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Compare commits
9 Commits
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e31c87b8a8 |
10
README.md
10
README.md
@@ -378,15 +378,7 @@ ECS, PlayerLoop
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|||||||
TODO:
|
TODO:
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||||||
|
|
||||||
```csharp
|
```csharp
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||||||
// Setup Entities Loop.
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var loop = PlayerLoop.GetCurrentPlayerLoop();
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||||||
var loop = PlayerLoop.GetDefaultPlayerLoop();
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|
||||||
foreach (var world in Unity.Entities.World.All)
|
|
||||||
{
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|
||||||
ScriptBehaviourUpdateOrder.UpdatePlayerLoop(world, loop);
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|
||||||
loop = PlayerLoop.GetCurrentPlayerLoop();
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|
||||||
}
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|
||||||
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|
||||||
// UniTask PlayerLoop Initialize.
|
|
||||||
PlayerLoopHelper.Initialize(ref loop);
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PlayerLoopHelper.Initialize(ref loop);
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||||||
```
|
```
|
||||||
|
|
||||||
|
|||||||
@@ -51,6 +51,67 @@ namespace NetCoreTests
|
|||||||
|
|
||||||
ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
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ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
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||||||
}
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}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public async Task StateIteration()
|
||||||
|
{
|
||||||
|
var rp = new State<int>(99);
|
||||||
|
var setter = rp.GetSetter();
|
||||||
|
|
||||||
|
var f = await rp.FirstAsync();
|
||||||
|
f.Should().Be(99);
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||||||
|
|
||||||
|
var array = rp.Take(5).ToArrayAsync();
|
||||||
|
|
||||||
|
setter(100);
|
||||||
|
setter(100);
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||||||
|
setter(100);
|
||||||
|
setter(131);
|
||||||
|
|
||||||
|
var ar = await array;
|
||||||
|
|
||||||
|
ar.Should().BeEquivalentTo(new[] { 99, 100, 100, 100, 131 });
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||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public async Task StateWithoutCurrent()
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||||||
|
{
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||||||
|
var rp = new State<int>(99);
|
||||||
|
var setter = rp.GetSetter();
|
||||||
|
|
||||||
|
var array = rp.WithoutCurrent().Take(5).ToArrayAsync();
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||||||
|
setter(100);
|
||||||
|
setter(100);
|
||||||
|
setter(100);
|
||||||
|
setter(131);
|
||||||
|
setter(191);
|
||||||
|
|
||||||
|
var ar = await array;
|
||||||
|
|
||||||
|
ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void StateFromEnumeration()
|
||||||
|
{
|
||||||
|
var rp = new AsyncReactiveProperty<int>(10);
|
||||||
|
|
||||||
|
var state = rp.ToState(CancellationToken.None);
|
||||||
|
|
||||||
|
rp.Value = 10;
|
||||||
|
state.Value.Should().Be(10);
|
||||||
|
|
||||||
|
rp.Value = 20;
|
||||||
|
state.Value.Should().Be(20);
|
||||||
|
|
||||||
|
state.Dispose();
|
||||||
|
|
||||||
|
rp.Value = 30;
|
||||||
|
state.Value.Should().Be(20);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
51
src/UniTask.NetCoreTests/CancellationTokenTest.cs
Normal file
51
src/UniTask.NetCoreTests/CancellationTokenTest.cs
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using FluentAssertions;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Channels;
|
||||||
|
using Cysharp.Threading.Tasks.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Xunit;
|
||||||
|
|
||||||
|
namespace NetCoreTests
|
||||||
|
{
|
||||||
|
public class CancellationTokenTest
|
||||||
|
{
|
||||||
|
[Fact]
|
||||||
|
public async Task WaitUntilCanceled()
|
||||||
|
{
|
||||||
|
var cts = new CancellationTokenSource();
|
||||||
|
|
||||||
|
cts.CancelAfter(TimeSpan.FromSeconds(1.5));
|
||||||
|
|
||||||
|
var now = DateTime.UtcNow;
|
||||||
|
|
||||||
|
await cts.Token.WaitUntilCanceled();
|
||||||
|
|
||||||
|
var elapsed = DateTime.UtcNow - now;
|
||||||
|
|
||||||
|
elapsed.Should().BeGreaterThan(TimeSpan.FromSeconds(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void AlreadyCanceled()
|
||||||
|
{
|
||||||
|
var cts = new CancellationTokenSource();
|
||||||
|
|
||||||
|
cts.Cancel();
|
||||||
|
|
||||||
|
cts.Token.WaitUntilCanceled().GetAwaiter().IsCompleted.Should().BeTrue();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void None()
|
||||||
|
{
|
||||||
|
CancellationToken.None.WaitUntilCanceled().GetAwaiter().IsCompleted.Should().BeTrue();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
78
src/UniTask.NetCoreTests/Linq/PulbishTest.cs
Normal file
78
src/UniTask.NetCoreTests/Linq/PulbishTest.cs
Normal file
@@ -0,0 +1,78 @@
|
|||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using Cysharp.Threading.Tasks.Linq;
|
||||||
|
using FluentAssertions;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Xunit;
|
||||||
|
|
||||||
|
namespace NetCoreTests.Linq
|
||||||
|
{
|
||||||
|
public class PublishTest
|
||||||
|
{
|
||||||
|
[Fact]
|
||||||
|
public async Task Normal()
|
||||||
|
{
|
||||||
|
var rp = new AsyncReactiveProperty<int>(1);
|
||||||
|
|
||||||
|
var multicast = rp.Publish();
|
||||||
|
|
||||||
|
var a = multicast.ToArrayAsync();
|
||||||
|
var b = multicast.Take(2).ToArrayAsync();
|
||||||
|
|
||||||
|
var disp = multicast.Connect();
|
||||||
|
|
||||||
|
rp.Value = 2;
|
||||||
|
|
||||||
|
(await b).Should().BeEquivalentTo(1, 2);
|
||||||
|
|
||||||
|
var c = multicast.ToArrayAsync();
|
||||||
|
|
||||||
|
rp.Value = 3;
|
||||||
|
rp.Value = 4;
|
||||||
|
rp.Value = 5;
|
||||||
|
|
||||||
|
rp.Dispose();
|
||||||
|
|
||||||
|
(await a).Should().BeEquivalentTo(1, 2, 3, 4, 5);
|
||||||
|
(await c).Should().BeEquivalentTo(3, 4, 5);
|
||||||
|
|
||||||
|
disp.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public async Task Cancel()
|
||||||
|
{
|
||||||
|
var rp = new AsyncReactiveProperty<int>(1);
|
||||||
|
|
||||||
|
var multicast = rp.Publish();
|
||||||
|
|
||||||
|
var a = multicast.ToArrayAsync();
|
||||||
