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5 Commits

Author SHA1 Message Date
neuecc
21dc83c641 2.0.8-rc5 2020-05-21 02:26:55 +09:00
neuecc
3b593f349c Add UnityEvent<T> and InputField AsyncEventHandler and extensions 2020-05-21 02:26:09 +09:00
neuecc
962c215e3b Fix UniTask.WaitUntilValueChanged does not handle UnityEngine.Object is destroyed correctly 2020-05-21 02:24:12 +09:00
neuecc
42dcfdbcdc Add UniTaskAsyncEnumerable.EveryValueChanged 2020-05-21 02:23:40 +09:00
neuecc
6d7e6ec871 Impl AsyncReactiveProperty.ToString, Add State 2020-05-21 02:22:24 +09:00
9 changed files with 736 additions and 33 deletions

View File

@@ -51,6 +51,67 @@ namespace NetCoreTests
ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
}
[Fact]
public async Task StateIteration()
{
var rp = new State<int>(99);
var setter = rp.GetSetter();
var f = await rp.FirstAsync();
f.Should().Be(99);
var array = rp.Take(5).ToArrayAsync();
setter(100);
setter(100);
setter(100);
setter(131);
var ar = await array;
ar.Should().BeEquivalentTo(new[] { 99, 100, 100, 100, 131 });
}
[Fact]
public async Task StateWithoutCurrent()
{
var rp = new State<int>(99);
var setter = rp.GetSetter();
var array = rp.WithoutCurrent().Take(5).ToArrayAsync();
setter(100);
setter(100);
setter(100);
setter(131);
setter(191);
var ar = await array;
ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
}
[Fact]
public void StateFromEnumeration()
{
var rp = new AsyncReactiveProperty<int>(10);
var state = rp.ToState(CancellationToken.None);
rp.Value = 10;
state.Value.Should().Be(10);
rp.Value = 20;
state.Value.Should().Be(20);
state.Dispose();
rp.Value = 30;
state.Value.Should().Be(20);
}
}

View File

@@ -59,6 +59,24 @@ namespace Cysharp.Threading.Tasks
triggerEvent.SetCompleted();
}
public static implicit operator T(AsyncReactiveProperty<T> value)
{
return value.Value;
}
public override string ToString()
{
if (isValueType) return latestValue.ToString();
return latestValue?.ToString();
}
static bool isValueType;
static AsyncReactiveProperty()
{
isValueType = typeof(T).IsValueType;
}
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{
readonly AsyncReactiveProperty<T> parent;
@@ -156,4 +174,231 @@ namespace Cysharp.Threading.Tasks
}
}
}
}
public class State<T> : IReadOnlyAsyncReactiveProperty<T>, IDisposable
{
TriggerEvent<T> triggerEvent;
T latestValue;
Action<T> setter;
IUniTaskAsyncEnumerator<T> enumerator;
public T Value
{
get
{
return latestValue;
}
}
public State(T value)
{
this.latestValue = value;
this.triggerEvent = default;
}
public State(T initialValue, IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
{
latestValue = initialValue;
ConsumeEnumerator(source, cancellationToken).Forget();
}
public State(IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
{
ConsumeEnumerator(source, cancellationToken).Forget();
}
async UniTaskVoid ConsumeEnumerator(IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
{
enumerator = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await enumerator.MoveNextAsync())
{
SetValue(enumerator.Current);
}
}
finally
{
await enumerator.DisposeAsync();
enumerator = null;
}
}
public Action<T> GetSetter()
{
if (enumerator != null)
{
throw new InvalidOperationException("Can not get setter when create from IUniTaskAsyncEnumerable source.");
}
if (setter != null)
{
throw new InvalidOperationException("GetSetter can only call once.");
}
setter = SetValue;
return setter;
}
void SetValue(T value)
{
this.latestValue = value;
triggerEvent.SetResult(value);
}
public IUniTaskAsyncEnumerable<T> WithoutCurrent()
{
return new WithoutCurrentEnumerable(this);
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken)
{
return new Enumerator(this, cancellationToken, true);
}
public void Dispose()
{
if (enumerator != null)
{
enumerator.DisposeAsync().Forget();
}
triggerEvent.SetCompleted();
}
public static implicit operator State<T>(T value)
{
return new State<T>(value);
}
public static implicit operator T(State<T> value)
{
return value.Value;
}
public override string ToString()
{
if (isValueType) return latestValue.ToString();
return latestValue?.ToString();
}
static bool isValueType;
static State()
{
isValueType = typeof(T).IsValueType;
}
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{
readonly State<T> parent;
public WithoutCurrentEnumerable(State<T> parent)
{
this.parent = parent;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(parent, cancellationToken, false);
}
}
sealed class Enumerator : MoveNextSource, IUniTaskAsyncEnumerator<T>, ITriggerHandler<T>
{
static Action<object> cancellationCallback = CancellationCallback;
readonly State<T> parent;
readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
T value;
bool isDisposed;
bool firstCall;
public Enumerator(State<T> parent, CancellationToken cancellationToken, bool publishCurrentValue)
{
this.parent = parent;
this.cancellationToken = cancellationToken;
this.firstCall = publishCurrentValue;
parent.triggerEvent.Add(this);
TaskTracker.TrackActiveTask(this, 3);
if (cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
}
}
public T Current => value;
public UniTask<bool> MoveNextAsync()
{
// raise latest value on first call.
if (firstCall)
{
firstCall = false;
value = parent.Value;
return CompletedTasks.True;
}
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version);
}
public UniTask DisposeAsync()
{
if (!isDisposed)
{
isDisposed = true;
TaskTracker.RemoveTracking(this);
completionSource.TrySetCanceled(cancellationToken);
parent.triggerEvent.Remove(this);
}
return default;
}
public void OnNext(T value)
{
this.value = value;
completionSource.TrySetResult(true);
}
public void OnCanceled(CancellationToken cancellationToken)
{
DisposeAsync().Forget();
}
public void OnCompleted()
{
completionSource.TrySetResult(false);
}
public void OnError(Exception ex)
{
completionSource.TrySetException(ex);
}
static void CancellationCallback(object state)
{
var self = (Enumerator)state;
self.DisposeAsync().Forget();
}
}
}
public static class StateExtensions
{
public static State<T> ToState<T>(this IUniTaskAsyncEnumerable<T> source, CancellationToken cancellationToken)
{
return new State<T>(source, cancellationToken);
}
public static State<T> ToState<T>(this IUniTaskAsyncEnumerable<T> source, T initialValue, CancellationToken cancellationToken)
{
return new State<T>(initialValue, source, cancellationToken);
}
}
}

