`/`WaitForFixedUpdate` is not supported, used `yield return null` instead.
|
||||
* Consuming loop timing is not same as StartCoroutine, it is used specified PlayerLoopTiming, and default's `PlayerLoopTiming.Update` is run before MonoBehaviour's Update and StartCoroutine's loop.
|
||||
|
||||
For UnityEditor
|
||||
---
|
||||
UniTask can run on Unity Edtitor like Editor Coroutine. However, there are some limitations.
|
||||
|
||||
* Delay, DelayFrame is not work correctly because can not get deltaTime in editor. Return the result of the await immediately; you can use `DelayType.Realtime` to wait for the right time.
|
||||
* All PlayerLoopTiming run on timing, `EditorApplication.update`.
|
||||
|
||||
Compare with Standard Task API
|
||||
---
|
||||
UniTask has many standard Task-like APIs. This table shows what is the alternative apis.
|
||||
@@ -882,7 +906,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
|
||||
|
||||
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
|
||||
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.31`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.31`.
|
||||
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.34`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.34`.
|
||||
|
||||
### Install via OpenUPM
|
||||
|
||||
|
||||
@@ -62,7 +62,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class ThreadPoolWorkItem : IThreadPoolWorkItem, ITaskPoolNode<ThreadPoolWorkItem>
|
||||
{
|
||||
static TaskPool<ThreadPoolWorkItem> pool;
|
||||
public ThreadPoolWorkItem NextNode { get; set; }
|
||||
ThreadPoolWorkItem nextNode;
|
||||
public ref ThreadPoolWorkItem NextNode => ref nextNode;
|
||||
|
||||
static ThreadPoolWorkItem()
|
||||
{
|
||||
|
||||
@@ -10,11 +10,14 @@ public class QueueCheck
|
||||
{
|
||||
Node node1 = new Node();
|
||||
Node node2 = new Node();
|
||||
RefNode refNode1 = new RefNode();
|
||||
RefNode refNode2 = new RefNode();
|
||||
Queue<Node> q1 = new Queue<Node>();
|
||||
Stack<Node> s1 = new Stack<Node>();
|
||||
ConcurrentQueue<Node> cq = new ConcurrentQueue<Node>();
|
||||
ConcurrentStack<Node> cs = new ConcurrentStack<Node>();
|
||||
static TaskPool<Node> pool;
|
||||
static TaskPoolRefNode<RefNode> poolRefNode;
|
||||
static TaskPoolEqualNull<Node> poolEqualNull;
|
||||
static TaskPoolClass<Node> poolClass = new TaskPoolClass<Node>();
|
||||
static TaskPoolWithoutSize<Node> poolWithoutSize;
|
||||
@@ -82,6 +85,14 @@ public class QueueCheck
|
||||
pool.TryPop(out _);
|
||||
pool.TryPop(out _);
|
||||
}
|
||||
[Benchmark]
|
||||
public void TaskPoolRefNode()
|
||||
{
|
||||
poolRefNode.TryPush(refNode1);
|
||||
poolRefNode.TryPush(refNode2);
|
||||
poolRefNode.TryPop(out _);
|
||||
poolRefNode.TryPop(out _);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void TaskPoolEqualNull()
|
||||
@@ -130,6 +141,18 @@ public interface ITaskPoolNode<T>
|
||||
T NextNode { get; set; }
|
||||
}
|
||||
|
||||
public sealed class RefNode :ITaskPoolRefNode<RefNode>
|
||||
{
|
||||
RefNode nextNode;
|
||||
public ref RefNode NextNode => ref nextNode;
|
||||
}
|
||||
|
||||
public interface ITaskPoolRefNode<T>
|
||||
{
|
||||
ref T NextNode { get; }
|
||||
}
|
||||
|
||||
|
||||
// mutable struct, don't mark readonly.
