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555 Commits

Author SHA1 Message Date
neuecc
936b224b2b WIP reuse and cancellation 2024-10-25 11:51:55 +09:00
neuecc
9a3ec31533 Merge remote-tracking branch 'origin/master' 2024-10-03 09:41:47 +09:00
neuecc
37d8f4f48e C# 8 #624 2024-10-03 09:41:30 +09:00
github-actions[bot]
27a0c06ede feat: Update package.json to 2.5.9 2024-10-01 06:16:52 +00:00
neuecc
e4082ecd75 Merge remote-tracking branch 'origin/master' 2024-10-01 14:59:02 +09:00
neuecc
3b0fd784ff meta 2024-10-01 14:58:57 +09:00
neuecc
dc9ebfd765 Add AsyncInstantiateOperation.WithCancellation, ToUniTask for Unity 2022.3.20/Unity 2022.3 or newer 2024-10-01 14:50:13 +09:00
Yoshifumi Kawai
005c83fbd7 Merge pull request #623 from Cysharp/feature/ci
ci: remove Unity 2021 LTS from Build matrix
2024-10-01 10:44:30 +09:00
github-actions[bot]
5984b67ecb feat: Update package.json to 2.5.8 2024-09-30 11:45:57 +00:00
neuecc
05fdf48058 Merge remote-tracking branch 'origin/master' 2024-09-30 20:43:06 +09:00
Yoshifumi Kawai
647ed6ff82 Merge pull request #621 from dvsilch/master
add generic type UnityAction support & fix typo
2024-09-30 20:42:57 +09:00
neuecc
0826b7e976 Add UniTask.WhenEach 2024-09-30 20:42:17 +09:00
dvsilch
a51632cd4b fix: add overloads for CancellationToken 2024-09-30 10:13:29 +08:00
dvsilch
bf945a7ef4 fix: rename parameters and type parameters 2024-09-30 10:11:36 +08:00
dvsilch
353f15e94f fix: add .Forget() call and rename paramters to keep coding style consistent 2024-09-27 23:45:05 +08:00
dvsilch
cf19f18662 fix: typo 2024-09-27 22:57:36 +08:00
dvsilch
fdb9d1cf95 feature: add overload in UniTask.UnityAction to support generic type UnityAction 2024-09-27 22:57:05 +08:00
Yoshifumi Kawai
2e0917428b Merge pull request #620 from albermotion/master
Added a note for users using Unity 2023.1 or newer to prevent compilation error
2024-09-27 09:48:04 +09:00
Alberto
0b16005f4b Added a note for users using Unity 2023.1 or newer 2024-09-26 22:33:37 +02:00
github-actions[bot]
74bbe87b58 feat: Update package.json to 2.5.7 2024-09-26 06:24:48 +00:00
Yoshifumi Kawai
6f4131539b Merge pull request #619 from kochounoyume/add-state-argument
Add overload in UniTask.WaitUntil, UniTask.WaitWhile and UniTask.Defer
2024-09-26 12:52:56 +09:00
Kochoyume
06283f0ffb Add to the code that I forgot to write 2024-09-24 23:58:28 +09:00
Kochoyume
dfe5ee43c2 Add overload in UniTask.WaitUntil, UniTask.WaitWhile and UniTask.Defer to avoid closure allocation 2024-09-24 23:37:44 +09:00
Ikiru Yoshizaki
eaa553dc83 ci: remove Unity 2021 LTS from Build matrix 2024-09-24 18:30:54 +09:00
github-actions[bot]
83d8a2b424 feat: Update package.json to 2.5.6 2024-09-24 09:20:07 +00:00
Yoshifumi Kawai
4d204e4aa6 Update build-debug.yml 2024-09-24 17:49:34 +09:00
Yoshifumi Kawai
87e164e275 Merge pull request #600 from Iblis/textmeshpro_unity6_adoptions
TextMeshPro Unity6 adoptions
2024-09-24 17:16:20 +09:00
Yoshifumi Kawai
b63eb8d090 Merge pull request #610 from LucianoPC/forget-ignored-task
Forget ignored task
2024-09-24 17:14:40 +09:00
neuecc
75119acb50 Fix WaitWhile(bool cancelImmediately = true) does not work correctly
, and when cancelImmediately = true and canceled task remove Trakcking immediately
2024-09-24 17:12:50 +09:00
Ikiru Yoshizaki
f7b3c2fbe1 ci: update release unity version to 2022.3.39f1 [skip ci] 2024-09-18 17:06:00 +09:00
Ikiru Yoshizaki
b317ecfa01 ci: set max-parallel to restrict up to 2 run [skip ci] 2024-09-18 16:27:42 +09:00
Ikiru Yoshizaki
7b05569ef7 ci: single job 2024-09-18 16:27:42 +09:00
Luciano Prestes Cavalcanti
e0465c6c2c Forget ignored task 2024-08-19 08:18:57 -03:00
Yoshifumi Kawai
9057452c86 Merge pull request #607 from Redpenguine/master
fix: incorrect download progress reporting
2024-08-14 19:54:15 +09:00
Mykyta Myronenko
a2f6f84bde fix: incorrect download progress reporting 2024-08-10 19:29:54 +03:00
Ikiru Yoshizaki
f057abff0f chore: remove Unity UserSettigs from git handling 2024-07-31 16:11:03 +09:00
Ikiru Yoshizaki
c61a7d9961 Merge pull request #605 from Cysharp/dependabot/github_actions/peaceiris/actions-gh-pages-4
chore(deps): bump peaceiris/actions-gh-pages from 3 to 4
2024-07-30 17:09:56 +09:00
Ikiru Yoshizaki
9587f2eeec Merge pull request #606 from Cysharp/dependabot/github_actions/technote-space/toc-generator-4.3.1
chore(deps): bump technote-space/toc-generator from 2.4.0 to 4.3.1
2024-07-30 17:09:49 +09:00
Ikiru Yoshizaki
550784f31c ci: check not dependabot 2024-07-30 17:07:43 +09:00
Ikiru Yoshizaki
11b3282b3d ci: Don't allow dependabot to run Unity CI 2024-07-30 17:01:09 +09:00
dependabot[bot]
b2532b0798 chore(deps): bump technote-space/toc-generator from 2.4.0 to 4.3.1
Bumps [technote-space/toc-generator](https://github.com/technote-space/toc-generator) from 2.4.0 to 4.3.1.
- [Release notes](https://github.com/technote-space/toc-generator/releases)
- [Changelog](https://github.com/technote-space/toc-generator/blob/main/.releasegarc)
- [Commits](https://github.com/technote-space/toc-generator/compare/v2.4.0...v4.3.1)

---
updated-dependencies:
- dependency-name: technote-space/toc-generator
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-07-30 06:42:27 +00:00
dependabot[bot]
4fc41ecb17 chore(deps): bump peaceiris/actions-gh-pages from 3 to 4
Bumps [peaceiris/actions-gh-pages](https://github.com/peaceiris/actions-gh-pages) from 3 to 4.
- [Release notes](https://github.com/peaceiris/actions-gh-pages/releases)
- [Changelog](https://github.com/peaceiris/actions-gh-pages/blob/main/CHANGELOG.md)
- [Commits](https://github.com/peaceiris/actions-gh-pages/compare/v3...v4)

---
updated-dependencies:
- dependency-name: peaceiris/actions-gh-pages
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-07-30 06:42:24 +00:00
Ikiru Yoshizaki
e52663cef6 Merge pull request #570 from Cysharp/ci/dependabot
ci: add depndabot.yaml to update github-actions
2024-07-30 15:41:57 +09:00
Ikiru Yoshizaki
1827be2de7 Merge pull request #603 from Cysharp/feature/test
ci: Change Unity UnitTest from Mono to IL2CPP and enabled on CI
2024-07-30 15:41:47 +09:00
Ikiru Yoshizaki
8560561ef3 chore: remove Layouts for Unity2022 2024-07-30 15:17:05 +09:00
Ikiru Yoshizaki
2019f1fa7f ci: update CI Unity 2024-07-30 15:16:54 +09:00
Ikiru Yoshizaki
9e2265d148 ci: split job for build and test 2024-07-30 14:46:59 +09:00
Ikiru Yoshizaki
9d02279822 ci: extend Unity Build timeout to 20m 2024-07-30 14:25:31 +09:00
Ikiru Yoshizaki
17ce06d93c chore: remove com.unity.ai.navigation as 2021.3.39f1 failed and not inuse 2024-07-30 14:07:59 +09:00
Ikiru Yoshizaki
7b810413fe fix: missing include Packages folder for Unity 2024-07-30 14:00:06 +09:00
Ikiru Yoshizaki
d78c0d6c02 ci: remove garbage folder 2024-07-30 12:36:34 +09:00
Ikiru Yoshizaki
d248acc7d1 chore: bump RuntimeUnitTestToolkit to 2.6.0 to adapt Unity 2022 Build API change 2024-07-30 12:34:46 +09:00
Ikiru Yoshizaki
4c0b1f753a chore: bump UniTask unity version to 2022.3.39f1 2024-07-24 20:11:26 +09:00
Ikiru Yoshizaki
7bb6feda55 chore: switch to src/UniTask/*.cproj 2024-07-24 20:10:17 +09:00
Ikiru Yoshizaki
f8a501290a chore: upload 2024-07-24 20:08:11 +09:00
Ikiru Yoshizaki
cb497c9eb5 ci: bump Unity version to LTS, Unity Unit Test with LTS. 2024-07-24 19:35:31 +09:00
Ikiru Yoshizaki
342a37a074 ci: add strategy.fail-fast: false 2024-07-24 17:44:49 +09:00
Ikiru Yoshizaki
c3146ec74f ci: change Unit Test to IL2CPP 2024-07-24 17:24:01 +09:00
Ikiru Yoshizaki
df16813fae ci: bump actions/checkout@v3 -> v4 2024-07-24 17:22:28 +09:00
Philipp Walser
8d98bbc7ba added version contraint, tmp is part of ugui since v2.0.0 2024-07-12 19:05:38 +02:00
Philipp Walser
bb095697f7 added versionDefine to set TMP support if ugui is found, too 2024-07-12 19:01:59 +02:00
github-actions[bot]
cdf88c6a6a feat: Update package.json to 2.5.5 2024-07-01 06:47:55 +00:00
Yoshifumi Kawai
4eee2c9270 Merge pull request #599 from xfvvvv/patch-1
Fix onTextSelection and onEndTextSelection stack overflow issue
2024-07-01 15:45:30 +09:00
Chelal
222b1401f5 Fix onTextSelection and onEndTextSelection stack overflow issue 2024-06-29 21:51:27 +08:00
Ikiru Yoshizaki
fbe0bf8515 Merge pull request #579 from Cysharp/feature/artifact
ci: change upload-artifact & download-artifact to Cysharp/Actions
2024-04-30 14:36:53 +09:00
Ikiru Yoshizaki
626685292c ci: set upload-artifact retention-period: 1 2024-04-30 14:06:49 +09:00
Ikiru Yoshizaki
67794f5cdd ci: change upload-artifact & download-artifact to Cysharp/Actions 2024-04-30 12:43:17 +09:00
Mayuki Sawatari
2e225fb841 Merge pull request #571 from Cysharp/feature/secret
feat: change load secret from op
2024-04-17 18:29:49 +09:00
Ikiru Yoshizaki
935523f25c feat: change load secret from op 2024-04-17 16:09:55 +09:00
Ikiru Yoshizaki
3b3f7ebd3e ci: add depndabot.yaml to update github-actions 2024-04-16 12:14:52 +09:00
Yoshifumi Kawai
88ecfa2992 Merge pull request #565 from divdeploy/master
chore: fix comment
2024-04-08 17:03:08 +09:00
divdeploy
aa70fe5c5a chore: fix comment
Signed-off-by: divdeploy <chenguangxue@outlook.com>
2024-04-05 23:28:56 +08:00
Yoshifumi Kawai
0c8057c668 Merge pull request #538 from kochounoyume/argument-allowed-factory
Factory method allowed argument
2024-04-05 13:30:39 +09:00
Kochoyume
28867646b0 Fix T state as the first argument 2024-03-31 00:05:18 +09:00
Kochoyume
ca60864021 Fix comment 2024-03-30 23:57:43 +09:00
Kochoyume
1e4561da22 Fix comment 2024-03-30 23:57:43 +09:00
Kochoyume
1496cc990a Fix misspelling 2024-03-30 23:57:43 +09:00
Kochoyume
7bb3bf8d0e Update UniTask.Create, Unitask.Action and UniTask.UnityAction 2024-03-30 23:57:43 +09:00
github-actions[bot]
d057074f17 feat: Update package.json to 2.5.4 2024-03-28 06:22:15 +00:00
hadashiA
b724a2aa84 Merge pull request #557 from Cysharp/hadashiA/fix-cancel-immediate
Fix unintended returning to pool with cancelImmediately
2024-03-28 15:21:40 +09:00
hadashiA
938ddd5356 Tweaks 2024-03-28 15:15:55 +09:00
hadashiA
911c37d4d8 Tweaks 2024-03-28 15:14:10 +09:00
hadashiA
caccccb0b5 Fix timing to returning to pool 2024-03-28 15:00:41 +09:00
hadashiA
a48f11d31b Fix unintended returning to pool with cancelImmediately (WaitUntil,etc) 2024-03-28 14:46:37 +09:00
hadashiA
fcd93feb56 Fix unintended returning to pool with cancelImmediately (AsyncOperation) 2024-03-28 14:45:55 +09:00
hadashiA
b472b23773 Fix unintended returning to pool with cancelImmediately (UniTask.Delay) 2024-03-28 14:29:30 +09:00
Yoshifumi Kawai
01c8fada1f Merge pull request #542 from Cysharp/feature/new_release
ci: Cysharp/Actions/.github/workflows/create-release.yaml
2024-03-25 18:30:50 +09:00
Ikiru Yoshizaki
10cd137126 ci: Cysharp/Actions/.github/workflows/create-release.yaml 2024-02-07 21:04:48 +09:00
Yoshifumi Kawai
809d23edae Merge pull request #541 from TORISOUP/fix_ToArray
Optimization of ToArray in Merge method
2024-02-04 23:19:47 +09:00
TORISOUP
d38731bc44 fix call ToArray 2024-02-04 20:51:21 +09:00
github-actions[bot]
64792b672d feat: Update package.json to 2.5.3 2024-01-25 12:52:16 +00:00
neuecc
3892cc2299 Merge branch 'master' of https://github.com/Cysharp/UniTask 2024-01-25 21:51:45 +09:00
neuecc
5bfccaa3b6 autoReleaseWhenCancelled -> autoReleaseWhenCanceled 2024-01-25 21:51:40 +09:00
github-actions[bot]
b49b7332bb feat: Update package.json to 2.5.2 2024-01-25 11:43:24 +00:00
neuecc
08184af737 simplify UNITASK define 2024-01-25 20:42:42 +09:00
Yoshifumi Kawai
0ef6c59385 Merge pull request #535 from kochounoyume/valuetask-error-netframework
UniTask does not work in .NET Framework environment after adding UniTask.AsValueTask
2024-01-25 20:26:21 +09:00
Yoshifumi Kawai
4b0bd3b509 Merge pull request #536 from Cysharp/hadashiA/release-handle
Fix "Release handle when cancellation is requested"
2024-01-25 20:26:13 +09:00
Kochoyume
9a4720d180 Fix:Addressed generic parameter attributes error in the .Net Framework 2024-01-25 20:05:45 +09:00
hadashiA
b99646558c Add a flag autoReleaseWhenCancelled to addressable extensionhs 2024-01-25 19:03:00 +09:00
hadashiA
ee12dd9ae7 Fix omissions in Addressable.Release and IsValid checks 2024-01-25 17:47:06 +09:00
Kochoyume
006e0f2c81 Revert "Fix conditional compilation to work with .NET Framework"
This reverts commit 7d31299b5c.
2024-01-25 16:16:01 +09:00
Kochoyume
7d31299b5c Fix conditional compilation to work with .NET Framework 2024-01-25 01:02:57 +09:00
Yoshifumi Kawai
fe8bf834e6 Update README.md 2024-01-24 10:47:31 +09:00
github-actions[bot]
5843258e8c feat: Update package.json to 2.5.1 2024-01-24 01:44:21 +00:00
Yoshifumi Kawai
6cd002645e Merge pull request #533 from doyasu24/feature/add-unitask-asvaluetask-for-unity
add UniTask.AsValueTask for Unity
2024-01-24 10:41:39 +09:00
doyasu24
4fe0861714 fix: use UNITY_2018_3_OR_NEWER instead of UNITY_2018_1_OR_NEWER 2024-01-19 23:42:17 +09:00
doyasu24
fbbba061dd ValueTask is available in Unity 2021_2_OR_NEWER or .NET Core 2024-01-19 23:40:28 +09:00
doyasu24
81f2e37ea5 add UniTask.AsValueTask for Unity 2024-01-19 00:29:21 +09:00
Yoshifumi Kawai
66de0d3a58 Merge pull request #519 from Cysharp/guitarrapc-patch-1
Use Cysharp/Actions/setup-dotnet default version
2024-01-12 15:34:54 +09:00
Yoshifumi Kawai
beb10abbf7 Merge pull request #524 from Saismirk/master
Fixed typo in TimeoutWithoutException summary.
2024-01-12 15:22:35 +09:00
Saismirk
d60f64761b Fixed typo in TimeoutWithoutException summary. 2023-12-10 12:53:52 -05:00
Luciano Prestes Cavalcanti
36ac0863ad Release handle when cancellation is requested 2023-11-22 08:09:03 -03:00
Ikiru Yoshizaki
104f8e09ca Update build-release.yml 2023-11-15 12:09:34 +09:00
Ikiru Yoshizaki
cfbff008c4 Use Cysharp/Actions/setup-dotnet default version
## tl;dr;

