Compare commits

...

171 Commits
2.2.1 ... 2.4.1

Author SHA1 Message Date
github-actions[bot]
cfe509a556 feat: Update package.json to 2.4.1 2023-09-21 03:22:58 +00:00
hadashiA
a46a4cac01 Merge pull request #509 from Cysharp/ku/fix-dotween-registration
Fix a bug in Dotween after returning to the pool of `CancellationToken.Register`
2023-09-21 12:20:43 +09:00
hadashiA
3ed28e534a Tweaks 2023-09-21 10:00:27 +09:00
hadashiA
be8dbe8804 Fixed a bug in Dotween after returning to the pool of CancellationToken.Register 2023-09-20 17:35:04 +09:00
github-actions[bot]
64f7eec4e9 feat: Update package.json to 2.4.0 2023-09-14 07:43:41 +00:00
hadashiA
3a93f4a49f Update README.md 2023-09-14 16:40:42 +09:00
hadashiA
71958adc3d Merge pull request #498 from Cysharp/hadashiA/async-linq-merge
Add UniTaskAsyncEnumerable.Merge
2023-09-14 16:28:05 +09:00
hadashiA
acc71550c9 Merge pull request #496 from Cysharp/hadashiA/awaitable
Add EndOfFrame implementation using `UnityEngine.Awaitable`
2023-09-14 16:26:40 +09:00
hadashiA
3ba64412f8 Reduce the lock 2023-09-14 16:26:13 +09:00
hadashiA
90c5e5a6ad Merge pull request #500 from Cysharp/hadashiA/inner-ex2
Use always innerException for Task.AsUniTask
2023-09-14 16:22:09 +09:00
hadashiA
8a022ee02d Merge pull request #499 from Cysharp/hadashiA/fix-completion-source-retval
Fix conditions for UniTaskCompletionSourceCore.TrySet* to be true
2023-09-14 16:12:32 +09:00
hadashiA
6a89ea8139 Merge pull request #503 from Cysharp/hadashiA/fix-auto-reset-source
Add check to that AutoResetUniTaskSource already returned to the pool
2023-09-14 16:10:42 +09:00
hadashiA
90c81613ac Add check to that innerException is empty 2023-09-14 16:08:32 +09:00
hadashiA
7c62904a74 Merge pull request #489 from Merglasch/EarlyInit
Earlier intialization for Unitask, depending on unity version
2023-09-14 15:43:34 +09:00
hadashiA
4f6344a12f Add check to AutoResetUniTaskSource already returned to the pool 2023-09-14 10:36:31 +09:00
hadashiA
937d3adf66 Fix race condition 2023-09-12 14:34:53 +09:00
hadashiA
3bac16229f Reduce lock 2023-09-11 00:22:21 +09:00
hadashiA
ea57847c97 Add dispose 2023-09-09 17:04:02 +09:00
hadashiA
730d68132d Tweaks 2023-09-09 14:27:06 +09:00
hadashiA
6db872236e Fix test 2023-09-09 10:16:01 +09:00
hadashiA
ba7e676c6f Fix test 2023-09-09 10:01:58 +09:00
hadashiA
6e99accf99 Fix race condition (todo: too wide lock range?) 2023-09-09 08:49:52 +09:00
hadashiA
b195df9773 Update README 2023-09-08 20:06:02 +09:00
hadashiA
f303d9d7e8 Add UniTaskAsyncEnumerable.Merge 2023-09-08 20:05:51 +09:00
hadashiA
62a2a2e8f9 Use always innerException for Task.AsUniTask 2023-09-08 18:43:41 +09:00
hadashiA
ffbadbcc4c Update README about WaitForEndOfFrame 2023-09-08 18:00:39 +09:00
hadashiA
50ad2ee9d6 Fix conditions for UniTaskCompletionSourceCore.TrySet* to be true 2023-09-08 17:31:19 +09:00
hadashiA
c170af5642 Merge pull request #487 from Cysharp/hadashiA/fix-test
Fix TriggerEvent problem with iterate breaking on Remove when it has multiple handlers
2023-09-08 17:22:16 +09:00
hadashiA
242bceecd3 Merge pull request #492 from Cysharp/hadashiA/readme
Update README about DOTween
2023-09-08 17:19:30 +09:00
hadashiA
06346b8a2a Merge pull request #493 from Cysharp/hadashiA/monitor
Reduce the times of AwakeMonitor checking
2023-09-08 17:18:50 +09:00
hadashiA
b071eeadfb Merge pull request #486 from Cysharp/hadashiA/inner-ex
Use innerException for `Task.AsUniTask`
2023-09-08 17:17:28 +09:00
hadashiA
e7f23d8328 Merge pull request #497 from Cysharp/hadashiA/net6
Use dotnet >= 6.0
2023-09-08 17:16:36 +09:00
hadashiA
47a3f09abf Merge pull request #485 from Cysharp/hadashiA/fix-dotween
Fix a problem in dotween where an extra update would run after canceling
2023-09-08 17:16:20 +09:00
hadashiA
a7a6af0a68 Fix AwakeMonitor to not duplicates 2023-09-08 09:36:42 +09:00
hadashiA
f203b6c051 Merge pull request #494 from Cysharp/hadashiA/web-req-null-check
Add check if UnityWebRequest was destroyed
2023-09-07 18:13:46 +09:00
hadashiA
07211f1fc3 Bump dotnet version to 6.0/7.0 2023-09-07 18:12:47 +09:00
hadashiA
bc27f6c0d8 Fix test 2023-09-07 17:43:40 +09:00
hadashiA
c65f9c3497 Add EndOfFrame implementation using UnityEngine.Awaitable 2023-09-07 17:36:06 +09:00
hadashiA
afe5f57adc Use CancellationToken.Register to cancel DOTWeen 2023-09-07 17:05:11 +09:00
hadashiA
9135c7ce56 Add check if UnityWebRequest was destroyed 2023-09-07 10:35:48 +09:00
hadashiA
7fae415689 Reduce the times of AwakeMonitor checking 2023-09-07 10:03:55 +09:00
hadashiA
e5cc8667ac docs: update TOC 2023-09-07 00:58:51 +00:00
hadashiA
0ea18d0e16 Update README about DOTween 2023-09-07 09:58:00 +09:00
hadashiA
2d674999f0 Use InnerException when only be one 2023-09-07 09:11:47 +09:00
David Klein
3121903fa3 Earlier intialization for Unitask, depending on unity version 2023-09-04 11:00:50 +02:00
hadashiA
af2e49aa29 Fix TriggerEvent.SetCancel 2023-09-03 20:40:04 +09:00
hadashiA
22940635fe Fix TriggerEvent problem with iterate breaking on Remove when it has multiple handlers 2023-09-02 22:26:09 +09:00
hadashiA
c1042b32b7 Merge pull request #488 from Cysharp/revert-445-fix-wait-async
Revert "Fixed https://github.com/Cysharp/UniTask/issues/444"
2023-09-01 20:08:55 +09:00
hadashiA
29a144694d Revert "Fixed https://github.com/Cysharp/UniTask/issues/444" 2023-09-01 19:52:22 +09:00
hadashiA
548d56e654 Merge pull request #445 from faveris/fix-wait-async
Fixed https://github.com/Cysharp/UniTask/issues/444
2023-09-01 17:06:31 +09:00
hadashiA
6fb4f2d6d2 Support exception unwrapping for AsUniTask of Task.WhenAll 2023-09-01 16:58:11 +09:00
hadashiA
8eac07ad24 Use innerException for Task.AsUniTask 2023-09-01 10:49:43 +09:00
hadashiA
716402a180 Fix a problem in dotween where an extra update would run after canceling 2023-08-31 19:22:17 +09:00
hadashiA
4c3d6938ed Merge pull request #484 from Cysharp/hadashiA/fix-async-enumerable
Fix problem with finally in UniTaskAsyncEnumerable.Create not being executed
2023-08-31 19:17:31 +09:00
hadashiA
b4486802f2 Fix problem with part of await foreach not executing on break 2023-08-31 12:42:53 +09:00
Yoshifumi Kawai
d210e3d76a Merge pull request #457 from sgaumin/wait-for-seconds
Add WaitForSeconds method declarations #371
2023-06-23 19:04:48 +09:00
Ikiru Yoshizaki
f2773f585e Revert "Revert "Merge pull request #459 from Cysharp/feature/prevent""
This reverts commit 305695ad5d.
2023-05-08 12:22:51 +09:00
Ikiru Yoshizaki
305695ad5d Revert "Merge pull request #459 from Cysharp/feature/prevent"
This reverts commit 356a4ee62e.
2023-04-26 14:14:51 +09:00
Ikiru Yoshizaki
418ab36a72 Merge pull request #460 from Cysharp/feature/unity
chore: change unity build to cysharp actions
2023-04-26 12:35:55 +09:00
Ikiru Yoshizaki
563b4fbbd5 chore: remove license 2023-04-25 19:48:54 +09:00
Ikiru Yoshizaki
878d33115f chore: change unity build to cysharp actions 2023-04-25 19:39:40 +09:00
Ikiru Yoshizaki
356a4ee62e Merge pull request #459 from Cysharp/feature/prevent
chote: prevent github workflow change
2023-04-25 18:50:19 +09:00
Ikiru Yoshizaki
eb32ae25e0 chote: prevent github workflow change 2023-04-25 16:56:50 +09:00
Sébastien Gaumin
3ca4062536 Add WaitForSeconds method declarations #371 2023-04-07 00:33:31 +09:00
Artem Kolesnykov
019f8aaf30 Deleted preserveRemoveSelf because Remove() should always remove a trigger for pooling to work correctly 2023-02-12 17:33:19 +02:00
Artem Kolesnykov
663fa737f3 Added a test case for https://github.com/Cysharp/UniTask/issues/444 2023-02-12 17:33:19 +02:00
Yoshifumi Kawai
73d86259ce f 2022-12-26 06:02:57 +09:00
Yoshifumi Kawai
c7eedf85c7 Merge pull request #421 from ivribalko/master
fixed typo in README.md (AysncLocal)
2022-11-21 12:48:07 +09:00
Ivan Rybalko
8dc3ffd552 fixed typo (AysncLocal) 2022-11-10 20:28:07 +00:00
github-actions[bot]
b992a061fb feat: Update package.json to 2.3.3 2022-11-01 11:41:05 +00:00
neuecc
4fc09a6f61 more 2022-11-01 20:40:24 +09:00
neuecc
e57176a43c Merge remote-tracking branch 'origin/master' 2022-11-01 20:39:37 +09:00
Yoshifumi Kawai
710d0d9012 Merge pull request #418 from adarapata/fix-asyncenumerable-cancel
Fix UnityEventHandlerAsyncEnumerator cancellation
2022-11-01 20:39:22 +09:00
neuecc
039de3ef65 Text -> UnityEngine.UI.Text #401 2022-11-01 20:33:24 +09:00
imo
de38f63a55 Token was incorrectly specified. 2022-11-01 20:12:55 +09:00
Yoshifumi Kawai
38f8193199 Update README.md 2022-10-25 13:51:57 +09:00
neuecc
15cffb7357 docs: update TOC 2022-10-25 04:50:13 +00:00
Yoshifumi Kawai
d55748e05b Merge pull request #374 from wqaetly/readme_cn
doc:provide simple chinese readme
2022-10-25 13:50:01 +09:00
NKG丶MadLife
5602861dd4 Update README_CN.md 2022-10-25 12:10:28 +08:00
github-actions[bot]
d2245bc38b feat: Update package.json to 2.3.2 2022-10-24 12:59:01 +00:00
neuecc
f092f6a112 Fix AwaitForAllAssets stackoverflow #394 2022-10-24 21:57:42 +09:00
neuecc
ed617a04a6 if UNITY_2022_2_OR_NEWER, use destroyCancellationToken 2022-10-24 21:56:03 +09:00
neuecc
340736795c UnityEvent.AsAsyncEnumerable handle cancel correctly #365 2022-10-24 21:51:23 +09:00
neuecc
dc804ffb13 breaking changes, UniTask.WaitForFixedUpdate wait at LastFixedUpdate #377 2022-10-24 21:18:36 +09:00
neuecc
a879989d1c Unity 2023.1.0a15, remove AsyncOperation.GetAwaiter to avoid conflict 2022-10-24 21:11:49 +09:00
Yoshifumi Kawai
ee54559532 Merge pull request #413 from battleroy/battleroy/observable-extension-cancellation-token-forwarding
Fix cancellation token forwarding
2022-10-12 10:53:30 +09:00
Evgeny Chasovitin
4a72ec2a1a Fix cancellation token forwarding at FirstValueToUniTaskObserver and ToUniTaskObserver; 2022-10-11 23:01:19 +04:00
Yoshifumi Kawai
e999268305 Merge pull request #395 from kroonhorstdino/diagnostics_helper_null_check
Diagnostics helper null check
2022-09-30 18:49:10 +09:00
Yoshifumi Kawai
8300c1b1e6 Merge pull request #399 from shiena/fix/prevent-nre
fix: prevent NullReferenceException in TimeoutController
2022-09-30 18:04:57 +09:00
KOGA Mitsuhiro
daa0c7b9a0 fix: prevent NullReferenceException in TimeoutController 2022-09-14 02:56:06 +09:00
KOGA Mitsuhiro
9b9a4ec76a fix: prevent NullReferenceException in TimeoutController 2022-09-08 15:12:05 +09:00
Christoph Hüter
3f8e43b83f Remove empty line with spaces 2022-08-31 03:00:22 +02:00
Christoph Hüter
cf6f0799e9 Remove spaces in empty line 2022-08-25 13:51:44 +02:00
Christoph Hüter
91ba4f003a Add null checks to diagnostics helper functions 2022-08-25 13:48:52 +02:00
Yoshifumi Kawai
f48cb4b03e Merge pull request #392 from Ryuu-64/master
Typo in TaskPool.cs annotation internaly -> internally
2022-08-23 10:38:44 +09:00
DESKTOP-FQ830JM\Ryuu
70a243d978 typo in TaskPool.cs internaly -> internally 2022-08-22 12:20:52 +08:00
Yoshifumi Kawai
9b95f3b9f6 Merge pull request #385 from fpagyu/support-addressablesCN
re-define UNITASK_ADDRESSABLE_SUPPORT for supporting Addressables.CN
2022-08-02 10:46:39 +09:00
yuzj
a25adb601b re-define UNITASK_ADDRESSABLE_SUPPORT for supporting Addressables.CN 2022-08-01 18:21:04 +08:00
Ikiru Yoshizaki
e6240879c4 chore: checkout@v3 2022-07-26 15:34:50 +09:00
Ikiru Yoshizaki
a94e8cceac Merge pull request #381 from Cysharp/feature/actions
feat: use Cysharp/Actions reusable workflows/actions
2022-07-26 13:59:46 +09:00
Ikiru Yoshizaki
0595a4182a feat: use Cysharp/Actions for release 2022-07-26 13:10:40 +09:00
Ikiru Yoshizaki
df96c119c1 chore: set timeout 2022-07-26 13:10:32 +09:00
Ikiru Yoshizaki
534f4a2588 chore: use Cysharp/Actions reusable workflow stale 2022-07-26 13:10:22 +09:00
Ikiru Yoshizaki
873485ad1a chore: IsPackable marking 2022-07-26 13:10:10 +09:00
NKG丶MadLife
f6037d6c9b doc:provide simple chinese readme 2022-07-16 10:02:16 +08:00
Yoshifumi Kawai
78db78c7bd Merge pull request #369 from nolimet/bugfix/issue#368
Fix for issue #368 UnityWebRequestException extra line in exception message
2022-06-23 17:46:29 +09:00
Jesse Stam
226e272787 Added simple check to see if there is text.
Add this so we don't add a new line we don't need.
2022-06-23 09:31:05 +02:00
neuecc
9e2163616b Merge remote-tracking branch 'origin/master' 2022-03-03 08:14:22 +09:00
neuecc
52df6fbf3f t 2022-03-03 08:14:18 +09:00
github-actions[bot]
33d32baea4 feat: Update package.json to 2.3.1 2022-03-02 23:02:44 +00:00
neuecc
b0250cfe75 Merge remote-tracking branch 'origin/master' 2022-03-03 08:02:10 +09:00
neuecc
7a35f121cd build and analyzer 2022-03-03 08:02:06 +09:00
github-actions[bot]
79f1566fdb feat: Update package.json to 2.3.0 2022-03-02 22:56:07 +00:00
neuecc
364b67805d test ignore 2022-03-03 07:53:14 +09:00
neuecc
62ca0c6e92 Fix IObservable.ToUniTask does not propagate unobserved exception 2022-03-03 07:40:28 +09:00
neuecc
f63212aa17 ReadMe more 2022-03-03 07:34:49 +09:00
neuecc
768fd16e60 UniTask,Run obsolete 2022-03-03 07:32:15 +09:00
neuecc
3c99010ba0 Add UniTask.WaitForEndOfFrame(MonoBehaviour), Obsolete no args. 2022-03-03 07:22:58 +09:00
neuecc
5c668717d8 Run DelayFrame on UnityEditor 2022-03-03 06:23:34 +09:00
Yoshifumi Kawai
b089f74c65 Merge pull request #323 from SolidAlloy/throw-exception-fix
Fix exceptions never being reported when UniTask is executed without await and Forget()
2022-03-03 06:04:55 +09:00
Yoshifumi Kawai
fcf4f21cc1 Merge pull request #300 from satanabe1/fix-bad_image_format_exception
Fix BadImageFormatException when StackTrace captured on UniTaskTracker
2022-03-03 05:34:07 +09:00
Yoshifumi Kawai
ee2fd3e91d Merge pull request #280 from yellowisher/master
[DoTween]: fix "AwaitFor~" extensions ignore original callback
2022-03-03 05:31:33 +09:00
Yoshifumi Kawai
27604496ca Merge pull request #327 from cjaligaga/patch-1
Update README.md
2022-02-08 10:42:27 +09:00
cjaligaga
0d01034a57 Update README.md
grammar correction to avoid confusion
2021-11-09 13:00:26 +08:00
neuecc
50a67d8f41 r 2021-10-26 19:48:28 +09:00
Yoshifumi Kawai
2a23a85cdd Update README.md 2021-10-26 00:31:02 +09:00
Yoshifumi Kawai
e127d9976e Update README.md 2021-10-25 22:51:58 +09:00
Artem Perepelitsa
c31b78e45e Add a unit test to verify that an unawaited task reports exceptions 2021-10-16 12:18:52 +03:00
Artem Perepelitsa
b6b0b4000d Add unobserved task exception publishing if an exception inside ExceptionResultSource is never thrown 2021-10-16 11:55:30 +03:00
neuecc
69be818a46 AnalyzeSymbol -> AnalyzeOperation 2021-08-27 16:51:39 +09:00
neuecc
a1dee8b54f add experimental analyzer 2021-08-27 16:44:05 +09:00
Yoshifumi Kawai
4f6166102d Merge pull request #285 from Cysharp/chore/xml
chore: add intellisense xml to nuget
2021-07-27 06:26:56 +09:00
Yoshifumi Kawai
6b1d2c231a Merge pull request #284 from Cysharp/chore/setup_dotnet
chore: remove setup-dotnet
2021-07-27 06:26:47 +09:00
watanabe_satoshi
0715dd31bf fix BadImageFormatException 2021-07-05 18:41:31 +09:00
Ikiru Yoshizaki
26dbfa3655 chore: add intellisense xml to nuget 2021-05-24 14:38:36 +09:00
Ikiru Yoshizaki
6ac55e37a1 chore: remove setup-dotnet 2021-05-24 11:01:36 +09:00
Yoshifumi Kawai
60bfbae787 Update package.json 2021-05-11 10:07:23 +09:00
yellowisher
fc9ddeb15c Fix typo 2021-05-08 14:40:02 +09:00
yellowisher
dfe18d11ff [DoTween]: call original complete callback as well 2021-05-08 14:39:26 +09:00
Yoshifumi Kawai
958a8e11ab Merge pull request #266 from oktomus/patch-1
Fix wording and code instructions for -batchmode usage
2021-04-21 16:51:30 +09:00
Kevin Masson
257186313b Fix wording and code instructions for -batchmode usage
`Environment.Exit(0)` didn't work for me, the process was still running. `EditorApplication.Exit(0);` works and kills the `Unity Editor` process correctly.
2021-04-20 14:31:16 +02:00
Ikiru Yoshizaki
5bd508b31c shore: skip ci supported by default 2021-04-19 18:47:10 +09:00
Yoshifumi Kawai
9e18ba332e Update README.md 2021-04-18 11:26:35 +09:00
Yoshifumi Kawai
946b9003f0 Update README.md 2021-04-13 19:03:58 +09:00
Yoshifumi Kawai
ffa55becf3 Update README.md 2021-04-13 14:09:32 +09:00
github-actions[bot]
72e620d169 feat: Update package.json to 2.2.5 2021-04-06 04:33:51 +00:00
github-actions[bot]
10ebddf892 Revert "feat: Update package.json to 2.2.5"
This reverts commit 4fc9ca315e.
2021-04-06 13:33:09 +09:00
neuecc
c51e45ee21 Merge remote-tracking branch 'origin/master' 2021-04-06 13:32:36 +09:00
neuecc
6968faf35b remove remove 2021-04-06 13:32:31 +09:00
github-actions[bot]
4fc9ca315e feat: Update package.json to 2.2.5 2021-04-06 04:24:55 +00:00
neuecc
aaf1c0eaa1 assembly signed 2021-04-06 13:23:56 +09:00
neuecc
44ce3c96bb en-us docs 2021-04-06 13:17:11 +09:00
Yoshifumi Kawai
03097f08e2 Merge pull request #259 from hadoumune/patch-1
fix typo unitySynchronizationContext
2021-04-06 13:11:28 +09:00
Yoshifumi Kawai
af82dd719e Merge pull request #260 from euglenach/master
fix typo in README.md
2021-04-06 13:11:03 +09:00
neuecc
ecd3625a08 Fix UniTaskAsyncEnumerable.Prepend does not work, #251 2021-04-06 13:08:18 +09:00
neuecc
da8f599ccb fix unittest more 2021-04-06 13:05:52 +09:00
neuecc
aa3216e48d fix invalid unit tests(BeEquilvalentTo -> Equal) 2021-04-06 13:02:50 +09:00
Euglenach
5f7148419f fix typo in README.md
Enumerbale → Enumerable
2021-04-06 00:31:18 +09:00
Ikiru Yoshizaki
89ae106ea7 fix: release tag update when package.json has change 2021-04-05 11:06:40 +09:00
hatomune
721a7d9e4e fix typo unitySynchronizationContext
When I was following the context switch flow, I found a typo, so I fixed it.
2021-04-04 01:17:23 +09:00
github-actions[bot]
18f2746f0d feat: Update package.json to 2.2.4 2021-03-12 07:36:32 +00:00
Yoshifumi Kawai
8a10f2191f Merge pull request #243 from Cysharp/playerloop-timer
Add PlayerLoopTimer
2021-03-12 16:07:11 +09:00
neuecc
8b3c8d15c4 PlayerLoopTimer unit test and fixes 2021-03-12 16:06:42 +09:00
neuecc
49ca9364f7 TimeoutController uses PlayerLoopTimer(WIP, needs test) 2021-03-12 13:01:46 +09:00
neuecc
62f6429b60 add PlayerLoopTimer 2021-03-12 11:35:46 +09:00
neuecc
b6a9836e81 WIP, playerlooptimer 2021-03-11 17:56:41 +09:00
github-actions[bot]
be34d8abf4 feat: Update package.json to 2.2.3 2021-03-02 06:19:55 +00:00
neuecc
9af15d7ab3 Merge remote-tracking branch 'origin/master' 2021-03-02 15:16:07 +09:00
neuecc
308fef2859 Fix: UniTask(not generics).ToObservable does not return error when task
Fix: UniTask(not generics).ToObservable does not return OnError when task status is already faulted or canceled
2021-03-02 15:16:00 +09:00
github-actions[bot]
3cc0c80b1e feat: Update package.json to 2.2.2 2021-03-02 02:02:01 +00:00
neuecc
cdda33a98e Add UniTask.Yield(CancellationToken), NextFrame(CancellationToken) 2021-03-01 19:08:40 +09:00
74 changed files with 3293 additions and 2667 deletions

