Compare commits

...

169 Commits
2.3.0 ... 2.5.4

Author SHA1 Message Date
github-actions[bot]
d057074f17 feat: Update package.json to 2.5.4 2024-03-28 06:22:15 +00:00
hadashiA
b724a2aa84 Merge pull request #557 from Cysharp/hadashiA/fix-cancel-immediate
Fix unintended returning to pool with cancelImmediately
2024-03-28 15:21:40 +09:00
hadashiA
938ddd5356 Tweaks 2024-03-28 15:15:55 +09:00
hadashiA
911c37d4d8 Tweaks 2024-03-28 15:14:10 +09:00
hadashiA
caccccb0b5 Fix timing to returning to pool 2024-03-28 15:00:41 +09:00
hadashiA
a48f11d31b Fix unintended returning to pool with cancelImmediately (WaitUntil,etc) 2024-03-28 14:46:37 +09:00
hadashiA
fcd93feb56 Fix unintended returning to pool with cancelImmediately (AsyncOperation) 2024-03-28 14:45:55 +09:00
hadashiA
b472b23773 Fix unintended returning to pool with cancelImmediately (UniTask.Delay) 2024-03-28 14:29:30 +09:00
Yoshifumi Kawai
01c8fada1f Merge pull request #542 from Cysharp/feature/new_release
ci: Cysharp/Actions/.github/workflows/create-release.yaml
2024-03-25 18:30:50 +09:00
Ikiru Yoshizaki
10cd137126 ci: Cysharp/Actions/.github/workflows/create-release.yaml 2024-02-07 21:04:48 +09:00
Yoshifumi Kawai
809d23edae Merge pull request #541 from TORISOUP/fix_ToArray
Optimization of ToArray in Merge method
2024-02-04 23:19:47 +09:00
TORISOUP
d38731bc44 fix call ToArray 2024-02-04 20:51:21 +09:00
github-actions[bot]
64792b672d feat: Update package.json to 2.5.3 2024-01-25 12:52:16 +00:00
neuecc
3892cc2299 Merge branch 'master' of https://github.com/Cysharp/UniTask 2024-01-25 21:51:45 +09:00
neuecc
5bfccaa3b6 autoReleaseWhenCancelled -> autoReleaseWhenCanceled 2024-01-25 21:51:40 +09:00
github-actions[bot]
b49b7332bb feat: Update package.json to 2.5.2 2024-01-25 11:43:24 +00:00
neuecc
08184af737 simplify UNITASK define 2024-01-25 20:42:42 +09:00
Yoshifumi Kawai
0ef6c59385 Merge pull request #535 from kochounoyume/valuetask-error-netframework
UniTask does not work in .NET Framework environment after adding UniTask.AsValueTask
2024-01-25 20:26:21 +09:00
Yoshifumi Kawai
4b0bd3b509 Merge pull request #536 from Cysharp/hadashiA/release-handle
Fix "Release handle when cancellation is requested"
2024-01-25 20:26:13 +09:00
Kochoyume
9a4720d180 Fix:Addressed generic parameter attributes error in the .Net Framework 2024-01-25 20:05:45 +09:00
hadashiA
b99646558c Add a flag autoReleaseWhenCancelled to addressable extensionhs 2024-01-25 19:03:00 +09:00
hadashiA
ee12dd9ae7 Fix omissions in Addressable.Release and IsValid checks 2024-01-25 17:47:06 +09:00
Kochoyume
006e0f2c81 Revert "Fix conditional compilation to work with .NET Framework"
This reverts commit 7d31299b5c.
2024-01-25 16:16:01 +09:00
Kochoyume
7d31299b5c Fix conditional compilation to work with .NET Framework 2024-01-25 01:02:57 +09:00
Yoshifumi Kawai
fe8bf834e6 Update README.md 2024-01-24 10:47:31 +09:00
github-actions[bot]
5843258e8c feat: Update package.json to 2.5.1 2024-01-24 01:44:21 +00:00
Yoshifumi Kawai
6cd002645e Merge pull request #533 from doyasu24/feature/add-unitask-asvaluetask-for-unity
add UniTask.AsValueTask for Unity
2024-01-24 10:41:39 +09:00
doyasu24
4fe0861714 fix: use UNITY_2018_3_OR_NEWER instead of UNITY_2018_1_OR_NEWER 2024-01-19 23:42:17 +09:00
doyasu24
fbbba061dd ValueTask is available in Unity 2021_2_OR_NEWER or .NET Core 2024-01-19 23:40:28 +09:00
doyasu24
81f2e37ea5 add UniTask.AsValueTask for Unity 2024-01-19 00:29:21 +09:00
Yoshifumi Kawai
66de0d3a58 Merge pull request #519 from Cysharp/guitarrapc-patch-1
Use Cysharp/Actions/setup-dotnet default version
2024-01-12 15:34:54 +09:00
Yoshifumi Kawai
beb10abbf7 Merge pull request #524 from Saismirk/master
Fixed typo in TimeoutWithoutException summary.
2024-01-12 15:22:35 +09:00
Saismirk
d60f64761b Fixed typo in TimeoutWithoutException summary. 2023-12-10 12:53:52 -05:00
Luciano Prestes Cavalcanti
36ac0863ad Release handle when cancellation is requested 2023-11-22 08:09:03 -03:00
Ikiru Yoshizaki
104f8e09ca Update build-release.yml 2023-11-15 12:09:34 +09:00
Ikiru Yoshizaki
cfbff008c4 Use Cysharp/Actions/setup-dotnet default version
## tl;dr;

It support both .NET 6,7 and 8. No need specify version.
2023-11-15 11:55:27 +09:00
Yoshifumi Kawai
5cc97c7f00 ReadMe 2023-11-02 18:23:43 +09:00
github-actions[bot]
5666292496 feat: Update package.json to 2.5.0 2023-11-02 05:03:47 +00:00
hadashiA
1288cbc128 Merge pull request #518 from Cysharp/hadashiA/awaitable-to-unitask
Add Awaitable.AsUniTask()
2023-11-02 14:02:36 +09:00
hadashiA
5f3aa18f38 Add Awaitable<T>.ToUniTask 2023-11-02 13:54:55 +09:00
hadashiA
0970ae8c31 Merge pull request #517 from Cysharp/hadashiA/cancel-immediately-flag
Add a flag to cancel immediately instead of player loop
2023-11-02 13:52:12 +09:00
hadashiA
ad23f7fb29 Fix #if directive that should be in .tt 2023-11-02 12:54:59 +09:00
hadashiA
a4be8f316e Add Awaitable.AsUniTask() 2023-11-02 12:35:05 +09:00
hadashiA
370425578f Fix AssetBundleRequestAll 2023-11-02 12:24:41 +09:00
hadashiA
1b76f77608 Add test 2023-11-02 12:24:41 +09:00
hadashiA
0579984355 Use AsyncOperation.completed callback usually 2023-11-02 12:24:41 +09:00
hadashiA
39cf81d2ab Add test for unity AsyncOperation 2023-11-02 12:24:41 +09:00
hadashiA
0a203c8db9 Cache Action in advance 2023-11-02 12:24:41 +09:00
hadashiA
55be4dba82 Add callback handler to AsyncOperationConfiguredSource instead to create other sources 2023-11-02 12:24:41 +09:00
hadashiA
f0adf36633 Use AsyncOperation.completed handler with new optional argument 2023-11-02 12:24:41 +09:00
hadashiA
24afc4f3eb Add cancelImmediately flag for assetbundle extensions 2023-11-02 12:24:41 +09:00
hadashiA
2cf06af433 Change AsyncEnumerable factory to use OperationCanceledException 2023-11-02 12:24:36 +09:00
hadashiA
94be2e748b Add cancelImmediately flag for addressable extensions 2023-10-27 15:06:12 +09:00
hadashiA
7f582e5e29 Update README 2023-10-27 14:52:58 +09:00
hadashiA
3f042c8886 Add cancel immediate flag 2023-10-27 12:42:12 +09:00
Yoshifumi Kawai
6f5d818544 Merge pull request #515 from ananttheant/fix/readme-typo
Fix typo in README.md
2023-10-26 13:11:42 +09:00
Anant Sharma
2ccb37cb02 Fix typo in README.md 2023-10-25 15:24:27 +01:00
github-actions[bot]
cfe509a556 feat: Update package.json to 2.4.1 2023-09-21 03:22:58 +00:00
hadashiA
a46a4cac01 Merge pull request #509 from Cysharp/ku/fix-dotween-registration
Fix a bug in Dotween after returning to the pool of `CancellationToken.Register`
2023-09-21 12:20:43 +09:00
hadashiA
3ed28e534a Tweaks 2023-09-21 10:00:27 +09:00
hadashiA
be8dbe8804 Fixed a bug in Dotween after returning to the pool of CancellationToken.Register 2023-09-20 17:35:04 +09:00
github-actions[bot]
64f7eec4e9 feat: Update package.json to 2.4.0 2023-09-14 07:43:41 +00:00
hadashiA
3a93f4a49f Update README.md 2023-09-14 16:40:42 +09:00
hadashiA
71958adc3d Merge pull request #498 from Cysharp/hadashiA/async-linq-merge
Add UniTaskAsyncEnumerable.Merge
2023-09-14 16:28:05 +09:00
hadashiA
acc71550c9 Merge pull request #496 from Cysharp/hadashiA/awaitable
Add EndOfFrame implementation using `UnityEngine.Awaitable`
2023-09-14 16:26:40 +09:00
hadashiA
3ba64412f8 Reduce the lock 2023-09-14 16:26:13 +09:00
hadashiA
90c5e5a6ad Merge pull request #500 from Cysharp/hadashiA/inner-ex2
Use always innerException for Task.AsUniTask
2023-09-14 16:22:09 +09:00
hadashiA
8a022ee02d Merge pull request #499 from Cysharp/hadashiA/fix-completion-source-retval
Fix conditions for UniTaskCompletionSourceCore.TrySet* to be true
2023-09-14 16:12:32 +09:00
hadashiA
6a89ea8139 Merge pull request #503 from Cysharp/hadashiA/fix-auto-reset-source
Add check to that AutoResetUniTaskSource already returned to the pool
2023-09-14 16:10:42 +09:00
hadashiA
90c81613ac Add check to that innerException is empty 2023-09-14 16:08:32 +09:00
hadashiA
7c62904a74 Merge pull request #489 from Merglasch/EarlyInit
Earlier intialization for Unitask, depending on unity version
2023-09-14 15:43:34 +09:00
hadashiA
4f6344a12f Add check to AutoResetUniTaskSource already returned to the pool 2023-09-14 10:36:31 +09:00
hadashiA
937d3adf66 Fix race condition 2023-09-12 14:34:53 +09:00
hadashiA
3bac16229f Reduce lock 2023-09-11 00:22:21 +09:00
hadashiA
ea57847c97 Add dispose 2023-09-09 17:04:02 +09:00
hadashiA
730d68132d Tweaks 2023-09-09 14:27:06 +09:00
hadashiA
6db872236e Fix test 2023-09-09 10:16:01 +09:00
hadashiA
ba7e676c6f Fix test 2023-09-09 10:01:58 +09:00
hadashiA
6e99accf99 Fix race condition (todo: too wide lock range?) 2023-09-09 08:49:52 +09:00
hadashiA
b195df9773 Update README 2023-09-08 20:06:02 +09:00
hadashiA
f303d9d7e8 Add UniTaskAsyncEnumerable.Merge 2023-09-08 20:05:51 +09:00
hadashiA
62a2a2e8f9 Use always innerException for Task.AsUniTask 2023-09-08 18:43:41 +09:00
hadashiA
ffbadbcc4c Update README about WaitForEndOfFrame 2023-09-08 18:00:39 +09:00
hadashiA
50ad2ee9d6 Fix conditions for UniTaskCompletionSourceCore.TrySet* to be true 2023-09-08 17:31:19 +09:00
hadashiA
c170af5642 Merge pull request #487 from Cysharp/hadashiA/fix-test
Fix TriggerEvent problem with iterate breaking on Remove when it has multiple handlers
2023-09-08 17:22:16 +09:00
hadashiA
242bceecd3 Merge pull request #492 from Cysharp/hadashiA/readme
Update README about DOTween
2023-09-08 17:19:30 +09:00
hadashiA
06346b8a2a Merge pull request #493 from Cysharp/hadashiA/monitor
Reduce the times of AwakeMonitor checking
2023-09-08 17:18:50 +09:00
hadashiA
b071eeadfb Merge pull request #486 from Cysharp/hadashiA/inner-ex
Use innerException for `Task.AsUniTask`
2023-09-08 17:17:28 +09:00
hadashiA
e7f23d8328 Merge pull request #497 from Cysharp/hadashiA/net6
Use dotnet >= 6.0
2023-09-08 17:16:36 +09:00
hadashiA
47a3f09abf Merge pull request #485 from Cysharp/hadashiA/fix-dotween
Fix a problem in dotween where an extra update would run after canceling
2023-09-08 17:16:20 +09:00
hadashiA
a7a6af0a68 Fix AwakeMonitor to not duplicates 2023-09-08 09:36:42 +09:00
hadashiA
f203b6c051 Merge pull request #494 from Cysharp/hadashiA/web-req-null-check
Add check if UnityWebRequest was destroyed
2023-09-07 18:13:46 +09:00
hadashiA
07211f1fc3 Bump dotnet version to 6.0/7.0 2023-09-07 18:12:47 +09:00
hadashiA
bc27f6c0d8 Fix test 2023-09-07 17:43:40 +09:00
hadashiA
c65f9c3497 Add EndOfFrame implementation using UnityEngine.Awaitable 2023-09-07 17:36:06 +09:00
hadashiA
afe5f57adc Use CancellationToken.Register to cancel DOTWeen 2023-09-07 17:05:11 +09:00
hadashiA
9135c7ce56 Add check if UnityWebRequest was destroyed 2023-09-07 10:35:48 +09:00
hadashiA
7fae415689 Reduce the times of AwakeMonitor checking 2023-09-07 10:03:55 +09:00
hadashiA
e5cc8667ac docs: update TOC 2023-09-07 00:58:51 +00:00
hadashiA
0ea18d0e16 Update README about DOTween 2023-09-07 09:58:00 +09:00
hadashiA
2d674999f0 Use InnerException when only be one 2023-09-07 09:11:47 +09:00
David Klein
3121903fa3 Earlier intialization for Unitask, depending on unity version 2023-09-04 11:00:50 +02:00
hadashiA
af2e49aa29 Fix TriggerEvent.SetCancel 2023-09-03 20:40:04 +09:00
hadashiA
22940635fe Fix TriggerEvent problem with iterate breaking on Remove when it has multiple handlers 2023-09-02 22:26:09 +09:00
hadashiA
c1042b32b7 Merge pull request #488 from Cysharp/revert-445-fix-wait-async
Revert "Fixed https://github.com/Cysharp/UniTask/issues/444"
2023-09-01 20:08:55 +09:00
hadashiA
29a144694d Revert "Fixed https://github.com/Cysharp/UniTask/issues/444" 2023-09-01 19:52:22 +09:00
hadashiA
548d56e654 Merge pull request #445 from faveris/fix-wait-async
Fixed https://github.com/Cysharp/UniTask/issues/444
2023-09-01 17:06:31 +09:00
hadashiA
6fb4f2d6d2 Support exception unwrapping for AsUniTask of Task.WhenAll 2023-09-01 16:58:11 +09:00
hadashiA
8eac07ad24 Use innerException for Task.AsUniTask 2023-09-01 10:49:43 +09:00
hadashiA
716402a180 Fix a problem in dotween where an extra update would run after canceling 2023-08-31 19:22:17 +09:00
hadashiA
4c3d6938ed Merge pull request #484 from Cysharp/hadashiA/fix-async-enumerable
Fix problem with finally in UniTaskAsyncEnumerable.Create not being executed
2023-08-31 19:17:31 +09:00
hadashiA
b4486802f2 Fix problem with part of await foreach not executing on break 2023-08-31 12:42:53 +09:00
Yoshifumi Kawai
d210e3d76a Merge pull request #457 from sgaumin/wait-for-seconds
Add WaitForSeconds method declarations #371
2023-06-23 19:04:48 +09:00
Ikiru Yoshizaki
f2773f585e Revert "Revert "Merge pull request #459 from Cysharp/feature/prevent""
This reverts commit 305695ad5d.
2023-05-08 12:22:51 +09:00
Ikiru Yoshizaki
305695ad5d Revert "Merge pull request #459 from Cysharp/feature/prevent"
This reverts commit 356a4ee62e.
2023-04-26 14:14:51 +09:00
Ikiru Yoshizaki
418ab36a72 Merge pull request #460 from Cysharp/feature/unity
chore: change unity build to cysharp actions
2023-04-26 12:35:55 +09:00
Ikiru Yoshizaki
563b4fbbd5 chore: remove license 2023-04-25 19:48:54 +09:00
Ikiru Yoshizaki
878d33115f chore: change unity build to cysharp actions 2023-04-25 19:39:40 +09:00
Ikiru Yoshizaki
356a4ee62e Merge pull request #459 from Cysharp/feature/prevent
chote: prevent github workflow change
2023-04-25 18:50:19 +09:00
Ikiru Yoshizaki
eb32ae25e0 chote: prevent github workflow change 2023-04-25 16:56:50 +09:00
Sébastien Gaumin
3ca4062536 Add WaitForSeconds method declarations #371 2023-04-07 00:33:31 +09:00
Artem Kolesnykov
019f8aaf30 Deleted preserveRemoveSelf because Remove() should always remove a trigger for pooling to work correctly 2023-02-12 17:33:19 +02:00
Artem Kolesnykov
663fa737f3 Added a test case for https://github.com/Cysharp/UniTask/issues/444 2023-02-12 17:33:19 +02:00
Yoshifumi Kawai
73d86259ce f 2022-12-26 06:02:57 +09:00
Yoshifumi Kawai
c7eedf85c7 Merge pull request #421 from ivribalko/master
fixed typo in README.md (AysncLocal)
2022-11-21 12:48:07 +09:00
Ivan Rybalko
8dc3ffd552 fixed typo (AysncLocal) 2022-11-10 20:28:07 +00:00
github-actions[bot]
b992a061fb feat: Update package.json to 2.3.3 2022-11-01 11:41:05 +00:00
neuecc
4fc09a6f61 more 2022-11-01 20:40:24 +09:00
neuecc
e57176a43c Merge remote-tracking branch 'origin/master' 2022-11-01 20:39:37 +09:00
Yoshifumi Kawai
710d0d9012 Merge pull request #418 from adarapata/fix-asyncenumerable-cancel
Fix UnityEventHandlerAsyncEnumerator cancellation
2022-11-01 20:39:22 +09:00
neuecc
039de3ef65 Text -> UnityEngine.UI.Text #401 2022-11-01 20:33:24 +09:00
imo
de38f63a55 Token was incorrectly specified. 2022-11-01 20:12:55 +09:00
Yoshifumi Kawai
38f8193199 Update README.md 2022-10-25 13:51:57 +09:00
neuecc
15cffb7357 docs: update TOC 2022-10-25 04:50:13 +00:00
Yoshifumi Kawai
d55748e05b Merge pull request #374 from wqaetly/readme_cn
doc:provide simple chinese readme
2022-10-25 13:50:01 +09:00
NKG丶MadLife
5602861dd4 Update README_CN.md 2022-10-25 12:10:28 +08:00
github-actions[bot]
d2245bc38b feat: Update package.json to 2.3.2 2022-10-24 12:59:01 +00:00
neuecc
f092f6a112 Fix AwaitForAllAssets stackoverflow #394 2022-10-24 21:57:42 +09:00
neuecc
ed617a04a6 if UNITY_2022_2_OR_NEWER, use destroyCancellationToken 2022-10-24 21:56:03 +09:00
neuecc
340736795c UnityEvent.AsAsyncEnumerable handle cancel correctly #365 2022-10-24 21:51:23 +09:00
neuecc
dc804ffb13 breaking changes, UniTask.WaitForFixedUpdate wait at LastFixedUpdate #377 2022-10-24 21:18:36 +09:00
neuecc
a879989d1c Unity 2023.1.0a15, remove AsyncOperation.GetAwaiter to avoid conflict 2022-10-24 21:11:49 +09:00
Yoshifumi Kawai
ee54559532 Merge pull request #413 from battleroy/battleroy/observable-extension-cancellation-token-forwarding
Fix cancellation token forwarding
2022-10-12 10:53:30 +09:00
Evgeny Chasovitin
4a72ec2a1a Fix cancellation token forwarding at FirstValueToUniTaskObserver and ToUniTaskObserver; 2022-10-11 23:01:19 +04:00
Yoshifumi Kawai
e999268305 Merge pull request #395 from kroonhorstdino/diagnostics_helper_null_check
Diagnostics helper null check
2022-09-30 18:49:10 +09:00
Yoshifumi Kawai
8300c1b1e6 Merge pull request #399 from shiena/fix/prevent-nre
fix: prevent NullReferenceException in TimeoutController
2022-09-30 18:04:57 +09:00
KOGA Mitsuhiro
daa0c7b9a0 fix: prevent NullReferenceException in TimeoutController 2022-09-14 02:56:06 +09:00
KOGA Mitsuhiro
9b9a4ec76a fix: prevent NullReferenceException in TimeoutController 2022-09-08 15:12:05 +09:00
Christoph Hüter
3f8e43b83f Remove empty line with spaces 2022-08-31 03:00:22 +02:00
Christoph Hüter
cf6f0799e9 Remove spaces in empty line 2022-08-25 13:51:44 +02:00
Christoph Hüter
91ba4f003a Add null checks to diagnostics helper functions 2022-08-25 13:48:52 +02:00
Yoshifumi Kawai
f48cb4b03e Merge pull request #392 from Ryuu-64/master
Typo in TaskPool.cs annotation internaly -> internally
2022-08-23 10:38:44 +09:00
DESKTOP-FQ830JM\Ryuu
70a243d978 typo in TaskPool.cs internaly -> internally 2022-08-22 12:20:52 +08:00
Yoshifumi Kawai
9b95f3b9f6 Merge pull request #385 from fpagyu/support-addressablesCN
re-define UNITASK_ADDRESSABLE_SUPPORT for supporting Addressables.CN
2022-08-02 10:46:39 +09:00
yuzj
a25adb601b re-define UNITASK_ADDRESSABLE_SUPPORT for supporting Addressables.CN 2022-08-01 18:21:04 +08:00
Ikiru Yoshizaki
e6240879c4 chore: checkout@v3 2022-07-26 15:34:50 +09:00
Ikiru Yoshizaki
a94e8cceac Merge pull request #381 from Cysharp/feature/actions
feat: use Cysharp/Actions reusable workflows/actions
2022-07-26 13:59:46 +09:00
Ikiru Yoshizaki
0595a4182a feat: use Cysharp/Actions for release 2022-07-26 13:10:40 +09:00
Ikiru Yoshizaki
df96c119c1 chore: set timeout 2022-07-26 13:10:32 +09:00
Ikiru Yoshizaki
534f4a2588 chore: use Cysharp/Actions reusable workflow stale 2022-07-26 13:10:22 +09:00
Ikiru Yoshizaki
873485ad1a chore: IsPackable marking 2022-07-26 13:10:10 +09:00
NKG丶MadLife
f6037d6c9b doc:provide simple chinese readme 2022-07-16 10:02:16 +08:00
Yoshifumi Kawai
78db78c7bd Merge pull request #369 from nolimet/bugfix/issue#368
Fix for issue #368 UnityWebRequestException extra line in exception message
2022-06-23 17:46:29 +09:00
Jesse Stam
226e272787 Added simple check to see if there is text.
Add this so we don't add a new line we don't need.
2022-06-23 09:31:05 +02:00
neuecc
9e2163616b Merge remote-tracking branch 'origin/master' 2022-03-03 08:14:22 +09:00
neuecc
52df6fbf3f t 2022-03-03 08:14:18 +09:00
github-actions[bot]
33d32baea4 feat: Update package.json to 2.3.1 2022-03-02 23:02:44 +00:00
neuecc
b0250cfe75 Merge remote-tracking branch 'origin/master' 2022-03-03 08:02:10 +09:00
neuecc
7a35f121cd build and analyzer 2022-03-03 08:02:06 +09:00
57 changed files with 3485 additions and 701 deletions