It support both .NET 6,7 and 8. No need specify version.
2023-11-15 11:55:27 +09:00
Yoshifumi Kawai
5cc97c7f00 ReadMe 2023-11-02 18:23:43 +09:00
github-actions[bot]
5666292496 feat: Update package.json to 2.5.0 2023-11-02 05:03:47 +00:00
hadashiA
1288cbc128 Merge pull request #518 from Cysharp/hadashiA/awaitable-to-unitask
Add Awaitable.AsUniTask()
2023-11-02 14:02:36 +09:00
hadashiA
5f3aa18f38 Add Awaitable<T>.ToUniTask 2023-11-02 13:54:55 +09:00
hadashiA
0970ae8c31 Merge pull request #517 from Cysharp/hadashiA/cancel-immediately-flag
Add a flag to cancel immediately instead of player loop
2023-11-02 13:52:12 +09:00
hadashiA
ad23f7fb29 Fix #if directive that should be in .tt 2023-11-02 12:54:59 +09:00
hadashiA
a4be8f316e Add Awaitable.AsUniTask() 2023-11-02 12:35:05 +09:00
hadashiA
370425578f Fix AssetBundleRequestAll 2023-11-02 12:24:41 +09:00
hadashiA
1b76f77608 Add test 2023-11-02 12:24:41 +09:00
hadashiA
0579984355 Use AsyncOperation.completed callback usually 2023-11-02 12:24:41 +09:00
hadashiA
39cf81d2ab Add test for unity AsyncOperation 2023-11-02 12:24:41 +09:00
hadashiA
0a203c8db9 Cache Action in advance 2023-11-02 12:24:41 +09:00
hadashiA
55be4dba82 Add callback handler to AsyncOperationConfiguredSource instead to create other sources 2023-11-02 12:24:41 +09:00
hadashiA
f0adf36633 Use AsyncOperation.completed handler with new optional argument 2023-11-02 12:24:41 +09:00
hadashiA
24afc4f3eb Add cancelImmediately flag for assetbundle extensions 2023-11-02 12:24:41 +09:00
hadashiA
2cf06af433 Change AsyncEnumerable factory to use OperationCanceledException 2023-11-02 12:24:36 +09:00
hadashiA
94be2e748b Add cancelImmediately flag for addressable extensions 2023-10-27 15:06:12 +09:00
hadashiA
7f582e5e29 Update README 2023-10-27 14:52:58 +09:00
hadashiA
3f042c8886 Add cancel immediate flag 2023-10-27 12:42:12 +09:00
Yoshifumi Kawai
6f5d818544 Merge pull request #515 from ananttheant/fix/readme-typo
Fix typo in README.md
2023-10-26 13:11:42 +09:00
Anant Sharma
2ccb37cb02 Fix typo in README.md 2023-10-25 15:24:27 +01:00
github-actions[bot]
cfe509a556 feat: Update package.json to 2.4.1 2023-09-21 03:22:58 +00:00
hadashiA
a46a4cac01 Merge pull request #509 from Cysharp/ku/fix-dotween-registration
Fix a bug in Dotween after returning to the pool of `CancellationToken.Register`
2023-09-21 12:20:43 +09:00
hadashiA
3ed28e534a Tweaks 2023-09-21 10:00:27 +09:00
hadashiA
be8dbe8804 Fixed a bug in Dotween after returning to the pool of CancellationToken.Register 2023-09-20 17:35:04 +09:00
github-actions[bot]
64f7eec4e9 feat: Update package.json to 2.4.0 2023-09-14 07:43:41 +00:00
hadashiA
3a93f4a49f Update README.md 2023-09-14 16:40:42 +09:00
hadashiA
71958adc3d Merge pull request #498 from Cysharp/hadashiA/async-linq-merge
Add UniTaskAsyncEnumerable.Merge
2023-09-14 16:28:05 +09:00
hadashiA
acc71550c9 Merge pull request #496 from Cysharp/hadashiA/awaitable
Add EndOfFrame implementation using `UnityEngine.Awaitable`
2023-09-14 16:26:40 +09:00
hadashiA
3ba64412f8 Reduce the lock 2023-09-14 16:26:13 +09:00
hadashiA
90c5e5a6ad Merge pull request #500 from Cysharp/hadashiA/inner-ex2
Use always innerException for Task.AsUniTask
2023-09-14 16:22:09 +09:00
hadashiA
8a022ee02d Merge pull request #499 from Cysharp/hadashiA/fix-completion-source-retval
Fix conditions for UniTaskCompletionSourceCore.TrySet* to be true
2023-09-14 16:12:32 +09:00
hadashiA
6a89ea8139 Merge pull request #503 from Cysharp/hadashiA/fix-auto-reset-source
Add check to that AutoResetUniTaskSource already returned to the pool
2023-09-14 16:10:42 +09:00
hadashiA
90c81613ac Add check to that innerException is empty 2023-09-14 16:08:32 +09:00
hadashiA
7c62904a74 Merge pull request #489 from Merglasch/EarlyInit
Earlier intialization for Unitask, depending on unity version
2023-09-14 15:43:34 +09:00
hadashiA
4f6344a12f Add check to AutoResetUniTaskSource already returned to the pool 2023-09-14 10:36:31 +09:00
hadashiA
937d3adf66 Fix race condition 2023-09-12 14:34:53 +09:00
hadashiA
3bac16229f Reduce lock 2023-09-11 00:22:21 +09:00
hadashiA
ea57847c97 Add dispose 2023-09-09 17:04:02 +09:00
hadashiA
730d68132d Tweaks 2023-09-09 14:27:06 +09:00
hadashiA
6db872236e Fix test 2023-09-09 10:16:01 +09:00
hadashiA
ba7e676c6f Fix test 2023-09-09 10:01:58 +09:00
hadashiA
6e99accf99 Fix race condition (todo: too wide lock range?) 2023-09-09 08:49:52 +09:00
hadashiA
b195df9773 Update README 2023-09-08 20:06:02 +09:00
hadashiA
f303d9d7e8 Add UniTaskAsyncEnumerable.Merge 2023-09-08 20:05:51 +09:00
hadashiA
62a2a2e8f9 Use always innerException for Task.AsUniTask 2023-09-08 18:43:41 +09:00
hadashiA
ffbadbcc4c Update README about WaitForEndOfFrame 2023-09-08 18:00:39 +09:00
hadashiA
50ad2ee9d6 Fix conditions for UniTaskCompletionSourceCore.TrySet* to be true 2023-09-08 17:31:19 +09:00
hadashiA
c170af5642 Merge pull request #487 from Cysharp/hadashiA/fix-test
Fix TriggerEvent problem with iterate breaking on Remove when it has multiple handlers
2023-09-08 17:22:16 +09:00
hadashiA
242bceecd3 Merge pull request #492 from Cysharp/hadashiA/readme
Update README about DOTween
2023-09-08 17:19:30 +09:00
hadashiA
06346b8a2a Merge pull request #493 from Cysharp/hadashiA/monitor
Reduce the times of AwakeMonitor checking
2023-09-08 17:18:50 +09:00
hadashiA
b071eeadfb Merge pull request #486 from Cysharp/hadashiA/inner-ex
Use innerException for `Task.AsUniTask`
2023-09-08 17:17:28 +09:00
hadashiA
e7f23d8328 Merge pull request #497 from Cysharp/hadashiA/net6
Use dotnet >= 6.0
2023-09-08 17:16:36 +09:00
hadashiA
47a3f09abf Merge pull request #485 from Cysharp/hadashiA/fix-dotween
Fix a problem in dotween where an extra update would run after canceling
2023-09-08 17:16:20 +09:00
hadashiA
a7a6af0a68 Fix AwakeMonitor to not duplicates 2023-09-08 09:36:42 +09:00
hadashiA
f203b6c051 Merge pull request #494 from Cysharp/hadashiA/web-req-null-check
Add check if UnityWebRequest was destroyed
2023-09-07 18:13:46 +09:00
hadashiA
07211f1fc3 Bump dotnet version to 6.0/7.0 2023-09-07 18:12:47 +09:00
hadashiA
bc27f6c0d8 Fix test 2023-09-07 17:43:40 +09:00
hadashiA
c65f9c3497 Add EndOfFrame implementation using UnityEngine.Awaitable 2023-09-07 17:36:06 +09:00
hadashiA
afe5f57adc Use CancellationToken.Register to cancel DOTWeen 2023-09-07 17:05:11 +09:00
hadashiA
9135c7ce56 Add check if UnityWebRequest was destroyed 2023-09-07 10:35:48 +09:00
hadashiA
7fae415689 Reduce the times of AwakeMonitor checking 2023-09-07 10:03:55 +09:00
hadashiA
e5cc8667ac docs: update TOC 2023-09-07 00:58:51 +00:00
hadashiA
0ea18d0e16 Update README about DOTween 2023-09-07 09:58:00 +09:00
hadashiA
2d674999f0 Use InnerException when only be one 2023-09-07 09:11:47 +09:00
David Klein
3121903fa3 Earlier intialization for Unitask, depending on unity version 2023-09-04 11:00:50 +02:00
hadashiA
af2e49aa29 Fix TriggerEvent.SetCancel 2023-09-03 20:40:04 +09:00
hadashiA
22940635fe Fix TriggerEvent problem with iterate breaking on Remove when it has multiple handlers 2023-09-02 22:26:09 +09:00
hadashiA
c1042b32b7 Merge pull request #488 from Cysharp/revert-445-fix-wait-async
Revert "Fixed https://github.com/Cysharp/UniTask/issues/444"
2023-09-01 20:08:55 +09:00
hadashiA
29a144694d Revert "Fixed https://github.com/Cysharp/UniTask/issues/444" 2023-09-01 19:52:22 +09:00
hadashiA
548d56e654 Merge pull request #445 from faveris/fix-wait-async
Fixed https://github.com/Cysharp/UniTask/issues/444
2023-09-01 17:06:31 +09:00
hadashiA
6fb4f2d6d2 Support exception unwrapping for AsUniTask of Task.WhenAll 2023-09-01 16:58:11 +09:00
hadashiA
8eac07ad24 Use innerException for Task.AsUniTask 2023-09-01 10:49:43 +09:00
hadashiA
716402a180 Fix a problem in dotween where an extra update would run after canceling 2023-08-31 19:22:17 +09:00
hadashiA
4c3d6938ed Merge pull request #484 from Cysharp/hadashiA/fix-async-enumerable
Fix problem with finally in UniTaskAsyncEnumerable.Create not being executed
2023-08-31 19:17:31 +09:00
hadashiA
b4486802f2 Fix problem with part of await foreach not executing on break 2023-08-31 12:42:53 +09:00
Yoshifumi Kawai
d210e3d76a Merge pull request #457 from sgaumin/wait-for-seconds
Add WaitForSeconds method declarations #371
2023-06-23 19:04:48 +09:00
Ikiru Yoshizaki
f2773f585e Revert "Revert "Merge pull request #459 from Cysharp/feature/prevent""
This reverts commit 305695ad5d.
2023-05-08 12:22:51 +09:00
Ikiru Yoshizaki
305695ad5d Revert "Merge pull request #459 from Cysharp/feature/prevent"
This reverts commit 356a4ee62e.
2023-04-26 14:14:51 +09:00
Ikiru Yoshizaki
418ab36a72 Merge pull request #460 from Cysharp/feature/unity
chore: change unity build to cysharp actions
2023-04-26 12:35:55 +09:00
Ikiru Yoshizaki
563b4fbbd5 chore: remove license 2023-04-25 19:48:54 +09:00
Ikiru Yoshizaki
878d33115f chore: change unity build to cysharp actions 2023-04-25 19:39:40 +09:00
Ikiru Yoshizaki
356a4ee62e Merge pull request #459 from Cysharp/feature/prevent
chote: prevent github workflow change
2023-04-25 18:50:19 +09:00
Ikiru Yoshizaki
eb32ae25e0 chote: prevent github workflow change 2023-04-25 16:56:50 +09:00
Sébastien Gaumin
3ca4062536 Add WaitForSeconds method declarations #371 2023-04-07 00:33:31 +09:00
Artem Kolesnykov
019f8aaf30 Deleted preserveRemoveSelf because Remove() should always remove a trigger for pooling to work correctly 2023-02-12 17:33:19 +02:00
Artem Kolesnykov
663fa737f3 Added a test case for https://github.com/Cysharp/UniTask/issues/444 2023-02-12 17:33:19 +02:00
Yoshifumi Kawai
73d86259ce f 2022-12-26 06:02:57 +09:00
Yoshifumi Kawai
c7eedf85c7 Merge pull request #421 from ivribalko/master
fixed typo in README.md (AysncLocal)
2022-11-21 12:48:07 +09:00
Ivan Rybalko
8dc3ffd552 fixed typo (AysncLocal) 2022-11-10 20:28:07 +00:00
github-actions[bot]
b992a061fb feat: Update package.json to 2.3.3 2022-11-01 11:41:05 +00:00
neuecc
4fc09a6f61 more 2022-11-01 20:40:24 +09:00
neuecc
e57176a43c Merge remote-tracking branch 'origin/master' 2022-11-01 20:39:37 +09:00
Yoshifumi Kawai
710d0d9012 Merge pull request #418 from adarapata/fix-asyncenumerable-cancel
Fix UnityEventHandlerAsyncEnumerator cancellation
2022-11-01 20:39:22 +09:00
neuecc
039de3ef65 Text -> UnityEngine.UI.Text #401 2022-11-01 20:33:24 +09:00
imo
de38f63a55 Token was incorrectly specified. 2022-11-01 20:12:55 +09:00
Yoshifumi Kawai
38f8193199 Update README.md 2022-10-25 13:51:57 +09:00
neuecc
15cffb7357 docs: update TOC 2022-10-25 04:50:13 +00:00
Yoshifumi Kawai
d55748e05b Merge pull request #374 from wqaetly/readme_cn
doc:provide simple chinese readme
2022-10-25 13:50:01 +09:00
NKG丶MadLife
5602861dd4 Update README_CN.md 2022-10-25 12:10:28 +08:00
github-actions[bot]
d2245bc38b feat: Update package.json to 2.3.2 2022-10-24 12:59:01 +00:00
neuecc
f092f6a112 Fix AwaitForAllAssets stackoverflow #394 2022-10-24 21:57:42 +09:00
neuecc
ed617a04a6 if UNITY_2022_2_OR_NEWER, use destroyCancellationToken 2022-10-24 21:56:03 +09:00
neuecc
340736795c UnityEvent.AsAsyncEnumerable handle cancel correctly #365 2022-10-24 21:51:23 +09:00
neuecc
