mirror of
https://github.com/Cysharp/UniTask.git
synced 2026-05-15 11:30:09 +00:00
Compare commits
7 Commits
2.0.9-rc6
...
2.0.10-rc7
| Author | SHA1 | Date | |
|---|---|---|---|
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eca5b1c096 | ||
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c74ce14ad1 | ||
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f59c56506f | ||
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896eef1ee4 | ||
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ec0123eec7 | ||
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78f56b9b33 | ||
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1d88ed85bc |
@@ -14,16 +14,19 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static UniTask.Awaiter GetAwaiter(this IEnumerator enumerator)
|
||||
{
|
||||
Error.ThrowArgumentNullException(enumerator, nameof(enumerator));
|
||||
return new UniTask(EnumeratorPromise.Create(enumerator, PlayerLoopTiming.Update, CancellationToken.None, out var token), token).GetAwaiter();
|
||||
}
|
||||
|
||||
public static UniTask ToUniTask(this IEnumerator enumerator)
|
||||
public static UniTask WithCancellation(this IEnumerator enumerator, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UniTask(EnumeratorPromise.Create(enumerator, PlayerLoopTiming.Update, CancellationToken.None, out var token), token);
|
||||
Error.ThrowArgumentNullException(enumerator, nameof(enumerator));
|
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return new UniTask(EnumeratorPromise.Create(enumerator, PlayerLoopTiming.Update, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask ConfigureAwait(this IEnumerator enumerator, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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public static UniTask ToUniTask(this IEnumerator enumerator, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
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Error.ThrowArgumentNullException(enumerator, nameof(enumerator));
|
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return new UniTask(EnumeratorPromise.Create(enumerator, timing, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
|
||||
@@ -13,21 +13,23 @@ namespace Cysharp.Threading.Tasks
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||||
{
|
||||
public static class AddressableAsyncExtensions
|
||||
{
|
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#region AsyncOperationHandle
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#region AsyncOperationHandle
|
||||
|
||||
public static AsyncOperationHandleAwaiter GetAwaiter(this AsyncOperationHandle handle)
|
||||
{
|
||||
return new AsyncOperationHandleAwaiter(handle);
|
||||
}
|
||||
|
||||
public static UniTask ToUniTask(this AsyncOperationHandle handle)
|
||||
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
|
||||
if (handle.IsDone) return UniTask.CompletedTask;
|
||||
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask ConfigureAwait(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
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public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellation, out var token), token);
|
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if (handle.IsDone) return UniTask.CompletedTask;
|
||||
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
|
||||
}
|
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|
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public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
|
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@@ -75,7 +77,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
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|
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class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, IPromisePoolItem
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||||
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, IPromisePoolItem
|
||||
{
|
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static readonly PromisePool<AsyncOperationHandleConfiguredSource> pool = new PromisePool<AsyncOperationHandleConfiguredSource>();
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||||
|
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@@ -185,22 +187,24 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
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}
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|
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#endregion
|
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#endregion
|
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|
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#region AsyncOperationHandle_T
|
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#region AsyncOperationHandle_T
|
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|
||||
public static AsyncOperationHandleAwaiter<T> GetAwaiter<T>(this AsyncOperationHandle<T> handle)
|
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{
|
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return new AsyncOperationHandleAwaiter<T>(handle);
|
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}
|
||||
|
||||
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle)
|
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public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
|
||||
{
|
||||
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
|
||||
if (handle.IsDone) return UniTask.FromResult(handle.Result);
|
||||
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<T> ConfigureAwait<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
||||
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
||||
{
|
||||
if (handle.IsDone) return UniTask.FromResult(handle.Result);
|
||||
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellation, out var token), token);
|
||||
}
|
||||
|
||||
@@ -250,7 +254,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, IPromisePoolItem
|
||||
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, IPromisePoolItem
|
||||
{
|
||||
static readonly PromisePool<AsyncOperationHandleConfiguredSource<T>> pool = new PromisePool<AsyncOperationHandleConfiguredSource<T>>();
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||||
|
||||
@@ -366,7 +370,7 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
245
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DoTweenAsyncExtensions.cs
vendored
Normal file
245
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DoTweenAsyncExtensions.cs
vendored
Normal file
@@ -0,0 +1,245 @@
|
||||
// asmdef Version Defines, enabled when com.demigiant.dotween is imported.