1
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1 @@
github: [neuecc]

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@@ -4,8 +4,6 @@ on:
push:
branches:
- "master"
tags:
- "!*" # not a tag push
pull_request:
branches:
- "master"
@@ -13,67 +11,56 @@ on:
jobs:
build-dotnet:
runs-on: ubuntu-latest
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
timeout-minutes: 10
steps:
- uses: actions/checkout@v2
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
- uses: actions/checkout@v3
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
- run: dotnet build -c Debug
- run: dotnet test -c Debug
build-unity:
if: "((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:'))"
strategy:
matrix:
unity: ["2019.3.9f1", "2019.4.13f1", "2020.1.12f1"]
include:
- unity: 2019.3.9f1
license: UNITY_LICENSE_2019
- unity: 2019.4.13f1
license: UNITY_LICENSE_2019
- unity: 2020.1.12f1
license: UNITY_LICENSE_2020
runs-on: ubuntu-latest
timeout-minutes: 15
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
# Execute scripts: RuntimeUnitTestToolkit
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend mono /BuildTarget StandaloneLinux64
- name: Build UnitTest(Linux64, mono)
uses: game-ci/unity-builder@v2.0-alpha-6
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_LICENSE: ${{ secrets[matrix.license] }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: UnitTestBuilder.BuildUnitTest
customParameters: /headless /ScriptBackend mono
versioning: None
- name: Execute UnitTest
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_Mono2x/test
# Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
- name: Export unitypackage
uses: game-ci/unity-builder@v2.0-alpha-6
- name: Build Unity (.unitypacakge)
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_LICENSE: ${{ secrets[matrix.license] }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
versioning: None
- name: check all .meta is commited
run: |
if git ls-files --others --exclude-standard -t | grep --regexp='[.]meta$'; then
echo "Detected .meta file generated. Do you forgot commit a .meta file?"
exit 1
else
echo "Great, all .meta files are commited."
fi
working-directory: src/UniTask
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Store artifacts.
- uses: actions/upload-artifact@v2

View File

@@ -9,9 +9,10 @@ on:
jobs:
run-docfx:
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v2
- uses: actions/checkout@v3
- uses: actions/checkout@v3
with:
repository: Cysharp/DocfxTemplate
path: docs/_DocfxTemplate

View File

@@ -6,90 +6,36 @@ on:
tag:
description: "tag: git tag you want create. (sample 1.0.0)"
required: true
dry_run:
description: "dry_run: true will never create relase/nuget."
dry-run:
description: "dry-run: true will never create relase/nuget."
required: true
default: "false"
env:
GIT_TAG: ${{ github.event.inputs.tag }}
DRY_RUN: ${{ github.event.inputs.dry_run }}
DRY_RUN_BRANCH_PREFIX: "test_release"
default: false
type: boolean
jobs:
update-packagejson:
runs-on: ubuntu-latest
env:
TARGET_FILE: ./src/UniTask/Assets/Plugins/UniTask/package.json
outputs:
sha: ${{ steps.commit.outputs.sha }}
steps:
- uses: actions/checkout@v2
- name: Output package.json (Before)
run: cat ${{ env.TARGET_FILE}}
- name: Update package.json to version ${{ env.GIT_TAG }}
run: sed -i -e "s/\(\"version\":\) \"\(.*\)\",/\1 \"${{ env.GIT_TAG }}\",/" ${{ env.TARGET_FILE }}
- name: Check update
id: check_update
run: |
cat ${{ env.TARGET_FILE}}
git diff --exit-code || echo "::set-output name=changed::1"
- name: Commit files
id: commit
if: steps.check_update.outputs.changed == '1'
run: |
git config --local user.email "41898282+github-actions[bot]@users.noreply.github.com"
git config --local user.name "github-actions[bot]"
git commit -m "feat: Update package.json to ${{ env.GIT_TAG }}" -a
echo "::set-output name=sha::$(git rev-parse HEAD)"
- name: Check sha
run: echo "SHA ${SHA}"
env:
SHA: ${{ steps.commit.outputs.sha }}
- name: Create Tag
if: steps.check_update.outputs.changed == '1'
run: git tag ${{ env.GIT_TAG }}
- name: Push changes
if: env.DRY_RUN == 'false' && steps.check_update.outputs.changed == '1'
uses: ad-m/github-push-action@master
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
branch: ${{ github.ref }}
tags: true
- name: Push changes (dry_run)
if: env.DRY_RUN == 'true' && steps.check_update.outputs.changed == '1'
uses: ad-m/github-push-action@master
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
branch: ${{ env.DRY_RUN_BRANCH_PREFIX }}-${{ env.GIT_TAG }}
tags: false
uses: Cysharp/Actions/.github/workflows/update-packagejson.yaml@main
with:
file-path: ./src/UniTask/Assets/Plugins/UniTask/package.json
tag: ${{ inputs.tag }}
dry-run: ${{ inputs.dry-run }}
build-dotnet:
needs: [update-packagejson]
runs-on: ubuntu-latest
timeout-minutes: 10
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps:
- run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
# build and pack
- run: dotnet build -c Release -p:Version=${{ env.GIT_TAG }}
- run: dotnet build -c Release -p:Version=${{ inputs.tag }}
- run: dotnet test -c Release --no-build
- run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ env.GIT_TAG }} -o ./publish
- run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ inputs.tag }} -o ./publish
# Store artifacts.
- uses: actions/upload-artifact@v1
- uses: actions/upload-artifact@v2
with:
name: nuget
path: ./publish/
@@ -99,86 +45,53 @@ jobs:
strategy:
matrix:
unity: ["2019.3.9f1"]
include:
- unity: 2019.3.9f1
license: UNITY_LICENSE_2019
runs-on: ubuntu-latest
timeout-minutes: 15
steps:
- run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
# Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
- name: Export unitypackage
uses: game-ci/unity-builder@v2.0-alpha-6
- name: Build Unity (.unitypacakge)
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_LICENSE: ${{ secrets[matrix.license] }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
versioning: None
- name: check all .meta is commited
run: |
if git ls-files --others --exclude-standard -t | grep --regexp='[.]meta$'; then
echo "Detected .meta file generated. Do you forgot commit a .meta file?"
exit 1
else
echo "Great, all .meta files are commited."
fi
working-directory: src/UniTask
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Store artifacts.
- uses: actions/upload-artifact@v2
with:
name: UniTask.${{ env.GIT_TAG }}.unitypackage
path: ./src/UniTask/UniTask.${{ env.GIT_TAG }}.unitypackage
name: UniTask.${{ inputs.tag }}.unitypackage
path: ./src/UniTask/UniTask.${{ inputs.tag }}.unitypackage
# release
create-release:
if: github.event.inputs.dry_run == 'false'
needs: [update-packagejson, build-dotnet, build-unity]
runs-on: ubuntu-latest
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps:
# Create Releases
- uses: actions/create-release@v1
id: create_release
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ env.GIT_TAG }}
release_name: Ver.${{ env.GIT_TAG }}
commitish: ${{ needs.update-packagejson.outputs.sha }}
draft: true
prerelease: false
# Download(All) Artifacts to current directory
- uses: actions/download-artifact@v2
# Upload to NuGet
- run: dotnet nuget push "./nuget/*.nupkg" --skip-duplicate -s https://www.nuget.org/api/v2/package -k ${{ secrets.NUGET_KEY }}
# Upload to Releases(unitypackage)
- uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./UniTask.${{ env.GIT_TAG }}.unitypackage/UniTask.${{ env.GIT_TAG }}.unitypackage
asset_name: UniTask.${{ env.GIT_TAG }}.unitypackage
asset_content_type: application/octet-stream
uses: Cysharp/Actions/.github/workflows/create-release.yaml@main
with:
commit-id: ${{ needs.update-packagejson.outputs.sha }}
dry-run: ${{ inputs.dry-run }}
tag: ${{ inputs.tag }}
nuget-push: true
release-upload: true
release-asset-path: ./UniTask.${{ inputs.tag }}.unitypackage/UniTask.${{ inputs.tag }}.unitypackage
secrets: inherit
cleanup:
if: github.event.inputs.dry_run == 'true'
needs: [build-dotnet, build-unity]
runs-on: ubuntu-latest
steps:
- name: Delete branch
uses: dawidd6/action-delete-branch@v3
with:
github_token: ${{ github.token }}
branches: ${{ env.DRY_RUN_BRANCH_PREFIX }}-${{ env.GIT_TAG }}
if: ${{ needs.update-packagejson.outputs.is-branch-created == 'true' }}
needs: [update-packagejson, build-dotnet, build-unity]
uses: Cysharp/Actions/.github/workflows/clean-packagejson-branch.yaml@main
with:
branch: ${{ needs.update-packagejson.outputs.branch-name }}