|
var b = multicast.Take(2).ToArrayAsync();
|
||||||
|
|
||||||
|
var disp = multicast.Connect();
|
||||||
|
|
||||||
|
rp.Value = 2;
|
||||||
|
|
||||||
|
(await b).Should().BeEquivalentTo(1, 2);
|
||||||
|
|
||||||
|
var c = multicast.ToArrayAsync();
|
||||||
|
|
||||||
|
rp.Value = 3;
|
||||||
|
|
||||||
|
disp.Dispose();
|
||||||
|
|
||||||
|
rp.Value = 4;
|
||||||
|
rp.Value = 5;
|
||||||
|
|
||||||
|
rp.Dispose();
|
||||||
|
|
||||||
|
await Assert.ThrowsAsync<OperationCanceledException>(async () => await a);
|
||||||
|
await Assert.ThrowsAsync<OperationCanceledException>(async () => await c);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -59,6 +59,24 @@ namespace Cysharp.Threading.Tasks
|
|||||||
triggerEvent.SetCompleted();
|
triggerEvent.SetCompleted();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static implicit operator T(AsyncReactiveProperty<T> value)
|
||||||
|
{
|
||||||
|
return value.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
if (isValueType) return latestValue.ToString();
|
||||||
|
return latestValue?.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool isValueType;
|
||||||
|
|
||||||
|
static AsyncReactiveProperty()
|
||||||
|
{
|
||||||
|
isValueType = typeof(T).IsValueType;
|
||||||
|
}
|
||||||
|
|
||||||
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||||
{
|
{
|
||||||
readonly AsyncReactiveProperty<T> parent;
|
readonly AsyncReactiveProperty<T> parent;
|
||||||
@@ -144,6 +162,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
completionSource.TrySetResult(false);
|
completionSource.TrySetResult(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnError(Exception ex)
|
||||||
|
{
|
||||||
|
completionSource.TrySetException(ex);
|
||||||
|
}
|
||||||
|
|
||||||
static void CancellationCallback(object state)
|
static void CancellationCallback(object state)
|
||||||
{
|
{
|
||||||
var self = (Enumerator)state;
|
var self = (Enumerator)state;
|
||||||
@@ -151,4 +174,231 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class State<T> : IReadOnlyAsyncReactiveProperty<T>, IDisposable
|
||||||
|
{
|
||||||
|
TriggerEvent<T> triggerEvent;
|
||||||
|
|
||||||
|
T latestValue;
|
||||||
|
|
||||||
|
Action<T> setter;
|
||||||
|
IUniTaskAsyncEnumerator<T> enumerator;
|
||||||
|
|
||||||
|
public T Value
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return latestValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public State(T value)
|
||||||
|
{
|
||||||
|
this.latestValue = value;
|
||||||
|
this.triggerEvent = default;
|
||||||
|
}
|
||||||
|
|
||||||
|
public State(T initialValue, IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
latestValue = initialValue;
|
||||||
|
ConsumeEnumerator(source, cancellationToken).Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
public State(IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
ConsumeEnumerator(source, cancellationToken).Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
async UniTaskVoid ConsumeEnumerator(IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
enumerator = source.GetAsyncEnumerator(cancellationToken);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
while (await enumerator.MoveNextAsync())
|
||||||
|
{
|
||||||
|
SetValue(enumerator.Current);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
await enumerator.DisposeAsync();
|
||||||
|
enumerator = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action<T> GetSetter()
|
||||||
|
{
|
||||||
|
if (enumerator != null)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException("Can not get setter when create from IUniTaskAsyncEnumerable source.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (setter != null)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException("GetSetter can only call once.");
|
||||||
|
}
|
||||||
|
|
||||||
|
setter = SetValue;
|
||||||
|
return setter;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetValue(T value)
|
||||||
|
{
|
||||||
|
this.latestValue = value;
|
||||||
|
triggerEvent.SetResult(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
public IUniTaskAsyncEnumerable<T> WithoutCurrent()
|
||||||
|
{
|
||||||
|
return new WithoutCurrentEnumerable(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new Enumerator(this, cancellationToken, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if (enumerator != null)
|
||||||
|
{
|
||||||
|
enumerator.DisposeAsync().Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
triggerEvent.SetCompleted();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static implicit operator State<T>(T value)
|
||||||
|
{
|
||||||
|
return new State<T>(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static implicit operator T(State<T> value)
|
||||||
|
{
|
||||||
|
return value.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
if (isValueType) return latestValue.ToString();
|
||||||
|
return latestValue?.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool isValueType;
|
||||||
|
|
||||||
|
static State()
|
||||||
|
{
|
||||||
|
isValueType = typeof(T).IsValueType;
|
||||||
|
}
|
||||||
|
|
||||||
|
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
|
||||||
|
{
|
||||||
|
readonly State<T> parent;
|
||||||
|
|
||||||
|
public WithoutCurrentEnumerable(State<T> parent)
|
||||||
|
{
|
||||||
|
this.parent = parent;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
|
{
|
||||||
|
return new Enumerator(parent, cancellationToken, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sealed class Enumerator : MoveNextSource, IUniTaskAsyncEnumerator<T>, ITriggerHandler<T>
|
||||||
|
{
|
||||||
|
static Action<object> cancellationCallback = CancellationCallback;
|
||||||
|
|
||||||
|
readonly State<T> parent;
|
||||||
|
readonly CancellationToken cancellationToken;
|
||||||
|
readonly CancellationTokenRegistration cancellationTokenRegistration;
|
||||||
|
T value;
|
||||||
|
bool isDisposed;
|
||||||
|
bool firstCall;
|
||||||
|
|
||||||
|
public Enumerator(State<T> parent, CancellationToken cancellationToken, bool publishCurrentValue)
|
||||||
|
{
|
||||||
|
this.parent = parent;
|
||||||
|
this.cancellationToken = cancellationToken;
|
||||||
|
this.firstCall = publishCurrentValue;
|
||||||
|
|
||||||
|
parent.triggerEvent.Add(this);
|
||||||
|
TaskTracker.TrackActiveTask(this, 3);
|
||||||
|
|
||||||
|
if (cancellationToken.CanBeCanceled)
|
||||||
|
{
|
||||||
|
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Current => value;
|
||||||
|
|
||||||
|
public UniTask<bool> MoveNextAsync()
|
||||||
|
{
|
||||||
|
// raise latest value on first call.