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.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1 @@
github: [neuecc]

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@@ -4,80 +4,67 @@ on:
push:
branches:
- "master"
tags:
- "!*" # not a tag push
pull_request:
branches:
- "master"
jobs:
build-dotnet:
if: "!(contains(github.event.head_commit.message, '[skip ci]') || contains(github.event.head_commit.message, '[ci skip]'))"
runs-on: ubuntu-latest
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
timeout-minutes: 10
steps:
- uses: actions/checkout@v2
- uses: actions/setup-dotnet@v1
- uses: actions/checkout@v3
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
with:
dotnet-version: 3.1.x
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
dotnet-version: |
6.0.x
7.0.x
- run: dotnet build -c Debug
- run: dotnet test -c Debug
build-unity:
if: "!(contains(github.event.head_commit.message, '[skip ci]') || contains(github.event.head_commit.message, '[ci skip]')) && ((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:'))"
if: "((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:'))"
strategy:
matrix:
unity: ["2019.3.9f1", "2019.4.13f1", "2020.1.12f1"]
include:
- unity: 2019.3.9f1
license: UNITY_LICENSE_2019
- unity: 2019.4.13f1
license: UNITY_LICENSE_2019
- unity: 2020.1.12f1
license: UNITY_LICENSE_2020
runs-on: ubuntu-latest
timeout-minutes: 15
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
# Execute scripts: RuntimeUnitTestToolkit
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend mono /BuildTarget StandaloneLinux64
- name: Build UnitTest(Linux64, mono)
uses: game-ci/unity-builder@v2.0-alpha-6
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_LICENSE: ${{ secrets[matrix.license] }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: UnitTestBuilder.BuildUnitTest
customParameters: /headless /ScriptBackend mono
versioning: None
- name: Execute UnitTest
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_Mono2x/test
# Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
- name: Export unitypackage
uses: game-ci/unity-builder@v2.0-alpha-6
- name: Build Unity (.unitypacakge)
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_LICENSE: ${{ secrets[matrix.license] }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
versioning: None
- name: check all .meta is commited
run: |
if git ls-files --others --exclude-standard -t | grep --regexp='[.]meta$'; then
echo "Detected .meta file generated. Do you forgot commit a .meta file?"
exit 1
else
echo "Great, all .meta files are commited."
fi
working-directory: src/UniTask
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Store artifacts.
- uses: actions/upload-artifact@v2

View File

@@ -8,11 +8,11 @@ on:
jobs:
run-docfx:
if: "!(contains(github.event.head_commit.message, '[skip ci]') || contains(github.event.head_commit.message, '[ci skip]'))"
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v2
- uses: actions/checkout@v3
- uses: actions/checkout@v3
with:
repository: Cysharp/DocfxTemplate
path: docs/_DocfxTemplate
@@ -28,4 +28,4 @@ jobs:
uses: peaceiris/actions-gh-pages@v3
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
publish_dir: docs/_site
publish_dir: docs/_site

View File

@@ -6,83 +6,44 @@ on:
tag:
description: "tag: git tag you want create. (sample 1.0.0)"
required: true
dry_run:
description: "dry_run: true will never create relase/nuget."
dry-run:
description: "dry-run: true will never create relase/nuget."
required: true
default: "false"
default: false
type: boolean
env:
GIT_TAG: ${{ github.event.inputs.tag }}
DRY_RUN: ${{ github.event.inputs.dry_run }}
DRY_RUN_BRANCH_PREFIX: "test_release"
DOTNET_SDK_VERISON_3: 3.1.x
DRY_RUN: ${{ github.event.inputs.dry-run }}
jobs:
update-packagejson:
runs-on: ubuntu-latest
env:
TARGET_FILE: ./src/UniTask/Assets/Plugins/UniTask/package.json
outputs:
sha: ${{ steps.commit.outputs.sha }}
steps:
- uses: actions/checkout@v2
- name: before
run: cat ${{ env.TARGET_FILE}}
- name: update package.json to version ${{ env.GIT_TAG }}
run: sed -i -e "s/\(\"version\":\) \"\(.*\)\",/\1 \"${{ env.GIT_TAG }}\",/" ${{ env.TARGET_FILE }}
- name: after
run: cat ${{ env.TARGET_FILE}}
- name: Commit files
id: commit
run: |
git config --local user.email "41898282+github-actions[bot]@users.noreply.github.com"
git config --local user.name "github-actions[bot]"
git commit -m "feat: Update package.json to ${{ env.GIT_TAG }}" -a
echo "::set-output name=sha::$(git rev-parse HEAD)"
- name: check sha
run: echo "SHA ${SHA}"
env:
SHA: ${{ steps.commit.outputs.sha }}
- name: tag
run: git tag ${{ env.GIT_TAG }}
if: env.DRY_RUN == 'false'
- name: Push changes
uses: ad-m/github-push-action@master
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
branch: ${{ github.ref }}
tags: true
if: env.DRY_RUN == 'false'
- name: Push changes (dry_run)
uses: ad-m/github-push-action@master
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
branch: ${{ env.DRY_RUN_BRANCH_PREFIX }}-${{ env.GIT_TAG }}
tags: false
if: env.DRY_RUN == 'true'
uses: Cysharp/Actions/.github/workflows/update-packagejson.yaml@main
with:
file-path: ./src/UniTask/Assets/Plugins/UniTask/package.json
tag: ${{ github.event.inputs.tag }}
dry-run: ${{ fromJson(github.event.inputs.dry-run) }}
build-dotnet:
needs: [update-packagejson]
runs-on: ubuntu-latest
timeout-minutes: 10
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps:
- run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
- uses: actions/setup-dotnet@v1
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
with:
dotnet-version: "${{ env.DOTNET_SDK_VERSION_3 }}"
dotnet-version: |
3.1.x
6.0.x
# build and pack
- run: dotnet build -c Release -p:Version=${{ env.GIT_TAG }}
- run: dotnet test -c Release --no-build
- run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ env.GIT_TAG }} -o ./publish
# Store artifacts.
- uses: actions/upload-artifact@v1
- uses: actions/upload-artifact@v2
with:
name: nuget
path: ./publish/
@@ -92,38 +53,30 @@ jobs:
strategy:
matrix:
unity: ["2019.3.9f1"]
include:
- unity: 2019.3.9f1
license: UNITY_LICENSE_2019
runs-on: ubuntu-latest
timeout-minutes: 15
steps:
- run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
# Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
- name: Export unitypackage
uses: game-ci/unity-builder@v2.0-alpha-6
- name: Build Unity (.unitypacakge)
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_LICENSE: ${{ secrets[matrix.license] }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
versioning: None
- name: check all .meta is commited
run: |
if git ls-files --others --exclude-standard -t | grep --regexp='[.]meta$'; then
echo "Detected .meta file generated. Do you forgot commit a .meta file?"
exit 1
else
echo "Great, all .meta files are commited."
fi
working-directory: src/UniTask
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Store artifacts.
- uses: actions/upload-artifact@v2
@@ -132,18 +85,12 @@ jobs:
path: ./src/UniTask/UniTask.${{ env.GIT_TAG }}.unitypackage
create-release:
if: github.event.inputs.dry_run == 'false'
if: github.event.inputs.dry-run == 'false'
needs: [update-packagejson, build-dotnet, build-unity]
runs-on: ubuntu-latest
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
timeout-minutes: 10
steps:
# setup dotnet for nuget push
- uses: actions/setup-dotnet@v1
with:
dotnet-version: "${{ env.DOTNET_SDK_VERSION_3 }}"
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
# Create Releases
- uses: actions/create-release@v1
id: create_release
@@ -170,12 +117,8 @@ jobs:
asset_content_type: application/octet-stream
cleanup:
if: github.event.inputs.dry_run == 'true'
needs: [build-dotnet, build-unity]
runs-on: ubuntu-latest
steps:
- name: Delete branch
uses: dawidd6/action-delete-branch@v3
with:
github_token: ${{ github.token }}
branches: ${{ env.DRY_RUN_BRANCH_PREFIX }}-${{ env.GIT_TAG }}
if: needs.update-packagejson.outputs.is-branch-created == 'true'
needs: [update-packagejson, build-dotnet, build-unity]
uses: Cysharp/Actions/.github/workflows/clean-packagejson-branch.yaml@main
with:
branch: ${{ needs.update-packagejson.outputs.branch-name }}

View File

@@ -0,0 +1,10 @@
name: Prevent github change
on:
pull_request:
paths:
- ".github/**/*.yaml"
- ".github/**/*.yml"
jobs:
detect:
uses: Cysharp/Actions/.github/workflows/prevent-github-change.yaml@main

View File

@@ -1,24 +1,10 @@
name: "Close stale issues"
on:
workflow_dispatch:
schedule:
- cron: "0 0 * * *"
jobs:
stale:
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v3
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
# enable issue
stale-issue-message: "This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days."
stale-issue-label: "stale"
# enable pr
stale-pr-message: "This PR is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days."
stale-pr-label: "stale"
days-before-stale: 90
days-before-close: 7
exempt-issue-labels: "wip"
exempt-pr-labels: "wip"
remove-stale-when-updated: true
uses: Cysharp/Actions/.github/workflows/stale-issue.yaml@main