View File

@@ -0,0 +1,10 @@
name: Prevent github change
on:
pull_request:
paths:
- ".github/**/*.yaml"
- ".github/**/*.yml"
jobs:
detect:
uses: Cysharp/Actions/.github/workflows/prevent-github-change.yaml@main

View File

@@ -1,24 +1,10 @@
name: "Close stale issues"
on:
workflow_dispatch:
schedule:
- cron: "0 0 * * *"
jobs:
stale:
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v3
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
# enable issue
stale-issue-message: "This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days."
stale-issue-label: "stale"
# enable pr
stale-pr-message: "This PR is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days."
stale-pr-label: "stale"
days-before-stale: 90
days-before-close: 7
exempt-issue-labels: "wip"
exempt-pr-labels: "wip"
remove-stale-when-updated: true
uses: Cysharp/Actions/.github/workflows/stale-issue.yaml@main

View File

@@ -1,6 +1,6 @@
UniTask
===
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases)
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases) [![Readme_CN](https://img.shields.io/badge/UniTask-%E4%B8%AD%E6%96%87%E6%96%87%E6%A1%A3-red)](https://github.com/Cysharp/UniTask/blob/master/README_CN.md)
Provides an efficient allocation free async/await integration for Unity.
@@ -44,7 +44,6 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
- [API References](#api-references)
- [UPM Package](#upm-package)
- [Install via git URL](#install-via-git-url)
- [Install via OpenUPM](#install-via-openupm)
- [.NET Core](#net-core)
- [License](#license)
@@ -52,7 +51,7 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
Getting started
---
Install via [UPM package](#upm-package) or asset package(`UniTask.*.*.*.unitypackage`) available in [UniTask/releases](https://github.com/Cysharp/UniTask/releases) page.
Install via [UPM package](#upm-package) with git reference or asset package(`UniTask.*.*.*.unitypackage`) available in [UniTask/releases](https://github.com/Cysharp/UniTask/releases).
```csharp
// extension awaiter/methods can be used by this namespace
@@ -86,8 +85,13 @@ async UniTask<string> DemoAsync()
await UniTask.Yield();
await UniTask.NextFrame();
// replacement of WaitForEndOfFrame(requires MonoBehaviour(CoroutineRunner))
// replacement of WaitForEndOfFrame
#if UNITY_2023_1_OR_NEWER
await UniTask.WaitForEndOfFrame();
#else
// requires MonoBehaviour(CoroutineRunner))
await UniTask.WaitForEndOfFrame(this); // this is MonoBehaviour
#endif
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
await UniTask.WaitForFixedUpdate();
@@ -291,7 +295,7 @@ public class MyBehaviour : MonoBehaviour
When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. When exception(not limited to `OperationCanceledException`) is not handled in async method, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`. The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.`
Andalso `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`.
And also `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`.
If you want to cancel behaviour in an async UniTask method, throw `OperationCanceledException` manually.
@@ -332,6 +336,18 @@ if (isCanceled)
Note: Only suppress throws if you call directly into the most source method. Otherwise, the return value will be converted, but the entire pipeline will not suppress throws.
Some features that use Unity's player loop, such as `UniTask.Yield` and `UniTask.Delay` etc, determines CancellationToken state on the player loop.
This means it does not cancel immediately upon `CancellationToken` fired.
If you want to change this behaviour, the cancellation to be immediate, set the `cancelImmediately` flag as an argument.
```csharp
await UniTask.Yield(cancellationToken, cancelImmediately: true);
```
Note: Setting `cancelImmediately` to true and detecting an immediate cancellation is more costly than the default behavior.
This is because it uses `CancellationToken.Register`; it is heavier than checking CancellationToken on the player loop.
Timeout handling
---
Timeout is a variation of cancellation. You can set timeout by `CancellationTokenSouce.CancelAfterSlim(TimeSpan)` and pass CancellationToken to async methods.
@@ -359,7 +375,7 @@ If you want to use timeout with other source of cancellation, use `CancellationT
```csharp
var cancelToken = new CancellationTokenSource();
cancelButton.onClick.AddListener(()=>
cancelButton.onClick.AddListener(() =>
{
cancelToken.Cancel(); // cancel from button click.
});
@@ -499,6 +515,8 @@ It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.
`PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`.
> `PlayerLoopTiming.LastPostLateUpdate` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`Texture2D.ReadPixels`, `ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, pass MonoBehaviour(coroutine runnner) to `UniTask.WaitForEndOfFrame`. For example, `await UniTask.WaitForEndOfFrame(this);` is lightweight allocation free alternative of `yield return new WaitForEndOfFrame()`.
>
> Note: In Unity 2023.1 or newer, `await UniTask.WaitForEndOfFrame();` no longer requires MonoBehaviour. It uses `UnityEngine.Awaitable.EndOfFrameAsync`.
`yield return null` and `UniTask.Yield` are similar but different. `yield return null` always returns next frame but `UniTask.Yield` returns next called. That is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` guarantees return next frame, you can expect this to behave exactly the same as `yield return null`.
@@ -658,7 +676,8 @@ By default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField`
There are defined in separated asmdefs like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
TextMeshPro and Addressables support are automatically enabled when importing their packages from package manager. However for DOTween support, it is required to import `com.demigiant.dotween` from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or to define `UNITASK_DOTWEEN_SUPPORT` to enable it.
TextMeshPro and Addressables support are automatically enabled when importing their packages from package manager.
However for DOTween support, after importing from the [DOTWeen assets](https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676r) and define the scripting define symbol `UNITASK_DOTWEEN_SUPPORT` to enable it.
```csharp
// sequential
@@ -681,7 +700,7 @@ Unity 2020.2 supports C# 8.0 so you can use `await foreach`. This is the new Upd
```csharp
// Unity 2020.2, C# 8.0
await foreach (var _ in UniTaskAsyncEnumerable.EveryUpdate(token))
await foreach (var _ in UniTaskAsyncEnumerable.EveryUpdate().WithCancellation(token))
{
Debug.Log("Update() " + Time.frameCount);
}
@@ -691,10 +710,10 @@ In a C# 7.3 environment, you can use the `ForEachAsync` method to work in almost
```csharp
// C# 7.3(Unity 2018.3~)
await UniTaskAsyncEnumerable.EveryUpdate(token).ForEachAsync(_ =>
await UniTaskAsyncEnumerable.EveryUpdate().ForEachAsync(_ =>
{
Debug.Log("Update() " + Time.frameCount);
});
}, token);
```
UniTaskAsyncEnumerable implements asynchronous LINQ, similar to LINQ in `IEnumerable<T>` or Rx in `IObservable<T>`. All standard LINQ query operators can be applied to asynchronous streams. For example, the following code shows how to apply a Where filter to a button-click asynchronous stream that runs once every two clicks.
@@ -717,7 +736,7 @@ Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAs
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
`UniTaskAsyncEnumerable` is the entry point like `Enumerable`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
`UniTaskAsyncEnumerable` is the entry point like `Enumerable`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`,`Merge` `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
@@ -1072,13 +1091,6 @@ or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/
If you want to set a target version, UniTask uses the `*.*.*` release tag so you can specify a version like `#2.1.0`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.1.0`.
### Install via OpenUPM
The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli).
```
openupm add com.cysharp.unitask
```
.NET Core
---
@@ -1088,7 +1100,7 @@ For .NET Core, use NuGet.
UniTask of .NET Core version is a subset of Unity UniTask with PlayerLoop dependent methods removed.
It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AysncLocal` also does not work because it ignores ExecutionContext.
It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AsyncLocal` also does not work because it ignores ExecutionContext.
If you use UniTask internally, but provide ValueTask as an external API, you can write it like the following(Inspired by [PooledAwait](https://github.com/mgravell/PooledAwait)).

1134
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@@ -1,41 +1,43 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netcoreapp3.1;netstandard2.1;netstandard2.0</TargetFrameworks>
<AssemblyName>UniTask</AssemblyName>
<LangVersion>8.0</LangVersion>
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>$(NoWarn);CS1591</NoWarn>
<PropertyGroup>
<TargetFrameworks>net6.0;net7.0;netstandard2.1;netstandard2.0</TargetFrameworks>
<AssemblyName>UniTask</AssemblyName>
<LangVersion>8.0</LangVersion>
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
<DefineConstants>UNITASK_NETCORE</DefineConstants>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>$(NoWarn);CS1591</NoWarn>
<!-- NuGet Packaging -->
<Id>UniTask</Id>
<PackageVersion>$(Version)</PackageVersion>
<Company>Cysharp</Company>
<Authors>Cysharp</Authors>
<Copyright>© Cysharp, Inc.</Copyright>
<PackageTags>task;async</PackageTags>
<Description>Provides an efficient async/await integration to Unity and .NET Core.</Description>
<PackageProjectUrl>https://github.com/Cysharp/UniTask</PackageProjectUrl>
<RepositoryUrl>$(PackageProjectUrl)</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>Icon.png</PackageIcon>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>opensource.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<!-- NuGet Packaging -->
<Id>UniTask</Id>
<PackageVersion>$(Version)</PackageVersion>
<Company>Cysharp</Company>
<Authors>Cysharp</Authors>
<Copyright>© Cysharp, Inc.</Copyright>
<PackageTags>task;async</PackageTags>
<Description>Provides an efficient async/await integration to Unity and .NET Core.</Description>
<PackageProjectUrl>https://github.com/Cysharp/UniTask</PackageProjectUrl>
<RepositoryUrl>$(PackageProjectUrl)</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>Icon.png</PackageIcon>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>opensource.snk</AssemblyOriginatorKeyFile>
<IsPackable>true</IsPackable>
</PropertyGroup>
<ItemGroup>
<None Include="Icon.png" Pack="true" PackagePath="/" />
</ItemGroup>
<ItemGroup>
<None Include="Icon.png" Pack="true" PackagePath="/" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;&#xD;&#xA;" />
<Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;&#xD;&#xA;" />
<Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />
</ItemGroup>
</Project>

View File

@@ -28,7 +28,7 @@ namespace NetCoreSandbox
await FooAsync(10, cts.Token);
// NG(Compiler Error)
await FooAsync(10);
// await FooAsync(10);

View File

@@ -2,8 +2,9 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net7.0</TargetFramework>
<RootNamespace>NetCoreSandbox</RootNamespace>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>

View File

@@ -159,6 +159,30 @@ namespace NetCoreTests.Linq
list.Should().Equal(100, 200, 300, 400);
}
[Fact]
public async Task AwaitForeachBreak()
{
var finallyCalled = false;
var enumerable = UniTaskAsyncEnumerable.Create<int>(async (writer, _) =>
{
try
{
await writer.YieldAsync(1);
}
finally
{
finallyCalled = true;
}
});
await foreach (var x in enumerable)
{
x.Should().Be(1);
break;
}
finallyCalled.Should().BeTrue();
}
async IAsyncEnumerable<int> Range(int from, int count)
{
for (int i = 0; i < count; i++)

View File

@@ -0,0 +1,139 @@
#pragma warning disable CS1998
using System;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using FluentAssertions;
using Xunit;
namespace NetCoreTests.Linq
{
public class MergeTest
{
[Fact]
public async Task TwoSource()
{
var semaphore = new SemaphoreSlim(1, 1);
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("A1");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("A2");
semaphore.Release();
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("B1");
await writer.YieldAsync("B2");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("B3");
semaphore.Release();
});
var result = await a.Merge(b).ToArrayAsync();
result.Should().Equal("A1", "B1", "B2", "A2", "B3");
}
[Fact]
public async Task ThreeSource()
{
var semaphore = new SemaphoreSlim(0, 1);
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("A1");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("A2");
semaphore.Release();
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("B1");
await writer.YieldAsync("B2");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("B3");
semaphore.Release();
});
var c = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await writer.YieldAsync("C1");
semaphore.Release();
});
var result = await a.Merge(b, c).ToArrayAsync();
result.Should().Equal("C1", "A1", "B1", "B2", "A2", "B3");
}
[Fact]
public async Task Throw()
{
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("A1");
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
throw new UniTaskTestException();
});
var enumerator = a.Merge(b).GetAsyncEnumerator();
(await enumerator.MoveNextAsync()).Should().Be(true);
enumerator.Current.Should().Be("A1");
await Assert.ThrowsAsync<UniTaskTestException>(async () => await enumerator.MoveNextAsync());
}
[Fact]
public async Task Cancel()
{
var cts = new CancellationTokenSource();
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("A1");
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("B1");
});
var enumerator = a.Merge(b).GetAsyncEnumerator(cts.Token);
(await enumerator.MoveNextAsync()).Should().Be(true);
enumerator.Current.Should().Be("A1");
cts.Cancel();
await Assert.ThrowsAsync<OperationCanceledException>(async () => await enumerator.MoveNextAsync());
}
}
}

View File

@@ -0,0 +1,45 @@
#pragma warning disable CS1998
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class TaskExtensionsTest
{
[Fact]
public async Task PropagateException()
{
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await ThrowAsync().AsUniTask();
});
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await ThrowOrValueAsync().AsUniTask();
});
}
[Fact]
public async Task PropagateExceptionWhenAll()
{
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await Task.WhenAll(ThrowAsync(), ThrowAsync()).AsUniTask();
});
}
async Task ThrowAsync()
{
throw new InvalidOperationException();
}
async Task<int> ThrowOrValueAsync()
{
throw new InvalidOperationException();
}
}
}

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net7.0</TargetFramework>
<IsPackable>false</IsPackable>