|
||||||
|
if (firstCall)
|
||||||
|
{
|
||||||
|
firstCall = false;
|
||||||
|
value = parent.Value;
|
||||||
|
return CompletedTasks.True;
|
||||||
|
}
|
||||||
|
|
||||||
|
completionSource.Reset();
|
||||||
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
|
}
|
||||||
|
|
||||||
|
public UniTask DisposeAsync()
|
||||||
|
{
|
||||||
|
if (!isDisposed)
|
||||||
|
{
|
||||||
|
isDisposed = true;
|
||||||
|
TaskTracker.RemoveTracking(this);
|
||||||
|
completionSource.TrySetCanceled(cancellationToken);
|
||||||
|
parent.triggerEvent.Remove(this);
|
||||||
|
}
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnNext(T value)
|
||||||
|
{
|
||||||
|
this.value = value;
|
||||||
|
completionSource.TrySetResult(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCanceled(CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
DisposeAsync().Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted()
|
||||||
|
{
|
||||||
|
completionSource.TrySetResult(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnError(Exception ex)
|
||||||
|
{
|
||||||
|
completionSource.TrySetException(ex);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CancellationCallback(object state)
|
||||||
|
{
|
||||||
|
var self = (Enumerator)state;
|
||||||
|
self.DisposeAsync().Forget();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class StateExtensions
|
||||||
|
{
|
||||||
|
public static State<T> ToState<T>(this IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new State<T>(source, cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static State<T> ToState<T>(this IUniTaskAsyncEnumerable<T> source, T initialValue, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new State<T>(initialValue, source, cancellationToken);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
namespace Cysharp.Threading.Tasks
|
namespace Cysharp.Threading.Tasks
|
||||||
@@ -9,15 +10,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
static readonly Action<object> cancellationTokenCallback = Callback;
|
static readonly Action<object> cancellationTokenCallback = Callback;
|
||||||
|
|
||||||
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cts)
|
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
if (cts.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
return (UniTask.FromCanceled(cts), default(CancellationTokenRegistration));
|
return (UniTask.FromCanceled(cancellationToken), default(CancellationTokenRegistration));
|
||||||
}
|
}
|
||||||
|
|
||||||
var promise = new UniTaskCompletionSource();
|
var promise = new UniTaskCompletionSource();
|
||||||
return (promise.Task, cts.RegisterWithoutCaptureExecutionContext(cancellationTokenCallback, promise));
|
return (promise.Task, cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationTokenCallback, promise));
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Callback(object state)
|
static void Callback(object state)
|
||||||
@@ -26,6 +27,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
promise.TrySetResult();
|
promise.TrySetResult();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static CancellationTokenAwaitable WaitUntilCanceled(this CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new CancellationTokenAwaitable(cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
public static CancellationTokenRegistration RegisterWithoutCaptureExecutionContext(this CancellationToken cancellationToken, Action callback)
|
public static CancellationTokenRegistration RegisterWithoutCaptureExecutionContext(this CancellationToken cancellationToken, Action callback)
|
||||||
{
|
{
|
||||||
var restoreFlow = false;
|
var restoreFlow = false;
|
||||||
@@ -70,5 +76,46 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public struct CancellationTokenAwaitable
|
||||||
|
{
|
||||||
|
CancellationToken cancellationToken;
|
||||||
|
|
||||||
|
public CancellationTokenAwaitable(CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
this.cancellationToken = cancellationToken;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Awaiter GetAwaiter()
|
||||||
|
{
|
||||||
|
return new Awaiter(cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
public struct Awaiter : ICriticalNotifyCompletion
|
||||||
|
{
|
||||||
|
CancellationToken cancellationToken;
|
||||||
|
|
||||||
|
public Awaiter(CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
this.cancellationToken = cancellationToken;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsCompleted => !cancellationToken.CanBeCanceled || cancellationToken.IsCancellationRequested;
|
||||||
|
|
||||||
|
public void GetResult()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
UnsafeOnCompleted(continuation);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnsafeOnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
cancellationToken.RegisterWithoutCaptureExecutionContext(continuation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -28,6 +28,12 @@ namespace Cysharp.Threading.Tasks
|
|||||||
IUniTaskOrderedAsyncEnumerable<TElement> CreateOrderedEnumerable<TKey>(Func<TElement, CancellationToken, UniTask<TKey>> keySelector, IComparer<TKey> comparer, bool descending);
|
IUniTaskOrderedAsyncEnumerable<TElement> CreateOrderedEnumerable<TKey>(Func<TElement, CancellationToken, UniTask<TKey>> keySelector, IComparer<TKey> comparer, bool descending);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public interface IConnectableUniTaskAsyncEnumerable<out T> : IUniTaskAsyncEnumerable<T>
|
||||||
|
{
|
||||||
|
IDisposable Connect();
|
||||||
|
}
|
||||||
|
|
||||||
|
// don't use AsyncGrouping.
