mirror of
https://github.com/Cysharp/UniTask.git
synced 2026-05-16 03:50:11 +00:00
Compare commits
1 Commits
2.5.4
...
chore/add_
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
51cc6e71e9 |
1
.github/FUNDING.yml
vendored
1
.github/FUNDING.yml
vendored
@@ -1 +0,0 @@
|
|||||||
github: [neuecc]
|
|
||||||
54
.github/workflows/build-debug.yml
vendored
54
.github/workflows/build-debug.yml
vendored
@@ -4,6 +4,8 @@ on:
|
|||||||
push:
|
push:
|
||||||
branches:
|
branches:
|
||||||
- "master"
|
- "master"
|
||||||
|
tags:
|
||||||
|
- "!*" # not a tag push
|
||||||
pull_request:
|
pull_request:
|
||||||
branches:
|
branches:
|
||||||
- "master"
|
- "master"
|
||||||
@@ -11,56 +13,70 @@ on:
|
|||||||
jobs:
|
jobs:
|
||||||
build-dotnet:
|
build-dotnet:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
timeout-minutes: 10
|
env:
|
||||||
|
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||||
|
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
|
||||||
|
NUGET_XMLDOC_MODE: skip
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v2
|
||||||
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
|
- uses: actions/setup-dotnet@v1
|
||||||
- run: dotnet build -c Debug
|
with:
|
||||||
- run: dotnet test -c Debug
|
dotnet-version: 3.1.x
|
||||||
|
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
|
||||||
|
|
||||||
build-unity:
|
build-unity:
|
||||||
if: "((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:'))"
|
if: "((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:'))"
|
||||||
strategy:
|
strategy:
|
||||||
matrix:
|
matrix:
|
||||||
unity: ["2019.3.9f1", "2019.4.13f1", "2020.1.12f1"]
|
unity: ["2019.3.9f1", "2019.4.13f1", "2020.1.12f1"]
|
||||||
|
include:
|
||||||
|
- unity: 2019.3.9f1
|
||||||
|
license: UNITY_LICENSE_2019
|
||||||
|
- unity: 2019.4.13f1
|
||||||
|
license: UNITY_LICENSE_2019
|
||||||
|
- unity: 2020.1.12f1
|
||||||
|
license: UNITY_LICENSE_2020
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
timeout-minutes: 15
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v2
|
||||||
# Execute scripts: RuntimeUnitTestToolkit
|
# Execute scripts: RuntimeUnitTestToolkit
|
||||||
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend mono /BuildTarget StandaloneLinux64
|
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend mono /BuildTarget StandaloneLinux64
|
||||||
- name: Build UnitTest(Linux64, mono)
|
- name: Build UnitTest(Linux64, mono)
|
||||||
uses: Cysharp/Actions/.github/actions/unity-builder@main
|
uses: game-ci/unity-builder@v2.0-alpha-6
|
||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_LICENSE: ${{ secrets[matrix.license] }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
|
||||||
with:
|
with:
|
||||||
projectPath: src/UniTask
|
projectPath: src/UniTask
|
||||||
unityVersion: ${{ matrix.unity }}
|
unityVersion: ${{ matrix.unity }}
|
||||||
targetPlatform: StandaloneLinux64
|
targetPlatform: StandaloneLinux64
|
||||||
buildMethod: UnitTestBuilder.BuildUnitTest
|
buildMethod: UnitTestBuilder.BuildUnitTest
|
||||||
customParameters: /headless /ScriptBackend mono
|
customParameters: /headless /ScriptBackend mono
|
||||||
|
versioning: None
|
||||||
- name: Execute UnitTest
|
- name: Execute UnitTest
|
||||||
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_Mono2x/test
|
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_Mono2x/test
|
||||||
|
|
||||||
# Execute scripts: Export Package
|
# Execute scripts: Export Package
|
||||||
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
|
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
|
||||||
- name: Build Unity (.unitypacakge)
|
- name: Export unitypackage
|
||||||
uses: Cysharp/Actions/.github/actions/unity-builder@main
|
uses: game-ci/unity-builder@v2.0-alpha-6
|
||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_LICENSE: ${{ secrets[matrix.license] }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
|
||||||
with:
|
with:
|
||||||
projectPath: src/UniTask
|
projectPath: src/UniTask
|
||||||
unityVersion: ${{ matrix.unity }}
|
unityVersion: ${{ matrix.unity }}
|
||||||
targetPlatform: StandaloneLinux64
|
targetPlatform: StandaloneLinux64
|
||||||
buildMethod: PackageExporter.Export
|
buildMethod: PackageExporter.Export
|
||||||
|
versioning: None
|
||||||
|
|
||||||
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
|
- name: check all .meta is commited
|
||||||
with:
|
run: |
|
||||||
directory: src/UniTask
|
if git ls-files --others --exclude-standard -t | grep --regexp='[.]meta$'; then
|
||||||
|
echo "Detected .meta file generated. Do you forgot commit a .meta file?"
|
||||||
|
exit 1
|
||||||
|
else
|
||||||
|
echo "Great, all .meta files are commited."
|
||||||
|
fi
|
||||||
|
working-directory: src/UniTask
|
||||||
|
|
||||||
# Store artifacts.
|
# Store artifacts.
|
||||||
- uses: actions/upload-artifact@v2
|
- uses: actions/upload-artifact@v2
|
||||||
|
|||||||
5
.github/workflows/build-docs.yml
vendored
5
.github/workflows/build-docs.yml
vendored
@@ -9,10 +9,9 @@ on:
|
|||||||
jobs:
|
jobs:
|
||||||
run-docfx:
|
run-docfx:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
timeout-minutes: 10
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v2
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v2
|
||||||
with:
|
with:
|
||||||
repository: Cysharp/DocfxTemplate
|
repository: Cysharp/DocfxTemplate
|
||||||
path: docs/_DocfxTemplate
|
path: docs/_DocfxTemplate
|
||||||
|
|||||||
175
.github/workflows/build-release.yml
vendored
175
.github/workflows/build-release.yml
vendored
@@ -6,36 +6,94 @@ on:
|
|||||||
tag:
|
tag:
|
||||||
description: "tag: git tag you want create. (sample 1.0.0)"
|
description: "tag: git tag you want create. (sample 1.0.0)"
|
||||||
required: true
|
required: true
|
||||||
dry-run:
|
dry_run:
|
||||||
description: "dry-run: true will never create relase/nuget."
|
description: "dry_run: true will never create relase/nuget."
|
||||||
required: true
|
required: true
|
||||||
default: false
|
default: "false"
|
||||||
type: boolean
|
|
||||||
|
env:
|
||||||
|
GIT_TAG: ${{ github.event.inputs.tag }}
|
||||||
|
DRY_RUN: ${{ github.event.inputs.dry_run }}
|
||||||
|
DRY_RUN_BRANCH_PREFIX: "test_release"
|
||||||
|
DOTNET_SDK_VERISON_3: 3.1.x
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
update-packagejson:
|
update-packagejson:
|
||||||
uses: Cysharp/Actions/.github/workflows/update-packagejson.yaml@main
|
runs-on: ubuntu-latest
|
||||||
with:
|
env:
|
||||||
file-path: ./src/UniTask/Assets/Plugins/UniTask/package.json
|
TARGET_FILE: ./src/UniTask/Assets/Plugins/UniTask/package.json
|
||||||
tag: ${{ inputs.tag }}
|
outputs:
|
||||||
dry-run: ${{ inputs.dry-run }}
|
sha: ${{ steps.commit.outputs.sha }}
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- name: Output package.json (Before)
|
||||||
|
run: cat ${{ env.TARGET_FILE}}
|
||||||
|
|
||||||
|
- name: Update package.json to version ${{ env.GIT_TAG }}
|
||||||
|
run: sed -i -e "s/\(\"version\":\) \"\(.*\)\",/\1 \"${{ env.GIT_TAG }}\",/" ${{ env.TARGET_FILE }}
|
||||||
|
|
||||||
|
- name: Check update
|
||||||
|
id: check_update
|
||||||
|
run: |
|
||||||
|
cat ${{ env.TARGET_FILE}}
|
||||||
|
git diff --exit-code || echo "::set-output name=changed::1"
|
||||||
|
|
||||||
|
- name: Commit files
|
||||||
|
id: commit
|
||||||
|
if: steps.check_update.outputs.changed == '1'
|
||||||
|
run: |
|
||||||
|
git config --local user.email "41898282+github-actions[bot]@users.noreply.github.com"
|
||||||
|
git config --local user.name "github-actions[bot]"
|
||||||
|
git commit -m "feat: Update package.json to ${{ env.GIT_TAG }}" -a
|
||||||
|
echo "::set-output name=sha::$(git rev-parse HEAD)"
|
||||||
|
|
||||||
|
- name: Check sha
|
||||||
|
run: echo "SHA ${SHA}"
|
||||||
|
env:
|
||||||
|
SHA: ${{ steps.commit.outputs.sha }}
|
||||||
|
|
||||||
|
- name: Create Tag
|
||||||
|
if: steps.check_update.outputs.changed == '1'
|
||||||
|
run: git tag ${{ env.GIT_TAG }}
|
||||||
|
|
||||||
|
- name: Push changes
|
||||||
|
if: env.DRY_RUN == 'false' && steps.check_update.outputs.changed == '1'
|
||||||
|
uses: ad-m/github-push-action@master
|
||||||
|
with:
|
||||||
|
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
branch: ${{ github.ref }}
|
||||||
|
tags: true
|
||||||
|
|
||||||
|
- name: Push changes (dry_run)
|
||||||
|
if: env.DRY_RUN == 'true' && steps.check_update.outputs.changed == '1'
|
||||||
|
uses: ad-m/github-push-action@master
|
||||||
|
with:
|
||||||
|
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
branch: ${{ env.DRY_RUN_BRANCH_PREFIX }}-${{ env.GIT_TAG }}
|
||||||
|
tags: false
|
||||||
|
|
||||||
build-dotnet:
|
build-dotnet:
|
||||||
needs: [update-packagejson]
|
needs: [update-packagejson]
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
timeout-minutes: 10
|
timeout-minutes: 10
|
||||||
|
env:
|
||||||
|
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||||
|
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
|
||||||
|
NUGET_XMLDOC_MODE: skip
|
||||||
steps:
|
steps:
|
||||||
- run: echo ${{ needs.update-packagejson.outputs.sha }}
|
- run: echo ${{ needs.update-packagejson.outputs.sha }}
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v2
|
||||||
with:
|
with:
|
||||||
ref: ${{ needs.update-packagejson.outputs.sha }}
|
ref: ${{ needs.update-packagejson.outputs.sha }}
|
||||||
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
|
- uses: actions/setup-dotnet@v1
|
||||||
|
with:
|
||||||
|
dotnet-version: "${{ env.DOTNET_SDK_VERSION_3 }}"
|
||||||
# build and pack
|
# build and pack
|
||||||
- run: dotnet build -c Release -p:Version=${{ inputs.tag }}
|
- run: dotnet build -c Release -p:Version=${{ env.GIT_TAG }}
|
||||||
- run: dotnet test -c Release --no-build
|
- run: dotnet test -c Release --no-build
|
||||||
- run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ inputs.tag }} -o ./publish
|
- run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ env.GIT_TAG }} -o ./publish
|
||||||
# Store artifacts.
|
# Store artifacts.
|
||||||
- uses: actions/upload-artifact@v2
|
- uses: actions/upload-artifact@v1
|
||||||
with:
|
with:
|
||||||
name: nuget
|
name: nuget
|
||||||
path: ./publish/
|
path: ./publish/
|
||||||
@@ -45,53 +103,90 @@ jobs:
|
|||||||
strategy:
|
strategy:
|
||||||
matrix:
|
matrix:
|
||||||
unity: ["2019.3.9f1"]
|
unity: ["2019.3.9f1"]
|
||||||
|
include:
|
||||||
|
- unity: 2019.3.9f1
|
||||||
|
license: UNITY_LICENSE_2019
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
timeout-minutes: 15
|
timeout-minutes: 15
|
||||||
steps:
|
steps:
|
||||||
- run: echo ${{ needs.update-packagejson.outputs.sha }}
|
- run: echo ${{ needs.update-packagejson.outputs.sha }}
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v2
|
||||||
with:
|
with:
|
||||||
ref: ${{ needs.update-packagejson.outputs.sha }}
|
ref: ${{ needs.update-packagejson.outputs.sha }}
|
||||||
# Execute scripts: Export Package
|
# Execute scripts: Export Package
|
||||||
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
|
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
|
||||||
- name: Build Unity (.unitypacakge)
|
- name: Export unitypackage
|
||||||
uses: Cysharp/Actions/.github/actions/unity-builder@main
|
uses: game-ci/unity-builder@v2.0-alpha-6
|
||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_LICENSE: ${{ secrets[matrix.license] }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
|
||||||
with:
|
with:
|
||||||
projectPath: src/UniTask
|
projectPath: src/UniTask
|
||||||
unityVersion: ${{ matrix.unity }}
|
unityVersion: ${{ matrix.unity }}
|
||||||
targetPlatform: StandaloneLinux64
|
targetPlatform: StandaloneLinux64
|
||||||
buildMethod: PackageExporter.Export
|
buildMethod: PackageExporter.Export
|
||||||
|
versioning: None
|
||||||
|
|
||||||
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
|
- name: check all .meta is commited
|
||||||
with:
|
run: |
|
||||||
directory: src/UniTask
|
if git ls-files --others --exclude-standard -t | grep --regexp='[.]meta$'; then
|
||||||
|
echo "Detected .meta file generated. Do you forgot commit a .meta file?"
|
||||||
|
exit 1
|
||||||
|
else
|
||||||
|
echo "Great, all .meta files are commited."
|
||||||
|
fi
|
||||||
|
working-directory: src/UniTask
|
||||||
|
|
||||||
# Store artifacts.
|
# Store artifacts.
|
||||||
- uses: actions/upload-artifact@v2
|
- uses: actions/upload-artifact@v2
|
||||||
with:
|
with:
|
||||||
name: UniTask.${{ inputs.tag }}.unitypackage
|
name: UniTask.${{ env.GIT_TAG }}.unitypackage
|
||||||
path: ./src/UniTask/UniTask.${{ inputs.tag }}.unitypackage
|
path: ./src/UniTask/UniTask.${{ env.GIT_TAG }}.unitypackage
|
||||||
|
|
||||||
# release
|
|
||||||
create-release:
|
create-release:
|
||||||
|
if: github.event.inputs.dry_run == 'false'
|
||||||
needs: [update-packagejson, build-dotnet, build-unity]
|
needs: [update-packagejson, build-dotnet, build-unity]
|
||||||
uses: Cysharp/Actions/.github/workflows/create-release.yaml@main
|
runs-on: ubuntu-latest
|
||||||
with:
|
env:
|
||||||
commit-id: ${{ needs.update-packagejson.outputs.sha }}
|
DOTNET_CLI_TELEMETRY_OPTOUT: 1
|
||||||
dry-run: ${{ inputs.dry-run }}
|
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
|
||||||
tag: ${{ inputs.tag }}
|
NUGET_XMLDOC_MODE: skip
|
||||||
nuget-push: true
|
steps:
|
||||||
release-upload: true
|
# setup dotnet for nuget push
|
||||||
release-asset-path: ./UniTask.${{ inputs.tag }}.unitypackage/UniTask.${{ inputs.tag }}.unitypackage
|
- uses: actions/setup-dotnet@v1
|
||||||
secrets: inherit
|
with:
|
||||||
|
dotnet-version: "${{ env.DOTNET_SDK_VERSION_3 }}"
|
||||||
|
# Create Releases
|
||||||
|
- uses: actions/create-release@v1
|
||||||
|
id: create_release
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
with:
|
||||||
|
tag_name: ${{ env.GIT_TAG }}
|
||||||
|
release_name: Ver.${{ env.GIT_TAG }}
|
||||||
|
commitish: ${{ needs.update-packagejson.outputs.sha }}
|
||||||
|
draft: true
|
||||||
|
prerelease: false
|
||||||
|
# Download(All) Artifacts to current directory
|
||||||
|
- uses: actions/download-artifact@v2
|
||||||
|
# Upload to NuGet
|
||||||
|
- run: dotnet nuget push "./nuget/*.nupkg" --skip-duplicate -s https://www.nuget.org/api/v2/package -k ${{ secrets.NUGET_KEY }}
|
||||||
|
# Upload to Releases(unitypackage)
|
||||||
|
- uses: actions/upload-release-asset@v1
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
with:
|
||||||
|
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||||
|
asset_path: ./UniTask.${{ env.GIT_TAG }}.unitypackage/UniTask.${{ env.GIT_TAG }}.unitypackage
|
||||||
|
asset_name: UniTask.${{ env.GIT_TAG }}.unitypackage
|
||||||
|
asset_content_type: application/octet-stream
|
||||||
|
|
||||||
cleanup:
|
cleanup:
|
||||||
if: ${{ needs.update-packagejson.outputs.is-branch-created == 'true' }}
|
if: github.event.inputs.dry_run == 'true'
|
||||||
needs: [update-packagejson, build-dotnet, build-unity]
|
needs: [build-dotnet, build-unity]
|
||||||
uses: Cysharp/Actions/.github/workflows/clean-packagejson-branch.yaml@main
|
runs-on: ubuntu-latest
|
||||||
with:
|
steps:
|
||||||
branch: ${{ needs.update-packagejson.outputs.branch-name }}
|
- name: Delete branch
|
||||||
|
uses: dawidd6/action-delete-branch@v3
|
||||||
|
with:
|
||||||
|
github_token: ${{ github.token }}
|
||||||
|
branches: ${{ env.DRY_RUN_BRANCH_PREFIX }}-${{ env.GIT_TAG }}
|
||||||
|
|||||||
10
.github/workflows/prevent-github-change.yml
vendored
10
.github/workflows/prevent-github-change.yml
vendored
@@ -1,10 +0,0 @@
|
|||||||
name: Prevent github change
|
|
||||||
on:
|
|
||||||
pull_request:
|
|
||||||
paths:
|
|
||||||
- ".github/**/*.yaml"
|
|
||||||
- ".github/**/*.yml"
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
detect:
|
|
||||||
uses: Cysharp/Actions/.github/workflows/prevent-github-change.yaml@main
|
|
||||||
18
.github/workflows/stale.yml
vendored
18
.github/workflows/stale.yml
vendored
@@ -1,10 +1,24 @@
|
|||||||
name: "Close stale issues"
|
name: "Close stale issues"
|
||||||
|
|
||||||
on:
|
on:
|
||||||
workflow_dispatch:
|
|
||||||
schedule:
|
schedule:
|
||||||
- cron: "0 0 * * *"
|
- cron: "0 0 * * *"
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
stale:
|
stale:
|
||||||
uses: Cysharp/Actions/.github/workflows/stale-issue.yaml@main
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/stale@v3
|
||||||
|
with:
|
||||||
|
repo-token: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
# enable issue
|
||||||
|
stale-issue-message: "This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days."
|
||||||
|
stale-issue-label: "stale"
|
||||||
|
# enable pr
|
||||||
|
stale-pr-message: "This PR is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days."
|
||||||
|
stale-pr-label: "stale"
|
||||||
|
days-before-stale: 90
|
||||||
|
days-before-close: 7
|
||||||
|
exempt-issue-labels: "wip"
|
||||||
|
exempt-pr-labels: "wip"
|
||||||
|
remove-stale-when-updated: true
|
||||||
|
|||||||
97
README.md
97
README.md
@@ -1,6 +1,6 @@
|
|||||||
UniTask
|
UniTask
|
||||||
===
|
===
|
||||||
[](https://github.com/Cysharp/UniTask/actions) [](https://github.com/Cysharp/UniTask/releases) [](https://github.com/Cysharp/UniTask/blob/master/README_CN.md)
|
[](https://github.com/Cysharp/UniTask/actions) [](https://github.com/Cysharp/UniTask/releases)
|
||||||
|
|
||||||
Provides an efficient allocation free async/await integration for Unity.
|
Provides an efficient allocation free async/await integration for Unity.
|
||||||
|
|
||||||
@@ -44,6 +44,7 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
|
|||||||
- [API References](#api-references)
|
- [API References](#api-references)
|
||||||
- [UPM Package](#upm-package)
|
- [UPM Package](#upm-package)
|
||||||
- [Install via git URL](#install-via-git-url)
|
- [Install via git URL](#install-via-git-url)
|
||||||
|
- [Install via OpenUPM](#install-via-openupm)
|
||||||
- [.NET Core](#net-core)
|
- [.NET Core](#net-core)
|
||||||
- [License](#license)
|
- [License](#license)
|
||||||
|
|
||||||
@@ -51,7 +52,7 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
|
|||||||
|
|
||||||
Getting started
|
Getting started
|
||||||
---
|
---
|
||||||
Install via [UPM package](#upm-package) with git reference or asset package(`UniTask.*.*.*.unitypackage`) available in [UniTask/releases](https://github.com/Cysharp/UniTask/releases).
|
Install via [UPM package](#upm-package) or asset package(`UniTask.*.*.*.unitypackage`) available in [UniTask/releases](https://github.com/Cysharp/UniTask/releases) page.
|
||||||
|
|
||||||
```csharp
|
```csharp
|
||||||
// extension awaiter/methods can be used by this namespace
|
// extension awaiter/methods can be used by this namespace
|
||||||
@@ -85,13 +86,8 @@ async UniTask<string> DemoAsync()
|
|||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
await UniTask.NextFrame();
|
await UniTask.NextFrame();
|
||||||
|
|
||||||
// replacement of WaitForEndOfFrame
|
// replacement of WaitForEndOfFrame(same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate))
|
||||||
#if UNITY_2023_1_OR_NEWER
|
|
||||||
await UniTask.WaitForEndOfFrame();
|
await UniTask.WaitForEndOfFrame();
|
||||||
#else
|
|
||||||
// requires MonoBehaviour(CoroutineRunner))
|
|
||||||
await UniTask.WaitForEndOfFrame(this); // this is MonoBehaviour
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
|
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
|
||||||
await UniTask.WaitForFixedUpdate();
|
await UniTask.WaitForFixedUpdate();
|
||||||
@@ -295,7 +291,7 @@ public class MyBehaviour : MonoBehaviour
|
|||||||
|
|
||||||
When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. When exception(not limited to `OperationCanceledException`) is not handled in async method, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`. The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.`
|
When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. When exception(not limited to `OperationCanceledException`) is not handled in async method, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`. The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.`
|
||||||
|
|
||||||
And also `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`.
|
Andalso `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`.
|
||||||
|
|
||||||
If you want to cancel behaviour in an async UniTask method, throw `OperationCanceledException` manually.
|
If you want to cancel behaviour in an async UniTask method, throw `OperationCanceledException` manually.
|
||||||
|
|
||||||
@@ -336,18 +332,6 @@ if (isCanceled)
|
|||||||
|
|
||||||
Note: Only suppress throws if you call directly into the most source method. Otherwise, the return value will be converted, but the entire pipeline will not suppress throws.
|
Note: Only suppress throws if you call directly into the most source method. Otherwise, the return value will be converted, but the entire pipeline will not suppress throws.
|
||||||
|
|
||||||
Some features that use Unity's player loop, such as `UniTask.Yield` and `UniTask.Delay` etc, determines CancellationToken state on the player loop.
|
|
||||||
This means it does not cancel immediately upon `CancellationToken` fired.
|
|
||||||
|
|
||||||
If you want to change this behaviour, the cancellation to be immediate, set the `cancelImmediately` flag as an argument.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
await UniTask.Yield(cancellationToken, cancelImmediately: true);
|
|
||||||
```
|
|
||||||
|
|
||||||
Note: Setting `cancelImmediately` to true and detecting an immediate cancellation is more costly than the default behavior.
|
|
||||||
This is because it uses `CancellationToken.Register`; it is heavier than checking CancellationToken on the player loop.
|
|
||||||
|
|
||||||
Timeout handling
|
Timeout handling
|
||||||
---
|
---
|
||||||
Timeout is a variation of cancellation. You can set timeout by `CancellationTokenSouce.CancelAfterSlim(TimeSpan)` and pass CancellationToken to async methods.
|
Timeout is a variation of cancellation. You can set timeout by `CancellationTokenSouce.CancelAfterSlim(TimeSpan)` and pass CancellationToken to async methods.
|
||||||
@@ -375,7 +359,7 @@ If you want to use timeout with other source of cancellation, use `CancellationT
|
|||||||
|
|
||||||
```csharp
|
```csharp
|
||||||
var cancelToken = new CancellationTokenSource();
|
var cancelToken = new CancellationTokenSource();
|
||||||
cancelButton.onClick.AddListener(() =>
|
cancelButton.onClick.AddListener(()=>
|
||||||
{
|
{
|
||||||
cancelToken.Cancel(); // cancel from button click.
|
cancelToken.Cancel(); // cancel from button click.
|
||||||
});
|
});
|
||||||
@@ -512,19 +496,17 @@ public enum PlayerLoopTiming
|
|||||||
|
|
||||||
It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop.
|
It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop.
|
||||||
|
|
||||||
`PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`.
|
`PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`, `PlayerLoopTiming.LastPostLateUpdate` is similar to `WaitForEndOfFrame` in coroutine.
|
||||||
|
|
||||||
> `PlayerLoopTiming.LastPostLateUpdate` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`Texture2D.ReadPixels`, `ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, pass MonoBehaviour(coroutine runnner) to `UniTask.WaitForEndOfFrame`. For example, `await UniTask.WaitForEndOfFrame(this);` is lightweight allocation free alternative of `yield return new WaitForEndOfFrame()`.
|
> `await UniTask.WaitForEndOfFrame()` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, use a coroutine instead.
|
||||||
>
|
|
||||||
> Note: In Unity 2023.1 or newer, `await UniTask.WaitForEndOfFrame();` no longer requires MonoBehaviour. It uses `UnityEngine.Awaitable.EndOfFrameAsync`.
|
|
||||||
|
|
||||||
`yield return null` and `UniTask.Yield` are similar but different. `yield return null` always returns next frame but `UniTask.Yield` returns next called. That is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` guarantees return next frame, you can expect this to behave exactly the same as `yield return null`.
|
`yield return null` and `UniTask.Yield` are similar but different. `yield return null` always returns next frame but `UniTask.Yield` returns next called. That is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` guarantees return next frame, you can expect this to behave exactly the same as `yield return null`.
|
||||||
|
|
||||||
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and runs on YieldRunner. It is the most lightweight and fastest.
|
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and fastest.
|
||||||
|
|
||||||
`AsyncOperation` is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after being called, the loaded scene's `Start` is called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
|
`AsyncOperation` is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after being called, the loaded scene's `Start` is called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
|
||||||
|
|
||||||
In UniTask, await directly uses native timing, while `WithCancellation` and `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, it causes a different order of Start and continuation after await. So it is recommended not to use `LoadSceneAsync.ToUniTask`.
|
In UniTask, await directly uses native timing, `WithCancellation` and `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, it causes a different order of Start and continuation after await. So it is recommended not to use `LoadSceneAsync.ToUniTask`.
|
||||||
|
|
||||||
In the stacktrace, you can check where it is running in playerloop.
|
In the stacktrace, you can check where it is running in playerloop.
|
||||||
|
|
||||||
@@ -676,8 +658,7 @@ By default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField`
|
|||||||
|
|
||||||
There are defined in separated asmdefs like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
|
There are defined in separated asmdefs like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
|
||||||
|
|
||||||
TextMeshPro and Addressables support are automatically enabled when importing their packages from package manager.
|
TextMeshPro and Addressables support are automatically enabled when importing their packages from package manager. However for DOTween support, it is required to import `com.demigiant.dotween` from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or to define `UNITASK_DOTWEEN_SUPPORT` to enable it.
|
||||||
However for DOTween support, after importing from the [DOTWeen assets](https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676r) and define the scripting define symbol `UNITASK_DOTWEEN_SUPPORT` to enable it.
|
|
||||||
|
|
||||||
```csharp
|
```csharp
|
||||||
// sequential
|
// sequential
|
||||||
@@ -700,7 +681,7 @@ Unity 2020.2 supports C# 8.0 so you can use `await foreach`. This is the new Upd
|
|||||||
|
|
||||||
```csharp
|
```csharp
|
||||||
// Unity 2020.2, C# 8.0
|
// Unity 2020.2, C# 8.0
|
||||||
await foreach (var _ in UniTaskAsyncEnumerable.EveryUpdate().WithCancellation(token))
|
await foreach (var _ in UniTaskAsyncEnumerable.EveryUpdate(token))
|
||||||
{
|
{
|
||||||
Debug.Log("Update() " + Time.frameCount);
|
Debug.Log("Update() " + Time.frameCount);
|
||||||
}
|
}
|
||||||
@@ -710,10 +691,10 @@ In a C# 7.3 environment, you can use the `ForEachAsync` method to work in almost
|
|||||||
|
|
||||||
```csharp
|
```csharp
|
||||||
// C# 7.3(Unity 2018.3~)
|
// C# 7.3(Unity 2018.3~)
|
||||||
await UniTaskAsyncEnumerable.EveryUpdate().ForEachAsync(_ =>
|
await UniTaskAsyncEnumerable.EveryUpdate(token).ForEachAsync(_ =>
|
||||||
{
|
{
|
||||||
Debug.Log("Update() " + Time.frameCount);
|
Debug.Log("Update() " + Time.frameCount);
|
||||||
}, token);
|
});
|
||||||
```
|
```
|
||||||
|
|
||||||
UniTaskAsyncEnumerable implements asynchronous LINQ, similar to LINQ in `IEnumerable<T>` or Rx in `IObservable<T>`. All standard LINQ query operators can be applied to asynchronous streams. For example, the following code shows how to apply a Where filter to a button-click asynchronous stream that runs once every two clicks.
|
UniTaskAsyncEnumerable implements asynchronous LINQ, similar to LINQ in `IEnumerable<T>` or Rx in `IObservable<T>`. All standard LINQ query operators can be applied to asynchronous streams. For example, the following code shows how to apply a Where filter to a button-click asynchronous stream that runs once every two clicks.
|
||||||
@@ -736,7 +717,7 @@ Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAs
|
|||||||
|
|
||||||
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
|
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
|
||||||
|
|
||||||
`UniTaskAsyncEnumerable` is the entry point like `Enumerable`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`,`Merge` `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
|
`UniTaskAsyncEnumerable` is the entry point like `Enumerable`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
|
||||||
|
|
||||||
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
|
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
|
||||||
|
|
||||||
@@ -824,13 +805,32 @@ async UniTask TripleClick(CancellationToken token)
|
|||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can be enabled by `using Cysharp.Threading.Tasks.Triggers;`. AsyncTrigger can be created using `GetAsync***Trigger` and triggers itself as UniTaskAsyncEnumerable.
|
All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can be enabled by `using Cysharp.Threading.Tasks.Triggers;`.
|
||||||
|
|
||||||
```csharp
|
```csharp
|
||||||
var trigger = this.GetOnCollisionEnterAsyncHandler();
|
using Cysharp.Threading.Tasks.Triggers;
|
||||||
await trigger.OnCollisionEnterAsync();
|
|
||||||
await trigger.OnCollisionEnterAsync();
|
async UniTaskVoid MonitorCollision()
|
||||||
await trigger.OnCollisionEnterAsync();
|
{
|
||||||
|
await gameObject.OnCollisionEnterAsync();
|
||||||
|
Debug.Log("Collision Enter");
|
||||||
|
/* do anything */
|
||||||
|
|
||||||
|
await gameObject.OnCollisionExitAsync();
|
||||||
|
Debug.Log("Collision Exit");
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Similar to uGUI event, AsyncTrigger can be created using `GetAsync***Trigger` and triggers itself as UniTaskAsyncEnumerable.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
// use await multiple times, get AsyncTriggerHandler is more efficient.