131
README.md
View File

@@ -1,6 +1,6 @@
UniTask
===
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases)
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases) [![Readme_CN](https://img.shields.io/badge/UniTask-%E4%B8%AD%E6%96%87%E6%96%87%E6%A1%A3-red)](https://github.com/Cysharp/UniTask/blob/master/README_CN.md)
Provides an efficient allocation free async/await integration for Unity.
@@ -44,7 +44,6 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
- [API References](#api-references)
- [UPM Package](#upm-package)
- [Install via git URL](#install-via-git-url)
- [Install via OpenUPM](#install-via-openupm)
- [.NET Core](#net-core)
- [License](#license)
@@ -86,8 +85,13 @@ async UniTask<string> DemoAsync()
await UniTask.Yield();
await UniTask.NextFrame();
// replacement of WaitForEndOfFrame(same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate))
// replacement of WaitForEndOfFrame
#if UNITY_2023_1_OR_NEWER
await UniTask.WaitForEndOfFrame();
#else
// requires MonoBehaviour(CoroutineRunner))
await UniTask.WaitForEndOfFrame(this); // this is MonoBehaviour
#endif
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
await UniTask.WaitForFixedUpdate();
@@ -241,9 +245,57 @@ CancellationToken can be created by `CancellationTokenSource` or MonoBehaviour's
await UniTask.DelayFrame(1000, cancellationToken: this.GetCancellationTokenOnDestroy());
```
When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. `OperationCanceledException` is a special exception, if this exception is not handled, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`.
For propagate Cancellation, all async method recommend to accept `CancellationToken cancellationToken` at last argument, and pass `CancellationToken` from root to end.
The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.`
```csharp
await FooAsync(this.GetCancellationTokenOnDestroy());
// ---
async UniTask FooAsync(CancellationToken cancellationToken)
{
await BarAsync(cancellationToken);
}
async UniTask BarAsync(CancellationToken cancellationToken)
{
await UniTask.Delay(TimeSpan.FromSeconds(3), cancellationToken);
}
```
`CancellationToken` means lifecycle of async. You can hold your own lifecycle insteadof default CancellationTokenOnDestroy.
```csharp
public class MyBehaviour : MonoBehaviour
{
CancellationTokenSource disableCancellation = new CancellationTokenSource();
CancellationTokenSource destroyCancellation = new CancellationTokenSource();
private void OnEnable()
{
if (disableCancellation != null)
{
disableCancellation.Dispose();
}
disableCancellation = new CancellationTokenSource();
}
private void OnDisable()
{
disableCancellation.Cancel();
}
private void OnDestroy()
{
destroyCancellation.Cancel();
destroyCancellation.Dispose();
}
}
```
When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. When exception(not limited to `OperationCanceledException`) is not handled in async method, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`. The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.`
Andalso `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`.
If you want to cancel behaviour in an async UniTask method, throw `OperationCanceledException` manually.
@@ -265,7 +317,7 @@ public async UniTask<int> BarAsync()
var x = await FooAsync();
return x * 2;
}
catch (Exception ex) when (!(ex is OperationCanceledException))
catch (Exception ex) when (!(ex is OperationCanceledException)) // when (ex is not OperationCanceledException) at C# 9.0
{
return -1;
}
@@ -448,17 +500,19 @@ public enum PlayerLoopTiming
It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop.
`PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`, `PlayerLoopTiming.LastPostLateUpdate` is similar to `WaitForEndOfFrame` in coroutine.
`PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`.
> `await UniTask.WaitForEndOfFrame()` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, use a coroutine instead.
> `PlayerLoopTiming.LastPostLateUpdate` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`Texture2D.ReadPixels`, `ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, pass MonoBehaviour(coroutine runnner) to `UniTask.WaitForEndOfFrame`. For example, `await UniTask.WaitForEndOfFrame(this);` is lightweight allocation free alternative of `yield return new WaitForEndOfFrame()`.
>
> Note: In Unity 2023.1 or newer, `await UniTask.WaitForEndOfFrame();` no longer requires MonoBehaviour. It uses `UnityEngine.Awaitable.EndOfFrameAsync`.
`yield return null` and `UniTask.Yield` are similar but different. `yield return null` always returns next frame but `UniTask.Yield` returns next called. That is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` guarantees return next frame, you can expect this to behave exactly the same as `yield return null`.
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and fastest.
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and runs on YieldRunner. It is the most lightweight and fastest.
`AsyncOperation` is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after being called, the loaded scene's `Start` is called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
In UniTask, await directly uses native timing, `WithCancellation` and `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, it causes a different order of Start and continuation after await. So it is recommended not to use `LoadSceneAsync.ToUniTask`.
In UniTask, await directly uses native timing, while `WithCancellation` and `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, it causes a different order of Start and continuation after await. So it is recommended not to use `LoadSceneAsync.ToUniTask`.
In the stacktrace, you can check where it is running in playerloop.
@@ -610,7 +664,8 @@ By default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField`
There are defined in separated asmdefs like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
TextMeshPro and Addressables support are automatically enabled when importing their packages from package manager. However for DOTween support, it is required to import `com.demigiant.dotween` from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or to define `UNITASK_DOTWEEN_SUPPORT` to enable it.
TextMeshPro and Addressables support are automatically enabled when importing their packages from package manager.
However for DOTween support, after importing from the [DOTWeen assets](https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676r) and define the scripting define symbol `UNITASK_DOTWEEN_SUPPORT` to enable it.
```csharp
// sequential
@@ -669,7 +724,7 @@ Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAs
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
`UniTaskAsyncEnumerable` is the entry point like `Enumerable`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`,`Merge` `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
@@ -757,32 +812,13 @@ async UniTask TripleClick(CancellationToken token)
}
```
All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can be enabled by `using Cysharp.Threading.Tasks.Triggers;`.
All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can be enabled by `using Cysharp.Threading.Tasks.Triggers;`. AsyncTrigger can be created using `GetAsync***Trigger` and triggers itself as UniTaskAsyncEnumerable.
```csharp
using Cysharp.Threading.Tasks.Triggers;
async UniTaskVoid MonitorCollision()
{
await gameObject.OnCollisionEnterAsync();
Debug.Log("Collision Enter");
/* do anything */
await gameObject.OnCollisionExitAsync();
Debug.Log("Collision Exit");
}
```
Similar to uGUI event, AsyncTrigger can be created using `GetAsync***Trigger` and triggers itself as UniTaskAsyncEnumerable.
```csharp
// use await multiple times, get AsyncTriggerHandler is more efficient.
using(var trigger = this.GetOnCollisionEnterAsyncHandler())
{
await OnCollisionEnterAsync();
await OnCollisionEnterAsync();
await OnCollisionEnterAsync();
}
var trigger = this.GetOnCollisionEnterAsyncHandler();
await trigger.OnCollisionEnterAsync();
await trigger.OnCollisionEnterAsync();
await trigger.OnCollisionEnterAsync();
// every moves.
await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
@@ -810,9 +846,9 @@ rp.WithoutCurrent().BindTo(this.textComponent);
await rp.WaitAsync(); // wait until next value set
// also exists ToReadOnlyReactiveProperty
// also exists ToReadOnlyAsyncReactiveProperty
var rp2 = new AsyncReactiveProperty<int>(99);
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyReactiveProperty();
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
```
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
@@ -848,7 +884,7 @@ button.OnClickAsAsyncEnumerable().Subscribe(async x =>
Channel
---
`Channel` is the same as [System.Threading.Tasks.Channels](https://docs.microsoft.com/ja-jp/dotnet/api/system.threading.channels?view=netcore-3.1) which is similar to a GoLang Channel.
`Channel` is the same as [System.Threading.Tasks.Channels](https://docs.microsoft.com/en-us/dotnet/api/system.threading.channels?view=netcore-3.1) which is similar to a GoLang Channel.
Currently it only supports multiple-producer, single-consumer unbounded channels. It can create by `Channel.CreateSingleConsumerUnbounded<T>()`.
@@ -918,9 +954,9 @@ UniTask's own unit tests are written using Unity Test Runner and [Cysharp/Runtim
ThreadPool limitation
---
Most UniTask methods run on a single thread (PlayerLoop), with only `UniTask.Run` and `UniTask.SwitchToThreadPool` running on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
Most UniTask methods run on a single thread (PlayerLoop), with only `UniTask.Run`(`Task.Run` equivalent) and `UniTask.SwitchToThreadPool` running on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
`UniTask.Run` will be deprecated in the future (marked with an Obsolete) and only `RunOnThreadPool` will be used. If you use `UniTask.Run`, consider whether you can use `UniTask.Create` or `UniTask.Void`.
`UniTask.Run` is now deprecated. You can use `UniTask.RunOnThreadPool` instead. And also consider whether you can use `UniTask.Create` or `UniTask.Void`.
IEnumerator.ToUniTask limitation
---
@@ -937,7 +973,7 @@ UniTask can run on Unity Editor like an Editor Coroutine. However, there are som
* UniTask.Delay's DelayType.DeltaTime, UnscaledDeltaTime do not work correctly because they can not get deltaTime in editor. Therefore run on EditMode, automatically change DelayType to `DelayType.Realtime` that wait for the right time.
* All PlayerLoopTiming run on the timing `EditorApplication.update`.
* `-batchmode` with `-quit` does not work because does not run `EditorApplication.update`(quit on single frame) so should not use `-quit` and quit manually with `Environment.Exit(0)`.
* `-batchmode` with `-quit` does not work because Unity does not run `EditorApplication.update` and quit after a single frame. Instead, don't use `-quit` and quit manually with `EditorApplication.Exit(0)`.
Compare with Standard Task API
---
@@ -975,7 +1011,7 @@ Use UniTask type.
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
| `Task.Delay` | `UniTask.Delay` |
| `Task.Yield` | `UniTask.Yield` |
| `Task.Run` | `UniTask.Run` |
| `Task.Run` | `UniTask.RunOnThreadPool` |
| `Task.WhenAll` | `UniTask.WhenAll` |
| `Task.WhenAny` | `UniTask.WhenAny` |
| `Task.CompletedTask` | `UniTask.CompletedTask` |
@@ -1043,13 +1079,6 @@ or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/
If you want to set a target version, UniTask uses the `*.*.*` release tag so you can specify a version like `#2.1.0`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.1.0`.
### Install via OpenUPM
The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli).
```
openupm add com.cysharp.unitask
```
.NET Core
---
@@ -1059,7 +1088,7 @@ For .NET Core, use NuGet.
UniTask of .NET Core version is a subset of Unity UniTask with PlayerLoop dependent methods removed.
It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AysncLocal` also does not work because it ignores ExecutionContext.
It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AsyncLocal` also does not work because it ignores ExecutionContext.
If you use UniTask internally, but provide ValueTask as an external API, you can write it like the following(Inspired by [PooledAwait](https://github.com/mgravell/PooledAwait)).

1134
README_CN.md Normal file

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@@ -1,13 +1,15 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29613.14
# Visual Studio Version 17
VisualStudioVersion = 17.0.31606.5
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Analyzer", "src\UniTask.Analyzer\UniTask.Analyzer.csproj", "{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -27,6 +29,10 @@ Global
{3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -0,0 +1,8 @@
{
"profiles": {
"UniTask.Analyzer": {
"commandName": "DebugRoslynComponent",
"targetProject": "..\\UniTask.NetCoreSandbox\\UniTask.NetCoreSandbox.csproj"
}
}
}

View File

@@ -0,0 +1,29 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>library</OutputType>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<IsRoslynComponent>true</IsRoslynComponent>
<TargetsForTfmSpecificContentInPackage>$(TargetsForTfmSpecificContentInPackage);PackBuildOutputs</TargetsForTfmSpecificContentInPackage>
<IncludeBuildOutput>false</IncludeBuildOutput>
<IncludeSymbols>false</IncludeSymbols>
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
<DevelopmentDependency>true</DevelopmentDependency>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.2">
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" />
</ItemGroup>
<Target Name="PackBuildOutputs" DependsOnTargets="SatelliteDllsProjectOutputGroup;DebugSymbolsProjectOutputGroup">
<ItemGroup>
<TfmSpecificPackageFile Include="$(TargetDir)\*.dll" PackagePath="analyzers\dotnet\cs" />
<TfmSpecificPackageFile Include="@(SatelliteDllsProjectOutputGroupOutput->'%(FinalOutputPath)')" PackagePath="analyzers\dotnet\cs\%(SatelliteDllsProjectOutputGroupOutput.Culture)\" />
</ItemGroup>
</Target>
</Project>

View File

@@ -0,0 +1,54 @@
#pragma warning disable RS2008
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using System.Collections.Immutable;
using System.Threading;
namespace UniTask.Analyzer
{
[DiagnosticAnalyzer(LanguageNames.CSharp)]
public class UniTaskAnalyzer : DiagnosticAnalyzer
{
private static readonly DiagnosticDescriptor Rule = new DiagnosticDescriptor(
id: "UNITASK001",
title: "UniTaskAnalyzer001: Must pass CancellationToken",
messageFormat: "Must pass CancellationToken",
category: "Usage",
defaultSeverity: DiagnosticSeverity.Error,
isEnabledByDefault: true,
description: "Pass CancellationToken or CancellationToken.None.");
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics { get { return ImmutableArray.Create(Rule); } }
public override void Initialize(AnalysisContext context)
{
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
context.EnableConcurrentExecution();
context.RegisterOperationAction(AnalyzeOperation, OperationKind.Invocation);
}
private static void AnalyzeOperation(OperationAnalysisContext context)
{
var token = context.Compilation.GetTypeByMetadataName(typeof(CancellationToken).FullName);
if (token == null) return;
if (context.Operation is IInvocationOperation invocation)
{
foreach (var arg in invocation.Arguments)
{
if (arg.ArgumentKind == ArgumentKind.DefaultValue)
{
if (SymbolEqualityComparer.Default.Equals(arg.Parameter.Type, token))
{
var diagnostic = Diagnostic.Create(Rule, arg.Syntax.GetLocation());
context.ReportDiagnostic(diagnostic);
}
}
}
}
}
}
}

View File

@@ -1,10 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netcoreapp3.1;netstandard2.1;netstandard2.0</TargetFrameworks>
<TargetFrameworks>net6.0;net7.0;netstandard2.1;netstandard2.0</TargetFrameworks>
<AssemblyName>UniTask</AssemblyName>
<LangVersion>8.0</LangVersion>
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>$(NoWarn);CS1591</NoWarn>
<!-- NuGet Packaging -->
<Id>UniTask</Id>
@@ -19,6 +21,9 @@
<RepositoryType>git</RepositoryType>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>Icon.png</PackageIcon>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>opensource.snk</AssemblyOriginatorKeyFile>
<IsPackable>true</IsPackable>
</PropertyGroup>
<ItemGroup>
@@ -26,30 +31,8 @@
</ItemGroup>
<ItemGroup>
<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs"
Exclude="
..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;&#xD;&#xA;" />
<Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
</ItemGroup>
<ItemGroup>

Binary file not shown.

View File

@@ -1,258 +0,0 @@
using BenchmarkDotNet.Attributes;
using System.Linq;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Diagnosers;
using BenchmarkDotNet.Exporters;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Running;
using Cysharp.Threading.Tasks;
using PooledAwait;
using System;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using System.Threading;
using System.Runtime.CompilerServices;
using Cysharp.Threading.Tasks.CompilerServices;
using System.Collections.Concurrent;
[Config(typeof(BenchmarkConfig))]
public class AllocationCheck
{
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
// iterations, so that we're only really measuring the inner loop
private const int InnerOps = 1000;
[Benchmark(OperationsPerInvoke = InnerOps)]
public async Task ViaUniTask()
{
for (int i = 0; i < InnerOps; i++)
{
var a = Core();
var b = Core();
var c = Core();
await a;
await b;
await c;
}
static async UniTask Core()
{
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
}
}
[Benchmark(OperationsPerInvoke = InnerOps)]
public async Task<int> ViaUniTaskT()
{
var sum = 0;
for (int i = 0; i < InnerOps; i++)
{
var a = Core();
var b = Core();
var c = Core();
sum += await a;
sum += await b;
sum += await c;
}
return sum;
static async UniTask<int> Core()
{
var a = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
var b = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
var c = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
return 10;
}
}
//[Benchmark(OperationsPerInvoke = InnerOps)]
//[Benchmark]
public void ViaUniTaskVoid()
{
for (int i = 0; i < InnerOps; i++)
{
Core().Forget();
Core().Forget();
Core().Forget();
}
static async UniTaskVoid Core()
{
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
}
}
struct Foo : IAsyncStateMachine
{
public AsyncUniTaskVoidMethodBuilder builder;
public TestAwaiter awaiter;
public TestAwaiter awaiterawaiter;
public int state;
public void MoveNext()
{
switch (state)
{
case -1:
awaiterawaiter = awaiter.GetAwaiter();
if (awaiterawaiter.IsCompleted)
{
goto case 0;
}
else
{
state = 0;
builder.AwaitUnsafeOnCompleted(ref awaiterawaiter, ref this);
return;
}
case 0:
default:
goto END;
}
END:
builder.SetResult();
}
public void SetStateMachine(IAsyncStateMachine stateMachine)
{
}
}
}
public class TaskTestException : Exception
{
}
public struct TestAwaiter : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
public TestAwaiter(bool isCompleted, UniTaskStatus status)
{
this.isCompleted = isCompleted;
this.status = status;
}
public TestAwaiter GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public void GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
break;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
}
public struct TestAwaiter<T> : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
readonly T value;
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
{
this.isCompleted = isCompleted;
this.status = status;
this.value = value;
}
public TestAwaiter<T> GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public T GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
return value;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
}
public sealed class ThreadPoolWorkItem : IThreadPoolWorkItem
{
public static readonly ConcurrentQueue<ThreadPoolWorkItem> pool = new ConcurrentQueue<ThreadPoolWorkItem>();
public static void CreatePoolItems(int count)
{
for (int i = 0; i < count; i++)
{
pool.Enqueue(new ThreadPoolWorkItem());
}
}
Action continuation;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ThreadPoolWorkItem Create(Action continuation)
{
if (!pool.TryDequeue(out var item))
{
item = new ThreadPoolWorkItem();
}
item.continuation = continuation;
return item;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Execute()
{
var call = continuation;
continuation = null;
pool.Enqueue(this);
call.Invoke();
}
}

View File

@@ -1,283 +0,0 @@
using BenchmarkDotNet.Attributes;
using System.Linq;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Diagnosers;
using BenchmarkDotNet.Exporters;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Running;
using Cysharp.Threading.Tasks;
using PooledAwait;
using System;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using System.Threading;
using System.Runtime.CompilerServices;
using Cysharp.Threading.Tasks.CompilerServices;
//class Program
//{
// static void Main(string[] args)
// {
// var switcher = new BenchmarkSwitcher(new[]
// {
// typeof(StandardBenchmark)
// });
//#if DEBUG
// var b = new StandardBenchmark();
//#else
// switcher.Run(args);
//#endif
// }
//}
public class BenchmarkConfig : ManualConfig
{
public BenchmarkConfig()
{
AddDiagnoser(MemoryDiagnoser.Default);