|
||||||
//public interface IUniTaskAsyncGrouping<out TKey, out TElement> : IUniTaskAsyncEnumerable<TElement>
|
//public interface IUniTaskAsyncGrouping<out TKey, out TElement> : IUniTaskAsyncEnumerable<TElement>
|
||||||
//{
|
//{
|
||||||
// TKey Key { get; }
|
// TKey Key { get; }
|
||||||
|
|||||||
@@ -22,6 +22,22 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
return Cysharp.Threading.Tasks.Linq.ForEach.ForEachAsync(source, action, cancellationToken);
|
return Cysharp.Threading.Tasks.Linq.ForEach.ForEachAsync(source, action, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>Obsolete(Error), Use Use ForEachAwaitAsync instead.</summary>
|
||||||
|
[Obsolete("Use ForEachAwaitAsync instead.", true)]
|
||||||
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
||||||
|
public static UniTask ForEachAsync<T>(this IUniTaskAsyncEnumerable<T> source, Func<T, UniTask> action, CancellationToken cancellationToken = default)
|
||||||
|
{
|
||||||
|
throw new NotSupportedException("Use ForEachAwaitAsync instead.");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>Obsolete(Error), Use Use ForEachAwaitAsync instead.</summary>
|
||||||
|
[Obsolete("Use ForEachAwaitAsync instead.", true)]
|
||||||
|
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
|
||||||
|
public static UniTask ForEachAsync<T>(this IUniTaskAsyncEnumerable<T> source, Func<T, int, UniTask> action, CancellationToken cancellationToken = default)
|
||||||
|
{
|
||||||
|
throw new NotSupportedException("Use ForEachAwaitAsync instead.");
|
||||||
|
}
|
||||||
|
|
||||||
public static UniTask ForEachAwaitAsync<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> action, CancellationToken cancellationToken = default)
|
public static UniTask ForEachAwaitAsync<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> action, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(source, nameof(source));
|
Error.ThrowArgumentNullException(source, nameof(source));
|
||||||
|
|||||||
171
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/Publish.cs
Normal file
171
src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/Publish.cs
Normal file
@@ -0,0 +1,171 @@
|
|||||||
|
using Cysharp.Threading.Tasks.Internal;
|
||||||
|
using System;
|
||||||
|
using System.Threading;
|
||||||
|
|
||||||
|
namespace Cysharp.Threading.Tasks.Linq
|
||||||
|
{
|
||||||
|
public static partial class UniTaskAsyncEnumerable
|
||||||
|
{
|
||||||
|
public static IConnectableUniTaskAsyncEnumerable<TSource> Publish<TSource>(this IUniTaskAsyncEnumerable<TSource> source)
|
||||||
|
{
|
||||||
|
Error.ThrowArgumentNullException(source, nameof(source));
|
||||||
|
|
||||||
|
return new Publish<TSource>(source);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class Publish<TSource> : IConnectableUniTaskAsyncEnumerable<TSource>
|
||||||
|
{
|
||||||
|
readonly IUniTaskAsyncEnumerable<TSource> source;
|
||||||
|
readonly CancellationTokenSource cancellationTokenSource;
|
||||||
|
|
||||||
|
TriggerEvent<TSource> trigger;
|
||||||
|
IUniTaskAsyncEnumerator<TSource> enumerator;
|
||||||
|
IDisposable connectedDisposable;
|
||||||
|
bool isCompleted;
|
||||||
|
|
||||||
|
public Publish(IUniTaskAsyncEnumerable<TSource> source)
|
||||||
|
{
|
||||||
|
this.source = source;
|
||||||
|
this.cancellationTokenSource = new CancellationTokenSource();
|
||||||
|
}
|
||||||
|
|
||||||
|
public IDisposable Connect()
|
||||||
|
{
|
||||||
|
if (connectedDisposable != null) return connectedDisposable;
|
||||||
|
|
||||||
|
if (enumerator == null)
|
||||||
|
{
|
||||||
|
enumerator = source.GetAsyncEnumerator(cancellationTokenSource.Token);
|
||||||
|
}
|
||||||
|
|
||||||
|
ConsumeEnumerator().Forget();
|
||||||
|
|
||||||
|
connectedDisposable = new ConnectDisposable(cancellationTokenSource);
|
||||||
|
return connectedDisposable;
|
||||||
|
}
|
||||||
|
|
||||||
|
async UniTaskVoid ConsumeEnumerator()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
while (await enumerator.MoveNextAsync())
|
||||||
|
{
|
||||||
|
trigger.SetResult(enumerator.Current);
|
||||||
|
}
|
||||||
|
trigger.SetCompleted();
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
trigger.SetError(ex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
isCompleted = true;
|
||||||
|
await enumerator.DisposeAsync();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
|
{
|
||||||
|
return new _Publish(this, cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
sealed class ConnectDisposable : IDisposable
|
||||||
|
{
|
||||||
|
readonly CancellationTokenSource cancellationTokenSource;
|
||||||
|
|
||||||
|
public ConnectDisposable(CancellationTokenSource cancellationTokenSource)
|
||||||
|
{
|
||||||
|
this.cancellationTokenSource = cancellationTokenSource;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
this.cancellationTokenSource.Cancel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sealed class _Publish : MoveNextSource, IUniTaskAsyncEnumerator<TSource>, ITriggerHandler<TSource>
|
||||||
|
{
|
||||||
|
static readonly Action<object> CancelDelegate = OnCanceled;
|
||||||
|
|
||||||
|
readonly Publish<TSource> parent;
|
||||||
|
CancellationToken cancellationToken;
|
||||||
|
CancellationTokenRegistration cancellationTokenRegistration;
|
||||||
|
bool isDisposed;
|
||||||
|
|
||||||
|
public _Publish(Publish<TSource> parent, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
if (cancellationToken.IsCancellationRequested) return;
|
||||||
|
|
||||||
|
this.parent = parent;
|
||||||
|
this.cancellationToken = cancellationToken;
|
||||||
|
|
||||||
|
if (cancellationToken.CanBeCanceled)
|
||||||
|
{
|
||||||
|
this.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(CancelDelegate, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
parent.trigger.Add(this);
|
||||||
|
TaskTracker.TrackActiveTask(this, 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
public TSource Current { get; private set; }
|
||||||
|
|
||||||
|
public UniTask<bool> MoveNextAsync()
|
||||||
|
{
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (parent.isCompleted) return CompletedTasks.False;
|
||||||
|
|
||||||
|
completionSource.Reset();
|
||||||
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void OnCanceled(object state)
|
||||||
|
{
|
||||||
|
var self = (_Publish)state;
|
||||||
|
self.completionSource.TrySetCanceled(self.cancellationToken);
|
||||||
|
self.DisposeAsync().Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
public UniTask DisposeAsync()
|
||||||
|
{
|
||||||
|
if (!isDisposed)
|
||||||
|
{
|
||||||
|
isDisposed = true;
|
||||||
|
TaskTracker.RemoveTracking(this);
|
||||||
|
cancellationTokenRegistration.Dispose();
|
||||||
|
parent.trigger.Remove(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnNext(TSource value)