dc804ffb13 breaking changes, UniTask.WaitForFixedUpdate wait at LastFixedUpdate #377 2022-10-24 21:18:36 +09:00
neuecc
a879989d1c Unity 2023.1.0a15, remove AsyncOperation.GetAwaiter to avoid conflict 2022-10-24 21:11:49 +09:00
Yoshifumi Kawai
ee54559532 Merge pull request #413 from battleroy/battleroy/observable-extension-cancellation-token-forwarding
Fix cancellation token forwarding
2022-10-12 10:53:30 +09:00
Evgeny Chasovitin
4a72ec2a1a Fix cancellation token forwarding at FirstValueToUniTaskObserver and ToUniTaskObserver; 2022-10-11 23:01:19 +04:00
Yoshifumi Kawai
e999268305 Merge pull request #395 from kroonhorstdino/diagnostics_helper_null_check
Diagnostics helper null check
2022-09-30 18:49:10 +09:00
Yoshifumi Kawai
8300c1b1e6 Merge pull request #399 from shiena/fix/prevent-nre
fix: prevent NullReferenceException in TimeoutController
2022-09-30 18:04:57 +09:00
KOGA Mitsuhiro
daa0c7b9a0 fix: prevent NullReferenceException in TimeoutController 2022-09-14 02:56:06 +09:00
KOGA Mitsuhiro
9b9a4ec76a fix: prevent NullReferenceException in TimeoutController 2022-09-08 15:12:05 +09:00
Christoph Hüter
3f8e43b83f Remove empty line with spaces 2022-08-31 03:00:22 +02:00
Christoph Hüter
cf6f0799e9 Remove spaces in empty line 2022-08-25 13:51:44 +02:00
Christoph Hüter
91ba4f003a Add null checks to diagnostics helper functions 2022-08-25 13:48:52 +02:00
Yoshifumi Kawai
f48cb4b03e Merge pull request #392 from Ryuu-64/master
Typo in TaskPool.cs annotation internaly -> internally
2022-08-23 10:38:44 +09:00
DESKTOP-FQ830JM\Ryuu
70a243d978 typo in TaskPool.cs internaly -> internally 2022-08-22 12:20:52 +08:00
Yoshifumi Kawai
9b95f3b9f6 Merge pull request #385 from fpagyu/support-addressablesCN
re-define UNITASK_ADDRESSABLE_SUPPORT for supporting Addressables.CN
2022-08-02 10:46:39 +09:00
yuzj
a25adb601b re-define UNITASK_ADDRESSABLE_SUPPORT for supporting Addressables.CN 2022-08-01 18:21:04 +08:00
Ikiru Yoshizaki
e6240879c4 chore: checkout@v3 2022-07-26 15:34:50 +09:00
Ikiru Yoshizaki
a94e8cceac Merge pull request #381 from Cysharp/feature/actions
feat: use Cysharp/Actions reusable workflows/actions
2022-07-26 13:59:46 +09:00
Ikiru Yoshizaki
0595a4182a feat: use Cysharp/Actions for release 2022-07-26 13:10:40 +09:00
Ikiru Yoshizaki
df96c119c1 chore: set timeout 2022-07-26 13:10:32 +09:00
Ikiru Yoshizaki
534f4a2588 chore: use Cysharp/Actions reusable workflow stale 2022-07-26 13:10:22 +09:00
Ikiru Yoshizaki
873485ad1a chore: IsPackable marking 2022-07-26 13:10:10 +09:00
NKG丶MadLife
f6037d6c9b doc:provide simple chinese readme 2022-07-16 10:02:16 +08:00
Yoshifumi Kawai
78db78c7bd Merge pull request #369 from nolimet/bugfix/issue#368
Fix for issue #368 UnityWebRequestException extra line in exception message
2022-06-23 17:46:29 +09:00
Jesse Stam
226e272787 Added simple check to see if there is text.
Add this so we don't add a new line we don't need.
2022-06-23 09:31:05 +02:00
neuecc
9e2163616b Merge remote-tracking branch 'origin/master' 2022-03-03 08:14:22 +09:00
neuecc
52df6fbf3f t 2022-03-03 08:14:18 +09:00
github-actions[bot]
33d32baea4 feat: Update package.json to 2.3.1 2022-03-02 23:02:44 +00:00
neuecc
b0250cfe75 Merge remote-tracking branch 'origin/master' 2022-03-03 08:02:10 +09:00
neuecc
7a35f121cd build and analyzer 2022-03-03 08:02:06 +09:00
github-actions[bot]
79f1566fdb feat: Update package.json to 2.3.0 2022-03-02 22:56:07 +00:00
neuecc
364b67805d test ignore 2022-03-03 07:53:14 +09:00
neuecc
62ca0c6e92 Fix IObservable.ToUniTask does not propagate unobserved exception 2022-03-03 07:40:28 +09:00
neuecc
f63212aa17 ReadMe more 2022-03-03 07:34:49 +09:00
neuecc
768fd16e60 UniTask,Run obsolete 2022-03-03 07:32:15 +09:00
neuecc
3c99010ba0 Add UniTask.WaitForEndOfFrame(MonoBehaviour), Obsolete no args. 2022-03-03 07:22:58 +09:00
neuecc
5c668717d8 Run DelayFrame on UnityEditor 2022-03-03 06:23:34 +09:00
Yoshifumi Kawai
b089f74c65 Merge pull request #323 from SolidAlloy/throw-exception-fix
Fix exceptions never being reported when UniTask is executed without await and Forget()
2022-03-03 06:04:55 +09:00
Yoshifumi Kawai
fcf4f21cc1 Merge pull request #300 from satanabe1/fix-bad_image_format_exception
Fix BadImageFormatException when StackTrace captured on UniTaskTracker
2022-03-03 05:34:07 +09:00
Yoshifumi Kawai
ee2fd3e91d Merge pull request #280 from yellowisher/master
[DoTween]: fix "AwaitFor~" extensions ignore original callback
2022-03-03 05:31:33 +09:00
Yoshifumi Kawai
27604496ca Merge pull request #327 from cjaligaga/patch-1
Update README.md
2022-02-08 10:42:27 +09:00
cjaligaga
0d01034a57 Update README.md
grammar correction to avoid confusion
2021-11-09 13:00:26 +08:00
neuecc
50a67d8f41 r 2021-10-26 19:48:28 +09:00
Yoshifumi Kawai
2a23a85cdd Update README.md 2021-10-26 00:31:02 +09:00
Yoshifumi Kawai
e127d9976e Update README.md 2021-10-25 22:51:58 +09:00
Artem Perepelitsa
c31b78e45e Add a unit test to verify that an unawaited task reports exceptions 2021-10-16 12:18:52 +03:00
Artem Perepelitsa
b6b0b4000d Add unobserved task exception publishing if an exception inside ExceptionResultSource is never thrown 2021-10-16 11:55:30 +03:00
neuecc
69be818a46 AnalyzeSymbol -> AnalyzeOperation 2021-08-27 16:51:39 +09:00
neuecc
a1dee8b54f add experimental analyzer 2021-08-27 16:44:05 +09:00
Yoshifumi Kawai
4f6166102d Merge pull request #285 from Cysharp/chore/xml
chore: add intellisense xml to nuget
2021-07-27 06:26:56 +09:00
Yoshifumi Kawai
6b1d2c231a Merge pull request #284 from Cysharp/chore/setup_dotnet
chore: remove setup-dotnet
2021-07-27 06:26:47 +09:00
watanabe_satoshi
0715dd31bf fix BadImageFormatException 2021-07-05 18:41:31 +09:00
Ikiru Yoshizaki
26dbfa3655 chore: add intellisense xml to nuget 2021-05-24 14:38:36 +09:00
Ikiru Yoshizaki
6ac55e37a1 chore: remove setup-dotnet 2021-05-24 11:01:36 +09:00
Yoshifumi Kawai
60bfbae787 Update package.json 2021-05-11 10:07:23 +09:00
yellowisher
fc9ddeb15c Fix typo 2021-05-08 14:40:02 +09:00
yellowisher
dfe18d11ff [DoTween]: call original complete callback as well 2021-05-08 14:39:26 +09:00
Yoshifumi Kawai
958a8e11ab Merge pull request #266 from oktomus/patch-1
Fix wording and code instructions for -batchmode usage
2021-04-21 16:51:30 +09:00
Kevin Masson
257186313b Fix wording and code instructions for -batchmode usage
`Environment.Exit(0)` didn't work for me, the process was still running. `EditorApplication.Exit(0);` works and kills the `Unity Editor` process correctly.
2021-04-20 14:31:16 +02:00
Ikiru Yoshizaki
5bd508b31c shore: skip ci supported by default 2021-04-19 18:47:10 +09:00
Yoshifumi Kawai
9e18ba332e Update README.md 2021-04-18 11:26:35 +09:00
Yoshifumi Kawai
946b9003f0 Update README.md 2021-04-13 19:03:58 +09:00
Yoshifumi Kawai
ffa55becf3 Update README.md 2021-04-13 14:09:32 +09:00
github-actions[bot]
72e620d169 feat: Update package.json to 2.2.5 2021-04-06 04:33:51 +00:00
github-actions[bot]
10ebddf892 Revert "feat: Update package.json to 2.2.5"
This reverts commit 4fc9ca315e.
2021-04-06 13:33:09 +09:00
neuecc
c51e45ee21 Merge remote-tracking branch 'origin/master' 2021-04-06 13:32:36 +09:00
neuecc
6968faf35b remove remove 2021-04-06 13:32:31 +09:00
github-actions[bot]
4fc9ca315e feat: Update package.json to 2.2.5 2021-04-06 04:24:55 +00:00
neuecc
aaf1c0eaa1 assembly signed 2021-04-06 13:23:56 +09:00
neuecc
44ce3c96bb en-us docs 2021-04-06 13:17:11 +09:00
Yoshifumi Kawai
03097f08e2 Merge pull request #259 from hadoumune/patch-1
fix typo unitySynchronizationContext
2021-04-06 13:11:28 +09:00
Yoshifumi Kawai
af82dd719e Merge pull request #260 from euglenach/master
fix typo in README.md
2021-04-06 13:11:03 +09:00
neuecc
ecd3625a08 Fix UniTaskAsyncEnumerable.Prepend does not work, #251 2021-04-06 13:08:18 +09:00
neuecc
da8f599ccb fix unittest more 2021-04-06 13:05:52 +09:00
neuecc
aa3216e48d fix invalid unit tests(BeEquilvalentTo -> Equal) 2021-04-06 13:02:50 +09:00
Euglenach
5f7148419f fix typo in README.md
Enumerbale → Enumerable
2021-04-06 00:31:18 +09:00
Ikiru Yoshizaki
89ae106ea7 fix: release tag update when package.json has change 2021-04-05 11:06:40 +09:00
hatomune
721a7d9e4e fix typo unitySynchronizationContext
When I was following the context switch flow, I found a typo, so I fixed it.
2021-04-04 01:17:23 +09:00
github-actions[bot]
18f2746f0d feat: Update package.json to 2.2.4 2021-03-12 07:36:32 +00:00
Yoshifumi Kawai
8a10f2191f Merge pull request #243 from Cysharp/playerloop-timer
Add PlayerLoopTimer
2021-03-12 16:07:11 +09:00
neuecc
8b3c8d15c4 PlayerLoopTimer unit test and fixes 2021-03-12 16:06:42 +09:00
neuecc
49ca9364f7 TimeoutController uses PlayerLoopTimer(WIP, needs test) 2021-03-12 13:01:46 +09:00
neuecc
62f6429b60 add PlayerLoopTimer 2021-03-12 11:35:46 +09:00
neuecc
b6a9836e81 WIP, playerlooptimer 2021-03-11 17:56:41 +09:00
github-actions[bot]
be34d8abf4 feat: Update package.json to 2.2.3 2021-03-02 06:19:55 +00:00
neuecc
9af15d7ab3 Merge remote-tracking branch 'origin/master' 2021-03-02 15:16:07 +09:00
neuecc
308fef2859 Fix: UniTask(not generics).ToObservable does not return error when task
Fix: UniTask(not generics).ToObservable does not return OnError when task status is already faulted or canceled
2021-03-02 15:16:00 +09:00
github-actions[bot]
3cc0c80b1e feat: Update package.json to 2.2.2 2021-03-02 02:02:01 +00:00
neuecc
cdda33a98e Add UniTask.Yield(CancellationToken), NextFrame(CancellationToken) 2021-03-01 19:08:40 +09:00
github-actions[bot]
e57a4332ec feat: Update package.json to 2.2.1 2021-02-26 09:52:12 +00:00
neuecc
e88e553cc9 2.2.1 2021-02-26 18:51:35 +09:00
github-actions[bot]
a1a38d0d7c feat: Update package.json to 2.2.0 2021-02-26 07:47:03 +00:00
Yoshifumi Kawai
c9bebd6550 Merge pull request #238 from Cysharp/custom-loop-injector
Ver 2.2.0
2021-02-26 16:42:54 +09:00
neuecc
42047070dd more ci 2021-02-26 11:42:30 +09:00
neuecc
316f3bd963 cm 2021-02-26 11:00:47 +09:00
neuecc
5f96e646d4 netcore 2021-02-26 10:27:22 +09:00
neuecc
186114996c docs: update TOC 2021-02-25 13:13:40 +00:00
neuecc
841b6e85ae fix 2021-02-25 22:13:14 +09:00
neuecc
7ac9853cf6 (BreakingChange)AsyncOperation.WithCancellation same ToUniTask(ctoken) 2021-02-25 22:11:18 +09:00
neuecc
0ec45b9da6 (Breaking Changed)UniTask.WithCancellation -> IgnoreWhenCanceled 2021-02-25 21:56:52 +09:00
neuecc
dfd0fe9fe4 Add TimeoutController 2021-02-25 20:30:44 +09:00
neuecc
4710268e0a Add PlayerLoopHelper.Initialize(InbjectPlayerLoopTimings) 2021-02-25 19:26:37 +09:00
neuecc
cae512e4de Delay automatically fallback to Realtime when run on EditMode #234 2021-02-25 19:25:48 +09:00
neuecc
6351d4c5a4 test1 2021-02-25 11:12:15 +09:00
github-actions[bot]
1173bb4f34 feat: Update package.json to 2.1.2 2021-02-08 10:44:53 +00:00
neuecc
e4272b5337 one more back to 2.1.1 2021-02-08 19:43:57 +09:00
neuecc
b660506e31 com.unity.modules.unitywebrequest 2021-02-08 19:43:32 +09:00
github-actions[bot]
2c101aef08 feat: Update package.json to 2.1.2 2021-02-08 10:37:58 +00:00
neuecc
498b2a4f81 Merge remote-tracking branch 'origin/master' 2021-02-08 19:37:25 +09:00
neuecc
a8c2fd420a back to 2.1.1 2021-02-08 19:37:09 +09:00