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct TaskPoolWithoutLock<T>
|
||||
@@ -237,6 +260,60 @@ public struct TaskPool<T>
|
||||
return false;
|
||||
}
|
||||
}
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct TaskPoolRefNode<T>
|
||||
where T : class, ITaskPoolRefNode<T>
|
||||
{
|
||||
int gate;
|
||||
int size;
|
||||
T root;
|
||||
|
||||
public int Size => size;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryPop(out T result)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||
{
|
||||
var v = root;
|
||||
if (!(v is null))
|
||||
{
|
||||
ref var nextNode = ref v.NextNode;
|
||||
root = nextNode;
|
||||
nextNode = null;
|
||||
size--;
|
||||
result = v;
|
||||
Volatile.Write(ref gate, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
Volatile.Write(ref gate, 0);
|
||||
}
|
||||
result = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryPush(T item)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||
{
|
||||
//if (size < TaskPool.MaxPoolSize)
|
||||
{
|
||||
item.NextNode = root;
|
||||
root = item;
|
||||
size++;
|
||||
Volatile.Write(ref gate, 0);
|
||||
return true;
|
||||
}
|
||||
//else
|
||||
{
|
||||
// Volatile.Write(ref gate, 0);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Auto)]
|
||||
public struct TaskPoolEqualNull<T>
|
||||
|
||||
@@ -87,7 +87,8 @@ namespace Cysharp.Threading.Tasks
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
static TaskPool<WaitAsyncSource> pool;
|
||||
WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode { get; set; }
|
||||
WaitAsyncSource nextNode;
|
||||
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
|
||||
|
||||
static WaitAsyncSource()
|
||||
{
|
||||
@@ -404,7 +405,8 @@ namespace Cysharp.Threading.Tasks
|
||||
static Action<object> cancellationCallback = CancellationCallback;
|
||||
|
||||
static TaskPool<WaitAsyncSource> pool;
|
||||
WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode { get; set; }
|
||||
WaitAsyncSource nextNode;
|
||||
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
|
||||
|
||||
static WaitAsyncSource()
|
||||
{
|
||||
|
||||
@@ -87,7 +87,8 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
TaskPool.RegisterSizeGetter(typeof(AsyncUniTaskVoid<TStateMachine>), () => pool.Size);
|
||||
}
|
||||
|
||||
public AsyncUniTaskVoid<TStateMachine> NextNode { get; set; }
|
||||
AsyncUniTaskVoid<TStateMachine> nextNode;
|
||||
public ref AsyncUniTaskVoid<TStateMachine> NextNode => ref nextNode;
|
||||
|
||||
public void Return()
|
||||
{
|
||||
@@ -157,7 +158,8 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
|
||||
}
|
||||
|
||||
public AsyncUniTask<TStateMachine> NextNode { get; set; }
|
||||
AsyncUniTask<TStateMachine> nextNode;
|
||||
public ref AsyncUniTask<TStateMachine> NextNode => ref nextNode;
|
||||
|
||||
static AsyncUniTask()
|
||||
{
|
||||
@@ -279,7 +281,8 @@ namespace Cysharp.Threading.Tasks.CompilerServices
|
||||
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
|
||||
}
|
||||
|
||||
public AsyncUniTask<TStateMachine, T> NextNode { get; set; }
|
||||
AsyncUniTask<TStateMachine, T> nextNode;
|
||||
public ref AsyncUniTask<TStateMachine, T> NextNode => ref nextNode;
|
||||
|
||||
static AsyncUniTask()
|
||||
{
|
||||
|
||||
@@ -35,7 +35,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class EnumeratorPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<EnumeratorPromise>
|
||||
{
|
||||
static TaskPool<EnumeratorPromise> pool;
|
||||
public EnumeratorPromise NextNode { get; set; }
|
||||
EnumeratorPromise nextNode;
|
||||
public ref EnumeratorPromise NextNode => ref nextNode;
|
||||
|
||||
static EnumeratorPromise()
|
||||
{
|
||||
@@ -45,6 +46,8 @@ namespace Cysharp.Threading.Tasks
|
||||
IEnumerator innerEnumerator;
|
||||
CancellationToken cancellationToken;
|
||||
int initialFrame;
|
||||
bool loopRunning;
|
||||
bool calledGetResult;
|
||||
|
||||
UniTaskCompletionSourceCore<object> core;
|
||||
|
||||
@@ -67,6 +70,8 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
result.innerEnumerator = ConsumeEnumerator(innerEnumerator);
|
||||
result.cancellationToken = cancellationToken;
|
||||
result.loopRunning = true;
|
||||
result.calledGetResult = false;
|
||||
result.initialFrame = -1;
|
||||
|
||||
PlayerLoopHelper.AddAction(timing, result);
|
||||
@@ -81,11 +86,15 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
try
|
||||
{
|
||||
calledGetResult = true;
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
TryReturn();
|
||||
if (!loopRunning)
|
||||
{
|
||||
TryReturn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -106,8 +115,21 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (calledGetResult)
|
||||
{
|
||||
loopRunning = false;
|
||||
TryReturn();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (innerEnumerator == null) // invalid status, returned but loop running?
