mirror of
https://github.com/Cysharp/UniTask.git
synced 2026-05-26 10:00:23 +00:00
Compare commits
3 Commits
2.5.11
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4c7fd62d73
| Author | SHA1 | Date | |
|---|---|---|---|
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4c7fd62d73 | ||
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02c51c8978 | ||
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58d5cc1ca6 |
4
.github/dependabot.yaml
vendored
4
.github/dependabot.yaml
vendored
@@ -5,10 +5,6 @@ updates:
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directory: "/"
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schedule:
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interval: "weekly" # Check for updates to GitHub Actions every week
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groups:
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dependencies:
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patterns:
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- "*"
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cooldown:
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default-days: 14 # Wait 14 days before creating another PR for the same dependency. This will prevent vulnerability on the package impact.
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ignore:
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1
.github/workflows/build-release.yaml
vendored
1
.github/workflows/build-release.yaml
vendored
@@ -101,7 +101,6 @@ jobs:
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needs: [update-packagejson, build-dotnet, build-unity]
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permissions:
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contents: write
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id-token: write # required for NuGet Trusted Publish
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uses: Cysharp/Actions/.github/workflows/create-release.yaml@main
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with:
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commit-id: ${{ needs.update-packagejson.outputs.sha }}
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14
.gitignore
vendored
14
.gitignore
vendored
@@ -100,19 +100,7 @@ publish
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*.Publish.xml
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# NuGet Packages Directory
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*.nupkg
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# NuGet Symbol Packages
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*.snupkg
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# The packages folder can be ignored because of Package Restore
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# packages # upm pacakge will use Packages
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# **/[Pp]ackages/*
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# except build/, which is used as an MSBuild target.
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# !**/[Pp]ackages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/[Pp]ackages/repositories.config
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# NuGet v3's project.json files produces more ignorable files
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*.nuget.props
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*.nuget.targets
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packages
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# Windows Azure Build Output
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csx
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@@ -1,11 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<SignAssembly>true</SignAssembly>
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<AssemblyOriginatorKeyFile>$(MSBuildThisFileDirectory)opensource.snk</AssemblyOriginatorKeyFile>
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<!-- NuGet Package Information -->
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<IsPackable>false</IsPackable>
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<PackageVersion>$(Version)</PackageVersion>
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<Company>Cysharp</Company>
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<Authors>Cysharp</Authors>
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@@ -20,8 +16,7 @@
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</PropertyGroup>
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<ItemGroup>
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<None Include="$(MSBuildThisFileDirectory)Icon.png" Pack="true" PackagePath="\" />
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<None Include="$(MSBuildThisFileDirectory)README.md" Pack="true" PackagePath="\" />
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<EmbeddedResource Include="$(MSBuildThisFileDirectory)LICENSE" />
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<None Include="$(MSBuildThisFileDirectory)Icon.png" Pack="true" PackagePath="\" />
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</ItemGroup>
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</Project>
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@@ -1,29 +1,29 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>library</OutputType>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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<IsRoslynComponent>true</IsRoslynComponent>
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<TargetsForTfmSpecificContentInPackage>$(TargetsForTfmSpecificContentInPackage);PackBuildOutputs</TargetsForTfmSpecificContentInPackage>
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<IncludeBuildOutput>false</IncludeBuildOutput>
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<IncludeSymbols>false</IncludeSymbols>
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<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
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<DevelopmentDependency>true</DevelopmentDependency>
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</PropertyGroup>
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<PropertyGroup>
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<OutputType>library</OutputType>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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<IsRoslynComponent>true</IsRoslynComponent>
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<TargetsForTfmSpecificContentInPackage>$(TargetsForTfmSpecificContentInPackage);PackBuildOutputs</TargetsForTfmSpecificContentInPackage>
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<IncludeBuildOutput>false</IncludeBuildOutput>
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<IncludeSymbols>false</IncludeSymbols>
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<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
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<DevelopmentDependency>true</DevelopmentDependency>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.2">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" />
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</ItemGroup>
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<Target Name="PackBuildOutputs" DependsOnTargets="SatelliteDllsProjectOutputGroup;DebugSymbolsProjectOutputGroup">
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<ItemGroup>
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<TfmSpecificPackageFile Include="$(TargetDir)\*.dll" PackagePath="analyzers\dotnet\cs" />
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<TfmSpecificPackageFile Include="@(SatelliteDllsProjectOutputGroupOutput->'%(FinalOutputPath)')" PackagePath="analyzers\dotnet\cs\%(SatelliteDllsProjectOutputGroupOutput.Culture)\" />
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.2">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" />
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</ItemGroup>
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</Target>
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</Project>
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<Target Name="PackBuildOutputs" DependsOnTargets="SatelliteDllsProjectOutputGroup;DebugSymbolsProjectOutputGroup">
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<ItemGroup>
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<TfmSpecificPackageFile Include="$(TargetDir)\*.dll" PackagePath="analyzers\dotnet\cs" />
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<TfmSpecificPackageFile Include="@(SatelliteDllsProjectOutputGroupOutput->'%(FinalOutputPath)')" PackagePath="analyzers\dotnet\cs\%(SatelliteDllsProjectOutputGroupOutput.Culture)\" />
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</ItemGroup>
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</Target>
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</Project>
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@@ -1,27 +1,29 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net6.0;net7.0;netstandard2.1;netstandard2.0</TargetFrameworks>
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<AssemblyName>UniTask</AssemblyName>
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<LangVersion>8.0</LangVersion>
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<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
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<DefineConstants>UNITASK_NETCORE</DefineConstants>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<NoWarn>$(NoWarn);CS1591</NoWarn>
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<PropertyGroup>
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<TargetFrameworks>net6.0;net7.0;netstandard2.1;netstandard2.0</TargetFrameworks>
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<AssemblyName>UniTask</AssemblyName>
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<LangVersion>8.0</LangVersion>
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<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
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<DefineConstants>UNITASK_NETCORE</DefineConstants>
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<GenerateDocumentationFile>true</GenerateDocumentationFile>
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<NoWarn>$(NoWarn);CS1591</NoWarn>
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<!-- NuGet Packaging -->
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<IsPackable>true</IsPackable>
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<Id>UniTask</Id>
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<Description>Provides an efficient async/await integration to Unity and .NET Core.</Description>
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</PropertyGroup>
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<!-- NuGet Packaging -->
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<Id>UniTask</Id>
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<Description>Provides an efficient async/await integration to Unity and .NET Core.</Description>
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<SignAssembly>true</SignAssembly>
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<AssemblyOriginatorKeyFile>opensource.snk</AssemblyOriginatorKeyFile>
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<IsPackable>true</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="
..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;
 