Yoshifumi Kawai
dade7fdc76 Merge pull request #230 from Cysharp/fix/checkout_version
chore: fix checkout version on unity
2021-02-08 19:34:19 +09:00
Ikiru Yoshizaki
1c8b16f798 chore: fix checkout version on unity 2021-02-08 19:32:53 +09:00
neuecc
89649d8777 remove unity generate csproj 2021-02-08 19:22:54 +09:00
github-actions[bot]
9894bf875b feat: Update package.json to 2.1.2 2021-02-08 10:14:07 +00:00
Yoshifumi Kawai
45a800330b Merge pull request #229 from Cysharp/moreasmdef
define UNITASK_PHYSICS_SUPPORT, UNITASK_PHYSICS2D_SUPPORT, UNITASK_PARTICLESYSTEM_SUPPORT, UNITASK_UGUI_SUPPORT, UNITASK_WEBREQUEST_SUPPORT
2021-02-08 19:11:00 +09:00
neuecc
a35e5f929d UNITASK_WEBREQUEST_SUPPORT 2021-02-08 19:09:02 +09:00
neuecc
9a3f10d4bf versionDefines for physics etc. 2021-02-08 18:08:56 +09:00
Ikiru Yoshizaki
19b5f921a1 chore: add original cli command 2021-02-08 16:53:46 +09:00
Yoshifumi Kawai
8cd577904e Merge pull request #228 from Cysharp/chore/image
chore: new docker image to build
2021-02-08 16:16:56 +09:00
Ikiru Yoshizaki
309d661bcc fix: actions name update to game-ci/unity-builder 2021-02-08 16:08:43 +09:00
Ikiru Yoshizaki
8736024d9b Merge branch 'master' into chore/image 2021-02-08 15:54:18 +09:00
Ikiru Yoshizaki
97680e57a8 chore: new unity build with unityci/editor 2021-02-08 15:54:07 +09:00
Yoshifumi Kawai
638522600a Merge pull request #220 from taigacon/master
Fix using AsyncUnityEventHandler with a already canceled token
2021-02-08 14:51:21 +09:00
Yoshifumi Kawai
081113a62c Merge pull request #224 from neilsarkar/master
Grammar edits for README.md
2021-02-08 14:01:03 +09:00
Ikiru Yoshizaki
7535c84581 chore: use unity-editor 2021-02-08 11:47:14 +09:00
Ikiru Yoshizaki
690f3a2ead chore: move 2020.1 beta to ga image 2021-02-08 11:36:39 +09:00
Ikiru Yoshizaki
88371d08b9 chore: new docker image to build 2021-02-08 11:26:31 +09:00
Yoshifumi Kawai
6d382450cf Merge pull request #226 from Cysharp/chore/release
chore: release on workflow_dispatch
2021-02-08 11:22:27 +09:00
Ikiru Yoshizaki
19f2a6f282 chore: pr build should run for master only 2021-02-04 03:01:21 +09:00
Ikiru Yoshizaki
7ed0b016ea chore: release on workflow_dispatch 2021-02-04 02:59:52 +09:00
Ikiru Yoshizaki
f72a51e13d chore: detect forgotten .meta file commit 2021-02-04 02:58:29 +09:00
Neil Sarkar
0e2dbbe754 Minor copyedit
`AsyncOpereationHandle<T>` -> `AsyncOperationHandle<T>`
2021-02-03 10:25:35 -05:00
Neil Sarkar
cff51a0425 Minor copyedit
oldest version -> lowest version
2021-02-03 10:18:32 -05:00
Neil Sarkar
7cac4bbbab Grammar fixes for README.md 2021-02-03 10:07:32 -05:00
taigacon
3f4a46bca6 Fix using AsyncUnityEventHandler with a already canceled token 2021-01-25 20:02:56 +08:00
neuecc
7d21a75ea8 2.1.1 2021-01-20 17:37:32 +09:00
neuecc
88817b7093 fix Coroutine.ToUniTask breaks pooling when coroutine return immediately 2021-01-20 17:31:55 +09:00
neuecc
52cdadc035 u 2021-01-07 17:43:35 +09:00
neuecc
5401b9b227 ready for release 2.1.0 2021-01-07 17:28:09 +09:00
neuecc
38de930f81 s 2021-01-07 17:25:03 +09:00
neuecc
9be6ef7ba6 new PlayerLoopType detector supports before 2019_4 2021-01-07 17:18:21 +09:00
neuecc
739bc6e26c add stale 2021-01-07 16:59:38 +09:00
neuecc
71879266ac Fix DelayType.Realtime does not work when use BuildPlayer in UnityEditor 2021-01-07 16:40:41 +09:00
neuecc
5ced0a1d4b Add UnityWebRequestException.ResponseHeaders #198 2021-01-07 16:03:27 +09:00
neuecc
908e361985 Add PlayerLoopTiming.TimeUpdate/LastTimeUpdate in Unity 2020.2 2021-01-07 13:02:18 +09:00
neuecc
797affae4d throw 2021-01-07 12:09:55 +09:00
Yoshifumi Kawai
ae3b825e29 Merge pull request #210 from WallyCZ/2020.2_fix
Unity 2020.2 changed order of the PlayerLoop subsystem list (should fix #208)
2021-01-07 12:01:11 +09:00
neuecc
143d97a73b update version 2021-01-07 11:59:31 +09:00
Václav Lipert
90631c54b1 More robust finding of right player loop system 2021-01-06 23:32:23 +01:00
Yoshifumi Kawai
478e2998a8 Merge pull request #204 from piti6/fix-defer
Accept calling DeferPromise.GetStatus multiple times
2021-01-06 17:45:28 +09:00
Yoshifumi Kawai
9406305b2e Merge pull request #203 from RamType0/FixCompletedTaskAsUniTaskAllocating
Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
2021-01-06 17:19:19 +09:00
Václav Lipert
1c26c81b20 2020.2 changed PlayerLoopSystem order fix 2021-01-03 00:29:00 +01:00
RamType0
a455de88b0 Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
- Fix completedTask.AsUniTask or completedTask.AsAsyncUnitUniTask leaks IUniTaskSource
- UniTask.AsAsyncUnitUniTask no longer allocates when its inner IUniTaskSource is IUniTaskSource<AsyncUnit>
2020-12-17 14:28:10 +09:00
piti6
fba6942d5f Accept GetStatus calling multiple times 2020-12-17 12:31:43 +09:00
Yoshifumi Kawai
3115efb672 Merge pull request #196 from RamType0/ForceCompleteJobHandleOnApplicationQuit
Force complete awaiting JobHandles when quitted in UnityEditor
2020-11-25 09:00:21 +09:00
Ram.Type-0
fd70c031cb Force complete awaiting JobHandles when quitted in UnityEditor 2020-11-24 23:50:01 +09:00
neuecc
a2eb75df68 Merge remote-tracking branch 'origin/master' 2020-11-09 16:08:20 +09:00
neuecc
4a62d7eba6 2.0.37 2020-11-09 16:08:17 +09:00
Yoshifumi Kawai
40d2d2fe06 Merge pull request #189 from IllusionCui/master
[DoTween]:fix CancellationToken can't stop UniTask
2020-11-09 15:52:13 +09:00
neuecc
d5d2cb5937 use Dictionary instead of ConcurrentDictionary for safety of WebGL build, #179 2020-11-09 14:34:11 +09:00
neuecc
854100c075 fix invalid usage of SpinLock, #195 2020-11-09 14:20:03 +09:00
cuibeibei
5837b26208 [DoTween]:fix CancellationToken can't stop UniTask 2020-10-28 18:48:10 +08:00
Yoshifumi Kawai
da0e654e7d Merge pull request #183 from Cysharp/chore/github_Actions_security_fix
chore: replace set-env to ENV FILE $GITHUB_ENV
2020-10-14 12:39:48 +09:00
Ikiru Yoshizaki
a3e9932be7 chore: replace set-env to ENV FILE $GITHUB_ENV
fix https://github.blog/changelog/2020-10-01-github-actions-deprecating-set-env-and-add-path-commands/
2020-10-14 12:12:28 +09:00
neuecc
e82353b4d9 UNITY_WEBGL unittest 2020-10-07 10:38:27 +09:00
Yoshifumi Kawai
944b61f28c Update README.md 2020-09-25 17:32:17 +09:00
Yoshifumi Kawai
457c574865 Update README.md 2020-09-24 10:31:59 +09:00
Yoshifumi Kawai
089a509663 Update README.md 2020-09-23 17:16:09 +09:00
neuecc
3bebaef969 2.0.36 2020-09-22 10:49:04 +09:00
neuecc
37e8b4500e Add enumerator.ToUniTask(MonoBehaviour coroutineRunner), log WARN on await enumerator when yield not supported types(Coroutine, WaitForEndOfFrame, WaitForFixedUpdate). 2020-09-22 10:08:03 +09:00
neuecc
8537ddf8a6 fix Forget when source is already completed and source is manualy optimized task source, does not work correctly 2020-09-22 09:54:05 +09:00
neuecc
346b1e0a6b 2.0.35 2020-09-21 12:56:13 +09:00
neuecc
fc7b9660a5 remove OnMouse_event trigger to prevent warning on Andoird, iOS, #170 2020-09-21 12:50:25 +09:00
neuecc
21e5cc22c7 notice for WaitForEndOfFrame #169 2020-09-21 12:49:26 +09:00
neuecc
3f18b37e5f changed clear loop runner queue timing in UnityEditor and run rest action when quitted 2020-09-21 12:30:31 +09:00
neuecc
5d4a90e9bd fix broken loop-runner from 2.0.32, #172 2020-09-21 11:42:02 +09:00
neuecc
2bf9f4f062 fix 2020-09-16 09:58:30 +09:00
neuecc
d69490cb49 one more things 2020-09-16 09:55:14 +09:00
neuecc
4e460c11ca 2.0.34 2020-09-16 09:48:57 +09:00
neuecc
9313969314 2.0.33 2020-09-15 06:53:58 +09:00
neuecc
a40f89a922 Merge remote-tracking branch 'origin/master' 2020-09-15 06:35:28 +09:00
neuecc
e0d8410b62 fix IEnumerator.ToUniTask, does not work correctly when coroutine complete immediately 2020-09-15 06:35:22 +09:00
Yoshifumi Kawai
bef1bd8ad1 Merge pull request #164 from c0nd3v/master
Fixed AwaitForAllAssets()
2020-09-12 06:09:29 +09:00
c0nd3v
81b4fcfac1 Fixed AwaitForAllAssets() 2020-09-11 10:41:41 -04:00
Yoshifumi Kawai
f1e4a3c65d Merge pull request #162 from hikarin522/patch-3
Fix UniTaskExtensions.Unwrap()
2020-09-09 15:38:03 +09:00
hikari
65622b01f6 [Unwrap] add ConfigureAwait 2020-09-09 14:15:03 +09:00
hikari
87dd5f13fd [Unwrap()] fix: remove type parameter 2020-09-09 14:05:37 +09:00
Yoshifumi Kawai
79cd2c17ba Update README.md 2020-09-07 18:55:44 +09:00
neuecc
85fb08552e Merge remote-tracking branch 'origin/master' 2020-09-07 18:52:22 +09:00
neuecc
7bd4b6faf7 2.0.32 2020-09-07 18:52:11 +09:00
neuecc
0b1ae7e295 docs: update TOC 2020-09-07 08:56:35 +00:00
neuecc
35a893ad9e Add UniTask.RunOnThreadPool 2020-09-07 17:56:02 +09:00
Yoshifumi Kawai
4955ed18f1 Merge pull request #157 from RamType-0/OptimizeConsumeEnumerator
Optimize EnumeratorPromise.ConsumeEnumerator while consuming CustomYieldInstruction
2020-09-07 17:23:08 +09:00
Yoshifumi Kawai
fe462328ab Merge pull request #148 from RamType-0/TaskPoolNodeByRef
Use ref T for ITaskPoolNode<T>.NextNode
2020-09-07 15:33:22 +09:00
Yoshifumi Kawai
5136d92efa Merge pull request #147 from RamType-0/OptimizeInternalContinuationIteration
Optimize ContinuationQueue and PlayerLoopRunner iteration
2020-09-07 15:32:50 +09:00
RamType0
227f7872cb Remove comments 2020-09-02 13:19:11 +09:00
Ram.Type-0
725b2fdc35 Format comment 2020-09-01 21:25:43 +09:00
Ram.Type-0
75abc8059f Optimize EnumeratorPromise.ConsumeEnumerator while consuming CustomYieldInstruction 2020-09-01 21:18:13 +09:00
RamType0
f1193743c8 Remove deprecated comment 2020-09-01 11:53:10 +09:00
Ram.Type-0
109730eacd Add missing migration from previous one 2020-08-30 14:18:55 +09:00
Ram.Type-0
1f736afe86 Revert change for ContinuationQueue.RunCore 2020-08-30 13:53:29 +09:00
Yoshifumi Kawai
4d554a6718 Merge pull request #149 from RamType-0/PlayerLoopRunnerInitializationFix
Fix PlayerLoopRunner at PlayerLoopTiming.Initialization is not assigned to PlayerLoopHelper.runners[0]
2020-08-30 09:49:19 +09:00
Ram.Type-0
69c0c362e9 Fix PlayerLoopRunner at PlayerLoopTiming.Initialization is not assigned to PlayerLoopHelper.runners[0] 2020-08-28 21:15:45 +09:00
RamType0
3bb446556a Use ref T for ITaskPoolNode<T>.NextNode 2020-08-28 18:03:22 +09:00
RamType0
ea950d8cec Optimize ContinuationQueue and PlayerLoopRunner iteration
- Fix failing to eliminate array bounds check in PlayerLoopRunner.RunCore
- Reduce number of array bounds check of continuation iteration in ContinuationQueue.RunCore
2020-08-28 17:12:03 +09:00
Yoshifumi Kawai
a65f4da7a2 Merge pull request #145 from RamType-0/TaskPoolNodeBenchmark
Add TaskPoolRefNode benchmark
2020-08-28 11:15:57 +09:00
Ram.Type-0
0bdc933c20 Add TaskPoolRefNode benchmark 2020-08-28 10:54:33 +09:00
Yoshifumi Kawai
0c0f79c6db Merge pull request #142 from hikarin522/patch-2
Add UniTaskExtensions.Unwrap()
2020-08-28 04:51:16 +09:00
hikari
32f9b9d4ac add Unwrap 2020-08-26 15:59:40 +09:00
neuecc
53907a3719 Merge remote-tracking branch 'origin/master' 2020-08-25 07:16:16 +09:00
neuecc
4937aeee3f 2.0.31 2020-08-25 07:16:08 +09:00
Yoshifumi Kawai
5e5b8aff89 Merge pull request #140 from hikarin522/patch-1
Fix ToCancellationToken
2020-08-25 07:13:56 +09:00
Yoshifumi Kawai
a2cbbd82d0 Merge pull request #139 from Cysharp/feature/SubscribeAwait