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||||
|
||||
#if UNITASK_DOTWEEN_SUPPORT
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|
||||
using Cysharp.Threading.Tasks.Internal;
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using DG.Tweening;
|
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using System;
|
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using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
// The idea of TweenCancelBehaviour is borrowed from https://www.shibuya24.info/entry/dotween_async_await
|
||||
public enum TweenCancelBehaviour
|
||||
{
|
||||
Kill,
|
||||
KillWithCompleteCallback,
|
||||
Complete,
|
||||
CompleteWithSeqeunceCallback,
|
||||
CancelAwait,
|
||||
|
||||
// AndCancelAwait
|
||||
KillAndCancelAwait,
|
||||
KillWithCompleteCallbackAndCancelAwait,
|
||||
CompleteAndCancelAwait,
|
||||
CompleteWithSeqeunceCallbackAndCancelAwait
|
||||
}
|
||||
|
||||
public static class DOTweenAsyncExtensions
|
||||
{
|
||||
public static TweenAwaiter GetAwaiter(this Tween tween)
|
||||
{
|
||||
return new TweenAwaiter(tween);
|
||||
}
|
||||
|
||||
public static UniTask WithCancellation(this Tween tween, CancellationToken cancellationToken = default)
|
||||
{
|
||||
Error.ThrowArgumentNullException(tween, nameof(tween));
|
||||
|
||||
if (!tween.IsActive()) return UniTask.CompletedTask;
|
||||
return new UniTask(TweenConfiguredSource.Create(tween, TweenCancelBehaviour.Kill, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask ToUniTask(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
|
||||
{
|
||||
Error.ThrowArgumentNullException(tween, nameof(tween));
|
||||
|
||||
if (!tween.IsActive()) return UniTask.CompletedTask;
|
||||
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public struct TweenAwaiter : ICriticalNotifyCompletion
|
||||
{
|
||||
readonly Tween tween;
|
||||
|
||||
// killed(non active) as completed.
|
||||
public bool IsCompleted => !tween.IsActive();
|
||||
|
||||
public TweenAwaiter(Tween tween)
|
||||
{
|
||||
this.tween = tween;
|
||||
}
|
||||
|
||||
public TweenAwaiter GetAwaiter()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
public void GetResult()
|
||||
{
|
||||
}
|
||||
|
||||
public void OnCompleted(System.Action continuation)
|
||||
{
|
||||
UnsafeOnCompleted(continuation);
|
||||
}
|
||||
|
||||
public void UnsafeOnCompleted(System.Action continuation)
|
||||
{
|
||||
// convert Action -> TweenCallback allocation.
|
||||
// onKill is called after OnCompleted, both Complete(false/true) and Kill(false/true).
|
||||
tween.onKill = new TweenCallback(continuation);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class TweenConfiguredSource : IUniTaskSource, IPromisePoolItem
|
||||
{
|
||||
static readonly PromisePool<TweenConfiguredSource> pool = new PromisePool<TweenConfiguredSource>();
|
||||
static Action<object> CancellationCallbackDelegate = CancellationCallback;
|
||||
|
||||
Tween tween;
|
||||
TweenCancelBehaviour cancelBehaviour;
|
||||
CancellationToken cancellationToken;
|
||||
bool canceled;
|
||||
|
||||
CancellationTokenRegistration cancellationTokenRegistration;
|
||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||
|
||||
TweenConfiguredSource()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, out short token)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||
}
|
||||
|
||||
var result = pool.TryRent() ?? new TweenConfiguredSource();
|
||||
|
||||
result.tween = tween;
|
||||
result.cancelBehaviour = cancelBehaviour;
|
||||
result.cancellationToken = cancellationToken;
|
||||
|
||||
TaskTracker.TrackActiveTask(result, 3);
|
||||
|
||||
result.RegisterEvent();
|
||||
|
||||
token = result.core.Version;
|
||||
return result;
|
||||
}
|
||||
|
||||
void RegisterEvent()
|
||||
{
|
||||
if (cancellationToken.CanBeCanceled)
|
||||
{
|
||||
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(CancellationCallbackDelegate, this);
|
||||
}
|
||||
|
||||
// allocate delegate.