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
loopRunning = false;
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
return false;
|
||||
}
|
||||
@@ -134,10 +156,12 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
loopRunning = false;
|
||||
core.TrySetException(ex);
|
||||
return false;
|
||||
}
|
||||
|
||||
loopRunning = false;
|
||||
core.TrySetResult(null);
|
||||
return false;
|
||||
}
|
||||
@@ -162,11 +186,10 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
else if (current is CustomYieldInstruction)
|
||||
else if (current is CustomYieldInstruction cyi)
|
||||
{
|
||||
// WWW, WaitForSecondsRealtime
|
||||
var e2 = UnwrapWaitCustomYieldInstruction((CustomYieldInstruction)current);
|
||||
while (e2.MoveNext())
|
||||
while (cyi.keepWaiting)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
@@ -211,15 +234,6 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
// WWW and others as CustomYieldInstruction.
|
||||
static IEnumerator UnwrapWaitCustomYieldInstruction(CustomYieldInstruction yieldInstruction)
|
||||
{
|
||||
while (yieldInstruction.keepWaiting)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
|
||||
static readonly FieldInfo waitForSeconds_Seconds = typeof(WaitForSeconds).GetField("m_Seconds", BindingFlags.Instance | BindingFlags.GetField | BindingFlags.NonPublic);
|
||||
|
||||
static IEnumerator UnwrapWaitForSeconds(WaitForSeconds waitForSeconds)
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static class AddressablesAsyncExtensions
|
||||
{
|
||||
#region AsyncOperationHandle
|
||||
#region AsyncOperationHandle
|
||||
|
||||
public static UniTask.Awaiter GetAwaiter(this AsyncOperationHandle handle)
|
||||
{
|
||||
@@ -31,7 +31,8 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
if (!handle.IsValid())
|
||||
{
|
||||
throw new Exception("Attempting to use an invalid operation handle");
|
||||
// autoReleaseHandle:true handle is invalid(immediately internal handle == null) so return completed.
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
if (handle.IsDone)
|
||||
@@ -94,7 +95,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
|
||||
{
|
||||
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
|
||||
public AsyncOperationHandleConfiguredSource NextNode { get; set; }
|
||||
AsyncOperationHandleConfiguredSource nextNode;
|
||||
public ref AsyncOperationHandleConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static AsyncOperationHandleConfiguredSource()
|
||||
{
|
||||
@@ -221,9 +223,9 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region AsyncOperationHandle_T
|
||||
#region AsyncOperationHandle_T
|
||||
|
||||
public static UniTask<T>.Awaiter GetAwaiter<T>(this AsyncOperationHandle<T> handle)
|
||||
{
|
||||
@@ -259,7 +261,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
|
||||
{
|
||||
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
|
||||
public AsyncOperationHandleConfiguredSource<T> NextNode { get; set; }
|
||||
AsyncOperationHandleConfiguredSource<T> nextNode;
|
||||
public ref AsyncOperationHandleConfiguredSource<T> NextNode => ref nextNode;
|
||||
|
||||
static AsyncOperationHandleConfiguredSource()
|
||||
{
|
||||
@@ -391,7 +394,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -135,7 +135,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class TweenConfiguredSource : IUniTaskSource, ITaskPoolNode<TweenConfiguredSource>
|
||||
{
|
||||
static TaskPool<TweenConfiguredSource> pool;
|
||||
public TweenConfiguredSource NextNode { get; set; }
|
||||
TweenConfiguredSource nextNode;
|
||||
public ref TweenConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static TweenConfiguredSource()
|
||||
{
|
||||
|
||||
@@ -170,9 +170,9 @@ namespace Cysharp.Threading.Tasks.Internal
|
||||
|
||||
for (int i = 0; i < actionListCount; i++)
|
||||
{
|
||||
|
||||
var action = actionList[i];
|
||||
actionList[i] = null;
|
||||
|
||||
try
|
||||
{
|
||||
action();
|
||||
|
||||
@@ -143,6 +143,7 @@ namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
var j = tail - 1;
|
||||
|
||||
var loopItems = this.loopItems;
|
||||
// eliminate array-bound check for i
|
||||
for (int i = 0; i < loopItems.Length; i++)
|
||||
{
|
||||
|
||||
@@ -7,7 +7,8 @@ namespace Cysharp.Threading.Tasks.Internal
|
||||
{
|
||||
static TaskPool<PooledDelegate<T>> pool;
|
||||
|
||||
public PooledDelegate<T> NextNode { get; set; }
|
||||
PooledDelegate<T> nextNode;
|
||||
public ref PooledDelegate<T> NextNode => ref nextNode;
|
||||
|
||||
static PooledDelegate()
|
||||
{
|
||||
|
||||
@@ -288,7 +288,7 @@ namespace Cysharp.Threading.Tasks
|
||||
// Initialization
|
||||
copyList[0].subSystemList = InsertRunner(copyList[0], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldInitialization), yielders[0] = new ContinuationQueue(PlayerLoopTiming.Initialization),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldInitialization), yielders[1] = new ContinuationQueue(PlayerLoopTiming.LastInitialization),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization), runners[1] = new PlayerLoopRunner(PlayerLoopTiming.Initialization),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization), runners[0] = new PlayerLoopRunner(PlayerLoopTiming.Initialization),
|
||||
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastInitialization), runners[1] = new PlayerLoopRunner(PlayerLoopTiming.LastInitialization));
|
||||
// EarlyUpdate
|
||||
copyList[1].subSystemList = InsertRunner(copyList[1], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldEarlyUpdate), yielders[2] = new ContinuationQueue(PlayerLoopTiming.EarlyUpdate),
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
public interface ITaskPoolNode<T>
|
||||
{
|
||||
T NextNode { get; set; }
|
||||
ref T NextNode { get; }
|
||||
}
|
||||
|
||||
// mutable struct, don't mark readonly.