|
||||||
|
{
|
||||||
|
Current = value;
|
||||||
|
completionSource.TrySetResult(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCanceled(CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
completionSource.TrySetCanceled(cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted()
|
||||||
|
{
|
||||||
|
completionSource.TrySetResult(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnError(Exception ex)
|
||||||
|
{
|
||||||
|
completionSource.TrySetException(ex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 93c684d1e88c09d4e89b79437d97b810
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,7 +1,4 @@
|
|||||||
using Cysharp.Threading.Tasks.Internal;
|
using System.Threading;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace Cysharp.Threading.Tasks.Linq
|
namespace Cysharp.Threading.Tasks.Linq
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -0,0 +1,241 @@
|
|||||||
|
using Cysharp.Threading.Tasks.Internal;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading;
|
||||||
|
|
||||||
|
namespace Cysharp.Threading.Tasks.Linq
|
||||||
|
{
|
||||||
|
public static partial class UniTaskAsyncEnumerable
|
||||||
|
{
|
||||||
|
public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null)
|
||||||
|
where TTarget : class
|
||||||
|
{
|
||||||
|
var unityObject = target as UnityEngine.Object;
|
||||||
|
var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null)
|
||||||
|
|
||||||
|
if (isUnityObject)
|
||||||
|
{
|
||||||
|
return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class EveryValueChangedUnityObject<TTarget, TProperty> : IUniTaskAsyncEnumerable<TProperty>
|
||||||
|
{
|
||||||
|
readonly TTarget target;
|
||||||
|
readonly Func<TTarget, TProperty> propertySelector;
|
||||||
|
readonly IEqualityComparer<TProperty> equalityComparer;
|
||||||
|
readonly PlayerLoopTiming monitorTiming;
|
||||||
|
|
||||||
|
public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
|
||||||
|
{
|
||||||
|
this.target = target;
|
||||||
|
this.propertySelector = propertySelector;
|
||||||
|
this.equalityComparer = equalityComparer;
|
||||||
|
this.monitorTiming = monitorTiming;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
|
{
|
||||||
|
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
|
||||||
|
{
|
||||||
|
readonly TTarget target;
|
||||||
|
readonly UnityEngine.Object targetAsUnityObject;
|
||||||
|
readonly IEqualityComparer<TProperty> equalityComparer;
|
||||||
|
readonly Func<TTarget, TProperty> propertySelector;
|
||||||
|
CancellationToken cancellationToken;
|
||||||
|
|
||||||
|
bool first;
|
||||||
|
TProperty currentValue;
|
||||||
|
bool disposed;
|
||||||
|
|
||||||
|
public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
this.target = target;
|
||||||
|
this.targetAsUnityObject = target as UnityEngine.Object;
|
||||||
|
this.propertySelector = propertySelector;
|
||||||
|
this.equalityComparer = equalityComparer;
|
||||||
|
this.cancellationToken = cancellationToken;
|
||||||
|
this.first = true;
|
||||||
|
TaskTracker.TrackActiveTask(this, 2);
|
||||||
|
PlayerLoopHelper.AddAction(monitorTiming, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public TProperty Current => currentValue;
|
||||||
|
|
||||||
|
public UniTask<bool> MoveNextAsync()
|
||||||
|
{
|
||||||
|
// return false instead of throw
|
||||||
|
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
|
||||||
|
|
||||||
|
if (first)
|
||||||
|
{
|
||||||
|
first = false;
|
||||||
|
if (targetAsUnityObject == null)
|
||||||
|
{
|
||||||
|
return CompletedTasks.False;
|
||||||
|
}
|
||||||
|
this.currentValue = propertySelector(target);
|
||||||
|
return CompletedTasks.True;
|
||||||
|
}
|
||||||
|
|
||||||
|
completionSource.Reset();
|
||||||
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
|
}
|
||||||
|
|
||||||
|
public UniTask DisposeAsync()
|
||||||
|
{
|
||||||
|
if (!disposed)
|
||||||
|
{
|
||||||
|
disposed = true;
|
||||||
|
TaskTracker.RemoveTracking(this);
|
||||||
|
}
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool MoveNext()
|
||||||
|
{
|
||||||
|
if (disposed || cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel.
|
||||||
|
{
|
||||||
|
completionSource.TrySetResult(false);
|
||||||
|
DisposeAsync().Forget();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
TProperty nextValue = default(TProperty);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
nextValue = propertySelector(target);
|
||||||
|
if (equalityComparer.Equals(currentValue, nextValue))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
completionSource.TrySetException(ex);
|
||||||
|
DisposeAsync().Forget();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentValue = nextValue;
|
||||||
|
completionSource.TrySetResult(true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class EveryValueChangedStandardObject<TTarget, TProperty> : IUniTaskAsyncEnumerable<TProperty>
|
||||||
|
where TTarget : class
|
||||||
|
{
|
||||||
|
readonly WeakReference<TTarget> target;
|
||||||
|
readonly Func<TTarget, TProperty> propertySelector;
|
||||||
|
readonly IEqualityComparer<TProperty> equalityComparer;
|
||||||
|
readonly PlayerLoopTiming monitorTiming;
|
||||||
|
|
||||||
|
public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
|
||||||
|
{
|
||||||
|
this.target = new WeakReference<TTarget>(target, false);
|
||||||
|
this.propertySelector = propertySelector;
|
||||||
|
this.equalityComparer = equalityComparer;
|
||||||
|
this.monitorTiming = monitorTiming;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
|
{
|
||||||
|
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
|
||||||
|
{
|
||||||
|
readonly WeakReference<TTarget> target;
|
||||||
|
readonly IEqualityComparer<TProperty> equalityComparer;
|
||||||
|
readonly Func<TTarget, TProperty> propertySelector;
|
||||||
|
CancellationToken cancellationToken;
|
||||||
|
|
||||||
|
bool first;
|
||||||
|
TProperty currentValue;
|
||||||
|
bool disposed;
|
||||||
|
|
||||||
|
public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
this.target = target;
|
||||||
|
this.propertySelector = propertySelector;
|
||||||
|
this.equalityComparer = equalityComparer;
|
||||||
|
this.cancellationToken = cancellationToken;
|
||||||
|
this.first = true;
|
||||||
|
TaskTracker.TrackActiveTask(this, 2);
|
||||||
|
PlayerLoopHelper.AddAction(monitorTiming, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public TProperty Current => currentValue;
|
||||||
|
|
||||||
|
public UniTask<bool> MoveNextAsync()
|
||||||
|
{
|
||||||
|
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
|
||||||
|
|
||||||
|
if (first)
|
||||||
|
{
|
||||||
|
first = false;
|
||||||
|
if (!target.TryGetTarget(out var t))
|
||||||
|
{
|
||||||
|
return CompletedTasks.False;
|
