mirror of
https://github.com/Cysharp/UniTask.git
synced 2026-05-15 11:30:09 +00:00
Compare commits
30 Commits
chore/add_
...
2.3.1
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3
.github/workflows/build-debug.yml
vendored
3
.github/workflows/build-debug.yml
vendored
@@ -19,9 +19,6 @@ jobs:
|
|||||||
NUGET_XMLDOC_MODE: skip
|
NUGET_XMLDOC_MODE: skip
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v2
|
||||||
- uses: actions/setup-dotnet@v1
|
|
||||||
with:
|
|
||||||
dotnet-version: 3.1.x
|
|
||||||
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
|
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
|
||||||
|
|
||||||
build-unity:
|
build-unity:
|
||||||
|
|||||||
8
.github/workflows/build-release.yml
vendored
8
.github/workflows/build-release.yml
vendored
@@ -15,7 +15,6 @@ env:
|
|||||||
GIT_TAG: ${{ github.event.inputs.tag }}
|
GIT_TAG: ${{ github.event.inputs.tag }}
|
||||||
DRY_RUN: ${{ github.event.inputs.dry_run }}
|
DRY_RUN: ${{ github.event.inputs.dry_run }}
|
||||||
DRY_RUN_BRANCH_PREFIX: "test_release"
|
DRY_RUN_BRANCH_PREFIX: "test_release"
|
||||||
DOTNET_SDK_VERISON_3: 3.1.x
|
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
update-packagejson:
|
update-packagejson:
|
||||||
@@ -85,9 +84,6 @@ jobs:
|
|||||||
- uses: actions/checkout@v2
|
- uses: actions/checkout@v2
|
||||||
with:
|
with:
|
||||||
ref: ${{ needs.update-packagejson.outputs.sha }}
|
ref: ${{ needs.update-packagejson.outputs.sha }}
|
||||||
- uses: actions/setup-dotnet@v1
|
|
||||||
with:
|
|
||||||
dotnet-version: "${{ env.DOTNET_SDK_VERSION_3 }}"
|
|
||||||
# build and pack
|
# build and pack
|
||||||
- run: dotnet build -c Release -p:Version=${{ env.GIT_TAG }}
|
- run: dotnet build -c Release -p:Version=${{ env.GIT_TAG }}
|
||||||
- run: dotnet test -c Release --no-build
|
- run: dotnet test -c Release --no-build
|
||||||
@@ -151,10 +147,6 @@ jobs:
|
|||||||
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
|
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
|
||||||
NUGET_XMLDOC_MODE: skip
|
NUGET_XMLDOC_MODE: skip
|
||||||
steps:
|
steps:
|
||||||
# setup dotnet for nuget push
|
|
||||||
- uses: actions/setup-dotnet@v1
|
|
||||||
with:
|
|
||||||
dotnet-version: "${{ env.DOTNET_SDK_VERSION_3 }}"
|
|
||||||
# Create Releases
|
# Create Releases
|
||||||
- uses: actions/create-release@v1
|
- uses: actions/create-release@v1
|
||||||
id: create_release
|
id: create_release
|
||||||
|
|||||||
51
README.md
51
README.md
@@ -86,8 +86,8 @@ async UniTask<string> DemoAsync()
|
|||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
await UniTask.NextFrame();
|
await UniTask.NextFrame();
|
||||||
|
|
||||||
// replacement of WaitForEndOfFrame(same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate))
|
// replacement of WaitForEndOfFrame(requires MonoBehaviour(CoroutineRunner))
|
||||||
await UniTask.WaitForEndOfFrame();
|
await UniTask.WaitForEndOfFrame(this); // this is MonoBehaviour
|
||||||
|
|
||||||
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
|
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
|
||||||
await UniTask.WaitForFixedUpdate();
|
await UniTask.WaitForFixedUpdate();
|
||||||
@@ -496,17 +496,17 @@ public enum PlayerLoopTiming
|
|||||||
|
|
||||||
It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop.
|
It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop.
|
||||||
|
|
||||||
`PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`, `PlayerLoopTiming.LastPostLateUpdate` is similar to `WaitForEndOfFrame` in coroutine.
|
`PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`.
|
||||||
|
|
||||||
> `await UniTask.WaitForEndOfFrame()` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, use a coroutine instead.
|
> `PlayerLoopTiming.LastPostLateUpdate` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`Texture2D.ReadPixels`, `ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, pass MonoBehaviour(coroutine runnner) to `UniTask.WaitForEndOfFrame`. For example, `await UniTask.WaitForEndOfFrame(this);` is lightweight allocation free alternative of `yield return new WaitForEndOfFrame()`.
|
||||||
|
|
||||||
`yield return null` and `UniTask.Yield` are similar but different. `yield return null` always returns next frame but `UniTask.Yield` returns next called. That is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` guarantees return next frame, you can expect this to behave exactly the same as `yield return null`.
|
`yield return null` and `UniTask.Yield` are similar but different. `yield return null` always returns next frame but `UniTask.Yield` returns next called. That is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` guarantees return next frame, you can expect this to behave exactly the same as `yield return null`.
|
||||||
|
|
||||||
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and fastest.
|
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and runs on YieldRunner. It is the most lightweight and fastest.
|
||||||
|
|
||||||
`AsyncOperation` is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after being called, the loaded scene's `Start` is called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
|
`AsyncOperation` is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after being called, the loaded scene's `Start` is called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
|
||||||
|
|
||||||
In UniTask, await directly uses native timing, `WithCancellation` and `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, it causes a different order of Start and continuation after await. So it is recommended not to use `LoadSceneAsync.ToUniTask`.
|
In UniTask, await directly uses native timing, while `WithCancellation` and `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, it causes a different order of Start and continuation after await. So it is recommended not to use `LoadSceneAsync.ToUniTask`.
|
||||||
|
|
||||||
In the stacktrace, you can check where it is running in playerloop.
|
In the stacktrace, you can check where it is running in playerloop.
|
||||||
|
|
||||||
@@ -805,32 +805,13 @@ async UniTask TripleClick(CancellationToken token)
|
|||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can be enabled by `using Cysharp.Threading.Tasks.Triggers;`.
|
All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can be enabled by `using Cysharp.Threading.Tasks.Triggers;`. AsyncTrigger can be created using `GetAsync***Trigger` and triggers itself as UniTaskAsyncEnumerable.
|
||||||
|
|
||||||
```csharp
|
```csharp
|
||||||
using Cysharp.Threading.Tasks.Triggers;
|
var trigger = this.GetOnCollisionEnterAsyncHandler();
|
||||||
|
await trigger.OnCollisionEnterAsync();
|
||||||
async UniTaskVoid MonitorCollision()
|
await trigger.OnCollisionEnterAsync();
|
||||||
{
|
await trigger.OnCollisionEnterAsync();
|
||||||
await gameObject.OnCollisionEnterAsync();
|
|
||||||
Debug.Log("Collision Enter");
|
|
||||||
/* do anything */
|
|
||||||
|
|
||||||
await gameObject.OnCollisionExitAsync();
|
|
||||||
Debug.Log("Collision Exit");
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Similar to uGUI event, AsyncTrigger can be created using `GetAsync***Trigger` and triggers itself as UniTaskAsyncEnumerable.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
// use await multiple times, get AsyncTriggerHandler is more efficient.
|
|
||||||
using(var trigger = this.GetOnCollisionEnterAsyncHandler())
|
|
||||||
{
|
|
||||||
await OnCollisionEnterAsync();
|
|
||||||
await OnCollisionEnterAsync();
|
|
||||||
await OnCollisionEnterAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
// every moves.
|
// every moves.
|
||||||
await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
|
await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
|
||||||
@@ -858,9 +839,9 @@ rp.WithoutCurrent().BindTo(this.textComponent);
|
|||||||
|
|
||||||
await rp.WaitAsync(); // wait until next value set
|
await rp.WaitAsync(); // wait until next value set
|
||||||
|
|
||||||
// also exists ToReadOnlyReactiveProperty
|
// also exists ToReadOnlyAsyncReactiveProperty
|
||||||
var rp2 = new AsyncReactiveProperty<int>(99);
|
var rp2 = new AsyncReactiveProperty<int>(99);
|
||||||
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyReactiveProperty();
|
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
|
||||||
```
|
```
|
||||||
|
|
||||||
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
|
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
|
||||||
@@ -966,9 +947,9 @@ UniTask's own unit tests are written using Unity Test Runner and [Cysharp/Runtim
|
|||||||
|
|
||||||
ThreadPool limitation
|
ThreadPool limitation
|
||||||
---
|
---
|
||||||
Most UniTask methods run on a single thread (PlayerLoop), with only `UniTask.Run` and `UniTask.SwitchToThreadPool` running on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
|
Most UniTask methods run on a single thread (PlayerLoop), with only `UniTask.Run`(`Task.Run` equivalent) and `UniTask.SwitchToThreadPool` running on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
|
||||||
|
|
||||||
`UniTask.Run` will be deprecated in the future (marked with an Obsolete) and only `RunOnThreadPool` will be used. If you use `UniTask.Run`, consider whether you can use `UniTask.Create` or `UniTask.Void`.
|
`UniTask.Run` is now deprecated. You can use `UniTask.RunOnThreadPool` instead. And also consider whether you can use `UniTask.Create` or `UniTask.Void`.
|
||||||
|
|
||||||
IEnumerator.ToUniTask limitation
|
IEnumerator.ToUniTask limitation
|
||||||
---
|
---
|
||||||
@@ -1023,7 +1004,7 @@ Use UniTask type.