|
||||
@@ -77,8 +77,9 @@ namespace Cysharp.Threading.Tasks
|
||||
var v = root;
|
||||
if (!(v is null))
|
||||
{
|
||||
root = v.NextNode;
|
||||
v.NextNode = null;
|
||||
ref var nextNode = ref v.NextNode;
|
||||
root = nextNode;
|
||||
nextNode = null;
|
||||
size--;
|
||||
result = v;
|
||||
Volatile.Write(ref gate, 0);
|
||||
|
||||
@@ -127,7 +127,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class YieldPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<YieldPromise>
|
||||
{
|
||||
static TaskPool<YieldPromise> pool;
|
||||
public YieldPromise NextNode { get; set; }
|
||||
YieldPromise nextNode;
|
||||
public ref YieldPromise NextNode => ref nextNode;
|
||||
|
||||
static YieldPromise()
|
||||
{
|
||||
@@ -215,7 +216,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class NextFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<NextFramePromise>
|
||||
{
|
||||
static TaskPool<NextFramePromise> pool;
|
||||
public NextFramePromise NextNode { get; set; }
|
||||
NextFramePromise nextNode;
|
||||
public ref NextFramePromise NextNode => ref nextNode;
|
||||
|
||||
static NextFramePromise()
|
||||
{
|
||||
@@ -309,7 +311,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
|
||||
{
|
||||
static TaskPool<DelayFramePromise> pool;
|
||||
public DelayFramePromise NextNode { get; set; }
|
||||
DelayFramePromise nextNode;
|
||||
public ref DelayFramePromise NextNode => ref nextNode;
|
||||
|
||||
static DelayFramePromise()
|
||||
{
|
||||
@@ -424,7 +427,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class DelayPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayPromise>
|
||||
{
|
||||
static TaskPool<DelayPromise> pool;
|
||||
public DelayPromise NextNode { get; set; }
|
||||
DelayPromise nextNode;
|
||||
public ref DelayPromise NextNode => ref nextNode;
|
||||
|
||||
static DelayPromise()
|
||||
{
|
||||
@@ -534,7 +538,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class DelayIgnoreTimeScalePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayIgnoreTimeScalePromise>
|
||||
{
|
||||
static TaskPool<DelayIgnoreTimeScalePromise> pool;
|
||||
public DelayIgnoreTimeScalePromise NextNode { get; set; }
|
||||
DelayIgnoreTimeScalePromise nextNode;
|
||||
public ref DelayIgnoreTimeScalePromise NextNode => ref nextNode;
|
||||
|
||||
static DelayIgnoreTimeScalePromise()
|
||||
{
|
||||
@@ -644,7 +649,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class DelayRealtimePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayRealtimePromise>
|
||||
{
|
||||
static TaskPool<DelayRealtimePromise> pool;
|
||||
public DelayRealtimePromise NextNode { get; set; }
|
||||
DelayRealtimePromise nextNode;
|
||||
public ref DelayRealtimePromise NextNode => ref nextNode;
|
||||
|
||||
static DelayRealtimePromise()
|
||||
{
|
||||
|
||||
@@ -7,7 +7,11 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public partial struct UniTask
|
||||
{
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
#region OBSOLETE_RUN
|
||||
|
||||
// Run is a confusing name, use only RunOnThreadPool in the future.