Add UniTaskAsyncEnumerable.SubscribeAwait
2020-08-25 07:12:00 +09:00
Yoshifumi Kawai
7eac5d8ba8 Merge pull request #138 from Cysharp/hotfix/ContinueOnErrorCallingOnNext
Continue to subscribe if an exception is raised when calling onNext
2020-08-25 07:11:43 +09:00
Yoshifumi Kawai
e2b1ed55ae Merge pull request #134 from SeungHuLee/Add-TMP-Generic-BindTo
Add TMP Generic BindTo Support
2020-08-25 07:11:26 +09:00
neuecc
727c7102d3 Add more DoTween support - AwaitForComplete, AwaitForPause, AwaitForPlay, AwaitForRewind, AwaitForStepComplete. 2020-08-25 07:10:39 +09:00
neuecc
1494ea6717 removelog spam on UniTaskAsyncEnumerable.EveryValueChanged #141 2020-08-25 06:43:31 +09:00
neuecc
f1ce64dbd3 middleware sample 2020-08-25 06:43:03 +09:00
hikari
3bad5cd2bf fixup! Fix ToCancellationToken linkToken 2020-08-25 02:55:09 +09:00
hikari
7432c0073a Fix ToCancellationToken linkToken 2020-08-24 17:10:26 +09:00
Mayuki Sawatari
f1813a7c94 Continue to subscribe if an exception is raised when calling onNext 2020-08-24 14:44:48 +09:00
Mayuki Sawatari
9e45c0a4d1 Add UniTaskAsyncEnumerable.SubscribeAwait 2020-08-24 14:35:20 +09:00
LSH
2c652cdde7 Add TMP Generic BindTo Support 2020-08-20 03:30:41 +09:00
neuecc
7718d345c8 2.0.30 2020-08-14 17:36:50 +09:00
neuecc
9f39708325 Merge remote-tracking branch 'origin/master' 2020-08-14 17:29:39 +09:00
neuecc
bb6dbfa920 Fix await IEnumerator + WaitForSeconds does not follow timescale(to behave same as StartCoroutine) #133 2020-08-14 17:29:30 +09:00
Yoshifumi Kawai
ba265005bb Merge pull request #132 from RamType-0/Disable-AutoReference-EditorAssembly
Disable "Auto Referenced" of UniTask.Editor
2020-08-14 06:25:21 +09:00
Ram.Type-0
4d7cc7ed61 Disable auto reference of UniTask.Editor 2020-08-14 04:56:58 +09:00
neuecc
b64f31eb0b 2.0.28 2020-08-13 17:44:15 +09:00
neuecc
38d159b69e IEnumerator.ToUniTask() behave same as StartCoroutine #120 2020-08-13 17:44:06 +09:00
neuecc
d5455f3716 Merge remote-tracking branch 'origin/master' 2020-08-13 16:33:41 +09:00
neuecc
a72ceeba11 UNITASK_ASSETBUNDLE_SUPPORT #131 2020-08-13 16:33:32 +09:00
Yoshifumi Kawai
c6b7d332b2 Update README.md 2020-08-12 11:41:21 +09:00
neuecc
f37278f2a6 docs: update TOC 2020-08-12 02:23:09 +00:00
Yoshifumi Kawai
3f3e03b83d Update README.md 2020-08-12 11:22:52 +09:00
Yoshifumi Kawai
c99d3eb3c3 Update README.md 2020-08-05 15:55:09 +09:00
Yoshifumi Kawai
08d5183e7e Merge pull request #121 from Cysharp/chore/unity_activation
chore: remove generate unity alf (activation license file)
2020-08-04 14:54:50 +09:00
Ikiru Yoshizaki
51769b2224 chore: remove generate unity alf (activation license file) 2020-08-04 13:20:33 +09:00
neuecc
6ec0ed8d61 docs: update TOC 2020-07-29 23:18:59 +00:00
neuecc
2e35324403 ready for 2.0.27 2020-07-30 08:12:32 +09:00
neuecc
e9474649c4 Add AssetBundleRequest.AwaitForAllAssets 2020-07-30 08:12:24 +09:00
neuecc
a8e0ce50c8 Fix Addressables async extensions when autoReleaseHandle: true 2020-07-30 08:12:03 +09:00
neuecc
db7ddba735 Add UniTaskSynchronizationContext, PlayerLoopHelper.IsInjectedUniTaskPlayerLoop, DumpCurrentPlayerLoop 2020-07-30 08:11:07 +09:00
neuecc
1999d94b33 Add UniTask.WithCancellation 2020-07-30 08:10:16 +09:00
neuecc
44af123b6c Update project version to 2019.4.5f1 2020-07-30 07:01:29 +09:00
neuecc
547b700ba7 AsyncOperation/Addressables returns Cacnceled UniTask when already canceled. 2020-07-16 06:12:39 +09:00
neuecc
6b87d5d2b0 2.0.26 2020-07-16 06:05:04 +09:00
neuecc
023894d45e Merge remote-tracking branch 'origin/master' 2020-07-16 05:37:08 +09:00
Yoshifumi Kawai
009715c0da Merge pull request #115 from IllusionCui/master
[addressable]:fix CancellationToken can't stop UniTask #114
2020-07-16 05:37:01 +09:00
neuecc
c2824027d4 more strict handle cancel timing on asyncOperation.WithCancellation() 2020-07-16 05:36:21 +09:00
cuibeibei
65b6553a1a [addressable]:fix CancellationToken can't stop UniTask #114 2020-07-15 15:14:08 +08:00
neuecc
9d3b7adc8e Add CancellationToken cancellationToken = default to UniTask.Run #113 2020-07-14 11:25:30 +09:00
neuecc
3724fc204c memo of IL2CPP VM bug. 2020-07-14 06:40:32 +09:00
neuecc
b97451a915 UnityWebRequest, Addressables returns exception when already isDone and AsyncOperation has error. 2020-07-13 09:34:43 +09:00
neuecc
9ddcac4c6c ignore1 2020-07-13 01:00:16 +09:00
neuecc
b61e3c347f remove unity csproj 2020-07-11 02:19:40 +09:00
neuecc
0bb44066c0 2.0.25 2020-07-09 22:39:48 +09:00
neuecc
305c4aaa07 fix UnityWebRequestException String access is not supported #110 2020-07-09 22:17:49 +09:00
neuecc
42d627f3ba fix again #108 2020-07-09 17:29:04 +09:00
neuecc
6dd2b464a3 NRE on head request with invalid url #108 2020-07-09 01:31:27 +09:00
neuecc
32f24cf8f8 cleanup unused code 2020-07-04 22:08:48 +09:00
neuecc
4a89e3ea86 r 2020-07-04 06:44:57 +09:00
neuecc
887db5b281 2.0.24 2020-07-04 06:36:14 +09:00
neuecc
fee5518a82 Improve, Select/Where add UniTaskTracker 2020-07-04 06:29:50 +09:00
neuecc
551128e64c Add UniTaskAsyncEnumerable.Create 2020-07-04 06:29:33 +09:00
neuecc
c65ae8d18e error detail 2020-07-04 06:29:08 +09:00
neuecc
c1f75d9ebd Add UniTask.Never 2020-06-30 04:01:00 +09:00
neuecc
73a5ff6648 r 2020-06-29 03:24:10 +09:00
neuecc
1c264f380e 2.0.23 2020-06-29 03:22:33 +09:00
neuecc
f02bfa0a1e Fix lose exception stacktrace info when task is sync completed 2020-06-29 03:20:13 +09:00
neuecc
9d684006fc test 2020-06-29 03:02:23 +09:00
neuecc
c49f1ed028 r 2020-06-29 01:18:16 +09:00
neuecc
d935b226c0 2.0.22 2020-06-29 01:13:37 +09:00
neuecc
d9e20de8a5 Add UniTaskAsyncEnumerable.SkipUntil, TakeUntil. Fix SkipUntilCanceled behaviour. 2020-06-29 01:10:18 +09:00
neuecc
23997f0f93 SwitchToMainThread, ReturnToMainThread, SwitchToSynchronizationContext, ReturnToSynchronizationContext supports CancellationToken 2020-06-28 20:57:42 +09:00
neuecc
529272d11b more ignore 2020-06-28 18:01:01 +09:00
neuecc
1194c38568 Add AsyncGPUReadbackRequest await support 2020-06-28 17:59:03 +09:00
neuecc
f0d2ee2beb typo 2020-06-26 17:57:27 +09:00
neuecc
68cdda086a async UniTaskVoid Start 2020-06-26 17:53:07 +09:00
neuecc
54ceca6ceb R 2020-06-25 23:03:13 +09:00
neuecc
50bdf7460c 2.0.21 2020-06-25 23:02:40 +09:00
neuecc
c06e45d0bb ToCancellationToken(linkeToken) 2020-06-25 23:02:30 +09:00
neuecc
3ed6e28a00 Removed Timeout(bool ignoreTimeScale), changed to Timeout(DelayType delayType) 2020-06-25 22:35:55 +09:00
neuecc
ab76098895 Removed CancelAfterSlim(bool ignoreTimeScale), changed to CancelAfterSlim(DelayType delayType) 2020-06-25 22:35:35 +09:00
neuecc
0a447e43b0 Add UniTask.ToCancellationToken 2020-06-25 22:34:45 +09:00
neuecc
8df44f2768 Remove UniTask.DelayRealtime, Add UniTask.Delay(DelayType) overload 2020-06-25 22:15:44 +09:00
neuecc
a7ec64d644 more 20 2020-06-24 05:09:00 +09:00
neuecc
868e104d85 2.0.20 2020-06-24 05:04:18 +09:00
neuecc
7ced7f5764 separate external assemblies, add TMP_InputField extensions 2020-06-24 05:04:09 +09:00
neuecc
12b39c6ba1 Add UniTask.DelayRealtime 2020-06-24 01:40:43 +09:00
neuecc
93df9d7693 Prevent -> Preserve in ReadMe 2020-06-21 23:11:47 +09:00
neuecc
3980f314fa Fix UnityWebRequestExtensions obsolete warning in Unity 2020.2 2020-06-19 16:46:30 +09:00
neuecc
c2538da1cd Improve UnityWebRequestError performance 2020-06-19 16:45:55 +09:00
neuecc
5ed943bca2 Add UniTask.Post 2020-06-19 16:42:05 +09:00
neuecc
d6a0563319 ready 2.0.19 2020-06-18 03:39:44 +09:00
neuecc
af82a94b87 Fix TimeoutWithoutException does not suppress exception 2020-06-18 03:30:53 +09:00
neuecc
82219e6111 Fix UniTask.Delay does not run on threadpool thread 2020-06-18 03:28:03 +09:00
neuecc
81f9c55c7f Add UniTask.Run(Func<UniTask>) overload 2020-06-18 03:27:26 +09:00
neuecc
0640f278cc Fix AsyncLazy can not await multiple times when task is not completed 2020-06-18 03:02:01 +09:00
neuecc
769b5c6bab UniTaskCompletionSource can await multiple times(same behaviour as TaskCompletionSource) 2020-06-18 02:34:56 +09:00
neuecc
bdd569e213 fix can not close application in mono build 2020-06-17 21:37:45 +09:00
neuecc
5bfff5bc24 Subscribe ReadMe 2020-06-15 22:46:01 +09:00
neuecc
edf32496e4 re 2020-06-15 15:29:12 +09:00
neuecc
785f5837d1 Merge remote-tracking branch 'origin/master' 2020-06-15 15:28:29 +09:00
neuecc
8c9272bc9f 2.0.18 2020-06-15 15:26:28 +09:00
neuecc
3e00735b3d Add AsUniTaskAsyncEnumerable/AsAsyncEnumerable in .NET Core 2020-06-15 15:23:25 +09:00
neuecc
00a1be8666 await UnityWebRequestAsyncOperation throws UnityWebRequestException when isHttpError or isNetworkError 2020-06-15 15:23:07 +09:00
neuecc
a2783d3c8a yes meta 2020-06-15 12:29:46 +09:00
Yoshifumi Kawai
85d1a8a4a4 Update README.md 2020-06-14 15:44:40 +09:00
neuecc
bbfb8354bb 2.0.17 2020-06-14 15:32:37 +09:00
Yoshifumi Kawai
2f68e47443 Merge pull request #92 from yashihei/fix-cancellation-token
Fixed CancelationToken not being passed correctly
2020-06-14 15:08:37 +09:00
yashihei
89339ffb29 Fixed CancelationToken not being passed correctly 2020-06-14 08:24:25 +09:00
neuecc
0535862fe6 Merge remote-tracking branch 'origin/master' 2020-06-13 18:58:56 +09:00
neuecc
a9e5fd4589 Add UniTaskAsyncEnumerable.Subscribe 2020-06-13 18:58:43 +09:00
Yoshifumi Kawai
a3f3a28ea1 Update README.md 2020-06-12 17:18:31 +09:00
Yoshifumi Kawai
59020df965 Update README.md 2020-06-12 17:18:22 +09:00
Yoshifumi Kawai
ac01be79bf Update README.md 2020-06-12 16:59:14 +09:00
neuecc
de5951f208 lock q 2020-06-12 10:46:29 +09:00
neuecc
ded9a561db 2.0.16 2020-06-12 03:16:06 +09:00
neuecc
a2c18eb343 AsyncReactiveProperty document 2020-06-11 23:50:13 +09:00
neuecc
0b27c3a342 Merge remote-tracking branch 'origin/master' 2020-06-11 23:32:00 +09:00
neuecc
9c86cfb508 Add IDisposable.AddTo(cancellationToken) 2020-06-11 23:31:55 +09:00
Yoshifumi Kawai
7e5e6ed6c2 Update README.md 2020-06-11 20:21:51 +09:00
Yoshifumi Kawai
d081e5f40b Update README.md 2020-06-11 17:48:41 +09:00
neuecc
344ae0738c docs: update TOC 2020-06-11 08:44:42 +00:00
neuecc
1b553f67b0 compare table 2020-06-11 17:44:22 +09:00
neuecc
bf0adad427 test for IL2CPP bug 2020-06-11 17:10:29 +09:00
neuecc
11ca42a527 Merge remote-tracking branch 'origin/master' 2020-06-11 16:43:11 +09:00
neuecc
4898e4c7bf Add (I/ReadOnly)AsyncReactiveProperty.WaitAsync 2020-06-11 16:42:59 +09:00
Yoshifumi Kawai
d494e0b9e3 Merge pull request #88 from guitarrapc/master
chore: stop run build-unity via fork PR
2020-06-11 14:35:12 +09:00
Ikiru Yoshizaki
be26ab249b chore: strict filter 2020-06-10 18:17:53 +09:00
Ikiru Yoshizaki
611d8d5513 chore: filter build-unity to be run on Cysharp only 2020-06-10 18:06:50 +09:00
Yoshifumi Kawai
95c93b7c3d Merge pull request #87 from guitarrapc/master
feat: Android il2cpp support
2020-06-10 17:07:56 +09:00
Ikiru Yoshizaki
1dd0c49eec faet: android il2cpp 2020-06-10 13:06:45 +09:00
neuecc
5d8e0e61ad workaround for IL2CPP bug, back to zero allocation 2020-06-10 11:36:58 +09:00
neuecc
478126e256 v 2020-06-09 15:06:34 +09:00
neuecc
80704e489d Merge branch 'fix-il2cpp' 2020-06-09 14:52:23 +09:00
neuecc
3c0aa03643 if def 2020-06-09 14:52:04 +09:00
203 changed files with 16380 additions and 7532 deletions