|
|||||||
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
|
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
|
||||||
| `Task.Delay` | `UniTask.Delay` |
|
| `Task.Delay` | `UniTask.Delay` |
|
||||||
| `Task.Yield` | `UniTask.Yield` |
|
| `Task.Yield` | `UniTask.Yield` |
|
||||||
| `Task.Run` | `UniTask.Run` |
|
| `Task.Run` | `UniTask.RunOnThreadPool` |
|
||||||
| `Task.WhenAll` | `UniTask.WhenAll` |
|
| `Task.WhenAll` | `UniTask.WhenAll` |
|
||||||
| `Task.WhenAny` | `UniTask.WhenAny` |
|
| `Task.WhenAny` | `UniTask.WhenAny` |
|
||||||
| `Task.CompletedTask` | `UniTask.CompletedTask` |
|
| `Task.CompletedTask` | `UniTask.CompletedTask` |
|
||||||
|
|||||||
@@ -1,13 +1,15 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio Version 16
|
# Visual Studio Version 17
|
||||||
VisualStudioVersion = 16.0.29613.14
|
VisualStudioVersion = 17.0.31606.5
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Analyzer", "src\UniTask.Analyzer\UniTask.Analyzer.csproj", "{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
@@ -27,6 +29,10 @@ Global
|
|||||||
{3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU
|
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|||||||
8
src/UniTask.Analyzer/Properties/launchSettings.json
Normal file
8
src/UniTask.Analyzer/Properties/launchSettings.json
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"profiles": {
|
||||||
|
"UniTask.Analyzer": {
|
||||||
|
"commandName": "DebugRoslynComponent",
|
||||||
|
"targetProject": "..\\UniTask.NetCoreSandbox\\UniTask.NetCoreSandbox.csproj"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
29
src/UniTask.Analyzer/UniTask.Analyzer.csproj
Normal file
29
src/UniTask.Analyzer/UniTask.Analyzer.csproj
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>library</OutputType>
|
||||||
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<IsRoslynComponent>true</IsRoslynComponent>
|
||||||
|
<TargetsForTfmSpecificContentInPackage>$(TargetsForTfmSpecificContentInPackage);PackBuildOutputs</TargetsForTfmSpecificContentInPackage>
|
||||||
|
<IncludeBuildOutput>false</IncludeBuildOutput>
|
||||||
|
<IncludeSymbols>false</IncludeSymbols>
|
||||||
|
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
|
||||||
|
<DevelopmentDependency>true</DevelopmentDependency>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.2">
|
||||||
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
|
||||||
|
<PrivateAssets>all</PrivateAssets>
|
||||||
|
</PackageReference>
|
||||||
|
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<Target Name="PackBuildOutputs" DependsOnTargets="SatelliteDllsProjectOutputGroup;DebugSymbolsProjectOutputGroup">
|
||||||
|
<ItemGroup>
|
||||||
|
<TfmSpecificPackageFile Include="$(TargetDir)\*.dll" PackagePath="analyzers\dotnet\cs" />
|
||||||
|
<TfmSpecificPackageFile Include="@(SatelliteDllsProjectOutputGroupOutput->'%(FinalOutputPath)')" PackagePath="analyzers\dotnet\cs\%(SatelliteDllsProjectOutputGroupOutput.Culture)\" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Target>
|
||||||
|
</Project>
|
||||||
54
src/UniTask.Analyzer/UniTaskAnalyzer.cs
Normal file
54
src/UniTask.Analyzer/UniTaskAnalyzer.cs
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
#pragma warning disable RS2008
|
||||||
|
|
||||||
|
using Microsoft.CodeAnalysis;
|
||||||
|
using Microsoft.CodeAnalysis.Diagnostics;
|
||||||
|
using Microsoft.CodeAnalysis.Operations;
|
||||||
|
using System.Collections.Immutable;
|
||||||
|
using System.Threading;
|
||||||
|
|
||||||
|
namespace UniTask.Analyzer
|
||||||
|
{
|
||||||
|
[DiagnosticAnalyzer(LanguageNames.CSharp)]
|
||||||
|
public class UniTaskAnalyzer : DiagnosticAnalyzer
|
||||||
|
{
|
||||||
|
private static readonly DiagnosticDescriptor Rule = new DiagnosticDescriptor(
|
||||||
|
id: "UNITASK001",
|
||||||
|
title: "UniTaskAnalyzer001: Must pass CancellationToken",
|
||||||
|
messageFormat: "Must pass CancellationToken",
|
||||||
|
category: "Usage",
|
||||||
|
defaultSeverity: DiagnosticSeverity.Error,
|
||||||
|
isEnabledByDefault: true,
|
||||||
|
description: "Pass CancellationToken or CancellationToken.None.");
|
||||||
|
|
||||||
|
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics { get { return ImmutableArray.Create(Rule); } }
|
||||||
|
|
||||||
|
public override void Initialize(AnalysisContext context)
|
||||||
|
{
|
||||||
|
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
|
||||||
|
context.EnableConcurrentExecution();
|
||||||
|
|
||||||
|
context.RegisterOperationAction(AnalyzeOperation, OperationKind.Invocation);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void AnalyzeOperation(OperationAnalysisContext context)
|
||||||
|
{
|
||||||
|
var token = context.Compilation.GetTypeByMetadataName(typeof(CancellationToken).FullName);
|
||||||
|
if (token == null) return;
|
||||||
|
|
||||||
|
if (context.Operation is IInvocationOperation invocation)
|
||||||
|
{
|
||||||
|
foreach (var arg in invocation.Arguments)
|
||||||
|
{
|
||||||
|
if (arg.ArgumentKind == ArgumentKind.DefaultValue)
|
||||||
|
{
|
||||||
|
if (SymbolEqualityComparer.Default.Equals(arg.Parameter.Type, token))
|
||||||
|
{
|
||||||
|
var diagnostic = Diagnostic.Create(Rule, arg.Syntax.GetLocation());
|
||||||
|
context.ReportDiagnostic(diagnostic);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -5,6 +5,8 @@
|
|||||||
<AssemblyName>UniTask</AssemblyName>
|
<AssemblyName>UniTask</AssemblyName>
|
||||||
<LangVersion>8.0</LangVersion>
|
<LangVersion>8.0</LangVersion>
|
||||||
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
|
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
|
||||||
|
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||||
|
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||||
|
|
||||||
<!-- NuGet Packaging -->
|
<!-- NuGet Packaging -->
|
||||||
<Id>UniTask</Id>
|
<Id>UniTask</Id>
|
||||||
|
|||||||
@@ -1,258 +0,0 @@
|
|||||||
using BenchmarkDotNet.Attributes;
|
|
||||||
using System.Linq;
|
|
||||||
using BenchmarkDotNet.Configs;
|
|
||||||
using BenchmarkDotNet.Diagnosers;
|
|
||||||
using BenchmarkDotNet.Exporters;
|
|
||||||
using BenchmarkDotNet.Jobs;
|
|
||||||
using BenchmarkDotNet.Running;
|
|
||||||
using Cysharp.Threading.Tasks;
|
|
||||||
using PooledAwait;
|
|
||||||
using System;
|
|
||||||
using System.Runtime.ExceptionServices;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using Cysharp.Threading.Tasks.CompilerServices;
|
|
||||||
using System.Collections.Concurrent;
|
|
||||||
|
|
||||||
[Config(typeof(BenchmarkConfig))]
|
|
||||||
public class AllocationCheck
|
|
||||||
{
|
|
||||||
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
|
|
||||||
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
|
|
||||||
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
|
|
||||||
// iterations, so that we're only really measuring the inner loop
|
|
||||||
private const int InnerOps = 1000;
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps)]
|
|
||||||
public async Task ViaUniTask()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
{
|
|
||||||
var a = Core();
|
|
||||||
var b = Core();
|
|
||||||
var c = Core();
|
|
||||||
await a;
|
|
||||||
await b;
|
|
||||||
await c;
|
|
||||||
}
|
|
||||||
|
|
||||||
static async UniTask Core()
|
|
||||||
{
|
|
||||||
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
|
||||||
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
|
||||||
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps)]
|
|
||||||
public async Task<int> ViaUniTaskT()
|
|
||||||
{
|
|
||||||
var sum = 0;
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
{
|
|
||||||
var a = Core();
|
|
||||||
var b = Core();
|
|
||||||
var c = Core();
|
|
||||||
sum += await a;
|
|
||||||
sum += await b;
|
|
||||||
sum += await c;
|
|
||||||
}
|
|
||||||
return sum;
|
|
||||||
|
|
||||||
static async UniTask<int> Core()
|
|
||||||
{
|
|
||||||
var a = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
|
|
||||||
var b = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
|
|
||||||
var c = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
|
|
||||||
return 10;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//[Benchmark(OperationsPerInvoke = InnerOps)]
|
|
||||||
//[Benchmark]
|
|
||||||
public void ViaUniTaskVoid()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
{
|
|
||||||
Core().Forget();
|
|
||||||
Core().Forget();
|
|
||||||
Core().Forget();
|
|
||||||
}
|
|
||||||
|
|
||||||
static async UniTaskVoid Core()
|
|
||||||
{
|
|
||||||
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
|
||||||
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
|
||||||
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Foo : IAsyncStateMachine
|
|
||||||
{
|
|
||||||
public AsyncUniTaskVoidMethodBuilder builder;
|
|
||||||
public TestAwaiter awaiter;
|
|
||||||
public TestAwaiter awaiterawaiter;
|
|
||||||
|
|
||||||
public int state;
|
|
||||||
|
|
||||||
public void MoveNext()
|
|
||||||
{
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
case -1:
|
|
||||||
awaiterawaiter = awaiter.GetAwaiter();
|
|
||||||
if (awaiterawaiter.IsCompleted)
|
|
||||||
{
|
|
||||||
goto case 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
state = 0;
|
|
||||||
builder.AwaitUnsafeOnCompleted(ref awaiterawaiter, ref this);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
case 0:
|
|
||||||
default:
|
|
||||||
goto END;
|
|
||||||
}
|
|
||||||
|
|
||||||
END:
|
|
||||||
builder.SetResult();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class TaskTestException : Exception
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct TestAwaiter : ICriticalNotifyCompletion
|
|
||||||
{
|
|
||||||
readonly UniTaskStatus status;
|
|
||||||
readonly bool isCompleted;
|
|
||||||
|
|
||||||
public TestAwaiter(bool isCompleted, UniTaskStatus status)
|
|
||||||
{
|
|
||||||
this.isCompleted = isCompleted;
|
|
||||||
this.status = status;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TestAwaiter GetAwaiter() => this;
|
|
||||||
|
|
||||||
public bool IsCompleted => isCompleted;
|
|
||||||
|
|
||||||
public void GetResult()
|
|
||||||
{
|
|
||||||
switch (status)
|
|
||||||
{
|
|
||||||
case UniTaskStatus.Faulted:
|
|
||||||
throw new TaskTestException();
|
|
||||||
case UniTaskStatus.Canceled:
|
|
||||||
throw new OperationCanceledException();
|
|
||||||
case UniTaskStatus.Pending:
|
|
||||||
case UniTaskStatus.Succeeded:
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UnsafeOnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct TestAwaiter<T> : ICriticalNotifyCompletion
|
|
||||||