|
||||||
|
using(var trigger = this.GetOnCollisionEnterAsyncHandler())
|
||||||
|
{
|
||||||
|
await OnCollisionEnterAsync();
|
||||||
|
await OnCollisionEnterAsync();
|
||||||
|
await OnCollisionEnterAsync();
|
||||||
|
}
|
||||||
|
|
||||||
// every moves.
|
// every moves.
|
||||||
await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
|
await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
|
||||||
@@ -858,9 +858,9 @@ rp.WithoutCurrent().BindTo(this.textComponent);
|
|||||||
|
|
||||||
await rp.WaitAsync(); // wait until next value set
|
await rp.WaitAsync(); // wait until next value set
|
||||||
|
|
||||||
// also exists ToReadOnlyAsyncReactiveProperty
|
// also exists ToReadOnlyReactiveProperty
|
||||||
var rp2 = new AsyncReactiveProperty<int>(99);
|
var rp2 = new AsyncReactiveProperty<int>(99);
|
||||||
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
|
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyReactiveProperty();
|
||||||
```
|
```
|
||||||
|
|
||||||
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
|
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
|
||||||
@@ -966,9 +966,9 @@ UniTask's own unit tests are written using Unity Test Runner and [Cysharp/Runtim
|
|||||||
|
|
||||||
ThreadPool limitation
|
ThreadPool limitation
|
||||||
---
|
---
|
||||||
Most UniTask methods run on a single thread (PlayerLoop), with only `UniTask.Run`(`Task.Run` equivalent) and `UniTask.SwitchToThreadPool` running on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
|
Most UniTask methods run on a single thread (PlayerLoop), with only `UniTask.Run` and `UniTask.SwitchToThreadPool` running on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
|
||||||
|
|
||||||
`UniTask.Run` is now deprecated. You can use `UniTask.RunOnThreadPool` instead. And also consider whether you can use `UniTask.Create` or `UniTask.Void`.
|
`UniTask.Run` will be deprecated in the future (marked with an Obsolete) and only `RunOnThreadPool` will be used. If you use `UniTask.Run`, consider whether you can use `UniTask.Create` or `UniTask.Void`.
|
||||||
|
|
||||||
IEnumerator.ToUniTask limitation
|
IEnumerator.ToUniTask limitation
|
||||||
---
|
---
|
||||||
@@ -1023,7 +1023,7 @@ Use UniTask type.
|
|||||||
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
|
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
|
||||||
| `Task.Delay` | `UniTask.Delay` |
|
| `Task.Delay` | `UniTask.Delay` |
|
||||||
| `Task.Yield` | `UniTask.Yield` |
|
| `Task.Yield` | `UniTask.Yield` |
|
||||||
| `Task.Run` | `UniTask.RunOnThreadPool` |
|
| `Task.Run` | `UniTask.Run` |
|
||||||
| `Task.WhenAll` | `UniTask.WhenAll` |
|
| `Task.WhenAll` | `UniTask.WhenAll` |
|
||||||
| `Task.WhenAny` | `UniTask.WhenAny` |
|
| `Task.WhenAny` | `UniTask.WhenAny` |
|
||||||
| `Task.CompletedTask` | `UniTask.CompletedTask` |
|
| `Task.CompletedTask` | `UniTask.CompletedTask` |
|
||||||
@@ -1091,6 +1091,13 @@ or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/
|
|||||||
|
|
||||||
If you want to set a target version, UniTask uses the `*.*.*` release tag so you can specify a version like `#2.1.0`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.1.0`.
|
If you want to set a target version, UniTask uses the `*.*.*` release tag so you can specify a version like `#2.1.0`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.1.0`.
|
||||||
|
|
||||||
|
### Install via OpenUPM
|
||||||
|
|
||||||
|
The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli).
|
||||||
|
|
||||||
|
```
|
||||||
|
openupm add com.cysharp.unitask
|
||||||
|
```
|
||||||
|
|
||||||
.NET Core
|
.NET Core
|
||||||
---
|
---
|
||||||
@@ -1100,7 +1107,7 @@ For .NET Core, use NuGet.
|
|||||||
|
|
||||||
UniTask of .NET Core version is a subset of Unity UniTask with PlayerLoop dependent methods removed.
|
UniTask of .NET Core version is a subset of Unity UniTask with PlayerLoop dependent methods removed.
|
||||||
|
|
||||||
It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AsyncLocal` also does not work because it ignores ExecutionContext.
|
It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AysncLocal` also does not work because it ignores ExecutionContext.
|
||||||
|
|
||||||
If you use UniTask internally, but provide ValueTask as an external API, you can write it like the following(Inspired by [PooledAwait](https://github.com/mgravell/PooledAwait)).
|
If you use UniTask internally, but provide ValueTask as an external API, you can write it like the following(Inspired by [PooledAwait](https://github.com/mgravell/PooledAwait)).
|
||||||
|
|
||||||
|
|||||||
1134
README_CN.md
1134
README_CN.md
File diff suppressed because it is too large
Load Diff
@@ -1,15 +1,13 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio Version 17
|
# Visual Studio Version 16
|
||||||
VisualStudioVersion = 17.0.31606.5
|
VisualStudioVersion = 16.0.29613.14
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}"
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Analyzer", "src\UniTask.Analyzer\UniTask.Analyzer.csproj", "{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}"
|
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
@@ -29,10 +27,6 @@ Global
|
|||||||
{3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU
|
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|||||||
@@ -1,8 +0,0 @@
|
|||||||
{
|
|
||||||
"profiles": {
|
|
||||||
"UniTask.Analyzer": {
|
|
||||||
"commandName": "DebugRoslynComponent",
|
|
||||||
"targetProject": "..\\UniTask.NetCoreSandbox\\UniTask.NetCoreSandbox.csproj"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>library</OutputType>
|
|
||||||
<TargetFramework>netstandard2.0</TargetFramework>
|
|
||||||
<LangVersion>latest</LangVersion>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
<IsRoslynComponent>true</IsRoslynComponent>
|
|
||||||
<TargetsForTfmSpecificContentInPackage>$(TargetsForTfmSpecificContentInPackage);PackBuildOutputs</TargetsForTfmSpecificContentInPackage>
|
|
||||||
<IncludeBuildOutput>false</IncludeBuildOutput>
|
|
||||||
<IncludeSymbols>false</IncludeSymbols>
|
|
||||||
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
|
|
||||||
<DevelopmentDependency>true</DevelopmentDependency>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.2">
|
|
||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
|
|
||||||
<PrivateAssets>all</PrivateAssets>
|
|
||||||
</PackageReference>
|
|
||||||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<Target Name="PackBuildOutputs" DependsOnTargets="SatelliteDllsProjectOutputGroup;DebugSymbolsProjectOutputGroup">
|
|
||||||
<ItemGroup>
|
|
||||||
<TfmSpecificPackageFile Include="$(TargetDir)\*.dll" PackagePath="analyzers\dotnet\cs" />
|
|
||||||
<TfmSpecificPackageFile Include="@(SatelliteDllsProjectOutputGroupOutput->'%(FinalOutputPath)')" PackagePath="analyzers\dotnet\cs\%(SatelliteDllsProjectOutputGroupOutput.Culture)\" />
|
|
||||||
</ItemGroup>
|
|
||||||
</Target>
|
|
||||||
</Project>
|
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
#pragma warning disable RS2008
|
|
||||||
|
|
||||||
using Microsoft.CodeAnalysis;
|
|
||||||
using Microsoft.CodeAnalysis.Diagnostics;
|
|
||||||
using Microsoft.CodeAnalysis.Operations;
|
|
||||||
using System.Collections.Immutable;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace UniTask.Analyzer
|
|
||||||
{
|
|
||||||
[DiagnosticAnalyzer(LanguageNames.CSharp)]
|
|
||||||
public class UniTaskAnalyzer : DiagnosticAnalyzer
|
|
||||||
{
|
|
||||||
private static readonly DiagnosticDescriptor Rule = new DiagnosticDescriptor(
|
|
||||||
id: "UNITASK001",
|
|
||||||
title: "UniTaskAnalyzer001: Must pass CancellationToken",
|
|
||||||
messageFormat: "Must pass CancellationToken",
|
|
||||||
category: "Usage",
|
|
||||||
defaultSeverity: DiagnosticSeverity.Error,
|
|
||||||
isEnabledByDefault: true,
|
|
||||||
description: "Pass CancellationToken or CancellationToken.None.");
|
|
||||||
|
|
||||||
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics { get { return ImmutableArray.Create(Rule); } }
|
|
||||||
|
|
||||||
public override void Initialize(AnalysisContext context)
|
|
||||||
{
|
|
||||||
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
|
|
||||||
context.EnableConcurrentExecution();
|
|
||||||
|
|
||||||
context.RegisterOperationAction(AnalyzeOperation, OperationKind.Invocation);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void AnalyzeOperation(OperationAnalysisContext context)
|
|
||||||
{
|
|
||||||
var token = context.Compilation.GetTypeByMetadataName(typeof(CancellationToken).FullName);
|
|
||||||
if (token == null) return;
|
|
||||||
|
|
||||||
if (context.Operation is IInvocationOperation invocation)
|
|
||||||
{
|
|
||||||
foreach (var arg in invocation.Arguments)
|
|
||||||
{
|
|
||||||
if (arg.ArgumentKind == ArgumentKind.DefaultValue)
|
|
||||||
{
|
|
||||||
if (SymbolEqualityComparer.Default.Equals(arg.Parameter.Type, token))
|
|
||||||
{
|
|
||||||
var diagnostic = Diagnostic.Create(Rule, arg.Syntax.GetLocation());
|
|
||||||
context.ReportDiagnostic(diagnostic);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +1,5 @@
|
|||||||
#pragma warning disable 0649
|
#pragma warning disable 0649
|
||||||
|
|
||||||
#if UNITASK_NETCORE || UNITY_2022_3_OR_NEWER
|
|
||||||
#define SUPPORT_VALUETASK
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if SUPPORT_VALUETASK
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using System.Threading.Tasks.Sources;
|
using System.Threading.Tasks.Sources;
|
||||||
@@ -16,7 +10,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
public static ValueTask AsValueTask(this in UniTask task)
|
public static ValueTask AsValueTask(this in UniTask task)
|
||||||
{
|
{
|
||||||
#if (UNITASK_NETCORE && NETSTANDARD2_0)
|
#if NETSTANDARD2_0
|
||||||
return new ValueTask(new UniTaskValueTaskSource(task), 0);
|
return new ValueTask(new UniTaskValueTaskSource(task), 0);
|
||||||
#else
|
#else
|
||||||
return task;
|
return task;
|
||||||
@@ -25,7 +19,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public static ValueTask<T> AsValueTask<T>(this in UniTask<T> task)
|
public static ValueTask<T> AsValueTask<T>(this in UniTask<T> task)
|
||||||
{
|
{
|
||||||
#if (UNITASK_NETCORE && NETSTANDARD2_0)
|
#if NETSTANDARD2_0
|
||||||
return new ValueTask<T>(new UniTaskValueTaskSource<T>(task), 0);
|
return new ValueTask<T>(new UniTaskValueTaskSource<T>(task), 0);
|
||||||
#else
|
#else
|
||||||
return task;
|
return task;
|
||||||
@@ -42,7 +36,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
await task;
|
await task;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if (UNITASK_NETCORE && NETSTANDARD2_0)
|
#if NETSTANDARD2_0
|
||||||
|
|
||||||
class UniTaskValueTaskSource : IValueTaskSource
|
class UniTaskValueTaskSource : IValueTaskSource
|
||||||
{
|
{
|
||||||
@@ -101,4 +95,3 @@ namespace Cysharp.Threading.Tasks
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
@@ -1,43 +1,39 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFrameworks>net6.0;net7.0;netstandard2.1;netstandard2.0</TargetFrameworks>
|
<TargetFrameworks>netcoreapp3.1;netstandard2.1;netstandard2.0</TargetFrameworks>
|
||||||
<AssemblyName>UniTask</AssemblyName>
|
<AssemblyName>UniTask</AssemblyName>
|
||||||
<LangVersion>8.0</LangVersion>
|
<LangVersion>8.0</LangVersion>
|
||||||
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
|
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
|
||||||
<DefineConstants>UNITASK_NETCORE</DefineConstants>
|
|
||||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
|
||||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
|
||||||
|
|
||||||
<!-- NuGet Packaging -->
|
<!-- NuGet Packaging -->
|
||||||
<Id>UniTask</Id>
|
<Id>UniTask</Id>
|
||||||
<PackageVersion>$(Version)</PackageVersion>
|
<PackageVersion>$(Version)</PackageVersion>
|
||||||
<Company>Cysharp</Company>
|
<Company>Cysharp</Company>
|
||||||
<Authors>Cysharp</Authors>
|
<Authors>Cysharp</Authors>
|
||||||
<Copyright>© Cysharp, Inc.</Copyright>
|
<Copyright>© Cysharp, Inc.</Copyright>
|
||||||
<PackageTags>task;async</PackageTags>
|
<PackageTags>task;async</PackageTags>
|
||||||
<Description>Provides an efficient async/await integration to Unity and .NET Core.</Description>
|
<Description>Provides an efficient async/await integration to Unity and .NET Core.</Description>
|
||||||
<PackageProjectUrl>https://github.com/Cysharp/UniTask</PackageProjectUrl>
|
<PackageProjectUrl>https://github.com/Cysharp/UniTask</PackageProjectUrl>
|
||||||
<RepositoryUrl>$(PackageProjectUrl)</RepositoryUrl>
|
<RepositoryUrl>$(PackageProjectUrl)</RepositoryUrl>
|
||||||
<RepositoryType>git</RepositoryType>
|
<RepositoryType>git</RepositoryType>
|
||||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||||
<PackageIcon>Icon.png</PackageIcon>
|
<PackageIcon>Icon.png</PackageIcon>
|
||||||
<SignAssembly>true</SignAssembly>
|
<SignAssembly>true</SignAssembly>
|
||||||
<AssemblyOriginatorKeyFile>opensource.snk</AssemblyOriginatorKeyFile>
|
<AssemblyOriginatorKeyFile>opensource.snk</AssemblyOriginatorKeyFile>
|
||||||
<IsPackable>true</IsPackable>
|
</PropertyGroup>
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="Icon.png" Pack="true" PackagePath="/" />
|
<None Include="Icon.png" Pack="true" PackagePath="/" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="
..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;
 
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
 
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
|
<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="
..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;
 
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
 
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
|
||||||
<Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
|
<Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />
|
<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
258
src/UniTask.NetCoreSandbox/AllocationCheck.cs
Normal file
258
src/UniTask.NetCoreSandbox/AllocationCheck.cs
Normal file
@@ -0,0 +1,258 @@
|
|||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using System.Linq;
|
||||||
|
using BenchmarkDotNet.Configs;
|
||||||
|
using BenchmarkDotNet.Diagnosers;
|
||||||
|
using BenchmarkDotNet.Exporters;
|
||||||
|
using BenchmarkDotNet.Jobs;
|
||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using PooledAwait;
|
||||||
|
using System;
|
||||||
|
using System.Runtime.ExceptionServices;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using Cysharp.Threading.Tasks.CompilerServices;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
|
|
||||||
|
[Config(typeof(BenchmarkConfig))]
|
||||||
|
public class AllocationCheck
|
||||||
|
{
|
||||||
|
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
|
||||||
|
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
|
||||||
|
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
|
||||||
|
// iterations, so that we're only really measuring the inner loop
|
||||||
|
private const int InnerOps = 1000;
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps)]
|
||||||
|
public async Task ViaUniTask()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
{
|
||||||
|
var a = Core();
|
||||||
|
var b = Core();
|
||||||
|
var c = Core();
|
||||||
|
await a;
|
||||||
|
await b;
|
||||||
|
await c;
|
||||||
|
}
|
||||||
|
|
||||||
|
static async UniTask Core()
|
||||||
|
{
|
||||||
|
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
||||||
|
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
||||||
|
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps)]
|
||||||
|
public async Task<int> ViaUniTaskT()
|
||||||
|
{
|
||||||
|
var sum = 0;
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
{
|
||||||
|
var a = Core();
|
||||||
|
var b = Core();
|
||||||
|
var c = Core();
|
||||||
|
sum += await a;
|
||||||
|
sum += await b;
|
||||||
|
sum += await c;
|
||||||
|
}
|
||||||
|
return sum;
|
||||||
|
|
||||||
|
static async UniTask<int> Core()
|
||||||
|
{
|
||||||
|
var a = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
|
||||||
|
var b = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
|
||||||
|
var c = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
|
||||||
|
return 10;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//[Benchmark(OperationsPerInvoke = InnerOps)]
|
||||||
|
//[Benchmark]
|
||||||
|
public void ViaUniTaskVoid()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
{
|
||||||
|
Core().Forget();
|
||||||
|
Core().Forget();
|
||||||
|
Core().Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
static async UniTaskVoid Core()
|
||||||
|
{
|
||||||
|
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
||||||
|
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
||||||
|
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct Foo : IAsyncStateMachine
|
||||||
|
{
|
||||||
|
public AsyncUniTaskVoidMethodBuilder builder;
|
||||||
|
public TestAwaiter awaiter;
|
||||||
|
public TestAwaiter awaiterawaiter;
|
||||||
|
|
||||||
|
public int state;
|
||||||
|
|
||||||
|
public void MoveNext()
|
||||||
|
{
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case -1:
|
||||||
|
awaiterawaiter = awaiter.GetAwaiter();
|
||||||
|
if (awaiterawaiter.IsCompleted)
|
||||||
|
{
|
||||||
|
goto case 0;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
state = 0;
|
||||||
|
builder.AwaitUnsafeOnCompleted(ref awaiterawaiter, ref this);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
case 0:
|
||||||
|
default:
|
||||||
|
goto END;
|
||||||
|
}
|
||||||
|
|
||||||
|
END:
|
||||||
|
builder.SetResult();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TaskTestException : Exception
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public struct TestAwaiter : ICriticalNotifyCompletion
|
||||||
|
{
|
||||||
|
readonly UniTaskStatus status;
|
||||||
|
readonly bool isCompleted;
|
||||||
|
|
||||||
|
public TestAwaiter(bool isCompleted, UniTaskStatus status)
|
||||||
|
{
|
||||||
|
this.isCompleted = isCompleted;
|
||||||
|
this.status = status;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TestAwaiter GetAwaiter() => this;
|
||||||
|
|
||||||
|
public bool IsCompleted => isCompleted;
|
||||||
|
|
||||||
|
public void GetResult()
|
||||||
|
{
|
||||||
|
switch (status)
|
||||||
|
{
|
||||||
|
case UniTaskStatus.Faulted:
|
||||||
|
throw new TaskTestException();
|
||||||
|
case UniTaskStatus.Canceled:
|
||||||
|
throw new OperationCanceledException();
|
||||||
|
case UniTaskStatus.Pending:
|
||||||
|
case UniTaskStatus.Succeeded:
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnsafeOnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public struct TestAwaiter<T> : ICriticalNotifyCompletion
|
||||||
|
{
|
||||||
|
readonly UniTaskStatus status;
|
||||||
|
readonly bool isCompleted;
|
||||||
|
readonly T value;
|
||||||
|
|
||||||
|
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
|
||||||
|
{
|
||||||
|
this.isCompleted = isCompleted;
|
||||||
|
this.status = status;
|
||||||
|
this.value = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TestAwaiter<T> GetAwaiter() => this;
|
||||||
|
|
||||||
|
public bool IsCompleted => isCompleted;
|
||||||
|
|
||||||
|
public T GetResult()
|
||||||
|
{
|
||||||
|
switch (status)
|
||||||
|
{
|
||||||
|
case UniTaskStatus.Faulted:
|
||||||
|
throw new TaskTestException();
|
||||||
|
case UniTaskStatus.Canceled:
|
||||||
|
throw new OperationCanceledException();
|
||||||
|
case UniTaskStatus.Pending:
|
||||||
|
case UniTaskStatus.Succeeded:
|
||||||
|
default:
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnsafeOnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public sealed class ThreadPoolWorkItem : IThreadPoolWorkItem
|
||||||
|
{
|
||||||
|
public static readonly ConcurrentQueue<ThreadPoolWorkItem> pool = new ConcurrentQueue<ThreadPoolWorkItem>();
|
||||||
|
|
||||||
|
public static void CreatePoolItems(int count)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
pool.Enqueue(new ThreadPoolWorkItem());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Action continuation;
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static ThreadPoolWorkItem Create(Action continuation)
|
||||||
|
{
|
||||||
|
if (!pool.TryDequeue(out var item))
|
||||||
|
{
|
||||||
|
item = new ThreadPoolWorkItem();
|
||||||
|
}
|
||||||
|
|
||||||
|
item.continuation = continuation;
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void Execute()
|
||||||
|
{
|
||||||
|
var call = continuation;
|
||||||
|
continuation = null;
|
||||||
|
pool.Enqueue(this);
|
||||||
|
|
||||||
|
call.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
283
src/UniTask.NetCoreSandbox/Benchmark.cs
Normal file
283
src/UniTask.NetCoreSandbox/Benchmark.cs
Normal file
@@ -0,0 +1,283 @@
|
|||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using System.Linq;
|
||||||
|
using BenchmarkDotNet.Configs;
|
||||||
|
using BenchmarkDotNet.Diagnosers;
|
||||||
|
using BenchmarkDotNet.Exporters;
|
||||||
|
using BenchmarkDotNet.Jobs;
|
||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using PooledAwait;
|
||||||
|
using System;
|
||||||
|
using System.Runtime.ExceptionServices;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using Cysharp.Threading.Tasks.CompilerServices;
|
||||||
|
|
||||||
|
//class Program
|
||||||
|
//{
|
||||||
|
// static void Main(string[] args)
|
||||||
|
// {
|
||||||
|
// var switcher = new BenchmarkSwitcher(new[]
|
||||||
|
// {
|
||||||
|
// typeof(StandardBenchmark)
|
||||||
|
// });
|
||||||
|
|
||||||
|
//#if DEBUG
|
||||||
|
// var b = new StandardBenchmark();
|
||||||
|
|
||||||
|
//#else
|
||||||
|
// switcher.Run(args);
|
||||||
|
//#endif
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
public class BenchmarkConfig : ManualConfig
|
||||||
|
{
|
||||||
|
public BenchmarkConfig()
|
||||||
|
{
|
||||||
|
AddDiagnoser(MemoryDiagnoser.Default);
|
||||||
|
AddJob(Job.ShortRun.WithLaunchCount(1).WithIterationCount(1).WithWarmupCount(1)/*.RunOncePerIteration()*/);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// borrowed from PooledAwait
|
||||||
|
|
||||||
|
[Config(typeof(BenchmarkConfig))]
|
||||||
|
[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
|
||||||
|
[CategoriesColumn]
|
||||||
|
public class ComparisonBenchmarks
|
||||||
|
{
|
||||||
|
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
|
||||||
|
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
|
||||||
|
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
|
||||||
|
// iterations, so that we're only really measuring the inner loop
|
||||||
|
private const int InnerOps = 1000;
|
||||||
|
|
||||||
|
public bool ConfigureAwait { get; set; } = false;
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
|
||||||
|
[BenchmarkCategory("Task<T>")]
|
||||||
|
public async Task<int> ViaTaskT()
|
||||||
|
{
|
||||||
|
int sum = 0;
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
|
||||||
|
return sum;
|
||||||
|
|
||||||
|
static async Task<int> Inner(int x, int y)
|
||||||
|
{
|
||||||
|
int i = x;
|
||||||
|
await Task.Yield();
|
||||||
|
i *= y;
|
||||||
|
await Task.Yield();
|
||||||
|
return 5 * i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
|
||||||
|
[BenchmarkCategory("Task")]
|
||||||
|
public async Task ViaTask()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
await Inner().ConfigureAwait(ConfigureAwait);
|
||||||
|
|
||||||
|
static async Task Inner()
|
||||||
|
{
|
||||||
|
await Task.Yield();
|
||||||
|
await Task.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
|
||||||
|
[BenchmarkCategory("ValueTask<T>")]
|
||||||
|
public async Task<int> ViaValueTaskT()
|
||||||
|
{
|
||||||
|
int sum = 0;
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
|
||||||
|
return sum;
|
||||||
|
|
||||||
|
static async ValueTask<int> Inner(int x, int y)
|
||||||
|
{
|
||||||
|
int i = x;
|
||||||
|
await Task.Yield();
|
||||||
|
i *= y;
|
||||||
|
await Task.Yield();
|
||||||
|
return 5 * i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
|
||||||
|
[BenchmarkCategory("ValueTask")]
|
||||||
|
public async Task ViaValueTask()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
await Inner().ConfigureAwait(ConfigureAwait);
|
||||||
|
|
||||||
|
static async ValueTask Inner()
|
||||||
|
{
|
||||||
|
await Task.Yield();
|
||||||
|
await Task.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
|
||||||
|
[BenchmarkCategory("ValueTask<T>")]
|
||||||
|
public async Task<int> ViaPooledValueTaskT()
|
||||||
|
{
|
||||||
|
int sum = 0;
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
|
||||||
|
return sum;
|
||||||
|
|
||||||
|
static async PooledValueTask<int> Inner(int x, int y)
|
||||||
|
{
|
||||||
|
int i = x;
|
||||||
|
await Task.Yield();
|
||||||
|
i *= y;
|
||||||
|
await Task.Yield();
|
||||||
|
return 5 * i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
|
||||||
|
[BenchmarkCategory("ValueTask")]
|
||||||
|
public async Task ViaPooledValueTask()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
await Inner().ConfigureAwait(ConfigureAwait);
|
||||||
|
|
||||||
|
static async PooledValueTask Inner()
|
||||||
|
{
|
||||||
|
await Task.Yield();
|
||||||
|
await Task.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
|
||||||
|
[BenchmarkCategory("Task<T>")]
|
||||||
|
public async Task<int> ViaPooledTaskT()
|
||||||
|
{
|
||||||
|
int sum = 0;
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
|
||||||
|
return sum;
|
||||||
|
|
||||||
|
static async PooledTask<int> Inner(int x, int y)
|
||||||
|
{
|
||||||
|
int i = x;
|
||||||
|
await Task.Yield();
|
||||||
|
i *= y;
|
||||||
|
await Task.Yield();
|
||||||
|
return 5 * i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
|
||||||
|
[BenchmarkCategory("Task")]
|
||||||
|
public async Task ViaPooledTask()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
await Inner().ConfigureAwait(ConfigureAwait);
|
||||||
|
|
||||||
|
static async PooledTask Inner()
|
||||||
|
{
|
||||||
|
await Task.Yield();
|
||||||
|
await Task.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---
|
||||||
|
|
||||||
|
//[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskVoid")]
|
||||||
|
//[BenchmarkCategory("UniTask")]
|
||||||
|
//public async Task ViaUniTaskVoid()
|
||||||
|
//{
|
||||||
|
// for (int i = 0; i < InnerOps; i++)
|
||||||
|
// {
|
||||||
|
// await Inner();
|
||||||
|
// }
|
||||||
|
|
||||||
|
// static async UniTaskVoid Inner()
|
||||||
|
// {
|
||||||
|
// await UniTask.Yield();
|
||||||
|
// await UniTask.Yield();
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTask")]
|
||||||
|
[BenchmarkCategory("UniTask")]
|
||||||
|
public async Task ViaUniTask()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
{
|
||||||
|
await Inner();
|
||||||
|
}
|
||||||
|
|
||||||
|
static async UniTask Inner()
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
await UniTask.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskT")]
|
||||||
|
[BenchmarkCategory("UniTask")]
|
||||||
|
public async Task<int> ViaUniTaskT()
|
||||||
|
{
|
||||||
|
var sum = 0;
|
||||||
|
for (int i = 0; i < InnerOps; i++)
|
||||||
|
{
|
||||||
|
sum += await Inner(1, 2);
|
||||||
|
}
|
||||||
|
return sum;
|
||||||
|
|
||||||
|
static async UniTask<int> Inner(int x, int y)
|
||||||
|
{
|
||||||
|
int i = x;
|
||||||
|
await UniTask.Yield();
|
||||||
|
i *= y;
|
||||||
|
await UniTask.Yield();
|
||||||
|
return 5 * i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public struct MyAwaiter : ICriticalNotifyCompletion
|
||||||
|
{
|
||||||
|
public MyAwaiter GetAwaiter() => this;
|
||||||
|
|
||||||
|
public bool IsCompleted => false;
|
||||||
|
|
||||||
|
public void GetResult()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
continuation();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnsafeOnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
continuation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public struct MyTestStateMachine : IAsyncStateMachine
|
||||||
|
{
|
||||||
|
public void MoveNext()
|
||||||
|
{
|
||||||
|
//throw new NotImplementedException();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
||||||
|
{
|
||||||
|
//throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -17,34 +17,499 @@ using System.Reactive.Concurrency;
|
|||||||
|
|
||||||
namespace NetCoreSandbox
|
namespace NetCoreSandbox
|
||||||
{
|
{
|
||||||
public class Program
|
public class MySyncContext : SynchronizationContext
|
||||||
{
|
{
|
||||||
static async Task Main(string[] args)
|
public MySyncContext()
|
||||||
{
|
{
|
||||||
var cts = new CancellationTokenSource();
|
|
||||||
|
|
||||||
|
|
||||||
// OK.
|
|
||||||
await FooAsync(10, cts.Token);
|
|
||||||
|
|
||||||
// NG(Compiler Error)
|
|
||||||
// await FooAsync(10);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static async UniTask FooAsync(int x, CancellationToken cancellationToken = default)
|
public override void Post(SendOrPostCallback d, object state)
|
||||||
{
|
{
|
||||||
await UniTask.Yield();
|
Console.WriteLine("Called SyncContext Post!");
|
||||||
|
base.Post(d, state);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class Text
|
||||||
|
{
|
||||||
|
|
||||||
|
public string text { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class ZeroAllocAsyncAwaitInDotNetCore
|
||||||
|
{
|
||||||
|
public ValueTask<int> NanikaAsync(int x, int y)
|
||||||
|
{
|
||||||
|
return Core(this, x, y);
|
||||||
|
|
||||||
|
static async UniTask<int> Core(ZeroAllocAsyncAwaitInDotNetCore self, int x, int y)
|
||||||
|
{
|
||||||
|
// nanika suru...