1
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1 @@
github: [neuecc]

7
.github/dependabot.yaml vendored Normal file
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@@ -0,0 +1,7 @@
# ref: https://docs.github.com/en/code-security/dependabot/working-with-dependabot/keeping-your-actions-up-to-date-with-dependabot
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "weekly" # Check for updates to GitHub Actions every week

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@@ -3,71 +3,86 @@ name: Build-Debug
on: on:
push: push:
branches: branches:
- "**" - "master"
tags:
- "!*" # not a tag push
pull_request: pull_request:
types: branches:
- opened - "master"
- synchronize
jobs: jobs:
build-dotnet: build-dotnet:
runs-on: ubuntu-latest runs-on: ubuntu-latest
env: timeout-minutes: 10
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps: steps:
- uses: actions/checkout@v2 - uses: actions/checkout@v4
- uses: actions/setup-dotnet@v1 - uses: Cysharp/Actions/.github/actions/setup-dotnet@main
with: - run: dotnet build -c Debug
dotnet-version: 3.1.101 - run: dotnet test -c Debug
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
build-unity: build-unity:
if: ${{ ((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:')) && github.triggering_actor != 'dependabot[bot]' }}
strategy: strategy:
fail-fast: false
max-parallel: 2
matrix: matrix:
unity: ['2019.3.9f1', '2020.1.0b5'] unity: ["2022.3.39f1", "6000.0.12f1"] # Test with LTS
include:
- unity: 2019.3.9f1
license: UNITY_2019_3
- unity: 2020.1.0b5
license: UNITY_2020_1
runs-on: ubuntu-latest runs-on: ubuntu-latest
container: timeout-minutes: 20
# with linux-il2cpp. image from https://hub.docker.com/r/gableroux/unity3d/tags
image: gableroux/unity3d:${{ matrix.unity }}-linux-il2cpp
steps: steps:
- run: apt update && apt install git -y - name: Load secrets
- uses: actions/checkout@v2 id: op-load-secret
# create unity activation file and store to artifacts. uses: 1password/load-secrets-action@v2
- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -logFile -createManualActivationFile || exit 0
- uses: actions/upload-artifact@v1
with: with:
name: Unity_v${{ matrix.unity }}.alf export-env: false
path: ./Unity_v${{ matrix.unity }}.alf
# activate Unity from manual license file(ulf)
- run: echo -n "$UNITY_LICENSE" >> .Unity.ulf
env: env:
UNITY_LICENSE: ${{ secrets[matrix.license] }} OP_SERVICE_ACCOUNT_TOKEN: ${{ secrets.OP_SERVICE_ACCOUNT_TOKEN_PUBLIC }}
- name: Activate Unity, always returns a success. But if a subsequent run fails, the activation may have failed(if succeeded, shows `Next license update check is after` and not shows other message(like GUID != GUID). If fails not). In that case, upload the artifact's .alf file to https://license.unity3d.com/manual to get the .ulf file and set it to secrets. UNITY_EMAIL: "op://GitHubActionsPublic/UNITY_LICENSE/username"
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .Unity.ulf || exit 0 UNITY_PASSWORD: "op://GitHubActionsPublic/UNITY_LICENSE/credential"
UNITY_SERIAL: "op://GitHubActionsPublic/UNITY_LICENSE/serial"
# Execute scripts: RuntimeUnitTestToolkit - uses: actions/checkout@v4
- name: Build UnitTest(Linux64, mono)
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend mono /BuildTarget StandaloneLinux64
working-directory: src/UniTask
- name: Execute UnitTest
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_Mono2x/test
# Execute scripts: Export Package # Execute scripts: Export Package
- name: Export unitypackage # /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export - name: Build Unity (.unitypacakge)
working-directory: src/UniTask if: ${{ startsWith(matrix.unity, '2022') }} # only execute once
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_EMAIL: ${{ steps.op-load-secret.outputs.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ steps.op-load-secret.outputs.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ steps.op-load-secret.outputs.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Execute UnitTest
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend IL2CPP /BuildTarget StandaloneLinux64
- name: Build UnitTest (IL2CPP)
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_EMAIL: ${{ steps.op-load-secret.outputs.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ steps.op-load-secret.outputs.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ steps.op-load-secret.outputs.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: UnitTestBuilder.BuildUnitTest
customParameters: "/headless /ScriptBackend IL2CPP"
- name: Check UnitTest file is generated
run: ls -lR ./src/UniTask/bin/UnitTest
- name: Execute UnitTest
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_IL2CPP/test
# Store artifacts. # Store artifacts.
- uses: actions/upload-artifact@v2 - uses: Cysharp/Actions/.github/actions/upload-artifact@main
if: ${{ startsWith(matrix.unity, '2021') }} # only execute 2021
with: with:
name: UniTask.unitypackage.zip name: UniTask.unitypackage-${{ matrix.unity }}.zip
path: ./src/UniTask/*.unitypackage path: ./src/UniTask/*.unitypackage
retention-days: 1