View File

@@ -1,7 +1,4 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{

View File

@@ -0,0 +1,241 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null)
where TTarget : class
{
var unityObject = target as UnityEngine.Object;
var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null)
if (isUnityObject)
{
return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
}
else
{
return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
}
}
}
internal sealed class EveryValueChangedUnityObject<TTarget, TProperty> : IUniTaskAsyncEnumerable<TProperty>
{
readonly TTarget target;
readonly Func<TTarget, TProperty> propertySelector;
readonly IEqualityComparer<TProperty> equalityComparer;
readonly PlayerLoopTiming monitorTiming;
public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
{
this.target = target;
this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer;
this.monitorTiming = monitorTiming;
}
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
}
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
{
readonly TTarget target;
readonly UnityEngine.Object targetAsUnityObject;
readonly IEqualityComparer<TProperty> equalityComparer;
readonly Func<TTarget, TProperty> propertySelector;
CancellationToken cancellationToken;
bool first;
TProperty currentValue;
bool disposed;
public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
{
this.target = target;
this.targetAsUnityObject = target as UnityEngine.Object;
this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer;
this.cancellationToken = cancellationToken;
this.first = true;
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(monitorTiming, this);
}
public TProperty Current => currentValue;
public UniTask<bool> MoveNextAsync()
{
// return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
if (first)
{
first = false;
if (targetAsUnityObject == null)
{
return CompletedTasks.False;
}
this.currentValue = propertySelector(target);
return CompletedTasks.True;
}
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version);
}
public UniTask DisposeAsync()
{
if (!disposed)
{
disposed = true;
TaskTracker.RemoveTracking(this);
}
return default;
}
public bool MoveNext()
{
if (disposed || cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel.
{
completionSource.TrySetResult(false);
DisposeAsync().Forget();
return false;
}
TProperty nextValue = default(TProperty);
try
{
nextValue = propertySelector(target);
if (equalityComparer.Equals(currentValue, nextValue))
{
return true;
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
DisposeAsync().Forget();
return false;
}
currentValue = nextValue;
completionSource.TrySetResult(true);
return true;
}
}
}
internal sealed class EveryValueChangedStandardObject<TTarget, TProperty> : IUniTaskAsyncEnumerable<TProperty>
where TTarget : class
{
readonly WeakReference<TTarget> target;
readonly Func<TTarget, TProperty> propertySelector;
readonly IEqualityComparer<TProperty> equalityComparer;
readonly PlayerLoopTiming monitorTiming;
public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
{
this.target = new WeakReference<TTarget>(target, false);
this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer;
this.monitorTiming = monitorTiming;
}
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
}
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
{
readonly WeakReference<TTarget> target;
readonly IEqualityComparer<TProperty> equalityComparer;
readonly Func<TTarget, TProperty> propertySelector;
CancellationToken cancellationToken;
bool first;
TProperty currentValue;
bool disposed;
public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
{
this.target = target;
this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer;
this.cancellationToken = cancellationToken;
this.first = true;
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(monitorTiming, this);
}
public TProperty Current => currentValue;
public UniTask<bool> MoveNextAsync()
{
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
if (first)
{
first = false;
if (!target.TryGetTarget(out var t))
{
return CompletedTasks.False;