|
||||||
|
await Task.Delay(TimeSpan.FromSeconds(x + y));
|
||||||
|
|
||||||
|
return 10;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public class TaskTestException : Exception
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
class Foo
|
||||||
|
{
|
||||||
|
public async UniTask MethodFooAsync()
|
||||||
|
{
|
||||||
|
await MethodBarAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
private async UniTask MethodBarAsync()
|
||||||
|
|
||||||
|
{
|
||||||
|
Throw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Throw()
|
||||||
|
{
|
||||||
|
throw new Exception();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public struct TestAwaiter : ICriticalNotifyCompletion
|
||||||
|
{
|
||||||
|
readonly UniTaskStatus status;
|
||||||
|
readonly bool isCompleted;
|
||||||
|
|
||||||
|
public TestAwaiter(bool isCompleted, UniTaskStatus status)
|
||||||
|
{
|
||||||
|
this.isCompleted = isCompleted;
|
||||||
|
this.status = status;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TestAwaiter GetAwaiter() => this;
|
||||||
|
|
||||||
|
public bool IsCompleted => isCompleted;
|
||||||
|
|
||||||
|
public void GetResult()
|
||||||
|
{
|
||||||
|
switch (status)
|
||||||
|
{
|
||||||
|
case UniTaskStatus.Faulted:
|
||||||
|
throw new TaskTestException();
|
||||||
|
case UniTaskStatus.Canceled:
|
||||||
|
throw new OperationCanceledException();
|
||||||
|
case UniTaskStatus.Pending:
|
||||||
|
case UniTaskStatus.Succeeded:
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnsafeOnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public struct TestAwaiter<T> : ICriticalNotifyCompletion
|
||||||
|
{
|
||||||
|
readonly UniTaskStatus status;
|
||||||
|
readonly bool isCompleted;
|
||||||
|
readonly T value;
|
||||||
|
|
||||||
|
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
|
||||||
|
{
|
||||||
|
this.isCompleted = isCompleted;
|
||||||
|
this.status = status;
|
||||||
|
this.value = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TestAwaiter<T> GetAwaiter() => this;
|
||||||
|
|
||||||
|
public bool IsCompleted => isCompleted;
|
||||||
|
|
||||||
|
public T GetResult()
|
||||||
|
{
|
||||||
|
switch (status)
|
||||||
|
{
|
||||||
|
case UniTaskStatus.Faulted:
|
||||||
|
throw new TaskTestException();
|
||||||
|
case UniTaskStatus.Canceled:
|
||||||
|
throw new OperationCanceledException();
|
||||||
|
case UniTaskStatus.Pending:
|
||||||
|
case UniTaskStatus.Succeeded:
|
||||||
|
default:
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnsafeOnCompleted(Action continuation)
|
||||||
|
{
|
||||||
|
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public static partial class UnityUIComponentExtensions
|
||||||
|
{
|
||||||
|
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text)
|
||||||
|
{
|
||||||
|
AAAACORECORE(source, text).Forget();
|
||||||
|
|
||||||
|
async UniTaskVoid AAAACORECORE(IUniTaskAsyncEnumerable<string> source2, Text text2)
|
||||||
|
{
|
||||||
|
var e = source2.GetAsyncEnumerator();
|
||||||
|
try
|
||||||
|
{
|
||||||
|
while (await e.MoveNextAsync())
|
||||||
|
{
|
||||||
|
text2.text = e.Current;
|
||||||
|
// action(e.Current);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (e != null)
|
||||||
|
{
|
||||||
|
await e.DisposeAsync();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text)
|
||||||
|
//{
|
||||||
|
// return source.SubscribeWithState(text, (x, t) => t.text = x.ToString());
|
||||||
|
//}
|
||||||
|
|
||||||
|
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text, Func<T, string> selector)
|
||||||
|
//{
|
||||||
|
// return source.SubscribeWithState2(text, selector, (x, t, s) => t.text = s(x));
|
||||||
|
//}
|
||||||
|
|
||||||
|
//public static IDisposable SubscribeToInteractable(this IObservable<bool> source, Selectable selectable)
|
||||||
|
//{
|
||||||
|
// return source.SubscribeWithState(selectable, (x, s) => s.interactable = x);
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
|
||||||
|
class Program
|
||||||
|
{
|
||||||
|
static string FlattenGenArgs(Type type)
|
||||||
|
{
|
||||||
|
if (type.IsGenericType)
|
||||||
|
{
|
||||||
|
var t = string.Join(", ", type.GetGenericArguments().Select(x => FlattenGenArgs(x)));
|
||||||
|
return Regex.Replace(type.Name, "`.+", "") + "<" + t + ">";
|
||||||
|
}
|
||||||
|
//x.ReturnType.GetGenericArguments()
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return type.Name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static async IAsyncEnumerable<int> FooAsync([EnumeratorCancellation]CancellationToken cancellationToken = default)
|
||||||
|
{
|
||||||
|
yield return 1;
|
||||||
|
await Task.Delay(10, cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
public class MyDisposable : IDisposable
|
||||||
|
{
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Test()
|
||||||
|
{
|
||||||
|
var disp = new MyDisposable();
|
||||||
|
|
||||||
|
using var _ = new MyDisposable();
|
||||||
|
|
||||||
|
Console.WriteLine("tako");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static async UniTask FooBarAsync()
|
||||||
|
{
|
||||||
|
await using (UniTask.ReturnToCurrentSynchronizationContext())
|
||||||
|
{
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
static async UniTask Aaa()
|
||||||
|
{
|
||||||
|
await FooBarAsync();
|
||||||
|
|
||||||
|
Console.WriteLine("FooBarAsync End");
|
||||||
|
}
|
||||||
|
|
||||||
|
static async UniTask WhereSelect()
|
||||||
|
{
|
||||||
|
await foreach (var item in UniTaskAsyncEnumerable.Range(1, 10)
|
||||||
|
.SelectAwait(async x =>
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
return x;
|
||||||
|
})
|
||||||
|
.Where(x => x % 2 == 0))
|
||||||
|
{
|
||||||
|
Console.WriteLine(item);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static async Task Main(string[] args)
|
||||||
|
{
|
||||||
|
#if !DEBUG
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//await new AllocationCheck().ViaUniTaskVoid();
|
||||||
|
//Console.ReadLine();
|
||||||
|
BenchmarkDotNet.Running.BenchmarkSwitcher.FromAssembly(typeof(Program).Assembly).Run(args);
|
||||||
|
|
||||||
|
//await new ComparisonBenchmarks().ViaUniTaskT();
|
||||||
|
return;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
var e = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 5; i++)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Start {i}");
|
||||||
|
await writer.YieldAsync(i);
|
||||||
|
Console.WriteLine($"End {i}");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
var ee = e.GetAsyncEnumerator();
|
||||||
|
while (await ee.MoveNextAsync())
|
||||||
|
{
|
||||||
|
Console.WriteLine("ForEach " + ee.Current);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
static async UniTask YieldCore()
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
}
|
||||||
|
|
||||||
|
#pragma warning disable CS1998
|
||||||
|
|
||||||
|
|
||||||
|
static async UniTask<int> AsyncTest()
|
||||||
|
{
|
||||||
|
// empty
|
||||||
|
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
||||||
|
await new TestAwaiter(true, UniTaskStatus.Succeeded);
|
||||||
|
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
||||||
|
return 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#pragma warning restore CS1998
|
||||||
|
|
||||||
|
void Foo()
|
||||||
|
{
|
||||||
|
|
||||||
|
// AsyncEnumerable.Range(1,10).Do(
|
||||||
|
|
||||||
|
// AsyncEnumerable.t
|
||||||
|
|
||||||
|
var sb = new StringBuilder();
|
||||||
|
sb.AppendLine(@"using System;
|
||||||
|
using System.Threading;
|
||||||
|
|
||||||
|
namespace Cysharp.Threading.Tasks.Linq
|
||||||
|
{
|
||||||
|
");
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
var chako = typeof(AsyncEnumerable).GetMethods()
|
||||||
|
.OrderBy(x => x.Name)
|
||||||
|
.Select(x =>
|
||||||
|
{
|
||||||
|
var ret = FlattenGenArgs(x.ReturnType);
|
||||||
|
|
||||||
|
|
||||||
|
var generics = string.Join(", ", x.GetGenericArguments().Select(x => x.Name));
|
||||||
|
|
||||||
|
if (x.GetParameters().Length == 0) return "";
|
||||||
|
|
||||||
|
var self = x.GetParameters().First();
|
||||||
|
if (x.GetCustomAttributes(typeof(ExtensionAttribute), true).Length == 0)
|
||||||
|
{
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
var arg1Type = FlattenGenArgs(x.GetParameters().First().ParameterType);
|
||||||
|
|
||||||
|
var others = string.Join(", ", x.GetParameters().Skip(1).Select(y => FlattenGenArgs(y.ParameterType) + " " + y.Name));
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(others))
|
||||||
|
{
|
||||||
|
others = ", " + others;
|
||||||
|
}
|
||||||
|
|
||||||
|
var template = $"public static {ret} {x.Name}<{generics}>(this {arg1Type} {self.Name}{others})";
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
return template.Replace("ValueTask", "UniTask").Replace("IAsyncEnumerable", "IUniTaskAsyncEnumerable").Replace("<>", "");
|
||||||
|
})
|
||||||
|
.Where(x => x != "")
|
||||||
|
.Select(x => x + "\r\n{\r\n throw new NotImplementedException();\r\n}")
|
||||||
|
.ToArray();
|
||||||
|
|
||||||
|
var huga = string.Join("\r\n\r\n", chako);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
foreach (var item in typeof(AsyncEnumerable).GetMethods().Select(x => x.Name).Distinct())
|
||||||
|
{
|
||||||
|
if (item.EndsWith("AwaitAsync") || item.EndsWith("AwaitWithCancellationAsync") || item.EndsWith("WithCancellation"))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
var item2 = item.Replace("Async", "");
|
||||||
|
item2 = item2.Replace("Await", "");
|
||||||
|
|
||||||
|
var format = @"
|
||||||
|
internal sealed class {0}
|
||||||
|
{{
|
||||||
|
}}
|
||||||
|
";
|
||||||
|
|
||||||
|
sb.Append(string.Format(format, item2));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
sb.Append("}");
|
||||||
|
|
||||||
|
|
||||||
|
Console.WriteLine(sb.ToString());
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public static async IAsyncEnumerable<int> AsyncGen()
|
||||||
|
{
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
yield return 10;
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
yield return 100;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class MyEnumerable : IEnumerable<int>
|
||||||
|
{
|
||||||
|
public IEnumerator<int> GetEnumerator()
|
||||||
|
{
|
||||||
|
return new MyEnumerator();
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator IEnumerable.GetEnumerator()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class MyEnumerator : IEnumerator<int>
|
||||||
|
{
|
||||||
|
public int Current => throw new NotImplementedException();
|
||||||
|
|
||||||
|
object IEnumerator.Current => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Console.WriteLine("Called Dispose");
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool MoveNext()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public class MyClass<T>
|
||||||
|
{
|
||||||
|
public CustomAsyncEnumerator<T> GetAsyncEnumerator()
|
||||||
|
{
|
||||||
|
//IAsyncEnumerable
|
||||||
|
return new CustomAsyncEnumerator<T>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public struct CustomAsyncEnumerator<T>
|
||||||
|
{
|
||||||
|
int count;
|
||||||
|
|
||||||
|
public T Current
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public UniTask<bool> MoveNextAsync()
|
||||||
|
{
|
||||||
|
if (count++ == 3)
|
||||||
|
{
|
||||||
|
return UniTask.FromResult(false);
|
||||||
|
//return false;
|
||||||
|
}
|
||||||
|
return UniTask.FromResult(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public UniTask DisposeAsync()
|
||||||
|
{
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
473
src/UniTask.NetCoreSandbox/QueueCheck.cs
Normal file
473
src/UniTask.NetCoreSandbox/QueueCheck.cs
Normal file
@@ -0,0 +1,473 @@
|
|||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using System.Collections.Concurrent;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Threading;
|
||||||
|
|
||||||
|
[Config(typeof(BenchmarkConfig))]
|
||||||
|
public class QueueCheck
|
||||||
|
{
|
||||||
|
Node node1 = new Node();
|
||||||
|
Node node2 = new Node();
|
||||||
|
RefNode refNode1 = new RefNode();
|
||||||
|
RefNode refNode2 = new RefNode();
|
||||||
|
Queue<Node> q1 = new Queue<Node>();
|
||||||
|
Stack<Node> s1 = new Stack<Node>();
|
||||||
|
ConcurrentQueue<Node> cq = new ConcurrentQueue<Node>();
|
||||||
|
ConcurrentStack<Node> cs = new ConcurrentStack<Node>();
|
||||||
|
static TaskPool<Node> pool;
|
||||||
|
static TaskPoolRefNode<RefNode> poolRefNode;
|
||||||
|
static TaskPoolEqualNull<Node> poolEqualNull;
|
||||||
|
static TaskPoolClass<Node> poolClass = new TaskPoolClass<Node>();
|
||||||
|
static TaskPoolWithoutSize<Node> poolWithoutSize;
|
||||||
|
static TaskPoolWithoutLock<Node> poolWithoutLock;
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void Queue()
|
||||||
|
{
|
||||||
|
q1.Enqueue(node1);
|
||||||
|
q1.Enqueue(node1);
|
||||||
|
q1.TryDequeue(out _);
|
||||||
|
q1.TryDequeue(out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void QueueLock()
|
||||||
|
{
|
||||||
|
lock (q1) { q1.Enqueue(node1); }
|
||||||
|
lock (q1) { q1.Enqueue(node1); }
|
||||||
|
lock (q1) { q1.TryDequeue(out _); }
|
||||||
|
lock (q1) { q1.TryDequeue(out _); }
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void Stack()
|
||||||
|
{
|
||||||
|
s1.Push(node1);
|
||||||
|
s1.Push(node2);
|
||||||
|
s1.TryPop(out _);
|
||||||
|
s1.TryPop(out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void StackLock()
|
||||||
|
{
|
||||||
|
lock (s1) { s1.Push(node1); }
|
||||||
|
lock (s1) { s1.Push(node2); }
|
||||||
|
lock (s1) { s1.TryPop(out _); }
|
||||||
|
lock (s1) { s1.TryPop(out _); }
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void ConcurrentQueue()
|
||||||
|
{
|
||||||
|
cq.Enqueue(node1);
|
||||||
|
cq.Enqueue(node1);
|
||||||
|
cq.TryDequeue(out _);
|
||||||
|
cq.TryDequeue(out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void ConcurrentStack()
|
||||||
|
{
|
||||||
|
cs.Push(node1);
|
||||||
|
cs.Push(node2);
|
||||||
|
cs.TryPop(out _);
|
||||||
|
cs.TryPop(out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void TaskPool()
|
||||||
|
{
|
||||||
|
pool.TryPush(node1);
|
||||||
|
pool.TryPush(node2);
|
||||||
|
pool.TryPop(out _);
|
||||||
|
pool.TryPop(out _);
|
||||||
|
}
|
||||||
|
[Benchmark]
|
||||||
|
public void TaskPoolRefNode()
|
||||||
|
{
|
||||||
|
poolRefNode.TryPush(refNode1);
|
||||||
|
poolRefNode.TryPush(refNode2);
|
||||||
|
poolRefNode.TryPop(out _);
|
||||||
|
poolRefNode.TryPop(out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void TaskPoolEqualNull()
|
||||||
|
{
|
||||||
|
poolEqualNull.TryPush(node1);
|
||||||
|
poolEqualNull.TryPush(node2);
|
||||||
|
poolEqualNull.TryPop(out _);
|
||||||
|
poolEqualNull.TryPop(out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void TaskPoolClass()
|
||||||
|
{
|
||||||
|
poolClass.TryPush(node1);
|
||||||
|
poolClass.TryPush(node2);
|
||||||
|
poolClass.TryPop(out _);
|
||||||
|
poolClass.TryPop(out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void TaskPoolWithoutSize()
|
||||||
|
{
|
||||||
|
poolWithoutSize.TryPush(node1);
|
||||||
|
poolWithoutSize.TryPush(node2);
|
||||||
|
poolWithoutSize.TryPop(out _);
|
||||||
|
poolWithoutSize.TryPop(out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void TaskPoolWithoutLock()
|
||||||
|
{
|
||||||
|
poolWithoutLock.TryPush(node1);
|
||||||
|
poolWithoutLock.TryPush(node2);
|
||||||
|
poolWithoutLock.TryPop(out _);
|
||||||
|
poolWithoutLock.TryPop(out _);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public sealed class Node : ITaskPoolNode<Node>
|
||||||
|
{
|
||||||
|
public Node NextNode { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface ITaskPoolNode<T>
|
||||||
|
{
|
||||||
|
T NextNode { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public sealed class RefNode :ITaskPoolRefNode<RefNode>
|
||||||
|
{
|
||||||
|
RefNode nextNode;
|
||||||
|
public ref RefNode NextNode => ref nextNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface ITaskPoolRefNode<T>
|
||||||
|
{
|
||||||
|
ref T NextNode { get; }
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// mutable struct, don't mark readonly.
|
||||||
|
[StructLayout(LayoutKind.Auto)]
|
||||||
|
public struct TaskPoolWithoutLock<T>
|
||||||
|
where T : class, ITaskPoolNode<T>
|
||||||
|
{
|
||||||
|
int size;
|
||||||
|
T root;
|
||||||
|
|
||||||
|
public int Size => size;
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPop(out T result)
|
||||||
|
{
|
||||||
|
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
var v = root;
|
||||||
|
if (!(v is null))
|
||||||
|
{
|
||||||
|
root = v.NextNode;
|
||||||
|
v.NextNode = null;
|
||||||
|
size--;
|
||||||
|
result = v;
|
||||||
|
// Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
result = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPush(T item)
|
||||||
|
{
|
||||||
|
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
//if (size < TaskPool.MaxPoolSize)
|
||||||
|
{
|
||||||
|
item.NextNode = root;
|
||||||
|
root = item;
|
||||||
|
size++;
|
||||||
|
// Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//else
|
||||||
|
{
|
||||||
|
// Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Auto)]
|
||||||
|
public struct TaskPool<T>
|
||||||
|
where T : class, ITaskPoolNode<T>
|
||||||
|
{
|
||||||
|
int gate;
|
||||||
|
int size;
|
||||||
|
T root;
|
||||||
|
|
||||||
|
public int Size => size;
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPop(out T result)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
var v = root;
|
||||||
|
if (!(v is null))
|
||||||
|
{
|
||||||
|
root = v.NextNode;
|
||||||
|
v.NextNode = null;
|
||||||
|
size--;
|
||||||
|
result = v;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
result = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPush(T item)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
//if (size < TaskPool.MaxPoolSize)
|
||||||
|
{
|
||||||
|
item.NextNode = root;
|
||||||
|
root = item;
|
||||||
|
size++;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//else
|
||||||
|
{
|
||||||
|
// Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
[StructLayout(LayoutKind.Auto)]
|
||||||
|
public struct TaskPoolRefNode<T>
|
||||||
|
where T : class, ITaskPoolRefNode<T>
|
||||||
|
{
|
||||||
|
int gate;
|
||||||
|
int size;
|
||||||
|
T root;
|
||||||
|
|
||||||
|
public int Size => size;
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPop(out T result)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
var v = root;
|
||||||
|
if (!(v is null))
|
||||||
|
{
|
||||||
|
ref var nextNode = ref v.NextNode;
|
||||||
|
root = nextNode;
|
||||||
|
nextNode = null;
|
||||||
|
size--;
|
||||||
|
result = v;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
result = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPush(T item)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
//if (size < TaskPool.MaxPoolSize)
|
||||||
|
{
|
||||||
|
item.NextNode = root;
|
||||||
|
root = item;
|
||||||
|
size++;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//else
|
||||||
|
{
|
||||||
|
// Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Auto)]
|
||||||
|
public struct TaskPoolEqualNull<T>
|
||||||
|
where T : class, ITaskPoolNode<T>
|
||||||
|
{
|
||||||
|
int gate;
|
||||||
|
int size;
|
||||||
|
T root;
|
||||||
|
|
||||||
|
public int Size => size;
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPop(out T result)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
var v = root;
|
||||||
|
if (v != null)
|
||||||
|
{
|
||||||
|
root = v.NextNode;
|
||||||
|
v.NextNode = null;
|
||||||
|
size--;
|
||||||
|
result = v;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
result = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPush(T item)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
//if (size < TaskPool.MaxPoolSize)
|
||||||
|
{
|
||||||
|
item.NextNode = root;
|
||||||
|
root = item;
|
||||||
|
size++;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//else
|
||||||
|
{
|
||||||
|
// Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TaskPoolClass<T>
|
||||||
|
where T : class, ITaskPoolNode<T>
|
||||||
|
{
|
||||||
|
int gate;
|
||||||
|
int size;
|
||||||
|
T root;
|
||||||
|
|
||||||
|
public int Size => size;
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPop(out T result)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
var v = root;
|
||||||
|
if (!(v is null))
|
||||||
|
{
|
||||||
|
root = v.NextNode;
|
||||||
|
v.NextNode = null;
|
||||||
|
size--;
|
||||||
|
result = v;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
result = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPush(T item)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
//if (size < TaskPool.MaxPoolSize)
|
||||||
|
{
|
||||||
|
item.NextNode = root;
|
||||||
|
root = item;
|
||||||
|
size++;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//else
|
||||||
|
{
|
||||||
|
// Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Auto)]
|
||||||
|
public struct TaskPoolWithoutSize<T>
|
||||||
|
where T : class, ITaskPoolNode<T>
|
||||||
|
{
|
||||||
|
int gate;
|
||||||
|
T root;
|
||||||
|
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPop(out T result)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
var v = root;
|
||||||
|
if (!(v is null))
|
||||||
|
{
|
||||||
|
root = v.NextNode;
|
||||||
|
v.NextNode = null;
|
||||||
|
result = v;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
result = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool TryPush(T item)
|
||||||
|
{
|
||||||
|
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
||||||
|
{
|
||||||
|
//if (size < TaskPool.MaxPoolSize)
|
||||||
|
{
|
||||||
|
item.NextNode = root;
|
||||||
|
root = item;
|
||||||
|
Volatile.Write(ref gate, 0);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
//else
|
||||||
|
{
|
||||||
|
// Volatile.Write(ref gate, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,9 +2,8 @@
|
|||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<TargetFramework>net7.0</TargetFramework>
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
<RootNamespace>NetCoreSandbox</RootNamespace>
|
<RootNamespace>NetCoreSandbox</RootNamespace>
|
||||||
<IsPackable>false</IsPackable>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
@@ -16,12 +15,6 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" />
|
<ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" />
|
||||||
|
|
||||||
|
|
||||||
<ProjectReference Include="..\UniTask.Analyzer\UniTask.Analyzer.csproj">
|
|
||||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
||||||
<OutputItemType>Analyzer</OutputItemType>
|
|
||||||
</ProjectReference>
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -159,30 +159,6 @@ namespace NetCoreTests.Linq
|
|||||||
list.Should().Equal(100, 200, 300, 400);
|
list.Should().Equal(100, 200, 300, 400);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task AwaitForeachBreak()
|
|
||||||
{
|
|
||||||
var finallyCalled = false;
|
|
||||||
var enumerable = UniTaskAsyncEnumerable.Create<int>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
await writer.YieldAsync(1);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
finallyCalled = true;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
await foreach (var x in enumerable)
|
|
||||||
{
|
|
||||||
x.Should().Be(1);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
finallyCalled.Should().BeTrue();
|
|
||||||
}
|
|
||||||
|
|
||||||
async IAsyncEnumerable<int> Range(int from, int count)
|
async IAsyncEnumerable<int> Range(int from, int count)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < count; i++)
|
for (int i = 0; i < count; i++)
|
||||||
|
|||||||
@@ -1,139 +0,0 @@
|
|||||||
#pragma warning disable CS1998
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Cysharp.Threading.Tasks;
|
|
||||||
using Cysharp.Threading.Tasks.Linq;
|
|
||||||
using FluentAssertions;
|
|
||||||
using Xunit;
|
|
||||||
|
|
||||||
namespace NetCoreTests.Linq
|
|
||||||
{
|
|
||||||
public class MergeTest
|
|
||||||
{
|
|
||||||
[Fact]
|
|
||||||
public async Task TwoSource()
|
|
||||||
{
|
|
||||||
var semaphore = new SemaphoreSlim(1, 1);
|
|
||||||
|
|
||||||
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
await semaphore.WaitAsync();
|
|
||||||
await writer.YieldAsync("A1");
|
|
||||||
semaphore.Release();
|
|
||||||
|
|
||||||
await semaphore.WaitAsync();
|
|
||||||
await writer.YieldAsync("A2");
|
|
||||||
semaphore.Release();
|
|
||||||
});
|
|
||||||
|
|
||||||
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
await semaphore.WaitAsync();
|
|
||||||
await writer.YieldAsync("B1");
|
|
||||||
await writer.YieldAsync("B2");
|
|
||||||
semaphore.Release();
|
|
||||||
|
|
||||||
await semaphore.WaitAsync();
|
|
||||||
await writer.YieldAsync("B3");
|
|
||||||
semaphore.Release();
|
|
||||||
});
|
|
||||||
|
|
||||||
var result = await a.Merge(b).ToArrayAsync();
|
|
||||||
result.Should().Equal("A1", "B1", "B2", "A2", "B3");
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task ThreeSource()
|
|
||||||
{
|
|
||||||
var semaphore = new SemaphoreSlim(0, 1);
|
|
||||||
|
|
||||||
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
await semaphore.WaitAsync();
|
|
||||||
await writer.YieldAsync("A1");
|
|
||||||
semaphore.Release();
|
|
||||||
|
|
||||||
await semaphore.WaitAsync();
|
|
||||||
await writer.YieldAsync("A2");
|
|
||||||
semaphore.Release();
|
|
||||||
});
|
|
||||||
|
|
||||||
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
await semaphore.WaitAsync();
|
|
||||||
await writer.YieldAsync("B1");
|
|
||||||
await writer.YieldAsync("B2");
|
|
||||||
semaphore.Release();
|
|
||||||
|
|
||||||
await semaphore.WaitAsync();
|
|
||||||
await writer.YieldAsync("B3");
|
|
||||||
semaphore.Release();
|
|
||||||
});
|
|
||||||
|
|
||||||
var c = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
await writer.YieldAsync("C1");
|
|
||||||
semaphore.Release();
|
|
||||||
});
|
|
||||||
|
|
||||||
var result = await a.Merge(b, c).ToArrayAsync();
|
|
||||||
result.Should().Equal("C1", "A1", "B1", "B2", "A2", "B3");
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task Throw()
|
|
||||||
{
|
|
||||||
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
await writer.YieldAsync("A1");
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
throw new UniTaskTestException();
|
|
||||||
});
|
|
||||||
|
|
||||||
var enumerator = a.Merge(b).GetAsyncEnumerator();
|
|
||||||
(await enumerator.MoveNextAsync()).Should().Be(true);
|
|
||||||
enumerator.Current.Should().Be("A1");
|
|
||||||
|
|
||||||
await Assert.ThrowsAsync<UniTaskTestException>(async () => await enumerator.MoveNextAsync());
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task Cancel()
|
|
||||||
{
|
|
||||||
var cts = new CancellationTokenSource();
|
|
||||||
|
|
||||||
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
await writer.YieldAsync("A1");
|
|
||||||
});
|
|
||||||
|
|
||||||
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
|
|
||||||
{
|
|
||||||
await writer.YieldAsync("B1");
|
|
||||||
});
|
|
||||||
|
|
||||||
var enumerator = a.Merge(b).GetAsyncEnumerator(cts.Token);
|
|
||||||
(await enumerator.MoveNextAsync()).Should().Be(true);
|
|
||||||
enumerator.Current.Should().Be("A1");
|
|
||||||
|
|
||||||
cts.Cancel();
|
|
||||||
await Assert.ThrowsAsync<OperationCanceledException>(async () => await enumerator.MoveNextAsync());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
#pragma warning disable CS1998
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Cysharp.Threading.Tasks;
|
|
||||||
using Xunit;
|
|
||||||
|
|
||||||
namespace NetCoreTests
|
|
||||||
{
|
|
||||||
public class TaskExtensionsTest
|
|
||||||
{
|
|
||||||
[Fact]
|
|
||||||
public async Task PropagateException()
|
|
||||||
{
|
|
||||||
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
|
|
||||||
{
|
|
||||||
await ThrowAsync().AsUniTask();
|
|
||||||
});
|
|
||||||
|
|
||||||
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
|
|
||||||
{
|
|
||||||
await ThrowOrValueAsync().AsUniTask();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task PropagateExceptionWhenAll()
|
|
||||||
{
|
|
||||||
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
|
|
||||||
{
|
|
||||||
await Task.WhenAll(ThrowAsync(), ThrowAsync()).AsUniTask();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
async Task ThrowAsync()
|
|
||||||
{
|
|
||||||
throw new InvalidOperationException();
|
|
||||||
}
|
|
||||||
|
|
||||||
async Task<int> ThrowOrValueAsync()
|
|
||||||
{
|
|
||||||
throw new InvalidOperationException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>net7.0</TargetFramework>
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
|
||||||
<IsPackable>false</IsPackable>
|
<IsPackable>false</IsPackable>
|
||||||
|
|
||||||
|
|||||||
@@ -1,80 +0,0 @@
|
|||||||
using System.Threading.Tasks;
|
|
||||||
using Cysharp.Threading.Tasks;
|
|
||||||
using FluentAssertions;
|
|
||||||
using NetCoreTests.Linq;
|
|
||||||
using Xunit;
|
|
||||||
|
|
||||||
namespace NetCoreTests
|
|
||||||
{
|
|
||||||
public class AutoResetUniTaskCompletionSourceTest
|
|
||||||
{
|
|
||||||
[Fact]
|
|
||||||
public async Task SetResultAfterReturn()
|
|
||||||
{
|
|
||||||
var source1 = AutoResetUniTaskCompletionSource.Create();
|
|
||||||
source1.TrySetResult();
|
|
||||||
await source1.Task;
|
|
||||||
|
|
||||||
source1.TrySetResult().Should().BeFalse();
|
|
||||||
|
|
||||||
var source2 = AutoResetUniTaskCompletionSource.Create();
|
|
||||||
source2.TrySetResult();
|
|
||||||
await source2.Task;
|
|
||||||
|
|
||||||
source2.TrySetResult().Should().BeFalse();
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task SetCancelAfterReturn()
|
|
||||||
{
|
|
||||||
var source = AutoResetUniTaskCompletionSource.Create();
|
|
||||||
source.TrySetResult();
|
|
||||||
await source.Task;
|
|
||||||
|
|
||||||
source.TrySetCanceled().Should().BeFalse();
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task SetExceptionAfterReturn()
|
|
||||||
{
|
|
||||||
var source = AutoResetUniTaskCompletionSource.Create();
|
|
||||||
source.TrySetResult();
|
|
||||||
await source.Task;
|
|
||||||
|
|
||||||
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task SetResultWithValueAfterReturn()
|
|
||||||
{
|
|
||||||
var source1 = AutoResetUniTaskCompletionSource<int>.Create();
|
|
||||||
source1.TrySetResult(100);
|
|
||||||
(await source1.Task).Should().Be(100);
|
|
||||||
|
|
||||||
source1.TrySetResult(100).Should().BeFalse();
|
|
||||||
|
|
||||||
var source2 = AutoResetUniTaskCompletionSource.Create();
|
|
||||||
source2.TrySetResult();
|
|
||||||
await source2.Task;
|
|
||||||
source2.TrySetResult().Should().BeFalse();
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task SetCancelWithValueAfterReturn()
|
|
||||||
{
|
|
||||||
var source = AutoResetUniTaskCompletionSource<int>.Create();
|
|
||||||
source.TrySetResult(100);
|
|
||||||
(await source.Task).Should().Be(100);
|
|
||||||
source.TrySetCanceled().Should().BeFalse();
|
|
||||||
}
|
|
||||||
|
|
||||||
[Fact]
|
|
||||||
public async Task SetExceptionWithValueAfterReturn()
|
|
||||||
{
|
|
||||||
var source = AutoResetUniTaskCompletionSource<int>.Create();
|
|
||||||
source.TrySetResult(100);
|
|
||||||
(await source.Task).Should().Be(100);
|
|
||||||
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -22,9 +22,7 @@ public static class EditorRunnerChecker
|
|||||||
|
|
||||||
//var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
|
//var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
|
||||||
//Debug.Log(r.downloadHandler.text.Substring(0, 100));
|
//Debug.Log(r.downloadHandler.text.Substring(0, 100));
|
||||||
//await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
|
|
||||||
await UniTask.DelayFrame(30);
|
|
||||||
|
|
||||||
Debug.Log("End");
|
Debug.Log("End");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ using System;
|
|||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.ExceptionServices;
|
using System.Runtime.ExceptionServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using UnityEngine.AddressableAssets;
|
|
||||||
using UnityEngine.ResourceManagement.AsyncOperations;
|
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||||
|
|
||||||
namespace Cysharp.Threading.Tasks
|
namespace Cysharp.Threading.Tasks
|
||||||
@@ -21,12 +20,12 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return ToUniTask(handle).GetAwaiter();
|
return ToUniTask(handle).GetAwaiter();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken, bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
|
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return ToUniTask(handle, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately, autoReleaseWhenCanceled: autoReleaseWhenCanceled);
|
return ToUniTask(handle, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
|
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
|
||||||
|
|
||||||
@@ -45,7 +44,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return UniTask.CompletedTask;
|
return UniTask.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, cancelImmediately, autoReleaseWhenCanceled, out var token), token);
|
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
|
public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
|
||||||
@@ -104,23 +103,20 @@ namespace Cysharp.Threading.Tasks
|
|||||||
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
|
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
readonly Action<AsyncOperationHandle> completedCallback;
|
readonly Action<AsyncOperationHandle> continuationAction;
|
||||||
AsyncOperationHandle handle;
|
AsyncOperationHandle handle;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
bool autoReleaseWhenCanceled;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
bool completed;
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||||
|
|
||||||
AsyncOperationHandleConfiguredSource()
|
AsyncOperationHandleConfiguredSource()
|
||||||
{
|
{
|
||||||
completedCallback = HandleCompleted;
|
continuationAction = Continuation;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, bool autoReleaseWhenCanceled, out short token)
|
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -135,77 +131,47 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.handle = handle;
|
result.handle = handle;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
result.autoReleaseWhenCanceled = autoReleaseWhenCanceled;
|
|
||||||
result.completed = false;
|
result.completed = false;
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (AsyncOperationHandleConfiguredSource)state;
|
|
||||||
if (promise.autoReleaseWhenCanceled && promise.handle.IsValid())
|
|
||||||
{
|
|
||||||
Addressables.Release(promise.handle);
|
|
||||||
}
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
PlayerLoopHelper.AddAction(timing, result);
|
PlayerLoopHelper.AddAction(timing, result);
|
||||||
|
|
||||||
handle.Completed += result.completedCallback;
|
handle.Completed += result.continuationAction;
|
||||||
|
|
||||||
token = result.core.Version;
|
token = result.core.Version;
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void HandleCompleted(AsyncOperationHandle _)
|
void Continuation(AsyncOperationHandle _)
|
||||||
{
|
{
|
||||||
if (handle.IsValid())
|
handle.Completed -= continuationAction;
|
||||||
{
|
|
||||||
handle.Completed -= completedCallback;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (completed)
|
if (completed)
|
||||||
{
|
{
|
||||||
return;
|
TryReturn();
|
||||||
}
|
|
||||||
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
if (autoReleaseWhenCanceled && handle.IsValid())
|
|
||||||
{
|
|
||||||
Addressables.Release(handle);
|
|
||||||
}
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
else if (handle.Status == AsyncOperationStatus.Failed)
|
|
||||||
{
|
|
||||||
core.TrySetException(handle.OperationException);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
core.TrySetResult(AsyncUnit.Default);
|
completed = true;
|
||||||
|
if (cancellationToken.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
core.TrySetCanceled(cancellationToken);
|
||||||
|
}
|
||||||
|
else if (handle.Status == AsyncOperationStatus.Failed)
|
||||||
|
{
|
||||||
|
core.TrySetException(handle.OperationException);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
core.TrySetResult(AsyncUnit.Default);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void GetResult(short token)
|
public void GetResult(short token)
|
||||||
{
|
{
|
||||||
try
|
core.GetResult(token);
|
||||||
{
|
|
||||||
core.GetResult(token);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public UniTaskStatus GetStatus(short token)
|
public UniTaskStatus GetStatus(short token)
|
||||||
@@ -227,16 +193,13 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
if (completed)
|
if (completed)
|
||||||
{
|
{
|
||||||
|
TryReturn();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
completed = true;
|
completed = true;
|
||||||
if (autoReleaseWhenCanceled && handle.IsValid())
|
|
||||||
{
|
|
||||||
Addressables.Release(handle);
|
|
||||||
}
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
core.TrySetCanceled(cancellationToken);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -256,7 +219,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
handle = default;
|
handle = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -270,12 +232,12 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return ToUniTask(handle).GetAwaiter();
|