|
||||
tween.OnKill(new TweenCallback(OnKill));
|
||||
}
|
||||
|
||||
void OnKill()
|
||||
{
|
||||
cancellationTokenRegistration.Dispose();
|
||||
if (canceled)
|
||||
{
|
||||
if (cancelBehaviour == TweenCancelBehaviour.CancelAwait)
|
||||
{
|
||||
// already called TrySetCanceled, do nothing.
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetCanceled(cancellationToken);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
core.TrySetResult(AsyncUnit.Default);
|
||||
}
|
||||
}
|
||||
|
||||
static void CancellationCallback(object state)
|
||||
{
|
||||
var self = (TweenConfiguredSource)state;
|
||||
|
||||
switch (self.cancelBehaviour)
|
||||
{
|
||||
case TweenCancelBehaviour.Kill:
|
||||
default:
|
||||
self.tween.Kill(false);
|
||||
break;
|
||||
case TweenCancelBehaviour.KillAndCancelAwait:
|
||||
self.canceled = true;
|
||||
self.tween.Kill(false);
|
||||
break;
|
||||
case TweenCancelBehaviour.KillWithCompleteCallback:
|
||||
self.tween.Kill(true);
|
||||
break;
|
||||
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
|
||||
self.canceled = true;
|
||||
self.tween.Kill(true);
|
||||
break;
|
||||
case TweenCancelBehaviour.Complete:
|
||||
self.tween.Complete(false);
|
||||
break;
|
||||
case TweenCancelBehaviour.CompleteAndCancelAwait:
|
||||
self.canceled = true;
|
||||
self.tween.Complete(false);
|
||||
break;
|
||||
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
|
||||
self.tween.Complete(true);
|
||||
break;
|
||||
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
|
||||
self.canceled = true;
|
||||
self.tween.Complete(true);
|
||||
break;
|
||||
case TweenCancelBehaviour.CancelAwait:
|
||||
self.canceled = true;
|
||||
self.core.TrySetCanceled(self.cancellationToken);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void GetResult(short token)
|
||||
{
|
||||
try
|
||||
{
|
||||
TaskTracker.RemoveTracking(this);
|
||||
core.GetResult(token);
|
||||
}
|
||||
finally
|
||||
{
|
||||
pool.TryReturn(this);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
}
|
||||
|
||||
public UniTaskStatus UnsafeGetStatus()
|
||||
{
|
||||
return core.UnsafeGetStatus();
|
||||
}
|
||||
|
||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||
{
|
||||
core.OnCompleted(continuation, state, token);
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
core.Reset();
|
||||
tween = default;
|
||||
cancellationToken = default;
|
||||
}
|
||||
|
||||
~TweenConfiguredSource()
|
||||
{
|
||||
if (pool.TryReturn(this))
|
||||
{
|
||||
GC.ReRegisterForFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DoTweenAsyncExtensions.cs.meta
vendored
Normal file
11
src/UniTask/Assets/Plugins/UniTask/Runtime/External/DoTweenAsyncExtensions.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1f448d5bc5b232e4f98d89d5d1832e8e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -159,6 +159,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
self.running<#= j #> = true; // as complete, no more call MoveNextAsync.
|
||||
self.completedCount = CompleteCount;
|
||||
self.completionSource.TrySetException(ex);
|
||||
return;
|
||||
@@ -168,6 +169,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
||||
if (!self.TrySetResult())
|
||||
{
|
||||
if (self.syncRunning) return;
|
||||
self.running<#= j #> = true; // as complete, no more call MoveNextAsync.