View File

@@ -0,0 +1,80 @@
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using FluentAssertions;
using NetCoreTests.Linq;
using Xunit;
namespace NetCoreTests
{
public class AutoResetUniTaskCompletionSourceTest
{
[Fact]
public async Task SetResultAfterReturn()
{
var source1 = AutoResetUniTaskCompletionSource.Create();
source1.TrySetResult();
await source1.Task;
source1.TrySetResult().Should().BeFalse();
var source2 = AutoResetUniTaskCompletionSource.Create();
source2.TrySetResult();
await source2.Task;
source2.TrySetResult().Should().BeFalse();
}
[Fact]
public async Task SetCancelAfterReturn()
{
var source = AutoResetUniTaskCompletionSource.Create();
source.TrySetResult();
await source.Task;
source.TrySetCanceled().Should().BeFalse();
}
[Fact]
public async Task SetExceptionAfterReturn()
{
var source = AutoResetUniTaskCompletionSource.Create();
source.TrySetResult();
await source.Task;
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
}
[Fact]
public async Task SetResultWithValueAfterReturn()
{
var source1 = AutoResetUniTaskCompletionSource<int>.Create();
source1.TrySetResult(100);
(await source1.Task).Should().Be(100);
source1.TrySetResult(100).Should().BeFalse();
var source2 = AutoResetUniTaskCompletionSource.Create();
source2.TrySetResult();
await source2.Task;
source2.TrySetResult().Should().BeFalse();
}
[Fact]
public async Task SetCancelWithValueAfterReturn()
{
var source = AutoResetUniTaskCompletionSource<int>.Create();
source.TrySetResult(100);
(await source.Task).Should().Be(100);
source.TrySetCanceled().Should().BeFalse();
}
[Fact]
public async Task SetExceptionWithValueAfterReturn()
{
var source = AutoResetUniTaskCompletionSource<int>.Create();
source.TrySetResult(100);
(await source.Task).Should().Be(100);
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
}
}
}

View File

@@ -7,6 +7,7 @@ using System;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Threading;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace Cysharp.Threading.Tasks
@@ -20,12 +21,12 @@ namespace Cysharp.Threading.Tasks
return ToUniTask(handle).GetAwaiter();
}
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken, bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
return ToUniTask(handle, cancellationToken: cancellationToken);
return ToUniTask(handle, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately, autoReleaseWhenCanceled: autoReleaseWhenCanceled);
}
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
@@ -44,7 +45,7 @@ namespace Cysharp.Threading.Tasks
return UniTask.CompletedTask;
}
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, cancelImmediately, autoReleaseWhenCanceled, out var token), token);
}
public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
@@ -103,20 +104,23 @@ namespace Cysharp.Threading.Tasks
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
readonly Action<AsyncOperationHandle> continuationAction;
readonly Action<AsyncOperationHandle> completedCallback;
AsyncOperationHandle handle;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
IProgress<float> progress;
bool autoReleaseWhenCanceled;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleConfiguredSource()
{
continuationAction = Continuation;
completedCallback = HandleCompleted;
}
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, bool autoReleaseWhenCanceled, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -131,47 +135,77 @@ namespace Cysharp.Threading.Tasks
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.autoReleaseWhenCanceled = autoReleaseWhenCanceled;
result.completed = false;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (AsyncOperationHandleConfiguredSource)state;
if (promise.autoReleaseWhenCanceled && promise.handle.IsValid())
{
Addressables.Release(promise.handle);
}
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.continuationAction;
handle.Completed += result.completedCallback;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperationHandle _)
void HandleCompleted(AsyncOperationHandle _)
{
handle.Completed -= continuationAction;
if (handle.IsValid())
{
handle.Completed -= completedCallback;
}
if (completed)
{
TryReturn();
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
}
else if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
core.TrySetResult(AsyncUnit.Default);
}
}
public void GetResult(short token)
{
core.GetResult(token);
try
{
core.GetResult(token);
}
finally
{
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
public UniTaskStatus GetStatus(short token)
@@ -193,13 +227,16 @@ namespace Cysharp.Threading.Tasks
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
return false;
}
@@ -219,6 +256,7 @@ namespace Cysharp.Threading.Tasks
handle = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this);
}
}
@@ -232,12 +270,12 @@ namespace Cysharp.Threading.Tasks
return ToUniTask(handle).GetAwaiter();
}
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken, bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
return ToUniTask(handle, cancellationToken: cancellationToken);
return ToUniTask(handle, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately, autoReleaseWhenCanceled: autoReleaseWhenCanceled);
}
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
@@ -255,7 +293,7 @@ namespace Cysharp.Threading.Tasks
return UniTask.FromResult(handle.Result);
}
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, out var token), token);
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, cancelImmediately, autoReleaseWhenCanceled, out var token), token);
}
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
@@ -269,20 +307,23 @@ namespace Cysharp.Threading.Tasks
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
readonly Action<AsyncOperationHandle<T>> continuationAction;
readonly Action<AsyncOperationHandle<T>> completedCallback;
AsyncOperationHandle<T> handle;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
IProgress<float> progress;
bool autoReleaseWhenCanceled;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleConfiguredSource()
{
continuationAction = Continuation;
completedCallback = HandleCompleted;
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, bool autoReleaseWhenCanceled, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -298,46 +339,73 @@ namespace Cysharp.Threading.Tasks
result.cancellationToken = cancellationToken;
result.completed = false;
result.progress = progress;
result.autoReleaseWhenCanceled = autoReleaseWhenCanceled;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (AsyncOperationHandleConfiguredSource<T>)state;
if (promise.autoReleaseWhenCanceled && promise.handle.IsValid())
{
Addressables.Release(promise.handle);
}
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.continuationAction;
handle.Completed += result.completedCallback;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperationHandle<T> argHandle)
void HandleCompleted(AsyncOperationHandle<T> argHandle)
{
handle.Completed -= continuationAction;
if (handle.IsValid())
{
handle.Completed -= completedCallback;
}
if (completed)
{
TryReturn();
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
}
else if (argHandle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(argHandle.OperationException);
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else if (argHandle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(argHandle.OperationException);
}
else
{
core.TrySetResult(argHandle.Result);
}
core.TrySetResult(argHandle.Result);
}
}
public T GetResult(short token)
{
return core.GetResult(token);
try
{
return core.GetResult(token);
}
finally
{
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
@@ -364,13 +432,16 @@ namespace Cysharp.Threading.Tasks
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
return false;
}
@@ -390,6 +461,7 @@ namespace Cysharp.Threading.Tasks
handle = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this);
}
}

View File

@@ -2,7 +2,8 @@
"name": "UniTask.Addressables",
"references": [
"UniTask",
"Unity.ResourceManager"
"Unity.ResourceManager",
"Unity.Addressables"
],
"includePlatforms": [],
"excludePlatforms": [],
@@ -16,7 +17,12 @@
"name": "com.unity.addressables",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
},
{
"name": "com.unity.addressables.cn",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
}
],
"noEngineReferences": false
}
}

View File

@@ -144,22 +144,20 @@ namespace Cysharp.Threading.Tasks
}
readonly TweenCallback onCompleteCallbackDelegate;
readonly TweenCallback onUpdateDelegate;
Tween tween;
TweenCancelBehaviour cancelBehaviour;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationRegistration;
CallbackType callbackType;
bool canceled;
TweenCallback originalUpdateAction;
TweenCallback originalCompleteAction;
UniTaskCompletionSourceCore<AsyncUnit> core;
TweenConfiguredSource()
{
onCompleteCallbackDelegate = OnCompleteCallbackDelegate;
onUpdateDelegate = OnUpdate;
}
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, CallbackType callbackType, out short token)
@@ -179,17 +177,8 @@ namespace Cysharp.Threading.Tasks
result.cancelBehaviour = cancelBehaviour;
result.cancellationToken = cancellationToken;
result.callbackType = callbackType;
result.originalUpdateAction = tween.onUpdate;
result.canceled = false;
if (result.originalUpdateAction == result.onUpdateDelegate)
{
result.originalUpdateAction = null;
}
tween.onUpdate = result.onUpdateDelegate;
switch (callbackType)
{
case CallbackType.Kill:
@@ -225,6 +214,50 @@ namespace Cysharp.Threading.Tasks
result.originalCompleteAction = null;
}
if (cancellationToken.CanBeCanceled)
{
result.cancellationRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(x =>
{
var source = (TweenConfiguredSource)x;
switch (source.cancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
source.tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
source.canceled = true;
source.tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
source.tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
source.canceled = true;
source.tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
source.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
source.canceled = true;
source.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallback:
source.tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
source.canceled = true;
source.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
source.RestoreOriginalCallback();
source.core.TrySetCanceled(source.cancellationToken);
break;
}
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
@@ -255,77 +288,6 @@ namespace Cysharp.Threading.Tasks
}
}
void OnUpdate()
{
originalUpdateAction?.Invoke();
if (!cancellationToken.IsCancellationRequested)
{
return;
}
switch (this.cancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
this.tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
this.canceled = true;
this.tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
this.tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
this.canceled = true;
this.tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
this.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
this.canceled = true;
this.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallback:
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
this.canceled = true;
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
// restore to original callback
switch (callbackType)
{
case CallbackType.Kill:
tween.onKill = originalCompleteAction;
break;
case CallbackType.Complete:
tween.onComplete = originalCompleteAction;
break;
case CallbackType.Pause:
tween.onPause = originalCompleteAction;
break;
case CallbackType.Play:
tween.onPlay = originalCompleteAction;
break;
case CallbackType.Rewind:
tween.onRewind = originalCompleteAction;
break;
case CallbackType.StepComplete:
tween.onStepComplete = originalCompleteAction;
break;
default:
break;
}
this.core.TrySetCanceled(this.cancellationToken);
break;
}
}
static void DoCancelBeforeCreate(Tween tween, TweenCancelBehaviour tweenCancelBehaviour)
{
@@ -392,8 +354,18 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
tween.onUpdate = originalUpdateAction;
cancellationRegistration.Dispose();
RestoreOriginalCallback();
tween = default;
cancellationToken = default;
originalCompleteAction = default;
return pool.TryPush(this);
}
void RestoreOriginalCallback()
{
switch (callbackType)
{
case CallbackType.Kill:
@@ -417,12 +389,6 @@ namespace Cysharp.Threading.Tasks
default:
break;
}
tween = default;
cancellationToken = default;
originalUpdateAction = default;
originalCompleteAction = default;
return pool.TryPush(this);
}
}
}

View File

@@ -1,4 +1,9 @@
#pragma warning disable CS1591
#pragma warning disable CS0108
#if (UNITASK_NETCORE && !NETSTANDARD2_0) || UNITY_2022_3_OR_NEWER
#define SUPPORT_VALUETASK
#endif
using System;
using System.Runtime.CompilerServices;
@@ -19,9 +24,8 @@ namespace Cysharp.Threading.Tasks
// similar as IValueTaskSource
public interface IUniTaskSource
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
#if SUPPORT_VALUETASK
: System.Threading.Tasks.Sources.IValueTaskSource
#pragma warning disable CS0108
#endif
{
UniTaskStatus GetStatus(short token);
@@ -30,8 +34,7 @@ namespace Cysharp.Threading.Tasks
UniTaskStatus UnsafeGetStatus(); // only for debug use.
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
#pragma warning restore CS0108
#if SUPPORT_VALUETASK
System.Threading.Tasks.Sources.ValueTaskSourceStatus System.Threading.Tasks.Sources.IValueTaskSource.GetStatus(short token)
{
@@ -53,13 +56,13 @@ namespace Cysharp.Threading.Tasks
}
public interface IUniTaskSource<out T> : IUniTaskSource
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
#if SUPPORT_VALUETASK
, System.Threading.Tasks.Sources.IValueTaskSource<T>
#endif
{
new T GetResult(short token);
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
#if SUPPORT_VALUETASK
new public UniTaskStatus GetStatus(short token)
{

View File

@@ -39,7 +39,7 @@ namespace Cysharp.Threading.Tasks.Internal
}
[MethodImpl(MethodImplOptions.NoInlining)]
public static void ThrowArgumentException<T>(string message)
public static void ThrowArgumentException(string message)
{
throw new ArgumentException(message);
}

View File

@@ -52,6 +52,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
writer.Dispose();
return default;
}
@@ -127,7 +128,7 @@ namespace Cysharp.Threading.Tasks.Linq
}
}
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>, IDisposable
{
readonly _Create enumerator;
@@ -137,6 +138,15 @@ namespace Cysharp.Threading.Tasks.Linq
{
this.enumerator = enumerator;
}
public void Dispose()
{
var status = core.GetStatus(core.Version);
if (status == UniTaskStatus.Pending)
{
core.TrySetCanceled();
}
}
public void GetResult(short token)
{

View File

@@ -0,0 +1,234 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
return new Merge<T>(new [] { first, second });
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second, IUniTaskAsyncEnumerable<T> third)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
Error.ThrowArgumentNullException(third, nameof(third));
return new Merge<T>(new[] { first, second, third });
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IEnumerable<IUniTaskAsyncEnumerable<T>> sources)
{
return sources is IUniTaskAsyncEnumerable<T>[] array
? new Merge<T>(array)
: new Merge<T>(sources.ToArray());
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(params IUniTaskAsyncEnumerable<T>[] sources)
{
return new Merge<T>(sources);
}
}
internal sealed class Merge<T> : IUniTaskAsyncEnumerable<T>
{
readonly IUniTaskAsyncEnumerable<T>[] sources;
public Merge(IUniTaskAsyncEnumerable<T>[] sources)
{
if (sources.Length <= 0)
{
Error.ThrowArgumentException("No source async enumerable to merge");
}
this.sources = sources;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
=> new _Merge(sources, cancellationToken);
enum MergeSourceState
{
Pending,
Running,
Completed,
}
sealed class _Merge : MoveNextSource, IUniTaskAsyncEnumerator<T>
{
static readonly Action<object> GetResultAtAction = GetResultAt;
readonly int length;
readonly IUniTaskAsyncEnumerator<T>[] enumerators;
readonly MergeSourceState[] states;
readonly Queue<(T, Exception, bool)> queuedResult = new Queue<(T, Exception, bool)>();
readonly CancellationToken cancellationToken;
int moveNextCompleted;
public T Current { get; private set; }
public _Merge(IUniTaskAsyncEnumerable<T>[] sources, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
length = sources.Length;
states = ArrayPool<MergeSourceState>.Shared.Rent(length);
enumerators = ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Rent(length);
for (var i = 0; i < length; i++)
{
enumerators[i] = sources[i].GetAsyncEnumerator(cancellationToken);
states[i] = (int)MergeSourceState.Pending;;
}
}
public UniTask<bool> MoveNextAsync()
{
cancellationToken.ThrowIfCancellationRequested();
completionSource.Reset();
Interlocked.Exchange(ref moveNextCompleted, 0);
if (HasQueuedResult() && Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
(T, Exception, bool) value;
lock (states)
{
value = queuedResult.Dequeue();
}
var resultValue = value.Item1;
var exception = value.Item2;
var hasNext = value.Item3;
if (exception != null)
{
completionSource.TrySetException(exception);
}
else
{
Current = resultValue;
completionSource.TrySetResult(hasNext);
}
return new UniTask<bool>(this, completionSource.Version);
}
for (var i = 0; i < length; i++)
{
lock (states)
{
if (states[i] == MergeSourceState.Pending)
{
states[i] = MergeSourceState.Running;
}
else
{
continue;
}
}
var awaiter = enumerators[i].MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
GetResultAt(i, awaiter);
}
else
{
awaiter.SourceOnCompleted(GetResultAtAction, StateTuple.Create(this, i, awaiter));
}
}
return new UniTask<bool>(this, completionSource.Version);
}
public async UniTask DisposeAsync()
{
for (var i = 0; i < length; i++)
{
await enumerators[i].DisposeAsync();
}
ArrayPool<MergeSourceState>.Shared.Return(states, true);
ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Return(enumerators, true);
}
static void GetResultAt(object state)
{
using (var tuple = (StateTuple<_Merge, int, UniTask<bool>.Awaiter>)state)
{
tuple.Item1.GetResultAt(tuple.Item2, tuple.Item3);
}
}
void GetResultAt(int index, UniTask<bool>.Awaiter awaiter)
{
bool hasNext;
bool completedAll;
try
{
hasNext = awaiter.GetResult();
}
catch (Exception ex)
{
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
completionSource.TrySetException(ex);
}
else
{
lock (states)
{
queuedResult.Enqueue((default, ex, default));
}
}
return;
}
lock (states)
{
states[index] = hasNext ? MergeSourceState.Pending : MergeSourceState.Completed;
completedAll = !hasNext && IsCompletedAll();
}
if (hasNext || completedAll)
{
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
Current = enumerators[index].Current;
completionSource.TrySetResult(!completedAll);
}
else
{
lock (states)
{
queuedResult.Enqueue((enumerators[index].Current, null, !completedAll));
}
}
}
}
bool HasQueuedResult()
{
lock (states)
{
return queuedResult.Count > 0;
}
}
bool IsCompletedAll()
{
lock (states)
{
for (var i = 0; i < length; i++)
{
if (states[i] != MergeSourceState.Completed)
{
return false;
}
}
}
return true;
}
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: ca56812f160c45d0bacb4339819edf1a
timeCreated: 1694133666

