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3 Commits

Author SHA1 Message Date
Josh Cross
bed5e80f74 Merge 02c51c8978 into ec9204d381 2025-09-29 17:55:00 +08:00
Josh Cross
02c51c8978 Change ToCoroutine<T>().Current to T? instead of just T 2025-04-17 16:04:28 -07:00
Josh Cross
58d5cc1ca6 Update ToCoroutineEnumerator<T> to return a T from Current instead of object 2025-04-17 15:47:45 -07:00
5 changed files with 4 additions and 13 deletions

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@@ -5,10 +5,6 @@ updates:
directory: "/" directory: "/"
schedule: schedule:
interval: "weekly" # Check for updates to GitHub Actions every week interval: "weekly" # Check for updates to GitHub Actions every week
groups:
dependencies:
patterns:
- "*"
cooldown: cooldown:
default-days: 14 # Wait 14 days before creating another PR for the same dependency. This will prevent vulnerability on the package impact. default-days: 14 # Wait 14 days before creating another PR for the same dependency. This will prevent vulnerability on the package impact.
ignore: ignore:

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@@ -101,7 +101,6 @@ jobs:
needs: [update-packagejson, build-dotnet, build-unity] needs: [update-packagejson, build-dotnet, build-unity]
permissions: permissions:
contents: write contents: write
id-token: write # required for NuGet Trusted Publish
uses: Cysharp/Actions/.github/workflows/create-release.yaml@main uses: Cysharp/Actions/.github/workflows/create-release.yaml@main
with: with:
commit-id: ${{ needs.update-packagejson.outputs.sha }} commit-id: ${{ needs.update-packagejson.outputs.sha }}

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@@ -10,11 +10,6 @@ using UnityEditor.IMGUI.Controls;
using Cysharp.Threading.Tasks.Internal; using Cysharp.Threading.Tasks.Internal;
using System.Text; using System.Text;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
#if UNITY_6000_2_OR_NEWER
using TreeView = UnityEditor.IMGUI.Controls.TreeView<int>;
using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem<int>;
using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState<int>;
#endif
namespace Cysharp.Threading.Tasks.Editor namespace Cysharp.Threading.Tasks.Editor
{ {
@@ -184,3 +179,4 @@ namespace Cysharp.Threading.Tasks.Editor
} }
} }

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@@ -854,7 +854,7 @@ namespace Cysharp.Threading.Tasks
Action<Exception> exceptionHandler = null; Action<Exception> exceptionHandler = null;
bool isStarted = false; bool isStarted = false;
UniTask<T> task; UniTask<T> task;
object current = null; T? current = null;
ExceptionDispatchInfo exception; ExceptionDispatchInfo exception;
public ToCoroutineEnumerator(UniTask<T> task, Action<T> resultHandler, Action<Exception> exceptionHandler) public ToCoroutineEnumerator(UniTask<T> task, Action<T> resultHandler, Action<Exception> exceptionHandler)
@@ -893,7 +893,7 @@ namespace Cysharp.Threading.Tasks
} }
} }
public object Current => current; public T? Current => current;
public bool MoveNext() public bool MoveNext()
{ {

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@@ -2,7 +2,7 @@
"name": "com.cysharp.unitask", "name": "com.cysharp.unitask",
"displayName": "UniTask", "displayName": "UniTask",
"author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" }, "author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" },
"version": "2.5.11", "version": "2.5.10",
"unity": "2018.4", "unity": "2018.4",
"description": "Provides an efficient async/await integration to Unity.", "description": "Provides an efficient async/await integration to Unity.",
"keywords": [ "async/await", "async", "Task", "UniTask" ], "keywords": [ "async/await", "async", "Task", "UniTask" ],