||||||
|
}
|
||||||
|
this.currentValue = propertySelector(t);
|
||||||
|
return CompletedTasks.True;
|
||||||
|
}
|
||||||
|
|
||||||
|
completionSource.Reset();
|
||||||
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
|
}
|
||||||
|
|
||||||
|
public UniTask DisposeAsync()
|
||||||
|
{
|
||||||
|
if (!disposed)
|
||||||
|
{
|
||||||
|
disposed = true;
|
||||||
|
TaskTracker.RemoveTracking(this);
|
||||||
|
}
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool MoveNext()
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.Log("TRY_RESULT:" + target.TryGetTarget(out var _));
|
||||||
|
if (disposed || cancellationToken.IsCancellationRequested || !target.TryGetTarget(out var t))
|
||||||
|
{
|
||||||
|
completionSource.TrySetResult(false);
|
||||||
|
DisposeAsync().Forget();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
TProperty nextValue = default(TProperty);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
nextValue = propertySelector(t);
|
||||||
|
if (equalityComparer.Equals(currentValue, nextValue))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
completionSource.TrySetException(ex);
|
||||||
|
DisposeAsync().Forget();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentValue = nextValue;
|
||||||
|
completionSource.TrySetResult(true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1ec39f1c41c305344854782c935ad354
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -7,8 +7,9 @@ namespace Cysharp.Threading.Tasks
|
|||||||
public interface ITriggerHandler<T>
|
public interface ITriggerHandler<T>
|
||||||
{
|
{
|
||||||
void OnNext(T value);
|
void OnNext(T value);
|
||||||
void OnCanceled(CancellationToken cancellationToken);
|
void OnError(Exception ex);
|
||||||
void OnCompleted();
|
void OnCompleted();
|
||||||
|
void OnCanceled(CancellationToken cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
// be careful to use, itself is struct.
|
// be careful to use, itself is struct.
|
||||||
@@ -207,6 +208,67 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetError(Exception exception)
|
||||||
|
{
|
||||||
|
isRunning = true;
|
||||||
|
|
||||||
|
if (singleHandler != null)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
singleHandler.OnError(exception);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
#if UNITY_2018_3_OR_NEWER
|
||||||
|
UnityEngine.Debug.LogException(ex);
|
||||||
|
#else
|
||||||
|
Console.WriteLine(ex);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (handlers != null)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < handlers.Length; i++)
|
||||||
|
{
|
||||||
|
if (handlers[i] != null)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
handlers[i].OnError(exception);
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
handlers[i] = null;
|
||||||
|
#if UNITY_2018_3_OR_NEWER
|
||||||
|
UnityEngine.Debug.LogException(ex);
|
||||||
|
#else
|
||||||
|
Console.WriteLine(ex);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
isRunning = false;
|
||||||
|
|
||||||
|
if (waitHandler != null)
|
||||||
|
{
|
||||||
|
var h = waitHandler;
|
||||||
|
waitHandler = null;
|
||||||
|
Add(h);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (waitQueue != null)
|
||||||
|
{
|
||||||
|
while (waitQueue.Count != 0)
|
||||||
|
{
|
||||||
|
Add(waitQueue.Dequeue());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void Add(ITriggerHandler<T> handler)
|
public void Add(ITriggerHandler<T> handler)
|
||||||
{
|
{
|
||||||
if (isRunning)
|
if (isRunning)
|
||||||
|
|||||||
@@ -89,6 +89,11 @@ namespace Cysharp.Threading.Tasks.Triggers
|
|||||||
completionSource.TrySetResult(false);
|
completionSource.TrySetResult(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnError(Exception ex)
|
||||||
|
{
|
||||||
|
completionSource.TrySetException(ex);
|
||||||
|
}
|
||||||
|
|
||||||
static void CancellationCallback(object state)
|
static void CancellationCallback(object state)
|
||||||
{
|
{
|
||||||
var self = (AsyncTriggerEnumerator)state;
|
var self = (AsyncTriggerEnumerator)state;
|
||||||
@@ -273,6 +278,11 @@ namespace Cysharp.Threading.Tasks.Triggers
|
|||||||
core.TrySetCanceled(CancellationToken.None);
|
core.TrySetCanceled(CancellationToken.None);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ITriggerHandler<T>.OnError(Exception ex)
|
||||||
|
{
|
||||||
|
core.TrySetException(ex);
|
||||||
|
}
|
||||||
|
|
||||||
void IUniTaskSource.GetResult(short token)
|
void IUniTaskSource.GetResult(short token)
|
||||||
{
|
{
|
||||||
((IUniTaskSource<T>)this).GetResult(token);
|
((IUniTaskSource<T>)this).GetResult(token);
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
where T : class
|
where T : class
|
||||||
{
|
{
|
||||||
var unityObject = target as UnityEngine.Object;
|
var unityObject = target as UnityEngine.Object;
|
||||||
var isUnityObject = !object.ReferenceEquals(target, null); // don't use (unityObject == null)
|
var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null)
|
||||||
|
|
||||||
return new UniTask<U>(isUnityObject
|
return new UniTask<U>(isUnityObject
|
||||||
? WaitUntilValueChangedUnityObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out var token)
|
? WaitUntilValueChangedUnityObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out var token)
|
||||||
@@ -330,6 +330,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
static readonly PromisePool<WaitUntilValueChangedUnityObjectPromise<T, U>> pool = new PromisePool<WaitUntilValueChangedUnityObjectPromise<T, U>>();
|
static readonly PromisePool<WaitUntilValueChangedUnityObjectPromise<T, U>> pool = new PromisePool<WaitUntilValueChangedUnityObjectPromise<T, U>>();
|
||||||
|
|
||||||
T target;
|
T target;
|
||||||
|
UnityEngine.Object targetAsUnityObject;
|
||||||
U currentValue;
|
U currentValue;
|
||||||
Func<T, U> monitorFunction;
|
Func<T, U> monitorFunction;
|
||||||
IEqualityComparer<U> equalityComparer;
|
IEqualityComparer<U> equalityComparer;
|
||||||
@@ -351,6 +352,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
var result = pool.TryRent() ?? new WaitUntilValueChangedUnityObjectPromise<T, U>();
|
var result = pool.TryRent() ?? new WaitUntilValueChangedUnityObjectPromise<T, U>();
|
||||||
|
|
||||||
result.target = target;
|
result.target = target;
|
||||||
|
result.targetAsUnityObject = target as UnityEngine.Object;
|
||||||
result.monitorFunction = monitorFunction;
|
result.monitorFunction = monitorFunction;
|
||||||
result.currentValue = monitorFunction(target);
|
result.currentValue = monitorFunction(target);
|
||||||
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
|
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
|
||||||
@@ -399,7 +401,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested || target == null) // destroyed = cancel.