View File

@@ -4,38 +4,50 @@ namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<AsyncUnit> EveryUpdate(PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
public static IUniTaskAsyncEnumerable<AsyncUnit> EveryUpdate(PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
{
return new EveryUpdate(updateTiming);
return new EveryUpdate(updateTiming, cancelImmediately);
}
}
internal class EveryUpdate : IUniTaskAsyncEnumerable<AsyncUnit>
{
readonly PlayerLoopTiming updateTiming;
readonly bool cancelImmediately;
public EveryUpdate(PlayerLoopTiming updateTiming)
public EveryUpdate(PlayerLoopTiming updateTiming, bool cancelImmediately)
{
this.updateTiming = updateTiming;
this.cancelImmediately = cancelImmediately;
}
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _EveryUpdate(updateTiming, cancellationToken);
return new _EveryUpdate(updateTiming, cancellationToken, cancelImmediately);
}
class _EveryUpdate : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
{
readonly PlayerLoopTiming updateTiming;
CancellationToken cancellationToken;
readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
bool disposed;
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken, bool cancelImmediately)
{
this.updateTiming = updateTiming;
this.cancellationToken = cancellationToken;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_EveryUpdate)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);
}
@@ -44,10 +56,14 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync()
{
// return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
if (disposed) return CompletedTasks.False;
completionSource.Reset();
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
}
return new UniTask<bool>(this, completionSource.Version);
}
@@ -55,6 +71,7 @@ namespace Cysharp.Threading.Tasks.Linq
{
if (!disposed)
{
cancellationTokenRegistration.Dispose();
disposed = true;
TaskTracker.RemoveTracking(this);
}
@@ -63,7 +80,13 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext()
{
if (disposed || cancellationToken.IsCancellationRequested)
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
if (disposed)
{
completionSource.TrySetResult(false);
return false;

View File

@@ -7,7 +7,7 @@ namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null)
public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null, bool cancelImmediately = false)
where TTarget : class
{
var unityObject = target as UnityEngine.Object;
@@ -15,11 +15,11 @@ namespace Cysharp.Threading.Tasks.Linq
if (isUnityObject)
{
return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming, cancelImmediately);
}
else
{
return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming, cancelImmediately);
}
}
}
@@ -30,18 +30,20 @@ namespace Cysharp.Threading.Tasks.Linq
readonly Func<TTarget, TProperty> propertySelector;
readonly IEqualityComparer<TProperty> equalityComparer;
readonly PlayerLoopTiming monitorTiming;
readonly bool cancelImmediately;
public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, bool cancelImmediately)
{
this.target = target;
this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer;
this.monitorTiming = monitorTiming;
this.cancelImmediately = cancelImmediately;
}
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken, cancelImmediately);
}
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
@@ -50,13 +52,14 @@ namespace Cysharp.Threading.Tasks.Linq
readonly UnityEngine.Object targetAsUnityObject;
readonly IEqualityComparer<TProperty> equalityComparer;
readonly Func<TTarget, TProperty> propertySelector;
CancellationToken cancellationToken;
readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
bool first;
TProperty currentValue;
bool disposed;
public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken, bool cancelImmediately)
{
this.target = target;
this.targetAsUnityObject = target as UnityEngine.Object;
@@ -64,6 +67,16 @@ namespace Cysharp.Threading.Tasks.Linq
this.equalityComparer = equalityComparer;
this.cancellationToken = cancellationToken;
this.first = true;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_EveryValueChanged)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(monitorTiming, this);
}
@@ -72,8 +85,15 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync()
{
// return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
if (disposed) return CompletedTasks.False;
completionSource.Reset();
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return new UniTask<bool>(this, completionSource.Version);
}
if (first)
{
@@ -86,7 +106,6 @@ namespace Cysharp.Threading.Tasks.Linq
return CompletedTasks.True;
}
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version);
}
@@ -94,6 +113,7 @@ namespace Cysharp.Threading.Tasks.Linq
{
if (!disposed)
{
cancellationTokenRegistration.Dispose();
disposed = true;
TaskTracker.RemoveTracking(this);
}
@@ -102,13 +122,18 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext()
{
if (disposed || cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel.
if (disposed || targetAsUnityObject == null)
{
completionSource.TrySetResult(false);
DisposeAsync().Forget();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
TProperty nextValue = default(TProperty);
try
{
@@ -139,18 +164,20 @@ namespace Cysharp.Threading.Tasks.Linq
readonly Func<TTarget, TProperty> propertySelector;
readonly IEqualityComparer<TProperty> equalityComparer;
readonly PlayerLoopTiming monitorTiming;
readonly bool cancelImmediately;
public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, bool cancelImmediately)
{
this.target = new WeakReference<TTarget>(target, false);
this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer;
this.monitorTiming = monitorTiming;
this.cancelImmediately = cancelImmediately;
}
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken, cancelImmediately);
}
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
@@ -158,19 +185,30 @@ namespace Cysharp.Threading.Tasks.Linq
readonly WeakReference<TTarget> target;
readonly IEqualityComparer<TProperty> equalityComparer;
readonly Func<TTarget, TProperty> propertySelector;
CancellationToken cancellationToken;
readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
bool first;
TProperty currentValue;
bool disposed;
public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken, bool cancelImmediately)
{
this.target = target;
this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer;
this.cancellationToken = cancellationToken;
this.first = true;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_EveryValueChanged)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(monitorTiming, this);
}
@@ -179,8 +217,16 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync()
{
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
if (disposed) return CompletedTasks.False;
completionSource.Reset();
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return new UniTask<bool>(this, completionSource.Version);
}
if (first)
{
first = false;
@@ -192,7 +238,6 @@ namespace Cysharp.Threading.Tasks.Linq
return CompletedTasks.True;
}
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version);
}
@@ -200,6 +245,7 @@ namespace Cysharp.Threading.Tasks.Linq
{
if (!disposed)
{
cancellationTokenRegistration.Dispose();
disposed = true;
TaskTracker.RemoveTracking(this);
}
@@ -208,13 +254,19 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext()
{
if (disposed || cancellationToken.IsCancellationRequested || !target.TryGetTarget(out var t))
if (disposed || !target.TryGetTarget(out var t))
{
completionSource.TrySetResult(false);
DisposeAsync().Forget();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
TProperty nextValue = default(TProperty);
try
{

View File

@@ -6,32 +6,32 @@ namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false)
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false, bool cancelImmediately = false)
{
return new Timer(dueTime, null, updateTiming, ignoreTimeScale);
return new Timer(dueTime, null, updateTiming, ignoreTimeScale, cancelImmediately);
}
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, TimeSpan period, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false)
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, TimeSpan period, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false, bool cancelImmediately = false)
{
return new Timer(dueTime, period, updateTiming, ignoreTimeScale);
return new Timer(dueTime, period, updateTiming, ignoreTimeScale, cancelImmediately);
}
public static IUniTaskAsyncEnumerable<AsyncUnit> Interval(TimeSpan period, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false)
public static IUniTaskAsyncEnumerable<AsyncUnit> Interval(TimeSpan period, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false, bool cancelImmediately = false)
{
return new Timer(period, period, updateTiming, ignoreTimeScale);
return new Timer(period, period, updateTiming, ignoreTimeScale, cancelImmediately);
}
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
{
if (dueTimeFrameCount < 0)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. dueTimeFrameCount:" + dueTimeFrameCount);
}
return new TimerFrame(dueTimeFrameCount, null, updateTiming);
return new TimerFrame(dueTimeFrameCount, null, updateTiming, cancelImmediately);
}
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, int periodFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, int periodFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
{
if (dueTimeFrameCount < 0)
{
@@ -42,16 +42,16 @@ namespace Cysharp.Threading.Tasks.Linq
throw new ArgumentOutOfRangeException("Delay does not allow minus periodFrameCount. periodFrameCount:" + dueTimeFrameCount);
}
return new TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming);
return new TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming, cancelImmediately);
}
public static IUniTaskAsyncEnumerable<AsyncUnit> IntervalFrame(int intervalFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
public static IUniTaskAsyncEnumerable<AsyncUnit> IntervalFrame(int intervalFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
{
if (intervalFrameCount < 0)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus intervalFrameCount. intervalFrameCount:" + intervalFrameCount);
}
return new TimerFrame(intervalFrameCount, intervalFrameCount, updateTiming);
return new TimerFrame(intervalFrameCount, intervalFrameCount, updateTiming, cancelImmediately);
}
}
@@ -61,18 +61,20 @@ namespace Cysharp.Threading.Tasks.Linq
readonly TimeSpan dueTime;
readonly TimeSpan? period;
readonly bool ignoreTimeScale;
readonly bool cancelImmediately;
public Timer(TimeSpan dueTime, TimeSpan? period, PlayerLoopTiming updateTiming, bool ignoreTimeScale)
public Timer(TimeSpan dueTime, TimeSpan? period, PlayerLoopTiming updateTiming, bool ignoreTimeScale, bool cancelImmediately)
{
this.updateTiming = updateTiming;
this.dueTime = dueTime;
this.period = period;
this.ignoreTimeScale = ignoreTimeScale;
this.cancelImmediately = cancelImmediately;
}
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _Timer(dueTime, period, updateTiming, ignoreTimeScale, cancellationToken);
return new _Timer(dueTime, period, updateTiming, ignoreTimeScale, cancellationToken, cancelImmediately);
}
class _Timer : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
@@ -81,7 +83,8 @@ namespace Cysharp.Threading.Tasks.Linq
readonly float? period;
readonly PlayerLoopTiming updateTiming;
readonly bool ignoreTimeScale;
CancellationToken cancellationToken;
readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
int initialFrame;
float elapsed;
@@ -89,7 +92,7 @@ namespace Cysharp.Threading.Tasks.Linq
bool completed;
bool disposed;
public _Timer(TimeSpan dueTime, TimeSpan? period, PlayerLoopTiming updateTiming, bool ignoreTimeScale, CancellationToken cancellationToken)
public _Timer(TimeSpan dueTime, TimeSpan? period, PlayerLoopTiming updateTiming, bool ignoreTimeScale, CancellationToken cancellationToken, bool cancelImmediately)
{
this.dueTime = (float)dueTime.TotalSeconds;
this.period = (period == null) ? null : (float?)period.Value.TotalSeconds;
@@ -105,6 +108,16 @@ namespace Cysharp.Threading.Tasks.Linq
this.updateTiming = updateTiming;
this.ignoreTimeScale = ignoreTimeScale;
this.cancellationToken = cancellationToken;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_Timer)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);
}
@@ -114,12 +127,16 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync()
{
// return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested || completed) return CompletedTasks.False;
if (disposed || completed) return CompletedTasks.False;
// reset value here.
this.elapsed = 0;
completionSource.Reset();
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
}
return new UniTask<bool>(this, completionSource.Version);
}
@@ -127,6 +144,7 @@ namespace Cysharp.Threading.Tasks.Linq
{
if (!disposed)
{
cancellationTokenRegistration.Dispose();
disposed = true;
TaskTracker.RemoveTracking(this);
}
@@ -135,11 +153,16 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext()
{
if (disposed || cancellationToken.IsCancellationRequested)
if (disposed)
{
completionSource.TrySetResult(false);
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
if (dueTimePhase)
{
@@ -187,24 +210,27 @@ namespace Cysharp.Threading.Tasks.Linq
readonly PlayerLoopTiming updateTiming;
readonly int dueTimeFrameCount;
readonly int? periodFrameCount;
readonly bool cancelImmediately;
public TimerFrame(int dueTimeFrameCount, int? periodFrameCount, PlayerLoopTiming updateTiming)
public TimerFrame(int dueTimeFrameCount, int? periodFrameCount, PlayerLoopTiming updateTiming, bool cancelImmediately)
{
this.updateTiming = updateTiming;
this.dueTimeFrameCount = dueTimeFrameCount;
this.periodFrameCount = periodFrameCount;
this.cancelImmediately = cancelImmediately;
}
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming, cancellationToken);
return new _TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming, cancellationToken, cancelImmediately);
}
class _TimerFrame : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
{
readonly int dueTimeFrameCount;
readonly int? periodFrameCount;
CancellationToken cancellationToken;
readonly CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
int initialFrame;
int currentFrame;
@@ -212,7 +238,7 @@ namespace Cysharp.Threading.Tasks.Linq
bool completed;
bool disposed;
public _TimerFrame(int dueTimeFrameCount, int? periodFrameCount, PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
public _TimerFrame(int dueTimeFrameCount, int? periodFrameCount, PlayerLoopTiming updateTiming, CancellationToken cancellationToken, bool cancelImmediately)
{
if (dueTimeFrameCount <= 0) dueTimeFrameCount = 0;
if (periodFrameCount != null)
@@ -225,6 +251,15 @@ namespace Cysharp.Threading.Tasks.Linq
this.dueTimeFrameCount = dueTimeFrameCount;
this.periodFrameCount = periodFrameCount;
this.cancellationToken = cancellationToken;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_TimerFrame)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);
@@ -234,13 +269,15 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync()
{
// return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested || completed) return CompletedTasks.False;
if (disposed || completed) return CompletedTasks.False;
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
}
// reset value here.
this.currentFrame = 0;
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version);
}
@@ -249,6 +286,7 @@ namespace Cysharp.Threading.Tasks.Linq
{
if (!disposed)
{
cancellationTokenRegistration.Dispose();
disposed = true;
TaskTracker.RemoveTracking(this);
}
@@ -257,7 +295,12 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext()
{
if (disposed || cancellationToken.IsCancellationRequested)
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
if (disposed)
{
completionSource.TrySetResult(false);
return false;

View File

@@ -285,7 +285,11 @@ namespace Cysharp.Threading.Tasks
return dest.ToArray();
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
#if UNITY_2020_1_OR_NEWER
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
#else
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
#endif
static void Init()
{
// capture default(unity) sync-context.
@@ -524,6 +528,14 @@ namespace Cysharp.Threading.Tasks
{
sb.AppendFormat("------{0}------", header.type.Name);
sb.AppendLine();
if (header.subSystemList is null)
{
sb.AppendFormat("{0} has no subsystems!", header.ToString());
sb.AppendLine();
continue;
}
foreach (var subSystem in header.subSystemList)
{
sb.AppendFormat("{0}", subSystem.type.Name);
@@ -545,6 +557,11 @@ namespace Cysharp.Threading.Tasks
foreach (var header in playerLoop.subSystemList)
{
if (header.subSystemList is null)
{
continue;
}
foreach (var subSystem in header.subSystemList)
{
if (subSystem.type == typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization))

View File

@@ -7,7 +7,7 @@ using System.Threading;
namespace Cysharp.Threading.Tasks
{
// internaly used but public, allow to user create custom operator with pooling.
// internally used but public, allow to user create custom operator with pooling.
public static class TaskPool
{