|
||||
|
||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||
public static async UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
@@ -35,7 +39,7 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
@@ -63,7 +67,7 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
@@ -91,7 +95,7 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
@@ -119,7 +123,7 @@ namespace Cysharp.Threading.Tasks
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
@@ -146,7 +150,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
@@ -176,7 +180,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
@@ -203,7 +207,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
@@ -232,6 +236,235 @@ namespace Cysharp.Threading.Tasks
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask RunOnThreadPool(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
action();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
action();
|
||||
}
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask RunOnThreadPool(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
action(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
action(state);
|
||||
}
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask RunOnThreadPool(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
await action();
|
||||
}
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask RunOnThreadPool(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
await action(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
await action(state);
|
||||
}
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> RunOnThreadPool<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return func();
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return func();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> RunOnThreadPool<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return await func();
|
||||
}
|
||||
finally
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
await UniTask.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var result = await func();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> RunOnThreadPool<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return func(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await UniTask.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return func(state);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||
public static async UniTask<T> RunOnThreadPool<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
await UniTask.SwitchToThreadPool();
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
if (configureAwait)
|
||||
{
|
||||
try
|
||||
{
|
||||
return await func(state);
|
||||
}
|
||||
finally
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
await UniTask.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var result = await func(state);
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -224,7 +224,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class ThreadPoolWorkItem : IThreadPoolWorkItem, ITaskPoolNode<ThreadPoolWorkItem>
|
||||
{
|
||||
static TaskPool<ThreadPoolWorkItem> pool;
|
||||
public ThreadPoolWorkItem NextNode { get; set; }
|
||||
ThreadPoolWorkItem nextNode;
|
||||
public ref ThreadPoolWorkItem NextNode => ref nextNode;
|
||||
|
||||
static ThreadPoolWorkItem()
|
||||
{
|
||||
|
||||
@@ -38,7 +38,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class WaitUntilPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilPromise>
|
||||
{
|
||||
static TaskPool<WaitUntilPromise> pool;
|
||||
public WaitUntilPromise NextNode { get; set; }
|
||||
WaitUntilPromise nextNode;
|
||||
public ref WaitUntilPromise NextNode => ref nextNode;
|
||||
|
||||
static WaitUntilPromise()
|
||||
{
|
||||
@@ -142,7 +143,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class WaitWhilePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitWhilePromise>
|
||||
{
|
||||
static TaskPool<WaitWhilePromise> pool;
|
||||
public WaitWhilePromise NextNode { get; set; }
|
||||
WaitWhilePromise nextNode;
|
||||
public ref WaitWhilePromise NextNode => ref nextNode;
|
||||
|
||||
static WaitWhilePromise()
|
||||
{
|
||||
@@ -246,7 +248,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class WaitUntilCanceledPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilCanceledPromise>
|
||||
{
|
||||
static TaskPool<WaitUntilCanceledPromise> pool;
|
||||
public WaitUntilCanceledPromise NextNode { get; set; }
|
||||
WaitUntilCanceledPromise nextNode;
|
||||
public ref WaitUntilCanceledPromise NextNode => ref nextNode;
|
||||
|
||||
static WaitUntilCanceledPromise()
|
||||
{
|
||||
@@ -334,7 +337,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class WaitUntilValueChangedUnityObjectPromise<T, U> : IUniTaskSource<U>, IPlayerLoopItem, ITaskPoolNode<WaitUntilValueChangedUnityObjectPromise<T, U>>