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
 
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
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<Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="
..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;
 
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
 
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
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<Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />
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||||
</ItemGroup>
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<ItemGroup>
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<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />
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</ItemGroup>
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</Project>
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@@ -4,6 +4,7 @@
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<OutputType>Exe</OutputType>
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<TargetFramework>net7.0</TargetFramework>
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<RootNamespace>NetCoreSandbox</RootNamespace>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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||||
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<ItemGroup>
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@@ -15,10 +16,12 @@
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<ItemGroup>
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||||
<ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" />
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<ProjectReference Include="..\UniTask.Analyzer\UniTask.Analyzer.csproj">
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<OutputItemType>Analyzer</OutputItemType>
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</ProjectReference>
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||||
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<ProjectReference Include="..\UniTask.Analyzer\UniTask.Analyzer.csproj">
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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||||
<OutputItemType>Analyzer</OutputItemType>
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</ProjectReference>
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||||
</ItemGroup>
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||||
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||||
</Project>
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||||
@@ -2,6 +2,9 @@
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||||
<PropertyGroup>
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||||
<TargetFramework>net7.0</TargetFramework>
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||||
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||||
<IsPackable>false</IsPackable>
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<RootNamespace>NetCoreTests</RootNamespace>
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</PropertyGroup>
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@@ -10,11 +10,6 @@ using UnityEditor.IMGUI.Controls;
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using Cysharp.Threading.Tasks.Internal;
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using System.Text;
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using System.Text.RegularExpressions;
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#if UNITY_6000_2_OR_NEWER
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using TreeView = UnityEditor.IMGUI.Controls.TreeView<int>;
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using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem<int>;
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using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState<int>;
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#endif
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namespace Cysharp.Threading.Tasks.Editor
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{
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@@ -184,3 +179,4 @@ namespace Cysharp.Threading.Tasks.Editor
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}
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||||
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}
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@@ -854,7 +854,7 @@ namespace Cysharp.Threading.Tasks
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Action<Exception> exceptionHandler = null;
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bool isStarted = false;
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UniTask<T> task;
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object current = null;
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T? current = null;
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ExceptionDispatchInfo exception;
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public ToCoroutineEnumerator(UniTask<T> task, Action<T> resultHandler, Action<Exception> exceptionHandler)
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@@ -893,7 +893,7 @@ namespace Cysharp.Threading.Tasks
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||||
}
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||||
}
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||||
public object Current => current;
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public T? Current => current;
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|
||||
public bool MoveNext()
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{
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||||
|
||||
@@ -2,7 +2,7 @@
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"name": "com.cysharp.unitask",
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||||
"displayName": "UniTask",
|
||||
"author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" },
|
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"version": "2.5.11",
|
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"version": "2.5.10",
|
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"unity": "2018.4",
|
||||
"description": "Provides an efficient async/await integration to Unity.",
|
||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||
|
||||
Reference in New Issue
Block a user