View File

@@ -99,7 +99,7 @@ namespace Cysharp.Threading.Tasks
public void Reset()
{
timer.Stop();
timer?.Stop();
}
public void Dispose()
@@ -109,7 +109,7 @@ namespace Cysharp.Threading.Tasks
try
{
// stop timer.
timer.Dispose();
timer?.Dispose();
// cancel and dispose.
timeoutSource.Cancel();

View File

@@ -20,8 +20,6 @@ namespace Cysharp.Threading.Tasks
{
ITriggerHandler<T> head; // head.prev is last
ITriggerHandler<T> iteratingHead;
bool preserveRemoveSelf;
ITriggerHandler<T> iteratingNode;
void LogError(Exception ex)
@@ -55,18 +53,9 @@ namespace Cysharp.Threading.Tasks
Remove(h);
}
if (preserveRemoveSelf)
{
preserveRemoveSelf = false;
iteratingNode = null;
var next = h.Next;
Remove(h);
h = next;
}
else
{
h = h.Next;
}
// If `h` itself is removed by OnNext, h.Next is null.
// Therefore, instead of looking at h.Next, the `iteratingNode` reference itself is replaced.
h = h == iteratingNode ? h.Next : iteratingNode;
}
iteratingNode = null;
@@ -97,9 +86,8 @@ namespace Cysharp.Threading.Tasks
LogError(ex);
}
preserveRemoveSelf = false;
var next = h == iteratingNode ? h.Next : iteratingNode;
iteratingNode = null;
var next = h.Next;
Remove(h);
h = next;
}
@@ -132,9 +120,8 @@ namespace Cysharp.Threading.Tasks
LogError(ex);
}
preserveRemoveSelf = false;
var next = h == iteratingNode ? h.Next : iteratingNode;
iteratingNode = null;
var next = h.Next;
Remove(h);
h = next;
}
@@ -167,9 +154,8 @@ namespace Cysharp.Threading.Tasks
LogError(ex);
}
preserveRemoveSelf = false;
var next = h == iteratingNode ? h.Next : iteratingNode;
iteratingNode = null;
var next = h.Next;
Remove(h);
h = next;
}
@@ -241,71 +227,65 @@ namespace Cysharp.Threading.Tasks
{
if (handler == null) throw new ArgumentNullException(nameof(handler));
if (iteratingNode != null && iteratingNode == handler)
var prev = handler.Prev;
var next = handler.Next;
if (next != null)
{
// if remove self, reserve remove self after invoke completed.
preserveRemoveSelf = true;
next.Prev = prev;
}
else
if (handler == head)
{
var prev = handler.Prev;
var next = handler.Next;
if (next != null)
{
next.Prev = prev;
}
if (handler == head)
{
head = next;
}
else if (handler == iteratingHead)
{
iteratingHead = next;
}
else
{
// when handler is head, prev indicate last so don't use it.
if (prev != null)
{
prev.Next = next;
}
}
if (head != null)
{
if (head.Prev == handler)
{
if (prev != head)
{
head.Prev = prev;
}
else
{
head.Prev = null;
}
}
}
if (iteratingHead != null)
{
if (iteratingHead.Prev == handler)
{
if (prev != iteratingHead.Prev)
{
iteratingHead.Prev = prev;
}
else
{
iteratingHead.Prev = null;
}
}
}
handler.Prev = null;
handler.Next = null;
head = next;
}
// when handler is head, prev indicate last so don't use it.
else if (prev != null)
{
prev.Next = next;
}
if (handler == iteratingNode)
{
iteratingNode = next;
}
if (handler == iteratingHead)
{
iteratingHead = next;
}
if (head != null)
{
if (head.Prev == handler)
{
if (prev != head)
{
head.Prev = prev;
}
else
{
head.Prev = null;
}
}
}
if (iteratingHead != null)
{
if (iteratingHead.Prev == handler)
{
if (prev != iteratingHead.Prev)
{
iteratingHead.Prev = prev;
}
else
{
iteratingHead.Prev = null;
}
}
}
handler.Prev = null;
handler.Next = null;
}
}
}

View File

@@ -32,13 +32,11 @@ namespace Cysharp.Threading.Tasks.Triggers
if (cancellationTokenSource == null)
{
cancellationTokenSource = new CancellationTokenSource();
if (!awakeCalled)
{
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
}
}
if (!awakeCalled)
{
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
}
return cancellationTokenSource.Token;
}
}
@@ -83,7 +81,7 @@ namespace Cysharp.Threading.Tasks.Triggers
public bool MoveNext()
{
if (trigger.called) return false;
if (trigger.called || trigger.awakeCalled) return false;
if (trigger == null)
{
trigger.OnDestroy();

View File

@@ -8,6 +8,16 @@ namespace Cysharp.Threading.Tasks
{
public static class UniTaskCancellationExtensions
{
#if UNITY_2022_2_OR_NEWER
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
public static CancellationToken GetCancellationTokenOnDestroy(this MonoBehaviour monoBehaviour)
{
return monoBehaviour.destroyCancellationToken;
}
#endif
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject)
{
@@ -17,6 +27,13 @@ namespace Cysharp.Threading.Tasks
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
public static CancellationToken GetCancellationTokenOnDestroy(this Component component)
{
#if UNITY_2022_2_OR_NEWER
if (component is MonoBehaviour mb)
{
return mb.destroyCancellationToken;
}
#endif
return component.GetAsyncDestroyTrigger().CancellationToken;
}
}

View File

@@ -1,5 +1,11 @@
#pragma warning disable 0649
#if UNITASK_NETCORE || UNITY_2022_3_OR_NEWER
#define SUPPORT_VALUETASK
#endif
#if SUPPORT_VALUETASK
using System;
using System.Threading.Tasks;
using System.Threading.Tasks.Sources;
@@ -10,7 +16,7 @@ namespace Cysharp.Threading.Tasks
{
public static ValueTask AsValueTask(this in UniTask task)
{
#if NETSTANDARD2_0
#if (UNITASK_NETCORE && NETSTANDARD2_0)
return new ValueTask(new UniTaskValueTaskSource(task), 0);
#else
return task;
@@ -19,7 +25,7 @@ namespace Cysharp.Threading.Tasks
public static ValueTask<T> AsValueTask<T>(this in UniTask<T> task)
{
#if NETSTANDARD2_0
#if (UNITASK_NETCORE && NETSTANDARD2_0)
return new ValueTask<T>(new UniTaskValueTaskSource<T>(task), 0);
#else
return task;
@@ -36,7 +42,7 @@ namespace Cysharp.Threading.Tasks
await task;
}
#if NETSTANDARD2_0
#if (UNITASK_NETCORE && NETSTANDARD2_0)
class UniTaskValueTaskSource : IValueTaskSource
{
@@ -95,3 +101,4 @@ namespace Cysharp.Threading.Tasks
#endif
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d38f0478933be42d895c37b862540a1c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -33,14 +33,14 @@ namespace Cysharp.Threading.Tasks
return new YieldAwaitable(timing);
}
public static UniTask Yield(CancellationToken cancellationToken)
public static UniTask Yield(CancellationToken cancellationToken, bool cancelImmediately = false)
{
return new UniTask(YieldPromise.Create(PlayerLoopTiming.Update, cancellationToken, out var token), token);
return new UniTask(YieldPromise.Create(PlayerLoopTiming.Update, cancellationToken, cancelImmediately, out var token), token);
}
public static UniTask Yield(PlayerLoopTiming timing, CancellationToken cancellationToken)
public static UniTask Yield(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately = false)
{
return new UniTask(YieldPromise.Create(timing, cancellationToken, out var token), token);
return new UniTask(YieldPromise.Create(timing, cancellationToken, cancelImmediately, out var token), token);
}
/// <summary>
@@ -48,7 +48,7 @@ namespace Cysharp.Threading.Tasks
/// </summary>
public static UniTask NextFrame()
{
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, CancellationToken.None, out var token), token);
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, CancellationToken.None, false, out var token), token);
}
/// <summary>
@@ -56,25 +56,31 @@ namespace Cysharp.Threading.Tasks
/// </summary>
public static UniTask NextFrame(PlayerLoopTiming timing)
{
return new UniTask(NextFramePromise.Create(timing, CancellationToken.None, out var token), token);
return new UniTask(NextFramePromise.Create(timing, CancellationToken.None, false, out var token), token);
}
/// <summary>
/// Similar as UniTask.Yield but guaranteed run on next frame.
/// </summary>
public static UniTask NextFrame(CancellationToken cancellationToken)
public static UniTask NextFrame(CancellationToken cancellationToken, bool cancelImmediately = false)
{
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, cancellationToken, out var token), token);
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, cancellationToken, cancelImmediately, out var token), token);
}
/// <summary>
/// Similar as UniTask.Yield but guaranteed run on next frame.
/// </summary>
public static UniTask NextFrame(PlayerLoopTiming timing, CancellationToken cancellationToken)
public static UniTask NextFrame(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately = false)
{
return new UniTask(NextFramePromise.Create(timing, cancellationToken, out var token), token);
return new UniTask(NextFramePromise.Create(timing, cancellationToken, cancelImmediately, out var token), token);
}
#if UNITY_2023_1_OR_NEWER
public static async UniTask WaitForEndOfFrame(CancellationToken cancellationToken = default)
{
await Awaitable.EndOfFrameAsync(cancellationToken);
}
#else
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
public static YieldAwaitable WaitForEndOfFrame()
{
@@ -82,62 +88,81 @@ namespace Cysharp.Threading.Tasks
}
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken)
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken, bool cancelImmediately = false)
{
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken);
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken, cancelImmediately);
}
#endif
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner)
{
var source = WaitForEndOfFramePromise.Create(coroutineRunner, CancellationToken.None, false, out var token);
return new UniTask(source, token);
}
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner, CancellationToken cancellationToken = default)
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner, CancellationToken cancellationToken, bool cancelImmediately = false)
{
var source = WaitForEndOfFramePromise.Create(coroutineRunner, cancellationToken, out var token);
var source = WaitForEndOfFramePromise.Create(coroutineRunner, cancellationToken, cancelImmediately, out var token);
return new UniTask(source, token);
}
/// <summary>
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate).
/// Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate).
/// </summary>
public static YieldAwaitable WaitForFixedUpdate()
{
return UniTask.Yield(PlayerLoopTiming.FixedUpdate);
// use LastFixedUpdate instead of FixedUpdate
// https://github.com/Cysharp/UniTask/issues/377
return UniTask.Yield(PlayerLoopTiming.LastFixedUpdate);
}
/// <summary>
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken).
/// Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken).
/// </summary>
public static UniTask WaitForFixedUpdate(CancellationToken cancellationToken)
public static UniTask WaitForFixedUpdate(CancellationToken cancellationToken, bool cancelImmediately = false)
{
return UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken);
return UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken, cancelImmediately);
}
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask WaitForSeconds(float duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
return Delay(Mathf.RoundToInt(1000 * duration), ignoreTimeScale, delayTiming, cancellationToken, cancelImmediately);
}
public static UniTask WaitForSeconds(int duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
return Delay(1000 * duration, ignoreTimeScale, delayTiming, cancellationToken, cancelImmediately);
}
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
if (delayFrameCount < 0)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. delayFrameCount:" + delayFrameCount);
}
return new UniTask(DelayFramePromise.Create(delayFrameCount, delayTiming, cancellationToken, out var token), token);
return new UniTask(DelayFramePromise.Create(delayFrameCount, delayTiming, cancellationToken, cancelImmediately, out var token), token);
}
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken);
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken, cancelImmediately);
}
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken, cancelImmediately);
}
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken, cancelImmediately);
}
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
if (delayTimeSpan < TimeSpan.Zero)
{
@@ -156,16 +181,16 @@ namespace Cysharp.Threading.Tasks
{
case DelayType.UnscaledDeltaTime:
{
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, cancelImmediately, out var token), token);
}
case DelayType.Realtime:
{
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, cancelImmediately, out var token), token);
}
case DelayType.DeltaTime:
default:
{
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, cancelImmediately, out var token), token);
}
}
}
@@ -182,13 +207,15 @@ namespace Cysharp.Threading.Tasks
}
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<object> core;
YieldPromise()
{
}
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -200,8 +227,17 @@ namespace Cysharp.Threading.Tasks
result = new YieldPromise();
}
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (YieldPromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -219,7 +255,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -255,6 +294,8 @@ namespace Cysharp.Threading.Tasks
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}
@@ -271,14 +312,16 @@ namespace Cysharp.Threading.Tasks
}
int frameCount;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncUnit> core;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
NextFramePromise()
{
}
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -292,6 +335,16 @@ namespace Cysharp.Threading.Tasks
result.frameCount = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (NextFramePromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -309,7 +362,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -350,6 +406,7 @@ namespace Cysharp.Threading.Tasks
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this);
}
}
@@ -365,14 +422,16 @@ namespace Cysharp.Threading.Tasks
TaskPool.RegisterSizeGetter(typeof(WaitForEndOfFramePromise), () => pool.Size);
}
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<object> core;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
WaitForEndOfFramePromise()
{
}
public static IUniTaskSource Create(MonoBehaviour coroutineRunner, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(MonoBehaviour coroutineRunner, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -385,6 +444,16 @@ namespace Cysharp.Threading.Tasks
}
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (WaitForEndOfFramePromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -402,7 +471,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -427,6 +499,7 @@ namespace Cysharp.Threading.Tasks
core.Reset();
Reset(); // Reset Enumerator
cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this);
}
@@ -475,6 +548,8 @@ namespace Cysharp.Threading.Tasks
int initialFrame;
int delayFrameCount;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
int currentFrameCount;
UniTaskCompletionSourceCore<AsyncUnit> core;
@@ -483,7 +558,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(int delayFrameCount, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(int delayFrameCount, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -498,6 +573,16 @@ namespace Cysharp.Threading.Tasks
result.delayFrameCount = delayFrameCount;
result.cancellationToken = cancellationToken;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (DelayFramePromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -515,7 +600,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -585,6 +673,8 @@ namespace Cysharp.Threading.Tasks
currentFrameCount = default;
delayFrameCount = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}
@@ -604,6 +694,8 @@ namespace Cysharp.Threading.Tasks
float delayTimeSpan;
float elapsed;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<object> core;
@@ -611,7 +703,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -627,6 +719,16 @@ namespace Cysharp.Threading.Tasks
result.delayTimeSpan = (float)delayTimeSpan.TotalSeconds;
result.cancellationToken = cancellationToken;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (DelayPromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -644,7 +746,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -696,6 +801,8 @@ namespace Cysharp.Threading.Tasks
delayTimeSpan = default;
elapsed = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}
@@ -715,6 +822,8 @@ namespace Cysharp.Threading.Tasks
float elapsed;
int initialFrame;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<object> core;
@@ -722,7 +831,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -738,6 +847,16 @@ namespace Cysharp.Threading.Tasks
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (DelayIgnoreTimeScalePromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -755,7 +874,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -807,6 +929,8 @@ namespace Cysharp.Threading.Tasks
delayFrameTimeSpan = default;
elapsed = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}
@@ -825,6 +949,8 @@ namespace Cysharp.Threading.Tasks
long delayTimeSpanTicks;
ValueStopwatch stopwatch;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<AsyncUnit> core;
@@ -832,7 +958,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -847,6 +973,16 @@ namespace Cysharp.Threading.Tasks
result.stopwatch = ValueStopwatch.StartNew();
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (DelayRealtimePromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -864,7 +1000,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -912,6 +1051,8 @@ namespace Cysharp.Threading.Tasks
core.Reset();
stopwatch = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}