|
||||
{
|
||||
static TaskPool<WaitUntilValueChangedUnityObjectPromise<T, U>> pool;
|
||||
public WaitUntilValueChangedUnityObjectPromise<T, U> NextNode { get; set; }
|
||||
WaitUntilValueChangedUnityObjectPromise<T, U> nextNode;
|
||||
public ref WaitUntilValueChangedUnityObjectPromise<T, U> NextNode => ref nextNode;
|
||||
|
||||
static WaitUntilValueChangedUnityObjectPromise()
|
||||
{
|
||||
@@ -457,7 +461,8 @@ namespace Cysharp.Threading.Tasks
|
||||
where T : class
|
||||
{
|
||||
static TaskPool<WaitUntilValueChangedStandardObjectPromise<T, U>> pool;
|
||||
public WaitUntilValueChangedStandardObjectPromise<T, U> NextNode { get; set; }
|
||||
WaitUntilValueChangedStandardObjectPromise<T, U> nextNode;
|
||||
public ref WaitUntilValueChangedStandardObjectPromise<T, U> NextNode => ref nextNode;
|
||||
|
||||
static WaitUntilValueChangedStandardObjectPromise()
|
||||
{
|
||||
|
||||
@@ -319,7 +319,8 @@ namespace Cysharp.Threading.Tasks
|
||||
public class AutoResetUniTaskCompletionSource : IUniTaskSource, ITaskPoolNode<AutoResetUniTaskCompletionSource>, IPromise
|
||||
{
|
||||
static TaskPool<AutoResetUniTaskCompletionSource> pool;
|
||||
public AutoResetUniTaskCompletionSource NextNode { get; set; }
|
||||
AutoResetUniTaskCompletionSource nextNode;
|
||||
public ref AutoResetUniTaskCompletionSource NextNode => ref nextNode;
|
||||
|
||||
static AutoResetUniTaskCompletionSource()
|
||||
{
|
||||
@@ -441,7 +442,8 @@ namespace Cysharp.Threading.Tasks
|
||||
public class AutoResetUniTaskCompletionSource<T> : IUniTaskSource<T>, ITaskPoolNode<AutoResetUniTaskCompletionSource<T>>, IPromise<T>
|
||||
{
|
||||
static TaskPool<AutoResetUniTaskCompletionSource<T>> pool;
|
||||
public AutoResetUniTaskCompletionSource<T> NextNode { get; set; }
|
||||
AutoResetUniTaskCompletionSource<T> nextNode;
|
||||
public ref AutoResetUniTaskCompletionSource<T> NextNode => ref nextNode;
|
||||
|
||||
static AutoResetUniTaskCompletionSource()
|
||||
{
|
||||
|
||||
@@ -732,10 +732,50 @@ namespace Cysharp.Threading.Tasks
|
||||
return await await task;
|
||||
}
|
||||
|
||||
public static async UniTask Unwrap<T>(this UniTask<UniTask> task)
|
||||
public static async UniTask Unwrap(this UniTask<UniTask> task)
|
||||
{
|
||||
await await task;
|
||||
}
|
||||
|
||||
public static async UniTask<T> Unwrap<T>(this Task<UniTask<T>> task)
|
||||
{
|
||||
return await await task;
|
||||
}
|
||||
|
||||
public static async UniTask<T> Unwrap<T>(this Task<UniTask<T>> task, bool continueOnCapturedContext)
|
||||
{
|
||||
return await await task.ConfigureAwait(continueOnCapturedContext);
|
||||
}
|
||||
|
||||
public static async UniTask Unwrap(this Task<UniTask> task)
|
||||
{
|
||||
await await task;
|
||||
}
|
||||
|
||||
public static async UniTask Unwrap(this Task<UniTask> task, bool continueOnCapturedContext)
|
||||
{
|
||||
await await task.ConfigureAwait(continueOnCapturedContext);
|
||||
}
|
||||
|
||||
public static async UniTask<T> Unwrap<T>(this UniTask<Task<T>> task)
|
||||
{
|
||||
return await await task;
|
||||
}
|
||||
|
||||
public static async UniTask<T> Unwrap<T>(this UniTask<Task<T>> task, bool continueOnCapturedContext)
|
||||
{
|
||||
return await (await task).ConfigureAwait(continueOnCapturedContext);
|
||||
}
|
||||
|
||||
public static async UniTask Unwrap(this UniTask<Task> task)
|
||||
{
|
||||
await await task;
|
||||
}
|
||||
|
||||
public static async UniTask Unwrap(this UniTask<Task> task, bool continueOnCapturedContext)
|
||||
{
|
||||
await (await task).ConfigureAwait(continueOnCapturedContext);
|
||||
}
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
|
||||
|
||||
@@ -46,6 +46,11 @@ namespace Cysharp.Threading.Tasks
|
||||
this.continuationAction = null;
|
||||
}
|
||||
|
||||
public AssetBundleRequestAllAssetsAwaiter GetAwaiter()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
public bool IsCompleted => asyncOperation.isDone;
|
||||
|
||||
public UnityEngine.Object[] GetResult()
|
||||
@@ -82,7 +87,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AssetBundleRequestAllAssetsWithCancellationSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AssetBundleRequestAllAssetsWithCancellationSource> pool;
|
||||
public AssetBundleRequestAllAssetsWithCancellationSource NextNode { get; set; }
|
||||
AssetBundleRequestAllAssetsWithCancellationSource nextNode;
|
||||
public ref AssetBundleRequestAllAssetsWithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static AssetBundleRequestAllAssetsWithCancellationSource()
|
||||
{
|
||||
@@ -204,7 +210,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AssetBundleRequestAllAssetsConfiguredSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsConfiguredSource>