{
|
|
||||||
readonly UniTaskStatus status;
|
|
||||||
readonly bool isCompleted;
|
|
||||||
readonly T value;
|
|
||||||
|
|
||||||
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
|
|
||||||
{
|
|
||||||
this.isCompleted = isCompleted;
|
|
||||||
this.status = status;
|
|
||||||
this.value = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TestAwaiter<T> GetAwaiter() => this;
|
|
||||||
|
|
||||||
public bool IsCompleted => isCompleted;
|
|
||||||
|
|
||||||
public T GetResult()
|
|
||||||
{
|
|
||||||
switch (status)
|
|
||||||
{
|
|
||||||
case UniTaskStatus.Faulted:
|
|
||||||
throw new TaskTestException();
|
|
||||||
case UniTaskStatus.Canceled:
|
|
||||||
throw new OperationCanceledException();
|
|
||||||
case UniTaskStatus.Pending:
|
|
||||||
case UniTaskStatus.Succeeded:
|
|
||||||
default:
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UnsafeOnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class ThreadPoolWorkItem : IThreadPoolWorkItem
|
|
||||||
{
|
|
||||||
public static readonly ConcurrentQueue<ThreadPoolWorkItem> pool = new ConcurrentQueue<ThreadPoolWorkItem>();
|
|
||||||
|
|
||||||
public static void CreatePoolItems(int count)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < count; i++)
|
|
||||||
{
|
|
||||||
pool.Enqueue(new ThreadPoolWorkItem());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Action continuation;
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public static ThreadPoolWorkItem Create(Action continuation)
|
|
||||||
{
|
|
||||||
if (!pool.TryDequeue(out var item))
|
|
||||||
{
|
|
||||||
item = new ThreadPoolWorkItem();
|
|
||||||
}
|
|
||||||
|
|
||||||
item.continuation = continuation;
|
|
||||||
return item;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public void Execute()
|
|
||||||
{
|
|
||||||
var call = continuation;
|
|
||||||
continuation = null;
|
|
||||||
pool.Enqueue(this);
|
|
||||||
|
|
||||||
call.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,283 +0,0 @@
|
|||||||
using BenchmarkDotNet.Attributes;
|
|
||||||
using System.Linq;
|
|
||||||
using BenchmarkDotNet.Configs;
|
|
||||||
using BenchmarkDotNet.Diagnosers;
|
|
||||||
using BenchmarkDotNet.Exporters;
|
|
||||||
using BenchmarkDotNet.Jobs;
|
|
||||||
using BenchmarkDotNet.Running;
|
|
||||||
using Cysharp.Threading.Tasks;
|
|
||||||
using PooledAwait;
|
|
||||||
using System;
|
|
||||||
using System.Runtime.ExceptionServices;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Threading;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using Cysharp.Threading.Tasks.CompilerServices;
|
|
||||||
|
|
||||||
//class Program
|
|
||||||
//{
|
|
||||||
// static void Main(string[] args)
|
|
||||||
// {
|
|
||||||
// var switcher = new BenchmarkSwitcher(new[]
|
|
||||||
// {
|
|
||||||
// typeof(StandardBenchmark)
|
|
||||||
// });
|
|
||||||
|
|
||||||
//#if DEBUG
|
|
||||||
// var b = new StandardBenchmark();
|
|
||||||
|
|
||||||
//#else
|
|
||||||
// switcher.Run(args);
|
|
||||||
//#endif
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
public class BenchmarkConfig : ManualConfig
|
|
||||||
{
|
|
||||||
public BenchmarkConfig()
|
|
||||||
{
|
|
||||||
AddDiagnoser(MemoryDiagnoser.Default);
|
|
||||||
AddJob(Job.ShortRun.WithLaunchCount(1).WithIterationCount(1).WithWarmupCount(1)/*.RunOncePerIteration()*/);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// borrowed from PooledAwait
|
|
||||||
|
|
||||||
[Config(typeof(BenchmarkConfig))]
|
|
||||||
[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
|
|
||||||
[CategoriesColumn]
|
|
||||||
public class ComparisonBenchmarks
|
|
||||||
{
|
|
||||||
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
|
|
||||||
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
|
|
||||||
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
|
|
||||||
// iterations, so that we're only really measuring the inner loop
|
|
||||||
private const int InnerOps = 1000;
|
|
||||||
|
|
||||||
public bool ConfigureAwait { get; set; } = false;
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
|
|
||||||
[BenchmarkCategory("Task<T>")]
|
|
||||||
public async Task<int> ViaTaskT()
|
|
||||||
{
|
|
||||||
int sum = 0;
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
|
|
||||||
return sum;
|
|
||||||
|
|
||||||
static async Task<int> Inner(int x, int y)
|
|
||||||
{
|
|
||||||
int i = x;
|
|
||||||
await Task.Yield();
|
|
||||||
i *= y;
|
|
||||||
await Task.Yield();
|
|
||||||
return 5 * i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
|
|
||||||
[BenchmarkCategory("Task")]
|
|
||||||
public async Task ViaTask()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
await Inner().ConfigureAwait(ConfigureAwait);
|
|
||||||
|
|
||||||
static async Task Inner()
|
|
||||||
{
|
|
||||||
await Task.Yield();
|
|
||||||
await Task.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
|
|
||||||
[BenchmarkCategory("ValueTask<T>")]
|
|
||||||
public async Task<int> ViaValueTaskT()
|
|
||||||
{
|
|
||||||
int sum = 0;
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
|
|
||||||
return sum;
|
|
||||||
|
|
||||||
static async ValueTask<int> Inner(int x, int y)
|
|
||||||
{
|
|
||||||
int i = x;
|
|
||||||
await Task.Yield();
|
|
||||||
i *= y;
|
|
||||||
await Task.Yield();
|
|
||||||
return 5 * i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
|
|
||||||
[BenchmarkCategory("ValueTask")]
|
|
||||||
public async Task ViaValueTask()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
await Inner().ConfigureAwait(ConfigureAwait);
|
|
||||||
|
|
||||||
static async ValueTask Inner()
|
|
||||||
{
|
|
||||||
await Task.Yield();
|
|
||||||
await Task.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
|
|
||||||
[BenchmarkCategory("ValueTask<T>")]
|
|
||||||
public async Task<int> ViaPooledValueTaskT()
|
|
||||||
{
|
|
||||||
int sum = 0;
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
|
|
||||||
return sum;
|
|
||||||
|
|
||||||
static async PooledValueTask<int> Inner(int x, int y)
|
|
||||||
{
|
|
||||||
int i = x;
|
|
||||||
await Task.Yield();
|
|
||||||
i *= y;
|
|
||||||
await Task.Yield();
|
|
||||||
return 5 * i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
|
|
||||||
[BenchmarkCategory("ValueTask")]
|
|
||||||
public async Task ViaPooledValueTask()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
await Inner().ConfigureAwait(ConfigureAwait);
|
|
||||||
|
|
||||||
static async PooledValueTask Inner()
|
|
||||||
{
|
|
||||||
await Task.Yield();
|
|
||||||
await Task.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
|
|
||||||
[BenchmarkCategory("Task<T>")]
|
|
||||||
public async Task<int> ViaPooledTaskT()
|
|
||||||
{
|
|
||||||
int sum = 0;
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
|
|
||||||
return sum;
|
|
||||||
|
|
||||||
static async PooledTask<int> Inner(int x, int y)
|
|
||||||
{
|
|
||||||
int i = x;
|
|
||||||
await Task.Yield();
|
|
||||||
i *= y;
|
|
||||||
await Task.Yield();
|
|
||||||
return 5 * i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
|
|
||||||
[BenchmarkCategory("Task")]
|
|
||||||
public async Task ViaPooledTask()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
await Inner().ConfigureAwait(ConfigureAwait);
|
|
||||||
|
|
||||||
static async PooledTask Inner()
|
|
||||||
{
|
|
||||||
await Task.Yield();
|
|
||||||
await Task.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// ---
|
|
||||||
|
|
||||||
//[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskVoid")]
|
|
||||||
//[BenchmarkCategory("UniTask")]
|
|
||||||
//public async Task ViaUniTaskVoid()
|
|
||||||
//{
|
|
||||||
// for (int i = 0; i < InnerOps; i++)
|
|
||||||
// {
|
|
||||||
// await Inner();
|
|
||||||
// }
|
|
||||||
|
|
||||||
// static async UniTaskVoid Inner()
|
|
||||||
// {
|
|
||||||
// await UniTask.Yield();
|
|
||||||
// await UniTask.Yield();
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTask")]
|
|
||||||
[BenchmarkCategory("UniTask")]
|
|
||||||
public async Task ViaUniTask()
|
|
||||||
{
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
{
|
|
||||||
await Inner();
|
|
||||||
}
|
|
||||||
|
|
||||||
static async UniTask Inner()
|
|
||||||
{
|
|
||||||
await UniTask.Yield();
|
|
||||||
await UniTask.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskT")]
|
|
||||||
[BenchmarkCategory("UniTask")]
|
|
||||||
public async Task<int> ViaUniTaskT()
|
|
||||||
{
|
|
||||||
var sum = 0;
|
|
||||||
for (int i = 0; i < InnerOps; i++)
|
|
||||||
{
|
|
||||||
sum += await Inner(1, 2);
|
|
||||||
}
|
|
||||||
return sum;
|
|
||||||
|
|
||||||
static async UniTask<int> Inner(int x, int y)
|
|
||||||
{
|
|
||||||
int i = x;
|
|
||||||
await UniTask.Yield();
|
|
||||||
i *= y;
|
|
||||||
await UniTask.Yield();
|
|
||||||
return 5 * i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct MyAwaiter : ICriticalNotifyCompletion
|
|
||||||
{
|
|
||||||
public MyAwaiter GetAwaiter() => this;
|
|
||||||
|
|
||||||
public bool IsCompleted => false;
|
|
||||||
|
|
||||||
public void GetResult()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
continuation();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UnsafeOnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
continuation();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct MyTestStateMachine : IAsyncStateMachine
|
|
||||||
{
|
|
||||||
public void MoveNext()
|
|
||||||
{
|
|
||||||
//throw new NotImplementedException();
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetStateMachine(IAsyncStateMachine stateMachine)
|
|
||||||
{
|
|
||||||
//throw new NotImplementedException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -17,499 +17,34 @@ using System.Reactive.Concurrency;
|
|||||||
|
|
||||||
namespace NetCoreSandbox
|
namespace NetCoreSandbox
|
||||||
{
|
{
|
||||||
public class MySyncContext : SynchronizationContext
|
public class Program
|
||||||
{
|
{
|
||||||
public MySyncContext()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Post(SendOrPostCallback d, object state)
|
|
||||||
{
|
|
||||||
Console.WriteLine("Called SyncContext Post!");
|
|
||||||
base.Post(d, state);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class Text
|
|
||||||
{
|
|
||||||
|
|
||||||
public string text { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ZeroAllocAsyncAwaitInDotNetCore
|
|
||||||
{
|
|
||||||
public ValueTask<int> NanikaAsync(int x, int y)
|
|
||||||
{
|
|
||||||
return Core(this, x, y);
|
|
||||||
|
|
||||||
static async UniTask<int> Core(ZeroAllocAsyncAwaitInDotNetCore self, int x, int y)
|
|
||||||
{
|
|
||||||
// nanika suru...