}
this.currentValue = propertySelector(t);
return CompletedTasks.True;
}
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version);
}
public UniTask DisposeAsync()
{
if (!disposed)
{
disposed = true;
TaskTracker.RemoveTracking(this);
}
return default;
}
public bool MoveNext()
{
UnityEngine.Debug.Log("TRY_RESULT:" + target.TryGetTarget(out var _));
if (disposed || cancellationToken.IsCancellationRequested || !target.TryGetTarget(out var t))
{
completionSource.TrySetResult(false);
DisposeAsync().Forget();
return false;
}
TProperty nextValue = default(TProperty);
try
{
nextValue = propertySelector(t);
if (equalityComparer.Equals(currentValue, nextValue))
{
return true;
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
DisposeAsync().Forget();
return false;
}
currentValue = nextValue;
completionSource.TrySetResult(true);
return true;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1ec39f1c41c305344854782c935ad354
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -28,7 +28,7 @@ namespace Cysharp.Threading.Tasks
where T : class
{
var unityObject = target as UnityEngine.Object;
var isUnityObject = !object.ReferenceEquals(target, null); // don't use (unityObject == null)
var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null)
return new UniTask<U>(isUnityObject
? WaitUntilValueChangedUnityObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out var token)
@@ -330,6 +330,7 @@ namespace Cysharp.Threading.Tasks
static readonly PromisePool<WaitUntilValueChangedUnityObjectPromise<T, U>> pool = new PromisePool<WaitUntilValueChangedUnityObjectPromise<T, U>>();
T target;
UnityEngine.Object targetAsUnityObject;
U currentValue;
Func<T, U> monitorFunction;
IEqualityComparer<U> equalityComparer;
@@ -351,6 +352,7 @@ namespace Cysharp.Threading.Tasks
var result = pool.TryRent() ?? new WaitUntilValueChangedUnityObjectPromise<T, U>();
result.target = target;
result.targetAsUnityObject = target as UnityEngine.Object;
result.monitorFunction = monitorFunction;
result.currentValue = monitorFunction(target);
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
@@ -399,7 +401,7 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested || target == null) // destroyed = cancel.
if (cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel.
{
core.TrySetCanceled(cancellationToken);
return false;

View File

@@ -1,9 +1,8 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using Cysharp.Threading.Tasks.Linq;
using System;
using System.Threading;
using Cysharp.Threading.Tasks.Internal;
using Cysharp.Threading.Tasks.Linq;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
@@ -27,6 +26,21 @@ namespace Cysharp.Threading.Tasks
return new UnityEventHandlerAsyncEnumerable(unityEvent, cancellationToken);
}
public static AsyncUnityEventHandler<T> GetAsyncEventHandler<T>(this UnityEvent<T> unityEvent, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<T>(unityEvent, cancellationToken, false);
}
public static UniTask<T> OnInvokeAsync<T>(this UnityEvent<T> unityEvent, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<T>(unityEvent, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<T> OnInvokeAsAsyncEnumerable<T>(this UnityEvent<T> unityEvent, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<T>(unityEvent, cancellationToken);
}
public static IAsyncClickEventHandler GetAsyncClickEventHandler(this Button button)
{
return new AsyncUnityEventHandler(button.onClick, button.GetCancellationTokenOnDestroy(), false);
@@ -207,6 +221,36 @@ namespace Cysharp.Threading.Tasks
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
}
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
}
public static UniTask<string> OnValueChangedAsync(this InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnValueChangedAsync(this InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
}
public static IAsyncValueChangedEventHandler<int> GetAsyncValueChangedEventHandler(this Dropdown dropdown)
{
return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, dropdown.GetCancellationTokenOnDestroy(), false);