AddJob(Job.ShortRun.WithLaunchCount(1).WithIterationCount(1).WithWarmupCount(1)/*.RunOncePerIteration()*/);
}
}
// borrowed from PooledAwait
[Config(typeof(BenchmarkConfig))]
[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
[CategoriesColumn]
public class ComparisonBenchmarks
{
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
// iterations, so that we're only really measuring the inner loop
private const int InnerOps = 1000;
public bool ConfigureAwait { get; set; } = false;
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("Task<T>")]
public async Task<int> ViaTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async Task<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("Task")]
public async Task ViaTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async Task Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("ValueTask<T>")]
public async Task<int> ViaValueTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async ValueTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("ValueTask")]
public async Task ViaValueTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async ValueTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("ValueTask<T>")]
public async Task<int> ViaPooledValueTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async PooledValueTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("ValueTask")]
public async Task ViaPooledValueTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async PooledValueTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("Task<T>")]
public async Task<int> ViaPooledTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async PooledTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("Task")]
public async Task ViaPooledTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async PooledTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
// ---
//[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskVoid")]
//[BenchmarkCategory("UniTask")]
//public async Task ViaUniTaskVoid()
//{
// for (int i = 0; i < InnerOps; i++)
// {
// await Inner();
// }
// static async UniTaskVoid Inner()
// {
// await UniTask.Yield();
// await UniTask.Yield();
// }
//}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTask")]
[BenchmarkCategory("UniTask")]
public async Task ViaUniTask()
{
for (int i = 0; i < InnerOps; i++)
{
await Inner();
}
static async UniTask Inner()
{
await UniTask.Yield();
await UniTask.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskT")]
[BenchmarkCategory("UniTask")]
public async Task<int> ViaUniTaskT()
{
var sum = 0;
for (int i = 0; i < InnerOps; i++)
{
sum += await Inner(1, 2);
}
return sum;
static async UniTask<int> Inner(int x, int y)
{
int i = x;
await UniTask.Yield();
i *= y;
await UniTask.Yield();
return 5 * i;
}
}
}
public struct MyAwaiter : ICriticalNotifyCompletion
{
public MyAwaiter GetAwaiter() => this;
public bool IsCompleted => false;
public void GetResult()
{
}
public void OnCompleted(Action continuation)
{
continuation();
}
public void UnsafeOnCompleted(Action continuation)
{
continuation();
}
}
public struct MyTestStateMachine : IAsyncStateMachine
{
public void MoveNext()
{
//throw new NotImplementedException();
}
public void SetStateMachine(IAsyncStateMachine stateMachine)
{
//throw new NotImplementedException();
}
}

View File

@@ -17,499 +17,34 @@ using System.Reactive.Concurrency;
namespace NetCoreSandbox
{
public class MySyncContext : SynchronizationContext
public class Program
{
public MySyncContext()
{
}
public override void Post(SendOrPostCallback d, object state)
{
Console.WriteLine("Called SyncContext Post!");
base.Post(d, state);
}
}
public class Text
{
public string text { get; set; }
}
public class ZeroAllocAsyncAwaitInDotNetCore
{
public ValueTask<int> NanikaAsync(int x, int y)
{
return Core(this, x, y);
static async UniTask<int> Core(ZeroAllocAsyncAwaitInDotNetCore self, int x, int y)
{
// nanika suru...
await Task.Delay(TimeSpan.FromSeconds(x + y));
return 10;
}
}
}
public class TaskTestException : Exception
{
}
class Foo
{
public async UniTask MethodFooAsync()
{
await MethodBarAsync();
}
private async UniTask MethodBarAsync()
{
Throw();
}
private void Throw()
{
throw new Exception();
}
}
public struct TestAwaiter : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
public TestAwaiter(bool isCompleted, UniTaskStatus status)
{
this.isCompleted = isCompleted;
this.status = status;
}
public TestAwaiter GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public void GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
break;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
}
}
public struct TestAwaiter<T> : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
readonly T value;
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
{
this.isCompleted = isCompleted;
this.status = status;
this.value = value;
}
public TestAwaiter<T> GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public T GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
return value;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
}
}
public static partial class UnityUIComponentExtensions
{
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text)
{
AAAACORECORE(source, text).Forget();
async UniTaskVoid AAAACORECORE(IUniTaskAsyncEnumerable<string> source2, Text text2)
{
var e = source2.GetAsyncEnumerator();
try
{
while (await e.MoveNextAsync())
{
text2.text = e.Current;
// action(e.Current);
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text)
//{
// return source.SubscribeWithState(text, (x, t) => t.text = x.ToString());
//}
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text, Func<T, string> selector)
//{
// return source.SubscribeWithState2(text, selector, (x, t, s) => t.text = s(x));
//}
//public static IDisposable SubscribeToInteractable(this IObservable<bool> source, Selectable selectable)
//{
// return source.SubscribeWithState(selectable, (x, s) => s.interactable = x);
//}
}
class Program
{
static string FlattenGenArgs(Type type)
{
if (type.IsGenericType)
{
var t = string.Join(", ", type.GetGenericArguments().Select(x => FlattenGenArgs(x)));
return Regex.Replace(type.Name, "`.+", "") + "<" + t + ">";
}
//x.ReturnType.GetGenericArguments()
else
{
return type.Name;
}
}
static async IAsyncEnumerable<int> FooAsync([EnumeratorCancellation]CancellationToken cancellationToken = default)
{
yield return 1;
await Task.Delay(10, cancellationToken);
}
public class MyDisposable : IDisposable
{
public void Dispose()
{
}
}
static void Test()
{
var disp = new MyDisposable();
using var _ = new MyDisposable();
Console.WriteLine("tako");
}
static async UniTask FooBarAsync()
{
await using (UniTask.ReturnToCurrentSynchronizationContext())
{
await UniTask.SwitchToThreadPool();
}
}
static async UniTask Aaa()
{
await FooBarAsync();
Console.WriteLine("FooBarAsync End");
}
static async UniTask WhereSelect()
{
await foreach (var item in UniTaskAsyncEnumerable.Range(1, 10)
.SelectAwait(async x =>
{
await UniTask.Yield();
return x;
})
.Where(x => x % 2 == 0))
{
Console.WriteLine(item);
}
}
static async Task Main(string[] args)
{
#if !DEBUG
var cts = new CancellationTokenSource();
// OK.
await FooAsync(10, cts.Token);
// NG(Compiler Error)
// await FooAsync(10);
//await new AllocationCheck().ViaUniTaskVoid();
//Console.ReadLine();
BenchmarkDotNet.Running.BenchmarkSwitcher.FromAssembly(typeof(Program).Assembly).Run(args);
//await new ComparisonBenchmarks().ViaUniTaskT();
return;
#endif
var e = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < 5; i++)
{
Console.WriteLine($"Start {i}");
await writer.YieldAsync(i);
Console.WriteLine($"End {i}");
}
});
var ee = e.GetAsyncEnumerator();
while (await ee.MoveNextAsync())
{
Console.WriteLine("ForEach " + ee.Current);
}
}
static async UniTask YieldCore()
static async UniTask FooAsync(int x, CancellationToken cancellationToken = default)
{
await UniTask.Yield();
}
#pragma warning disable CS1998
static async UniTask<int> AsyncTest()
{
// empty
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(true, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
return 10;
}
#pragma warning restore CS1998
void Foo()
{
// AsyncEnumerable.Range(1,10).Do(
// AsyncEnumerable.t
var sb = new StringBuilder();
sb.AppendLine(@"using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
");
var chako = typeof(AsyncEnumerable).GetMethods()
.OrderBy(x => x.Name)
.Select(x =>
{
var ret = FlattenGenArgs(x.ReturnType);
var generics = string.Join(", ", x.GetGenericArguments().Select(x => x.Name));
if (x.GetParameters().Length == 0) return "";
var self = x.GetParameters().First();
if (x.GetCustomAttributes(typeof(ExtensionAttribute), true).Length == 0)
{
return "";
}
var arg1Type = FlattenGenArgs(x.GetParameters().First().ParameterType);
var others = string.Join(", ", x.GetParameters().Skip(1).Select(y => FlattenGenArgs(y.ParameterType) + " " + y.Name));
if (!string.IsNullOrEmpty(others))
{
others = ", " + others;
}
var template = $"public static {ret} {x.Name}<{generics}>(this {arg1Type} {self.Name}{others})";
return template.Replace("ValueTask", "UniTask").Replace("IAsyncEnumerable", "IUniTaskAsyncEnumerable").Replace("<>", "");
})
.Where(x => x != "")
.Select(x => x + "\r\n{\r\n throw new NotImplementedException();\r\n}")
.ToArray();
var huga = string.Join("\r\n\r\n", chako);
foreach (var item in typeof(AsyncEnumerable).GetMethods().Select(x => x.Name).Distinct())
{
if (item.EndsWith("AwaitAsync") || item.EndsWith("AwaitWithCancellationAsync") || item.EndsWith("WithCancellation"))
{
continue;
}
var item2 = item.Replace("Async", "");
item2 = item2.Replace("Await", "");
var format = @"
internal sealed class {0}
{{
}}
";
sb.Append(string.Format(format, item2));
}
sb.Append("}");
Console.WriteLine(sb.ToString());
}
public static async IAsyncEnumerable<int> AsyncGen()
{
await UniTask.SwitchToThreadPool();
yield return 10;
await UniTask.SwitchToThreadPool();
yield return 100;
}
}
class MyEnumerable : IEnumerable<int>
{
public IEnumerator<int> GetEnumerator()
{
return new MyEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
}
class MyEnumerator : IEnumerator<int>
{
public int Current => throw new NotImplementedException();
object IEnumerator.Current => throw new NotImplementedException();
public void Dispose()
{
Console.WriteLine("Called Dispose");
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
}
public class MyClass<T>
{
public CustomAsyncEnumerator<T> GetAsyncEnumerator()
{
//IAsyncEnumerable
return new CustomAsyncEnumerator<T>();
}
}
public struct CustomAsyncEnumerator<T>
{
int count;
public T Current
{
get
{
return default;
}
}
public UniTask<bool> MoveNextAsync()
{
if (count++ == 3)
{
return UniTask.FromResult(false);
//return false;
}
return UniTask.FromResult(true);
}
public UniTask DisposeAsync()
{
return default;
}
}
}

View File

@@ -1,473 +0,0 @@
using BenchmarkDotNet.Attributes;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
[Config(typeof(BenchmarkConfig))]
public class QueueCheck
{
Node node1 = new Node();
Node node2 = new Node();
RefNode refNode1 = new RefNode();
RefNode refNode2 = new RefNode();
Queue<Node> q1 = new Queue<Node>();
Stack<Node> s1 = new Stack<Node>();
ConcurrentQueue<Node> cq = new ConcurrentQueue<Node>();
ConcurrentStack<Node> cs = new ConcurrentStack<Node>();
static TaskPool<Node> pool;
static TaskPoolRefNode<RefNode> poolRefNode;
static TaskPoolEqualNull<Node> poolEqualNull;
static TaskPoolClass<Node> poolClass = new TaskPoolClass<Node>();
static TaskPoolWithoutSize<Node> poolWithoutSize;
static TaskPoolWithoutLock<Node> poolWithoutLock;
[Benchmark]
public void Queue()
{
q1.Enqueue(node1);
q1.Enqueue(node1);
q1.TryDequeue(out _);
q1.TryDequeue(out _);
}
[Benchmark]
public void QueueLock()
{
lock (q1) { q1.Enqueue(node1); }
lock (q1) { q1.Enqueue(node1); }
lock (q1) { q1.TryDequeue(out _); }
lock (q1) { q1.TryDequeue(out _); }
}
[Benchmark]
public void Stack()
{
s1.Push(node1);
s1.Push(node2);
s1.TryPop(out _);
s1.TryPop(out _);
}
[Benchmark]
public void StackLock()
{
lock (s1) { s1.Push(node1); }
lock (s1) { s1.Push(node2); }
lock (s1) { s1.TryPop(out _); }
lock (s1) { s1.TryPop(out _); }
}
[Benchmark]
public void ConcurrentQueue()
{
cq.Enqueue(node1);
cq.Enqueue(node1);
cq.TryDequeue(out _);
cq.TryDequeue(out _);
}
[Benchmark]
public void ConcurrentStack()
{
cs.Push(node1);
cs.Push(node2);
cs.TryPop(out _);
cs.TryPop(out _);
}
[Benchmark]
public void TaskPool()
{
pool.TryPush(node1);
pool.TryPush(node2);
pool.TryPop(out _);
pool.TryPop(out _);
}
[Benchmark]
public void TaskPoolRefNode()
{
poolRefNode.TryPush(refNode1);
poolRefNode.TryPush(refNode2);
poolRefNode.TryPop(out _);
poolRefNode.TryPop(out _);
}
[Benchmark]
public void TaskPoolEqualNull()
{
poolEqualNull.TryPush(node1);
poolEqualNull.TryPush(node2);
poolEqualNull.TryPop(out _);
poolEqualNull.TryPop(out _);
}
[Benchmark]
public void TaskPoolClass()
{
poolClass.TryPush(node1);
poolClass.TryPush(node2);
poolClass.TryPop(out _);
poolClass.TryPop(out _);
}
[Benchmark]
public void TaskPoolWithoutSize()
{
poolWithoutSize.TryPush(node1);
poolWithoutSize.TryPush(node2);
poolWithoutSize.TryPop(out _);
poolWithoutSize.TryPop(out _);
}
[Benchmark]
public void TaskPoolWithoutLock()
{
poolWithoutLock.TryPush(node1);
poolWithoutLock.TryPush(node2);
poolWithoutLock.TryPop(out _);
poolWithoutLock.TryPop(out _);
}
}
public sealed class Node : ITaskPoolNode<Node>
{
public Node NextNode { get; set; }
}
public interface ITaskPoolNode<T>
{
T NextNode { get; set; }
}
public sealed class RefNode :ITaskPoolRefNode<RefNode>
{
RefNode nextNode;
public ref RefNode NextNode => ref nextNode;
}
public interface ITaskPoolRefNode<T>
{
ref T NextNode { get; }
}
// mutable struct, don't mark readonly.
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolWithoutLock<T>
where T : class, ITaskPoolNode<T>
{
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
// Volatile.Write(ref gate, 0);
return true;
}
//Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
// Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
//return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPool<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolRefNode<T>
where T : class, ITaskPoolRefNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
ref var nextNode = ref v.NextNode;
root = nextNode;
nextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolEqualNull<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (v != null)
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
public class TaskPoolClass<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolWithoutSize<T>
where T : class, ITaskPoolNode<T>
{
int gate;
T root;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}

View File

@@ -2,8 +2,9 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net7.0</TargetFramework>
<RootNamespace>NetCoreSandbox</RootNamespace>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
@@ -15,6 +16,12 @@
<ItemGroup>
<ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" />
<ProjectReference Include="..\UniTask.Analyzer\UniTask.Analyzer.csproj">
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<OutputItemType>Analyzer</OutputItemType>
</ProjectReference>
</ItemGroup>
</Project>

View File

@@ -31,7 +31,7 @@ namespace NetCoreTests
var ar = await array;
ar.Should().BeEquivalentTo(new[] { 99, 100, 100, 100, 131 });
ar.Should().Equal(new[] { 99, 100, 100, 100, 131 });
}
[Fact]
@@ -49,7 +49,7 @@ namespace NetCoreTests
var ar = await array;
ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
ar.Should().Equal(new[] { 100, 100, 100, 131, 191 });
}
//[Fact]
@@ -70,7 +70,7 @@ namespace NetCoreTests
// var ar = await array;
// ar.Should().BeEquivalentTo(new[] { 99, 100, 100, 100, 131 });
// ar.Should().Equal(new[] { 99, 100, 100, 100, 131 });
//}
//[Fact]
@@ -88,7 +88,7 @@ namespace NetCoreTests
// var ar = await array;
// ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
// ar.Should().Equal(new[] { 100, 100, 100, 131, 191 });
//}

View File

@@ -276,8 +276,8 @@ namespace NetCoreTests
reference.Writer.TryComplete();
channel.Writer.TryComplete();
(await ta1).Should().BeEquivalentTo(new[] { 10, 20, 30 });
(await ta2).Should().BeEquivalentTo(new[] { 10, 20, 30 });
(await ta1).Should().Equal(new[] { 10, 20, 30 });
(await ta2).Should().Equal(new[] { 10, 20, 30 });
}
[Fact]

View File

@@ -481,7 +481,7 @@ namespace NetCoreTests.Linq
list.Add(x);
});
list.Should().BeEquivalentTo(Enumerable.Range(1, 10));
list.Should().Equal(Enumerable.Range(1, 10));
var list2 = new List<(int, int)>();
await Enumerable.Range(5, 10).ToUniTaskAsyncEnumerable().ForEachAsync((index, x) =>
@@ -490,7 +490,7 @@ namespace NetCoreTests.Linq
});
var list3 = Enumerable.Range(5, 10).Select((index, x) => (index, x)).ToArray();
list2.Should().BeEquivalentTo(list3);
list2.Should().Equal(list3);
}
}
}

View File

@@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Append(99).ToArrayAsync();
var ys = Enumerable.Range(start, count).Append(99).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -50,7 +50,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Prepend(99).ToArrayAsync();
var ys = Enumerable.Range(start, count).Prepend(99).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
var xs = await l.ToUniTaskAsyncEnumerable().Concat(r.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = l.Concat(r).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -119,17 +119,17 @@ namespace NetCoreTests.Linq
{
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 0).DefaultIfEmpty(99).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await Enumerable.Range(1, 1).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 1).DefaultIfEmpty(99).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await Enumerable.Range(1, 10).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 10).DefaultIfEmpty(99).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
// Throw
{

View File

@@ -34,11 +34,11 @@ namespace NetCoreTests.Linq
{
{
var xs = await UniTaskAsyncEnumerable.Range(1, 10).ToObservable().ToArray();
xs.Should().BeEquivalentTo(Enumerable.Range(1, 10));
xs.Should().Equal(Enumerable.Range(1, 10));
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, 0).ToObservable().ToArray();
xs.Should().BeEquivalentTo(Enumerable.Range(1, 0));
xs.Should().Equal(Enumerable.Range(1, 0));
}
}
@@ -70,21 +70,21 @@ namespace NetCoreTests.Linq
var xs = await Observable.Range(1, 100).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Range(1, 100).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
@@ -95,25 +95,25 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x);
var ys = Enumerable.Range(1, 100).ToDictionary(x => x);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key));
}
{
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x);
var ys = Enumerable.Range(1, 0).ToDictionary(x => x);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key));
}
{
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 100).ToDictionary(x => x, x => x * 2);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key));
}
{
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 0).ToDictionary(x => x, x => x * 2);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key));
}
}
@@ -126,34 +126,34 @@ namespace NetCoreTests.Linq
var ys = arr.ToLookup(x => x);
xs.Count.Should().Be(ys.Count);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.Should().BeEquivalentTo(ys);
foreach (var key in xs.Select(x => x.Key))
{
xs[key].Should().BeEquivalentTo(ys[key]);
xs[key].Should().Equal(ys[key]);
}
}
{
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x);
var ys = Enumerable.Range(1, 0).ToLookup(x => x);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.Should().BeEquivalentTo(ys);
}
{
var xs = await arr.ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2);
var ys = arr.ToLookup(x => x, x => x * 2);
xs.Count.Should().Be(ys.Count);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.Should().BeEquivalentTo(ys);
foreach (var key in xs.Select(x => x.Key))
{
xs[key].Should().BeEquivalentTo(ys[key]);
xs[key].Should().Equal(ys[key]);
}
}
{
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 0).ToLookup(x => x, x => x * 2);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.Should().BeEquivalentTo(ys);
}
}
@@ -164,13 +164,13 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToListAsync();
var ys = Enumerable.Range(1, 100).ToList();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToListAsync();
var ys = Enumerable.Empty<int>().ToList();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
@@ -181,13 +181,13 @@ namespace NetCoreTests.Linq
var xs = await new[] { 1, 20, 4, 5, 20, 4, 6 }.ToUniTaskAsyncEnumerable().ToHashSetAsync();
var ys = new[] { 1, 20, 4, 5, 20, 4, 6 }.ToHashSet();
xs.OrderBy(x => x).Should().BeEquivalentTo(ys.OrderBy(x => x));
xs.OrderBy(x => x).Should().Equal(ys.OrderBy(x => x));
}
{
var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToHashSetAsync();
var ys = Enumerable.Empty<int>().ToHashSet();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
}

View File

@@ -30,7 +30,7 @@ namespace NetCoreTests.Linq
var ys = await Range(from, count).AsUniTaskAsyncEnumerable().ToArrayAsync();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -57,19 +57,19 @@ namespace NetCoreTests.Linq