|
if (cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel.
|
||||||
{
|
{
|
||||||
core.TrySetCanceled(cancellationToken);
|
core.TrySetCanceled(cancellationToken);
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||||
|
|
||||||
|
using Cysharp.Threading.Tasks.Linq;
|
||||||
using System;
|
using System;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Cysharp.Threading.Tasks.Internal;
|
|
||||||
using Cysharp.Threading.Tasks.Linq;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Events;
|
using UnityEngine.Events;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
@@ -27,6 +26,21 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return new UnityEventHandlerAsyncEnumerable(unityEvent, cancellationToken);
|
return new UnityEventHandlerAsyncEnumerable(unityEvent, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static AsyncUnityEventHandler<T> GetAsyncEventHandler<T>(this UnityEvent<T> unityEvent, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new AsyncUnityEventHandler<T>(unityEvent, cancellationToken, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static UniTask<T> OnInvokeAsync<T>(this UnityEvent<T> unityEvent, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new AsyncUnityEventHandler<T>(unityEvent, cancellationToken, true).OnInvokeAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IUniTaskAsyncEnumerable<T> OnInvokeAsAsyncEnumerable<T>(this UnityEvent<T> unityEvent, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new UnityEventHandlerAsyncEnumerable<T>(unityEvent, cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
public static IAsyncClickEventHandler GetAsyncClickEventHandler(this Button button)
|
public static IAsyncClickEventHandler GetAsyncClickEventHandler(this Button button)
|
||||||
{
|
{
|
||||||
return new AsyncUnityEventHandler(button.onClick, button.GetCancellationTokenOnDestroy(), false);
|
return new AsyncUnityEventHandler(button.onClick, button.GetCancellationTokenOnDestroy(), false);
|
||||||
@@ -207,6 +221,36 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
|
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this InputField inputField)
|
||||||
|
{
|
||||||
|
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this InputField inputField, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static UniTask<string> OnValueChangedAsync(this InputField inputField)
|
||||||
|
{
|
||||||
|
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static UniTask<string> OnValueChangedAsync(this InputField inputField, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this InputField inputField)
|
||||||
|
{
|
||||||
|
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this InputField inputField, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
public static IAsyncValueChangedEventHandler<int> GetAsyncValueChangedEventHandler(this Dropdown dropdown)
|
public static IAsyncValueChangedEventHandler<int> GetAsyncValueChangedEventHandler(this Dropdown dropdown)
|
||||||
{
|
{
|
||||||
return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, dropdown.GetCancellationTokenOnDestroy(), false);
|
return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, dropdown.GetCancellationTokenOnDestroy(), false);
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
{
|
{
|
||||||
"name": "com.cysharp.unitask",
|
"name": "com.cysharp.unitask",
|
||||||
"displayName": "UniTask",
|
"displayName": "UniTask",
|
||||||
"version": "2.0.6-rc3",
|
"version": "2.0.8-rc5",
|
||||||
"unity": "2018.3",
|
"unity": "2018.3",
|
||||||
"description": "Provides an efficient async/await integration to Unity.",
|
"description": "Provides an efficient async/await integration to Unity.",
|
||||||
"keywords": ["async/await", "async", "Task", "UniTask"],
|
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"category": "Task",
|
"category": "Task",
|
||||||
"dependencies": {}
|
"dependencies": {}
|
||||||
|
|||||||
@@ -35,6 +35,36 @@ public enum MyEnum
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public class SimplePresenter
|
||||||
|
{
|
||||||
|
// View
|
||||||
|
public UnityEngine.UI.InputField Input;
|
||||||
|
|
||||||
|
|
||||||
|
// Presenter
|
||||||
|
|
||||||
|
|
||||||
|
public SimplePresenter()
|
||||||
|
{
|
||||||
|
//Input.OnValueChangedAsAsyncEnumerable()
|
||||||
|
// .Queue()
|
||||||
|
// .SelectAwait(async x =>
|
||||||
|
// {
|
||||||
|
// await UniTask.Delay(TimeSpan.FromSeconds(1));
|
||||||
|
// return x;
|
||||||
|
// })
|
||||||
|
// .Select(x=> x.ToUpper())
|
||||||
|
// .BindTo(
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -49,23 +79,15 @@ public static partial class UnityUIComponentExtensions
|
|||||||
public class AsyncMessageBroker<T> : IDisposable
|
public class AsyncMessageBroker<T> : IDisposable
|
||||||
{
|
{
|
||||||
Channel<T> channel;
|
Channel<T> channel;
|
||||||
List<Func<T, UniTask>> asyncEvents;
|
|
||||||
|
IConnectableUniTaskAsyncEnumerable<T> multicastSource;
|
||||||
|
IDisposable connection;
|
||||||
|
|
||||||
public AsyncMessageBroker()
|
public AsyncMessageBroker()
|
||||||
{
|
{
|
||||||
channel = Channel.CreateSingleConsumerUnbounded<T>();
|
channel = Channel.CreateSingleConsumerUnbounded<T>();
|
||||||
asyncEvents = new List<Func<T, UniTask>>();
|
multicastSource = channel.Reader.ReadAllAsync().Publish();
|
||||||
}
|
connection = multicastSource.Connect();
|
||||||
|
|
||||||
async UniTaskVoid PublishAll()
|
|
||||||
{
|
|
||||||
await channel.Reader.ReadAllAsync().ForEachAwaitAsync(async x =>
|
|
||||||
{
|
|
||||||
foreach (var item in asyncEvents)
|
|
||||||
{
|
|
||||||
await item.Invoke(x);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Publish(T value)
|
public void Publish(T value)
|
||||||