|
|
||||||
await Task.Delay(TimeSpan.FromSeconds(x + y));
|
|
||||||
|
|
||||||
return 10;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public class TaskTestException : Exception
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
class Foo
|
|
||||||
{
|
|
||||||
public async UniTask MethodFooAsync()
|
|
||||||
{
|
|
||||||
await MethodBarAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
private async UniTask MethodBarAsync()
|
|
||||||
|
|
||||||
{
|
|
||||||
Throw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Throw()
|
|
||||||
{
|
|
||||||
throw new Exception();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public struct TestAwaiter : ICriticalNotifyCompletion
|
|
||||||
{
|
|
||||||
readonly UniTaskStatus status;
|
|
||||||
readonly bool isCompleted;
|
|
||||||
|
|
||||||
public TestAwaiter(bool isCompleted, UniTaskStatus status)
|
|
||||||
{
|
|
||||||
this.isCompleted = isCompleted;
|
|
||||||
this.status = status;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TestAwaiter GetAwaiter() => this;
|
|
||||||
|
|
||||||
public bool IsCompleted => isCompleted;
|
|
||||||
|
|
||||||
public void GetResult()
|
|
||||||
{
|
|
||||||
switch (status)
|
|
||||||
{
|
|
||||||
case UniTaskStatus.Faulted:
|
|
||||||
throw new TaskTestException();
|
|
||||||
case UniTaskStatus.Canceled:
|
|
||||||
throw new OperationCanceledException();
|
|
||||||
case UniTaskStatus.Pending:
|
|
||||||
case UniTaskStatus.Succeeded:
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UnsafeOnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public struct TestAwaiter<T> : ICriticalNotifyCompletion
|
|
||||||
{
|
|
||||||
readonly UniTaskStatus status;
|
|
||||||
readonly bool isCompleted;
|
|
||||||
readonly T value;
|
|
||||||
|
|
||||||
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
|
|
||||||
{
|
|
||||||
this.isCompleted = isCompleted;
|
|
||||||
this.status = status;
|
|
||||||
this.value = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TestAwaiter<T> GetAwaiter() => this;
|
|
||||||
|
|
||||||
public bool IsCompleted => isCompleted;
|
|
||||||
|
|
||||||
public T GetResult()
|
|
||||||
{
|
|
||||||
switch (status)
|
|
||||||
{
|
|
||||||
case UniTaskStatus.Faulted:
|
|
||||||
throw new TaskTestException();
|
|
||||||
case UniTaskStatus.Canceled:
|
|
||||||
throw new OperationCanceledException();
|
|
||||||
case UniTaskStatus.Pending:
|
|
||||||
case UniTaskStatus.Succeeded:
|
|
||||||
default:
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UnsafeOnCompleted(Action continuation)
|
|
||||||
{
|
|
||||||
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public static partial class UnityUIComponentExtensions
|
|
||||||
{
|
|
||||||
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text)
|
|
||||||
{
|
|
||||||
AAAACORECORE(source, text).Forget();
|
|
||||||
|
|
||||||
async UniTaskVoid AAAACORECORE(IUniTaskAsyncEnumerable<string> source2, Text text2)
|
|
||||||
{
|
|
||||||
var e = source2.GetAsyncEnumerator();
|
|
||||||
try
|
|
||||||
{
|
|
||||||
while (await e.MoveNextAsync())
|
|
||||||
{
|
|
||||||
text2.text = e.Current;
|
|
||||||
// action(e.Current);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
if (e != null)
|
|
||||||
{
|
|
||||||
await e.DisposeAsync();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text)
|
|
||||||
//{
|
|
||||||
// return source.SubscribeWithState(text, (x, t) => t.text = x.ToString());
|
|
||||||
//}
|
|
||||||
|
|
||||||
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text, Func<T, string> selector)
|
|
||||||
//{
|
|
||||||
// return source.SubscribeWithState2(text, selector, (x, t, s) => t.text = s(x));
|
|
||||||
//}
|
|
||||||
|
|
||||||
//public static IDisposable SubscribeToInteractable(this IObservable<bool> source, Selectable selectable)
|
|
||||||
//{
|
|
||||||
// return source.SubscribeWithState(selectable, (x, s) => s.interactable = x);
|
|
||||||
//}
|
|
||||||
}
|
|
||||||
|
|
||||||
class Program
|
|
||||||
{
|
|
||||||
static string FlattenGenArgs(Type type)
|
|
||||||
{
|
|
||||||
if (type.IsGenericType)
|
|
||||||
{
|
|
||||||
var t = string.Join(", ", type.GetGenericArguments().Select(x => FlattenGenArgs(x)));
|
|
||||||
return Regex.Replace(type.Name, "`.+", "") + "<" + t + ">";
|
|
||||||
}
|
|
||||||
//x.ReturnType.GetGenericArguments()
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return type.Name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static async IAsyncEnumerable<int> FooAsync([EnumeratorCancellation]CancellationToken cancellationToken = default)
|
|
||||||
{
|
|
||||||
yield return 1;
|
|
||||||
await Task.Delay(10, cancellationToken);
|
|
||||||
}
|
|
||||||
|
|
||||||
public class MyDisposable : IDisposable
|
|
||||||
{
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void Test()
|
|
||||||
{
|
|
||||||
var disp = new MyDisposable();
|
|
||||||
|
|
||||||
using var _ = new MyDisposable();
|
|
||||||
|
|
||||||
Console.WriteLine("tako");
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
static async UniTask FooBarAsync()
|
|
||||||
{
|
|
||||||
await using (UniTask.ReturnToCurrentSynchronizationContext())
|
|
||||||
{
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static async UniTask Aaa()
|
|
||||||
{
|
|
||||||
await FooBarAsync();
|
|
||||||
|
|
||||||
Console.WriteLine("FooBarAsync End");
|
|
||||||
}
|
|
||||||
|
|
||||||
static async UniTask WhereSelect()
|
|
||||||
{
|
|
||||||
await foreach (var item in UniTaskAsyncEnumerable.Range(1, 10)
|
|
||||||
.SelectAwait(async x =>
|
|
||||||
{
|
|
||||||
await UniTask.Yield();
|
|
||||||
return x;
|
|
||||||
})
|
|
||||||
.Where(x => x % 2 == 0))
|
|
||||||
{
|
|
||||||
Console.WriteLine(item);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
static async Task Main(string[] args)
|
static async Task Main(string[] args)
|
||||||
{
|
{
|
||||||
#if !DEBUG
|
var cts = new CancellationTokenSource();
|
||||||
|
|
||||||
|
|
||||||
|
// OK.
|
||||||
|
await FooAsync(10, cts.Token);
|
||||||
|
|
||||||
|
// NG(Compiler Error)
|
||||||
|
// await FooAsync(10);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//await new AllocationCheck().ViaUniTaskVoid();
|
|
||||||
//Console.ReadLine();
|
|
||||||
BenchmarkDotNet.Running.BenchmarkSwitcher.FromAssembly(typeof(Program).Assembly).Run(args);
|
|
||||||
|
|
||||||
//await new ComparisonBenchmarks().ViaUniTaskT();
|
|
||||||
return;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
var e = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
|
|
||||||
{
|
|
||||||
for (int i = 0; i < 5; i++)
|
|
||||||
{
|
|
||||||
Console.WriteLine($"Start {i}");
|
|
||||||
await writer.YieldAsync(i);
|
|
||||||
Console.WriteLine($"End {i}");
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
var ee = e.GetAsyncEnumerator();
|
|
||||||
while (await ee.MoveNextAsync())
|
|
||||||
{
|
|
||||||
Console.WriteLine("ForEach " + ee.Current);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static async UniTask YieldCore()
|
static async UniTask FooAsync(int x, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma warning disable CS1998
|
|
||||||
|
|
||||||
|
|
||||||
static async UniTask<int> AsyncTest()
|
|
||||||
{
|
|
||||||
// empty
|
|
||||||
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
|
||||||
await new TestAwaiter(true, UniTaskStatus.Succeeded);
|
|
||||||
await new TestAwaiter(false, UniTaskStatus.Succeeded);
|
|
||||||
return 10;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#pragma warning restore CS1998
|
|
||||||
|
|
||||||
void Foo()
|
|
||||||
{
|
|
||||||
|
|
||||||
// AsyncEnumerable.Range(1,10).Do(
|
|
||||||
|
|
||||||
// AsyncEnumerable.t
|
|
||||||
|
|
||||||
var sb = new StringBuilder();
|
|
||||||
sb.AppendLine(@"using System;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace Cysharp.Threading.Tasks.Linq
|
|
||||||
{
|
|
||||||
");
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
var chako = typeof(AsyncEnumerable).GetMethods()
|
|
||||||
.OrderBy(x => x.Name)
|
|
||||||
.Select(x =>
|
|
||||||
{
|
|
||||||
var ret = FlattenGenArgs(x.ReturnType);
|
|
||||||
|
|
||||||
|
|
||||||
var generics = string.Join(", ", x.GetGenericArguments().Select(x => x.Name));
|
|
||||||
|
|
||||||
if (x.GetParameters().Length == 0) return "";
|
|
||||||
|
|
||||||
var self = x.GetParameters().First();