View File

@@ -9,30 +9,30 @@ namespace Cysharp.Threading.Tasks
{
public partial struct UniTask
{
public static UniTask WaitUntil(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask WaitUntil(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
return new UniTask(WaitUntilPromise.Create(predicate, timing, cancellationToken, out var token), token);
return new UniTask(WaitUntilPromise.Create(predicate, timing, cancellationToken, cancelImmediately, out var token), token);
}
public static UniTask WaitWhile(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask WaitWhile(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
return new UniTask(WaitWhilePromise.Create(predicate, timing, cancellationToken, out var token), token);
return new UniTask(WaitWhilePromise.Create(predicate, timing, cancellationToken, cancelImmediately, out var token), token);
}
public static UniTask WaitUntilCanceled(CancellationToken cancellationToken, PlayerLoopTiming timing = PlayerLoopTiming.Update)
public static UniTask WaitUntilCanceled(CancellationToken cancellationToken, PlayerLoopTiming timing = PlayerLoopTiming.Update, bool completeImmediately = false)
{
return new UniTask(WaitUntilCanceledPromise.Create(cancellationToken, timing, out var token), token);
return new UniTask(WaitUntilCanceledPromise.Create(cancellationToken, timing, completeImmediately, out var token), token);
}
public static UniTask<U> WaitUntilValueChanged<T, U>(T target, Func<T, U> monitorFunction, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<U> equalityComparer = null, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask<U> WaitUntilValueChanged<T, U>(T target, Func<T, U> monitorFunction, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<U> equalityComparer = null, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
where T : class
{
var unityObject = target as UnityEngine.Object;
var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null)
return new UniTask<U>(isUnityObject
? WaitUntilValueChangedUnityObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out var token)
: WaitUntilValueChangedStandardObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out token), token);
? WaitUntilValueChangedUnityObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, cancelImmediately, out var token)
: WaitUntilValueChangedStandardObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, cancelImmediately, out token), token);
}
sealed class WaitUntilPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilPromise>
@@ -48,6 +48,8 @@ namespace Cysharp.Threading.Tasks
Func<bool> predicate;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<object> core;
@@ -55,7 +57,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -69,6 +71,16 @@ namespace Cysharp.Threading.Tasks
result.predicate = predicate;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (WaitUntilPromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -86,7 +98,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -136,6 +151,8 @@ namespace Cysharp.Threading.Tasks
core.Reset();
predicate = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}
@@ -153,6 +170,8 @@ namespace Cysharp.Threading.Tasks
Func<bool> predicate;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<object> core;
@@ -160,7 +179,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -174,6 +193,15 @@ namespace Cysharp.Threading.Tasks
result.predicate = predicate;
result.cancellationToken = cancellationToken;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (WaitWhilePromise)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -191,7 +219,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -241,6 +272,8 @@ namespace Cysharp.Threading.Tasks
core.Reset();
predicate = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}
@@ -257,6 +290,8 @@ namespace Cysharp.Threading.Tasks
}
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<object> core;
@@ -264,7 +299,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(CancellationToken cancellationToken, PlayerLoopTiming timing, out short token)
public static IUniTaskSource Create(CancellationToken cancellationToken, PlayerLoopTiming timing, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -277,6 +312,16 @@ namespace Cysharp.Threading.Tasks
}
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (WaitUntilCanceledPromise)state;
promise.core.TrySetResult(null);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -294,7 +339,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -329,6 +377,8 @@ namespace Cysharp.Threading.Tasks
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}
@@ -351,6 +401,8 @@ namespace Cysharp.Threading.Tasks
Func<T, U> monitorFunction;
IEqualityComparer<U> equalityComparer;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<U> core;
@@ -358,7 +410,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -376,6 +428,16 @@ namespace Cysharp.Threading.Tasks
result.currentValue = monitorFunction(target);
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (WaitUntilValueChangedUnityObjectPromise<T, U>)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -393,7 +455,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -453,6 +518,8 @@ namespace Cysharp.Threading.Tasks
monitorFunction = default;
equalityComparer = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}
@@ -474,6 +541,8 @@ namespace Cysharp.Threading.Tasks
Func<T, U> monitorFunction;
IEqualityComparer<U> equalityComparer;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<U> core;
@@ -481,7 +550,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -498,6 +567,16 @@ namespace Cysharp.Threading.Tasks
result.currentValue = monitorFunction(target);
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (WaitUntilValueChangedStandardObjectPromise<T, U>)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -515,7 +594,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -575,6 +657,8 @@ namespace Cysharp.Threading.Tasks
monitorFunction = default;
equalityComparer = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}

View File

@@ -1,6 +1,10 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#pragma warning disable CS0436
#if UNITASK_NETCORE || UNITY_2022_3_OR_NEWER
#define SUPPORT_VALUETASK
#endif
using Cysharp.Threading.Tasks.CompilerServices;
using System;
using System.Diagnostics;
@@ -69,7 +73,7 @@ namespace Cysharp.Threading.Tasks
return new UniTask<bool>(new IsCanceledSource(source), token);
}
#if !UNITY_2018_3_OR_NEWER
#if SUPPORT_VALUETASK
public static implicit operator System.Threading.Tasks.ValueTask(in UniTask self)
{
@@ -78,7 +82,7 @@ namespace Cysharp.Threading.Tasks
return default;
}
#if NETSTANDARD2_0
#if (UNITASK_NETCORE && NETSTANDARD2_0)
return self.AsValueTask();
#else
return new System.Threading.Tasks.ValueTask(self.source, self.token);
@@ -118,7 +122,7 @@ namespace Cysharp.Threading.Tasks
this.source.GetResult(this.token);
return CompletedTasks.AsyncUnit;
}
else if(this.source is IUniTaskSource<AsyncUnit> asyncUnitSource)
else if (this.source is IUniTaskSource<AsyncUnit> asyncUnitSource)
{
return new UniTask<AsyncUnit>(asyncUnitSource, this.token);
}
@@ -440,7 +444,7 @@ namespace Cysharp.Threading.Tasks
return self.AsUniTask();
}
#if !UNITY_2018_3_OR_NEWER
#if SUPPORT_VALUETASK
public static implicit operator System.Threading.Tasks.ValueTask<T>(in UniTask<T> self)
{
@@ -449,7 +453,7 @@ namespace Cysharp.Threading.Tasks
return new System.Threading.Tasks.ValueTask<T>(self.result);
}
#if NETSTANDARD2_0
#if (UNITASK_NETCORE && NETSTANDARD2_0)
return self.AsValueTask();
#else
return new System.Threading.Tasks.ValueTask<T>(self.source, self.token);

View File

@@ -137,8 +137,8 @@ namespace Cysharp.Threading.Tasks
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
{
continuation(continuationState);
return true;
}
return true;
}
return false;
@@ -165,8 +165,8 @@ namespace Cysharp.Threading.Tasks
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
{
continuation(continuationState);
return true;
}
return true;
}
return false;
@@ -184,8 +184,8 @@ namespace Cysharp.Threading.Tasks
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
{
continuation(continuationState);
return true;
}
return true;
}
return false;
@@ -328,6 +328,7 @@ namespace Cysharp.Threading.Tasks
}
UniTaskCompletionSourceCore<AsyncUnit> core;
short version;
AutoResetUniTaskCompletionSource()
{
@@ -340,6 +341,7 @@ namespace Cysharp.Threading.Tasks
{
result = new AutoResetUniTaskCompletionSource();
}
result.version = result.core.Version;
TaskTracker.TrackActiveTask(result, 2);
return result;
}
@@ -383,19 +385,19 @@ namespace Cysharp.Threading.Tasks
[DebuggerHidden]
public bool TrySetResult()
{
return core.TrySetResult(AsyncUnit.Default);
return version == core.Version && core.TrySetResult(AsyncUnit.Default);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
return core.TrySetCanceled(cancellationToken);
return version == core.Version && core.TrySetCanceled(cancellationToken);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
return core.TrySetException(exception);
return version == core.Version && core.TrySetException(exception);
}
[DebuggerHidden]
@@ -409,7 +411,6 @@ namespace Cysharp.Threading.Tasks
{
TryReturn();
}
}
[DebuggerHidden]
@@ -451,6 +452,7 @@ namespace Cysharp.Threading.Tasks
}
UniTaskCompletionSourceCore<T> core;
short version;
AutoResetUniTaskCompletionSource()
{
@@ -463,6 +465,7 @@ namespace Cysharp.Threading.Tasks
{
result = new AutoResetUniTaskCompletionSource<T>();
}
result.version = result.core.Version;
TaskTracker.TrackActiveTask(result, 2);
return result;
}
@@ -506,19 +509,19 @@ namespace Cysharp.Threading.Tasks
[DebuggerHidden]
public bool TrySetResult(T result)
{
return core.TrySetResult(result);
return version == core.Version && core.TrySetResult(result);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
return core.TrySetCanceled(cancellationToken);
return version == core.Version && core.TrySetCanceled(cancellationToken);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
return core.TrySetException(exception);
return version == core.Version && core.TrySetException(exception);
}
[DebuggerHidden]
@@ -937,5 +940,5 @@ namespace Cysharp.Threading.Tasks
}
return false;
}
}
}
}

View File

@@ -28,7 +28,7 @@ namespace Cysharp.Threading.Tasks
p.TrySetCanceled();
break;
case TaskStatus.Faulted:
p.TrySetException(x.Exception);
p.TrySetException(x.Exception.InnerException ?? x.Exception);
break;
case TaskStatus.RanToCompletion:
p.TrySetResult(x.Result);
@@ -58,7 +58,7 @@ namespace Cysharp.Threading.Tasks
p.TrySetCanceled();
break;
case TaskStatus.Faulted:
p.TrySetException(x.Exception);
p.TrySetException(x.Exception.InnerException ?? x.Exception);
break;
case TaskStatus.RanToCompletion:
p.TrySetResult();
@@ -454,7 +454,7 @@ namespace Cysharp.Threading.Tasks
}
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCanceled).
/// </summary>
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{

View File

@@ -133,7 +133,7 @@ namespace Cysharp.Threading.Tasks
{
var self = (ToUniTaskObserver<T>)state;
self.disposable.Dispose();
self.promise.TrySetCanceled();
self.promise.TrySetCanceled(self.cancellationToken);
}
public void OnNext(T value)
@@ -203,7 +203,7 @@ namespace Cysharp.Threading.Tasks
{
var self = (FirstValueToUniTaskObserver<T>)state;
self.disposable.Dispose();
self.promise.TrySetCanceled();
self.promise.TrySetCanceled(self.cancellationToken);
}
public void OnNext(T value)

View File

@@ -21,15 +21,20 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
{
return AwaitForAllAssets(asyncOperation, cancellationToken: cancellationToken);
return AwaitForAllAssets(asyncOperation, null, PlayerLoopTiming.Update, cancellationToken: cancellationToken);
}
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
{
return AwaitForAllAssets(asyncOperation, progress: null, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
}
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.allAssets);
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
}
public struct AssetBundleRequestAllAssetsAwaiter : ICriticalNotifyCompletion
@@ -95,15 +100,20 @@ namespace Cysharp.Threading.Tasks
AssetBundleRequest asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
Action<AsyncOperation> continuationAction;
AssetBundleRequestAllAssetsConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -118,6 +128,19 @@ namespace Cysharp.Threading.Tasks
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.completed = false;
asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (AssetBundleRequestAllAssetsConfiguredSource)state;
source.core.TrySetCanceled(source.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -135,7 +158,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -161,6 +187,12 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
// Already completed
if (completed || asyncOperation == null)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
@@ -188,8 +220,28 @@ namespace Cysharp.Threading.Tasks
asyncOperation = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
void Continuation(AsyncOperation _)
{
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else
{
core.TrySetResult(asyncOperation.allAssets);
}
}
}
}
}

View File

@@ -20,12 +20,17 @@ namespace Cysharp.Threading.Tasks
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<AsyncGPUReadbackRequest> ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask<AsyncGPUReadbackRequest> WithCancellation(this AsyncGPUReadbackRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
{
if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, out var token), token);
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
}
public static UniTask<AsyncGPUReadbackRequest> ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, cancelImmediately, out var token), token);
}
sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
{
static TaskPool<AsyncGPUReadbackRequestAwaiterConfiguredSource> pool;
@@ -39,15 +44,15 @@ namespace Cysharp.Threading.Tasks
AsyncGPUReadbackRequest asyncOperation;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
UniTaskCompletionSourceCore<AsyncGPUReadbackRequest> core;
AsyncGPUReadbackRequestAwaiterConfiguredSource()
{
}
public static IUniTaskSource<AsyncGPUReadbackRequest> Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<AsyncGPUReadbackRequest> Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -61,6 +66,16 @@ namespace Cysharp.Threading.Tasks
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (AsyncGPUReadbackRequestAwaiterConfiguredSource)state;
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -78,7 +93,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -131,6 +149,8 @@ namespace Cysharp.Threading.Tasks
core.Reset();
asyncOperation = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
}