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100);
list.Should().Equal(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200);
list.Should().Equal(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200, 300);
list.Should().Equal(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().BeEquivalentTo(100, 200, 300, 400);
list.Should().Equal(100, 200, 300, 400);
}
[Fact]
@@ -144,19 +144,43 @@ namespace NetCoreTests.Linq
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100);
list.Should().Equal(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200);
list.Should().Equal(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200, 300);
list.Should().Equal(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().BeEquivalentTo(100, 200, 300, 400);
list.Should().Equal(100, 200, 300, 400);
}
[Fact]
public async Task AwaitForeachBreak()
{
var finallyCalled = false;
var enumerable = UniTaskAsyncEnumerable.Create<int>(async (writer, _) =>
{
try
{
await writer.YieldAsync(1);
}
finally
{
finallyCalled = true;
}
});
await foreach (var x in enumerable)
{
x.Should().Be(1);
break;
}
finallyCalled.Should().BeTrue();
}
async IAsyncEnumerable<int> Range(int from, int count)

View File

@@ -22,7 +22,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(start, count).ToArrayAsync();
var ys = Enumerable.Range(start, count).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Theory]
@@ -36,7 +36,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Repeat(value, count).ToArrayAsync();
var ys = Enumerable.Repeat(value, count).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -45,7 +45,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Empty<int>().ToArrayAsync();
var ys = Enumerable.Empty<int>().ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Theory]

View File

@@ -23,26 +23,26 @@ namespace NetCoreTests.Linq
{
var a = await src.Where(x => x % 2 == 0).ToArrayAsync();
var expected = range.Where(x => x % 2 == 0).ToArray();
a.Should().BeEquivalentTo(expected);
a.Should().Equal(expected);
}
{
var a = await src.Where((x, i) => (x + i) % 2 == 0).ToArrayAsync();
var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray();
a.Should().BeEquivalentTo(expected);
a.Should().Equal(expected);
}
{
var a = await src.WhereAwait(x => UniTask.Run(() => x % 2 == 0)).ToArrayAsync();
var b = await src.WhereAwait(x => UniTask.FromResult(x % 2 == 0)).ToArrayAsync();
var expected = range.Where(x => x % 2 == 0).ToArray();
a.Should().BeEquivalentTo(expected);
b.Should().BeEquivalentTo(expected);
a.Should().Equal(expected);
b.Should().Equal(expected);
}
{
var a = await src.WhereAwait((x, i) => UniTask.Run(() => (x + i) % 2 == 0)).ToArrayAsync();
var b = await src.WhereAwait((x, i) => UniTask.FromResult((x + i) % 2 == 0)).ToArrayAsync();
var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray();
a.Should().BeEquivalentTo(expected);
b.Should().BeEquivalentTo(expected);
a.Should().Equal(expected);
b.Should().Equal(expected);
}
}
@@ -79,7 +79,7 @@ namespace NetCoreTests.Linq
var a = await data.ToUniTaskAsyncEnumerable().OfType<int>().ToArrayAsync();
var b = data.OfType<int>().ToArray();
a.Should().BeEquivalentTo(b);
a.Should().Equal(b);
}
@@ -101,7 +101,7 @@ namespace NetCoreTests.Linq
var a = await data.ToUniTaskAsyncEnumerable().Cast<int>().ToArrayAsync();
var b = data.Cast<int>().ToArray();
a.Should().BeEquivalentTo(b);
a.Should().Equal(b);
}

View File

@@ -38,7 +38,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().Join(inner.ToUniTaskAsyncEnumerable(), x => x, x => x, (x, y) => (x, y)).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
@@ -66,7 +66,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, y))).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
@@ -94,7 +94,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, y))).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
@@ -123,7 +123,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.Should().BeEquivalentTo(ys);
}
{
@@ -131,7 +131,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
}
{
@@ -139,7 +139,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.Should().BeEquivalentTo(ys);
}
{
@@ -147,7 +147,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
}
{
@@ -155,7 +155,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
xs.Should().BeEquivalentTo(ys);
}
{
@@ -163,7 +163,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
}
}
@@ -199,21 +199,21 @@ namespace NetCoreTests.Linq
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync();
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync();
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}

View File

@@ -0,0 +1,137 @@
using System;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using FluentAssertions;
using Xunit;
namespace NetCoreTests.Linq
{
public class MergeTest
{
[Fact]
public async Task TwoSource()
{
var semaphore = new SemaphoreSlim(1, 1);
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("A1");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("A2");
semaphore.Release();
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("B1");
await writer.YieldAsync("B2");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("B3");
semaphore.Release();
});
var result = await a.Merge(b).ToArrayAsync();
result.Should().Equal("A1", "B1", "B2", "A2", "B3");
}
[Fact]
public async Task ThreeSource()
{
var semaphore = new SemaphoreSlim(0, 1);
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("A1");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("A2");
semaphore.Release();
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("B1");
await writer.YieldAsync("B2");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("B3");
semaphore.Release();
});
var c = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await writer.YieldAsync("C1");
semaphore.Release();
});
var result = await a.Merge(b, c).ToArrayAsync();
result.Should().Equal("C1", "A1", "B1", "B2", "A2", "B3");
}
[Fact]
public async Task Throw()
{
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("A1");
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
throw new UniTaskTestException();
});
var enumerator = a.Merge(b).GetAsyncEnumerator();
(await enumerator.MoveNextAsync()).Should().Be(true);
enumerator.Current.Should().Be("A1");
await Assert.ThrowsAsync<UniTaskTestException>(async () => await enumerator.MoveNextAsync());
}
[Fact]
public async Task Cancel()
{
var cts = new CancellationTokenSource();
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("A1");
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("B1");
});
var enumerator = a.Merge(b).GetAsyncEnumerator(cts.Token);
(await enumerator.MoveNextAsync()).Should().Be(true);
enumerator.Current.Should().Be("A1");
cts.Cancel();
await Assert.ThrowsAsync<OperationCanceledException>(async () => await enumerator.MoveNextAsync());
}
}
}

View File

@@ -27,7 +27,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).Skip(skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).Skip(skipCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -52,7 +52,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipLast(skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipLast(skipCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -77,7 +77,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeLast(takeCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeLast(takeCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -103,7 +103,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).Take(takeCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).Take(takeCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -130,37 +130,37 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
@@ -213,37 +213,37 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}

View File

@@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Reverse().ToArrayAsync();
var ys = Enumerable.Range(start, count).Reverse().ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -46,18 +46,18 @@ namespace NetCoreTests.Linq
{
var xs = await UniTaskAsyncEnumerable.Range(1, count).Select(x => x * x).ToArrayAsync();
var ys = Enumerable.Range(1, count).Select(x => x * x).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x) => UniTask.Run(() => x * x)).ToArrayAsync();
zs.Should().BeEquivalentTo(ys);
zs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, count).Select((x, i) => x * x * i).ToArrayAsync();
var ys = Enumerable.Range(1, count).Select((x, i) => x * x * i).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x, i) => UniTask.Run(() => x * x * i)).ToArrayAsync();
zs.Should().BeEquivalentTo(ys);
zs.Should().Equal(ys);
}
}
@@ -98,22 +98,22 @@ namespace NetCoreTests.Linq
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x), (x, y) => x * y).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
// await
@@ -121,22 +121,22 @@ namespace NetCoreTests.Linq
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
// with cancel
@@ -144,22 +144,22 @@ namespace NetCoreTests.Linq
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
@@ -219,17 +219,17 @@ namespace NetCoreTests.Linq
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).Zip(UniTaskAsyncEnumerable.Range(99, rightCount)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwait(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y) => UniTask.Run(() => (x, y))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwaitWithCancellation(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y, _) => UniTask.Run(() => (x, y))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
[Fact]
@@ -288,7 +288,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync();
var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Theory]
@@ -305,7 +305,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync();
var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
[Fact]
@@ -402,7 +402,7 @@ namespace NetCoreTests.Linq
public async Task PariwiseImmediate()
{
var xs = await UniTaskAsyncEnumerable.Range(1, 5).Pairwise().ToArrayAsync();
xs.Should().BeEquivalentTo((1, 2), (2, 3), (3, 4), (4, 5));
xs.Should().Equal((1, 2), (2, 3), (3, 4), (4, 5));
}
[Fact]
@@ -426,7 +426,7 @@ namespace NetCoreTests.Linq
await complete;
list.Should().BeEquivalentTo((10, 20), (20, 30), (30, 40), (40, 50));
list.Should().Equal((10, 20), (20, 30), (30, 40), (40, 50));
}
class MyException : Exception

View File

@@ -26,7 +26,7 @@ namespace NetCoreTests.Linq
rp.Value = 2;
(await b).Should().BeEquivalentTo(1, 2);
(await b).Should().Equal(1, 2);
var c = multicast.ToArrayAsync();
@@ -36,8 +36,8 @@ namespace NetCoreTests.Linq
rp.Dispose();
(await a).Should().BeEquivalentTo(1, 2, 3, 4, 5);
(await c).Should().BeEquivalentTo(3, 4, 5);
(await a).Should().Equal(1, 2, 3, 4, 5);
(await c).Should().Equal(3, 4, 5);
disp.Dispose();
}
@@ -56,7 +56,7 @@ namespace NetCoreTests.Linq
rp.Value = 2;
(await b).Should().BeEquivalentTo(1, 2);
(await b).Should().Equal(1, 2);
var c = multicast.ToArrayAsync();

View File

@@ -23,7 +23,7 @@ namespace NetCoreTests.Linq
l.Add(x);
});
l.Should().BeEquivalentTo(100, 110, 120, 130, 140, 150, 160, 170, 180, 190);
l.Should().Equal(100, 110, 120, 130, 140, 150, 160, 170, 180, 190);
}
}
}

View File

@@ -34,10 +34,10 @@ namespace NetCoreTests.Linq
{
var ys = array.Distinct().ToArray();
{
(await array.ToUniTaskAsyncEnumerable().Distinct().ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().Distinct(x => x).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().Distinct().ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().Distinct(x => x).ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys);
}
}
@@ -71,10 +71,10 @@ namespace NetCoreTests.Linq
{
var ys = await array.ToAsyncEnumerable().DistinctUntilChanged().ToArrayAsync();
{
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged().ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged(x => x).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged().ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged(x => x).ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys);
}
}
@@ -112,7 +112,7 @@ namespace NetCoreTests.Linq
{
var xs = await a1.ToUniTaskAsyncEnumerable().Except(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Except(a2).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
}
@@ -141,7 +141,7 @@ namespace NetCoreTests.Linq
{
var xs = await a1.ToUniTaskAsyncEnumerable().Intersect(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Intersect(a2).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
}
@@ -170,7 +170,7 @@ namespace NetCoreTests.Linq
{
var xs = await a1.ToUniTaskAsyncEnumerable().Union(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Union(a2).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
}

View File

@@ -59,32 +59,32 @@ namespace NetCoreTests.Linq
{
var xs = await array.ToUniTaskAsyncEnumerable().OrderBy(x => x).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwait(RandomRun).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(RandomRun).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation(RandomRun).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
{
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation(RandomRun).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().BeEquivalentTo(ys);
xs.Should().Equal(ys);
}
}
@@ -125,14 +125,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenBy(x => x.LastName).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenByDescending(x => x.LastName).ToArrayAsync();
a.Should().BeEquivalentTo(a2);
b.Should().BeEquivalentTo(b2);
c.Should().BeEquivalentTo(c2);
d.Should().BeEquivalentTo(d2);
e.Should().BeEquivalentTo(e2);
f.Should().BeEquivalentTo(f2);
g.Should().BeEquivalentTo(g2);
h.Should().BeEquivalentTo(h2);
a.Should().Equal(a2);
b.Should().Equal(b2);
c.Should().Equal(c2);
d.Should().Equal(d2);
e.Should().Equal(e2);
f.Should().Equal(f2);
g.Should().Equal(g2);
h.Should().Equal(h2);
}
{
var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwait(x => RandomRun(x.Age)).ThenByAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync();
@@ -144,14 +144,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByDescendingAwait(x => RandomRun(x.LastName)).ToArrayAsync();
a.Should().BeEquivalentTo(a2);
b.Should().BeEquivalentTo(b2);
c.Should().BeEquivalentTo(c2);
d.Should().BeEquivalentTo(d2);
e.Should().BeEquivalentTo(e2);
f.Should().BeEquivalentTo(f2);
g.Should().BeEquivalentTo(g2);
h.Should().BeEquivalentTo(h2);
a.Should().Equal(a2);
b.Should().Equal(b2);
c.Should().Equal(c2);
d.Should().Equal(d2);
e.Should().Equal(e2);
f.Should().Equal(f2);
g.Should().Equal(g2);
h.Should().Equal(h2);
}
{
var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
@@ -163,14 +163,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
a.Should().BeEquivalentTo(a2);
b.Should().BeEquivalentTo(b2);
c.Should().BeEquivalentTo(c2);
d.Should().BeEquivalentTo(d2);
e.Should().BeEquivalentTo(e2);
f.Should().BeEquivalentTo(f2);
g.Should().BeEquivalentTo(g2);
h.Should().BeEquivalentTo(h2);
a.Should().Equal(a2);
b.Should().Equal(b2);
c.Should().Equal(c2);
d.Should().Equal(d2);
e.Should().Equal(e2);
f.Should().Equal(f2);
g.Should().Equal(g2);
h.Should().Equal(h2);
}
}
}

View File

@@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
rp.Value = 4;
rp.Value = 5;
(await xs).Should().BeEquivalentTo(1, 2, 3, 4, 5);
(await xs).Should().Equal(1, 2, 3, 4, 5);
}
[Fact]
@@ -39,7 +39,7 @@ namespace NetCoreTests.Linq
rp.Value = 4;
rp.Value = 5;
(await xs).Should().BeEquivalentTo(1, 2, 3, 4);
(await xs).Should().Equal(1, 2, 3, 4);
}
[Fact]
@@ -56,7 +56,7 @@ namespace NetCoreTests.Linq
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 1, 10, 20 });
foo.Should().Equal(new[] { 1, 10, 20 });
async Task CancelAsync()
{
@@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 20, 30, 40 });
foo.Should().Equal(new[] { 20, 30, 40 });
async Task CancelAsync()
{
@@ -116,7 +116,7 @@ namespace NetCoreTests.Linq
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 1, 10, 20 });
foo.Should().Equal(new[] { 1, 10, 20 });
async Task CancelAsync()
{
@@ -145,7 +145,7 @@ namespace NetCoreTests.Linq
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 20, 30, 40 });
foo.Should().Equal(new[] { 20, 30, 40 });
async Task CancelAsync()
{

View File

@@ -0,0 +1,43 @@
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class TaskExtensionsTest
{
[Fact]
public async Task PropagateException()
{
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await ThrowAsync().AsUniTask();
});
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await ThrowOrValueAsync().AsUniTask();
});
}
[Fact]
public async Task PropagateExceptionWhenAll()
{
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await Task.WhenAll(ThrowAsync(), ThrowAsync()).AsUniTask();
});
}
async Task ThrowAsync()
{
throw new InvalidOperationException();
}
async Task<int> ThrowOrValueAsync()
{
throw new InvalidOperationException();
}
}
}

View File

@@ -34,7 +34,7 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted();
@@ -46,7 +46,7 @@ namespace NetCoreTests
ev.SetCompleted();
ev.SetCanceled(default);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1);
}
// after removed, onemore
@@ -59,7 +59,7 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted();
@@ -71,7 +71,7 @@ namespace NetCoreTests
ev.SetCompleted();
ev.SetCanceled(default);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1);
}
}
@@ -102,10 +102,10 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
four.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted();
@@ -120,11 +120,11 @@ namespace NetCoreTests
ev.SetCompleted();
ev.SetCanceled(default);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1);
}
@@ -145,10 +145,10 @@ namespace NetCoreTests
ev.SetResult(30);
ev.Add(four);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
four.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted();
@@ -163,11 +163,11 @@ namespace NetCoreTests
ev.SetCompleted();
ev.SetCanceled(default);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1);
}
}
@@ -190,9 +190,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(one);
@@ -200,9 +200,9 @@ namespace NetCoreTests
ev.SetResult(50);
ev.SetResult(60);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
}
}
[Fact]
@@ -222,9 +222,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(two);
@@ -232,9 +232,9 @@ namespace NetCoreTests
ev.SetResult(50);
ev.SetResult(60);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
one.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
}
}
[Fact]
@@ -254,9 +254,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(three);
@@ -264,9 +264,9 @@ namespace NetCoreTests
ev.SetResult(50);
ev.SetResult(60);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().Equal(10, 20, 30);
}
}
@@ -321,9 +321,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
}
public void Run2()
@@ -342,9 +342,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
}
public void Run3()
@@ -363,9 +363,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
}
}
@@ -390,9 +390,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Count.Should().Be(0);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
}
public void Run2()
@@ -412,9 +412,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10);
three.NextCalled.Should().Equal(10, 20, 30);
}
public void Run3()
@@ -434,9 +434,9 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10);
three.NextCalled.Should().Equal(10, 20, 30);
}
}
@@ -464,10 +464,10 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Count.Should().Be(0);
three.NextCalled.Count.Should().Be(0);
four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
four.NextCalled.Should().Equal(10, 20, 30);
}
public void Run2()
@@ -490,10 +490,10 @@ namespace NetCoreTests
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10);
one.NextCalled.Should().Equal(10);
two.NextCalled.Count.Should().Be(0);
three.NextCalled.Count.Should().Be(0);
four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
four.NextCalled.Should().Equal(10, 20, 30);
}
@@ -533,10 +533,10 @@ namespace NetCoreTests
ev.SetResult(30);
ev.SetResult(40);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40);
two.NextCalled.Should().BeEquivalentTo(20, 30, 40);
three.NextCalled.Should().BeEquivalentTo(30, 40);
four.NextCalled.Should().BeEquivalentTo(40);
one.NextCalled.Should().Equal(10, 20, 30, 40);
two.NextCalled.Should().Equal(20, 30, 40);
three.NextCalled.Should().Equal(30, 40);
four.NextCalled.Should().Equal(40);
}
public void Run2()
@@ -573,10 +573,10 @@ namespace NetCoreTests
ev.SetResult(30);
ev.SetResult(40);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40);
two.NextCalled.Should().BeEquivalentTo(20, 30, 40);
three.NextCalled.Should().BeEquivalentTo(30, 40);
four.NextCalled.Should().BeEquivalentTo(40);
one.NextCalled.Should().Equal(10, 20, 30, 40);
two.NextCalled.Should().Equal(20, 30, 40);
three.NextCalled.Should().Equal(30, 40);
four.NextCalled.Should().Equal(40);
}
}
}

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net7.0</TargetFramework>
<IsPackable>false</IsPackable>

View File

@@ -0,0 +1,80 @@
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using FluentAssertions;