|
|
||||||
if (x.GetCustomAttributes(typeof(ExtensionAttribute), true).Length == 0)
|
|
||||||
{
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
var arg1Type = FlattenGenArgs(x.GetParameters().First().ParameterType);
|
|
||||||
|
|
||||||
var others = string.Join(", ", x.GetParameters().Skip(1).Select(y => FlattenGenArgs(y.ParameterType) + " " + y.Name));
|
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(others))
|
|
||||||
{
|
|
||||||
others = ", " + others;
|
|
||||||
}
|
|
||||||
|
|
||||||
var template = $"public static {ret} {x.Name}<{generics}>(this {arg1Type} {self.Name}{others})";
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
return template.Replace("ValueTask", "UniTask").Replace("IAsyncEnumerable", "IUniTaskAsyncEnumerable").Replace("<>", "");
|
|
||||||
})
|
|
||||||
.Where(x => x != "")
|
|
||||||
.Select(x => x + "\r\n{\r\n throw new NotImplementedException();\r\n}")
|
|
||||||
.ToArray();
|
|
||||||
|
|
||||||
var huga = string.Join("\r\n\r\n", chako);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
foreach (var item in typeof(AsyncEnumerable).GetMethods().Select(x => x.Name).Distinct())
|
|
||||||
{
|
|
||||||
if (item.EndsWith("AwaitAsync") || item.EndsWith("AwaitWithCancellationAsync") || item.EndsWith("WithCancellation"))
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
var item2 = item.Replace("Async", "");
|
|
||||||
item2 = item2.Replace("Await", "");
|
|
||||||
|
|
||||||
var format = @"
|
|
||||||
internal sealed class {0}
|
|
||||||
{{
|
|
||||||
}}
|
|
||||||
";
|
|
||||||
|
|
||||||
sb.Append(string.Format(format, item2));
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
sb.Append("}");
|
|
||||||
|
|
||||||
|
|
||||||
Console.WriteLine(sb.ToString());
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public static async IAsyncEnumerable<int> AsyncGen()
|
|
||||||
{
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
yield return 10;
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
yield return 100;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class MyEnumerable : IEnumerable<int>
|
|
||||||
{
|
|
||||||
public IEnumerator<int> GetEnumerator()
|
|
||||||
{
|
|
||||||
return new MyEnumerator();
|
|
||||||
}
|
|
||||||
|
|
||||||
IEnumerator IEnumerable.GetEnumerator()
|
|
||||||
{
|
|
||||||
throw new NotImplementedException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class MyEnumerator : IEnumerator<int>
|
|
||||||
{
|
|
||||||
public int Current => throw new NotImplementedException();
|
|
||||||
|
|
||||||
object IEnumerator.Current => throw new NotImplementedException();
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
Console.WriteLine("Called Dispose");
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool MoveNext()
|
|
||||||
{
|
|
||||||
throw new NotImplementedException();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Reset()
|
|
||||||
{
|
|
||||||
throw new NotImplementedException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public class MyClass<T>
|
|
||||||
{
|
|
||||||
public CustomAsyncEnumerator<T> GetAsyncEnumerator()
|
|
||||||
{
|
|
||||||
//IAsyncEnumerable
|
|
||||||
return new CustomAsyncEnumerator<T>();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public struct CustomAsyncEnumerator<T>
|
|
||||||
{
|
|
||||||
int count;
|
|
||||||
|
|
||||||
public T Current
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return default;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public UniTask<bool> MoveNextAsync()
|
|
||||||
{
|
|
||||||
if (count++ == 3)
|
|
||||||
{
|
|
||||||
return UniTask.FromResult(false);
|
|
||||||
//return false;
|
|
||||||
}
|
|
||||||
return UniTask.FromResult(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public UniTask DisposeAsync()
|
|
||||||
{
|
|
||||||
return default;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,473 +0,0 @@
|
|||||||
using BenchmarkDotNet.Attributes;
|
|
||||||
using System.Collections.Concurrent;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
[Config(typeof(BenchmarkConfig))]
|
|
||||||
public class QueueCheck
|
|
||||||
{
|
|
||||||
Node node1 = new Node();
|
|
||||||
Node node2 = new Node();
|
|
||||||
RefNode refNode1 = new RefNode();
|
|
||||||
RefNode refNode2 = new RefNode();
|
|
||||||
Queue<Node> q1 = new Queue<Node>();
|
|
||||||
Stack<Node> s1 = new Stack<Node>();
|
|
||||||
ConcurrentQueue<Node> cq = new ConcurrentQueue<Node>();
|
|
||||||
ConcurrentStack<Node> cs = new ConcurrentStack<Node>();
|
|
||||||
static TaskPool<Node> pool;
|
|
||||||
static TaskPoolRefNode<RefNode> poolRefNode;
|
|
||||||
static TaskPoolEqualNull<Node> poolEqualNull;
|
|
||||||
static TaskPoolClass<Node> poolClass = new TaskPoolClass<Node>();
|
|
||||||
static TaskPoolWithoutSize<Node> poolWithoutSize;
|
|
||||||
static TaskPoolWithoutLock<Node> poolWithoutLock;
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void Queue()
|
|
||||||
{
|
|
||||||
q1.Enqueue(node1);
|
|
||||||
q1.Enqueue(node1);
|
|
||||||
q1.TryDequeue(out _);
|
|
||||||
q1.TryDequeue(out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void QueueLock()
|
|
||||||
{
|
|
||||||
lock (q1) { q1.Enqueue(node1); }
|
|
||||||
lock (q1) { q1.Enqueue(node1); }
|
|
||||||
lock (q1) { q1.TryDequeue(out _); }
|
|
||||||
lock (q1) { q1.TryDequeue(out _); }
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void Stack()
|
|
||||||
{
|
|
||||||
s1.Push(node1);
|
|
||||||
s1.Push(node2);
|
|
||||||
s1.TryPop(out _);
|
|
||||||
s1.TryPop(out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void StackLock()
|
|
||||||
{
|
|
||||||
lock (s1) { s1.Push(node1); }
|
|
||||||
lock (s1) { s1.Push(node2); }
|
|
||||||
lock (s1) { s1.TryPop(out _); }
|
|
||||||
lock (s1) { s1.TryPop(out _); }
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void ConcurrentQueue()
|
|
||||||
{
|
|
||||||
cq.Enqueue(node1);
|
|
||||||
cq.Enqueue(node1);
|
|
||||||
cq.TryDequeue(out _);
|
|
||||||
cq.TryDequeue(out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void ConcurrentStack()
|
|
||||||
{
|
|
||||||
cs.Push(node1);
|
|
||||||
cs.Push(node2);
|
|
||||||
cs.TryPop(out _);
|
|
||||||
cs.TryPop(out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void TaskPool()
|
|
||||||
{
|
|
||||||
pool.TryPush(node1);
|
|
||||||
pool.TryPush(node2);
|
|
||||||
pool.TryPop(out _);
|
|
||||||
pool.TryPop(out _);
|
|
||||||
}
|
|
||||||
[Benchmark]
|
|
||||||
public void TaskPoolRefNode()
|
|
||||||
{
|
|
||||||
poolRefNode.TryPush(refNode1);
|
|
||||||
poolRefNode.TryPush(refNode2);
|
|
||||||
poolRefNode.TryPop(out _);
|
|
||||||
poolRefNode.TryPop(out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void TaskPoolEqualNull()
|
|
||||||
{
|
|
||||||
poolEqualNull.TryPush(node1);
|
|
||||||
poolEqualNull.TryPush(node2);
|
|
||||||
poolEqualNull.TryPop(out _);
|
|
||||||
poolEqualNull.TryPop(out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void TaskPoolClass()
|
|
||||||
{
|
|
||||||
poolClass.TryPush(node1);
|
|
||||||
poolClass.TryPush(node2);
|
|
||||||
poolClass.TryPop(out _);
|
|
||||||
poolClass.TryPop(out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void TaskPoolWithoutSize()
|
|
||||||
{
|
|
||||||
poolWithoutSize.TryPush(node1);
|
|
||||||
poolWithoutSize.TryPush(node2);
|
|
||||||
poolWithoutSize.TryPop(out _);
|
|
||||||
poolWithoutSize.TryPop(out _);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Benchmark]
|
|
||||||
public void TaskPoolWithoutLock()
|
|
||||||
{
|
|
||||||
poolWithoutLock.TryPush(node1);
|
|
||||||
poolWithoutLock.TryPush(node2);
|
|
||||||
poolWithoutLock.TryPop(out _);
|
|
||||||
poolWithoutLock.TryPop(out _);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class Node : ITaskPoolNode<Node>
|
|
||||||
{
|
|
||||||
public Node NextNode { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public interface ITaskPoolNode<T>
|
|
||||||
{
|
|
||||||
T NextNode { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class RefNode :ITaskPoolRefNode<RefNode>
|
|
||||||
{
|
|
||||||
RefNode nextNode;
|
|
||||||
public ref RefNode NextNode => ref nextNode;
|
|
||||||
}
|
|
||||||
|
|
||||||
public interface ITaskPoolRefNode<T>
|
|
||||||
{
|
|
||||||
ref T NextNode { get; }
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// mutable struct, don't mark readonly.