View File

@@ -1,10 +1,10 @@
{
"name": "com.cysharp.unitask",
"displayName": "UniTask",
"version": "2.0.7-rc4",
"version": "2.0.8-rc5",
"unity": "2018.3",
"description": "Provides an efficient async/await integration to Unity.",
"keywords": ["async/await", "async", "Task", "UniTask"],
"keywords": [ "async/await", "async", "Task", "UniTask" ],
"license": "MIT",
"category": "Task",
"dependencies": {}

View File

@@ -35,8 +35,33 @@ public enum MyEnum
}
public class SimplePresenter
{
// View
public UnityEngine.UI.InputField Input;
// Presenter
public SimplePresenter()
{
//Input.OnValueChangedAsAsyncEnumerable()
// .Queue()
// .SelectAwait(async x =>
// {
// await UniTask.Delay(TimeSpan.FromSeconds(1));
// return x;
// })
// .Select(x=> x.ToUpper())
// .BindTo(
}
}
@@ -87,7 +112,7 @@ public class SandboxMain : MonoBehaviour
{
public Button okButton;
public Button cancelButton;
public Text text;
CancellationTokenSource cts;
@@ -110,6 +135,63 @@ public class SandboxMain : MonoBehaviour
}
public class Model
{
// State<int> Hp { get; }
AsyncReactiveProperty<int> hp;
IReadOnlyAsyncReactiveProperty<int> Hp => hp;
public Model()
{
// hp = new AsyncReactiveProperty<int>();
//setHp = Hp.GetSetter();
}
void Increment(int value)
{
// setHp(Hp.Value += value);
}
}
public Text text;
public Button button;
[SerializeField]
State<int> count;
void Start2()
{
count = 10;
var countS = count.GetSetter();
count.BindTo(text);
button.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
{
// int foo = countS;
//countS.Set(countS += 10);
// setter.SetValue(count.Value + 10);
});
}
async UniTask RunStandardDelayAsync()
{
UnityEngine.Debug.Log("DEB");
@@ -126,10 +208,6 @@ public class SandboxMain : MonoBehaviour
var scheduled = job.Schedule();
UnityEngine.Debug.Log("OK");
await scheduled; // .ConfigureAwait(PlayerLoopTiming.Update); // .WaitAsync(PlayerLoopTiming.Update);
UnityEngine.Debug.Log("OK2");
@@ -170,40 +248,64 @@ public class SandboxMain : MonoBehaviour
Debug.Log("Done");
}
public int MyProperty { get; set; }
public class MyClass
{
public int MyProperty { get; set; }
}
MyClass mcc;
void Start()
{
//var rp = new AsyncReactiveProperty<int>(10);
this.mcc = new MyClass();
this.MyProperty = 999;
//Running(rp).Forget();
//await UniTaskAsyncEnumerable.EveryUpdate().Take(10).ForEachAsync((x, i) => rp.Value = i);
//rp.Dispose();
//var channel = Channel.CreateSingleConsumerUnbounded<int>();
//Debug.Log("wait channel");
//await channel.Reader.ReadAllAsync(this.GetCancellationTokenOnDestroy()).ForEachAsync(_ => { });
CheckDest().Forget();
//UniTaskAsyncEnumerable.EveryValueChanged(mcc, x => x.MyProperty)
// .Do(_ => { }, () => Debug.Log("COMPLETED"))
// .ForEachAsync(x =>
// {
// Debug.Log("VALUE_CHANGED:" + x);
// })
// .Forget();
var pubsub = new AsyncMessageBroker<int>();
pubsub.Subscribe().ForEachAsync(x => Debug.Log("A:" + x)).Forget();
pubsub.Subscribe().ForEachAsync(x => Debug.Log("B:" + x)).Forget();
int i = 0;
okButton.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
{
Debug.Log("foo");
pubsub.Publish(i++);
mcc.MyProperty += 10;
}).Forget();
cancelButton.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
{
this.mcc = null;
});
}
async UniTaskVoid CheckDest()
{
try
{
Debug.Log("WAIT");
await UniTask.WaitUntilValueChanged(mcc, x => x.MyProperty);
Debug.Log("CHANGED?");
}
finally
{
Debug.Log("END");
}
}
async UniTaskVoid Running(CancellationToken ct)
{
Debug.Log("BEGIN");