|
||||
try
|
||||
{
|
||||
self.awaiter<#= j #> = self.enumerator<#= j #>.MoveNextAsync().GetAwaiter();
|
||||
|
||||
@@ -105,34 +105,67 @@ namespace Cysharp.Threading.Tasks
|
||||
/// helper of create add UniTaskVoid to delegate.
|
||||
/// For example: FooEvent += () => UniTask.Void(async () => { /* */ })
|
||||
/// </summary>
|
||||
public static void Void(Func<UniTask> asyncAction)
|
||||
public static void Void(Func<UniTaskVoid> asyncAction)
|
||||
{
|
||||
asyncAction().Forget();
|
||||
}
|
||||
|
||||
public static Action VoidAction(Func<UniTask> asyncAction)
|
||||
/// <summary>
|
||||
/// helper of create add UniTaskVoid to delegate.
|
||||
/// </summary>
|
||||
public static void Void(Func<CancellationToken, UniTaskVoid> asyncAction, CancellationToken cancellationToken)
|
||||
{
|
||||
return () => Void(asyncAction);
|
||||
asyncAction(cancellationToken).Forget();
|
||||
}
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
|
||||
public static UnityEngine.Events.UnityAction VoidUnityAction(Func<UniTask> asyncAction)
|
||||
{
|
||||
return () => Void(asyncAction);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// helper of create add UniTaskVoid to delegate.
|
||||
/// For example: FooEvent += (sender, e) => UniTask.Void(async arg => { /* */ }, (sender, e))
|
||||
/// </summary>
|
||||
public static void Void<T>(Func<T, UniTask> asyncAction, T state)
|
||||
public static void Void<T>(Func<T, UniTaskVoid> asyncAction, T state)
|
||||
{
|
||||
asyncAction(state).Forget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// helper of create add UniTaskVoid to delegate.
|
||||
/// For example: FooAction = UniTask.Action(async () => { /* */ })
|
||||
/// </summary>
|
||||
public static Action Action(Func<UniTaskVoid> asyncAction)
|
||||
{
|
||||
return () => asyncAction().Forget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// helper of create add UniTaskVoid to delegate.
|
||||
/// </summary>
|
||||
public static Action Action(Func<CancellationToken, UniTaskVoid> asyncAction, CancellationToken cancellationToken)
|
||||
{
|
||||
return () => asyncAction(cancellationToken).Forget();
|
||||
}
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
|
||||
/// <summary>
|
||||
/// Create async void(UniTaskVoid) UnityAction.
|
||||
/// For exampe: onClick.AddListener(UniTask.UnityAction(async () => { /* */ } ))
|
||||
/// </summary>
|
||||
public static UnityEngine.Events.UnityAction UnityAction(Func<UniTaskVoid> asyncAction)
|
||||
{
|
||||
return () => asyncAction().Forget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create async void(UniTaskVoid) UnityAction.
|
||||
/// For exampe: onClick.AddListener(UniTask.UnityAction(FooAsync, this.GetCancellationTokenOnDestroy()))
|
||||
/// </summary>
|
||||
public static UnityEngine.Events.UnityAction UnityAction(Func<CancellationToken, UniTaskVoid> asyncAction, CancellationToken cancellationToken)
|
||||
{
|
||||
return () => asyncAction(cancellationToken).Forget();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Defer the task creation just before call await.