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@@ -8,11 +8,11 @@ on:
jobs: jobs:
run-docfx: run-docfx:
if: "!(contains(github.event.head_commit.message, '[skip ci]') || contains(github.event.head_commit.message, '[ci skip]'))"
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 10
steps: steps:
- uses: actions/checkout@v2 - uses: actions/checkout@v4
- uses: actions/checkout@v2 - uses: actions/checkout@v4
with: with:
repository: Cysharp/DocfxTemplate repository: Cysharp/DocfxTemplate
path: docs/_DocfxTemplate path: docs/_DocfxTemplate
@@ -25,7 +25,7 @@ jobs:
with: with:
args: build docs/docfx.json args: build docs/docfx.json
- name: Publish to GitHub Pages - name: Publish to GitHub Pages
uses: peaceiris/actions-gh-pages@v3 uses: peaceiris/actions-gh-pages@v4
with: with:
github_token: ${{ secrets.GITHUB_TOKEN }} github_token: ${{ secrets.GITHUB_TOKEN }}
publish_dir: docs/_site publish_dir: docs/_site

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@@ -1,105 +1,110 @@
name: Build-Release name: build-release
on: on:
push: workflow_dispatch:
tags: inputs:
- "[0-9]+.[0-9]+.[0-9]+*" tag:
description: "tag: git tag you want create. (sample 1.0.0)"
required: true
dry-run:
description: "dry-run: true will never create relase/nuget."
required: true
default: false
type: boolean
jobs: jobs:
build-dotnet: update-packagejson:
runs-on: ubuntu-latest uses: Cysharp/Actions/.github/workflows/update-packagejson.yaml@main
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps:
- uses: actions/checkout@v2
- uses: actions/setup-dotnet@v1
with: with:
dotnet-version: 3.1.101 file-path: ./src/UniTask/Assets/Plugins/UniTask/package.json
# set release tag(*.*.*) to env.GIT_TAG tag: ${{ inputs.tag }}
- run: echo ::set-env name=GIT_TAG::${GITHUB_REF#refs/tags/} dry-run: ${{ inputs.dry-run }}
build-dotnet:
needs: [update-packagejson]
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: actions/checkout@v4
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
# build and pack # build and pack
- run: dotnet build -c Release -p:Version=${{ env.GIT_TAG }} - run: dotnet build -c Release -p:Version=${{ inputs.tag }}
- run: dotnet test -c Release --no-build - run: dotnet test -c Release --no-build
- run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ env.GIT_TAG }} - run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ inputs.tag }} -o ./publish
# Store artifacts. # Store artifacts.
- uses: actions/upload-artifact@v1 - uses: Cysharp/Actions/.github/actions/upload-artifact@main
with: with:
name: nuget name: nuget
path: ./src/UniTask.NetCore/bin/Release/UniTask.${{ env.GIT_TAG }}.nupkg path: ./publish/
retention-days: 1
build-unity: build-unity:
needs: [update-packagejson]
strategy: strategy:
matrix: matrix:
unity: ['2019.3.9f1'] unity: ["2022.3.39f1"]
include:
- unity: 2019.3.9f1
license: UNITY_2019_3
runs-on: ubuntu-latest runs-on: ubuntu-latest
container: timeout-minutes: 15
# with linux-il2cpp. image from https://hub.docker.com/r/gableroux/unity3d/tags
image: gableroux/unity3d:${{ matrix.unity }}-linux-il2cpp
steps: steps:
- run: apt update && apt install git -y - name: Load secrets
- uses: actions/checkout@v2 id: op-load-secret
- run: echo -n "$UNITY_LICENSE" >> .Unity.ulf uses: 1password/load-secrets-action@v2
with:
export-env: false
env: env:
UNITY_LICENSE: ${{ secrets[matrix.license] }} OP_SERVICE_ACCOUNT_TOKEN: ${{ secrets.OP_SERVICE_ACCOUNT_TOKEN_PUBLIC }}
- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .Unity.ulf || exit 0 UNITY_EMAIL: "op://GitHubActionsPublic/UNITY_LICENSE/username"
UNITY_PASSWORD: "op://GitHubActionsPublic/UNITY_LICENSE/credential"
# set release tag(*.*.*) to env.GIT_TAG UNITY_SERIAL: "op://GitHubActionsPublic/UNITY_LICENSE/serial"
- run: echo ::set-env name=GIT_TAG::${GITHUB_REF#refs/tags/}
- run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: actions/checkout@v4
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
# Execute scripts: Export Package # Execute scripts: Export Package
- name: Export unitypackage # /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export - name: Build Unity (.unitypacakge)
working-directory: src/UniTask uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_EMAIL: ${{ steps.op-load-secret.outputs.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ steps.op-load-secret.outputs.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ steps.op-load-secret.outputs.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Store artifacts. # Store artifacts.
- uses: actions/upload-artifact@v2 - uses: Cysharp/Actions/.github/actions/upload-artifact@main
with: with:
name: UniTask.${{ env.GIT_TAG }}.unitypackage name: UniTask.${{ inputs.tag }}.unitypackage
path: ./src/UniTask/UniTask.${{ env.GIT_TAG }}.unitypackage path: ./src/UniTask/UniTask.${{ inputs.tag }}.unitypackage
retention-days: 1
# release
create-release: create-release:
needs: [build-dotnet, build-unity] needs: [update-packagejson, build-dotnet, build-unity]
runs-on: ubuntu-latest uses: Cysharp/Actions/.github/workflows/create-release.yaml@main
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps:
# setup dotnet for nuget push
- uses: actions/setup-dotnet@v1
with: with:
dotnet-version: 3.1.101 commit-id: ${{ needs.update-packagejson.outputs.sha }}
# set release tag(*.*.*) to env.GIT_TAG dry-run: ${{ inputs.dry-run }}
- run: echo ::set-env name=GIT_TAG::${GITHUB_REF#refs/tags/} tag: ${{ inputs.tag }}
nuget-push: true
release-upload: true
release-asset-path: ./UniTask.${{ inputs.tag }}.unitypackage/UniTask.${{ inputs.tag }}.unitypackage
secrets: inherit
# Create Releases cleanup:
- uses: actions/create-release@v1 if: ${{ needs.update-packagejson.outputs.is-branch-created == 'true' }}
id: create_release needs: [update-packagejson, build-dotnet, build-unity]
env: uses: Cysharp/Actions/.github/workflows/clean-packagejson-branch.yaml@main
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with: with:
tag_name: ${{ github.ref }} branch: ${{ needs.update-packagejson.outputs.branch-name }}
release_name: Ver.${{ github.ref }}
# Download(All) Artifacts to current directory
- uses: actions/download-artifact@v2-preview
# Upload to NuGet
- run: dotnet nuget push "./nuget/*.nupkg" -s https://www.nuget.org/api/v2/package -k ${{ secrets.NUGET_KEY }}
# Upload to Releases(unitypackage)
- uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./UniTask.${{ env.GIT_TAG }}.unitypackage/UniTask.${{ env.GIT_TAG }}.unitypackage
asset_name: UniTask.${{ env.GIT_TAG }}.unitypackage
asset_content_type: application/octet-stream

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@@ -0,0 +1,10 @@
name: Prevent github change
on:
pull_request:
paths:
- ".github/**/*.yaml"
- ".github/**/*.yml"
jobs:
detect:
uses: Cysharp/Actions/.github/workflows/prevent-github-change.yaml@main

10
.github/workflows/stale.yml vendored Normal file
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@@ -0,0 +1,10 @@
name: "Close stale issues"
on:
workflow_dispatch:
schedule:
- cron: "0 0 * * *"
jobs:
stale:
uses: Cysharp/Actions/.github/workflows/stale-issue.yaml@main

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@@ -10,6 +10,6 @@ jobs:
name: TOC Generator name: TOC Generator
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: technote-space/toc-generator@v2.4.0 - uses: technote-space/toc-generator@v4.3.1
with: with:
TOC_TITLE: "## Table of Contents" TOC_TITLE: "## Table of Contents"

85
.gitignore vendored
View File

@@ -130,78 +130,15 @@ UpgradeLog*.XML
Assets/WSATestCertificate.pfx Assets/WSATestCertificate.pfx
.vs/ .vs/
Assembly-CSharp\.csproj # Unity
UniRx\.Async\.csproj # Unity
.vsconfig
UniRx\.Async\.Editor\.csproj src/UniTask/Library/*
src/UniTask/Temp/*
UniRx\.Async\.Tests\.csproj src/UniTask/Logs/*
src/UniTask/[Uu]ser[Ss]ettings/
UniTask\.sln src/UniTask/*.sln
src/UniTask/*.csproj
RuntimeUnitTestToolkit\.csproj src/UniTask/*.unitypackage
!src/UniTask/Packages/
Assembly-CSharp-Editor\.csproj
UniRx\.Async\.unitypackage
UniRx.Async.Tests.Editor.csproj
src/UniTask/UniTask.csproj
src/UniTask/UniTask.Editor.csproj
src/UniTask/UniTask.Tests.csproj
src/UniTask/UniTask.Tests.Editor.csproj
src/UniTask/UniTask.*.unitypackage
src/UniTask/UniTask.Linq.csproj
src/UniTask/DOTween.Modules.csproj
src/UniTask/Unity.Addressables.csproj
src/UniTask/Unity.Addressables.Editor.csproj
src/UniTask/Unity.Analytics.DataPrivacy.csproj
src/UniTask/Unity.Recorder.csproj
src/UniTask/Unity.Recorder.Editor.csproj
src/UniTask/Unity.ResourceManager.csproj
src/UniTask/Unity.Rider.Editor.csproj
src/UniTask/Unity.ScriptableBuildPipeline.csproj
src/UniTask/Unity.ScriptableBuildPipeline.Editor.csproj
src/UniTask/Unity.TextMeshPro.csproj
src/UniTask/Unity.TextMeshPro.Editor.csproj
src/UniTask/Unity.Timeline.csproj
src/UniTask/Unity.Timeline.Editor.csproj
src/UniTask/Unity.VisualStudio.Editor.csproj
src/UniTask/Unity.VSCode.Editor.csproj
src/UniTask/UnityEditor.CacheServer.csproj
src/UniTask/UnityEditor.TestRunner.csproj
src/UniTask/UnityEditor.UI.csproj
src/UniTask/UnityEngine.Advertisements.csproj
src/UniTask/UnityEngine.Monetization.csproj
src/UniTask/UnityEngine.TestRunner.csproj
src/UniTask/UnityEngine.UI.csproj