@@ -73,33 +95,15 @@ public class AsyncMessageBroker<T> : IDisposable
|
|||||||
channel.Writer.TryWrite(value);
|
channel.Writer.TryWrite(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Subscription Subscribe(Func<T, UniTask> func)
|
public IUniTaskAsyncEnumerable<T> Subscribe()
|
||||||
{
|
{
|
||||||
asyncEvents.Add(func);
|
return multicastSource;
|
||||||
return new Subscription(this, func);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
channel.Writer.TryComplete();
|
channel.Writer.TryComplete();
|
||||||
asyncEvents.Clear();
|
connection.Dispose();
|
||||||
}
|
|
||||||
|
|
||||||
public readonly struct Subscription : IDisposable
|
|
||||||
{
|
|
||||||
readonly AsyncMessageBroker<T> broker;
|
|
||||||
readonly Func<T, UniTask> func;
|
|
||||||
|
|
||||||
public Subscription(AsyncMessageBroker<T> broker, Func<T, UniTask> func)
|
|
||||||
{
|
|
||||||
this.broker = broker;
|
|
||||||
this.func = func;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
broker.asyncEvents.Remove(func);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -108,7 +112,7 @@ public class SandboxMain : MonoBehaviour
|
|||||||
{
|
{
|
||||||
public Button okButton;
|
public Button okButton;
|
||||||
public Button cancelButton;
|
public Button cancelButton;
|
||||||
public Text text;
|
|
||||||
|
|
||||||
CancellationTokenSource cts;
|
CancellationTokenSource cts;
|
||||||
|
|
||||||
@@ -131,6 +135,63 @@ public class SandboxMain : MonoBehaviour
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public class Model
|
||||||
|
{
|
||||||
|
// State<int> Hp { get; }
|
||||||
|
|
||||||
|
AsyncReactiveProperty<int> hp;
|
||||||
|
IReadOnlyAsyncReactiveProperty<int> Hp => hp;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public Model()
|
||||||
|
{
|
||||||
|
// hp = new AsyncReactiveProperty<int>();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//setHp = Hp.GetSetter();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Increment(int value)
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
// setHp(Hp.Value += value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public Text text;
|
||||||
|
public Button button;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
State<int> count;
|
||||||
|
|
||||||
|
void Start2()
|
||||||
|
{
|
||||||
|
count = 10;
|
||||||
|
|
||||||
|
var countS = count.GetSetter();
|
||||||
|
|
||||||
|
count.BindTo(text);
|
||||||
|
button.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
|
||||||
|
{
|
||||||
|
// int foo = countS;
|
||||||
|
//countS.Set(countS += 10);
|
||||||
|
|
||||||
|
// setter.SetValue(count.Value + 10);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
async UniTask RunStandardDelayAsync()
|
async UniTask RunStandardDelayAsync()
|
||||||
{
|
{
|
||||||
UnityEngine.Debug.Log("DEB");
|
UnityEngine.Debug.Log("DEB");
|
||||||
@@ -147,9 +208,6 @@ public class SandboxMain : MonoBehaviour
|
|||||||
|
|
||||||
var scheduled = job.Schedule();
|
var scheduled = job.Schedule();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
UnityEngine.Debug.Log("OK");
|
UnityEngine.Debug.Log("OK");
|
||||||
await scheduled; // .ConfigureAwait(PlayerLoopTiming.Update); // .WaitAsync(PlayerLoopTiming.Update);
|
await scheduled; // .ConfigureAwait(PlayerLoopTiming.Update); // .WaitAsync(PlayerLoopTiming.Update);
|
||||||
UnityEngine.Debug.Log("OK2");
|
UnityEngine.Debug.Log("OK2");
|
||||||
@@ -190,25 +248,62 @@ public class SandboxMain : MonoBehaviour
|
|||||||
Debug.Log("Done");
|
Debug.Log("Done");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int MyProperty { get; set; }
|
||||||
|
|
||||||
|
public class MyClass
|
||||||
|
{
|
||||||
|
public int MyProperty { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
MyClass mcc;
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
//var rp = new AsyncReactiveProperty<int>(10);
|
this.mcc = new MyClass();
|
||||||
|
this.MyProperty = 999;
|
||||||
|
|
||||||
//Running(rp).Forget();
|
CheckDest().Forget();
|
||||||
|
|
||||||
//await UniTaskAsyncEnumerable.EveryUpdate().Take(10).ForEachAsync((x, i) => rp.Value = i);
|
|
||||||
|
|
||||||
//rp.Dispose();
|
|
||||||
|
|
||||||
//var channel = Channel.CreateSingleConsumerUnbounded<int>();
|
|
||||||
//Debug.Log("wait channel");
|
|
||||||
//await channel.Reader.ReadAllAsync(this.GetCancellationTokenOnDestroy()).ForEachAsync(_ => { });
|
|
||||||
|
|
||||||
|
|
||||||
var rp = new AsyncReactiveProperty<int>(10);
|
//UniTaskAsyncEnumerable.EveryValueChanged(mcc, x => x.MyProperty)
|
||||||
|
// .Do(_ => { }, () => Debug.Log("COMPLETED"))
|
||||||
|
// .ForEachAsync(x =>
|
||||||
|
// {
|
||||||
|
// Debug.Log("VALUE_CHANGED:" + x);
|
||||||
|
// })
|
||||||
|
// .Forget();
|
||||||
|
|
||||||
rp.Append(10).Select(x => x * 100).Take(30).Prepend(99).SkipLast(9).Where(x => x % 2 == 0).ForEachAsync(_ => { }).Forget();
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
okButton.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
|
||||||
|
{
|
||||||
|
|
||||||
|
mcc.MyProperty += 10;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}).Forget();
|
||||||
|
|
||||||
|
cancelButton.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
|
||||||
|
{
|
||||||
|
this.mcc = null;
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
async UniTaskVoid CheckDest()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Debug.Log("WAIT");
|
||||||
|
await UniTask.WaitUntilValueChanged(mcc, x => x.MyProperty);
|
||||||
|
Debug.Log("CHANGED?");
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
Debug.Log("END");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async UniTaskVoid Running(CancellationToken ct)
|
async UniTaskVoid Running(CancellationToken ct)
|
||||||
|
|||||||
Reference in New Issue
Block a user