|
||||
/// </summary>
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
"name": "UniTask",
|
||||
"references": [
|
||||
"Unity.ResourceManager",
|
||||
"Unity.TextMeshPro"
|
||||
"Unity.TextMeshPro",
|
||||
"DOTween.Modules"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
@@ -21,6 +22,11 @@
|
||||
"name": "com.unity.textmeshpro",
|
||||
"expression": "",
|
||||
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
|
||||
},
|
||||
{
|
||||
"name": "com.demigiant.dotween",
|
||||
"expression": "",
|
||||
"define": "UNITASK_DOTWEEN_SUPPORT"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
|
||||
@@ -123,7 +123,14 @@ namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
// setup result
|
||||
this.hasUnhandledError = true;
|
||||
this.error = ExceptionDispatchInfo.Capture(error);
|
||||
if (error is OperationCanceledException)
|
||||
{
|
||||
this.error = error;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.error = ExceptionDispatchInfo.Capture(error);
|
||||
}
|
||||
|
||||
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
||||
{
|
||||
|
||||
@@ -559,36 +559,6 @@ namespace Cysharp.Threading.Tasks
|
||||
return await continuationFunction();
|
||||
}
|
||||
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
|
||||
public static async UniTask ConfigureAwait(this Task task, PlayerLoopTiming timing)
|
||||
{
|
||||
await task.ConfigureAwait(false);
|
||||
await UniTask.Yield(timing);
|
||||
}
|
||||
|
||||
public static async UniTask<T> ConfigureAwait<T>(this Task<T> task, PlayerLoopTiming timing)
|
||||
{
|
||||
var v = await task.ConfigureAwait(false);
|
||||
await UniTask.Yield(timing);
|
||||
return v;
|
||||
}
|
||||
|
||||
public static async UniTask ConfigureAwait(this UniTask task, PlayerLoopTiming timing)
|
||||
{
|
||||
await task;
|
||||
await UniTask.Yield(timing);
|
||||
}
|
||||
|
||||
public static async UniTask<T> ConfigureAwait<T>(this UniTask<T> task, PlayerLoopTiming timing)
|
||||
{
|
||||
var v = await task;
|
||||
await UniTask.Yield(timing);
|
||||
return v;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
public static async UniTask<T> Unwrap<T>(this UniTask<UniTask<T>> task)
|
||||
{
|
||||
return await await task;
|
||||
|
||||
@@ -28,22 +28,8 @@ namespace Cysharp.Threading.Tasks
|
||||
|
||||
return new UniTask(handler, token).GetAwaiter();
|
||||
}
|
||||
|
||||
public static UniTask ToUniTask(this JobHandle jobHandle)
|
||||
{
|
||||
var handler = JobHandlePromise.Create(jobHandle, out var token);
|
||||
{
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.EarlyUpdate, handler);
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.PreUpdate, handler);
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, handler);
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.PreLateUpdate, handler);
|
||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.PostLateUpdate, handler);
|
||||
}
|
||||
|
||||
return new UniTask(handler, token);
|
||||
}
|
||||
|
||||
public static UniTask ConfigureAwait(this JobHandle jobHandle, PlayerLoopTiming waitTiming)
|
||||
|
||||
public static UniTask ToUniTask(this JobHandle jobHandle, PlayerLoopTiming waitTiming)
|
||||
{
|
||||
var handler = JobHandlePromise.Create(jobHandle, out var token);
|
||||
{
|
||||
|
||||
@@ -21,18 +21,18 @@ namespace Cysharp.Threading.Tasks
|
||||
return new AsyncOperationAwaiter(asyncOperation);
|
||||
}
|
||||
|
||||
public static UniTask ToUniTask(this AsyncOperation asyncOperation)
|
||||
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.CompletedTask;
|
||||
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask ConfigureAwait(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
||||
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellation, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.CompletedTask;
|
||||
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public struct AsyncOperationAwaiter : ICriticalNotifyCompletion
|
||||
@@ -125,7 +125,6 @@ namespace Cysharp.Threading.Tasks
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public UniTaskStatus GetStatus(short token)
|
||||
{
|
||||
return core.GetStatus(token);
|
||||
@@ -190,18 +189,18 @@ namespace Cysharp.Threading.Tasks
|
||||
return new ResourceRequestAwaiter(asyncOperation);
|
||||
}
|
||||
|
||||
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation)
|
||||
public static UniTask<UnityEngine.Object> WithCancellation(this ResourceRequest asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
||||
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<UnityEngine.Object> ConfigureAwait(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
||||
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellation, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
||||