using NetCoreTests.Linq;
using Xunit;
namespace NetCoreTests
{
public class AutoResetUniTaskCompletionSourceTest
{
[Fact]
public async Task SetResultAfterReturn()
{
var source1 = AutoResetUniTaskCompletionSource.Create();
source1.TrySetResult();
await source1.Task;
source1.TrySetResult().Should().BeFalse();
var source2 = AutoResetUniTaskCompletionSource.Create();
source2.TrySetResult();
await source2.Task;
source2.TrySetResult().Should().BeFalse();
}
[Fact]
public async Task SetCancelAfterReturn()
{
var source = AutoResetUniTaskCompletionSource.Create();
source.TrySetResult();
await source.Task;
source.TrySetCanceled().Should().BeFalse();
}
[Fact]
public async Task SetExceptionAfterReturn()
{
var source = AutoResetUniTaskCompletionSource.Create();
source.TrySetResult();
await source.Task;
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
}
[Fact]
public async Task SetResultWithValueAfterReturn()
{
var source1 = AutoResetUniTaskCompletionSource<int>.Create();
source1.TrySetResult(100);
(await source1.Task).Should().Be(100);
source1.TrySetResult(100).Should().BeFalse();
var source2 = AutoResetUniTaskCompletionSource.Create();
source2.TrySetResult();
await source2.Task;
source2.TrySetResult().Should().BeFalse();
}
[Fact]
public async Task SetCancelWithValueAfterReturn()
{
var source = AutoResetUniTaskCompletionSource<int>.Create();
source.TrySetResult(100);
(await source.Task).Should().Be(100);
source.TrySetCanceled().Should().BeFalse();
}
[Fact]
public async Task SetExceptionWithValueAfterReturn()
{
var source = AutoResetUniTaskCompletionSource<int>.Create();
source.TrySetResult(100);
(await source.Task).Should().Be(100);
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
}
}
}

View File

@@ -22,7 +22,9 @@ public static class EditorRunnerChecker
//var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
//Debug.Log(r.downloadHandler.text.Substring(0, 100));
await UniTask.Yield();
//await UniTask.Yield();
await UniTask.DelayFrame(30);
Debug.Log("End");
}

View File

@@ -4,32 +4,29 @@ using System.Threading;
using UnityEngine;
using Cysharp.Threading.Tasks.Triggers;
using System;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks
{
public static class CancellationTokenSourceExtensions
public static partial class CancellationTokenSourceExtensions
{
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
readonly static Action<object> CancelCancellationTokenSourceStateDelegate = new Action<object>(CancelCancellationTokenSourceState);
static void CancelCancellationTokenSourceState(object state)
{
var delay = UniTask.Delay(millisecondsDelay, delayType, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
var cts = (CancellationTokenSource)state;
cts.Cancel();
}
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
public static IDisposable CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(delayTimeSpan, delayType, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
return CancelAfterSlim(cts, TimeSpan.FromMilliseconds(millisecondsDelay), delayType, delayTiming);
}
static async UniTaskVoid CancelAfterCore(CancellationTokenSource cts, UniTask delayTask)
public static IDisposable CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var alreadyCanceled = await delayTask.SuppressCancellationThrow();
if (!alreadyCanceled)
{
cts.Cancel();
cts.Dispose();
}
return PlayerLoopTimer.StartNew(delayTimeSpan, false, delayType, delayTiming, cts.Token, CancelCancellationTokenSourceStateDelegate, cts);
}
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, Component component)
@@ -40,11 +37,7 @@ namespace Cysharp.Threading.Tasks
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, GameObject gameObject)
{
var trigger = gameObject.GetAsyncDestroyTrigger();
trigger.CancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var cts2 = (CancellationTokenSource)state;
cts2.Cancel();
}, cts);
trigger.CancellationToken.RegisterWithoutCaptureExecutionContext(CancelCancellationTokenSourceStateDelegate, cts);
}
}
}

View File

@@ -16,7 +16,12 @@
"name": "com.unity.addressables",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
},
{
"name": "com.unity.addressables.cn",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
}
],
"noEngineReferences": false
}
}

View File

@@ -16,14 +16,14 @@ namespace Cysharp.Threading.Tasks
Kill,
KillWithCompleteCallback,
Complete,
CompleteWithSeqeunceCallback,
CompleteWithSequenceCallback,
CancelAwait,
// AndCancelAwait
KillAndCancelAwait,
KillWithCompleteCallbackAndCancelAwait,
CompleteAndCancelAwait,
CompleteWithSeqeunceCallbackAndCancelAwait
CompleteWithSequenceCallbackAndCancelAwait
}
public static class DOTweenAsyncExtensions
@@ -143,24 +143,21 @@ namespace Cysharp.Threading.Tasks
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
}
static readonly TweenCallback EmptyTweenCallback = () => { };
readonly TweenCallback onCompleteCallbackDelegate;
readonly TweenCallback onUpdateDelegate;
Tween tween;
TweenCancelBehaviour cancelBehaviour;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationRegistration;
CallbackType callbackType;
bool canceled;
TweenCallback originalUpdateAction;
TweenCallback originalCompleteAction;
UniTaskCompletionSourceCore<AsyncUnit> core;
TweenConfiguredSource()
{
onCompleteCallbackDelegate = OnCompleteCallbackDelegate;
onUpdateDelegate = OnUpdate;
}
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, CallbackType callbackType, out short token)
@@ -180,41 +177,87 @@ namespace Cysharp.Threading.Tasks
result.cancelBehaviour = cancelBehaviour;
result.cancellationToken = cancellationToken;
result.callbackType = callbackType;
result.originalUpdateAction = tween.onUpdate;
result.canceled = false;
if (result.originalUpdateAction == result.onUpdateDelegate)
{
result.originalUpdateAction = null;
}
tween.onUpdate = result.onUpdateDelegate;
switch (callbackType)
{
case CallbackType.Kill:
result.originalCompleteAction = tween.onKill;
tween.onKill = result.onCompleteCallbackDelegate;
break;
case CallbackType.Complete:
result.originalCompleteAction = tween.onComplete;
tween.onComplete = result.onCompleteCallbackDelegate;
break;
case CallbackType.Pause:
result.originalCompleteAction = tween.onPause;
tween.onPause = result.onCompleteCallbackDelegate;
break;
case CallbackType.Play:
result.originalCompleteAction = tween.onPlay;
tween.onPlay = result.onCompleteCallbackDelegate;
break;
case CallbackType.Rewind:
result.originalCompleteAction = tween.onRewind;
tween.onRewind = result.onCompleteCallbackDelegate;
break;
case CallbackType.StepComplete:
result.originalCompleteAction = tween.onStepComplete;
tween.onStepComplete = result.onCompleteCallbackDelegate;
break;
default:
break;
}
if (result.originalCompleteAction == result.onCompleteCallbackDelegate)
{
result.originalCompleteAction = null;
}
if (cancellationToken.CanBeCanceled)
{
result.cancellationRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(x =>
{
var source = (TweenConfiguredSource)x;
switch (source.cancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
source.tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
source.canceled = true;
source.tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
source.tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
source.canceled = true;
source.tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
source.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
source.canceled = true;
source.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallback:
source.tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
source.canceled = true;
source.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
source.RestoreOriginalCallback();
source.core.TrySetCanceled(source.cancellationToken);
break;
}
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
@@ -228,7 +271,7 @@ namespace Cysharp.Threading.Tasks
if (this.cancelBehaviour == TweenCancelBehaviour.KillAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CancelAwait)
{
canceled = true;
@@ -240,81 +283,11 @@ namespace Cysharp.Threading.Tasks
}
else
{
originalCompleteAction?.Invoke();
core.TrySetResult(AsyncUnit.Default);
}
}
void OnUpdate()
{
originalUpdateAction?.Invoke();
if (!cancellationToken.IsCancellationRequested)
{
return;
}
switch (this.cancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
this.tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
this.canceled = true;
this.tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
this.tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
this.canceled = true;
this.tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
this.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
this.canceled = true;
this.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
this.canceled = true;
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
// replace to empty(avoid callback after Canceled(instance is returned to pool.)
switch (callbackType)
{
case CallbackType.Kill:
tween.onKill = EmptyTweenCallback;
break;
case CallbackType.Complete:
tween.onComplete = EmptyTweenCallback;
break;
case CallbackType.Pause:
tween.onPause = EmptyTweenCallback;
break;
case CallbackType.Play:
tween.onPlay = EmptyTweenCallback;
break;
case CallbackType.Rewind:
tween.onRewind = EmptyTweenCallback;
break;
case CallbackType.StepComplete:
tween.onStepComplete = EmptyTweenCallback;
break;
default:
break;
}
this.core.TrySetCanceled(this.cancellationToken);
break;
}
}
static void DoCancelBeforeCreate(Tween tween, TweenCancelBehaviour tweenCancelBehaviour)
{
@@ -339,10 +312,10 @@ namespace Cysharp.Threading.Tasks
case TweenCancelBehaviour.CompleteAndCancelAwait:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
case TweenCancelBehaviour.CompleteWithSequenceCallback:
tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
@@ -381,36 +354,41 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
tween.onUpdate = originalUpdateAction;
cancellationRegistration.Dispose();
RestoreOriginalCallback();
tween = default;
cancellationToken = default;
originalCompleteAction = default;
return pool.TryPush(this);
}
void RestoreOriginalCallback()
{
switch (callbackType)
{
case CallbackType.Kill:
tween.onKill = null;
tween.onKill = originalCompleteAction;
break;
case CallbackType.Complete:
tween.onComplete = null;
tween.onComplete = originalCompleteAction;
break;
case CallbackType.Pause:
tween.onPause = null;
tween.onPause = originalCompleteAction;
break;
case CallbackType.Play:
tween.onPlay = null;
tween.onPlay = originalCompleteAction;
break;
case CallbackType.Rewind:
tween.onRewind = null;
tween.onRewind = originalCompleteAction;
break;
case CallbackType.StepComplete:
tween.onStepComplete = null;
tween.onStepComplete = originalCompleteAction;
break;
default:
break;
}
tween = default;
cancellationToken = default;
originalUpdateAction = default;
return pool.TryPush(this);
}
}
}

View File

@@ -148,7 +148,7 @@ namespace Cysharp.Threading.Tasks.Internal
foreach (var candidateMethod in methods)
{
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>();
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>(false);
if (attributes == null)
{
continue;

View File

@@ -39,7 +39,7 @@ namespace Cysharp.Threading.Tasks.Internal
}
[MethodImpl(MethodImplOptions.NoInlining)]
public static void ThrowArgumentException<T>(string message)
public static void ThrowArgumentException(string message)
{
throw new ArgumentException(message);
}

View File

@@ -17,7 +17,7 @@ namespace Cysharp.Threading.Tasks.Linq
{
Error.ThrowArgumentNullException(source, nameof(source));
return new AppendPrepend<TSource>(source, element, true);
return new AppendPrepend<TSource>(source, element, false);
}
}
@@ -79,7 +79,7 @@ namespace Cysharp.Threading.Tasks.Linq
if (enumerator == null)
{
if (state == State.RequireAppend)
if (state == State.RequirePrepend)
{
Current = element;
state = State.None;

View File

@@ -52,6 +52,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
writer.Dispose();
return default;
}
@@ -127,7 +128,7 @@ namespace Cysharp.Threading.Tasks.Linq
}
}
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>, IDisposable
{
readonly _Create enumerator;
@@ -137,6 +138,15 @@ namespace Cysharp.Threading.Tasks.Linq
{
this.enumerator = enumerator;
}
public void Dispose()
{
var status = core.GetStatus(core.Version);
if (status == UniTaskStatus.Pending)
{
core.TrySetCanceled();
}
}
public void GetResult(short token)
{

View File

@@ -0,0 +1,232 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
return new Merge<T>(new [] { first, second });
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second, IUniTaskAsyncEnumerable<T> third)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
Error.ThrowArgumentNullException(third, nameof(third));
return new Merge<T>(new[] { first, second, third });
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IEnumerable<IUniTaskAsyncEnumerable<T>> sources)
{
return new Merge<T>(sources.ToArray());
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(params IUniTaskAsyncEnumerable<T>[] sources)
{
return new Merge<T>(sources);
}
}
internal sealed class Merge<T> : IUniTaskAsyncEnumerable<T>
{
readonly IUniTaskAsyncEnumerable<T>[] sources;
public Merge(IUniTaskAsyncEnumerable<T>[] sources)
{
if (sources.Length <= 0)
{
Error.ThrowArgumentException("No source async enumerable to merge");
}
this.sources = sources;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
=> new _Merge(sources, cancellationToken);
enum MergeSourceState
{
Pending,
Running,
Completed,
}
sealed class _Merge : MoveNextSource, IUniTaskAsyncEnumerator<T>
{
static readonly Action<object> GetResultAtAction = GetResultAt;
readonly int length;
readonly IUniTaskAsyncEnumerator<T>[] enumerators;
readonly MergeSourceState[] states;
readonly Queue<(T, Exception, bool)> queuedResult = new Queue<(T, Exception, bool)>();
readonly CancellationToken cancellationToken;
int moveNextCompleted;
public T Current { get; private set; }
public _Merge(IUniTaskAsyncEnumerable<T>[] sources, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
length = sources.Length;
states = ArrayPool<MergeSourceState>.Shared.Rent(length);
enumerators = ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Rent(length);
for (var i = 0; i < length; i++)
{
enumerators[i] = sources[i].GetAsyncEnumerator(cancellationToken);
states[i] = (int)MergeSourceState.Pending;;
}
}
public UniTask<bool> MoveNextAsync()
{
cancellationToken.ThrowIfCancellationRequested();
completionSource.Reset();
Interlocked.Exchange(ref moveNextCompleted, 0);
if (HasQueuedResult() && Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
(T, Exception, bool) value;
lock (states)
{
value = queuedResult.Dequeue();
}
var resultValue = value.Item1;
var exception = value.Item2;
var hasNext = value.Item3;
if (exception != null)
{
completionSource.TrySetException(exception);
}
else
{
Current = resultValue;
completionSource.TrySetResult(hasNext);
}
return new UniTask<bool>(this, completionSource.Version);
}
for (var i = 0; i < length; i++)
{
lock (states)
{
if (states[i] == MergeSourceState.Pending)
{
states[i] = MergeSourceState.Running;
}
else
{
continue;
}
}
var awaiter = enumerators[i].MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
GetResultAt(i, awaiter);
}
else
{
awaiter.SourceOnCompleted(GetResultAtAction, StateTuple.Create(this, i, awaiter));
}
}
return new UniTask<bool>(this, completionSource.Version);
}
public async UniTask DisposeAsync()
{
for (var i = 0; i < length; i++)
{
await enumerators[i].DisposeAsync();
}
ArrayPool<MergeSourceState>.Shared.Return(states, true);
ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Return(enumerators, true);
}
static void GetResultAt(object state)
{
using (var tuple = (StateTuple<_Merge, int, UniTask<bool>.Awaiter>)state)
{
tuple.Item1.GetResultAt(tuple.Item2, tuple.Item3);
}
}
void GetResultAt(int index, UniTask<bool>.Awaiter awaiter)
{
bool hasNext;
bool completedAll;
try
{
hasNext = awaiter.GetResult();
}
catch (Exception ex)
{
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
completionSource.TrySetException(ex);
}
else
{
lock (states)
{
queuedResult.Enqueue((default, ex, default));
}
}
return;
}
lock (states)
{
states[index] = hasNext ? MergeSourceState.Pending : MergeSourceState.Completed;
completedAll = !hasNext && IsCompletedAll();
}
if (hasNext || completedAll)
{
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
Current = enumerators[index].Current;
completionSource.TrySetResult(!completedAll);
}
else
{
lock (states)
{
queuedResult.Enqueue((enumerators[index].Current, null, !completedAll));
}
}
}
}
bool HasQueuedResult()
{
lock (states)
{
return queuedResult.Count > 0;
}
}
bool IsCompletedAll()
{
lock (states)
{
for (var i = 0; i < length; i++)
{
if (states[i] != MergeSourceState.Completed)
{
return false;
}
}
}
return true;
}
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: ca56812f160c45d0bacb4339819edf1a
timeCreated: 1694133666

View File

@@ -181,7 +181,7 @@ namespace Cysharp.Threading.Tasks
static readonly ContinuationQueue ThrowMarkerContinuationQueue = new ContinuationQueue(PlayerLoopTiming.Initialization);
static readonly PlayerLoopRunner ThrowMarkerPlayerLoopRunner = new PlayerLoopRunner(PlayerLoopTiming.Initialization);
public static SynchronizationContext UnitySynchronizationContext => unitySynchronizationContetext;
public static SynchronizationContext UnitySynchronizationContext => unitySynchronizationContext;
public static int MainThreadId => mainThreadId;
internal static string ApplicationDataPath => applicationDataPath;
@@ -189,7 +189,7 @@ namespace Cysharp.Threading.Tasks
static int mainThreadId;
static string applicationDataPath;
static SynchronizationContext unitySynchronizationContetext;
static SynchronizationContext unitySynchronizationContext;
static ContinuationQueue[] yielders;
static PlayerLoopRunner[] runners;
internal static bool IsEditorApplicationQuitting { get; private set; }
@@ -285,11 +285,15 @@ namespace Cysharp.Threading.Tasks
return dest.ToArray();
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
#if UNITY_2020_1_OR_NEWER
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
#else
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
#endif
static void Init()
{
// capture default(unity) sync-context.
unitySynchronizationContetext = SynchronizationContext.Current;
unitySynchronizationContext = SynchronizationContext.Current;
mainThreadId = Thread.CurrentThread.ManagedThreadId;
try
{
@@ -524,6 +528,14 @@ namespace Cysharp.Threading.Tasks
{
sb.AppendFormat("------{0}------", header.type.Name);
sb.AppendLine();
if (header.subSystemList is null)
{
sb.AppendFormat("{0} has no subsystems!", header.ToString());
sb.AppendLine();
continue;
}
foreach (var subSystem in header.subSystemList)
{
sb.AppendFormat("{0}", subSystem.type.Name);
@@ -545,6 +557,11 @@ namespace Cysharp.Threading.Tasks
foreach (var header in playerLoop.subSystemList)
{
if (header.subSystemList is null)
{
continue;
}
foreach (var subSystem in header.subSystemList)
{
if (subSystem.type == typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization))

View File

@@ -0,0 +1,262 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System.Threading;
using System;
using Cysharp.Threading.Tasks.Internal;
using UnityEngine;
namespace Cysharp.Threading.Tasks
{
public abstract class PlayerLoopTimer : IDisposable, IPlayerLoopItem
{
readonly CancellationToken cancellationToken;
readonly Action<object> timerCallback;
readonly object state;
readonly PlayerLoopTiming playerLoopTiming;
readonly bool periodic;
bool isRunning;
bool tryStop;
bool isDisposed;
protected PlayerLoopTimer(bool periodic, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
{
this.periodic = periodic;
this.playerLoopTiming = playerLoopTiming;
this.cancellationToken = cancellationToken;
this.timerCallback = timerCallback;
this.state = state;
}
public static PlayerLoopTimer Create(TimeSpan interval, bool periodic, DelayType delayType, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
{
#if UNITY_EDITOR
// force use Realtime.
if (PlayerLoopHelper.IsMainThread && !UnityEditor.EditorApplication.isPlaying)
{
delayType = DelayType.Realtime;
}
#endif
switch (delayType)
{
case DelayType.UnscaledDeltaTime:
return new IgnoreTimeScalePlayerLoopTimer(interval, periodic, playerLoopTiming, cancellationToken, timerCallback, state);
case DelayType.Realtime:
return new RealtimePlayerLoopTimer(interval, periodic, playerLoopTiming, cancellationToken, timerCallback, state);
case DelayType.DeltaTime:
default:
return new DeltaTimePlayerLoopTimer(interval, periodic, playerLoopTiming, cancellationToken, timerCallback, state);
}
}
public static PlayerLoopTimer StartNew(TimeSpan interval, bool periodic, DelayType delayType, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
{
var timer = Create(interval, periodic, delayType, playerLoopTiming, cancellationToken, timerCallback, state);
timer.Restart();
return timer;
}
/// <summary>
/// Restart(Reset and Start) timer.
/// </summary>
public void Restart()
{
if (isDisposed) throw new ObjectDisposedException(null);
ResetCore(null); // init state
if (!isRunning)
{
isRunning = true;
PlayerLoopHelper.AddAction(playerLoopTiming, this);
}
tryStop = false;
}
/// <summary>
/// Restart(Reset and Start) and change interval.