|
||||
{
|
||||
static TaskPool<AssetBundleRequestAllAssetsConfiguredSource> pool;
|
||||
public AssetBundleRequestAllAssetsConfiguredSource NextNode { get; set; }
|
||||
AssetBundleRequestAllAssetsConfiguredSource nextNode;
|
||||
public ref AssetBundleRequestAllAssetsConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static AssetBundleRequestAllAssetsConfiguredSource()
|
||||
{
|
||||
|
||||
@@ -29,7 +29,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
|
||||
{
|
||||
static TaskPool<AsyncGPUReadbackRequestAwaiterConfiguredSource> pool;
|
||||
public AsyncGPUReadbackRequestAwaiterConfiguredSource NextNode { get; set; }
|
||||
AsyncGPUReadbackRequestAwaiterConfiguredSource nextNode;
|
||||
public ref AsyncGPUReadbackRequestAwaiterConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static AsyncGPUReadbackRequestAwaiterConfiguredSource()
|
||||
{
|
||||
|
||||
@@ -80,7 +80,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AsyncOperationWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AsyncOperationWithCancellationSource> pool;
|
||||
public AsyncOperationWithCancellationSource NextNode { get; set; }
|
||||
AsyncOperationWithCancellationSource nextNode;
|
||||
public ref AsyncOperationWithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static AsyncOperationWithCancellationSource()
|
||||
{
|
||||
@@ -198,7 +199,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
|
||||
{
|
||||
static TaskPool<AsyncOperationConfiguredSource> pool;
|
||||
public AsyncOperationConfiguredSource NextNode { get; set; }
|
||||
AsyncOperationConfiguredSource nextNode;
|
||||
public ref AsyncOperationConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static AsyncOperationConfiguredSource()
|
||||
{
|
||||
@@ -374,7 +376,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class ResourceRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestWithCancellationSource>
|
||||
{
|
||||
static TaskPool<ResourceRequestWithCancellationSource> pool;
|
||||
public ResourceRequestWithCancellationSource NextNode { get; set; }
|
||||
ResourceRequestWithCancellationSource nextNode;
|
||||
public ref ResourceRequestWithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static ResourceRequestWithCancellationSource()
|
||||
{
|
||||
@@ -496,7 +499,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class ResourceRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestConfiguredSource>
|
||||
{
|
||||
static TaskPool<ResourceRequestConfiguredSource> pool;
|
||||
public ResourceRequestConfiguredSource NextNode { get; set; }
|
||||
ResourceRequestConfiguredSource nextNode;
|
||||
public ref ResourceRequestConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static ResourceRequestConfiguredSource()
|
||||
{
|
||||
@@ -677,7 +681,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AssetBundleRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AssetBundleRequestWithCancellationSource> pool;
|
||||
public AssetBundleRequestWithCancellationSource NextNode { get; set; }
|
||||
AssetBundleRequestWithCancellationSource nextNode;
|
||||
public ref AssetBundleRequestWithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static AssetBundleRequestWithCancellationSource()
|
||||
{
|
||||
@@ -799,7 +804,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AssetBundleRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestConfiguredSource>
|
||||
{
|
||||
static TaskPool<AssetBundleRequestConfiguredSource> pool;
|
||||
public AssetBundleRequestConfiguredSource NextNode { get; set; }
|
||||
AssetBundleRequestConfiguredSource nextNode;
|
||||
public ref AssetBundleRequestConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static AssetBundleRequestConfiguredSource()
|
||||
{
|
||||
@@ -981,7 +987,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AssetBundleCreateRequestWithCancellationSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestWithCancellationSource>
|
||||
{
|
||||
static TaskPool<AssetBundleCreateRequestWithCancellationSource> pool;
|
||||
public AssetBundleCreateRequestWithCancellationSource NextNode { get; set; }
|
||||
AssetBundleCreateRequestWithCancellationSource nextNode;
|
||||
public ref AssetBundleCreateRequestWithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static AssetBundleCreateRequestWithCancellationSource()
|
||||
{
|
||||
@@ -1103,7 +1110,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class AssetBundleCreateRequestConfiguredSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestConfiguredSource>
|
||||
{
|
||||
static TaskPool<AssetBundleCreateRequestConfiguredSource> pool;
|
||||
public AssetBundleCreateRequestConfiguredSource NextNode { get; set; }
|
||||