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public struct ResourceRequestAwaiter : ICriticalNotifyCompletion
|
||||
@@ -367,18 +366,18 @@ namespace Cysharp.Threading.Tasks
|
||||
return new AssetBundleRequestAwaiter(asyncOperation);
|
||||
}
|
||||
|
||||
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation)
|
||||
public static UniTask<UnityEngine.Object> WithCancellation(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
||||
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<UnityEngine.Object> ConfigureAwait(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
||||
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellation, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
||||
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public struct AssetBundleRequestAwaiter : ICriticalNotifyCompletion
|
||||
@@ -544,18 +543,18 @@ namespace Cysharp.Threading.Tasks
|
||||
return new AssetBundleCreateRequestAwaiter(asyncOperation);
|
||||
}
|
||||
|
||||
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation)
|
||||
public static UniTask<AssetBundle> WithCancellation(this AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
|
||||
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<AssetBundle> ConfigureAwait(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
||||
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellation, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
|
||||
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public struct AssetBundleCreateRequestAwaiter : ICriticalNotifyCompletion
|
||||
@@ -722,18 +721,18 @@ namespace Cysharp.Threading.Tasks
|
||||
return new UnityWebRequestAsyncOperationAwaiter(asyncOperation);
|
||||
}
|
||||
|
||||
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation)
|
||||
public static UniTask<UnityWebRequest> WithCancellation(this UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken)
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.webRequest);
|
||||
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, PlayerLoopTiming.Update, null, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public static UniTask<UnityWebRequest> ConfigureAwait(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
|
||||
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||
{
|
||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||
|
||||
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellation, out var token), token);
|
||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.webRequest);
|
||||
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||
}
|
||||
|
||||
public struct UnityWebRequestAsyncOperationAwaiter : ICriticalNotifyCompletion
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.cysharp.unitask",
|
||||
"displayName": "UniTask",
|
||||
"version": "2.0.9-rc6",
|
||||
"version": "2.0.10-rc7",
|
||||
"unity": "2018.3",
|
||||
"description": "Provides an efficient async/await integration to Unity.",
|
||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||
|
||||
@@ -12,6 +12,9 @@ using Unity.Jobs;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
||||
// using DG.Tweening;
|
||||
|
||||
public struct MyJob : IJob
|
||||
{
|
||||
public int loopCount;
|
||||
@@ -142,7 +145,7 @@ public class SandboxMain : MonoBehaviour
|
||||
{
|
||||
// State<int> Hp { get; }
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
public Model()
|
||||
@@ -173,7 +176,7 @@ public class SandboxMain : MonoBehaviour
|
||||
|
||||
void Start2()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -240,16 +243,9 @@ public class SandboxMain : MonoBehaviour
|
||||
public int MyProperty { get; set; }
|
||||
}
|
||||
|
||||
MyClass mcc;
|
||||
|
||||
void Start()
|
||||
void Start()
|
||||
{
|
||||
this.mcc = new MyClass();
|
||||
this.MyProperty = 999;
|
||||
|
||||
CheckDest().Forget();
|
||||
|
||||
|
||||
//UniTaskAsyncEnumerable.EveryValueChanged(mcc, x => x.MyProperty)
|
||||
// .Do(_ => { }, () => Debug.Log("COMPLETED"))
|
||||
// .ForEachAsync(x =>
|
||||
@@ -260,37 +256,51 @@ public class SandboxMain : MonoBehaviour
|
||||
|
||||
|
||||
|
||||
|
||||
// DG.Tweening.Core.TweenerCore<int>
|
||||
//okButton.GetComponent<RectTransform>().DOMoveX(10.2f, 30);
|
||||
|
||||
|
||||
// DOTween.To(
|
||||
|
||||
var cts = new CancellationTokenSource();
|
||||
|
||||
//var tween = okButton.GetComponent<RectTransform>().DOLocalMoveX(100, 5.0f);
|
||||
|
||||
cancelButton.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
|
||||
{
|
||||
cts.Cancel();
|
||||
}).Forget();
|
||||
|
||||
|
||||
// await tween.ToUniTask(TweenCancelBehaviour.KillAndCancelAwait, cts.Token);
|
||||
|
||||
//tween.SetRecyclable(true);
|
||||
|
||||
Debug.Log("END");
|
||||
|
||||
// tween.Play();
|
||||
|
||||
// DOTween.