|
|
||||||
[StructLayout(LayoutKind.Auto)]
|
|
||||||
public struct TaskPoolWithoutLock<T>
|
|
||||||
where T : class, ITaskPoolNode<T>
|
|
||||||
{
|
|
||||||
int size;
|
|
||||||
T root;
|
|
||||||
|
|
||||||
public int Size => size;
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPop(out T result)
|
|
||||||
{
|
|
||||||
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
var v = root;
|
|
||||||
if (!(v is null))
|
|
||||||
{
|
|
||||||
root = v.NextNode;
|
|
||||||
v.NextNode = null;
|
|
||||||
size--;
|
|
||||||
result = v;
|
|
||||||
// Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
result = default;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPush(T item)
|
|
||||||
{
|
|
||||||
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
//if (size < TaskPool.MaxPoolSize)
|
|
||||||
{
|
|
||||||
item.NextNode = root;
|
|
||||||
root = item;
|
|
||||||
size++;
|
|
||||||
// Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
//else
|
|
||||||
{
|
|
||||||
// Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Auto)]
|
|
||||||
public struct TaskPool<T>
|
|
||||||
where T : class, ITaskPoolNode<T>
|
|
||||||
{
|
|
||||||
int gate;
|
|
||||||
int size;
|
|
||||||
T root;
|
|
||||||
|
|
||||||
public int Size => size;
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPop(out T result)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
var v = root;
|
|
||||||
if (!(v is null))
|
|
||||||
{
|
|
||||||
root = v.NextNode;
|
|
||||||
v.NextNode = null;
|
|
||||||
size--;
|
|
||||||
result = v;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
result = default;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPush(T item)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
//if (size < TaskPool.MaxPoolSize)
|
|
||||||
{
|
|
||||||
item.NextNode = root;
|
|
||||||
root = item;
|
|
||||||
size++;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
//else
|
|
||||||
{
|
|
||||||
// Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
[StructLayout(LayoutKind.Auto)]
|
|
||||||
public struct TaskPoolRefNode<T>
|
|
||||||
where T : class, ITaskPoolRefNode<T>
|
|
||||||
{
|
|
||||||
int gate;
|
|
||||||
int size;
|
|
||||||
T root;
|
|
||||||
|
|
||||||
public int Size => size;
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPop(out T result)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
var v = root;
|
|
||||||
if (!(v is null))
|
|
||||||
{
|
|
||||||
ref var nextNode = ref v.NextNode;
|
|
||||||
root = nextNode;
|
|
||||||
nextNode = null;
|
|
||||||
size--;
|
|
||||||
result = v;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
result = default;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPush(T item)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
//if (size < TaskPool.MaxPoolSize)
|
|
||||||
{
|
|
||||||
item.NextNode = root;
|
|
||||||
root = item;
|
|
||||||
size++;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
//else
|
|
||||||
{
|
|
||||||
// Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Auto)]
|
|
||||||
public struct TaskPoolEqualNull<T>
|
|
||||||
where T : class, ITaskPoolNode<T>
|
|
||||||
{
|
|
||||||
int gate;
|
|
||||||
int size;
|
|
||||||
T root;
|
|
||||||
|
|
||||||
public int Size => size;
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPop(out T result)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
var v = root;
|
|
||||||
if (v != null)
|
|
||||||
{
|
|
||||||
root = v.NextNode;
|
|
||||||
v.NextNode = null;
|
|
||||||
size--;
|
|
||||||
result = v;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
result = default;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPush(T item)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
//if (size < TaskPool.MaxPoolSize)
|
|
||||||
{
|
|
||||||
item.NextNode = root;
|
|
||||||
root = item;
|
|
||||||
size++;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
//else
|
|
||||||
{
|
|
||||||
// Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class TaskPoolClass<T>
|
|
||||||
where T : class, ITaskPoolNode<T>
|
|
||||||
{
|
|
||||||
int gate;
|
|
||||||
int size;
|
|
||||||
T root;
|
|
||||||
|
|
||||||
public int Size => size;
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPop(out T result)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
var v = root;
|
|
||||||
if (!(v is null))
|
|
||||||
{
|
|
||||||
root = v.NextNode;
|
|
||||||
v.NextNode = null;
|
|
||||||
size--;
|
|
||||||
result = v;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
result = default;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPush(T item)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
//if (size < TaskPool.MaxPoolSize)
|
|
||||||
{
|
|
||||||
item.NextNode = root;
|
|
||||||
root = item;
|
|
||||||
size++;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
//else
|
|
||||||
{
|
|
||||||
// Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Auto)]
|
|
||||||
public struct TaskPoolWithoutSize<T>
|
|
||||||
where T : class, ITaskPoolNode<T>
|
|
||||||
{
|
|
||||||
int gate;
|
|
||||||
T root;
|
|
||||||
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPop(out T result)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
var v = root;
|
|
||||||
if (!(v is null))
|
|
||||||
{
|
|
||||||
root = v.NextNode;
|
|
||||||
v.NextNode = null;
|
|
||||||
result = v;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
result = default;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool TryPush(T item)
|
|
||||||
{
|
|
||||||
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
|
|
||||||
{
|
|
||||||
//if (size < TaskPool.MaxPoolSize)
|
|
||||||
{
|
|
||||||
item.NextNode = root;
|
|
||||||
root = item;
|
|
||||||
Volatile.Write(ref gate, 0);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
//else
|
|
||||||
{
|
|
||||||
// Volatile.Write(ref gate, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -15,6 +15,12 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" />
|
<ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" />
|
||||||
|
|
||||||
|
|
||||||
|
<ProjectReference Include="..\UniTask.Analyzer\UniTask.Analyzer.csproj">
|
||||||
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||||
|
<OutputItemType>Analyzer</OutputItemType>
|
||||||
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -22,7 +22,9 @@ public static class EditorRunnerChecker
|
|||||||
|
|
||||||
//var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
|
//var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
|
||||||
//Debug.Log(r.downloadHandler.text.Substring(0, 100));
|
//Debug.Log(r.downloadHandler.text.Substring(0, 100));
|
||||||
await UniTask.Yield();
|
//await UniTask.Yield();
|
||||||
|
|
||||||
|
await UniTask.DelayFrame(30);
|
||||||
|
|
||||||
Debug.Log("End");
|
Debug.Log("End");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,14 +16,14 @@ namespace Cysharp.Threading.Tasks
|
|||||||
Kill,
|
Kill,
|
||||||
KillWithCompleteCallback,
|
KillWithCompleteCallback,
|
||||||
Complete,
|
Complete,
|
||||||
CompleteWithSeqeunceCallback,
|
CompleteWithSequenceCallback,
|
||||||
CancelAwait,
|
CancelAwait,
|
||||||
|
|
||||||
// AndCancelAwait
|
// AndCancelAwait
|
||||||
KillAndCancelAwait,
|
KillAndCancelAwait,
|
||||||
KillWithCompleteCallbackAndCancelAwait,
|
KillWithCompleteCallbackAndCancelAwait,
|
||||||
CompleteAndCancelAwait,
|
CompleteAndCancelAwait,
|
||||||
CompleteWithSeqeunceCallbackAndCancelAwait
|
CompleteWithSequenceCallbackAndCancelAwait
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class DOTweenAsyncExtensions
|
public static class DOTweenAsyncExtensions
|
||||||
@@ -143,8 +143,6 @@ namespace Cysharp.Threading.Tasks
|
|||||||
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
|
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
static readonly TweenCallback EmptyTweenCallback = () => { };
|
|
||||||
|
|
||||||
readonly TweenCallback onCompleteCallbackDelegate;
|
readonly TweenCallback onCompleteCallbackDelegate;
|
||||||
readonly TweenCallback onUpdateDelegate;
|
readonly TweenCallback onUpdateDelegate;
|
||||||
|
|
||||||
@@ -155,6 +153,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
bool canceled;
|
bool canceled;
|
||||||
|
|
||||||
TweenCallback originalUpdateAction;
|
TweenCallback originalUpdateAction;
|
||||||
|
TweenCallback originalCompleteAction;
|
||||||
UniTaskCompletionSourceCore<AsyncUnit> core;
|
UniTaskCompletionSourceCore<AsyncUnit> core;
|
||||||
|
|
||||||
TweenConfiguredSource()
|
TweenConfiguredSource()
|
||||||
@@ -194,27 +193,38 @@ namespace Cysharp.Threading.Tasks
|
|||||||
switch (callbackType)
|
switch (callbackType)
|
||||||
{
|
{
|
||||||
case CallbackType.Kill:
|
case CallbackType.Kill:
|
||||||
|
result.originalCompleteAction = tween.onKill;
|
||||||
tween.onKill = result.onCompleteCallbackDelegate;
|
tween.onKill = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Complete:
|
case CallbackType.Complete:
|
||||||
|
result.originalCompleteAction = tween.onComplete;
|
||||||
tween.onComplete = result.onCompleteCallbackDelegate;
|
tween.onComplete = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Pause:
|
case CallbackType.Pause:
|
||||||
|
result.originalCompleteAction = tween.onPause;
|
||||||
tween.onPause = result.onCompleteCallbackDelegate;
|
tween.onPause = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Play:
|
case CallbackType.Play:
|
||||||
|
result.originalCompleteAction = tween.onPlay;
|
||||||
tween.onPlay = result.onCompleteCallbackDelegate;
|
tween.onPlay = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Rewind:
|
case CallbackType.Rewind:
|
||||||
|
result.originalCompleteAction = tween.onRewind;
|
||||||
tween.onRewind = result.onCompleteCallbackDelegate;
|
tween.onRewind = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
case CallbackType.StepComplete:
|
case CallbackType.StepComplete:
|
||||||
|
result.originalCompleteAction = tween.onStepComplete;
|
||||||
tween.onStepComplete = result.onCompleteCallbackDelegate;
|
tween.onStepComplete = result.onCompleteCallbackDelegate;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (result.originalCompleteAction == result.onCompleteCallbackDelegate)
|
||||||
|
{
|
||||||
|
result.originalCompleteAction = null;
|
||||||
|
}
|
||||||
|
|
||||||
TaskTracker.TrackActiveTask(result, 3);
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
token = result.core.Version;
|
token = result.core.Version;
|
||||||
@@ -228,7 +238,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
if (this.cancelBehaviour == TweenCancelBehaviour.KillAndCancelAwait
|
if (this.cancelBehaviour == TweenCancelBehaviour.KillAndCancelAwait
|
||||||
|| this.cancelBehaviour == TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait
|
|| this.cancelBehaviour == TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait
|
||||||
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteAndCancelAwait
|
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteAndCancelAwait
|
||||||
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait
|
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait
|
||||||
|| this.cancelBehaviour == TweenCancelBehaviour.CancelAwait)
|
|| this.cancelBehaviour == TweenCancelBehaviour.CancelAwait)
|
||||||
{
|
{
|
||||||
canceled = true;
|
canceled = true;
|
||||||
@@ -240,6 +250,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
originalCompleteAction?.Invoke();
|
||||||
core.TrySetResult(AsyncUnit.Default);
|
core.TrySetResult(AsyncUnit.Default);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -277,34 +288,34 @@ namespace Cysharp.Threading.Tasks
|
|||||||
this.canceled = true;
|
this.canceled = true;
|
||||||
this.tween.Complete(false);
|
this.tween.Complete(false);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
|
case TweenCancelBehaviour.CompleteWithSequenceCallback:
|
||||||
this.tween.Complete(true);
|
this.tween.Complete(true);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
|
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
|
||||||
this.canceled = true;
|
this.canceled = true;
|
||||||
this.tween.Complete(true);
|
this.tween.Complete(true);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CancelAwait:
|
case TweenCancelBehaviour.CancelAwait:
|
||||||
// replace to empty(avoid callback after Canceled(instance is returned to pool.)