return ToUniTask(handle).GetAwaiter();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken, bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
|
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return ToUniTask(handle, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately, autoReleaseWhenCanceled: autoReleaseWhenCanceled);
|
return ToUniTask(handle, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
|
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
|
||||||
|
|
||||||
@@ -293,7 +255,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return UniTask.FromResult(handle.Result);
|
return UniTask.FromResult(handle.Result);
|
||||||
}
|
}
|
||||||
|
|
||||||
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, cancelImmediately, autoReleaseWhenCanceled, out var token), token);
|
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
|
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
|
||||||
@@ -307,23 +269,20 @@ namespace Cysharp.Threading.Tasks
|
|||||||
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
|
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
readonly Action<AsyncOperationHandle<T>> completedCallback;
|
readonly Action<AsyncOperationHandle<T>> continuationAction;
|
||||||
AsyncOperationHandle<T> handle;
|
AsyncOperationHandle<T> handle;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
bool autoReleaseWhenCanceled;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
bool completed;
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<T> core;
|
UniTaskCompletionSourceCore<T> core;
|
||||||
|
|
||||||
AsyncOperationHandleConfiguredSource()
|
AsyncOperationHandleConfiguredSource()
|
||||||
{
|
{
|
||||||
completedCallback = HandleCompleted;
|
continuationAction = Continuation;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, bool autoReleaseWhenCanceled, out short token)
|
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -339,73 +298,46 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.completed = false;
|
result.completed = false;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.autoReleaseWhenCanceled = autoReleaseWhenCanceled;
|
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (AsyncOperationHandleConfiguredSource<T>)state;
|
|
||||||
if (promise.autoReleaseWhenCanceled && promise.handle.IsValid())
|
|
||||||
{
|
|
||||||
Addressables.Release(promise.handle);
|
|
||||||
}
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
PlayerLoopHelper.AddAction(timing, result);
|
PlayerLoopHelper.AddAction(timing, result);
|
||||||
|
|
||||||
handle.Completed += result.completedCallback;
|
handle.Completed += result.continuationAction;
|
||||||
|
|
||||||
token = result.core.Version;
|
token = result.core.Version;
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void HandleCompleted(AsyncOperationHandle<T> argHandle)
|
void Continuation(AsyncOperationHandle<T> argHandle)
|
||||||
{
|
{
|
||||||
if (handle.IsValid())
|
handle.Completed -= continuationAction;
|
||||||
{
|
|
||||||
handle.Completed -= completedCallback;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (completed)
|
if (completed)
|
||||||
{
|
{
|
||||||
return;
|
TryReturn();
|
||||||
}
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
if (autoReleaseWhenCanceled && handle.IsValid())
|
|
||||||
{
|
|
||||||
Addressables.Release(handle);
|
|
||||||
}
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
else if (argHandle.Status == AsyncOperationStatus.Failed)
|
|
||||||
{
|
|
||||||
core.TrySetException(argHandle.OperationException);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
core.TrySetResult(argHandle.Result);
|
completed = true;
|
||||||
|
if (cancellationToken.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
core.TrySetCanceled(cancellationToken);
|
||||||
|
}
|
||||||
|
else if (argHandle.Status == AsyncOperationStatus.Failed)
|
||||||
|
{
|
||||||
|
core.TrySetException(argHandle.OperationException);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
core.TrySetResult(argHandle.Result);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public T GetResult(short token)
|
public T GetResult(short token)
|
||||||
{
|
{
|
||||||
try
|
return core.GetResult(token);
|
||||||
{
|
|
||||||
return core.GetResult(token);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void IUniTaskSource.GetResult(short token)
|
void IUniTaskSource.GetResult(short token)
|
||||||
@@ -432,16 +364,13 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
if (completed)
|
if (completed)
|
||||||
{
|
{
|
||||||
|
TryReturn();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
completed = true;
|
completed = true;
|
||||||
if (autoReleaseWhenCanceled && handle.IsValid())
|
|
||||||
{
|
|
||||||
Addressables.Release(handle);
|
|
||||||
}
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
core.TrySetCanceled(cancellationToken);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -461,7 +390,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
handle = default;
|
handle = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,8 +2,7 @@
|
|||||||
"name": "UniTask.Addressables",
|
"name": "UniTask.Addressables",
|
||||||
"references": [
|
"references": [
|
||||||
"UniTask",
|
"UniTask",
|
||||||
"Unity.ResourceManager",
|
"Unity.ResourceManager"
|
||||||
"Unity.Addressables"
|
|
||||||
],
|
],
|
||||||
"includePlatforms": [],
|
"includePlatforms": [],
|
||||||
"excludePlatforms": [],
|
"excludePlatforms": [],
|
||||||
@@ -17,11 +16,6 @@
|
|||||||
"name": "com.unity.addressables",
|
"name": "com.unity.addressables",
|
||||||
"expression": "",
|
"expression": "",
|
||||||
"define": "UNITASK_ADDRESSABLE_SUPPORT"
|
"define": "UNITASK_ADDRESSABLE_SUPPORT"
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "com.unity.addressables.cn",
|
|
||||||
"expression": "",
|
|
||||||
"define": "UNITASK_ADDRESSABLE_SUPPORT"
|
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"noEngineReferences": false
|
"noEngineReferences": false
|
||||||
|
|||||||
@@ -16,14 +16,14 @@ namespace Cysharp.Threading.Tasks
|
|||||||
Kill,
|
Kill,
|
||||||
KillWithCompleteCallback,
|
KillWithCompleteCallback,
|
||||||
Complete,
|
Complete,
|
||||||
CompleteWithSequenceCallback,
|
CompleteWithSeqeunceCallback,
|
||||||
CancelAwait,
|
CancelAwait,
|
||||||
|
|
||||||
// AndCancelAwait
|
// AndCancelAwait
|
||||||
KillAndCancelAwait,
|
KillAndCancelAwait,
|
||||||
KillWithCompleteCallbackAndCancelAwait,
|
KillWithCompleteCallbackAndCancelAwait,
|
||||||
CompleteAndCancelAwait,
|
CompleteAndCancelAwait,
|
||||||
CompleteWithSequenceCallbackAndCancelAwait
|
CompleteWithSeqeunceCallbackAndCancelAwait
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class DOTweenAsyncExtensions
|
public static class DOTweenAsyncExtensions
|
||||||
@@ -143,21 +143,24 @@ namespace Cysharp.Threading.Tasks
|
|||||||
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
|
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static readonly TweenCallback EmptyTweenCallback = () => { };
|
||||||
|
|
||||||
readonly TweenCallback onCompleteCallbackDelegate;
|
readonly TweenCallback onCompleteCallbackDelegate;
|
||||||
|
readonly TweenCallback onUpdateDelegate;
|
||||||
|
|
||||||
Tween tween;
|
Tween tween;
|
||||||
TweenCancelBehaviour cancelBehaviour;
|
TweenCancelBehaviour cancelBehaviour;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationRegistration;
|
|
||||||
CallbackType callbackType;
|
CallbackType callbackType;
|
||||||
bool canceled;
|
bool canceled;
|
||||||
|
|
||||||
TweenCallback originalCompleteAction;
|
TweenCallback originalUpdateAction;
|
||||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||||
|
|
||||||
TweenConfiguredSource()
|
TweenConfiguredSource()
|
||||||
{
|
{
|
||||||
onCompleteCallbackDelegate = OnCompleteCallbackDelegate;
|
onCompleteCallbackDelegate = OnCompleteCallbackDelegate;
|
||||||
|
onUpdateDelegate = OnUpdate;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, CallbackType callbackType, out short token)
|
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, CallbackType callbackType, out short token)
|
||||||
@@ -177,87 +180,41 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.cancelBehaviour = cancelBehaviour;
|
result.cancelBehaviour = cancelBehaviour;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.callbackType = callbackType;
|
result.callbackType = callbackType;
|
||||||
|
|
||||||
|
result.originalUpdateAction = tween.onUpdate;
|
||||||
result.canceled = false;
|
result.canceled = false;
|
||||||
|
|
||||||
|
if (result.originalUpdateAction == result.onUpdateDelegate)
|
||||||
|
{
|
||||||
|
result.originalUpdateAction = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
tween.onUpdate = result.onUpdateDelegate;
|
||||||
|
|
||||||
switch (callbackType)
|
switch (callbackType)
|
||||||
{
|
{
|
||||||
case CallbackType.Kill:
|
case CallbackType.Kill:
|
||||||
result.originalCompleteAction = tween.onKill;
|
|
||||||
tween.onKill = result.onCompleteCallbackDelegate;
|
tween.onKill = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Complete:
|
case CallbackType.Complete:
|
||||||
result.originalCompleteAction = tween.onComplete;
|
|
||||||
tween.onComplete = result.onCompleteCallbackDelegate;
|
tween.onComplete = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Pause:
|
case CallbackType.Pause:
|
||||||
result.originalCompleteAction = tween.onPause;
|
|
||||||
tween.onPause = result.onCompleteCallbackDelegate;
|
tween.onPause = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Play:
|
case CallbackType.Play:
|
||||||
result.originalCompleteAction = tween.onPlay;
|
|
||||||
tween.onPlay = result.onCompleteCallbackDelegate;
|
tween.onPlay = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Rewind:
|
case CallbackType.Rewind:
|
||||||
result.originalCompleteAction = tween.onRewind;
|
|
||||||
tween.onRewind = result.onCompleteCallbackDelegate;
|
tween.onRewind = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.StepComplete:
|
case CallbackType.StepComplete:
|
||||||
result.originalCompleteAction = tween.onStepComplete;
|
|
||||||
tween.onStepComplete = result.onCompleteCallbackDelegate;
|
tween.onStepComplete = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (result.originalCompleteAction == result.onCompleteCallbackDelegate)
|
|
||||||
{
|
|
||||||
result.originalCompleteAction = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(x =>
|
|
||||||
{
|
|
||||||
var source = (TweenConfiguredSource)x;
|
|
||||||
switch (source.cancelBehaviour)
|
|
||||||
{
|
|
||||||
case TweenCancelBehaviour.Kill:
|
|
||||||
default:
|
|
||||||
source.tween.Kill(false);
|
|
||||||
break;
|
|
||||||
case TweenCancelBehaviour.KillAndCancelAwait:
|
|
||||||
source.canceled = true;
|
|
||||||
source.tween.Kill(false);
|
|
||||||
break;
|
|
||||||
case TweenCancelBehaviour.KillWithCompleteCallback:
|
|
||||||
source.tween.Kill(true);
|
|
||||||
break;
|
|
||||||
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
|
|
||||||
source.canceled = true;
|
|
||||||
source.tween.Kill(true);
|
|
||||||
break;
|
|
||||||
case TweenCancelBehaviour.Complete:
|
|
||||||
source.tween.Complete(false);
|
|
||||||
break;
|
|
||||||
case TweenCancelBehaviour.CompleteAndCancelAwait:
|
|
||||||
source.canceled = true;
|
|
||||||
source.tween.Complete(false);
|
|
||||||
break;
|
|
||||||
case TweenCancelBehaviour.CompleteWithSequenceCallback:
|
|
||||||
source.tween.Complete(true);
|
|
||||||
break;
|
|
||||||
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
|
|
||||||
source.canceled = true;
|
|
||||||
source.tween.Complete(true);
|
|
||||||
break;
|
|
||||||
case TweenCancelBehaviour.CancelAwait:
|
|
||||||
source.RestoreOriginalCallback();
|
|
||||||
source.core.TrySetCanceled(source.cancellationToken);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
token = result.core.Version;
|
token = result.core.Version;
|
||||||
@@ -271,7 +228,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
if (this.cancelBehaviour == TweenCancelBehaviour.KillAndCancelAwait
|
if (this.cancelBehaviour == TweenCancelBehaviour.KillAndCancelAwait
|
||||||
|| this.cancelBehaviour == TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait
|
|| this.cancelBehaviour == TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait
|
||||||
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteAndCancelAwait
|
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteAndCancelAwait
|
||||||
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait
|
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait
|
||||||
|| this.cancelBehaviour == TweenCancelBehaviour.CancelAwait)
|
|| this.cancelBehaviour == TweenCancelBehaviour.CancelAwait)
|
||||||
{
|
{
|
||||||
canceled = true;
|
canceled = true;
|
||||||
@@ -283,11 +240,81 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
originalCompleteAction?.Invoke();
|
|
||||||
core.TrySetResult(AsyncUnit.Default);
|
core.TrySetResult(AsyncUnit.Default);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OnUpdate()
|
||||||
|
{
|
||||||
|
originalUpdateAction?.Invoke();
|
||||||
|
|
||||||
|
if (!cancellationToken.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (this.cancelBehaviour)
|
||||||
|
{
|
||||||
|
case TweenCancelBehaviour.Kill:
|
||||||
|
default:
|
||||||
|
this.tween.Kill(false);
|
||||||
|
break;
|
||||||
|
case TweenCancelBehaviour.KillAndCancelAwait:
|
||||||
|
this.canceled = true;
|
||||||
|
this.tween.Kill(false);
|
||||||
|
break;
|
||||||
|
case TweenCancelBehaviour.KillWithCompleteCallback:
|
||||||
|
this.tween.Kill(true);
|
||||||
|
break;
|
||||||
|
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
|
||||||
|
this.canceled = true;
|
||||||
|
this.tween.Kill(true);
|
||||||
|
break;
|
||||||
|
case TweenCancelBehaviour.Complete:
|
||||||
|
this.tween.Complete(false);
|
||||||
|
break;
|
||||||
|
case TweenCancelBehaviour.CompleteAndCancelAwait:
|
||||||
|
this.canceled = true;
|
||||||
|
this.tween.Complete(false);
|
||||||
|
break;
|
||||||
|
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
|
||||||
|
this.tween.Complete(true);
|
||||||
|
break;
|
||||||
|
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
|
||||||
|
this.canceled = true;
|
||||||
|
this.tween.Complete(true);
|
||||||
|
break;
|
||||||
|
case TweenCancelBehaviour.CancelAwait:
|
||||||
|
// replace to empty(avoid callback after Canceled(instance is returned to pool.)
|
||||||
|
switch (callbackType)
|
||||||
|
{
|
||||||
|
case CallbackType.Kill:
|
||||||
|
tween.onKill = EmptyTweenCallback;
|
||||||
|
break;
|
||||||
|
case CallbackType.Complete:
|
||||||
|
tween.onComplete = EmptyTweenCallback;
|
||||||
|
break;
|
||||||
|
case CallbackType.Pause:
|
||||||
|
tween.onPause = EmptyTweenCallback;
|
||||||
|
break;
|
||||||
|
case CallbackType.Play:
|
||||||
|
tween.onPlay = EmptyTweenCallback;
|
||||||
|
break;
|
||||||
|
case CallbackType.Rewind:
|
||||||
|
tween.onRewind = EmptyTweenCallback;
|
||||||
|
break;
|
||||||
|
case CallbackType.StepComplete:
|
||||||
|
tween.onStepComplete = EmptyTweenCallback;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.core.TrySetCanceled(this.cancellationToken);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void DoCancelBeforeCreate(Tween tween, TweenCancelBehaviour tweenCancelBehaviour)
|
static void DoCancelBeforeCreate(Tween tween, TweenCancelBehaviour tweenCancelBehaviour)
|
||||||
{
|
{
|
||||||
|
|
||||||
@@ -312,10 +339,10 @@ namespace Cysharp.Threading.Tasks
|
|||||||
case TweenCancelBehaviour.CompleteAndCancelAwait:
|
case TweenCancelBehaviour.CompleteAndCancelAwait:
|
||||||
tween.Complete(false);
|
tween.Complete(false);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CompleteWithSequenceCallback:
|
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
|
||||||
tween.Complete(true);
|
tween.Complete(true);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
|
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
|
||||||
tween.Complete(true);
|
tween.Complete(true);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CancelAwait:
|
case TweenCancelBehaviour.CancelAwait:
|
||||||
@@ -354,41 +381,36 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
cancellationRegistration.Dispose();
|
tween.onUpdate = originalUpdateAction;
|
||||||
|
|
||||||
RestoreOriginalCallback();
|
|
||||||
|
|
||||||
tween = default;
|
|
||||||
cancellationToken = default;
|
|
||||||
originalCompleteAction = default;
|
|
||||||
return pool.TryPush(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
void RestoreOriginalCallback()
|
|
||||||
{
|
|
||||||
switch (callbackType)
|
switch (callbackType)
|
||||||
{
|
{
|
||||||
case CallbackType.Kill:
|
case CallbackType.Kill:
|
||||||
tween.onKill = originalCompleteAction;
|
tween.onKill = null;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Complete:
|
case CallbackType.Complete:
|
||||||
tween.onComplete = originalCompleteAction;
|
tween.onComplete = null;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Pause:
|
case CallbackType.Pause:
|
||||||
tween.onPause = originalCompleteAction;
|
tween.onPause = null;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Play:
|
case CallbackType.Play:
|
||||||
tween.onPlay = originalCompleteAction;
|
tween.onPlay = null;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Rewind:
|
case CallbackType.Rewind:
|
||||||
tween.onRewind = originalCompleteAction;
|
tween.onRewind = null;
|
||||||
break;
|
break;
|
||||||
case CallbackType.StepComplete:
|
case CallbackType.StepComplete:
|
||||||
tween.onStepComplete = originalCompleteAction;
|
tween.onStepComplete = null;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
tween = default;
|
||||||
|
cancellationToken = default;
|
||||||
|
originalUpdateAction = default;
|
||||||
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,4 @@
|
|||||||
#pragma warning disable CS1591
|
#pragma warning disable CS1591
|
||||||
#pragma warning disable CS0108
|
|
||||||
|
|
||||||
#if (UNITASK_NETCORE && !NETSTANDARD2_0) || UNITY_2022_3_OR_NEWER
|
|
||||||
#define SUPPORT_VALUETASK
|
|
||||||
#endif
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
@@ -24,8 +19,9 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
// similar as IValueTaskSource
|
// similar as IValueTaskSource
|
||||||
public interface IUniTaskSource
|
public interface IUniTaskSource
|
||||||
#if SUPPORT_VALUETASK
|
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
|
||||||
: System.Threading.Tasks.Sources.IValueTaskSource
|
: System.Threading.Tasks.Sources.IValueTaskSource
|
||||||
|
#pragma warning disable CS0108
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
UniTaskStatus GetStatus(short token);
|
UniTaskStatus GetStatus(short token);
|
||||||
@@ -34,7 +30,8 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
UniTaskStatus UnsafeGetStatus(); // only for debug use.
|
UniTaskStatus UnsafeGetStatus(); // only for debug use.
|
||||||
|
|
||||||
#if SUPPORT_VALUETASK
|
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
|
||||||
|
#pragma warning restore CS0108
|
||||||
|
|
||||||
System.Threading.Tasks.Sources.ValueTaskSourceStatus System.Threading.Tasks.Sources.IValueTaskSource.GetStatus(short token)
|
System.Threading.Tasks.Sources.ValueTaskSourceStatus System.Threading.Tasks.Sources.IValueTaskSource.GetStatus(short token)
|
||||||
{
|
{
|
||||||
@@ -56,13 +53,13 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
|
|
||||||
public interface IUniTaskSource<out T> : IUniTaskSource
|
public interface IUniTaskSource<out T> : IUniTaskSource
|
||||||
#if SUPPORT_VALUETASK
|
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
|
||||||
, System.Threading.Tasks.Sources.IValueTaskSource<T>
|
, System.Threading.Tasks.Sources.IValueTaskSource<T>
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
new T GetResult(short token);
|
new T GetResult(short token);
|
||||||
|
|
||||||
#if SUPPORT_VALUETASK
|
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
|
||||||
|
|
||||||
new public UniTaskStatus GetStatus(short token)
|
new public UniTaskStatus GetStatus(short token)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -148,7 +148,7 @@ namespace Cysharp.Threading.Tasks.Internal
|
|||||||
|
|
||||||
foreach (var candidateMethod in methods)
|
foreach (var candidateMethod in methods)
|
||||||
{
|
{
|
||||||
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>(false);
|
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>();
|
||||||
if (attributes == null)
|
if (attributes == null)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ namespace Cysharp.Threading.Tasks.Internal
|
|||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||||
public static void ThrowArgumentException(string message)
|
public static void ThrowArgumentException<T>(string message)
|
||||||
{
|
{
|
||||||
throw new ArgumentException(message);
|
throw new ArgumentException(message);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,7 +52,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
public UniTask DisposeAsync()
|
public UniTask DisposeAsync()
|
||||||
{
|
{
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
writer.Dispose();
|
|
||||||
return default;
|
return default;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -128,7 +127,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>, IDisposable
|
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>
|
||||||
{
|
{
|
||||||
readonly _Create enumerator;
|
readonly _Create enumerator;
|
||||||
|
|
||||||
@@ -139,15 +138,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
this.enumerator = enumerator;
|
this.enumerator = enumerator;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
var status = core.GetStatus(core.Version);
|
|
||||||
if (status == UniTaskStatus.Pending)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void GetResult(short token)
|
public void GetResult(short token)
|
||||||
{
|
{
|
||||||
core.GetResult(token);
|
core.GetResult(token);
|
||||||
|
|||||||
@@ -1,234 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Threading;
|
|
||||||
using Cysharp.Threading.Tasks.Internal;
|
|
||||||
|
|
||||||
namespace Cysharp.Threading.Tasks.Linq
|
|
||||||
{
|
|
||||||
public static partial class UniTaskAsyncEnumerable
|
|
||||||
{
|
|
||||||
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second)
|
|
||||||
{
|
|
||||||
Error.ThrowArgumentNullException(first, nameof(first));
|
|
||||||
Error.ThrowArgumentNullException(second, nameof(second));
|
|
||||||
|
|
||||||
return new Merge<T>(new [] { first, second });
|
|
||||||
}
|
|
||||||
|
|
||||||
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second, IUniTaskAsyncEnumerable<T> third)
|
|
||||||
{
|
|
||||||
Error.ThrowArgumentNullException(first, nameof(first));
|
|
||||||
Error.ThrowArgumentNullException(second, nameof(second));
|
|
||||||
Error.ThrowArgumentNullException(third, nameof(third));
|
|
||||||
|
|
||||||
return new Merge<T>(new[] { first, second, third });
|
|
||||||
}
|
|
||||||
|
|
||||||
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IEnumerable<IUniTaskAsyncEnumerable<T>> sources)
|
|
||||||
{
|
|
||||||
return sources is IUniTaskAsyncEnumerable<T>[] array
|
|
||||||
? new Merge<T>(array)
|
|
||||||
: new Merge<T>(sources.ToArray());
|
|
||||||
}
|
|
||||||
|
|
||||||
public static IUniTaskAsyncEnumerable<T> Merge<T>(params IUniTaskAsyncEnumerable<T>[] sources)
|
|
||||||
{
|
|
||||||
return new Merge<T>(sources);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal sealed class Merge<T> : IUniTaskAsyncEnumerable<T>
|
|
||||||
{
|
|
||||||
readonly IUniTaskAsyncEnumerable<T>[] sources;
|
|
||||||
|
|
||||||
public Merge(IUniTaskAsyncEnumerable<T>[] sources)
|
|
||||||
{
|
|
||||||
if (sources.Length <= 0)
|
|
||||||
{
|
|
||||||
Error.ThrowArgumentException("No source async enumerable to merge");
|
|
||||||
}
|
|
||||||
this.sources = sources;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
|
||||||
=> new _Merge(sources, cancellationToken);
|
|
||||||
|
|
||||||
enum MergeSourceState
|
|
||||||
{
|
|
||||||
Pending,
|
|
||||||
Running,
|
|
||||||
Completed,
|
|
||||||
}
|
|
||||||
|
|
||||||
sealed class _Merge : MoveNextSource, IUniTaskAsyncEnumerator<T>
|
|
||||||
{
|
|
||||||
static readonly Action<object> GetResultAtAction = GetResultAt;
|
|
||||||
|
|
||||||
readonly int length;
|
|
||||||
readonly IUniTaskAsyncEnumerator<T>[] enumerators;
|
|
||||||
readonly MergeSourceState[] states;
|
|
||||||
readonly Queue<(T, Exception, bool)> queuedResult = new Queue<(T, Exception, bool)>();
|
|
||||||
readonly CancellationToken cancellationToken;
|
|
||||||
|
|
||||||
int moveNextCompleted;
|
|
||||||
|
|
||||||
public T Current { get; private set; }
|
|
||||||
|
|
||||||
public _Merge(IUniTaskAsyncEnumerable<T>[] sources, CancellationToken cancellationToken)
|
|
||||||
{
|
|
||||||
this.cancellationToken = cancellationToken;
|
|
||||||
length = sources.Length;
|
|
||||||
states = ArrayPool<MergeSourceState>.Shared.Rent(length);
|
|
||||||
enumerators = ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Rent(length);
|
|
||||||
for (var i = 0; i < length; i++)
|
|
||||||
{
|
|
||||||
enumerators[i] = sources[i].GetAsyncEnumerator(cancellationToken);
|
|
||||||
states[i] = (int)MergeSourceState.Pending;;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public UniTask<bool> MoveNextAsync()
|
|
||||||
{
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
completionSource.Reset();
|
|
||||||
Interlocked.Exchange(ref moveNextCompleted, 0);
|
|
||||||
|
|
||||||
if (HasQueuedResult() && Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
(T, Exception, bool) value;
|
|
||||||
lock (states)
|
|
||||||
{
|
|
||||||
value = queuedResult.Dequeue();
|
|
||||||
}
|
|
||||||
var resultValue = value.Item1;
|
|
||||||
var exception = value.Item2;
|
|
||||||
var hasNext = value.Item3;
|
|
||||||
if (exception != null)
|
|
||||||
{
|
|
||||||
completionSource.TrySetException(exception);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Current = resultValue;
|
|
||||||
completionSource.TrySetResult(hasNext);
|
|
||||||
}
|
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (var i = 0; i < length; i++)
|
|
||||||
{
|
|
||||||
lock (states)
|
|
||||||
{
|
|
||||||
if (states[i] == MergeSourceState.Pending)
|
|
||||||
{
|
|
||||||
states[i] = MergeSourceState.Running;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
var awaiter = enumerators[i].MoveNextAsync().GetAwaiter();
|
|
||||||
if (awaiter.IsCompleted)
|
|
||||||
{
|
|
||||||
GetResultAt(i, awaiter);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
awaiter.SourceOnCompleted(GetResultAtAction, StateTuple.Create(this, i, awaiter));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
|
||||||
}
|
|
||||||
|
|
||||||
public async UniTask DisposeAsync()
|
|
||||||
{
|
|
||||||
for (var i = 0; i < length; i++)
|
|
||||||
{
|
|
||||||
await enumerators[i].DisposeAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
ArrayPool<MergeSourceState>.Shared.Return(states, true);
|
|
||||||
ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Return(enumerators, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void GetResultAt(object state)
|
|
||||||
{
|
|
||||||
using (var tuple = (StateTuple<_Merge, int, UniTask<bool>.Awaiter>)state)
|
|
||||||
{
|
|
||||||
tuple.Item1.GetResultAt(tuple.Item2, tuple.Item3);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void GetResultAt(int index, UniTask<bool>.Awaiter awaiter)
|
|
||||||
{
|
|
||||||
bool hasNext;
|
|
||||||
bool completedAll;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
hasNext = awaiter.GetResult();
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
completionSource.TrySetException(ex);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
lock (states)
|
|
||||||
{
|
|
||||||
queuedResult.Enqueue((default, ex, default));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
lock (states)
|
|
||||||
{
|
|
||||||
states[index] = hasNext ? MergeSourceState.Pending : MergeSourceState.Completed;
|
|
||||||
completedAll = !hasNext && IsCompletedAll();
|
|
||||||
}
|
|
||||||
if (hasNext || completedAll)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
Current = enumerators[index].Current;
|
|
||||||
completionSource.TrySetResult(!completedAll);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
lock (states)
|
|
||||||
{
|
|
||||||
queuedResult.Enqueue((enumerators[index].Current, null, !completedAll));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool HasQueuedResult()
|
|
||||||
{
|
|
||||||
lock (states)
|
|
||||||
{
|
|
||||||
return queuedResult.Count > 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool IsCompletedAll()
|
|
||||||
{
|
|
||||||
lock (states)
|
|
||||||
{
|
|
||||||
for (var i = 0; i < length; i++)
|
|
||||||
{
|
|
||||||
if (states[i] != MergeSourceState.Completed)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: ca56812f160c45d0bacb4339819edf1a
|
|
||||||
timeCreated: 1694133666
|
|
||||||
@@ -4,50 +4,38 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
{
|
{
|
||||||
public static partial class UniTaskAsyncEnumerable
|
public static partial class UniTaskAsyncEnumerable
|
||||||
{
|
{
|
||||||
public static IUniTaskAsyncEnumerable<AsyncUnit> EveryUpdate(PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
|
public static IUniTaskAsyncEnumerable<AsyncUnit> EveryUpdate(PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
|
||||||
{
|
{
|
||||||
return new EveryUpdate(updateTiming, cancelImmediately);
|
return new EveryUpdate(updateTiming);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal class EveryUpdate : IUniTaskAsyncEnumerable<AsyncUnit>
|
internal class EveryUpdate : IUniTaskAsyncEnumerable<AsyncUnit>
|
||||||
{
|
{
|
||||||
readonly PlayerLoopTiming updateTiming;
|
readonly PlayerLoopTiming updateTiming;
|
||||||
readonly bool cancelImmediately;
|
|
||||||
|
|
||||||
public EveryUpdate(PlayerLoopTiming updateTiming, bool cancelImmediately)
|
public EveryUpdate(PlayerLoopTiming updateTiming)
|
||||||
{
|
{
|
||||||
this.updateTiming = updateTiming;
|
this.updateTiming = updateTiming;
|
||||||
this.cancelImmediately = cancelImmediately;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return new _EveryUpdate(updateTiming, cancellationToken, cancelImmediately);
|
return new _EveryUpdate(updateTiming, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
class _EveryUpdate : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
|
class _EveryUpdate : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
|
||||||
{
|
{
|
||||||
readonly PlayerLoopTiming updateTiming;
|
readonly PlayerLoopTiming updateTiming;
|
||||||
readonly CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
readonly CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
|
|
||||||
bool disposed;
|
bool disposed;
|
||||||
|
|
||||||
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken, bool cancelImmediately)
|
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
this.updateTiming = updateTiming;
|
this.updateTiming = updateTiming;
|
||||||
this.cancellationToken = cancellationToken;
|
this.cancellationToken = cancellationToken;
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (_EveryUpdate)state;
|
|
||||||
source.completionSource.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, this);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(this, 2);
|
TaskTracker.TrackActiveTask(this, 2);
|
||||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||||
}
|
}
|
||||||
@@ -56,14 +44,10 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public UniTask<bool> MoveNextAsync()
|
public UniTask<bool> MoveNextAsync()
|
||||||
{
|
{
|
||||||
if (disposed) return CompletedTasks.False;
|
// return false instead of throw
|
||||||
|
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
|
||||||
|
|
||||||
completionSource.Reset();
|
completionSource.Reset();
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -71,7 +55,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
{
|
{
|
||||||
if (!disposed)
|
if (!disposed)
|
||||||
{
|
{
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
disposed = true;
|
disposed = true;
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
}
|
}
|
||||||
@@ -80,13 +63,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (disposed || cancellationToken.IsCancellationRequested)
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (disposed)
|
|
||||||
{
|
{
|
||||||
completionSource.TrySetResult(false);
|
completionSource.TrySetResult(false);
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
{
|
{
|
||||||
public static partial class UniTaskAsyncEnumerable
|
public static partial class UniTaskAsyncEnumerable
|
||||||
{
|
{
|
||||||
public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null, bool cancelImmediately = false)
|
public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null)
|
||||||
where TTarget : class
|
where TTarget : class
|
||||||
{
|
{
|
||||||
var unityObject = target as UnityEngine.Object;
|
var unityObject = target as UnityEngine.Object;
|
||||||
@@ -15,11 +15,11 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
if (isUnityObject)
|
if (isUnityObject)
|
||||||
{
|
{
|
||||||
return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming, cancelImmediately);
|
return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming, cancelImmediately);
|
return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -30,20 +30,18 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
readonly Func<TTarget, TProperty> propertySelector;
|
readonly Func<TTarget, TProperty> propertySelector;
|
||||||
readonly IEqualityComparer<TProperty> equalityComparer;
|
readonly IEqualityComparer<TProperty> equalityComparer;
|
||||||
readonly PlayerLoopTiming monitorTiming;
|
readonly PlayerLoopTiming monitorTiming;
|
||||||
readonly bool cancelImmediately;
|
|
||||||
|
|
||||||
public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, bool cancelImmediately)
|
public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
|
||||||
{
|
{
|
||||||
this.target = target;
|
this.target = target;
|
||||||
this.propertySelector = propertySelector;
|
this.propertySelector = propertySelector;
|
||||||
this.equalityComparer = equalityComparer;
|
this.equalityComparer = equalityComparer;
|
||||||
this.monitorTiming = monitorTiming;
|
this.monitorTiming = monitorTiming;
|
||||||
this.cancelImmediately = cancelImmediately;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken, cancelImmediately);
|
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
|
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
|
||||||
@@ -52,14 +50,13 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
readonly UnityEngine.Object targetAsUnityObject;
|
readonly UnityEngine.Object targetAsUnityObject;
|
||||||
readonly IEqualityComparer<TProperty> equalityComparer;
|
readonly IEqualityComparer<TProperty> equalityComparer;
|
||||||
readonly Func<TTarget, TProperty> propertySelector;
|
readonly Func<TTarget, TProperty> propertySelector;
|
||||||
readonly CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
readonly CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
|
|
||||||
bool first;
|
bool first;
|
||||||
TProperty currentValue;
|
TProperty currentValue;
|
||||||
bool disposed;
|
bool disposed;
|
||||||
|
|
||||||
public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken, bool cancelImmediately)
|
public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
this.target = target;
|
this.target = target;
|
||||||
this.targetAsUnityObject = target as UnityEngine.Object;
|
this.targetAsUnityObject = target as UnityEngine.Object;
|
||||||
@@ -67,16 +64,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
this.equalityComparer = equalityComparer;
|
this.equalityComparer = equalityComparer;
|
||||||
this.cancellationToken = cancellationToken;
|
this.cancellationToken = cancellationToken;
|
||||||
this.first = true;
|
this.first = true;
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (_EveryValueChanged)state;
|
|
||||||
source.completionSource.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, this);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(this, 2);
|
TaskTracker.TrackActiveTask(this, 2);
|
||||||
PlayerLoopHelper.AddAction(monitorTiming, this);
|
PlayerLoopHelper.AddAction(monitorTiming, this);
|
||||||
}
|
}
|
||||||
@@ -85,15 +72,8 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public UniTask<bool> MoveNextAsync()
|
public UniTask<bool> MoveNextAsync()
|
||||||
{
|
{
|
||||||
if (disposed) return CompletedTasks.False;
|
// return false instead of throw
|
||||||
|
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
|
||||||
completionSource.Reset();
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (first)
|
if (first)
|
||||||
{
|
{
|
||||||
@@ -106,6 +86,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
return CompletedTasks.True;
|
return CompletedTasks.True;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
completionSource.Reset();
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -113,7 +94,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
{
|
{
|
||||||
if (!disposed)
|
if (!disposed)
|
||||||
{
|
{
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
disposed = true;
|
disposed = true;
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
}
|
}
|
||||||
@@ -122,18 +102,13 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
if (disposed || targetAsUnityObject == null)
|
if (disposed || cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel.