/// </summary>
public void Restart(TimeSpan interval)
{
if (isDisposed) throw new ObjectDisposedException(null);
ResetCore(interval); // init state
if (!isRunning)
{
isRunning = true;
PlayerLoopHelper.AddAction(playerLoopTiming, this);
}
tryStop = false;
}
/// <summary>
/// Stop timer.
/// </summary>
public void Stop()
{
tryStop = true;
}
protected abstract void ResetCore(TimeSpan? newInterval);
public void Dispose()
{
isDisposed = true;
}
bool IPlayerLoopItem.MoveNext()
{
if (isDisposed)
{
isRunning = false;
return false;
}
if (tryStop)
{
isRunning = false;
return false;
}
if (cancellationToken.IsCancellationRequested)
{
isRunning = false;
return false;
}
if (!MoveNextCore())
{
timerCallback(state);
if (periodic)
{
ResetCore(null);
return true;
}
else
{
isRunning = false;
return false;
}
}
return true;
}
protected abstract bool MoveNextCore();
}
sealed class DeltaTimePlayerLoopTimer : PlayerLoopTimer
{
int initialFrame;
float elapsed;
float interval;
public DeltaTimePlayerLoopTimer(TimeSpan interval, bool periodic, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
: base(periodic, playerLoopTiming, cancellationToken, timerCallback, state)
{
ResetCore(interval);
}
protected override bool MoveNextCore()
{
if (elapsed == 0.0f)
{
if (initialFrame == Time.frameCount)
{
return true;
}
}
elapsed += Time.deltaTime;
if (elapsed >= interval)
{
return false;
}
return true;
}
protected override void ResetCore(TimeSpan? interval)
{
this.elapsed = 0.0f;
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
if (interval != null)
{
this.interval = (float)interval.Value.TotalSeconds;
}
}
}
sealed class IgnoreTimeScalePlayerLoopTimer : PlayerLoopTimer
{
int initialFrame;
float elapsed;
float interval;
public IgnoreTimeScalePlayerLoopTimer(TimeSpan interval, bool periodic, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
: base(periodic, playerLoopTiming, cancellationToken, timerCallback, state)
{
ResetCore(interval);
}
protected override bool MoveNextCore()
{
if (elapsed == 0.0f)
{
if (initialFrame == Time.frameCount)
{
return true;
}
}
elapsed += Time.unscaledDeltaTime;
if (elapsed >= interval)
{
return false;
}
return true;
}
protected override void ResetCore(TimeSpan? interval)
{
this.elapsed = 0.0f;
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
if (interval != null)
{
this.interval = (float)interval.Value.TotalSeconds;
}
}
}
sealed class RealtimePlayerLoopTimer : PlayerLoopTimer
{
ValueStopwatch stopwatch;
long intervalTicks;
public RealtimePlayerLoopTimer(TimeSpan interval, bool periodic, PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken, Action<object> timerCallback, object state)
: base(periodic, playerLoopTiming, cancellationToken, timerCallback, state)
{
ResetCore(interval);
}
protected override bool MoveNextCore()
{
if (stopwatch.ElapsedTicks >= intervalTicks)
{
return false;
}
return true;
}
protected override void ResetCore(TimeSpan? interval)
{
this.stopwatch = ValueStopwatch.StartNew();
if (interval != null)
{
this.intervalTicks = interval.Value.Ticks;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 57095a17fdca7ee4380450910afc7f26
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -7,7 +7,7 @@ using System.Threading;
namespace Cysharp.Threading.Tasks
{
// internaly used but public, allow to user create custom operator with pooling.
// internally used but public, allow to user create custom operator with pooling.
public static class TaskPool
{

View File

@@ -1,8 +1,7 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System.Threading;
using System;
using Cysharp.Threading.Tasks.Internal;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
@@ -14,26 +13,44 @@ namespace Cysharp.Threading.Tasks
public sealed class TimeoutController : IDisposable
{
readonly static Action<object> CancelCancellationTokenSourceStateDelegate = new Action<object>(CancelCancellationTokenSourceState);
static void CancelCancellationTokenSourceState(object state)
{
var cts = (CancellationTokenSource)state;
cts.Cancel();
}
CancellationTokenSource timeoutSource;
CancellationTokenSource linkedSource;
StoppableDelayRealtimePromise timeoutDelay;
PlayerLoopTimer timer;
bool isDisposed;
readonly DelayType delayType;
readonly PlayerLoopTiming delayTiming;
readonly CancellationTokenSource originalLinkCancellationTokenSource;
public TimeoutController()
public TimeoutController(DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
this.timeoutSource = new CancellationTokenSource();
this.originalLinkCancellationTokenSource = null;
this.linkedSource = null;
this.timeoutDelay = null;
this.delayType = delayType;
this.delayTiming = delayTiming;
}
public TimeoutController(CancellationTokenSource linkCancellationTokenSource)
public TimeoutController(CancellationTokenSource linkCancellationTokenSource, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
this.timeoutSource = new CancellationTokenSource();
this.originalLinkCancellationTokenSource = linkCancellationTokenSource;
this.linkedSource = CancellationTokenSource.CreateLinkedTokenSource(timeoutSource.Token, linkCancellationTokenSource.Token);
this.timeoutDelay = null;
this.delayType = delayType;
this.delayTiming = delayTiming;
}
public CancellationToken Timeout(int millisecondsTimeout)
{
return Timeout(TimeSpan.FromMilliseconds(millisecondsTimeout));
}
public CancellationToken Timeout(TimeSpan timeout)
@@ -43,6 +60,7 @@ namespace Cysharp.Threading.Tasks
return originalLinkCancellationTokenSource.Token;
}
// Timeouted, create new source and timer.
if (timeoutSource.IsCancellationRequested)
{
timeoutSource.Dispose();
@@ -53,18 +71,25 @@ namespace Cysharp.Threading.Tasks
this.linkedSource.Dispose();
this.linkedSource = CancellationTokenSource.CreateLinkedTokenSource(timeoutSource.Token, originalLinkCancellationTokenSource.Token);
}
timer?.Dispose();
timer = null;
}
if (timeoutDelay == null)
var useSource = (linkedSource != null) ? linkedSource : timeoutSource;
var token = useSource.Token;
if (timer == null)
{
RunDelayAsync(timeout).Forget(); // timeoutDelay = ... in RunDelayAsync(immediately, before await)
// Timer complete => timeoutSource.Cancel() -> linkedSource will be canceled.
// (linked)token is canceled => stop timer
timer = PlayerLoopTimer.StartNew(timeout, false, delayType, delayTiming, token, CancelCancellationTokenSourceStateDelegate, timeoutSource);
}
else
{
timeoutDelay.RestartStopwatch(); // already running RunDelayAsync
timer.Restart(timeout);
}
return (linkedSource != null) ? linkedSource.Token : timeoutSource.Token;
return token;
}
public bool IsTimeout()
@@ -74,184 +99,30 @@ namespace Cysharp.Threading.Tasks
public void Reset()
{
if (timeoutDelay != null)
{
timeoutDelay.Stop(); // stop delay, will finish RunDelayAsync
timeoutDelay = null;
}
}
async UniTaskVoid RunDelayAsync(TimeSpan timeout)
{
timeoutDelay = StoppableDelayRealtimePromise.Create(timeout, PlayerLoopTiming.Update, (linkedSource == null) ? CancellationToken.None : linkedSource.Token, out var version);
try
{
var reason = await new UniTask<DelayResult>(timeoutDelay, version);
if (reason == DelayResult.DelayCompleted)
{
// UnityEngine.Debug.Log("DEBUG:Timeout Complete, try to call timeoutSource.Cancel");
timeoutSource.Cancel();
}
else if (reason == DelayResult.LinkedTokenCanceled)
{
// UnityEngine.Debug.Log("DEBUG:LinkedSource IsCancellationRequested");
}
else if (reason == DelayResult.ExternalStopped)
{
// Reset(Promise.Stop) called, do nothing.
// UnityEngine.Debug.Log("DEBUG:Reset called");
}
}
finally
{
timeoutDelay = null;
}
timer?.Stop();
}
public void Dispose()
{
if (timeoutDelay != null)
if (isDisposed) return;
try
{
timeoutDelay.Stop();
}
timeoutSource.Dispose();
if (linkedSource != null)
{
linkedSource.Dispose();
}
}
// stop timer.
timer?.Dispose();
enum DelayResult
{
LinkedTokenCanceled,
ExternalStopped,
DelayCompleted, // as Timeout.
}
// Stop + SuppressCancellationThrow.
sealed class StoppableDelayRealtimePromise : IUniTaskSource<DelayResult>, IPlayerLoopItem, ITaskPoolNode<StoppableDelayRealtimePromise>
{
static OperationCanceledException ExterenalStopException = new OperationCanceledException();
static TaskPool<StoppableDelayRealtimePromise> pool;
StoppableDelayRealtimePromise nextNode;
public ref StoppableDelayRealtimePromise NextNode => ref nextNode;
static StoppableDelayRealtimePromise()
{
TaskPool.RegisterSizeGetter(typeof(StoppableDelayRealtimePromise), () => pool.Size);
}
long delayTimeSpanTicks;
ValueStopwatch stopwatch;
CancellationToken cancellationToken;
bool externalStop;
UniTaskCompletionSourceCore<DelayResult> core;
StoppableDelayRealtimePromise()
{
}
public static StoppableDelayRealtimePromise Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (!pool.TryPop(out var result))
// cancel and dispose.
timeoutSource.Cancel();
timeoutSource.Dispose();
if (linkedSource != null)
{
result = new StoppableDelayRealtimePromise();
}
result.stopwatch = ValueStopwatch.StartNew();
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
result.cancellationToken = cancellationToken;
result.externalStop = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public void Stop()
{
externalStop = true;
}
public void RestartStopwatch()
{
stopwatch = ValueStopwatch.StartNew();
}
public DelayResult GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
linkedSource.Cancel();
linkedSource.Dispose();
}
}
void IUniTaskSource.GetResult(short token)
finally
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetResult(DelayResult.LinkedTokenCanceled);
return false;
}
if (externalStop)
{
core.TrySetResult(DelayResult.ExternalStopped);
return false;
}
if (stopwatch.IsInvalid)
{
core.TrySetResult(DelayResult.DelayCompleted);
return false;
}
if (stopwatch.ElapsedTicks >= delayTimeSpanTicks)
{
core.TrySetResult(DelayResult.DelayCompleted);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stopwatch = default;
cancellationToken = default;
externalStop = false;
return pool.TryPush(this);
isDisposed = true;
}
}
}

View File

@@ -20,8 +20,6 @@ namespace Cysharp.Threading.Tasks
{
ITriggerHandler<T> head; // head.prev is last
ITriggerHandler<T> iteratingHead;
bool preserveRemoveSelf;
ITriggerHandler<T> iteratingNode;
void LogError(Exception ex)
@@ -55,18 +53,9 @@ namespace Cysharp.Threading.Tasks
Remove(h);
}
if (preserveRemoveSelf)
{
preserveRemoveSelf = false;
iteratingNode = null;
var next = h.Next;
Remove(h);
h = next;
}
else
{
h = h.Next;
}
// If `h` itself is removed by OnNext, h.Next is null.
// Therefore, instead of looking at h.Next, the `iteratingNode` reference itself is replaced.
h = h == iteratingNode ? h.Next : iteratingNode;
}
iteratingNode = null;
@@ -97,9 +86,8 @@ namespace Cysharp.Threading.Tasks
LogError(ex);
}
preserveRemoveSelf = false;
var next = h == iteratingNode ? h.Next : iteratingNode;
iteratingNode = null;
var next = h.Next;
Remove(h);
h = next;
}
@@ -132,9 +120,8 @@ namespace Cysharp.Threading.Tasks
LogError(ex);
}
preserveRemoveSelf = false;
var next = h == iteratingNode ? h.Next : iteratingNode;
iteratingNode = null;
var next = h.Next;
Remove(h);
h = next;
}
@@ -167,9 +154,8 @@ namespace Cysharp.Threading.Tasks
LogError(ex);
}
preserveRemoveSelf = false;
var next = h == iteratingNode ? h.Next : iteratingNode;
iteratingNode = null;
var next = h.Next;
Remove(h);
h = next;
}
@@ -241,71 +227,65 @@ namespace Cysharp.Threading.Tasks
{
if (handler == null) throw new ArgumentNullException(nameof(handler));
if (iteratingNode != null && iteratingNode == handler)
var prev = handler.Prev;
var next = handler.Next;
if (next != null)
{
// if remove self, reserve remove self after invoke completed.
preserveRemoveSelf = true;
next.Prev = prev;
}
else
if (handler == head)
{
var prev = handler.Prev;
var next = handler.Next;
if (next != null)
{
next.Prev = prev;
}
if (handler == head)
{
head = next;
}
else if (handler == iteratingHead)
{
iteratingHead = next;
}
else
{
// when handler is head, prev indicate last so don't use it.
if (prev != null)
{
prev.Next = next;
}
}
if (head != null)
{
if (head.Prev == handler)
{
if (prev != head)
{
head.Prev = prev;
}
else
{
head.Prev = null;
}
}
}
if (iteratingHead != null)
{
if (iteratingHead.Prev == handler)
{
if (prev != iteratingHead.Prev)
{
iteratingHead.Prev = prev;
}
else
{
iteratingHead.Prev = null;
}
}
}
handler.Prev = null;
handler.Next = null;
head = next;
}
// when handler is head, prev indicate last so don't use it.
else if (prev != null)
{
prev.Next = next;
}
if (handler == iteratingNode)
{
iteratingNode = next;
}
if (handler == iteratingHead)
{
iteratingHead = next;
}
if (head != null)
{
if (head.Prev == handler)
{
if (prev != head)
{
head.Prev = prev;
}
else
{
head.Prev = null;
}
}
}
if (iteratingHead != null)
{
if (iteratingHead.Prev == handler)
{
if (prev != iteratingHead.Prev)
{
iteratingHead.Prev = prev;
}
else
{
iteratingHead.Prev = null;
}
}
}
handler.Prev = null;
handler.Next = null;
}
}
}

View File

@@ -32,13 +32,11 @@ namespace Cysharp.Threading.Tasks.Triggers
if (cancellationTokenSource == null)
{
cancellationTokenSource = new CancellationTokenSource();
if (!awakeCalled)
{
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
}
}
if (!awakeCalled)
{
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
}
return cancellationTokenSource.Token;
}
}
@@ -83,7 +81,7 @@ namespace Cysharp.Threading.Tasks.Triggers
public bool MoveNext()
{
if (trigger.called) return false;
if (trigger.called || trigger.awakeCalled) return false;
if (trigger == null)
{
trigger.OnDestroy();

View File

@@ -8,6 +8,16 @@ namespace Cysharp.Threading.Tasks
{
public static class UniTaskCancellationExtensions
{
#if UNITY_2022_2_OR_NEWER
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
public static CancellationToken GetCancellationTokenOnDestroy(this MonoBehaviour monoBehaviour)
{
return monoBehaviour.destroyCancellationToken;
}
#endif
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject)
{
@@ -17,6 +27,13 @@ namespace Cysharp.Threading.Tasks
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
public static CancellationToken GetCancellationTokenOnDestroy(this Component component)
{
#if UNITY_2022_2_OR_NEWER
if (component is MonoBehaviour mb)
{
return mb.destroyCancellationToken;
}
#endif
return component.GetAsyncDestroyTrigger().CancellationToken;
}
}

View File

@@ -2,6 +2,7 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Collections;
using System.Runtime.CompilerServices;
using System.Threading;
using UnityEngine;
@@ -20,12 +21,23 @@ namespace Cysharp.Threading.Tasks
public partial struct UniTask
{
public static YieldAwaitable Yield(PlayerLoopTiming timing = PlayerLoopTiming.Update)
public static YieldAwaitable Yield()
{
// optimized for single continuation
return new YieldAwaitable(PlayerLoopTiming.Update);
}
public static YieldAwaitable Yield(PlayerLoopTiming timing)
{
// optimized for single continuation
return new YieldAwaitable(timing);
}
public static UniTask Yield(CancellationToken cancellationToken)
{
return new UniTask(YieldPromise.Create(PlayerLoopTiming.Update, cancellationToken, out var token), token);
}
public static UniTask Yield(PlayerLoopTiming timing, CancellationToken cancellationToken)
{
return new UniTask(YieldPromise.Create(timing, cancellationToken, out var token), token);
@@ -34,44 +46,89 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// Similar as UniTask.Yield but guaranteed run on next frame.
/// </summary>
public static UniTask NextFrame(PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default)
public static UniTask NextFrame()
{
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, CancellationToken.None, out var token), token);
}
/// <summary>
/// Similar as UniTask.Yield but guaranteed run on next frame.
/// </summary>
public static UniTask NextFrame(PlayerLoopTiming timing)
{
return new UniTask(NextFramePromise.Create(timing, CancellationToken.None, out var token), token);
}
/// <summary>
/// Similar as UniTask.Yield but guaranteed run on next frame.
/// </summary>
public static UniTask NextFrame(CancellationToken cancellationToken)
{
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, cancellationToken, out var token), token);
}
/// <summary>
/// Similar as UniTask.Yield but guaranteed run on next frame.
/// </summary>
public static UniTask NextFrame(PlayerLoopTiming timing, CancellationToken cancellationToken)
{
return new UniTask(NextFramePromise.Create(timing, cancellationToken, out var token), token);
}
/// <summary>
/// Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate).
/// </summary>
#if UNITY_2023_1_OR_NEWER
public static async UniTask WaitForEndOfFrame(CancellationToken cancellationToken = default)
{
await Awaitable.EndOfFrameAsync(cancellationToken);
}
#else
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
public static YieldAwaitable WaitForEndOfFrame()
{
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate);
}
/// <summary>
/// Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken).
/// </summary>
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken)
{
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken);
}
#endif
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner, CancellationToken cancellationToken = default)
{
var source = WaitForEndOfFramePromise.Create(coroutineRunner, cancellationToken, out var token);
return new UniTask(source, token);
}
/// <summary>
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate).
/// Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate).
/// </summary>
public static YieldAwaitable WaitForFixedUpdate()
{
return UniTask.Yield(PlayerLoopTiming.FixedUpdate);
// use LastFixedUpdate instead of FixedUpdate
// https://github.com/Cysharp/UniTask/issues/377
return UniTask.Yield(PlayerLoopTiming.LastFixedUpdate);
}
/// <summary>
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken).
/// Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken).
/// </summary>
public static UniTask WaitForFixedUpdate(CancellationToken cancellationToken)
{
return UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken);
return UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken);
}
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask WaitForSeconds(float duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
return Delay(Mathf.RoundToInt(1000 * duration), ignoreTimeScale, delayTiming, cancellationToken);
}
public static UniTask WaitForSeconds(int duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
return Delay(1000 * duration, ignoreTimeScale, delayTiming, cancellationToken);
}
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (delayFrameCount < 0)
{
@@ -316,6 +373,113 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class WaitForEndOfFramePromise : IUniTaskSource, ITaskPoolNode<WaitForEndOfFramePromise>, System.Collections.IEnumerator
{
static TaskPool<WaitForEndOfFramePromise> pool;
WaitForEndOfFramePromise nextNode;
public ref WaitForEndOfFramePromise NextNode => ref nextNode;
static WaitForEndOfFramePromise()
{
TaskPool.RegisterSizeGetter(typeof(WaitForEndOfFramePromise), () => pool.Size);
}
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<object> core;
WaitForEndOfFramePromise()
{
}
public static IUniTaskSource Create(MonoBehaviour coroutineRunner, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitForEndOfFramePromise();
}
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
coroutineRunner.StartCoroutine(result);
token = result.core.Version;
return result;
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
Reset(); // Reset Enumerator
cancellationToken = default;
return pool.TryPush(this);
}
// Coroutine Runner implementation
static readonly WaitForEndOfFrame waitForEndOfFrameYieldInstruction = new WaitForEndOfFrame();
bool isFirst = true;
object IEnumerator.Current => waitForEndOfFrameYieldInstruction;
bool IEnumerator.MoveNext()
{
if (isFirst)
{
isFirst = false;
return true; // start WaitForEndOfFrame
}
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
core.TrySetResult(null);
return false;
}
public void Reset()
{
isFirst = true;
}
}
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
{
static TaskPool<DelayFramePromise> pool;
@@ -408,7 +572,19 @@ namespace Cysharp.Threading.Tasks
// skip in initial frame.
if (initialFrame == Time.frameCount)
{
#if UNITY_EDITOR
// force use Realtime.
if (PlayerLoopHelper.IsMainThread && !UnityEditor.EditorApplication.isPlaying)
{
//goto ++currentFrameCount
}
else
{
return true;
}
#else
return true;
#endif
}
}

View File

@@ -194,6 +194,7 @@ namespace Cysharp.Threading.Tasks
sealed class ExceptionResultSource : IUniTaskSource
{
readonly ExceptionDispatchInfo exception;
bool calledGet;
public ExceptionResultSource(Exception exception)
{
@@ -202,6 +203,11 @@ namespace Cysharp.Threading.Tasks
public void GetResult(short token)
{
if (!calledGet)
{
calledGet = true;
GC.SuppressFinalize(this);
}
exception.Throw();
}
@@ -219,11 +225,20 @@ namespace Cysharp.Threading.Tasks
{
continuation(state);
}
~ExceptionResultSource()
{
if (!calledGet)
{
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
}
}
}
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
{
readonly ExceptionDispatchInfo exception;
bool calledGet;
public ExceptionResultSource(Exception exception)
{