|
||||
|
||||
// DOVirtual.Float(0, 1, 1, x => { }).ToUniTask();
|
||||
|
||||
okButton.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
|
||||
{
|
||||
|
||||
mcc.MyProperty += 10;
|
||||
|
||||
|
||||
|
||||
|
||||
}).Forget();
|
||||
|
||||
cancelButton.OnClickAsAsyncEnumerable().ForEachAsync(_ =>
|
||||
{
|
||||
this.mcc = null;
|
||||
});
|
||||
|
||||
|
||||
okButton.onClick.AddListener(UniTask.UnityAction(async () => await UniTask.Yield()));
|
||||
}
|
||||
|
||||
async UniTaskVoid CheckDest()
|
||||
async UniTaskVoid CloseAsync(CancellationToken cancellationToken = default)
|
||||
{
|
||||
try
|
||||
{
|
||||
Debug.Log("WAIT");
|
||||
await UniTask.WaitUntilValueChanged(mcc, x => x.MyProperty);
|
||||
Debug.Log("CHANGED?");
|
||||
}
|
||||
finally
|
||||
{
|
||||
Debug.Log("END");
|
||||
}
|
||||
await UniTask.Yield();
|
||||
}
|
||||
|
||||
async UniTaskVoid Running(CancellationToken ct)
|
||||
@@ -525,7 +535,7 @@ public class SandboxMain : MonoBehaviour
|
||||
|
||||
public class ShowPlayerLoop
|
||||
{
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
|
||||
// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
|
||||
static void Init()
|
||||
{
|
||||
var playerLoop = UnityEngine.LowLevel.PlayerLoop.GetDefaultPlayerLoop();
|
||||
|
||||
@@ -124,7 +124,6 @@ namespace Cysharp.Threading.TasksTests
|
||||
public IEnumerator BothEnumeratorCheck() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await ToaruCoroutineEnumerator(); // wait 5 frame:)
|
||||
await ToaruCoroutineEnumerator().ConfigureAwait(PlayerLoopTiming.PostLateUpdate);
|
||||
});
|
||||
|
||||
[UnityTest]
|
||||
|
||||
@@ -124,7 +124,6 @@ namespace Cysharp.Threading.TasksTests
|
||||
public IEnumerator BothEnumeratorCheck() => UniTask.ToCoroutine(async () =>
|
||||
{
|
||||
await ToaruCoroutineEnumerator(); // wait 5 frame:)
|
||||
await ToaruCoroutineEnumerator().ConfigureAwait(PlayerLoopTiming.PostLateUpdate);
|
||||
});
|
||||
|
||||
[UnityTest]
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
"UnityEditor.TestRunner",
|
||||
"UniTask.Tests",
|
||||
"UniTask",
|
||||
"Unity.ResourceManager"
|
||||
"Unity.ResourceManager",
|
||||
"DOTween.Modules"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
@@ -14,7 +15,8 @@
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": true,
|
||||
"precompiledReferences": [
|
||||
"nunit.framework.dll"
|
||||
"nunit.framework.dll",
|
||||
"DOTween.dll"
|
||||
],
|
||||
"autoReferenced": false,
|
||||
"defineConstraints": [
|
||||
|
||||
@@ -4,14 +4,16 @@
|
||||
"UnityEngine.TestRunner",
|
||||
"UnityEditor.TestRunner",
|
||||
"UniTask",
|
||||
"Unity.ResourceManager"
|
||||
"Unity.ResourceManager",
|
||||
"DOTween.Modules"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": true,
|
||||
"precompiledReferences": [
|
||||
"nunit.framework.dll"
|
||||
"nunit.framework.dll",
|
||||
"DOTween.dll"
|
||||
],
|
||||
"autoReferenced": false,
|
||||
"defineConstraints": [
|
||||
|
||||
Reference in New Issue
Block a user