|
||||||
{
|
{
|
||||||
completionSource.TrySetResult(false);
|
completionSource.TrySetResult(false);
|
||||||
DisposeAsync().Forget();
|
DisposeAsync().Forget();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
TProperty nextValue = default(TProperty);
|
TProperty nextValue = default(TProperty);
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@@ -164,20 +139,18 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
readonly Func<TTarget, TProperty> propertySelector;
|
readonly Func<TTarget, TProperty> propertySelector;
|
||||||
readonly IEqualityComparer<TProperty> equalityComparer;
|
readonly IEqualityComparer<TProperty> equalityComparer;
|
||||||
readonly PlayerLoopTiming monitorTiming;
|
readonly PlayerLoopTiming monitorTiming;
|
||||||
readonly bool cancelImmediately;
|
|
||||||
|
|
||||||
public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, bool cancelImmediately)
|
public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
|
||||||
{
|
{
|
||||||
this.target = new WeakReference<TTarget>(target, false);
|
this.target = new WeakReference<TTarget>(target, false);
|
||||||
this.propertySelector = propertySelector;
|
this.propertySelector = propertySelector;
|
||||||
this.equalityComparer = equalityComparer;
|
this.equalityComparer = equalityComparer;
|
||||||
this.monitorTiming = monitorTiming;
|
this.monitorTiming = monitorTiming;
|
||||||
this.cancelImmediately = cancelImmediately;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken, cancelImmediately);
|
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
|
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
|
||||||
@@ -185,30 +158,19 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
readonly WeakReference<TTarget> target;
|
readonly WeakReference<TTarget> target;
|
||||||
readonly IEqualityComparer<TProperty> equalityComparer;
|
readonly IEqualityComparer<TProperty> equalityComparer;
|
||||||
readonly Func<TTarget, TProperty> propertySelector;
|
readonly Func<TTarget, TProperty> propertySelector;
|
||||||
readonly CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
readonly CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
|
|
||||||
bool first;
|
bool first;
|
||||||
TProperty currentValue;
|
TProperty currentValue;
|
||||||
bool disposed;
|
bool disposed;
|
||||||
|
|
||||||
public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken, bool cancelImmediately)
|
public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
this.target = target;
|
this.target = target;
|
||||||
this.propertySelector = propertySelector;
|
this.propertySelector = propertySelector;
|
||||||
this.equalityComparer = equalityComparer;
|
this.equalityComparer = equalityComparer;
|
||||||
this.cancellationToken = cancellationToken;
|
this.cancellationToken = cancellationToken;
|
||||||
this.first = true;
|
this.first = true;
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (_EveryValueChanged)state;
|
|
||||||
source.completionSource.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, this);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(this, 2);
|
TaskTracker.TrackActiveTask(this, 2);
|
||||||
PlayerLoopHelper.AddAction(monitorTiming, this);
|
PlayerLoopHelper.AddAction(monitorTiming, this);
|
||||||
}
|
}
|
||||||
@@ -217,15 +179,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public UniTask<bool> MoveNextAsync()
|
public UniTask<bool> MoveNextAsync()
|
||||||
{
|
{
|
||||||
if (disposed) return CompletedTasks.False;
|
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
|
||||||
|
|
||||||
completionSource.Reset();
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (first)
|
if (first)
|
||||||
{
|
{
|
||||||
@@ -238,6 +192,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
return CompletedTasks.True;
|
return CompletedTasks.True;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
completionSource.Reset();
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -245,7 +200,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
{
|
{
|
||||||
if (!disposed)
|
if (!disposed)
|
||||||
{
|
{
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
disposed = true;
|
disposed = true;
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
}
|
}
|
||||||
@@ -254,19 +208,13 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
if (disposed || !target.TryGetTarget(out var t))
|
if (disposed || cancellationToken.IsCancellationRequested || !target.TryGetTarget(out var t))
|
||||||
{
|
{
|
||||||
completionSource.TrySetResult(false);
|
completionSource.TrySetResult(false);
|
||||||
DisposeAsync().Forget();
|
DisposeAsync().Forget();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
TProperty nextValue = default(TProperty);
|
TProperty nextValue = default(TProperty);
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -6,32 +6,32 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
{
|
{
|
||||||
public static partial class UniTaskAsyncEnumerable
|
public static partial class UniTaskAsyncEnumerable
|
||||||
{
|
{
|
||||||
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false, bool cancelImmediately = false)
|
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false)
|
||||||
{
|
{
|
||||||
return new Timer(dueTime, null, updateTiming, ignoreTimeScale, cancelImmediately);
|
return new Timer(dueTime, null, updateTiming, ignoreTimeScale);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, TimeSpan period, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false, bool cancelImmediately = false)
|
public static IUniTaskAsyncEnumerable<AsyncUnit> Timer(TimeSpan dueTime, TimeSpan period, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false)
|
||||||
{
|
{
|
||||||
return new Timer(dueTime, period, updateTiming, ignoreTimeScale, cancelImmediately);
|
return new Timer(dueTime, period, updateTiming, ignoreTimeScale);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskAsyncEnumerable<AsyncUnit> Interval(TimeSpan period, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false, bool cancelImmediately = false)
|
public static IUniTaskAsyncEnumerable<AsyncUnit> Interval(TimeSpan period, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool ignoreTimeScale = false)
|
||||||
{
|
{
|
||||||
return new Timer(period, period, updateTiming, ignoreTimeScale, cancelImmediately);
|
return new Timer(period, period, updateTiming, ignoreTimeScale);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
|
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
|
||||||
{
|
{
|
||||||
if (dueTimeFrameCount < 0)
|
if (dueTimeFrameCount < 0)
|
||||||
{
|
{
|
||||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. dueTimeFrameCount:" + dueTimeFrameCount);
|
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. dueTimeFrameCount:" + dueTimeFrameCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
return new TimerFrame(dueTimeFrameCount, null, updateTiming, cancelImmediately);
|
return new TimerFrame(dueTimeFrameCount, null, updateTiming);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, int periodFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
|
public static IUniTaskAsyncEnumerable<AsyncUnit> TimerFrame(int dueTimeFrameCount, int periodFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
|
||||||
{
|
{
|
||||||
if (dueTimeFrameCount < 0)
|
if (dueTimeFrameCount < 0)
|
||||||
{
|
{
|
||||||
@@ -42,16 +42,16 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
throw new ArgumentOutOfRangeException("Delay does not allow minus periodFrameCount. periodFrameCount:" + dueTimeFrameCount);
|
throw new ArgumentOutOfRangeException("Delay does not allow minus periodFrameCount. periodFrameCount:" + dueTimeFrameCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
return new TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming, cancelImmediately);
|
return new TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskAsyncEnumerable<AsyncUnit> IntervalFrame(int intervalFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false)
|
public static IUniTaskAsyncEnumerable<AsyncUnit> IntervalFrame(int intervalFrameCount, PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
|
||||||
{
|
{
|
||||||
if (intervalFrameCount < 0)
|
if (intervalFrameCount < 0)
|
||||||
{
|
{
|
||||||
throw new ArgumentOutOfRangeException("Delay does not allow minus intervalFrameCount. intervalFrameCount:" + intervalFrameCount);
|
throw new ArgumentOutOfRangeException("Delay does not allow minus intervalFrameCount. intervalFrameCount:" + intervalFrameCount);
|
||||||
}
|
}
|
||||||
return new TimerFrame(intervalFrameCount, intervalFrameCount, updateTiming, cancelImmediately);
|
return new TimerFrame(intervalFrameCount, intervalFrameCount, updateTiming);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -61,20 +61,18 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
readonly TimeSpan dueTime;
|
readonly TimeSpan dueTime;
|
||||||
readonly TimeSpan? period;
|
readonly TimeSpan? period;
|
||||||
readonly bool ignoreTimeScale;
|
readonly bool ignoreTimeScale;
|
||||||
readonly bool cancelImmediately;
|
|
||||||
|
|
||||||
public Timer(TimeSpan dueTime, TimeSpan? period, PlayerLoopTiming updateTiming, bool ignoreTimeScale, bool cancelImmediately)
|
public Timer(TimeSpan dueTime, TimeSpan? period, PlayerLoopTiming updateTiming, bool ignoreTimeScale)
|
||||||
{
|
{
|
||||||
this.updateTiming = updateTiming;
|
this.updateTiming = updateTiming;
|
||||||
this.dueTime = dueTime;
|
this.dueTime = dueTime;
|
||||||
this.period = period;
|
this.period = period;
|
||||||
this.ignoreTimeScale = ignoreTimeScale;
|
this.ignoreTimeScale = ignoreTimeScale;
|
||||||
this.cancelImmediately = cancelImmediately;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return new _Timer(dueTime, period, updateTiming, ignoreTimeScale, cancellationToken, cancelImmediately);
|
return new _Timer(dueTime, period, updateTiming, ignoreTimeScale, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
class _Timer : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
|
class _Timer : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
|
||||||
@@ -83,8 +81,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
readonly float? period;
|
readonly float? period;
|
||||||
readonly PlayerLoopTiming updateTiming;
|
readonly PlayerLoopTiming updateTiming;
|
||||||
readonly bool ignoreTimeScale;
|
readonly bool ignoreTimeScale;
|
||||||
readonly CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
readonly CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
|
|
||||||
int initialFrame;
|
int initialFrame;
|
||||||
float elapsed;
|
float elapsed;
|
||||||
@@ -92,7 +89,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
bool completed;
|
bool completed;
|
||||||
bool disposed;
|
bool disposed;
|
||||||
|
|
||||||
public _Timer(TimeSpan dueTime, TimeSpan? period, PlayerLoopTiming updateTiming, bool ignoreTimeScale, CancellationToken cancellationToken, bool cancelImmediately)
|
public _Timer(TimeSpan dueTime, TimeSpan? period, PlayerLoopTiming updateTiming, bool ignoreTimeScale, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
this.dueTime = (float)dueTime.TotalSeconds;
|
this.dueTime = (float)dueTime.TotalSeconds;
|
||||||
this.period = (period == null) ? null : (float?)period.Value.TotalSeconds;
|
this.period = (period == null) ? null : (float?)period.Value.TotalSeconds;
|
||||||
@@ -108,16 +105,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
this.updateTiming = updateTiming;
|
this.updateTiming = updateTiming;
|
||||||
this.ignoreTimeScale = ignoreTimeScale;
|
this.ignoreTimeScale = ignoreTimeScale;
|
||||||
this.cancellationToken = cancellationToken;
|
this.cancellationToken = cancellationToken;
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (_Timer)state;
|
|
||||||
source.completionSource.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, this);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(this, 2);
|
TaskTracker.TrackActiveTask(this, 2);
|
||||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||||
}
|
}
|
||||||
@@ -127,16 +114,12 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
public UniTask<bool> MoveNextAsync()
|
public UniTask<bool> MoveNextAsync()
|
||||||
{
|
{
|
||||||
// return false instead of throw
|
// return false instead of throw
|
||||||
if (disposed || completed) return CompletedTasks.False;
|
if (disposed || cancellationToken.IsCancellationRequested || completed) return CompletedTasks.False;
|
||||||
|
|
||||||
// reset value here.
|
// reset value here.
|
||||||
this.elapsed = 0;
|
this.elapsed = 0;
|
||||||
|
|
||||||
completionSource.Reset();
|
completionSource.Reset();
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -144,7 +127,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
{
|
{
|
||||||
if (!disposed)
|
if (!disposed)
|
||||||
{
|
{
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
disposed = true;
|
disposed = true;
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
}
|
}
|
||||||
@@ -153,16 +135,11 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
if (disposed)
|
if (disposed || cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
completionSource.TrySetResult(false);
|
completionSource.TrySetResult(false);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (dueTimePhase)
|
if (dueTimePhase)
|
||||||
{
|
{
|
||||||
@@ -210,27 +187,24 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
readonly PlayerLoopTiming updateTiming;
|
readonly PlayerLoopTiming updateTiming;
|
||||||
readonly int dueTimeFrameCount;
|
readonly int dueTimeFrameCount;
|
||||||
readonly int? periodFrameCount;
|
readonly int? periodFrameCount;
|
||||||
readonly bool cancelImmediately;
|
|
||||||
|
|
||||||
public TimerFrame(int dueTimeFrameCount, int? periodFrameCount, PlayerLoopTiming updateTiming, bool cancelImmediately)
|
public TimerFrame(int dueTimeFrameCount, int? periodFrameCount, PlayerLoopTiming updateTiming)
|
||||||
{
|
{
|
||||||
this.updateTiming = updateTiming;
|
this.updateTiming = updateTiming;
|
||||||
this.dueTimeFrameCount = dueTimeFrameCount;
|
this.dueTimeFrameCount = dueTimeFrameCount;
|
||||||
this.periodFrameCount = periodFrameCount;
|
this.periodFrameCount = periodFrameCount;
|
||||||
this.cancelImmediately = cancelImmediately;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return new _TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming, cancellationToken, cancelImmediately);
|
return new _TimerFrame(dueTimeFrameCount, periodFrameCount, updateTiming, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
class _TimerFrame : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
|
class _TimerFrame : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
|
||||||
{
|
{
|
||||||
readonly int dueTimeFrameCount;
|
readonly int dueTimeFrameCount;
|
||||||
readonly int? periodFrameCount;
|
readonly int? periodFrameCount;
|
||||||
readonly CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
readonly CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
|
|
||||||
int initialFrame;
|
int initialFrame;
|
||||||
int currentFrame;
|
int currentFrame;
|
||||||
@@ -238,7 +212,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
bool completed;
|
bool completed;
|
||||||
bool disposed;
|
bool disposed;
|
||||||
|
|
||||||
public _TimerFrame(int dueTimeFrameCount, int? periodFrameCount, PlayerLoopTiming updateTiming, CancellationToken cancellationToken, bool cancelImmediately)
|
public _TimerFrame(int dueTimeFrameCount, int? periodFrameCount, PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
if (dueTimeFrameCount <= 0) dueTimeFrameCount = 0;
|
if (dueTimeFrameCount <= 0) dueTimeFrameCount = 0;
|
||||||
if (periodFrameCount != null)
|
if (periodFrameCount != null)
|
||||||
@@ -252,15 +226,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
this.periodFrameCount = periodFrameCount;
|
this.periodFrameCount = periodFrameCount;
|
||||||
this.cancellationToken = cancellationToken;
|
this.cancellationToken = cancellationToken;
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (_TimerFrame)state;
|
|
||||||
source.completionSource.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, this);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(this, 2);
|
TaskTracker.TrackActiveTask(this, 2);
|
||||||
PlayerLoopHelper.AddAction(updateTiming, this);
|
PlayerLoopHelper.AddAction(updateTiming, this);
|
||||||
}
|
}
|
||||||
@@ -269,15 +234,13 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public UniTask<bool> MoveNextAsync()
|
public UniTask<bool> MoveNextAsync()
|
||||||
{
|
{
|
||||||
if (disposed || completed) return CompletedTasks.False;
|
// return false instead of throw
|
||||||
|
if (disposed || cancellationToken.IsCancellationRequested || completed) return CompletedTasks.False;
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
// reset value here.
|
// reset value here.
|
||||||
this.currentFrame = 0;
|
this.currentFrame = 0;
|
||||||
|
|
||||||
completionSource.Reset();
|
completionSource.Reset();
|
||||||
return new UniTask<bool>(this, completionSource.Version);
|
return new UniTask<bool>(this, completionSource.Version);
|
||||||
}
|
}
|
||||||
@@ -286,7 +249,6 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
{
|
{
|
||||||
if (!disposed)
|
if (!disposed)
|
||||||
{
|
{
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
disposed = true;
|
disposed = true;
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
}
|
}
|
||||||
@@ -295,12 +257,7 @@ namespace Cysharp.Threading.Tasks.Linq
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (disposed || cancellationToken.IsCancellationRequested)
|
||||||
{
|
|
||||||
completionSource.TrySetCanceled(cancellationToken);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (disposed)
|
|
||||||
{
|
{
|
||||||
completionSource.TrySetResult(false);
|
completionSource.TrySetResult(false);
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -285,11 +285,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return dest.ToArray();
|
return dest.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
#if UNITY_2020_1_OR_NEWER
|
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
|
|
||||||
#else
|
|
||||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
|
||||||
#endif
|
|
||||||
static void Init()
|
static void Init()
|
||||||
{
|
{
|
||||||
// capture default(unity) sync-context.
|
// capture default(unity) sync-context.
|
||||||
@@ -528,14 +524,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
sb.AppendFormat("------{0}------", header.type.Name);
|
sb.AppendFormat("------{0}------", header.type.Name);
|
||||||
sb.AppendLine();
|
sb.AppendLine();
|
||||||
|
|
||||||
if (header.subSystemList is null)
|
|
||||||
{
|
|
||||||
sb.AppendFormat("{0} has no subsystems!", header.ToString());
|
|
||||||
sb.AppendLine();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var subSystem in header.subSystemList)
|
foreach (var subSystem in header.subSystemList)
|
||||||
{
|
{
|
||||||
sb.AppendFormat("{0}", subSystem.type.Name);
|
sb.AppendFormat("{0}", subSystem.type.Name);
|
||||||
@@ -557,11 +545,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
foreach (var header in playerLoop.subSystemList)
|
foreach (var header in playerLoop.subSystemList)
|
||||||
{
|
{
|
||||||
if (header.subSystemList is null)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var subSystem in header.subSystemList)
|
foreach (var subSystem in header.subSystemList)
|
||||||
{
|
{
|
||||||
if (subSystem.type == typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization))
|
if (subSystem.type == typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization))
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ using System.Threading;
|
|||||||
|
|
||||||
namespace Cysharp.Threading.Tasks
|
namespace Cysharp.Threading.Tasks
|
||||||
{
|
{
|
||||||
// internally used but public, allow to user create custom operator with pooling.
|
// internaly used but public, allow to user create custom operator with pooling.
|
||||||
|
|
||||||
public static class TaskPool
|
public static class TaskPool
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -99,7 +99,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public void Reset()
|
public void Reset()
|
||||||
{
|
{
|
||||||
timer?.Stop();
|
timer.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
@@ -109,7 +109,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
// stop timer.
|
// stop timer.
|
||||||
timer?.Dispose();
|
timer.Dispose();
|
||||||
|
|
||||||
// cancel and dispose.
|
// cancel and dispose.
|
||||||
timeoutSource.Cancel();
|
timeoutSource.Cancel();
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
ITriggerHandler<T> head; // head.prev is last
|
ITriggerHandler<T> head; // head.prev is last
|
||||||
ITriggerHandler<T> iteratingHead;
|
ITriggerHandler<T> iteratingHead;
|
||||||
|
|
||||||
|
bool preserveRemoveSelf;
|
||||||
ITriggerHandler<T> iteratingNode;
|
ITriggerHandler<T> iteratingNode;
|
||||||
|
|
||||||
void LogError(Exception ex)
|
void LogError(Exception ex)
|
||||||
@@ -53,9 +55,18 @@ namespace Cysharp.Threading.Tasks
|
|||||||
Remove(h);
|
Remove(h);
|
||||||
}
|
}
|
||||||
|
|
||||||
// If `h` itself is removed by OnNext, h.Next is null.
|
if (preserveRemoveSelf)
|
||||||
// Therefore, instead of looking at h.Next, the `iteratingNode` reference itself is replaced.
|
{
|
||||||
h = h == iteratingNode ? h.Next : iteratingNode;
|
preserveRemoveSelf = false;
|
||||||
|
iteratingNode = null;
|
||||||
|
var next = h.Next;
|
||||||
|
Remove(h);
|
||||||
|
h = next;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
h = h.Next;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
iteratingNode = null;
|
iteratingNode = null;
|
||||||
@@ -86,8 +97,9 @@ namespace Cysharp.Threading.Tasks
|
|||||||
LogError(ex);
|
LogError(ex);
|
||||||
}
|
}
|
||||||
|
|
||||||
var next = h == iteratingNode ? h.Next : iteratingNode;
|
preserveRemoveSelf = false;
|
||||||
iteratingNode = null;
|
iteratingNode = null;
|
||||||
|
var next = h.Next;
|
||||||
Remove(h);
|
Remove(h);
|
||||||
h = next;
|
h = next;
|
||||||
}
|
}
|
||||||
@@ -120,8 +132,9 @@ namespace Cysharp.Threading.Tasks
|
|||||||
LogError(ex);
|
LogError(ex);
|
||||||
}
|
}
|
||||||
|
|
||||||
var next = h == iteratingNode ? h.Next : iteratingNode;
|
preserveRemoveSelf = false;
|
||||||
iteratingNode = null;
|
iteratingNode = null;
|
||||||
|
var next = h.Next;
|
||||||
Remove(h);
|
Remove(h);
|
||||||
h = next;
|
h = next;
|
||||||
}
|
}
|
||||||
@@ -154,8 +167,9 @@ namespace Cysharp.Threading.Tasks
|
|||||||
LogError(ex);
|
LogError(ex);
|
||||||
}
|
}
|
||||||
|
|
||||||
var next = h == iteratingNode ? h.Next : iteratingNode;
|
preserveRemoveSelf = false;
|
||||||
iteratingNode = null;
|
iteratingNode = null;
|
||||||
|
var next = h.Next;
|
||||||
Remove(h);
|
Remove(h);
|
||||||
h = next;
|
h = next;
|
||||||
}
|
}
|
||||||
@@ -227,65 +241,71 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
if (handler == null) throw new ArgumentNullException(nameof(handler));
|
if (handler == null) throw new ArgumentNullException(nameof(handler));
|
||||||
|
|
||||||
var prev = handler.Prev;
|
if (iteratingNode != null && iteratingNode == handler)
|
||||||
var next = handler.Next;
|
{
|
||||||
|
// if remove self, reserve remove self after invoke completed.
|
||||||
|
preserveRemoveSelf = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var prev = handler.Prev;
|
||||||
|
var next = handler.Next;
|
||||||
|
|
||||||
if (next != null)
|
if (next != null)
|
||||||
{
|
|
||||||
next.Prev = prev;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (handler == head)
|
|
||||||
{
|
|
||||||
head = next;
|
|
||||||
}
|
|
||||||
// when handler is head, prev indicate last so don't use it.
|
|
||||||
else if (prev != null)
|
|
||||||
{
|
|
||||||
prev.Next = next;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (handler == iteratingNode)
|
|
||||||
{
|
|
||||||
iteratingNode = next;
|
|
||||||
}
|
|
||||||
if (handler == iteratingHead)
|
|
||||||
{
|
|
||||||
iteratingHead = next;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (head != null)
|
|
||||||
{
|
|
||||||
if (head.Prev == handler)
|
|
||||||
{
|
{
|
||||||
if (prev != head)
|
next.Prev = prev;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (handler == head)
|
||||||
|
{
|
||||||
|
head = next;
|
||||||
|
}
|
||||||
|
else if (handler == iteratingHead)
|
||||||
|
{
|
||||||
|
iteratingHead = next;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// when handler is head, prev indicate last so don't use it.