|
// restore to original callback
|
||||||
switch (callbackType)
|
switch (callbackType)
|
||||||
{
|
{
|
||||||
case CallbackType.Kill:
|
case CallbackType.Kill:
|
||||||
tween.onKill = EmptyTweenCallback;
|
tween.onKill = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Complete:
|
case CallbackType.Complete:
|
||||||
tween.onComplete = EmptyTweenCallback;
|
tween.onComplete = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Pause:
|
case CallbackType.Pause:
|
||||||
tween.onPause = EmptyTweenCallback;
|
tween.onPause = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Play:
|
case CallbackType.Play:
|
||||||
tween.onPlay = EmptyTweenCallback;
|
tween.onPlay = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Rewind:
|
case CallbackType.Rewind:
|
||||||
tween.onRewind = EmptyTweenCallback;
|
tween.onRewind = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.StepComplete:
|
case CallbackType.StepComplete:
|
||||||
tween.onStepComplete = EmptyTweenCallback;
|
tween.onStepComplete = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
@@ -339,10 +350,10 @@ namespace Cysharp.Threading.Tasks
|
|||||||
case TweenCancelBehaviour.CompleteAndCancelAwait:
|
case TweenCancelBehaviour.CompleteAndCancelAwait:
|
||||||
tween.Complete(false);
|
tween.Complete(false);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
|
case TweenCancelBehaviour.CompleteWithSequenceCallback:
|
||||||
tween.Complete(true);
|
tween.Complete(true);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
|
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
|
||||||
tween.Complete(true);
|
tween.Complete(true);
|
||||||
break;
|
break;
|
||||||
case TweenCancelBehaviour.CancelAwait:
|
case TweenCancelBehaviour.CancelAwait:
|
||||||
@@ -386,22 +397,22 @@ namespace Cysharp.Threading.Tasks
|
|||||||
switch (callbackType)
|
switch (callbackType)
|
||||||
{
|
{
|
||||||
case CallbackType.Kill:
|
case CallbackType.Kill:
|
||||||
tween.onKill = null;
|
tween.onKill = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Complete:
|
case CallbackType.Complete:
|
||||||
tween.onComplete = null;
|
tween.onComplete = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Pause:
|
case CallbackType.Pause:
|
||||||
tween.onPause = null;
|
tween.onPause = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Play:
|
case CallbackType.Play:
|
||||||
tween.onPlay = null;
|
tween.onPlay = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.Rewind:
|
case CallbackType.Rewind:
|
||||||
tween.onRewind = null;
|
tween.onRewind = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
case CallbackType.StepComplete:
|
case CallbackType.StepComplete:
|
||||||
tween.onStepComplete = null;
|
tween.onStepComplete = originalCompleteAction;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
@@ -410,6 +421,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
tween = default;
|
tween = default;
|
||||||
cancellationToken = default;
|
cancellationToken = default;
|
||||||
originalUpdateAction = default;
|
originalUpdateAction = default;
|
||||||
|
originalCompleteAction = default;
|
||||||
return pool.TryPush(this);
|
return pool.TryPush(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -148,7 +148,7 @@ namespace Cysharp.Threading.Tasks.Internal
|
|||||||
|
|
||||||
foreach (var candidateMethod in methods)
|
foreach (var candidateMethod in methods)
|
||||||
{
|
{
|
||||||
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>();
|
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>(false);
|
||||||
if (attributes == null)
|
if (attributes == null)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
using Cysharp.Threading.Tasks.Internal;
|
using Cysharp.Threading.Tasks.Internal;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@@ -74,23 +75,24 @@ namespace Cysharp.Threading.Tasks
|
|||||||
return new UniTask(NextFramePromise.Create(timing, cancellationToken, out var token), token);
|
return new UniTask(NextFramePromise.Create(timing, cancellationToken, out var token), token);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
|
||||||
/// <summary>
|
|
||||||
/// Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate).
|
|
||||||
/// </summary>
|
|
||||||
public static YieldAwaitable WaitForEndOfFrame()
|
public static YieldAwaitable WaitForEndOfFrame()
|
||||||
{
|
{
|
||||||
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate);
|
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
[Obsolete("Use WaitForEndOfFrame(MonoBehaviour) instead or UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate). Equivalent for coroutine's WaitForEndOfFrame requires MonoBehaviour(runner of Coroutine).")]
|
||||||
/// Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken).
|
|
||||||
/// </summary>
|
|
||||||
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken)
|
public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken);
|
return UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static UniTask WaitForEndOfFrame(MonoBehaviour coroutineRunner, CancellationToken cancellationToken = default)
|
||||||
|
{
|
||||||
|
var source = WaitForEndOfFramePromise.Create(coroutineRunner, cancellationToken, out var token);
|
||||||
|
return new UniTask(source, token);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate).
|
/// Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -352,6 +354,113 @@ namespace Cysharp.Threading.Tasks
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
sealed class WaitForEndOfFramePromise : IUniTaskSource, ITaskPoolNode<WaitForEndOfFramePromise>, System.Collections.IEnumerator
|
||||||
|
{
|
||||||
|
static TaskPool<WaitForEndOfFramePromise> pool;
|
||||||
|
WaitForEndOfFramePromise nextNode;
|
||||||
|
public ref WaitForEndOfFramePromise NextNode => ref nextNode;
|
||||||
|
|
||||||
|
static WaitForEndOfFramePromise()
|
||||||
|
{
|
||||||
|
TaskPool.RegisterSizeGetter(typeof(WaitForEndOfFramePromise), () => pool.Size);
|
||||||
|
}
|
||||||
|
|
||||||
|
CancellationToken cancellationToken;
|
||||||
|
UniTaskCompletionSourceCore<object> core;
|
||||||
|
|
||||||
|
WaitForEndOfFramePromise()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IUniTaskSource Create(MonoBehaviour coroutineRunner, CancellationToken cancellationToken, out short token)
|
||||||
|
{
|
||||||
|
if (cancellationToken.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pool.TryPop(out var result))
|
||||||
|
{
|
||||||
|
result = new WaitForEndOfFramePromise();
|
||||||
|
}
|
||||||
|
|
||||||
|
result.cancellationToken = cancellationToken;
|
||||||
|
|
||||||
|
TaskTracker.TrackActiveTask(result, 3);
|
||||||
|
|
||||||
|
coroutineRunner.StartCoroutine(result);
|
||||||
|
|
||||||
|
token = result.core.Version;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void GetResult(short token)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
core.GetResult(token);
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
TryReturn();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public UniTaskStatus GetStatus(short token)
|
||||||
|
{
|
||||||
|
return core.GetStatus(token);
|
||||||
|
}
|
||||||
|
|
||||||
|
public UniTaskStatus UnsafeGetStatus()
|
||||||
|
{
|
||||||
|
return core.UnsafeGetStatus();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnCompleted(Action<object> continuation, object state, short token)
|
||||||
|
{
|
||||||
|
core.OnCompleted(continuation, state, token);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool TryReturn()
|
||||||
|
{
|
||||||
|
TaskTracker.RemoveTracking(this);
|
||||||
|
core.Reset();
|
||||||
|
Reset(); // Reset Enumerator
|
||||||
|
cancellationToken = default;
|
||||||
|
return pool.TryPush(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Coroutine Runner implementation
|
||||||
|
|
||||||
|
static readonly WaitForEndOfFrame waitForEndOfFrameYieldInstruction = new WaitForEndOfFrame();
|
||||||
|
bool isFirst = true;
|
||||||
|
|
||||||
|
object IEnumerator.Current => waitForEndOfFrameYieldInstruction;
|
||||||
|
|
||||||
|
bool IEnumerator.MoveNext()
|
||||||
|
{
|
||||||
|
if (isFirst)
|
||||||
|
{
|
||||||
|
isFirst = false;
|
||||||
|
return true; // start WaitForEndOfFrame
|
||||||
|
}
|
||||||
|
|
||||||
|
if (cancellationToken.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
core.TrySetCanceled(cancellationToken);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
core.TrySetResult(null);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
isFirst = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
|
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
|
||||||
{
|
{
|
||||||
static TaskPool<DelayFramePromise> pool;
|
static TaskPool<DelayFramePromise> pool;
|
||||||
@@ -444,7 +553,19 @@ namespace Cysharp.Threading.Tasks
|
|||||||
// skip in initial frame.
|
// skip in initial frame.
|
||||||
if (initialFrame == Time.frameCount)
|
if (initialFrame == Time.frameCount)
|
||||||
{
|
{
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
// force use Realtime.
|
||||||
|
if (PlayerLoopHelper.IsMainThread && !UnityEditor.EditorApplication.isPlaying)
|
||||||
|
{
|
||||||
|
//goto ++currentFrameCount
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#else
|
||||||
return true;
|
return true;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -194,6 +194,7 @@ namespace Cysharp.Threading.Tasks
|
|||||||
sealed class ExceptionResultSource : IUniTaskSource
|
sealed class ExceptionResultSource : IUniTaskSource
|
||||||
{
|
{
|
||||||
readonly ExceptionDispatchInfo exception;
|
readonly ExceptionDispatchInfo exception;
|
||||||
|
bool calledGet;
|
||||||
|
|
||||||
public ExceptionResultSource(Exception exception)
|
public ExceptionResultSource(Exception exception)
|
||||||
{
|
{
|
||||||
@@ -202,6 +203,11 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public void GetResult(short token)
|
public void GetResult(short token)
|
||||||
{
|
{
|
||||||
|
if (!calledGet)
|
||||||
|
{
|
||||||
|
calledGet = true;
|
||||||
|
GC.SuppressFinalize(this);
|
||||||
|
}
|
||||||
exception.Throw();
|
exception.Throw();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -219,11 +225,20 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
continuation(state);
|
continuation(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
~ExceptionResultSource()
|
||||||
|
{
|
||||||
|
if (!calledGet)
|
||||||
|
{
|
||||||
|
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
|
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
|
||||||
{
|
{
|
||||||
readonly ExceptionDispatchInfo exception;
|
readonly ExceptionDispatchInfo exception;
|
||||||
|
bool calledGet;
|
||||||
|
|
||||||
public ExceptionResultSource(Exception exception)
|
public ExceptionResultSource(Exception exception)
|
||||||
{
|
{
|
||||||
@@ -232,12 +247,22 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
public T GetResult(short token)
|
public T GetResult(short token)
|
||||||
{
|
{
|
||||||
|
if (!calledGet)
|
||||||
|
{
|
||||||
|
calledGet = true;
|
||||||
|
GC.SuppressFinalize(this);
|
||||||
|
}
|
||||||
exception.Throw();
|
exception.Throw();
|
||||||
return default;
|
return default;
|
||||||
}
|
}
|
||||||
|
|
||||||
void IUniTaskSource.GetResult(short token)
|
void IUniTaskSource.GetResult(short token)
|
||||||
{
|
{
|
||||||
|
if (!calledGet)
|
||||||
|
{
|
||||||
|
calledGet = true;
|
||||||
|
GC.SuppressFinalize(this);
|
||||||
|
}
|
||||||
exception.Throw();
|
exception.Throw();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -255,6 +280,14 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
continuation(state);
|
continuation(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
~ExceptionResultSource()
|
||||||
|
{
|
||||||
|
if (!calledGet)
|
||||||
|
{
|
||||||
|
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sealed class CanceledResultSource : IUniTaskSource
|
sealed class CanceledResultSource : IUniTaskSource
|
||||||
|
|||||||
@@ -9,237 +9,56 @@ namespace Cysharp.Threading.Tasks
|
|||||||
{
|
{
|
||||||
#region OBSOLETE_RUN
|
#region OBSOLETE_RUN
|
||||||
|
|
||||||
// Run is a confusing name, use only RunOnThreadPool in the future.