@@ -232,12 +247,22 @@ namespace Cysharp.Threading.Tasks
public T GetResult(short token)
{
if (!calledGet)
{
calledGet = true;
GC.SuppressFinalize(this);
}
exception.Throw();
return default;
}
void IUniTaskSource.GetResult(short token)
{
if (!calledGet)
{
calledGet = true;
GC.SuppressFinalize(this);
}
exception.Throw();
}
@@ -255,6 +280,14 @@ namespace Cysharp.Threading.Tasks
{
continuation(state);
}
~ExceptionResultSource()
{
if (!calledGet)
{
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
}
}
}
sealed class CanceledResultSource : IUniTaskSource

View File

@@ -9,237 +9,56 @@ namespace Cysharp.Threading.Tasks
{
#region OBSOLETE_RUN
// Run is a confusing name, use only RunOnThreadPool in the future.
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
action();
}
finally
{
await UniTask.Yield();
}
}
else
{
action();
}
cancellationToken.ThrowIfCancellationRequested();
return RunOnThreadPool(action, configureAwait, cancellationToken);
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
action(state);
}
finally
{
await UniTask.Yield();
}
}
else
{
action(state);
}
cancellationToken.ThrowIfCancellationRequested();
return RunOnThreadPool(action, state, configureAwait, cancellationToken);
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
await action();
}
finally
{
await UniTask.Yield();
}
}
else
{
await action();
}
cancellationToken.ThrowIfCancellationRequested();
return RunOnThreadPool(action, configureAwait, cancellationToken);
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
await action(state);
}
finally
{
await UniTask.Yield();
}
}
else
{
await action(state);
}
cancellationToken.ThrowIfCancellationRequested();
return RunOnThreadPool(action, state, configureAwait, cancellationToken);
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return func();
}
finally
{
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
return func();
}
return RunOnThreadPool(func, configureAwait, cancellationToken);
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return await func();
}
finally
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
var result = await func();
cancellationToken.ThrowIfCancellationRequested();
return result;
}
return RunOnThreadPool(func, configureAwait, cancellationToken);
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return func(state);
}
finally
{
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
return func(state);
}
return RunOnThreadPool(func, state, configureAwait, cancellationToken);
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
public static UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return await func(state);
}
finally
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
var result = await func(state);
cancellationToken.ThrowIfCancellationRequested();
return result;
}
return RunOnThreadPool(func, state, configureAwait, cancellationToken);
}
#endregion
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask RunOnThreadPool(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
{

View File

@@ -137,8 +137,8 @@ namespace Cysharp.Threading.Tasks
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
{
continuation(continuationState);
return true;
}
return true;
}
return false;
@@ -165,8 +165,8 @@ namespace Cysharp.Threading.Tasks
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
{
continuation(continuationState);
return true;
}
return true;
}
return false;
@@ -184,8 +184,8 @@ namespace Cysharp.Threading.Tasks
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
{
continuation(continuationState);
return true;
}
return true;
}
return false;
@@ -328,6 +328,7 @@ namespace Cysharp.Threading.Tasks
}
UniTaskCompletionSourceCore<AsyncUnit> core;
short version;
AutoResetUniTaskCompletionSource()
{
@@ -340,6 +341,7 @@ namespace Cysharp.Threading.Tasks
{
result = new AutoResetUniTaskCompletionSource();
}
result.version = result.core.Version;
TaskTracker.TrackActiveTask(result, 2);
return result;
}
@@ -383,19 +385,19 @@ namespace Cysharp.Threading.Tasks
[DebuggerHidden]
public bool TrySetResult()
{
return core.TrySetResult(AsyncUnit.Default);
return version == core.Version && core.TrySetResult(AsyncUnit.Default);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
return core.TrySetCanceled(cancellationToken);
return version == core.Version && core.TrySetCanceled(cancellationToken);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
return core.TrySetException(exception);
return version == core.Version && core.TrySetException(exception);
}
[DebuggerHidden]
@@ -409,7 +411,6 @@ namespace Cysharp.Threading.Tasks
{
TryReturn();
}
}
[DebuggerHidden]
@@ -451,6 +452,7 @@ namespace Cysharp.Threading.Tasks
}
UniTaskCompletionSourceCore<T> core;
short version;
AutoResetUniTaskCompletionSource()
{
@@ -463,6 +465,7 @@ namespace Cysharp.Threading.Tasks
{
result = new AutoResetUniTaskCompletionSource<T>();
}
result.version = result.core.Version;
TaskTracker.TrackActiveTask(result, 2);
return result;
}
@@ -506,19 +509,19 @@ namespace Cysharp.Threading.Tasks
[DebuggerHidden]
public bool TrySetResult(T result)
{
return core.TrySetResult(result);
return version == core.Version && core.TrySetResult(result);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
return core.TrySetCanceled(cancellationToken);
return version == core.Version && core.TrySetCanceled(cancellationToken);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
return core.TrySetException(exception);
return version == core.Version && core.TrySetException(exception);
}
[DebuggerHidden]
@@ -937,5 +940,5 @@ namespace Cysharp.Threading.Tasks
}
return false;
}
}
}
}

View File

@@ -28,7 +28,7 @@ namespace Cysharp.Threading.Tasks
p.TrySetCanceled();
break;
case TaskStatus.Faulted:
p.TrySetException(x.Exception);
p.TrySetException(x.Exception.InnerException ?? x.Exception);
break;
case TaskStatus.RanToCompletion:
p.TrySetResult(x.Result);
@@ -58,7 +58,7 @@ namespace Cysharp.Threading.Tasks
p.TrySetCanceled();
break;
case TaskStatus.Faulted:
p.TrySetException(x.Exception);
p.TrySetException(x.Exception.InnerException ?? x.Exception);
break;
case TaskStatus.RanToCompletion:
p.TrySetResult();

View File

@@ -58,6 +58,7 @@ namespace Cysharp.Threading.Tasks
{
try
{
task.GetAwaiter().GetResult();
return new ReturnObservable<AsyncUnit>(AsyncUnit.Default);
}
catch (Exception ex)
@@ -73,16 +74,19 @@ namespace Cysharp.Threading.Tasks
static async UniTaskVoid Fire<T>(AsyncSubject<T> subject, UniTask<T> task)
{
T value;
try
{
var value = await task;
subject.OnNext(value);
subject.OnCompleted();
value = await task;
}
catch (Exception ex)
{
subject.OnError(ex);
return;
}
subject.OnNext(value);
subject.OnCompleted();
}
static async UniTaskVoid Fire(AsyncSubject<AsyncUnit> subject, UniTask task)
@@ -90,13 +94,15 @@ namespace Cysharp.Threading.Tasks
try
{
await task;
subject.OnNext(AsyncUnit.Default);
subject.OnCompleted();
}
catch (Exception ex)
{
subject.OnError(ex);
return;
}
subject.OnNext(AsyncUnit.Default);
subject.OnCompleted();
}
class ToUniTaskObserver<T> : IObserver<T>
@@ -127,7 +133,7 @@ namespace Cysharp.Threading.Tasks
{
var self = (ToUniTaskObserver<T>)state;
self.disposable.Dispose();
self.promise.TrySetCanceled();
self.promise.TrySetCanceled(self.cancellationToken);
}
public void OnNext(T value)
@@ -197,7 +203,7 @@ namespace Cysharp.Threading.Tasks
{
var self = (FirstValueToUniTaskObserver<T>)state;
self.disposable.Dispose();
self.promise.TrySetCanceled();
self.promise.TrySetCanceled(self.cancellationToken);
}
public void OnNext(T value)

View File

@@ -21,7 +21,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
{
return AwaitForAllAssets(asyncOperation, cancellationToken: cancellationToken);
return AwaitForAllAssets(asyncOperation, null, PlayerLoopTiming.Update, cancellationToken: cancellationToken);
}
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))

View File

@@ -15,11 +15,15 @@ namespace Cysharp.Threading.Tasks
{
#region AsyncOperation
#if !UNITY_2023_1_OR_NEWER
// from Unity2023.1.0a15, AsyncOperationAwaitableExtensions.GetAwaiter is defined in UnityEngine.
public static AsyncOperationAwaiter GetAwaiter(this AsyncOperation asyncOperation)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
return new AsyncOperationAwaiter(asyncOperation);
}
#endif
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
{
@@ -896,7 +900,11 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
if (asyncOperation.webRequest == null)
{
core.TrySetException(new ObjectDisposedException("The webRequest has been destroyed."));
}
else if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}

View File

@@ -673,7 +673,7 @@ namespace Cysharp.Threading.Tasks
}
if (cancellationToken2.CanBeCanceled)
{
registration2 = cancellationToken1.RegisterWithoutCaptureExecutionContext(cancel2, this);
registration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(cancel2, this);
}
}
@@ -688,13 +688,27 @@ namespace Cysharp.Threading.Tasks
static void OnCanceled1(object state)
{
var self = (UnityEventHandlerAsyncEnumerator)state;
self.DisposeAsync().Forget();
try
{
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
finally
{
self.DisposeAsync().Forget();
}
}
static void OnCanceled2(object state)
{
var self = (UnityEventHandlerAsyncEnumerator)state;
self.DisposeAsync().Forget();
try
{
self.completionSource.TrySetCanceled(self.cancellationToken2);
}
finally
{
self.DisposeAsync().Forget();
}
}
public UniTask DisposeAsync()
@@ -706,6 +720,8 @@ namespace Cysharp.Threading.Tasks
registration1.Dispose();
registration2.Dispose();
unityEvent.RemoveListener(unityAction);
completionSource.TrySetCanceled();
}
return default;
@@ -777,7 +793,7 @@ namespace Cysharp.Threading.Tasks
}
if (cancellationToken2.CanBeCanceled)
{
registration2 = cancellationToken1.RegisterWithoutCaptureExecutionContext(cancel2, this);
registration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(cancel2, this);
}
}
@@ -793,13 +809,27 @@ namespace Cysharp.Threading.Tasks
static void OnCanceled1(object state)
{
var self = (UnityEventHandlerAsyncEnumerator)state;
self.DisposeAsync().Forget();
try
{
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
finally
{
self.DisposeAsync().Forget();
}
}
static void OnCanceled2(object state)
{
var self = (UnityEventHandlerAsyncEnumerator)state;
self.DisposeAsync().Forget();
try
{
self.completionSource.TrySetCanceled(self.cancellationToken2);
}
finally
{
self.DisposeAsync().Forget();
}
}
public UniTask DisposeAsync()
@@ -815,6 +845,8 @@ namespace Cysharp.Threading.Tasks
disp.Dispose();
}
unityEvent.RemoveListener(unityAction);
completionSource.TrySetCanceled();
}
return default;

View File

@@ -12,17 +12,17 @@ namespace Cysharp.Threading.Tasks
#if !UNITY_2019_1_OR_NEWER || UNITASK_UGUI_SUPPORT
// <string> -> Text
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text, bool rebindOnError = true)
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text, CancellationToken cancellationToken, bool rebindOnError = true)
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, Text text, CancellationToken cancellationToken, bool rebindOnError)
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
@@ -68,22 +68,22 @@ namespace Cysharp.Threading.Tasks
// <T> -> Text
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, Text text, bool rebindOnError = true)
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, Text text, CancellationToken cancellationToken, bool rebindOnError = true)
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
public static void BindTo<T>(this AsyncReactiveProperty<T> source, Text text, bool rebindOnError = true)
public static void BindTo<T>(this AsyncReactiveProperty<T> source, UnityEngine.UI.Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, Text text, CancellationToken cancellationToken, bool rebindOnError)
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:

View File

@@ -1,4 +1,4 @@
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
using System;
using System.Collections.Generic;
@@ -49,7 +49,7 @@ namespace Cysharp.Threading.Tasks
{
if (msg == null)
{
if (Text != null)
if(!string.IsNullOrWhiteSpace(Text))
{
msg = Error + Environment.NewLine + Text;
}

View File

@@ -1,11 +1,12 @@
{
"name": "com.cysharp.unitask",
"displayName": "UniTask",
"version": "2.2.1",
"author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" },
"version": "2.4.1",
"unity": "2018.4",
"description": "Provides an efficient async/await integration to Unity.",
"keywords": [ "async/await", "async", "Task", "UniTask" ],
"license": "MIT",
"category": "Task",
"dependencies": {}
}
}

View File

@@ -543,7 +543,7 @@ public class SandboxMain : MonoBehaviour
Debug.LogError(e);
return;
}
}
Debug.Log("TestAsync Finished.");
@@ -555,6 +555,7 @@ public class SandboxMain : MonoBehaviour
async UniTaskVoid Start()
{
// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
@@ -562,61 +563,34 @@ public class SandboxMain : MonoBehaviour
PlayerLoopHelper.Initialize(ref currentLoop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
var cancelToken = new CancellationTokenSource();
cancelButton.onClick.AddListener(()=>
{
cancelToken.Cancel(); // cancel from button click.
});
var timeoutToken = new CancellationTokenSource();
timeoutToken.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
try
{
// combine token
var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancelToken.Token, timeoutToken.Token);
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(linkedTokenSource.Token);
}
catch (OperationCanceledException ex)
{
if (timeoutToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Timeout.");
}
else if (cancelToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Cancel clicked.");
}
_ = ex;
}
// TestAsync(cts.Token).Forget();
okButton.onClick.AddListener(UniTask.UnityAction(async () =>
{
// try timeout
try
{
//await UniTask.Delay(TimeSpan.FromSeconds(2), cancellationToken: timeoutController.Timeout(TimeSpan.FromSeconds(3)));
UnityEngine.Debug.Log("Delay Complete, Reset(and reuse).");
//timeoutController.Reset();
}
catch (OperationCanceledException ex)
{
//UnityEngine.Debug.Log("Timeout! FromTimeout?:" + timeoutController.IsTimeout());
_ = ex;
}
await UniTask.WaitForEndOfFrame(this);
var texture = new Texture2D(Screen.width, Screen.height);
texture.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
texture.Apply();
await UniTask.Yield();
var jpg = texture.EncodeToJPG();
File.WriteAllBytes("testscreencapture.jpg", jpg);
Debug.Log("ok?");
//var texture = ScreenCapture.CaptureScreenshotAsTexture();
//if (texture == null)
//{
// Debug.Log("fail");
//}
//else
//{
// var jpg = texture.EncodeToJPG();
// File.WriteAllBytes("testscreencapture.jpg", jpg);
// Debug.Log("ok?");
//}
}));
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>

View File

@@ -310,33 +310,33 @@ namespace Cysharp.Threading.TasksTests
yield return null;
}
[UnityTest]
public IEnumerator ExceptionUnobserved1() => UniTask.ToCoroutine(async () =>
{
bool calledEx = false;
Action<Exception> action = exx =>
{
calledEx = true;
exx.Message.Should().Be("MyException");
};
//[UnityTest]
//public IEnumerator ExceptionUnobserved1() => UniTask.ToCoroutine(async () =>
//{
// bool calledEx = false;
// Action<Exception> action = exx =>
// {
// calledEx = true;
// exx.Message.Should().Be("MyException");
// };
UniTaskScheduler.UnobservedTaskException += action;
// UniTaskScheduler.UnobservedTaskException += action;
var ex = InException1();
ex = default(UniTask);
// var ex = InException1();
// ex = default(UniTask);
await UniTask.DelayFrame(3);
// await UniTask.DelayFrame(3);
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
// GC.Collect();
// GC.WaitForPendingFinalizers();
// GC.Collect();
await UniTask.DelayFrame(1);
// await UniTask.DelayFrame(1);
calledEx.Should().BeTrue();
// calledEx.Should().BeTrue();
UniTaskScheduler.UnobservedTaskException -= action;
});
// UniTaskScheduler.UnobservedTaskException -= action;
//});
[UnityTest]
public IEnumerator ExceptionUnobserved2() => UniTask.ToCoroutine(async () =>
@@ -366,6 +366,29 @@ namespace Cysharp.Threading.TasksTests
UniTaskScheduler.UnobservedTaskException -= action;
});
// can not run on RuntimeUnitTestToolkit so ignore...
// [UnityTest]
// public IEnumerator ThrowExceptionUnawaited() => UniTask.ToCoroutine(async () =>
// {
// LogAssert.Expect(LogType.Exception, "Exception: MyException");
//#pragma warning disable 1998
// async UniTask Throw() => throw new Exception("MyException");
//#pragma warning restore 1998
//#pragma warning disable 4014
// Throw();
//#pragma warning restore 4014
// await UniTask.DelayFrame(3);
// GC.Collect();
// GC.WaitForPendingFinalizers();
// GC.Collect();
// await UniTask.DelayFrame(1);
// });
async UniTask InException1()
{
await UniTask.Yield();

View File

@@ -0,0 +1,179 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using UnityEngine.TestTools;
namespace Cysharp.Threading.TasksTests
{
public class PlayerLoopTimerTest
{
void Between(TimeSpan l, TimeSpan data, TimeSpan r)
{
NUnit.Framework.Assert.AreEqual(l < data, true, "{0} < {1} failed.", l, data);
NUnit.Framework.Assert.AreEqual(data < r, true, "{0} < {1} failed.", data, r);
}
[UnityTest]
public IEnumerator StandardTicks() => UniTask.ToCoroutine(async () =>
{
foreach (var delay in new[] { DelayType.DeltaTime, DelayType.Realtime, DelayType.UnscaledDeltaTime })
{
var raisedTimeout = new UniTaskCompletionSource();
PlayerLoopTimer.StartNew(TimeSpan.FromSeconds(1), false, delay, PlayerLoopTiming.Update, CancellationToken.None, _ =>
{
raisedTimeout.TrySetResult();
}, null);
var sw = Stopwatch.StartNew();
await raisedTimeout.Task;
sw.Stop();
Between(TimeSpan.FromSeconds(0.9), sw.Elapsed, TimeSpan.FromSeconds(1.1));
}
});
[UnityTest]
public IEnumerator Periodic() => UniTask.ToCoroutine(async () =>
{
var raisedTime = new List<DateTime>();
var count = 0;
var complete = new UniTaskCompletionSource();
PlayerLoopTimer timer = null;
timer = PlayerLoopTimer.StartNew(TimeSpan.FromSeconds(1), true, DelayType.DeltaTime, PlayerLoopTiming.Update, CancellationToken.None, _ =>
{
raisedTime.Add(DateTime.UtcNow);
count++;
if (count == 3)
{
complete.TrySetResult();
timer.Dispose();
}
}, null);
var start = DateTime.UtcNow;
await complete.Task;
Between(TimeSpan.FromSeconds(0.9), raisedTime[0] - start, TimeSpan.FromSeconds(1.1));
Between(TimeSpan.FromSeconds(1.9), raisedTime[1] - start, TimeSpan.FromSeconds(2.1));
Between(TimeSpan.FromSeconds(2.9), raisedTime[2] - start, TimeSpan.FromSeconds(3.1));
});
[UnityTest]
public IEnumerator CancelAfterSlimTest() => UniTask.ToCoroutine(async () =>
{
var cts = new CancellationTokenSource();
var complete = new UniTaskCompletionSource();
cts.Token.RegisterWithoutCaptureExecutionContext(() =>
{
complete.TrySetResult();
});
cts.CancelAfterSlim(TimeSpan.FromSeconds(1));
var sw = Stopwatch.StartNew();
await complete.Task;
Between(TimeSpan.FromSeconds(0.9), sw.Elapsed, TimeSpan.FromSeconds(1.1));
});
[UnityTest]
public IEnumerator CancelAfterSlimCancelTest() => UniTask.ToCoroutine(async () =>
{
var cts = new CancellationTokenSource();
var complete = new UniTaskCompletionSource();
cts.Token.RegisterWithoutCaptureExecutionContext(() =>
{
complete.TrySetResult();
});
var d = cts.CancelAfterSlim(TimeSpan.FromSeconds(1));
var sw = Stopwatch.StartNew();
await UniTask.Delay(TimeSpan.FromMilliseconds(100));
d.Dispose();
await UniTask.Delay(TimeSpan.FromSeconds(2));
complete.Task.Status.Should().Be(UniTaskStatus.Pending);
});
[UnityTest]
public IEnumerator TimeoutController() => UniTask.ToCoroutine(async () =>
{
var controller = new TimeoutController();
var token = controller.Timeout(TimeSpan.FromSeconds(1));
var complete = new UniTaskCompletionSource();
token.RegisterWithoutCaptureExecutionContext(() =>
{
complete.TrySetResult();
});
var sw = Stopwatch.StartNew();
await complete.Task;
Between(TimeSpan.FromSeconds(0.9), sw.Elapsed, TimeSpan.FromSeconds(1.1));
controller.IsTimeout().Should().BeTrue();
});
[UnityTest]
public IEnumerator TimeoutReuse() => UniTask.ToCoroutine(async () =>
{
var controller = new TimeoutController(DelayType.DeltaTime);
var token = controller.Timeout(TimeSpan.FromSeconds(2));
var complete = new UniTaskCompletionSource();
token.RegisterWithoutCaptureExecutionContext(() =>
{
complete.TrySetResult(); // reuse, used same token?
});
await UniTask.Delay(TimeSpan.FromMilliseconds(100));
controller.Reset();
controller.IsTimeout().Should().BeFalse();
var sw = Stopwatch.StartNew();
controller.Timeout(TimeSpan.FromSeconds(5));
await complete.Task;
UnityEngine.Debug.Log(UnityEngine.Time.timeScale);
Between(TimeSpan.FromSeconds(4.9), sw.Elapsed, TimeSpan.FromSeconds(5.1));
controller.IsTimeout().Should().BeTrue();
});
[UnityTest]
public IEnumerator LinkedTokenTest() => UniTask.ToCoroutine(async () =>
{
var cts = new CancellationTokenSource();
var controller = new TimeoutController(cts);
var token = controller.Timeout(TimeSpan.FromSeconds(2));
await UniTask.DelayFrame(3);
cts.Cancel();
token.IsCancellationRequested.Should().BeTrue();
controller.Dispose();
});
}
}

View File

@@ -0,0 +1,11 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
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icon: {instanceID: 0}
userData:
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