View File

@@ -15,23 +15,31 @@ namespace Cysharp.Threading.Tasks
{
#region AsyncOperation
#if !UNITY_2023_1_OR_NEWER
// from Unity2023.1.0a15, AsyncOperationAwaitableExtensions.GetAwaiter is defined in UnityEngine.
public static AsyncOperationAwaiter GetAwaiter(this AsyncOperation asyncOperation)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
return new AsyncOperationAwaiter(asyncOperation);
}
#endif
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
}
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (asyncOperation.isDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
}
public struct AsyncOperationAwaiter : ICriticalNotifyCompletion
@@ -88,15 +96,20 @@ namespace Cysharp.Threading.Tasks
AsyncOperation asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
Action<AsyncOperation> continuationAction;
AsyncOperationConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource Create(AsyncOperation asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(AsyncOperation asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -111,6 +124,19 @@ namespace Cysharp.Threading.Tasks
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.completed = false;
asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (AsyncOperationConfiguredSource)state;
source.core.TrySetCanceled(source.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -128,7 +154,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -150,6 +179,12 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
// Already completed
if (completed || asyncOperation == null)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
@@ -174,11 +209,31 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation.completed -= continuationAction;
asyncOperation = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
void Continuation(AsyncOperation _)
{
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
}
}
#endregion
@@ -196,12 +251,17 @@ namespace Cysharp.Threading.Tasks
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask<UnityEngine.Object> WithCancellation(this ResourceRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
}
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
}
public struct ResourceRequestAwaiter : ICriticalNotifyCompletion
@@ -262,15 +322,20 @@ namespace Cysharp.Threading.Tasks
ResourceRequest asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<UnityEngine.Object> core;
Action<AsyncOperation> continuationAction;
ResourceRequestConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityEngine.Object> Create(ResourceRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<UnityEngine.Object> Create(ResourceRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -285,6 +350,19 @@ namespace Cysharp.Threading.Tasks
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.completed = false;
asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (ResourceRequestConfiguredSource)state;
source.core.TrySetCanceled(source.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -302,7 +380,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -328,6 +409,12 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
// Already completed
if (completed || asyncOperation == null)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
@@ -352,11 +439,31 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation.completed -= continuationAction;
asyncOperation = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
void Continuation(AsyncOperation _)
{
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else
{
core.TrySetResult(asyncOperation.asset);
}
}
}
#endregion
@@ -375,12 +482,17 @@ namespace Cysharp.Threading.Tasks
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask<UnityEngine.Object> WithCancellation(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
}
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
}
public struct AssetBundleRequestAwaiter : ICriticalNotifyCompletion
@@ -441,15 +553,20 @@ namespace Cysharp.Threading.Tasks
AssetBundleRequest asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<UnityEngine.Object> core;
Action<AsyncOperation> continuationAction;
AssetBundleRequestConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityEngine.Object> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<UnityEngine.Object> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -464,6 +581,19 @@ namespace Cysharp.Threading.Tasks
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.completed = false;
asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (AssetBundleRequestConfiguredSource)state;
source.core.TrySetCanceled(source.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -481,7 +611,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -507,6 +640,12 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
// Already completed
if (completed || asyncOperation == null)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
@@ -531,11 +670,31 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation.completed -= continuationAction;
asyncOperation = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
void Continuation(AsyncOperation _)
{
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else
{
core.TrySetResult(asyncOperation.asset);
}
}
}
#endregion
@@ -555,12 +714,17 @@ namespace Cysharp.Threading.Tasks
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask<AssetBundle> WithCancellation(this AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
}
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
}
public struct AssetBundleCreateRequestAwaiter : ICriticalNotifyCompletion
@@ -621,15 +785,20 @@ namespace Cysharp.Threading.Tasks
AssetBundleCreateRequest asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<AssetBundle> core;
Action<AsyncOperation> continuationAction;
AssetBundleCreateRequestConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<AssetBundle> Create(AssetBundleCreateRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<AssetBundle> Create(AssetBundleCreateRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -644,6 +813,19 @@ namespace Cysharp.Threading.Tasks
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.completed = false;
asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (AssetBundleCreateRequestConfiguredSource)state;
source.core.TrySetCanceled(source.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -661,7 +843,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -687,6 +872,12 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
// Already completed
if (completed || asyncOperation == null)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
@@ -711,11 +902,31 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation.completed -= continuationAction;
asyncOperation = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
void Continuation(AsyncOperation _)
{
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else
{
core.TrySetResult(asyncOperation.assetBundle);
}
}
}
#endregion
@@ -735,7 +946,12 @@ namespace Cysharp.Threading.Tasks
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static UniTask<UnityWebRequest> WithCancellation(this UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
}
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
@@ -747,7 +963,7 @@ namespace Cysharp.Threading.Tasks
}
return UniTask.FromResult(asyncOperation.webRequest);
}
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
}
public struct UnityWebRequestAsyncOperationAwaiter : ICriticalNotifyCompletion
@@ -816,15 +1032,20 @@ namespace Cysharp.Threading.Tasks
UnityWebRequestAsyncOperation asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<UnityWebRequest> core;
Action<AsyncOperation> continuationAction;
UnityWebRequestAsyncOperationConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityWebRequest> Create(UnityWebRequestAsyncOperation asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<UnityWebRequest> Create(UnityWebRequestAsyncOperation asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -839,6 +1060,20 @@ namespace Cysharp.Threading.Tasks
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.completed = false;
asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (UnityWebRequestAsyncOperationConfiguredSource)state;
source.asyncOperation.webRequest.Abort();
source.core.TrySetCanceled(source.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -856,7 +1091,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -882,6 +1120,12 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
// Already completed
if (completed || asyncOperation == null)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
asyncOperation.webRequest.Abort();
@@ -914,11 +1158,35 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation.completed -= continuationAction;
asyncOperation = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
void Continuation(AsyncOperation _)
{
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}
else
{
core.TrySetResult(asyncOperation.webRequest);
}
}
}
#endregion

View File

@@ -16,6 +16,7 @@
Func<string, string> ToUniTaskReturnType = x => (x == "void") ? "UniTask" : $"UniTask<{x}>";
Func<string, string> ToIUniTaskSourceReturnType = x => (x == "void") ? "IUniTaskSource" : $"IUniTaskSource<{x}>";
Func<(string typeName, string returnType, string returnField), bool> IsAsyncOperationBase = x => x.typeName == "AsyncOperation";
Func<(string typeName, string returnType, string returnField), bool> IsUnityWebRequest = x => x.returnType == "UnityWebRequest";
Func<(string typeName, string returnType, string returnField), bool> IsAssetBundleModule = x => x.typeName == "AssetBundleRequest" || x.typeName == "AssetBundleCreateRequest";
Func<(string typeName, string returnType, string returnField), bool> IsVoid = x => x.returnType == "void";
@@ -43,18 +44,30 @@ namespace Cysharp.Threading.Tasks
<# } #>
#region <#= t.typeName #>
<# if (IsAsyncOperationBase(t)) { #>
#if !UNITY_2023_1_OR_NEWER
// from Unity2023.1.0a15, AsyncOperationAwaitableExtensions.GetAwaiter is defined in UnityEngine.
<# } #>
public static <#= t.typeName #>Awaiter GetAwaiter(this <#= t.typeName #> asyncOperation)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
return new <#= t.typeName #>Awaiter(asyncOperation);
}
<# if (IsAsyncOperationBase(t)) { #>
#endif
<# } #>
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
}
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
@@ -70,7 +83,7 @@ namespace Cysharp.Threading.Tasks
<# } else { #>
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
<# } #>
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
}
public struct <#= t.typeName #>Awaiter : ICriticalNotifyCompletion
@@ -151,15 +164,20 @@ namespace Cysharp.Threading.Tasks
<#= t.typeName #> asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<<#= IsVoid(t) ? "AsyncUnit" : t.returnType #>> core;
Action<AsyncOperation> continuationAction;
<#= t.typeName #>ConfiguredSource()
{
continuationAction = Continuation;
}
public static <#= ToIUniTaskSourceReturnType(t.returnType) #> Create(<#= t.typeName #> asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
public static <#= ToIUniTaskSourceReturnType(t.returnType) #> Create(<#= t.typeName #> asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -174,6 +192,22 @@ namespace Cysharp.Threading.Tasks
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.completed = false;
asyncOperation.completed += result.continuationAction;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (<#= t.typeName #>ConfiguredSource)state;
<# if(IsUnityWebRequest(t)) { #>
source.asyncOperation.webRequest.Abort();
<# } #>
source.core.TrySetCanceled(source.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
@@ -195,7 +229,10 @@ namespace Cysharp.Threading.Tasks
}
finally
{
TryReturn();
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
}
}
@@ -223,6 +260,12 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
// Already completed
if (completed || asyncOperation == null)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
<# if(IsUnityWebRequest(t)) { #>
@@ -261,11 +304,42 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation.completed -= continuationAction;
asyncOperation = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
cancelImmediately = default;
return pool.TryPush(this);
}
void Continuation(AsyncOperation _)
{
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
<# if(IsUnityWebRequest(t)) { #>
else if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}
else
{
core.TrySetResult(asyncOperation.webRequest);
}
<# } else { #>
else
{
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
}
<# } #>
}
}
#endregion

View File

@@ -673,7 +673,7 @@ namespace Cysharp.Threading.Tasks
}
if (cancellationToken2.CanBeCanceled)
{
registration2 = cancellationToken1.RegisterWithoutCaptureExecutionContext(cancel2, this);
registration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(cancel2, this);
}
}
@@ -688,13 +688,27 @@ namespace Cysharp.Threading.Tasks
static void OnCanceled1(object state)
{
var self = (UnityEventHandlerAsyncEnumerator)state;
self.DisposeAsync().Forget();
try
{
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
finally
{
self.DisposeAsync().Forget();
}
}
static void OnCanceled2(object state)
{
var self = (UnityEventHandlerAsyncEnumerator)state;
self.DisposeAsync().Forget();
try
{
self.completionSource.TrySetCanceled(self.cancellationToken2);
}
finally
{
self.DisposeAsync().Forget();
}
}
public UniTask DisposeAsync()
@@ -706,6 +720,8 @@ namespace Cysharp.Threading.Tasks
registration1.Dispose();
registration2.Dispose();
unityEvent.RemoveListener(unityAction);
completionSource.TrySetCanceled();
}
return default;
@@ -777,7 +793,7 @@ namespace Cysharp.Threading.Tasks
}
if (cancellationToken2.CanBeCanceled)
{
registration2 = cancellationToken1.RegisterWithoutCaptureExecutionContext(cancel2, this);
registration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(cancel2, this);
}
}
@@ -793,13 +809,27 @@ namespace Cysharp.Threading.Tasks
static void OnCanceled1(object state)
{
var self = (UnityEventHandlerAsyncEnumerator)state;
self.DisposeAsync().Forget();
try
{
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
finally
{
self.DisposeAsync().Forget();
}
}
static void OnCanceled2(object state)
{
var self = (UnityEventHandlerAsyncEnumerator)state;
self.DisposeAsync().Forget();
try
{
self.completionSource.TrySetCanceled(self.cancellationToken2);
}
finally
{
self.DisposeAsync().Forget();
}
}
public UniTask DisposeAsync()
@@ -815,6 +845,8 @@ namespace Cysharp.Threading.Tasks
disp.Dispose();
}
unityEvent.RemoveListener(unityAction);
completionSource.TrySetCanceled();
}
return default;

View File

@@ -0,0 +1,17 @@
#if UNITY_2023_1_OR_NEWER
namespace Cysharp.Threading.Tasks
{
public static class UnityAwaitableExtensions
{
public static async UniTask AsUniTask(this UnityEngine.Awaitable awaitable)
{
await awaitable;
}
public static async UniTask<T> AsUniTask<T>(this UnityEngine.Awaitable<T> awaitable)
{
return await awaitable;
}
}
}
#endif

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: c29533c9e4284dee914b71a6579ea274
timeCreated: 1698895807

View File

@@ -12,17 +12,17 @@ namespace Cysharp.Threading.Tasks
#if !UNITY_2019_1_OR_NEWER || UNITASK_UGUI_SUPPORT
// <string> -> Text
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text, bool rebindOnError = true)
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text, CancellationToken cancellationToken, bool rebindOnError = true)
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, Text text, CancellationToken cancellationToken, bool rebindOnError)
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
@@ -68,22 +68,22 @@ namespace Cysharp.Threading.Tasks
// <T> -> Text
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, Text text, bool rebindOnError = true)
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, Text text, CancellationToken cancellationToken, bool rebindOnError = true)
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
public static void BindTo<T>(this AsyncReactiveProperty<T> source, Text text, bool rebindOnError = true)
public static void BindTo<T>(this AsyncReactiveProperty<T> source, UnityEngine.UI.Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, Text text, CancellationToken cancellationToken, bool rebindOnError)
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:

View File

@@ -1,4 +1,4 @@
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
using System;
using System.Collections.Generic;
@@ -49,7 +49,7 @@ namespace Cysharp.Threading.Tasks
{
if (msg == null)
{
if (Text != null)
if(!string.IsNullOrWhiteSpace(Text))
{
msg = Error + Environment.NewLine + Text;
}

View File

@@ -2,7 +2,7 @@
"name": "com.cysharp.unitask",
"displayName": "UniTask",
"author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" },
"version": "2.3.0",
"version": "2.5.4",
"unity": "2018.4",
"description": "Provides an efficient async/await integration to Unity.",
"keywords": [ "async/await", "async", "Task", "UniTask" ],

View File

@@ -0,0 +1,90 @@
using System.Collections;
using System.Threading;
using Cysharp.Threading.Tasks;
using FluentAssertions;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.TestTools;
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
namespace Cysharp.Threading.TasksTests
{
public class AsyncOperationTest
{
[UnityTest]
public IEnumerator ResourcesLoad_Completed() => UniTask.ToCoroutine(async () =>
{
var asyncOperation = Resources.LoadAsync<Texture2D>("sample_texture");
await asyncOperation.ToUniTask();
asyncOperation.isDone.Should().BeTrue();
asyncOperation.asset.GetType().Should().Be(typeof(Texture2D));
});
[UnityTest]
public IEnumerator ResourcesLoad_CancelOnPlayerLoop() => UniTask.ToCoroutine(async () =>
{
var cts = new CancellationTokenSource();
var task = Resources.LoadAsync<Texture>("sample_texture").ToUniTask(cancellationToken: cts.Token, cancelImmediately: false);
cts.Cancel();
task.Status.Should().Be(UniTaskStatus.Pending);
await UniTask.NextFrame();
task.Status.Should().Be(UniTaskStatus.Canceled);
});
[Test]
public void ResourcesLoad_CancelImmediately()
{
{
var cts = new CancellationTokenSource();
var task = Resources.LoadAsync<Texture>("sample_texture").ToUniTask(cancellationToken: cts.Token, cancelImmediately: true);
cts.Cancel();
task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
[UnityTest]
public IEnumerator UnityWebRequest_Completed() => UniTask.ToCoroutine(async () =>
{
var filePath = System.IO.Path.Combine(Application.dataPath, "Tests", "Resources", "sample_texture.png");
var asyncOperation = UnityWebRequest.Get($"file://{filePath}").SendWebRequest();
await asyncOperation.ToUniTask();
asyncOperation.isDone.Should().BeTrue();
asyncOperation.webRequest.result.Should().Be(UnityWebRequest.Result.Success);
});
[UnityTest]
public IEnumerator UnityWebRequest_CancelOnPlayerLoop() => UniTask.ToCoroutine(async () =>
{
var cts = new CancellationTokenSource();
var filePath = System.IO.Path.Combine(Application.dataPath, "Tests", "Resources", "sample_texture.png");
var task = UnityWebRequest.Get($"file://{filePath}").SendWebRequest().ToUniTask(cancellationToken: cts.Token);
cts.Cancel();
task.Status.Should().Be(UniTaskStatus.Pending);
await UniTask.NextFrame();
task.Status.Should().Be(UniTaskStatus.Canceled);
});
[Test]
public void UnityWebRequest_CancelImmediately()
{
var cts = new CancellationTokenSource();
cts.Cancel();
var filePath = System.IO.Path.Combine(Application.dataPath, "Tests", "Resources", "sample_texture.png");
var task = UnityWebRequest.Get($"file://{filePath}").SendWebRequest().ToUniTask(cancellationToken: cts.Token, cancelImmediately: true);
task.Status.Should().Be(UniTaskStatus.Canceled);
}
#endif
}
}
#endif

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 295d574a16494d6aa4d02fcb32179e39
timeCreated: 1698887128

View File

@@ -310,33 +310,33 @@ namespace Cysharp.Threading.TasksTests
yield return null;
}
[UnityTest]
public IEnumerator ExceptionUnobserved1() => UniTask.ToCoroutine(async () =>
{
bool calledEx = false;
Action<Exception> action = exx =>
{
calledEx = true;
exx.Message.Should().Be("MyException");
};
//[UnityTest]
//public IEnumerator ExceptionUnobserved1() => UniTask.ToCoroutine(async () =>
//{
// bool calledEx = false;
// Action<Exception> action = exx =>
// {
// calledEx = true;
// exx.Message.Should().Be("MyException");
// };
UniTaskScheduler.UnobservedTaskException += action;
// UniTaskScheduler.UnobservedTaskException += action;
var ex = InException1();
ex = default(UniTask);
// var ex = InException1();
// ex = default(UniTask);
await UniTask.DelayFrame(3);
// await UniTask.DelayFrame(3);
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
// GC.Collect();
// GC.WaitForPendingFinalizers();
// GC.Collect();
await UniTask.DelayFrame(1);
// await UniTask.DelayFrame(1);
calledEx.Should().BeTrue();
// calledEx.Should().BeTrue();
UniTaskScheduler.UnobservedTaskException -= action;
});
// UniTaskScheduler.UnobservedTaskException -= action;
//});
[UnityTest]
public IEnumerator ExceptionUnobserved2() => UniTask.ToCoroutine(async () =>

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8d82913edf6ac48aca30f66ae9ba42d6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

View File

@@ -0,0 +1,208 @@
fileFormatVersion: 2
guid: 535006a83baed4ebda99d24a909a2efe
TextureImporter:
internalIDToNameTable:
- first:
213: -2664112245596591751
second: sample_texture_0
- first:
213: -4606777057269188692
second: sample_texture_1
- first:
213: 1950921086533113773
second: sample_texture_2
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
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