|
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
||||||
|
public static UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
|
||||||
public static async UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
return RunOnThreadPool(action, configureAwait, cancellationToken);
|
||||||
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
if (configureAwait)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
action();
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
await UniTask.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
action();
|
|
||||||
}
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
||||||
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
return RunOnThreadPool(action, state, configureAwait, cancellationToken);
|
||||||
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
if (configureAwait)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
action(state);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
await UniTask.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
action(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
||||||
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
return RunOnThreadPool(action, configureAwait, cancellationToken);
|
||||||
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
if (configureAwait)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
await action();
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
await UniTask.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
await action();
|
|
||||||
}
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
||||||
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
return RunOnThreadPool(action, state, configureAwait, cancellationToken);
|
||||||
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
if (configureAwait)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
await action(state);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
await UniTask.Yield();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
await action(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
||||||
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
return RunOnThreadPool(func, configureAwait, cancellationToken);
|
||||||
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
if (configureAwait)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
return func();
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
await UniTask.Yield();
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return func();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
||||||
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
return RunOnThreadPool(func, configureAwait, cancellationToken);
|
||||||
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
if (configureAwait)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
return await func();
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
await UniTask.Yield();
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var result = await func();
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
||||||
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
return RunOnThreadPool(func, state, configureAwait, cancellationToken);
|
||||||
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
if (configureAwait)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
return func(state);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
await UniTask.Yield();
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return func(state);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
|
[Obsolete("UniTask.Run is similar as Task.Run, it uses ThreadPool. For equivalent behaviour, use UniTask.RunOnThreadPool instead. If you don't want to use ThreadPool, you can use UniTask.Void(async void) or UniTask.Create(async UniTask) too.")]
|
||||||
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
return RunOnThreadPool(func, state, configureAwait, cancellationToken);
|
||||||
|
|
||||||
await UniTask.SwitchToThreadPool();
|
|
||||||
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
|
|
||||||
if (configureAwait)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
return await func(state);
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
await UniTask.Yield();
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var result = await func(state);
|
|
||||||
cancellationToken.ThrowIfCancellationRequested();
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
|
||||||
public static async UniTask RunOnThreadPool(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
public static async UniTask RunOnThreadPool(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -74,16 +74,19 @@ namespace Cysharp.Threading.Tasks
|
|||||||
|
|
||||||
static async UniTaskVoid Fire<T>(AsyncSubject<T> subject, UniTask<T> task)
|
static async UniTaskVoid Fire<T>(AsyncSubject<T> subject, UniTask<T> task)
|
||||||
{
|
{
|
||||||
|
T value;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var value = await task;
|
value = await task;
|
||||||
subject.OnNext(value);
|
|
||||||
subject.OnCompleted();
|
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
subject.OnError(ex);
|
subject.OnError(ex);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
subject.OnNext(value);
|
||||||
|
subject.OnCompleted();
|
||||||
}
|
}
|
||||||
|
|
||||||
static async UniTaskVoid Fire(AsyncSubject<AsyncUnit> subject, UniTask task)
|
static async UniTaskVoid Fire(AsyncSubject<AsyncUnit> subject, UniTask task)
|
||||||
@@ -91,13 +94,15 @@ namespace Cysharp.Threading.Tasks
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
await task;
|
await task;
|
||||||
subject.OnNext(AsyncUnit.Default);
|
|
||||||
subject.OnCompleted();
|
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
subject.OnError(ex);
|
subject.OnError(ex);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
subject.OnNext(AsyncUnit.Default);
|
||||||
|
subject.OnCompleted();
|
||||||
}
|
}
|
||||||
|
|
||||||
class ToUniTaskObserver<T> : IObserver<T>
|
class ToUniTaskObserver<T> : IObserver<T>
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
{
|
{
|
||||||
"name": "com.cysharp.unitask",
|
"name": "com.cysharp.unitask",
|
||||||
"displayName": "UniTask",
|
"displayName": "UniTask",
|
||||||
"version": "2.2.5",
|
"author": { "name": "Cysharp, Inc.", "url": "https://cysharp.co.jp/en/" },
|
||||||
|
"version": "2.3.1",
|
||||||
"unity": "2018.4",
|
"unity": "2018.4",
|
||||||
"description": "Provides an efficient async/await integration to Unity.",
|
"description": "Provides an efficient async/await integration to Unity.",
|
||||||
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
"keywords": [ "async/await", "async", "Task", "UniTask" ],
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"category": "Task",
|
"category": "Task",
|
||||||
"dependencies": {}
|
"dependencies": {}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -543,7 +543,7 @@ public class SandboxMain : MonoBehaviour
|
|||||||
Debug.LogError(e);
|
Debug.LogError(e);
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Debug.Log("TestAsync Finished.");
|
Debug.Log("TestAsync Finished.");
|
||||||
@@ -555,6 +555,7 @@ public class SandboxMain : MonoBehaviour
|
|||||||
async UniTaskVoid Start()
|
async UniTaskVoid Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
|
// UniTask.Delay(TimeSpan.FromSeconds(1)).TimeoutWithoutException
|
||||||
|
|
||||||
|
|
||||||
@@ -562,61 +563,34 @@ public class SandboxMain : MonoBehaviour
|
|||||||
PlayerLoopHelper.Initialize(ref currentLoop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
|
PlayerLoopHelper.Initialize(ref currentLoop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
var cancelToken = new CancellationTokenSource();
|
|
||||||
cancelButton.onClick.AddListener(()=>
|
|
||||||
{
|
|
||||||
cancelToken.Cancel(); // cancel from button click.
|
|
||||||
});
|
|
||||||
|
|
||||||
var timeoutToken = new CancellationTokenSource();
|
|
||||||
timeoutToken.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// combine token
|
|
||||||
var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancelToken.Token, timeoutToken.Token);
|
|
||||||
|
|
||||||
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(linkedTokenSource.Token);
|
|
||||||
}
|
|
||||||
catch (OperationCanceledException ex)
|
|
||||||
{
|
|
||||||
if (timeoutToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
UnityEngine.Debug.Log("Timeout.");
|
|
||||||
}
|
|
||||||
else if (cancelToken.IsCancellationRequested)
|
|
||||||
{
|
|
||||||
UnityEngine.Debug.Log("Cancel clicked.");
|
|
||||||
}
|
|
||||||
_ = ex;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// TestAsync(cts.Token).Forget();
|
// TestAsync(cts.Token).Forget();
|
||||||
|
|
||||||
okButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
okButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||||
{
|
{
|
||||||
// try timeout
|
await UniTask.WaitForEndOfFrame(this);
|
||||||
try
|
var texture = new Texture2D(Screen.width, Screen.height);
|
||||||
{
|
texture.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
|
||||||
//await UniTask.Delay(TimeSpan.FromSeconds(2), cancellationToken: timeoutController.Timeout(TimeSpan.FromSeconds(3)));
|
texture.Apply();
|
||||||
UnityEngine.Debug.Log("Delay Complete, Reset(and reuse).");
|
|
||||||
//timeoutController.Reset();
|
|
||||||
}
|
|
||||||
catch (OperationCanceledException ex)
|
|
||||||
{
|
|
||||||
//UnityEngine.Debug.Log("Timeout! FromTimeout?:" + timeoutController.IsTimeout());
|
|
||||||
_ = ex;
|
|
||||||
}
|
|
||||||
|
|
||||||
await UniTask.Yield();
|
var jpg = texture.EncodeToJPG();
|
||||||
|
File.WriteAllBytes("testscreencapture.jpg", jpg);
|
||||||
|
Debug.Log("ok?");
|
||||||
|
|
||||||
|
//var texture = ScreenCapture.CaptureScreenshotAsTexture();
|
||||||
|
//if (texture == null)
|
||||||
|
//{
|
||||||
|
// Debug.Log("fail");
|
||||||
|
//}
|
||||||
|
//else
|
||||||
|
//{
|
||||||
|
// var jpg = texture.EncodeToJPG();
|
||||||
|
// File.WriteAllBytes("testscreencapture.jpg", jpg);
|
||||||
|
// Debug.Log("ok?");
|
||||||
|
//}
|
||||||
}));
|
}));
|
||||||
|
|
||||||
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
cancelButton.onClick.AddListener(UniTask.UnityAction(async () =>
|
||||||
|
|||||||
@@ -366,6 +366,29 @@ namespace Cysharp.Threading.TasksTests
|
|||||||
UniTaskScheduler.UnobservedTaskException -= action;
|
UniTaskScheduler.UnobservedTaskException -= action;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// can not run on RuntimeUnitTestToolkit so ignore...
|
||||||
|
// [UnityTest]
|
||||||
|
// public IEnumerator ThrowExceptionUnawaited() => UniTask.ToCoroutine(async () =>
|
||||||
|
// {
|
||||||
|
// LogAssert.Expect(LogType.Exception, "Exception: MyException");
|
||||||
|
|
||||||
|
//#pragma warning disable 1998
|
||||||
|
// async UniTask Throw() => throw new Exception("MyException");
|
||||||
|
//#pragma warning restore 1998
|
||||||
|
|
||||||
|
//#pragma warning disable 4014
|
||||||
|
// Throw();
|
||||||
|
//#pragma warning restore 4014
|
||||||
|
|
||||||
|
// await UniTask.DelayFrame(3);
|
||||||
|
|
||||||
|
// GC.Collect();
|
||||||
|
// GC.WaitForPendingFinalizers();
|
||||||
|
// GC.Collect();
|
||||||
|
|
||||||
|
// await UniTask.DelayFrame(1);
|
||||||
|
// });
|
||||||
|
|
||||||
async UniTask InException1()
|
async UniTask InException1()
|
||||||
{
|
{
|
||||||
await UniTask.Yield();
|
await UniTask.Yield();
|
||||||
|
|||||||
Reference in New Issue
Block a user