|
||||||
|
if (prev != null)
|
||||||
{
|
{
|
||||||
head.Prev = prev;
|
prev.Next = next;
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
head.Prev = null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (iteratingHead != null)
|
if (head != null)
|
||||||
{
|
|
||||||
if (iteratingHead.Prev == handler)
|
|
||||||
{
|
{
|
||||||
if (prev != iteratingHead.Prev)
|
if (head.Prev == handler)
|
||||||
{
|
{
|
||||||
iteratingHead.Prev = prev;
|
if (prev != head)
|
||||||
}
|
{
|
||||||
else
|
head.Prev = prev;
|
||||||
{
|
}
|
||||||
iteratingHead.Prev = null;
|
else
|
||||||
|
{
|
||||||
|
head.Prev = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
handler.Prev = null;
|
if (iteratingHead != null)
|
||||||
handler.Next = null;
|
{
|
||||||
|
if (iteratingHead.Prev == handler)
|
||||||
|
{
|
||||||
|
if (prev != iteratingHead.Prev)
|
||||||
|
{
|
||||||
|
iteratingHead.Prev = prev;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
iteratingHead.Prev = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
handler.Prev = null;
|
||||||
|
handler.Next = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -32,11 +32,13 @@ namespace Cysharp.Threading.Tasks.Triggers
|
|||||||
if (cancellationTokenSource == null)
|
if (cancellationTokenSource == null)
|
||||||
{
|
{
|
||||||
cancellationTokenSource = new CancellationTokenSource();
|
cancellationTokenSource = new CancellationTokenSource();
|
||||||
if (!awakeCalled)
|
|
||||||
{
|
|
||||||
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!awakeCalled)
|
||||||
|
{
|
||||||
|
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
|
||||||
|
}
|
||||||
|
|
||||||
return cancellationTokenSource.Token;
|
return cancellationTokenSource.Token;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -81,7 +83,7 @@ namespace Cysharp.Threading.Tasks.Triggers
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
if (trigger.called || trigger.awakeCalled) return false;
|
if (trigger.called) return false;
|
||||||
if (trigger == null)
|
if (trigger == null)
|
||||||
{
|
{
|
||||||
trigger.OnDestroy();
|
trigger.OnDestroy();
|
||||||
|
|||||||
@@ -8,16 +8,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
public static class UniTaskCancellationExtensions
|
public static class UniTaskCancellationExtensions
|
||||||
{
|
{
|
||||||
#if UNITY_2022_2_OR_NEWER
|
|
||||||
|
|
||||||
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
|
|
||||||
public static CancellationToken GetCancellationTokenOnDestroy(this MonoBehaviour monoBehaviour)
|
|
||||||
{
|
|
||||||
return monoBehaviour.destroyCancellationToken;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
|
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
|
||||||
public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject)
|
public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject)
|
||||||
{
|
{
|
||||||
@@ -27,13 +17,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
|
/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
|
||||||
public static CancellationToken GetCancellationTokenOnDestroy(this Component component)
|
public static CancellationToken GetCancellationTokenOnDestroy(this Component component)
|
||||||
{
|
{
|
||||||
#if UNITY_2022_2_OR_NEWER
|
|
||||||
if (component is MonoBehaviour mb)
|
|
||||||
{
|
|
||||||
return mb.destroyCancellationToken;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return component.GetAsyncDestroyTrigger().CancellationToken;
|
return component.GetAsyncDestroyTrigger().CancellationToken;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
|
|
||||||
using Cysharp.Threading.Tasks.Internal;
|
using Cysharp.Threading.Tasks.Internal;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@@ -33,14 +32,14 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return new YieldAwaitable(timing);
|
return new YieldAwaitable(timing);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask Yield(CancellationToken cancellationToken, bool cancelImmediately = false)
|
public static UniTask Yield(CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return new UniTask(YieldPromise.Create(PlayerLoopTiming.Update, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(YieldPromise.Create(PlayerLoopTiming.Update, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask Yield(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately = false)
|
public static UniTask Yield(PlayerLoopTiming timing, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return new UniTask(YieldPromise.Create(timing, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(YieldPromise.Create(timing, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -48,7 +47,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static UniTask NextFrame()
|
public static UniTask NextFrame()
|
||||||
{
|
{
|
||||||
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, CancellationToken.None, false, out var token), token);
|
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, CancellationToken.None, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -56,113 +55,87 @@ namespace Cysharp.Threading.Tasks
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static UniTask NextFrame(PlayerLoopTiming timing)
|
public static UniTask NextFrame(PlayerLoopTiming timing)
|
||||||
{
|
{
|
||||||
return new UniTask(NextFramePromise.Create(timing, CancellationToken.None, false, out var token), token);
|
return new UniTask(NextFramePromise.Create(timing, CancellationToken.None, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Similar as UniTask.Yield but guaranteed run on next frame.
|
/// Similar as UniTask.Yield but guaranteed run on next frame.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static UniTask NextFrame(CancellationToken cancellationToken, bool cancelImmediately = false)
|
public static UniTask NextFrame(CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(NextFramePromise.Create(PlayerLoopTiming.Update, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Similar as UniTask.Yield but guaranteed run on next frame.
|
/// Similar as UniTask.Yield but guaranteed run on next frame.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static UniTask NextFrame(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately = false)
|
public static UniTask NextFrame(PlayerLoopTiming timing, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return new UniTask(NextFramePromise.Create(timing, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(NextFramePromise.Create(timing, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if UNITY_2023_1_OR_NEWER
|
|
||||||
public static async UniTask WaitForEndOfFrame(CancellationToken cancellationToken = default)
|
/// <summary>
|
||||||
{
|
/// Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate).
|
||||||
await Awaitable.EndOfFrameAsync(cancellationToken);
|
/// </summary>
|
||||||
}
|
|
||||||
#else
|
|
||||||
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
|
|
||||||
public static YieldAwaitable WaitForEndOfFrame()
|
public static YieldAwaitable WaitForEndOfFrame()
|
||||||
{
|
{
|
||||||
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate);
|
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
|
/// <summary>
|
||||||
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken, bool cancelImmediately = false)
|
/// Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken).
|
||||||
|
/// </summary>
|
||||||
|
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken, cancelImmediately);
|
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken);
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner)
|
|
||||||
{
|
|
||||||
var source = WaitForEndOfFramePromise.Create(coroutineRunner, CancellationToken.None, false, out var token);
|
|
||||||
return new UniTask(source, token);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner, CancellationToken cancellationToken, bool cancelImmediately = false)
|
|
||||||
{
|
|
||||||
var source = WaitForEndOfFramePromise.Create(coroutineRunner, cancellationToken, cancelImmediately, out var token);
|
|
||||||
return new UniTask(source, token);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate).
|
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static YieldAwaitable WaitForFixedUpdate()
|
public static YieldAwaitable WaitForFixedUpdate()
|
||||||
{
|
{
|
||||||
// use LastFixedUpdate instead of FixedUpdate
|
return UniTask.Yield(PlayerLoopTiming.FixedUpdate);
|
||||||
// https://github.com/Cysharp/UniTask/issues/377
|
|
||||||
return UniTask.Yield(PlayerLoopTiming.LastFixedUpdate);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken).
|
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static UniTask WaitForFixedUpdate(CancellationToken cancellationToken, bool cancelImmediately = false)
|
public static UniTask WaitForFixedUpdate(CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken, cancelImmediately);
|
return UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask WaitForSeconds(float duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return Delay(Mathf.RoundToInt(1000 * duration), ignoreTimeScale, delayTiming, cancellationToken, cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask WaitForSeconds(int duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
|
||||||
return Delay(1000 * duration, ignoreTimeScale, delayTiming, cancellationToken, cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask DelayFrame(int delayFrameCount, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
if (delayFrameCount < 0)
|
if (delayFrameCount < 0)
|
||||||
{
|
{
|
||||||
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. delayFrameCount:" + delayFrameCount);
|
throw new ArgumentOutOfRangeException("Delay does not allow minus delayFrameCount. delayFrameCount:" + delayFrameCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
return new UniTask(DelayFramePromise.Create(delayFrameCount, delayTiming, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(DelayFramePromise.Create(delayFrameCount, delayTiming, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
{
|
||||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||||
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken, cancelImmediately);
|
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
{
|
||||||
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
|
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
|
||||||
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken, cancelImmediately);
|
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
{
|
||||||
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
|
||||||
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken, cancelImmediately);
|
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
{
|
||||||
if (delayTimeSpan < TimeSpan.Zero)
|
if (delayTimeSpan < TimeSpan.Zero)
|
||||||
{
|
{
|
||||||
@@ -181,16 +154,16 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
case DelayType.UnscaledDeltaTime:
|
case DelayType.UnscaledDeltaTime:
|
||||||
{
|
{
|
||||||
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
case DelayType.Realtime:
|
case DelayType.Realtime:
|
||||||
{
|
{
|
||||||
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
case DelayType.DeltaTime:
|
case DelayType.DeltaTime:
|
||||||
default:
|
default:
|
||||||
{
|
{
|
||||||
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -207,15 +180,13 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
|
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
UniTaskCompletionSourceCore<object> core;
|
UniTaskCompletionSourceCore<object> core;
|
||||||
|
|
||||||
YieldPromise()
|
YieldPromise()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -227,17 +198,8 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result = new YieldPromise();
|
result = new YieldPromise();
|
||||||
}
|
}
|
||||||
|
|
||||||
result.cancellationToken = cancellationToken;
|
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
result.cancellationToken = cancellationToken;
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (YieldPromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -255,10 +217,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -294,8 +253,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -312,16 +269,14 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
|
|
||||||
int frameCount;
|
int frameCount;
|
||||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
NextFramePromise()
|
NextFramePromise()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -335,16 +290,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
result.frameCount = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
result.frameCount = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (NextFramePromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -362,10 +307,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -406,134 +348,10 @@ namespace Cysharp.Threading.Tasks
|
|||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class WaitForEndOfFramePromise : IUniTaskSource, ITaskPoolNode<WaitForEndOfFramePromise>, System.Collections.IEnumerator
|
|
||||||
{
|
|
||||||
static TaskPool<WaitForEndOfFramePromise> pool;
|
|
||||||
WaitForEndOfFramePromise nextNode;
|
|
||||||
public ref WaitForEndOfFramePromise NextNode => ref nextNode;
|
|
||||||
|
|
||||||
static WaitForEndOfFramePromise()
|
|
||||||
{
|
|
||||||
TaskPool.RegisterSizeGetter(typeof(WaitForEndOfFramePromise), () => pool.Size);
|
|
||||||
}
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<object> core;
|
|
||||||
CancellationToken cancellationToken;
|
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
WaitForEndOfFramePromise()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public static IUniTaskSource Create(MonoBehaviour coroutineRunner, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
|
||||||
{
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!pool.TryPop(out var result))
|
|
||||||
{
|
|
||||||
result = new WaitForEndOfFramePromise();
|
|
||||||
}
|
|
||||||
|
|
||||||
result.cancellationToken = cancellationToken;
|
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (WaitForEndOfFramePromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
|
||||||
|
|
||||||
coroutineRunner.StartCoroutine(result);
|
|
||||||
|
|
||||||
token = result.core.Version;
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void GetResult(short token)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
core.GetResult(token);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public UniTaskStatus GetStatus(short token)
|
|
||||||
{
|
|
||||||
return core.GetStatus(token);
|
|
||||||
}
|
|
||||||
|
|
||||||
public UniTaskStatus UnsafeGetStatus()
|
|
||||||
{
|
|
||||||
return core.UnsafeGetStatus();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnCompleted(Action<object> continuation, object state, short token)
|
|
||||||
{
|
|
||||||
core.OnCompleted(continuation, state, token);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool TryReturn()
|
|
||||||
{
|
|
||||||
TaskTracker.RemoveTracking(this);
|
|
||||||
core.Reset();
|
|
||||||
Reset(); // Reset Enumerator
|
|
||||||
cancellationToken = default;
|
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
return pool.TryPush(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Coroutine Runner implementation
|
|
||||||
|
|
||||||
static readonly WaitForEndOfFrame waitForEndOfFrameYieldInstruction = new WaitForEndOfFrame();
|
|
||||||
bool isFirst = true;
|
|
||||||
|
|
||||||
object IEnumerator.Current => waitForEndOfFrameYieldInstruction;
|
|
||||||
|
|
||||||
bool IEnumerator.MoveNext()
|
|
||||||
{
|
|
||||||
if (isFirst)
|
|
||||||
{
|
|
||||||
isFirst = false;
|
|
||||||
return true; // start WaitForEndOfFrame
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
core.TrySetResult(null);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Reset()
|
|
||||||
{
|
|
||||||
isFirst = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
|
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
|
||||||
{
|
{
|
||||||
static TaskPool<DelayFramePromise> pool;
|
static TaskPool<DelayFramePromise> pool;
|
||||||
@@ -548,8 +366,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
int initialFrame;
|
int initialFrame;
|
||||||
int delayFrameCount;
|
int delayFrameCount;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
int currentFrameCount;
|
int currentFrameCount;
|
||||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||||
@@ -558,7 +374,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(int delayFrameCount, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(int delayFrameCount, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -573,16 +389,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.delayFrameCount = delayFrameCount;
|
result.delayFrameCount = delayFrameCount;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (DelayFramePromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -600,10 +406,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -641,19 +444,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
// skip in initial frame.
|
// skip in initial frame.
|
||||||
if (initialFrame == Time.frameCount)
|
if (initialFrame == Time.frameCount)
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
|
||||||
// force use Realtime.
|
|
||||||
if (PlayerLoopHelper.IsMainThread && !UnityEditor.EditorApplication.isPlaying)
|
|
||||||
{
|
|
||||||
//goto ++currentFrameCount
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
return true;
|
return true;
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -673,8 +464,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
currentFrameCount = default;
|
currentFrameCount = default;
|
||||||
delayFrameCount = default;
|
delayFrameCount = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -694,8 +483,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
float delayTimeSpan;
|
float delayTimeSpan;
|
||||||
float elapsed;
|
float elapsed;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<object> core;
|
UniTaskCompletionSourceCore<object> core;
|
||||||
|
|
||||||
@@ -703,7 +490,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -719,16 +506,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.delayTimeSpan = (float)delayTimeSpan.TotalSeconds;
|
result.delayTimeSpan = (float)delayTimeSpan.TotalSeconds;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (DelayPromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -746,10 +523,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -801,8 +575,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
delayTimeSpan = default;
|
delayTimeSpan = default;
|
||||||
elapsed = default;
|
elapsed = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -822,8 +594,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
float elapsed;
|
float elapsed;
|
||||||
int initialFrame;
|
int initialFrame;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<object> core;
|
UniTaskCompletionSourceCore<object> core;
|
||||||
|
|
||||||
@@ -831,7 +601,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -847,16 +617,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
|
||||||
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (DelayIgnoreTimeScalePromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -874,10 +634,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -929,8 +686,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
delayFrameTimeSpan = default;
|
delayFrameTimeSpan = default;
|
||||||
elapsed = default;
|
elapsed = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -949,8 +704,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
long delayTimeSpanTicks;
|
long delayTimeSpanTicks;
|
||||||
ValueStopwatch stopwatch;
|
ValueStopwatch stopwatch;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||||
|
|
||||||
@@ -958,7 +711,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -973,16 +726,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.stopwatch = ValueStopwatch.StartNew();
|
result.stopwatch = ValueStopwatch.StartNew();
|
||||||
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
|
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (DelayRealtimePromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -1000,10 +743,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1051,8 +791,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
core.Reset();
|
core.Reset();
|
||||||
stopwatch = default;
|
stopwatch = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -194,7 +194,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
sealed class ExceptionResultSource : IUniTaskSource
|
sealed class ExceptionResultSource : IUniTaskSource
|
||||||
{
|
{
|
||||||
readonly ExceptionDispatchInfo exception;
|
readonly ExceptionDispatchInfo exception;
|
||||||
bool calledGet;
|
|
||||||
|
|
||||||
public ExceptionResultSource(Exception exception)
|
public ExceptionResultSource(Exception exception)
|
||||||
{
|
{
|
||||||
@@ -203,11 +202,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public void GetResult(short token)
|
public void GetResult(short token)
|
||||||
{
|
{
|
||||||
if (!calledGet)
|
|
||||||
{
|
|
||||||
calledGet = true;
|
|
||||||
GC.SuppressFinalize(this);
|
|
||||||
}
|
|
||||||
exception.Throw();
|
exception.Throw();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -225,20 +219,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
continuation(state);
|
continuation(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
~ExceptionResultSource()
|
|
||||||
{
|
|
||||||
if (!calledGet)
|
|
||||||
{
|
|
||||||
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
|
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
|
||||||
{
|
{
|
||||||
readonly ExceptionDispatchInfo exception;
|
readonly ExceptionDispatchInfo exception;
|
||||||
bool calledGet;
|
|
||||||
|
|
||||||
public ExceptionResultSource(Exception exception)
|
public ExceptionResultSource(Exception exception)
|
||||||
{
|
{
|
||||||
@@ -247,22 +232,12 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public T GetResult(short token)
|
public T GetResult(short token)
|
||||||
{
|
{
|
||||||
if (!calledGet)
|
|
||||||
{
|
|
||||||
calledGet = true;
|
|
||||||
GC.SuppressFinalize(this);
|
|
||||||
}
|
|
||||||
exception.Throw();
|
exception.Throw();
|
||||||
return default;
|
return default;
|
||||||
}
|
}
|
||||||
|
|
||||||
void IUniTaskSource.GetResult(short token)
|
void IUniTaskSource.GetResult(short token)
|
||||||
{
|
{
|
||||||
if (!calledGet)
|
|
||||||
{
|
|
||||||
calledGet = true;
|
|
||||||
GC.SuppressFinalize(this);
|
|
||||||
}
|
|
||||||
exception.Throw();
|
exception.Throw();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -280,14 +255,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
continuation(state);
|
continuation(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
~ExceptionResultSource()
|
|
||||||
{
|
|
||||||
if (!calledGet)
|
|
||||||
{
|
|
||||||
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class CanceledResultSource : IUniTaskSource
|
sealed class CanceledResultSource : IUniTaskSource
|
||||||
|
|||||||
@@ -9,56 +9,237 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
#region OBSOLETE_RUN
|
#region OBSOLETE_RUN
|
||||||
|
|
||||||
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
// Run is a confusing name, use only RunOnThreadPool in the future.
|
||||||
public static UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
|
||||||
|
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||||
|
public static async UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return RunOnThreadPool(action, configureAwait, cancellationToken);
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (configureAwait)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
action();
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
action();
|
||||||
|
}
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||||
public static UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return RunOnThreadPool(action, state, configureAwait, cancellationToken);
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (configureAwait)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
action(state);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
action(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||||
public static UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return RunOnThreadPool(action, configureAwait, cancellationToken);
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (configureAwait)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
await action();
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
await action();
|
||||||
|
}
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||||
public static UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return RunOnThreadPool(action, state, configureAwait, cancellationToken);
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (configureAwait)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
await action(state);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
await action(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||||
public static UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return RunOnThreadPool(func, configureAwait, cancellationToken);
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (configureAwait)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return func();
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return func();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||||
public static UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return RunOnThreadPool(func, configureAwait, cancellationToken);
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (configureAwait)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return await func();
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
await UniTask.Yield();
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var result = await func();
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||||
public static UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return RunOnThreadPool(func, state, configureAwait, cancellationToken);
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (configureAwait)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return func(state);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
await UniTask.Yield();
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return func(state);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
||||||
public static UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return RunOnThreadPool(func, state, configureAwait, cancellationToken);
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
|
||||||
|
if (configureAwait)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return await func(state);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
await UniTask.Yield();
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var result = await func(state);
|
||||||
|
cancellationToken.ThrowIfCancellationRequested();
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||||
public static async UniTask RunOnThreadPool(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask RunOnThreadPool(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -9,30 +9,30 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
public partial struct UniTask
|
public partial struct UniTask
|
||||||
{
|
{
|
||||||
public static UniTask WaitUntil(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
public static UniTask WaitUntil(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
{
|
||||||
return new UniTask(WaitUntilPromise.Create(predicate, timing, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(WaitUntilPromise.Create(predicate, timing, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask WaitWhile(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
public static UniTask WaitWhile(Func<bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
{
|
||||||
return new UniTask(WaitWhilePromise.Create(predicate, timing, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(WaitWhilePromise.Create(predicate, timing, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask WaitUntilCanceled(CancellationToken cancellationToken, PlayerLoopTiming timing = PlayerLoopTiming.Update, bool completeImmediately = false)
|
public static UniTask WaitUntilCanceled(CancellationToken cancellationToken, PlayerLoopTiming timing = PlayerLoopTiming.Update)
|
||||||
{
|
{
|
||||||
return new UniTask(WaitUntilCanceledPromise.Create(cancellationToken, timing, completeImmediately, out var token), token);
|
return new UniTask(WaitUntilCanceledPromise.Create(cancellationToken, timing, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<U> WaitUntilValueChanged<T, U>(T target, Func<T, U> monitorFunction, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<U> equalityComparer = null, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
public static UniTask<U> WaitUntilValueChanged<T, U>(T target, Func<T, U> monitorFunction, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<U> equalityComparer = null, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
where T : class
|
where T : class
|
||||||
{
|
{
|
||||||
var unityObject = target as UnityEngine.Object;
|
var unityObject = target as UnityEngine.Object;
|
||||||
var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null)
|
var isUnityObject = target is UnityEngine.Object; // don't use (unityObject == null)
|
||||||
|
|
||||||
return new UniTask<U>(isUnityObject
|
return new UniTask<U>(isUnityObject
|
||||||
? WaitUntilValueChangedUnityObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, cancelImmediately, out var token)
|
? WaitUntilValueChangedUnityObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out var token)
|
||||||
: WaitUntilValueChangedStandardObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, cancelImmediately, out token), token);
|
: WaitUntilValueChangedStandardObjectPromise<T, U>.Create(target, monitorFunction, equalityComparer, monitorTiming, cancellationToken, out token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class WaitUntilPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilPromise>
|
sealed class WaitUntilPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilPromise>
|
||||||
@@ -48,8 +48,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
Func<bool> predicate;
|
Func<bool> predicate;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<object> core;
|
UniTaskCompletionSourceCore<object> core;
|
||||||
|
|
||||||
@@ -57,7 +55,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -71,16 +69,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
result.predicate = predicate;
|
result.predicate = predicate;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (WaitUntilPromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -98,10 +86,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -151,8 +136,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
core.Reset();
|
core.Reset();
|
||||||
predicate = default;
|
predicate = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -170,8 +153,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
Func<bool> predicate;
|
Func<bool> predicate;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<object> core;
|
UniTaskCompletionSourceCore<object> core;
|
||||||
|
|
||||||
@@ -179,7 +160,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(Func<bool> predicate, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -194,15 +175,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.predicate = predicate;
|
result.predicate = predicate;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (WaitWhilePromise)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
PlayerLoopHelper.AddAction(timing, result);
|
PlayerLoopHelper.AddAction(timing, result);
|
||||||
@@ -219,10 +191,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -272,8 +241,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
core.Reset();
|
core.Reset();
|
||||||
predicate = default;
|
predicate = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -290,8 +257,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
|
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<object> core;
|
UniTaskCompletionSourceCore<object> core;
|
||||||
|
|
||||||
@@ -299,7 +264,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(CancellationToken cancellationToken, PlayerLoopTiming timing, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(CancellationToken cancellationToken, PlayerLoopTiming timing, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -312,16 +277,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
|
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (WaitUntilCanceledPromise)state;
|
|
||||||
promise.core.TrySetResult(null);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -339,10 +294,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -377,8 +329,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -401,8 +351,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
Func<T, U> monitorFunction;
|
Func<T, U> monitorFunction;
|
||||||
IEqualityComparer<U> equalityComparer;
|
IEqualityComparer<U> equalityComparer;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<U> core;
|
UniTaskCompletionSourceCore<U> core;
|
||||||
|
|
||||||
@@ -410,7 +358,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -428,16 +376,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.currentValue = monitorFunction(target);
|
result.currentValue = monitorFunction(target);
|
||||||
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
|
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (WaitUntilValueChangedUnityObjectPromise<T, U>)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -455,10 +393,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -518,8 +453,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
monitorFunction = default;
|
monitorFunction = default;
|
||||||
equalityComparer = default;
|
equalityComparer = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -541,8 +474,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
Func<T, U> monitorFunction;
|
Func<T, U> monitorFunction;
|
||||||
IEqualityComparer<U> equalityComparer;
|
IEqualityComparer<U> equalityComparer;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<U> core;
|
UniTaskCompletionSourceCore<U> core;
|
||||||
|
|
||||||
@@ -550,7 +481,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource<U> Create(T target, Func<T, U> monitorFunction, IEqualityComparer<U> equalityComparer, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -567,16 +498,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.currentValue = monitorFunction(target);
|
result.currentValue = monitorFunction(target);
|
||||||
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
|
result.equalityComparer = equalityComparer ?? UnityEqualityComparer.GetDefault<U>();
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (WaitUntilValueChangedStandardObjectPromise<T, U>)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -594,10 +515,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -657,8 +575,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
monitorFunction = default;
|
monitorFunction = default;
|
||||||
equalityComparer = default;
|
equalityComparer = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,6 @@
|
|||||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
||||||
#pragma warning disable CS0436
|
#pragma warning disable CS0436
|
||||||
|
|
||||||
#if UNITASK_NETCORE || UNITY_2022_3_OR_NEWER
|
|
||||||
#define SUPPORT_VALUETASK
|
|
||||||
#endif
|
|
||||||
|
|
||||||
using Cysharp.Threading.Tasks.CompilerServices;
|
using Cysharp.Threading.Tasks.CompilerServices;
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
@@ -73,7 +69,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return new UniTask<bool>(new IsCanceledSource(source), token);
|
return new UniTask<bool>(new IsCanceledSource(source), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if SUPPORT_VALUETASK
|
#if !UNITY_2018_3_OR_NEWER
|
||||||
|
|
||||||
public static implicit operator System.Threading.Tasks.ValueTask(in UniTask self)
|
public static implicit operator System.Threading.Tasks.ValueTask(in UniTask self)
|
||||||
{
|
{
|
||||||
@@ -82,7 +78,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return default;
|
return default;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if (UNITASK_NETCORE && NETSTANDARD2_0)
|
#if NETSTANDARD2_0
|
||||||
return self.AsValueTask();
|
return self.AsValueTask();
|
||||||
#else
|
#else
|
||||||
return new System.Threading.Tasks.ValueTask(self.source, self.token);
|
return new System.Threading.Tasks.ValueTask(self.source, self.token);
|
||||||
@@ -122,7 +118,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
this.source.GetResult(this.token);
|
this.source.GetResult(this.token);
|
||||||
return CompletedTasks.AsyncUnit;
|
return CompletedTasks.AsyncUnit;
|
||||||
}
|
}
|
||||||
else if (this.source is IUniTaskSource<AsyncUnit> asyncUnitSource)
|
else if(this.source is IUniTaskSource<AsyncUnit> asyncUnitSource)
|
||||||
{
|
{
|
||||||
return new UniTask<AsyncUnit>(asyncUnitSource, this.token);
|
return new UniTask<AsyncUnit>(asyncUnitSource, this.token);
|
||||||
}
|
}
|
||||||
@@ -444,7 +440,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return self.AsUniTask();
|
return self.AsUniTask();
|
||||||
}
|
}
|
||||||
|
|
||||||
#if SUPPORT_VALUETASK
|
#if !UNITY_2018_3_OR_NEWER
|
||||||
|
|
||||||
public static implicit operator System.Threading.Tasks.ValueTask<T>(in UniTask<T> self)
|
public static implicit operator System.Threading.Tasks.ValueTask<T>(in UniTask<T> self)
|
||||||
{
|
{
|
||||||
@@ -453,7 +449,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return new System.Threading.Tasks.ValueTask<T>(self.result);
|
return new System.Threading.Tasks.ValueTask<T>(self.result);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if (UNITASK_NETCORE && NETSTANDARD2_0)
|
#if NETSTANDARD2_0
|
||||||
return self.AsValueTask();
|
return self.AsValueTask();
|
||||||
#else
|
#else
|
||||||
return new System.Threading.Tasks.ValueTask<T>(self.source, self.token);
|
return new System.Threading.Tasks.ValueTask<T>(self.source, self.token);
|
||||||
|
|||||||
@@ -137,8 +137,8 @@ namespace Cysharp.Threading.Tasks
|
|||||||
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
||||||
{
|
{
|
||||||
continuation(continuationState);
|
continuation(continuationState);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -165,8 +165,8 @@ namespace Cysharp.Threading.Tasks
|
|||||||
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
||||||
{
|
{
|
||||||
continuation(continuationState);
|
continuation(continuationState);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -184,8 +184,8 @@ namespace Cysharp.Threading.Tasks
|
|||||||
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
|
||||||
{
|
{
|
||||||
continuation(continuationState);
|
continuation(continuationState);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -328,7 +328,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||||
short version;
|
|
||||||
|
|
||||||
AutoResetUniTaskCompletionSource()
|
AutoResetUniTaskCompletionSource()
|
||||||
{
|
{
|
||||||
@@ -341,7 +340,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
result = new AutoResetUniTaskCompletionSource();
|
result = new AutoResetUniTaskCompletionSource();
|
||||||
}
|
}
|
||||||
result.version = result.core.Version;
|
|
||||||
TaskTracker.TrackActiveTask(result, 2);
|
TaskTracker.TrackActiveTask(result, 2);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
@@ -385,19 +383,19 @@ namespace Cysharp.Threading.Tasks
|
|||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
public bool TrySetResult()
|
public bool TrySetResult()
|
||||||
{
|
{
|
||||||
return version == core.Version && core.TrySetResult(AsyncUnit.Default);
|
return core.TrySetResult(AsyncUnit.Default);
|
||||||
}
|
}
|
||||||
|
|
||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return version == core.Version && core.TrySetCanceled(cancellationToken);
|
return core.TrySetCanceled(cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
public bool TrySetException(Exception exception)
|
public bool TrySetException(Exception exception)
|
||||||
{
|
{
|
||||||
return version == core.Version && core.TrySetException(exception);
|
return core.TrySetException(exception);
|
||||||
}
|
}
|
||||||
|
|
||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
@@ -411,6 +409,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
TryReturn();
|
TryReturn();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
@@ -452,7 +451,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<T> core;
|
UniTaskCompletionSourceCore<T> core;
|
||||||
short version;
|
|
||||||
|
|
||||||
AutoResetUniTaskCompletionSource()
|
AutoResetUniTaskCompletionSource()
|
||||||
{
|
{
|
||||||
@@ -465,7 +463,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
result = new AutoResetUniTaskCompletionSource<T>();
|
result = new AutoResetUniTaskCompletionSource<T>();
|
||||||
}
|
}
|
||||||
result.version = result.core.Version;
|
|
||||||
TaskTracker.TrackActiveTask(result, 2);
|
TaskTracker.TrackActiveTask(result, 2);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
@@ -509,19 +506,19 @@ namespace Cysharp.Threading.Tasks
|
|||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
public bool TrySetResult(T result)
|
public bool TrySetResult(T result)
|
||||||
{
|
{
|
||||||
return version == core.Version && core.TrySetResult(result);
|
return core.TrySetResult(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
public bool TrySetCanceled(CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
return version == core.Version && core.TrySetCanceled(cancellationToken);
|
return core.TrySetCanceled(cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
public bool TrySetException(Exception exception)
|
public bool TrySetException(Exception exception)
|
||||||
{
|
{
|
||||||
return version == core.Version && core.TrySetException(exception);
|
return core.TrySetException(exception);
|
||||||
}
|
}
|
||||||
|
|
||||||
[DebuggerHidden]
|
[DebuggerHidden]
|
||||||
@@ -940,5 +937,5 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -28,7 +28,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
p.TrySetCanceled();
|
p.TrySetCanceled();
|
||||||
break;
|
break;
|
||||||
case TaskStatus.Faulted:
|
case TaskStatus.Faulted:
|
||||||
p.TrySetException(x.Exception.InnerException ?? x.Exception);
|
p.TrySetException(x.Exception);
|
||||||
break;
|
break;
|
||||||
case TaskStatus.RanToCompletion:
|
case TaskStatus.RanToCompletion:
|
||||||
p.TrySetResult(x.Result);
|
p.TrySetResult(x.Result);
|
||||||
@@ -58,7 +58,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
p.TrySetCanceled();
|
p.TrySetCanceled();
|
||||||
break;
|
break;
|
||||||
case TaskStatus.Faulted:
|
case TaskStatus.Faulted:
|
||||||
p.TrySetException(x.Exception.InnerException ?? x.Exception);
|
p.TrySetException(x.Exception);
|
||||||
break;
|
break;
|
||||||
case TaskStatus.RanToCompletion:
|
case TaskStatus.RanToCompletion:
|
||||||
p.TrySetResult();
|
p.TrySetResult();
|
||||||
@@ -454,7 +454,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCanceled).