AssetBundleCreateRequestConfiguredSource nextNode;
|
||||
public ref AssetBundleCreateRequestConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static AssetBundleCreateRequestConfiguredSource()
|
||||
{
|
||||
@@ -1307,7 +1315,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class UnityWebRequestAsyncOperationWithCancellationSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationWithCancellationSource>
|
||||
{
|
||||
static TaskPool<UnityWebRequestAsyncOperationWithCancellationSource> pool;
|
||||
public UnityWebRequestAsyncOperationWithCancellationSource NextNode { get; set; }
|
||||
UnityWebRequestAsyncOperationWithCancellationSource nextNode;
|
||||
public ref UnityWebRequestAsyncOperationWithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static UnityWebRequestAsyncOperationWithCancellationSource()
|
||||
{
|
||||
@@ -1438,7 +1447,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class UnityWebRequestAsyncOperationConfiguredSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationConfiguredSource>
|
||||
{
|
||||
static TaskPool<UnityWebRequestAsyncOperationConfiguredSource> pool;
|
||||
public UnityWebRequestAsyncOperationConfiguredSource NextNode { get; set; }
|
||||
UnityWebRequestAsyncOperationConfiguredSource nextNode;
|
||||
public ref UnityWebRequestAsyncOperationConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static UnityWebRequestAsyncOperationConfiguredSource()
|
||||
{
|
||||
|
||||
@@ -154,7 +154,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class <#= t.typeName #>WithCancellationSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>WithCancellationSource>
|
||||
{
|
||||
static TaskPool<<#= t.typeName #>WithCancellationSource> pool;
|
||||
public <#= t.typeName #>WithCancellationSource NextNode { get; set; }
|
||||
<#= t.typeName #>WithCancellationSource nextNode;
|
||||
public ref <#= t.typeName #>WithCancellationSource NextNode => ref nextNode;
|
||||
|
||||
static <#= t.typeName #>WithCancellationSource()
|
||||
{
|
||||
@@ -297,7 +298,8 @@ namespace Cysharp.Threading.Tasks
|
||||
sealed class <#= t.typeName #>ConfiguredSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>ConfiguredSource>
|
||||
{
|
||||
static TaskPool<<#= t.typeName #>ConfiguredSource> pool;
|
||||
public <#= t.typeName #>ConfiguredSource NextNode { get; set; }
|
||||
<#= t.typeName #>ConfiguredSource nextNode;
|
||||
public ref <#= t.typeName #>ConfiguredSource NextNode => ref nextNode;
|
||||
|
||||
static <#= t.typeName #>ConfiguredSource()
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.cysharp.unitask",
|
||||
"displayName": "UniTask",
|
||||
"version": "2.0.31",
|
||||
"version": "2.0.34",
|
||||
"unity": "2018.4",
|
||||
"description": "Provides an efficient async/await integration to Unity.",
|
||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
// using UnityEngine.AddressableAssets;
|
||||
|
||||
/*UNniTastWhenAnyTester*/
|
||||
|
||||
@@ -49,4 +50,9 @@ public class ExceptionExamples : MonoBehaviour
|
||||
await UniTask.Delay(100);
|
||||
return taskIndex;
|
||||
}
|
||||
|
||||
//void AddressablesTest()
|
||||
//{
|
||||
// Addressables.ClearDependencyCacheAsync("key", true);
|
||||
//}
|
||||
}
|
||||
@@ -492,7 +492,6 @@ public class SandboxMain : MonoBehaviour
|
||||
Debug.Log("Current SyncContext:" + SynchronizationContext.Current.GetType().FullName);
|
||||
}
|
||||
|
||||
|
||||
async UniTaskVoid Start()
|
||||
{
|
||||
//Expression.Lambda<Func<int>>(null).Compile(true);
|
||||
|
||||
@@ -96,6 +96,45 @@ namespace Cysharp.Threading.TasksTests
|
||||
// l[1].Item2.Should().NotBe(currentFrame);
|
||||
//}
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator ImmediateRunTest() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
var l = new List<int>();
|
||||
var x1 = Immediate(l);
|
||||
var x2 = Immediate(l);
|
||||
var x3 = DelayOne(l);
|
||||
|
||||
var t1 = x1.ToUniTask();
|
||||
CollectionAssert.AreEqual(l, new[] { 1, 2, 3 });
|
||||
await t1;
|
||||
|
||||
var t2 = x2.ToUniTask();
|
||||
CollectionAssert.AreEqual(l, new[] { 1, 2, 3, 1, 2, 3 });
|
||||
|
||||
var t3 = x3.ToUniTask();
|
||||
CollectionAssert.AreEqual(l, new[] { 1, 2, 3, 1, 2, 3, 10 });
|
||||
|
||||
await UniTask.WhenAll(t2, t3);
|
||||
CollectionAssert.AreEqual(l, new[] { 1, 2, 3, 1, 2, 3, 10, 20, 30 });
|
||||
|
||||
});
|
||||
|
||||
IEnumerator Immediate(List<int> l)
|
||||
{
|
||||
l.Add(1);
|
||||
l.Add(2);
|
||||
l.Add(3);
|
||||
yield break;
|
||||
}
|
||||
|
||||
IEnumerator DelayOne(List<int> l)
|
||||
{
|
||||
l.Add(10);
|
||||
yield return null;
|
||||
l.Add(20);
|
||||
l.Add(30);
|
||||
}
|
||||
|
||||
[UnityTest]
|
||||
public IEnumerator WaitForSecondsTest() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user