|
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -74,19 +74,16 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
static async UniTaskVoid Fire<T>(AsyncSubject<T> subject, UniTask<T> task)
|
static async UniTaskVoid Fire<T>(AsyncSubject<T> subject, UniTask<T> task)
|
||||||
{
|
{
|
||||||
T value;
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
value = await task;
|
var value = await task;
|
||||||
|
subject.OnNext(value);
|
||||||
|
subject.OnCompleted();
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
subject.OnError(ex);
|
subject.OnError(ex);
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
subject.OnNext(value);
|
|
||||||
subject.OnCompleted();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static async UniTaskVoid Fire(AsyncSubject<AsyncUnit> subject, UniTask task)
|
static async UniTaskVoid Fire(AsyncSubject<AsyncUnit> subject, UniTask task)
|
||||||
@@ -94,15 +91,13 @@ namespace Cysharp.Threading.Tasks
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
await task;
|
await task;
|
||||||
|
subject.OnNext(AsyncUnit.Default);
|
||||||
|
subject.OnCompleted();
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
subject.OnError(ex);
|
subject.OnError(ex);
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
subject.OnNext(AsyncUnit.Default);
|
|
||||||
subject.OnCompleted();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class ToUniTaskObserver<T> : IObserver<T>
|
class ToUniTaskObserver<T> : IObserver<T>
|
||||||
@@ -133,7 +128,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
var self = (ToUniTaskObserver<T>)state;
|
var self = (ToUniTaskObserver<T>)state;
|
||||||
self.disposable.Dispose();
|
self.disposable.Dispose();
|
||||||
self.promise.TrySetCanceled(self.cancellationToken);
|
self.promise.TrySetCanceled();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnNext(T value)
|
public void OnNext(T value)
|
||||||
@@ -203,7 +198,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
var self = (FirstValueToUniTaskObserver<T>)state;
|
var self = (FirstValueToUniTaskObserver<T>)state;
|
||||||
self.disposable.Dispose();
|
self.disposable.Dispose();
|
||||||
self.promise.TrySetCanceled(self.cancellationToken);
|
self.promise.TrySetCanceled();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnNext(T value)
|
public void OnNext(T value)
|
||||||
|
|||||||
@@ -21,20 +21,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
|
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return AwaitForAllAssets(asyncOperation, null, PlayerLoopTiming.Update, cancellationToken: cancellationToken);
|
return AwaitForAllAssets(asyncOperation, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
|
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return AwaitForAllAssets(asyncOperation, progress: null, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
|
||||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.allAssets);
|
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.allAssets);
|
||||||
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct AssetBundleRequestAllAssetsAwaiter : ICriticalNotifyCompletion
|
public struct AssetBundleRequestAllAssetsAwaiter : ICriticalNotifyCompletion
|
||||||
@@ -100,20 +95,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
AssetBundleRequest asyncOperation;
|
AssetBundleRequest asyncOperation;
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
|
UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
|
||||||
|
|
||||||
Action<AsyncOperation> continuationAction;
|
|
||||||
|
|
||||||
AssetBundleRequestAllAssetsConfiguredSource()
|
AssetBundleRequestAllAssetsConfiguredSource()
|
||||||
{
|
{
|
||||||
continuationAction = Continuation;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -128,19 +118,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.asyncOperation = asyncOperation;
|
result.asyncOperation = asyncOperation;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
result.completed = false;
|
|
||||||
|
|
||||||
asyncOperation.completed += result.continuationAction;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (AssetBundleRequestAllAssetsConfiguredSource)state;
|
|
||||||
source.core.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -158,10 +135,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -187,12 +161,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
// Already completed
|
|
||||||
if (completed || asyncOperation == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
core.TrySetCanceled(cancellationToken);
|
core.TrySetCanceled(cancellationToken);
|
||||||
@@ -220,28 +188,8 @@ namespace Cysharp.Threading.Tasks
|
|||||||
asyncOperation = default;
|
asyncOperation = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Continuation(AsyncOperation _)
|
|
||||||
{
|
|
||||||
if (completed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
core.TrySetResult(asyncOperation.allAssets);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -20,15 +20,10 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<AsyncGPUReadbackRequest> WithCancellation(this AsyncGPUReadbackRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
|
public static UniTask<AsyncGPUReadbackRequest> ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask<AsyncGPUReadbackRequest> ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
|
if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
|
||||||
return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
|
sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
|
||||||
@@ -44,15 +39,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
AsyncGPUReadbackRequest asyncOperation;
|
AsyncGPUReadbackRequest asyncOperation;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
UniTaskCompletionSourceCore<AsyncGPUReadbackRequest> core;
|
UniTaskCompletionSourceCore<AsyncGPUReadbackRequest> core;
|
||||||
|
|
||||||
AsyncGPUReadbackRequestAwaiterConfiguredSource()
|
AsyncGPUReadbackRequestAwaiterConfiguredSource()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<AsyncGPUReadbackRequest> Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource<AsyncGPUReadbackRequest> Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -66,16 +61,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
result.asyncOperation = asyncOperation;
|
result.asyncOperation = asyncOperation;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var promise = (AsyncGPUReadbackRequestAwaiterConfiguredSource)state;
|
|
||||||
promise.core.TrySetCanceled(promise.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -93,10 +78,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -149,8 +131,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
core.Reset();
|
core.Reset();
|
||||||
asyncOperation = default;
|
asyncOperation = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,31 +15,23 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
#region AsyncOperation
|
#region AsyncOperation
|
||||||
|
|
||||||
#if !UNITY_2023_1_OR_NEWER
|
|
||||||
// from Unity2023.1.0a15, AsyncOperationAwaitableExtensions.GetAwaiter is defined in UnityEngine.
|
|
||||||
public static AsyncOperationAwaiter GetAwaiter(this AsyncOperation asyncOperation)
|
public static AsyncOperationAwaiter GetAwaiter(this AsyncOperation asyncOperation)
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
return new AsyncOperationAwaiter(asyncOperation);
|
return new AsyncOperationAwaiter(asyncOperation);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
|
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
|
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
|
||||||
if (asyncOperation.isDone) return UniTask.CompletedTask;
|
if (asyncOperation.isDone) return UniTask.CompletedTask;
|
||||||
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct AsyncOperationAwaiter : ICriticalNotifyCompletion
|
public struct AsyncOperationAwaiter : ICriticalNotifyCompletion
|
||||||
@@ -96,20 +88,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
AsyncOperation asyncOperation;
|
AsyncOperation asyncOperation;
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||||
|
|
||||||
Action<AsyncOperation> continuationAction;
|
|
||||||
|
|
||||||
AsyncOperationConfiguredSource()
|
AsyncOperationConfiguredSource()
|
||||||
{
|
{
|
||||||
continuationAction = Continuation;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource Create(AsyncOperation asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource Create(AsyncOperation asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -124,19 +111,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.asyncOperation = asyncOperation;
|
result.asyncOperation = asyncOperation;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
result.completed = false;
|
|
||||||
|
|
||||||
asyncOperation.completed += result.continuationAction;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (AsyncOperationConfiguredSource)state;
|
|
||||||
source.core.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -154,10 +128,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -179,12 +150,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
// Already completed
|
|
||||||
if (completed || asyncOperation == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
core.TrySetCanceled(cancellationToken);
|
core.TrySetCanceled(cancellationToken);
|
||||||
@@ -209,31 +174,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
asyncOperation.completed -= continuationAction;
|
|
||||||
asyncOperation = default;
|
asyncOperation = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Continuation(AsyncOperation _)
|
|
||||||
{
|
|
||||||
if (completed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
core.TrySetResult(AsyncUnit.Default);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@@ -251,17 +196,12 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<UnityEngine.Object> WithCancellation(this ResourceRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
|
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
|
||||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
||||||
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct ResourceRequestAwaiter : ICriticalNotifyCompletion
|
public struct ResourceRequestAwaiter : ICriticalNotifyCompletion
|
||||||
@@ -322,20 +262,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
ResourceRequest asyncOperation;
|
ResourceRequest asyncOperation;
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<UnityEngine.Object> core;
|
UniTaskCompletionSourceCore<UnityEngine.Object> core;
|
||||||
|
|
||||||
Action<AsyncOperation> continuationAction;
|
|
||||||
|
|
||||||
ResourceRequestConfiguredSource()
|
ResourceRequestConfiguredSource()
|
||||||
{
|
{
|
||||||
continuationAction = Continuation;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<UnityEngine.Object> Create(ResourceRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource<UnityEngine.Object> Create(ResourceRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -350,19 +285,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.asyncOperation = asyncOperation;
|
result.asyncOperation = asyncOperation;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
result.completed = false;
|
|
||||||
|
|
||||||
asyncOperation.completed += result.continuationAction;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (ResourceRequestConfiguredSource)state;
|
|
||||||
source.core.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -380,10 +302,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -409,12 +328,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
// Already completed
|
|
||||||
if (completed || asyncOperation == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
core.TrySetCanceled(cancellationToken);
|
core.TrySetCanceled(cancellationToken);
|
||||||
@@ -439,31 +352,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
asyncOperation.completed -= continuationAction;
|
|
||||||
asyncOperation = default;
|
asyncOperation = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Continuation(AsyncOperation _)
|
|
||||||
{
|
|
||||||
if (completed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
core.TrySetResult(asyncOperation.asset);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@@ -482,17 +375,12 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<UnityEngine.Object> WithCancellation(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
|
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
|
||||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
|
||||||
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct AssetBundleRequestAwaiter : ICriticalNotifyCompletion
|
public struct AssetBundleRequestAwaiter : ICriticalNotifyCompletion
|
||||||
@@ -553,20 +441,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
AssetBundleRequest asyncOperation;
|
AssetBundleRequest asyncOperation;
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<UnityEngine.Object> core;
|
UniTaskCompletionSourceCore<UnityEngine.Object> core;
|
||||||
|
|
||||||
Action<AsyncOperation> continuationAction;
|
|
||||||
|
|
||||||
AssetBundleRequestConfiguredSource()
|
AssetBundleRequestConfiguredSource()
|
||||||
{
|
{
|
||||||
continuationAction = Continuation;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<UnityEngine.Object> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource<UnityEngine.Object> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -581,19 +464,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.asyncOperation = asyncOperation;
|
result.asyncOperation = asyncOperation;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
result.completed = false;
|
|
||||||
|
|
||||||
asyncOperation.completed += result.continuationAction;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (AssetBundleRequestConfiguredSource)state;
|
|
||||||
source.core.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -611,10 +481,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -640,12 +507,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
// Already completed
|
|
||||||
if (completed || asyncOperation == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
core.TrySetCanceled(cancellationToken);
|
core.TrySetCanceled(cancellationToken);
|
||||||
@@ -670,31 +531,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
asyncOperation.completed -= continuationAction;
|
|
||||||
asyncOperation = default;
|
asyncOperation = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Continuation(AsyncOperation _)
|
|
||||||
{
|
|
||||||
if (completed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
core.TrySetResult(asyncOperation.asset);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@@ -714,17 +555,12 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<AssetBundle> WithCancellation(this AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
|
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
|
||||||
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
|
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
|
||||||
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct AssetBundleCreateRequestAwaiter : ICriticalNotifyCompletion
|
public struct AssetBundleCreateRequestAwaiter : ICriticalNotifyCompletion
|
||||||
@@ -785,20 +621,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
AssetBundleCreateRequest asyncOperation;
|
AssetBundleCreateRequest asyncOperation;
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<AssetBundle> core;
|
UniTaskCompletionSourceCore<AssetBundle> core;
|
||||||
|
|
||||||
Action<AsyncOperation> continuationAction;
|
|
||||||
|
|
||||||
AssetBundleCreateRequestConfiguredSource()
|
AssetBundleCreateRequestConfiguredSource()
|
||||||
{
|
{
|
||||||
continuationAction = Continuation;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<AssetBundle> Create(AssetBundleCreateRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource<AssetBundle> Create(AssetBundleCreateRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -813,19 +644,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.asyncOperation = asyncOperation;
|
result.asyncOperation = asyncOperation;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
result.completed = false;
|
|
||||||
|
|
||||||
asyncOperation.completed += result.continuationAction;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (AssetBundleCreateRequestConfiguredSource)state;
|
|
||||||
source.core.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -843,10 +661,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -872,12 +687,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
// Already completed
|
|
||||||
if (completed || asyncOperation == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
core.TrySetCanceled(cancellationToken);
|
core.TrySetCanceled(cancellationToken);
|
||||||
@@ -902,31 +711,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
asyncOperation.completed -= continuationAction;
|
|
||||||
asyncOperation = default;
|
asyncOperation = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Continuation(AsyncOperation _)
|
|
||||||
{
|
|
||||||
if (completed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
core.TrySetResult(asyncOperation.assetBundle);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@@ -946,12 +735,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static UniTask<UnityWebRequest> WithCancellation(this UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
|
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
|
||||||
@@ -963,7 +747,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
return UniTask.FromResult(asyncOperation.webRequest);
|
return UniTask.FromResult(asyncOperation.webRequest);
|
||||||
}
|
}
|
||||||
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
|
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct UnityWebRequestAsyncOperationAwaiter : ICriticalNotifyCompletion
|
public struct UnityWebRequestAsyncOperationAwaiter : ICriticalNotifyCompletion
|
||||||
@@ -1032,20 +816,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
UnityWebRequestAsyncOperation asyncOperation;
|
UnityWebRequestAsyncOperation asyncOperation;
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<UnityWebRequest> core;
|
UniTaskCompletionSourceCore<UnityWebRequest> core;
|
||||||
|
|
||||||
Action<AsyncOperation> continuationAction;
|
|
||||||
|
|
||||||
UnityWebRequestAsyncOperationConfiguredSource()
|
UnityWebRequestAsyncOperationConfiguredSource()
|
||||||
{
|
{
|
||||||
continuationAction = Continuation;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static IUniTaskSource<UnityWebRequest> Create(UnityWebRequestAsyncOperation asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static IUniTaskSource<UnityWebRequest> Create(UnityWebRequestAsyncOperation asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -1060,20 +839,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.asyncOperation = asyncOperation;
|
result.asyncOperation = asyncOperation;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
result.completed = false;
|
|
||||||
|
|
||||||
asyncOperation.completed += result.continuationAction;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (UnityWebRequestAsyncOperationConfiguredSource)state;
|
|
||||||
source.asyncOperation.webRequest.Abort();
|
|
||||||
source.core.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -1091,10 +856,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1120,12 +882,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
// Already completed
|
|
||||||
if (completed || asyncOperation == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
asyncOperation.webRequest.Abort();
|
asyncOperation.webRequest.Abort();
|
||||||
@@ -1158,35 +914,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
asyncOperation.completed -= continuationAction;
|
|
||||||
asyncOperation = default;
|
asyncOperation = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Continuation(AsyncOperation _)
|
|
||||||
{
|
|
||||||
if (completed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
else if (asyncOperation.webRequest.IsError())
|
|
||||||
{
|
|
||||||
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
core.TrySetResult(asyncOperation.webRequest);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|||||||
@@ -16,7 +16,6 @@
|
|||||||
|
|
||||||
Func<string, string> ToUniTaskReturnType = x => (x == "void") ? "UniTask" : $"UniTask<{x}>";
|
Func<string, string> ToUniTaskReturnType = x => (x == "void") ? "UniTask" : $"UniTask<{x}>";
|
||||||
Func<string, string> ToIUniTaskSourceReturnType = x => (x == "void") ? "IUniTaskSource" : $"IUniTaskSource<{x}>";
|
Func<string, string> ToIUniTaskSourceReturnType = x => (x == "void") ? "IUniTaskSource" : $"IUniTaskSource<{x}>";
|
||||||
Func<(string typeName, string returnType, string returnField), bool> IsAsyncOperationBase = x => x.typeName == "AsyncOperation";
|
|
||||||
Func<(string typeName, string returnType, string returnField), bool> IsUnityWebRequest = x => x.returnType == "UnityWebRequest";
|
Func<(string typeName, string returnType, string returnField), bool> IsUnityWebRequest = x => x.returnType == "UnityWebRequest";
|
||||||
Func<(string typeName, string returnType, string returnField), bool> IsAssetBundleModule = x => x.typeName == "AssetBundleRequest" || x.typeName == "AssetBundleCreateRequest";
|
Func<(string typeName, string returnType, string returnField), bool> IsAssetBundleModule = x => x.typeName == "AssetBundleRequest" || x.typeName == "AssetBundleCreateRequest";
|
||||||
Func<(string typeName, string returnType, string returnField), bool> IsVoid = x => x.returnType == "void";
|
Func<(string typeName, string returnType, string returnField), bool> IsVoid = x => x.returnType == "void";
|
||||||
@@ -44,30 +43,18 @@ namespace Cysharp.Threading.Tasks
|
|||||||
<# } #>
|
<# } #>
|
||||||
#region <#= t.typeName #>
|
#region <#= t.typeName #>
|
||||||
|
|
||||||
<# if (IsAsyncOperationBase(t)) { #>
|
|
||||||
#if !UNITY_2023_1_OR_NEWER
|
|
||||||
// from Unity2023.1.0a15, AsyncOperationAwaitableExtensions.GetAwaiter is defined in UnityEngine.
|
|
||||||
<# } #>
|
|
||||||
public static <#= t.typeName #>Awaiter GetAwaiter(this <#= t.typeName #> asyncOperation)
|
public static <#= t.typeName #>Awaiter GetAwaiter(this <#= t.typeName #> asyncOperation)
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
return new <#= t.typeName #>Awaiter(asyncOperation);
|
return new <#= t.typeName #>Awaiter(asyncOperation);
|
||||||
}
|
}
|
||||||
<# if (IsAsyncOperationBase(t)) { #>
|
|
||||||
#endif
|
|
||||||
<# } #>
|
|
||||||
|
|
||||||
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken)
|
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
|
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
|
||||||
{
|
|
||||||
return ToUniTask(asyncOperation, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
|
|
||||||
{
|
{
|
||||||
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
|
||||||
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
|
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
|
||||||
@@ -83,7 +70,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
<# } else { #>
|
<# } else { #>
|
||||||
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
|
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
|
||||||
<# } #>
|
<# } #>
|
||||||
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
|
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
public struct <#= t.typeName #>Awaiter : ICriticalNotifyCompletion
|
public struct <#= t.typeName #>Awaiter : ICriticalNotifyCompletion
|
||||||
@@ -164,20 +151,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
<#= t.typeName #> asyncOperation;
|
<#= t.typeName #> asyncOperation;
|
||||||
IProgress<float> progress;
|
IProgress<float> progress;
|
||||||
CancellationToken cancellationToken;
|
CancellationToken cancellationToken;
|
||||||
CancellationTokenRegistration cancellationTokenRegistration;
|
|
||||||
bool cancelImmediately;
|
|
||||||
bool completed;
|
|
||||||
|
|
||||||
UniTaskCompletionSourceCore<<#= IsVoid(t) ? "AsyncUnit" : t.returnType #>> core;
|
UniTaskCompletionSourceCore<<#= IsVoid(t) ? "AsyncUnit" : t.returnType #>> core;
|
||||||
|
|
||||||
Action<AsyncOperation> continuationAction;
|
|
||||||
|
|
||||||
<#= t.typeName #>ConfiguredSource()
|
<#= t.typeName #>ConfiguredSource()
|
||||||
{
|
{
|
||||||
continuationAction = Continuation;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static <#= ToIUniTaskSourceReturnType(t.returnType) #> Create(<#= t.typeName #> asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
|
public static <#= ToIUniTaskSourceReturnType(t.returnType) #> Create(<#= t.typeName #> asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
@@ -192,22 +174,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
result.asyncOperation = asyncOperation;
|
result.asyncOperation = asyncOperation;
|
||||||
result.progress = progress;
|
result.progress = progress;
|
||||||
result.cancellationToken = cancellationToken;
|
result.cancellationToken = cancellationToken;
|
||||||
result.cancelImmediately = cancelImmediately;
|
|
||||||
result.completed = false;
|
|
||||||
|
|
||||||
asyncOperation.completed += result.continuationAction;
|
|
||||||
|
|
||||||
if (cancelImmediately && cancellationToken.CanBeCanceled)
|
|
||||||
{
|
|
||||||
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
|
|
||||||
{
|
|
||||||
var source = (<#= t.typeName #>ConfiguredSource)state;
|
|
||||||
<# if(IsUnityWebRequest(t)) { #>
|
|
||||||
source.asyncOperation.webRequest.Abort();
|
|
||||||
<# } #>
|
|
||||||
source.core.TrySetCanceled(source.cancellationToken);
|
|
||||||
}, result);
|
|
||||||
}
|
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
@@ -229,10 +195,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
|
TryReturn();
|
||||||
{
|
|
||||||
TryReturn();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -260,12 +223,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public bool MoveNext()
|
public bool MoveNext()
|
||||||
{
|
{
|
||||||
// Already completed
|
|
||||||
if (completed || asyncOperation == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
{
|
{
|
||||||
<# if(IsUnityWebRequest(t)) { #>
|
<# if(IsUnityWebRequest(t)) { #>
|
||||||
@@ -304,42 +261,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
TaskTracker.RemoveTracking(this);
|
TaskTracker.RemoveTracking(this);
|
||||||
core.Reset();
|
core.Reset();
|
||||||
asyncOperation.completed -= continuationAction;
|
|
||||||
asyncOperation = default;
|
asyncOperation = default;
|
||||||
progress = default;
|
progress = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
cancellationTokenRegistration.Dispose();
|
|
||||||
cancelImmediately = default;
|
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Continuation(AsyncOperation _)
|
|
||||||
{
|
|
||||||
if (completed)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
completed = true;
|
|
||||||
if (cancellationToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
core.TrySetCanceled(cancellationToken);
|
|
||||||
}
|
|
||||||
<# if(IsUnityWebRequest(t)) { #>
|
|
||||||
else if (asyncOperation.webRequest.IsError())
|
|
||||||
{
|
|
||||||
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
core.TrySetResult(asyncOperation.webRequest);
|
|
||||||
}
|
|
||||||
<# } else { #>
|
|
||||||
else
|
|
||||||
{
|
|
||||||
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
|
|
||||||
}
|
|
||||||
<# } #>
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|||||||
@@ -673,7 +673,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
if (cancellationToken2.CanBeCanceled)
|
if (cancellationToken2.CanBeCanceled)
|
||||||
{
|
{
|
||||||
registration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(cancel2, this);
|
registration2 = cancellationToken1.RegisterWithoutCaptureExecutionContext(cancel2, this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -688,27 +688,13 @@ namespace Cysharp.Threading.Tasks
|
|||||||
static void OnCanceled1(object state)
|
static void OnCanceled1(object state)
|
||||||
{
|
{
|
||||||
var self = (UnityEventHandlerAsyncEnumerator)state;
|
var self = (UnityEventHandlerAsyncEnumerator)state;
|
||||||
try
|
self.DisposeAsync().Forget();
|
||||||
{
|
|
||||||
self.completionSource.TrySetCanceled(self.cancellationToken1);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
self.DisposeAsync().Forget();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void OnCanceled2(object state)
|
static void OnCanceled2(object state)
|
||||||
{
|
{
|
||||||
var self = (UnityEventHandlerAsyncEnumerator)state;
|
var self = (UnityEventHandlerAsyncEnumerator)state;
|
||||||
try
|
self.DisposeAsync().Forget();
|
||||||
{
|
|
||||||
self.completionSource.TrySetCanceled(self.cancellationToken2);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
self.DisposeAsync().Forget();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public UniTask DisposeAsync()
|
public UniTask DisposeAsync()
|
||||||
@@ -720,8 +706,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
registration1.Dispose();
|
registration1.Dispose();
|
||||||
registration2.Dispose();
|
registration2.Dispose();
|
||||||
unityEvent.RemoveListener(unityAction);
|
unityEvent.RemoveListener(unityAction);
|
||||||
|
|
||||||
completionSource.TrySetCanceled();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return default;
|
return default;
|
||||||
@@ -793,7 +777,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
if (cancellationToken2.CanBeCanceled)
|
if (cancellationToken2.CanBeCanceled)
|
||||||
{
|
{
|
||||||
registration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(cancel2, this);
|
registration2 = cancellationToken1.RegisterWithoutCaptureExecutionContext(cancel2, this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -809,27 +793,13 @@ namespace Cysharp.Threading.Tasks
|
|||||||
static void OnCanceled1(object state)
|
static void OnCanceled1(object state)
|
||||||
{
|
{
|
||||||
var self = (UnityEventHandlerAsyncEnumerator)state;
|
var self = (UnityEventHandlerAsyncEnumerator)state;
|
||||||
try
|
self.DisposeAsync().Forget();
|
||||||
{
|
|
||||||
self.completionSource.TrySetCanceled(self.cancellationToken1);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
self.DisposeAsync().Forget();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void OnCanceled2(object state)
|
static void OnCanceled2(object state)
|
||||||
{
|
{
|
||||||
var self = (UnityEventHandlerAsyncEnumerator)state;
|
var self = (UnityEventHandlerAsyncEnumerator)state;
|
||||||
try
|
self.DisposeAsync().Forget();
|
||||||
{
|
|
||||||
self.completionSource.TrySetCanceled(self.cancellationToken2);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
self.DisposeAsync().Forget();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public UniTask DisposeAsync()
|
public UniTask DisposeAsync()
|
||||||
@@ -845,8 +815,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
disp.Dispose();
|
disp.Dispose();
|
||||||
}
|
}
|
||||||
unityEvent.RemoveListener(unityAction);
|
unityEvent.RemoveListener(unityAction);
|
||||||
|
|
||||||
completionSource.TrySetCanceled();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return default;
|
return default;
|
||||||
|
|||||||
@@ -1,17 +0,0 @@
|
|||||||
#if UNITY_2023_1_OR_NEWER
|
|
||||||
namespace Cysharp.Threading.Tasks
|
|
||||||
{
|
|
||||||
public static class UnityAwaitableExtensions
|
|
||||||
{
|
|
||||||
public static async UniTask AsUniTask(this UnityEngine.Awaitable awaitable)
|
|
||||||
{
|
|
||||||
await awaitable;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static async UniTask<T> AsUniTask<T>(this UnityEngine.Awaitable<T> awaitable)
|
|
||||||
{
|
|
||||||
return await awaitable;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: c29533c9e4284dee914b71a6579ea274
|
|
||||||
timeCreated: 1698895807
|
|
||||||
@@ -12,17 +12,17 @@ namespace Cysharp.Threading.Tasks
|
|||||||
#if !UNITY_2019_1_OR_NEWER || UNITASK_UGUI_SUPPORT
|
#if !UNITY_2019_1_OR_NEWER || UNITASK_UGUI_SUPPORT
|
||||||
// <string> -> Text
|
// <string> -> Text
|
||||||
|
|
||||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, bool rebindOnError = true)
|
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text, bool rebindOnError = true)
|
||||||
{
|
{
|
||||||
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError = true)
|
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text, CancellationToken cancellationToken, bool rebindOnError = true)
|
||||||
{
|
{
|
||||||
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
|
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
|
||||||
}
|
}
|
||||||
|
|
||||||
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError)
|
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, Text text, CancellationToken cancellationToken, bool rebindOnError)
|
||||||
{
|
{
|
||||||
var repeat = false;
|
var repeat = false;
|
||||||
BIND_AGAIN:
|
BIND_AGAIN:
|
||||||
@@ -68,22 +68,22 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
// <T> -> Text
|
// <T> -> Text
|
||||||
|
|
||||||
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, bool rebindOnError = true)
|
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, Text text, bool rebindOnError = true)
|
||||||
{
|
{
|
||||||
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError = true)
|
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, Text text, CancellationToken cancellationToken, bool rebindOnError = true)
|
||||||
{
|
{
|
||||||
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
|
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void BindTo<T>(this AsyncReactiveProperty<T> source, UnityEngine.UI.Text text, bool rebindOnError = true)
|
public static void BindTo<T>(this AsyncReactiveProperty<T> source, Text text, bool rebindOnError = true)
|
||||||
{
|
{
|
||||||
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
|
||||||
}
|
}
|
||||||
|
|
||||||
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, UnityEngine.UI.Text text, CancellationToken cancellationToken, bool rebindOnError)
|
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, Text text, CancellationToken cancellationToken, bool rebindOnError)
|
||||||
{
|
{
|
||||||
var repeat = false;
|
var repeat = false;
|
||||||
BIND_AGAIN:
|
BIND_AGAIN:
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
|
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -49,7 +49,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
if (msg == null)
|
if (msg == null)
|
||||||
{
|
{
|
||||||
if(!string.IsNullOrWhiteSpace(Text))
|
if (Text != null)
|
||||||
{
|
{
|
||||||
msg = Error + Environment.NewLine + Text;
|
msg = Error + Environment.NewLine + Text;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
{
|
{
|
||||||
"name": "com.cysharp.unitask",
|
"name": "com.cysharp.unitask",
|
||||||
"displayName": "UniTask",
|
"displayName": "UniTask",
|
||||||
"author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" },
|
"version": "2.2.5",
|
||||||
"version": "2.5.4",
|
|
||||||
"unity": "2018.4",
|
"unity": "2018.4",
|
||||||
"description": "Provides an efficient async/await integration to Unity.",
|
"description": "Provides an efficient async/await integration to Unity.",
|
||||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 8d82913edf6ac48aca30f66ae9ba42d6
|
guid: 8fb84ce71736dab41b0cca7ea3f5b313
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
1
src/UniTask/Assets/Resources/bar.txt
Normal file
1
src/UniTask/Assets/Resources/bar.txt
Normal file
@@ -0,0 +1 @@
|
|||||||
|
bar
|
||||||
7
src/UniTask/Assets/Resources/bar.txt.meta
Normal file
7
src/UniTask/Assets/Resources/bar.txt.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9df64c494bee73b40ad3679f44bbc8c5
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
1
src/UniTask/Assets/Resources/baz.txt
Normal file
1
src/UniTask/Assets/Resources/baz.txt
Normal file
@@ -0,0 +1 @@
|
|||||||
|
baz
|
||||||
7
src/UniTask/Assets/Resources/baz.txt.meta
Normal file
7
src/UniTask/Assets/Resources/baz.txt.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1b9e797ec5aa031408d06d42830c6709
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
1
src/UniTask/Assets/Resources/foo.txt
Normal file
1
src/UniTask/Assets/Resources/foo.txt
Normal file
@@ -0,0 +1 @@
|
|||||||
|
foo
|
||||||
7
src/UniTask/Assets/Resources/foo.txt.meta
Normal file
7
src/UniTask/Assets/Resources/foo.txt.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b28aa61554c736c4887674883ac049f2
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
129
src/UniTask/Assets/Scenes/DemoScript.cs
Normal file
129
src/UniTask/Assets/Scenes/DemoScript.cs
Normal file
@@ -0,0 +1,129 @@
|
|||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Networking;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class DemoScript : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Toggle toggle = null;
|
||||||
|
public Text text = null;
|
||||||
|
|
||||||
|
async Task Start()
|
||||||
|
{
|
||||||
|
text.text = "";
|
||||||
|
var result = await DemoAsync();
|
||||||
|
text.text = $"RESULT is: {result}";
|
||||||
|
}
|
||||||
|
|
||||||
|
async UniTask<string> DemoAsync()
|
||||||
|
{
|
||||||
|
// You can await Unity's AsyncObject
|
||||||
|
text.text = "loading assets";
|
||||||
|
var asset = await Resources.LoadAsync<TextAsset>("foo");
|
||||||
|
text.text = "get data from github.com";
|
||||||
|
var txt = (await UnityWebRequest.Get("https://github.com").SendWebRequest()).downloadHandler.text;
|
||||||
|
text.text = "load scene2";
|
||||||
|
await SceneManager.LoadSceneAsync("scene2", LoadSceneMode.Additive);
|
||||||
|
|
||||||
|
// .WithCancellation enables Cancel, GetCancellationTokenOnDestroy synchornizes with lifetime of GameObject
|
||||||
|
text.text = "load text asset bar";
|
||||||
|
var asset2 = await Resources.LoadAsync<TextAsset>("bar").WithCancellation(this.GetCancellationTokenOnDestroy());
|
||||||
|
|
||||||
|
// .ToUniTask accepts progress callback(and all options), Progress.Create is a lightweight alternative of IProgress<T>
|
||||||
|
text.text = "load text asset baz";
|
||||||
|
var asset3 = await Resources.LoadAsync<TextAsset>("baz").ToUniTask(Progress.Create<float>(x => Debug.Log(x)));
|
||||||
|
|
||||||
|
// await frame-based operation like a coroutine
|
||||||
|
text.text = "delay frame";
|
||||||
|
await UniTask.DelayFrame(100);
|
||||||
|
|
||||||
|
// replacement of yield return new WaitForSeconds/WaitForSecondsRealtime
|
||||||
|
text.text = "wait 3sec.";
|
||||||
|
await UniTask.Delay(TimeSpan.FromSeconds(3), ignoreTimeScale: false);
|
||||||
|
|
||||||
|
// yield any playerloop timing(PreUpdate, Update, LateUpdate, etc...)
|
||||||
|
text.text = "wait for PreLateUpdate";
|
||||||
|
await UniTask.Yield(PlayerLoopTiming.PreLateUpdate);
|
||||||
|
|
||||||
|
// replacement of yield return null
|
||||||
|
text.text = "yield";
|
||||||
|
await UniTask.Yield();
|
||||||
|
text.text = "wait nextframe";
|
||||||
|
await UniTask.NextFrame();
|
||||||
|
|
||||||
|
// replacement of WaitForEndOfFrame(same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate))
|
||||||
|
text.text = "wait end of frame";
|
||||||
|
await UniTask.WaitForEndOfFrame();
|
||||||
|
|
||||||
|
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
|
||||||
|
text.text = "wait fixed update";
|
||||||
|
await UniTask.WaitForFixedUpdate();
|
||||||
|
|
||||||
|
// replacement of yield return WaitUntil
|
||||||
|
text.text = "wait for toggle => false";
|
||||||
|
await UniTask.WaitUntil(() => toggle.isOn == false);
|
||||||
|
|
||||||
|
// special helper of WaitUntil
|
||||||
|
text.text = "wait for toggle";
|
||||||
|
await UniTask.WaitUntilValueChanged(this, x => toggle.isOn);
|
||||||
|
|
||||||
|
// You can await IEnumerator coroutines
|
||||||
|
text.text = "corouting";
|
||||||
|
await FooCoroutineEnumerator();
|
||||||
|
|
||||||
|
// You can await a standard task
|
||||||
|
text.text = "run standard task";
|
||||||
|
await Task.Run(() => 100);
|
||||||
|
|
||||||
|
// Multithreading, run on ThreadPool under this code
|
||||||
|
text.text = "switch to thread pool";
|
||||||
|
await UniTask.SwitchToThreadPool();
|
||||||
|
|
||||||
|
/* work on ThreadPool */
|
||||||
|
|
||||||
|
// return to MainThread(same as `ObserveOnMainThread` in UniRx)
|
||||||
|
await UniTask.SwitchToMainThread();
|
||||||
|
text.text = "switch to main pool";
|
||||||
|
|
||||||
|
// get async webrequest
|
||||||
|
async UniTask<string> GetTextAsync(UnityWebRequest req)
|
||||||
|
{
|
||||||
|
var op = await req.SendWebRequest();
|
||||||
|
return op.downloadHandler.text;
|
||||||
|
}
|
||||||
|
|
||||||
|
var task1 = GetTextAsync(UnityWebRequest.Get("https://google.com/"));
|
||||||
|
var task2 = GetTextAsync(UnityWebRequest.Get("https://bing.com/"));
|
||||||
|
var task3 = GetTextAsync(UnityWebRequest.Get("https://yahoo.com/"));
|
||||||
|
|
||||||
|
// concurrent async-wait and get results easily by tuple syntax
|
||||||
|
text.text = "get data from google,bing,yahoo (concurrent)";
|
||||||
|
var (google, bing, yahoo) = await UniTask.WhenAll(task1, task2, task3);
|
||||||
|
|
||||||
|
// can not call same task twice. let's define again for simple demo.
|
||||||
|
var tasknew1 = GetTextAsync(UnityWebRequest.Get("https://google.com/"));
|
||||||
|
var tasknew2 = GetTextAsync(UnityWebRequest.Get("https://bing.com/"));
|
||||||
|
var tasknew3 = GetTextAsync(UnityWebRequest.Get("https://yahoo.com/"));
|
||||||
|
|
||||||
|
// shorthand of WhenAll, tuple can await directly.
|
||||||
|
text.text = "get data from google,bing,yahoo (shorthand)";
|
||||||
|
var (google2, bing2, yahoo2) = await (tasknew1, tasknew2, tasknew3);
|
||||||
|
|
||||||
|
// return async-value.(or you can use `UniTask`(no result), `UniTaskVoid`(fire and forget)).
|
||||||
|
text.text = "return asset result";
|
||||||
|
return (asset as TextAsset)?.text ?? throw new InvalidOperationException("Asset not found");
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerator FooCoroutineEnumerator()
|
||||||
|
{
|
||||||
|
Debug.Log("cotoutine 1");
|
||||||
|
yield return new WaitForSeconds(1);
|
||||||
|
Debug.Log("cotoutine 2");
|
||||||
|
yield return new WaitForSeconds(1);
|
||||||
|
Debug.Log("cotoutine end");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: d38f0478933be42d895c37b862540a1c
|
guid: 3defd278e9f50124396082efc492cb81
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
1015
src/UniTask/Assets/Scenes/SampleScene.unity
Normal file
1015
src/UniTask/Assets/Scenes/SampleScene.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
src/UniTask/Assets/Scenes/SampleScene.unity.meta
Normal file
7
src/UniTask/Assets/Scenes/SampleScene.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: edc485cde0ff14046a21a7c2a51bb0ac
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -555,7 +555,6 @@ public class SandboxMain : MonoBehaviour
|
|||||||
async UniTaskVoid Start()
|
async UniTaskVoid Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
|
// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
|
||||||
|
|
||||||
|
|
||||||
@@ -566,31 +565,58 @@ public class SandboxMain : MonoBehaviour
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
var cancelToken = new CancellationTokenSource();
|
||||||
|
cancelButton.onClick.AddListener(()=>
|
||||||
|
{
|
||||||
|
cancelToken.Cancel(); // cancel from button click.
|
||||||
|
});
|
||||||
|
|
||||||
|
var timeoutToken = new CancellationTokenSource();
|
||||||
|
timeoutToken.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// combine token
|
||||||
|
var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancelToken.Token, timeoutToken.Token);
|
||||||
|
|
||||||
|
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(linkedTokenSource.Token);
|
||||||
|
}
|
||||||
|
catch (OperationCanceledException ex)
|
||||||
|
{
|
||||||
|
if (timeoutToken.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.Log("Timeout.");
|
||||||
|
}
|
||||||
|
else if (cancelToken.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.Log("Cancel clicked.");
|
||||||
|
}
|
||||||
|
_ = ex;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// TestAsync(cts.Token).Forget();
|
// TestAsync(cts.Token).Forget();
|
||||||
|
|
||||||
okButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
okButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||||
{
|
{
|
||||||
await UniTask.WaitForEndOfFrame(this);
|
// try timeout
|
||||||
var texture = new Texture2D(Screen.width, Screen.height);
|
try
|
||||||
texture.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
|
{
|
||||||
texture.Apply();
|
//await UniTask.Delay(TimeSpan.FromSeconds(2), cancellationToken: timeoutController.Timeout(TimeSpan.FromSeconds(3)));
|
||||||
|
UnityEngine.Debug.Log("Delay Complete, Reset(and reuse).");
|
||||||
|
//timeoutController.Reset();
|
||||||
|
}
|
||||||
|
catch (OperationCanceledException ex)
|
||||||
|
{
|
||||||
|
//UnityEngine.Debug.Log("Timeout! FromTimeout?:" + timeoutController.IsTimeout());
|
||||||
|
_ = ex;
|
||||||
|
}
|
||||||
|
|
||||||
var jpg = texture.EncodeToJPG();
|
await UniTask.Yield();
|
||||||
File.WriteAllBytes("testscreencapture.jpg", jpg);
|
|
||||||
Debug.Log("ok?");
|
|
||||||
|
|
||||||
//var texture = ScreenCapture.CaptureScreenshotAsTexture();
|
|
||||||
//if (texture == null)
|
|
||||||
//{
|
|
||||||
// Debug.Log("fail");
|
|
||||||
//}
|
|
||||||
//else
|
|
||||||
//{
|
|
||||||
// var jpg = texture.EncodeToJPG();
|
|
||||||
// File.WriteAllBytes("testscreencapture.jpg", jpg);
|
|
||||||
// Debug.Log("ok?");
|
|
||||||
//}
|
|
||||||
}));
|
}));
|
||||||
|
|
||||||
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||||
|
|||||||
299
src/UniTask/Assets/Scenes/scene2.unity
Normal file
299
src/UniTask/Assets/Scenes/scene2.unity
Normal file
@@ -0,0 +1,299 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!29 &1
|
||||||
|
OcclusionCullingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_OcclusionBakeSettings:
|
||||||
|
smallestOccluder: 5
|
||||||
|
smallestHole: 0.25
|
||||||
|
backfaceThreshold: 100
|
||||||
|
m_SceneGUID: 00000000000000000000000000000000
|
||||||
|
m_OcclusionCullingData: {fileID: 0}
|
||||||
|
--- !u!104 &2
|
||||||
|
RenderSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 9
|
||||||
|
m_Fog: 0
|
||||||
|
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||||
|
m_FogMode: 3
|
||||||
|
m_FogDensity: 0.01
|
||||||
|
m_LinearFogStart: 0
|
||||||
|
m_LinearFogEnd: 300
|
||||||
|
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||||
|
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||||
|
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||||
|
m_AmbientIntensity: 1
|
||||||
|
m_AmbientMode: 0
|
||||||
|
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||||
|
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_HaloStrength: 0.5
|
||||||
|
m_FlareStrength: 1
|
||||||
|
m_FlareFadeSpeed: 3
|
||||||
|
m_HaloTexture: {fileID: 0}
|
||||||
|
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_DefaultReflectionMode: 0
|
||||||
|
m_DefaultReflectionResolution: 128
|
||||||
|
m_ReflectionBounces: 1
|
||||||
|
m_ReflectionIntensity: 1
|
||||||
|
m_CustomReflection: {fileID: 0}
|
||||||
|
m_Sun: {fileID: 0}
|
||||||
|
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_UseRadianceAmbientProbe: 0
|
||||||
|
--- !u!157 &3
|
||||||
|
LightmapSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 11
|
||||||
|
m_GIWorkflowMode: 1
|
||||||
|
m_GISettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_BounceScale: 1
|
||||||
|
m_IndirectOutputScale: 1
|
||||||
|
m_AlbedoBoost: 1
|
||||||
|
m_EnvironmentLightingMode: 0
|
||||||
|
m_EnableBakedLightmaps: 1
|
||||||
|
m_EnableRealtimeLightmaps: 0
|
||||||
|
m_LightmapEditorSettings:
|
||||||
|
serializedVersion: 12
|
||||||
|
m_Resolution: 2
|
||||||
|
m_BakeResolution: 40
|
||||||
|
m_AtlasSize: 1024
|
||||||
|
m_AO: 0
|
||||||
|
m_AOMaxDistance: 1
|
||||||
|
m_CompAOExponent: 1
|
||||||
|
m_CompAOExponentDirect: 0
|
||||||
|
m_ExtractAmbientOcclusion: 0
|
||||||
|
m_Padding: 2
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_LightmapsBakeMode: 1
|
||||||
|
m_TextureCompression: 1
|
||||||
|
m_FinalGather: 0
|
||||||
|
m_FinalGatherFiltering: 1
|
||||||
|
m_FinalGatherRayCount: 256
|
||||||
|
m_ReflectionCompression: 2
|
||||||
|
m_MixedBakeMode: 2
|
||||||
|
m_BakeBackend: 1
|
||||||
|
m_PVRSampling: 1
|
||||||
|
m_PVRDirectSampleCount: 32
|
||||||
|
m_PVRSampleCount: 512
|
||||||
|
m_PVRBounces: 2
|
||||||
|
m_PVREnvironmentSampleCount: 256
|
||||||
|
m_PVREnvironmentReferencePointCount: 2048
|
||||||
|
m_PVRFilteringMode: 1
|
||||||
|
m_PVRDenoiserTypeDirect: 1
|
||||||
|
m_PVRDenoiserTypeIndirect: 1
|
||||||
|
m_PVRDenoiserTypeAO: 1
|
||||||
|
m_PVRFilterTypeDirect: 0
|
||||||
|
m_PVRFilterTypeIndirect: 0
|
||||||
|
m_PVRFilterTypeAO: 0
|
||||||
|
m_PVREnvironmentMIS: 1
|
||||||
|
m_PVRCulling: 1
|
||||||
|
m_PVRFilteringGaussRadiusDirect: 1
|
||||||
|
m_PVRFilteringGaussRadiusIndirect: 5
|
||||||
|
m_PVRFilteringGaussRadiusAO: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||||
|
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||||
|
m_ExportTrainingData: 0
|
||||||
|
m_TrainingDataDestination: TrainingData
|
||||||
|
m_LightProbeSampleCountMultiplier: 4
|
||||||
|
m_LightingDataAsset: {fileID: 0}
|
||||||
|
m_UseShadowmask: 1
|
||||||
|
--- !u!196 &4
|
||||||
|
NavMeshSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_BuildSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
agentTypeID: 0
|
||||||
|
agentRadius: 0.5
|
||||||
|
agentHeight: 2
|
||||||
|
agentSlope: 45
|
||||||
|
agentClimb: 0.4
|
||||||
|
ledgeDropHeight: 0
|
||||||
|
maxJumpAcrossDistance: 0
|
||||||
|
minRegionArea: 2
|
||||||
|
manualCellSize: 0
|
||||||
|
cellSize: 0.16666667
|
||||||
|
manualTileSize: 0
|
||||||
|
tileSize: 256
|
||||||
|
accuratePlacement: 0
|
||||||
|
debug:
|
||||||
|
m_Flags: 0
|
||||||
|
m_NavMeshData: {fileID: 0}
|
||||||
|
--- !u!1 &386714
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 386717}
|
||||||
|
- component: {fileID: 386716}
|
||||||
|
- component: {fileID: 386715}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Main Camera
|
||||||
|
m_TagString: MainCamera
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 0
|
||||||
|
--- !u!81 &386715
|
||||||
|
AudioListener:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 386714}
|
||||||
|
m_Enabled: 1
|
||||||
|
--- !u!20 &386716
|
||||||
|
Camera:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 386714}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_ClearFlags: 1
|
||||||
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||||
|
m_projectionMatrixMode: 1
|
||||||
|
m_GateFitMode: 2
|
||||||
|
m_FOVAxisMode: 0
|
||||||
|
m_SensorSize: {x: 36, y: 24}
|
||||||
|
m_LensShift: {x: 0, y: 0}
|
||||||
|
m_FocalLength: 50
|
||||||
|
m_NormalizedViewPortRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
near clip plane: 0.3
|
||||||
|
far clip plane: 1000
|
||||||
|
field of view: 60
|
||||||
|
orthographic: 0
|
||||||
|
orthographic size: 5
|
||||||
|
m_Depth: -1
|
||||||
|
m_CullingMask:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 4294967295
|
||||||
|
m_RenderingPath: -1
|
||||||
|
m_TargetTexture: {fileID: 0}
|
||||||
|
m_TargetDisplay: 0
|
||||||
|
m_TargetEye: 3
|
||||||
|
m_HDR: 1
|
||||||
|
m_AllowMSAA: 1
|
||||||
|
m_AllowDynamicResolution: 0
|
||||||
|
m_ForceIntoRT: 0
|
||||||
|
m_OcclusionCulling: 1
|
||||||
|
m_StereoConvergence: 10
|
||||||
|
m_StereoSeparation: 0.022
|
||||||
|
--- !u!4 &386717
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 386714}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &172792889
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 172792893}
|
||||||
|
- component: {fileID: 172792892}
|
||||||
|
- component: {fileID: 172792891}
|
||||||
|
- component: {fileID: 172792890}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Cube
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!65 &172792890
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 172792889}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1, y: 1, z: 1}
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!23 &172792891
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 172792889}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
--- !u!33 &172792892
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 172792889}
|
||||||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!4 &172792893
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 172792889}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
7
src/UniTask/Assets/Scenes/scene2.unity.meta
Normal file
7
src/UniTask/Assets/Scenes/scene2.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 84d1cc7b4b33fa54f98a29e843b1db30
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,90 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Threading;
|
|
||||||
using Cysharp.Threading.Tasks;
|
|
||||||
using FluentAssertions;
|
|
||||||
using NUnit.Framework;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.Networking;
|
|
||||||
using UnityEngine.TestTools;
|
|
||||||
|
|
||||||
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
|
||||||
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
|
||||||
|
|
||||||
namespace Cysharp.Threading.TasksTests
|
|
||||||
{
|
|
||||||
public class AsyncOperationTest
|
|
||||||
{
|
|
||||||
[UnityTest]
|
|
||||||
public IEnumerator ResourcesLoad_Completed() => UniTask.ToCoroutine(async () =>
|
|
||||||
{
|
|
||||||
var asyncOperation = Resources.LoadAsync<Texture2D>("sample_texture");
|
|
||||||
await asyncOperation.ToUniTask();
|
|
||||||
asyncOperation.isDone.Should().BeTrue();
|
|
||||||
asyncOperation.asset.GetType().Should().Be(typeof(Texture2D));
|
|
||||||
});
|
|
||||||
|
|
||||||
[UnityTest]
|
|
||||||
public IEnumerator ResourcesLoad_CancelOnPlayerLoop() => UniTask.ToCoroutine(async () =>
|
|
||||||
{
|
|
||||||
var cts = new CancellationTokenSource();
|
|
||||||
var task = Resources.LoadAsync<Texture>("sample_texture").ToUniTask(cancellationToken: cts.Token, cancelImmediately: false);
|
|
||||||
|
|
||||||
cts.Cancel();
|
|
||||||
task.Status.Should().Be(UniTaskStatus.Pending);
|
|
||||||
|
|
||||||
await UniTask.NextFrame();
|
|
||||||
task.Status.Should().Be(UniTaskStatus.Canceled);
|
|
||||||
});
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void ResourcesLoad_CancelImmediately()
|
|
||||||
{
|
|
||||||
{
|
|
||||||
var cts = new CancellationTokenSource();
|
|
||||||
var task = Resources.LoadAsync<Texture>("sample_texture").ToUniTask(cancellationToken: cts.Token, cancelImmediately: true);
|
|
||||||
|
|
||||||
cts.Cancel();
|
|
||||||
task.Status.Should().Be(UniTaskStatus.Canceled);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
|
|
||||||
[UnityTest]
|
|
||||||
public IEnumerator UnityWebRequest_Completed() => UniTask.ToCoroutine(async () =>
|
|
||||||
{
|
|
||||||
var filePath = System.IO.Path.Combine(Application.dataPath, "Tests", "Resources", "sample_texture.png");
|
|
||||||
var asyncOperation = UnityWebRequest.Get($"file://{filePath}").SendWebRequest();
|
|
||||||
await asyncOperation.ToUniTask();
|
|
||||||
|
|
||||||
asyncOperation.isDone.Should().BeTrue();
|
|
||||||
asyncOperation.webRequest.result.Should().Be(UnityWebRequest.Result.Success);
|
|
||||||
});
|
|
||||||
|
|
||||||
[UnityTest]
|
|
||||||
public IEnumerator UnityWebRequest_CancelOnPlayerLoop() => UniTask.ToCoroutine(async () =>
|
|
||||||
{
|
|
||||||
var cts = new CancellationTokenSource();
|
|
||||||
var filePath = System.IO.Path.Combine(Application.dataPath, "Tests", "Resources", "sample_texture.png");
|
|
||||||
var task = UnityWebRequest.Get($"file://{filePath}").SendWebRequest().ToUniTask(cancellationToken: cts.Token);
|
|
||||||
|
|
||||||
cts.Cancel();
|
|
||||||
task.Status.Should().Be(UniTaskStatus.Pending);
|
|
||||||
|
|
||||||
await UniTask.NextFrame();
|
|
||||||
task.Status.Should().Be(UniTaskStatus.Canceled);
|
|
||||||
});
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void UnityWebRequest_CancelImmediately()
|
|
||||||
{
|
|
||||||
var cts = new CancellationTokenSource();
|
|
||||||
cts.Cancel();
|
|
||||||
var filePath = System.IO.Path.Combine(Application.dataPath, "Tests", "Resources", "sample_texture.png");
|
|
||||||
var task = UnityWebRequest.Get($"file://{filePath}").SendWebRequest().ToUniTask(cancellationToken: cts.Token, cancelImmediately: true);
|
|
||||||
|
|
||||||
task.Status.Should().Be(UniTaskStatus.Canceled);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 295d574a16494d6aa4d02fcb32179e39
|
|
||||||
timeCreated: 1698887128
|
|
||||||
@@ -310,33 +310,33 @@ namespace Cysharp.Threading.TasksTests
|
|||||||
yield return null;
|
yield return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
//[UnityTest]
|
[UnityTest]
|
||||||
//public IEnumerator ExceptionUnobserved1() => UniTask.ToCoroutine(async () =>
|
public IEnumerator ExceptionUnobserved1() => UniTask.ToCoroutine(async () =>
|
||||||
//{
|
{
|
||||||
// bool calledEx = false;
|
bool calledEx = false;
|
||||||
// Action<Exception> action = exx =>
|
Action<Exception> action = exx =>
|
||||||
// {
|
{
|
||||||
// calledEx = true;
|
calledEx = true;
|
||||||
// exx.Message.Should().Be("MyException");
|
exx.Message.Should().Be("MyException");
|
||||||
// };
|
};
|
||||||
|
|
||||||
// UniTaskScheduler.UnobservedTaskException += action;
|
UniTaskScheduler.UnobservedTaskException += action;
|
||||||
|
|
||||||
// var ex = InException1();
|
var ex = InException1();
|
||||||
// ex = default(UniTask);
|
ex = default(UniTask);
|
||||||
|
|
||||||
// await UniTask.DelayFrame(3);
|
await UniTask.DelayFrame(3);
|
||||||
|
|
||||||
// GC.Collect();
|
GC.Collect();
|
||||||
// GC.WaitForPendingFinalizers();
|
GC.WaitForPendingFinalizers();
|
||||||
// GC.Collect();
|
GC.Collect();
|
||||||
|
|
||||||
// await UniTask.DelayFrame(1);
|
await UniTask.DelayFrame(1);
|
||||||
|
|
||||||
// calledEx.Should().BeTrue();
|
calledEx.Should().BeTrue();
|
||||||
|
|
||||||
// UniTaskScheduler.UnobservedTaskException -= action;
|
UniTaskScheduler.UnobservedTaskException -= action;
|
||||||
//});
|
});
|
||||||
|
|
||||||
[UnityTest]
|
[UnityTest]
|
||||||
public IEnumerator ExceptionUnobserved2() => UniTask.ToCoroutine(async () =>
|
public IEnumerator ExceptionUnobserved2() => UniTask.ToCoroutine(async () =>
|
||||||
@@ -366,29 +366,6 @@ namespace Cysharp.Threading.TasksTests
|
|||||||
UniTaskScheduler.UnobservedTaskException -= action;
|
UniTaskScheduler.UnobservedTaskException -= action;
|
||||||
});
|
});
|
||||||
|
|
||||||
// can not run on RuntimeUnitTestToolkit so ignore...
|
|
||||||
// [UnityTest]
|
|
||||||
// public IEnumerator ThrowExceptionUnawaited() => UniTask.ToCoroutine(async () =>
|
|
||||||
// {
|
|
||||||
// LogAssert.Expect(LogType.Exception, "Exception: MyException");
|
|
||||||
|
|
||||||
//#pragma warning disable 1998
|
|
||||||
// async UniTask Throw() => throw new Exception("MyException");
|
|
||||||
//#pragma warning restore 1998
|
|
||||||
|
|
||||||
//#pragma warning disable 4014
|
|
||||||
// Throw();
|
|
||||||
//#pragma warning restore 4014
|
|
||||||
|
|
||||||
// await UniTask.DelayFrame(3);
|
|
||||||
|
|
||||||
// GC.Collect();
|
|
||||||
// GC.WaitForPendingFinalizers();
|
|
||||||
// GC.Collect();
|
|
||||||
|
|
||||||
// await UniTask.DelayFrame(1);
|
|
||||||
// });
|
|
||||||
|
|
||||||
async UniTask InException1()
|
async UniTask InException1()
|
||||||
{
|
{
|
||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 16 KiB |
@@ -1,208 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 535006a83baed4ebda99d24a909a2efe
|
|
||||||
TextureImporter:
|
|
||||||
internalIDToNameTable:
|
|
||||||
- first:
|
|
||||||
213: -2664112245596591751
|
|
||||||
second: sample_texture_0
|
|
||||||
- first:
|
|
||||||
213: -4606777057269188692
|
|
||||||
second: sample_texture_1
|
|
||||||
- first:
|
|
||||||
213: 1950921086533113773
|
|
||||||
second: sample_texture_2
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 12
|
|
||||||
mipmaps:
|
|
||||||
mipMapMode: 0
|
|
||||||
enableMipMap: 0
|
|
||||||
sRGBTexture: 1
|
|
||||||
linearTexture: 0
|
|
||||||
fadeOut: 0
|
|
||||||
borderMipMap: 0
|
|
||||||
mipMapsPreserveCoverage: 0
|
|
||||||
alphaTestReferenceValue: 0.5
|
|
||||||
mipMapFadeDistanceStart: 1
|
|
||||||
mipMapFadeDistanceEnd: 3
|
|
||||||
bumpmap:
|
|
||||||
convertToNormalMap: 0
|
|
||||||
externalNormalMap: 0
|
|
||||||
heightScale: 0.25
|
|
||||||
normalMapFilter: 0
|
|
||||||
flipGreenChannel: 0
|
|
||||||
isReadable: 0
|
|
||||||
streamingMipmaps: 0
|
|
||||||
streamingMipmapsPriority: 0
|
|
||||||
vTOnly: 0
|
|
||||||
ignoreMipmapLimit: 0
|
|
||||||
grayScaleToAlpha: 0
|
|
||||||
generateCubemap: 6
|
|
||||||
cubemapConvolution: 0
|
|
||||||
seamlessCubemap: 0
|
|
||||||
textureFormat: 1
|
|
||||||
maxTextureSize: 2048
|
|
||||||
textureSettings:
|
|
||||||
serializedVersion: 2
|
|
||||||
filterMode: 1
|
|
||||||
aniso: 1
|
|
||||||
mipBias: 0
|
|
||||||
wrapU: 1
|
|
||||||
wrapV: 1
|
|
||||||
wrapW: 1
|
|
||||||
nPOTScale: 0
|
|
||||||
lightmap: 0
|
|
||||||
compressionQuality: 50
|
|
||||||
spriteMode: 2
|
|
||||||
spriteExtrude: 1
|
|
||||||
spriteMeshType: 1
|
|
||||||
alignment: 0
|
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
|
||||||
spritePixelsToUnits: 100
|
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
|
||||||
alphaUsage: 1
|
|
||||||
alphaIsTransparency: 1
|
|
||||||
spriteTessellationDetail: -1
|
|
||||||
textureType: 8
|
|
||||||
textureShape: 1
|
|
||||||
singleChannelComponent: 0
|
|
||||||
flipbookRows: 1
|
|
||||||
flipbookColumns: 1
|
|
||||||
maxTextureSizeSet: 0
|
|
||||||
compressionQualitySet: 0
|
|
||||||
textureFormatSet: 0
|
|
||||||
ignorePngGamma: 0
|
|
||||||
applyGammaDecoding: 0
|
|
||||||
swizzle: 50462976
|
|
||||||
cookieLightType: 0
|
|
||||||
platformSettings:
|
|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: DefaultTexturePlatform
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: WebGL
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: Standalone
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: iPhone
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
spriteSheet:
|
|
||||||
serializedVersion: 2
|
|
||||||
sprites:
|
|
||||||
- serializedVersion: 2
|
|
||||||
name: sample_texture_0
|
|
||||||
rect:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 76
|
|
||||||
width: 243
|
|
||||||
height: 251
|
|
||||||
alignment: 0
|
|
||||||
pivot: {x: 0, y: 0}
|
|
||||||
border: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
outline: []
|
|
||||||
physicsShape: []
|
|
||||||
tessellationDetail: -1
|
|
||||||
bones: []
|
|
||||||
spriteID: 9796277170c270bd0800000000000000
|
|
||||||
internalID: -2664112245596591751
|
|
||||||
vertices: []
|
|
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indices:
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|
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edges: []
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weights: []
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|
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- serializedVersion: 2
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name: sample_texture_1
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rect:
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|
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serializedVersion: 2
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x: 227
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|
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y: 0
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width: 190
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height: 231
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|
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alignment: 0
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pivot: {x: 0, y: 0}
|
|
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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tessellationDetail: -1
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bones: []
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spriteID: ca7fc069ca07110c0800000000000000
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|
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internalID: -4606777057269188692
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|
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vertices: []
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|
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indices:
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|
||||||
edges: []
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|
||||||
weights: []
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|
||||||
- serializedVersion: 2
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|
||||||
name: sample_texture_2
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|
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rect:
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|
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serializedVersion: 2
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|
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x: 398
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|
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y: 87
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|
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width: 202
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|
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height: 188
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alignment: 0
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|
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pivot: {x: 0, y: 0}
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|
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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physicsShape: []
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tessellationDetail: -1
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bones: []
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spriteID: da710ab4460131b10800000000000000
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internalID: 1950921086533113773
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vertices: []
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indices:
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edges: []
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weights: []
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outline: []
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physicsShape: []
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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -11,4 +11,10 @@ EditorBuildSettings:
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- enabled: 1
|
- enabled: 1
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path: Assets/Scenes/ExceptionExamples.unity
|
path: Assets/Scenes/ExceptionExamples.unity
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guid: b5fed17e3ece238439bc796d8747df5d
|
guid: b5fed17e3ece238439bc796d8747df5d
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|
- enabled: 1
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||||||
|
path: Assets/Scenes/SampleScene.unity
|
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|
guid: edc485cde0ff14046a21a7c2a51bb0ac
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|
- enabled: 1
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||||||
|
path: Assets/Scenes/scene2.unity
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|
guid: 84d1cc7b4b33fa54f98a29e843b1db30
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m_configObjects: {}
|
m_configObjects: {}
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@@ -8,6 +8,9 @@ EditorUserSettings:
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RecentlyUsedScenePath-0:
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RecentlyUsedScenePath-0:
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value: 22424703114646680e0b0227036c6c1118131a25340527392367083debf42d
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value: 22424703114646680e0b0227036c6c1118131a25340527392367083debf42d
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flags: 0
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flags: 0
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|
RecentlyUsedScenePath-1:
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|
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
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|
flags: 0
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vcSharedLogLevel:
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vcSharedLogLevel:
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value: 0d5e400f0650
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value: 0d5e400f0650
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flags: 0
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flags: 0
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|
|||||||
Reference in New Issue
Block a user