631
README.md
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@@ -1,18 +1,22 @@
UniTask UniTask
=== ===
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases) [![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases) [![Readme_CN](https://img.shields.io/badge/UniTask-%E4%B8%AD%E6%96%87%E6%96%87%E6%A1%A3-red)](https://github.com/Cysharp/UniTask/blob/master/README_CN.md)
Provides an efficient async/await integration to Unity. Provides an efficient allocation free async/await integration for Unity.
* Struct based `UniTask<T>` and custom AsyncMethodBuilder to achive zero allocation * Struct based `UniTask<T>` and custom AsyncMethodBuilder to achieve zero allocation
* All Unity AsyncOperations and Coroutine to awaitable * Makes all Unity AsyncOperations and Coroutines awaitable
* PlayerLoop based task(`UniTask.Yield`, `UniTask.Delay`, `UniTask.DelayFrame`, etc..) that enable to replace all coroutine operation * PlayerLoop based task(`UniTask.Yield`, `UniTask.Delay`, `UniTask.DelayFrame`, etc..) that enable replacing all coroutine operations
* MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable * MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable
* Completely run on Unity's PlayerLoop so don't use thread and run on WebGL, wasm, etc. * Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL, wasm, etc.
* Asynchronous LINQ, with Channel and AsyncReactiveProperty * Asynchronous LINQ, with Channel and AsyncReactiveProperty
* TaskTracker window to prevent memory leak * TaskTracker window to prevent memory leaks
* Highly compatible behaviour with Task/ValueTask/IValueTaskSource * Highly compatible behaviour with Task/ValueTask/IValueTaskSource
For technical details, see blog post: [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
For advanced tips, see blog post: [Extends UnityWebRequest via async decorator pattern — Advanced Techniques of UniTask](https://medium.com/@neuecc/extends-unitywebrequest-via-async-decorator-pattern-advanced-techniques-of-unitask-ceff9c5ee846)
<!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- START doctoc generated TOC please keep comment here to allow auto update -->
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
## Table of Contents ## Table of Contents
@@ -20,6 +24,7 @@ Provides an efficient async/await integration to Unity.
- [Getting started](#getting-started) - [Getting started](#getting-started)
- [Basics of UniTask and AsyncOperation](#basics-of-unitask-and-asyncoperation) - [Basics of UniTask and AsyncOperation](#basics-of-unitask-and-asyncoperation)
- [Cancellation and Exception handling](#cancellation-and-exception-handling) - [Cancellation and Exception handling](#cancellation-and-exception-handling)
- [Timeout handling](#timeout-handling)
- [Progress](#progress) - [Progress](#progress)
- [PlayerLoop](#playerloop) - [PlayerLoop](#playerloop)
- [async void vs async UniTaskVoid](#async-void-vs-async-unitaskvoid) - [async void vs async UniTaskVoid](#async-void-vs-async-unitaskvoid)
@@ -29,11 +34,16 @@ Provides an efficient async/await integration to Unity.
- [Awaitable Events](#awaitable-events) - [Awaitable Events](#awaitable-events)
- [Channel](#channel) - [Channel](#channel)
- [For Unit Testing](#for-unit-testing) - [For Unit Testing](#for-unit-testing)
- [ThreadPool limitation](#threadpool-limitation)
- [IEnumerator.ToUniTask limitation](#ienumeratortounitask-limitation)
- [For UnityEditor](#for-unityeditor)
- [Compare with Standard Task API](#compare-with-standard-task-api)
- [Pooling Configuration](#pooling-configuration) - [Pooling Configuration](#pooling-configuration)
- [Allocation on Profiler](#allocation-on-profiler)
- [UniTaskSynchronizationContext](#unitasksynchronizationcontext)
- [API References](#api-references) - [API References](#api-references)
- [UPM Package](#upm-package) - [UPM Package](#upm-package)
- [Install via git URL](#install-via-git-url) - [Install via git URL](#install-via-git-url)
- [Install via OpenUPM](#install-via-openupm)
- [.NET Core](#net-core) - [.NET Core](#net-core)
- [License](#license) - [License](#license)
@@ -41,7 +51,7 @@ Provides an efficient async/await integration to Unity.
Getting started Getting started
--- ---
Install via [UPM package](#upm-package) or asset package(`UniTask.*.*.*.unitypackage`) available in [UniTask/releases](https://github.com/Cysharp/UniTask/releases) page. Install via [UPM package](#upm-package) with git reference or asset package(`UniTask.*.*.*.unitypackage`) available in [UniTask/releases](https://github.com/Cysharp/UniTask/releases).
```csharp ```csharp
// extension awaiter/methods can be used by this namespace // extension awaiter/methods can be used by this namespace
@@ -62,7 +72,7 @@ async UniTask<string> DemoAsync()
// .ToUniTask accepts progress callback(and all options), Progress.Create is a lightweight alternative of IProgress<T> // .ToUniTask accepts progress callback(and all options), Progress.Create is a lightweight alternative of IProgress<T>
var asset3 = await Resources.LoadAsync<TextAsset>("baz").ToUniTask(Progress.Create<float>(x => Debug.Log(x))); var asset3 = await Resources.LoadAsync<TextAsset>("baz").ToUniTask(Progress.Create<float>(x => Debug.Log(x)));
// await frame-based operation like coroutine // await frame-based operation like a coroutine
await UniTask.DelayFrame(100); await UniTask.DelayFrame(100);
// replacement of yield return new WaitForSeconds/WaitForSecondsRealtime // replacement of yield return new WaitForSeconds/WaitForSecondsRealtime
@@ -75,8 +85,13 @@ async UniTask<string> DemoAsync()
await UniTask.Yield(); await UniTask.Yield();
await UniTask.NextFrame(); await UniTask.NextFrame();
// replacement of WaitForEndOfFrame(same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate)) // replacement of WaitForEndOfFrame
#if UNITY_2023_1_OR_NEWER
await UniTask.WaitForEndOfFrame(); await UniTask.WaitForEndOfFrame();
#else
// requires MonoBehaviour(CoroutineRunner))
await UniTask.WaitForEndOfFrame(this); // this is MonoBehaviour
#endif
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate)) // replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
await UniTask.WaitForFixedUpdate(); await UniTask.WaitForFixedUpdate();
@@ -87,10 +102,10 @@ async UniTask<string> DemoAsync()
// special helper of WaitUntil // special helper of WaitUntil
await UniTask.WaitUntilValueChanged(this, x => x.isActive); await UniTask.WaitUntilValueChanged(this, x => x.isActive);
// You can await IEnumerator coroutine // You can await IEnumerator coroutines
await FooCoroutineEnumerator(); await FooCoroutineEnumerator();
// You can await standard task // You can await a standard task
await Task.Run(() => 100); await Task.Run(() => 100);
// Multithreading, run on ThreadPool under this code // Multithreading, run on ThreadPool under this code
@@ -112,15 +127,12 @@ async UniTask<string> DemoAsync()
var task2 = GetTextAsync(UnityWebRequest.Get("http://bing.com")); var task2 = GetTextAsync(UnityWebRequest.Get("http://bing.com"));
var task3 = GetTextAsync(UnityWebRequest.Get("http://yahoo.com")); var task3 = GetTextAsync(UnityWebRequest.Get("http://yahoo.com"));
// concurrent async-wait and get result easily by tuple syntax // concurrent async-wait and get results easily by tuple syntax
var (google, bing, yahoo) = await UniTask.WhenAll(task1, task2, task3); var (google, bing, yahoo) = await UniTask.WhenAll(task1, task2, task3);
// shorthand of WhenAll, tuple can await directly // shorthand of WhenAll, tuple can await directly
var (google2, bing2, yahoo2) = await (task1, task2, task3); var (google2, bing2, yahoo2) = await (task1, task2, task3);
// You can handle timeout easily
await GetTextAsync(UnityWebRequest.Get("http://unity.com")).Timeout(TimeSpan.FromMilliseconds(300));
// return async-value.(or you can use `UniTask`(no result), `UniTaskVoid`(fire and forget)). // return async-value.(or you can use `UniTask`(no result), `UniTaskVoid`(fire and forget)).
return (asset as TextAsset)?.text ?? throw new InvalidOperationException("Asset not found"); return (asset as TextAsset)?.text ?? throw new InvalidOperationException("Asset not found");
} }
@@ -128,11 +140,11 @@ async UniTask<string> DemoAsync()
Basics of UniTask and AsyncOperation Basics of UniTask and AsyncOperation
--- ---
UniTask feature rely on C# 7.0([task-like custom async method builder feature](https://github.com/dotnet/roslyn/blob/master/docs/features/task-types.md)) so required Unity version is after `Unity 2018.3`, officialy lower support version is `Unity 2018.4.13f1`. UniTask features rely on C# 7.0([task-like custom async method builder feature](https://github.com/dotnet/roslyn/blob/master/docs/features/task-types.md)) so the required Unity version is after `Unity 2018.3`, the official lowest version supported is `Unity 2018.4.13f1`.
Why UniTask(custom task-like object) is required? Because Task is too heavy, not matched to Unity threading(single-thread). UniTask does not use thread and SynchronizationContext/ExecutionContext because almost Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It acquires more fast and more less allocation, completely integrated with Unity. Why is UniTask(custom task-like object) required? Because Task is too heavy and not matched to Unity threading (single-thread). UniTask does not use threads and SynchronizationContext/ExecutionContext because Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It achieves faster and lower allocation, and is completely integrated with Unity.
You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`. You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `AsyncGPUReadbackRequest`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`.
UniTask provides three pattern of extension methods. UniTask provides three pattern of extension methods.
@@ -142,16 +154,16 @@ UniTask provides three pattern of extension methods.
* .ToUniTask(IProgress, PlayerLoopTiming, CancellationToken); * .ToUniTask(IProgress, PlayerLoopTiming, CancellationToken);
``` ```
`WithCancellation` is a simple version of `ToUniTask`, both returns `UniTask`. Details of cancellation, see: [Cancellation and Exception handling](#cancellation-and-exception-handling) section. `WithCancellation` is a simple version of `ToUniTask`, both return `UniTask`. For details of cancellation, see: [Cancellation and Exception handling](#cancellation-and-exception-handling) section.
> Note: WithCancellation is returned from native timing of PlayerLoop but ToUniTask is returned from specified PlayerLoopTiming. Details of timing, see: [PlayerLoop](#playerloop) section. > Note: await directly is returned from native timing of PlayerLoop but WithCancellation and ToUniTask are returned from specified PlayerLoopTiming. For details of timing, see: [PlayerLoop](#playerloop) section.
The type of `UniTask` can use utility like `UniTask.WhenAll`, `UniTask.WhenAny`. It is like Task.WhenAll/WhenAny but return type is more useful, returns value tuple so can deconsrtuct each result and pass multiple type. > Note: AssetBundleRequest has `asset` and `allAssets`, default await returns `asset`. If you want to get `allAssets`, you can use `AwaitForAllAssets()` method.
The type of `UniTask` can use utilities like `UniTask.WhenAll`, `UniTask.WhenAny`, `UniTask.WhenEach`. They are like `Task.WhenAll`/`Task.WhenAny` but the return type is more useful. They return value tuples so you can deconstruct each result and pass multiple types.
```csharp ```csharp
public class SceneAssets public async UniTaskVoid LoadManyAsync()
{
public SceneAssets()
{ {
// parallel load. // parallel load.
var (a, b, c) = await UniTask.WhenAll( var (a, b, c) = await UniTask.WhenAll(
@@ -165,10 +177,9 @@ public class SceneAssets
var resource = await Resources.LoadAsync<Sprite>(path); var resource = await Resources.LoadAsync<Sprite>(path);
return (resource as Sprite); return (resource as Sprite);
} }
}
``` ```
If you want to convert callback to UniTask, you can use `UniTaskCompletionSource<T>` that is the lightweight edition of `TaskCompletionSource<T>`. If you want to convert a callback to UniTask, you can use `UniTaskCompletionSource<T>` which is a lightweight edition of `TaskCompletionSource<T>`.
```csharp ```csharp
public UniTask<int> WrapByUniTaskCompletionSource() public UniTask<int> WrapByUniTaskCompletionSource()
@@ -185,7 +196,7 @@ public UniTask<int> WrapByUniTaskCompletionSource()
You can convert Task -> UniTask: `AsUniTask`, `UniTask` -> `UniTask<AsyncUnit>`: `AsAsyncUnitUniTask`, `UniTask<T>` -> `UniTask`: `AsUniTask`. `UniTask<T>` -> `UniTask`'s conversion cost is free. You can convert Task -> UniTask: `AsUniTask`, `UniTask` -> `UniTask<AsyncUnit>`: `AsAsyncUnitUniTask`, `UniTask<T>` -> `UniTask`: `AsUniTask`. `UniTask<T>` -> `UniTask`'s conversion cost is free.
If you want to convert async to coroutine, you can use `.ToCoroutine()`, this is useful to use only allow coroutine system. If you want to convert async to coroutine, you can use `.ToCoroutine()`, this is useful if you want to only allow using the coroutine system.
UniTask can not await twice. This is a similar constraint to the [ValueTask/IValueTaskSource](https://docs.microsoft.com/en-us/dotnet/api/system.threading.tasks.valuetask-1?view=netcore-3.1) introduced in .NET Standard 2.1. UniTask can not await twice. This is a similar constraint to the [ValueTask/IValueTaskSource](https://docs.microsoft.com/en-us/dotnet/api/system.threading.tasks.valuetask-1?view=netcore-3.1) introduced in .NET Standard 2.1.
@@ -204,11 +215,13 @@ await task;
await task; // NG, throws Exception await task; // NG, throws Exception
``` ```
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Prevent()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope. Store to the class field, you can use `UniTask.Lazy` that supports calling multiple times. `.Preserve()` allows for multiple calls (internally cached results). This is useful when there are multiple calls in a function scope.
Also `UniTaskCompletionSource` can await multiple times and await from many callers.
Cancellation and Exception handling Cancellation and Exception handling
--- ---
Some UniTask factory methods have `CancellationToken cancellationToken = default` parameter. Andalso some async operation for unity have `WithCancellation(CancellationToken)` and `ToUniTask(..., CancellationToken cancellation = default)` extension methods. Some UniTask factory methods have a `CancellationToken cancellationToken = default` parameter. Also some async operations for Unity have `WithCancellation(CancellationToken)` and `ToUniTask(..., CancellationToken cancellation = default)` extension methods.
You can pass `CancellationToken` to parameter by standard [`CancellationTokenSource`](https://docs.microsoft.com/en-us/dotnet/api/system.threading.cancellationtokensource). You can pass `CancellationToken` to parameter by standard [`CancellationTokenSource`](https://docs.microsoft.com/en-us/dotnet/api/system.threading.cancellationtokensource).
@@ -225,18 +238,66 @@ await UnityWebRequest.Get("http://google.co.jp").SendWebRequest().WithCancellati
await UniTask.DelayFrame(1000, cancellationToken: cts.Token); await UniTask.DelayFrame(1000, cancellationToken: cts.Token);
``` ```
CancellationToken can create by `CancellationTokenSource` or MonoBehaviour's extension method `GetCancellationTokenOnDestroy`. CancellationToken can be created by `CancellationTokenSource` or MonoBehaviour's extension method `GetCancellationTokenOnDestroy`.
```csharp ```csharp
// this CancellationToken lifecycle is same as GameObject. // this CancellationToken lifecycle is same as GameObject.
await UniTask.DelayFrame(1000, cancellationToken: this.GetCancellationTokenOnDestroy()); await UniTask.DelayFrame(1000, cancellationToken: this.GetCancellationTokenOnDestroy());
``` ```
When detect cancellation, all methods throws `OperationCanceledException` and propagate to upstream. `OperationCanceledException` is special exception, if not handled this exception, finally it is propagated to `UniTaskScheduler.UnobservedTaskException`. For propagate Cancellation, all async method recommend to accept `CancellationToken cancellationToken` at last argument, and pass `CancellationToken` from root to end.
Default behaviour of received unhandled exception is write log as exception. Log level can change by `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to change custom beavhiour, set action to `UniTaskScheduler.UnobservedTaskException.` ```csharp
await FooAsync(this.GetCancellationTokenOnDestroy());
If you want to cancel behaviour in async UniTask method, throws `OperationCanceledException` manually. // ---
async UniTask FooAsync(CancellationToken cancellationToken)
{
await BarAsync(cancellationToken);
}
async UniTask BarAsync(CancellationToken cancellationToken)
{
await UniTask.Delay(TimeSpan.FromSeconds(3), cancellationToken);
}
```
`CancellationToken` means lifecycle of async. You can hold your own lifecycle insteadof default CancellationTokenOnDestroy.
```csharp
public class MyBehaviour : MonoBehaviour
{
CancellationTokenSource disableCancellation = new CancellationTokenSource();
CancellationTokenSource destroyCancellation = new CancellationTokenSource();
private void OnEnable()
{
if (disableCancellation != null)
{
disableCancellation.Dispose();
}
disableCancellation = new CancellationTokenSource();
}
private void OnDisable()
{
disableCancellation.Cancel();
}
private void OnDestroy()
{
destroyCancellation.Cancel();
destroyCancellation.Dispose();
}
}
```
When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. When exception(not limited to `OperationCanceledException`) is not handled in async method, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`. The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.`
And also `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`.
If you want to cancel behaviour in an async UniTask method, throw `OperationCanceledException` manually.
```csharp ```csharp
public async UniTask<int> FooAsync() public async UniTask<int> FooAsync()
@@ -246,7 +307,7 @@ public async UniTask<int> FooAsync()
} }
``` ```
If you handle exception but want to ignore(propagete to global cancellation handling), use exception filter. If you handle an exception but want to ignore(propagate to global cancellation handling), use an exception filter.
```csharp ```csharp
public async UniTask<int> BarAsync() public async UniTask<int> BarAsync()
@@ -256,14 +317,14 @@ public async UniTask<int> BarAsync()
var x = await FooAsync(); var x = await FooAsync();
return x * 2; return x * 2;
} }
catch (Exception ex) when (!(ex is OperationCanceledException)) catch (Exception ex) when (!(ex is OperationCanceledException)) // when (ex is not OperationCanceledException) at C# 9.0
{ {
return -1; return -1;
} }
} }
``` ```
throws/catch `OperationCanceledException` is slightly heavy, if you want to care performance, use `UniTask.SuppressCancellationThrow` to avoid OperationCanceledException throw. It returns `(bool IsCanceled, T Result)` instead of throw. throws/catch `OperationCanceledException` is slightly heavy, so if performance is a concern, use `UniTask.SuppressCancellationThrow` to avoid OperationCanceledException throw. It returns `(bool IsCanceled, T Result)` instead of throwing.
```csharp ```csharp
var (isCanceled, _) = await UniTask.DelayFrame(10, cancellationToken: cts.Token).SuppressCancellationThrow(); var (isCanceled, _) = await UniTask.DelayFrame(10, cancellationToken: cts.Token).SuppressCancellationThrow();
@@ -273,11 +334,117 @@ if (isCanceled)
} }
``` ```
Note: Only suppress throws if you call it directly into the most source method. Otherwise, the return value will be converted, but the entire pipeline will not be suppressed throws. Note: Only suppress throws if you call directly into the most source method. Otherwise, the return value will be converted, but the entire pipeline will not suppress throws.
Some features that use Unity's player loop, such as `UniTask.Yield` and `UniTask.Delay` etc, determines CancellationToken state on the player loop.
This means it does not cancel immediately upon `CancellationToken` fired.
If you want to change this behaviour, the cancellation to be immediate, set the `cancelImmediately` flag as an argument.
```csharp
await UniTask.Yield(cancellationToken, cancelImmediately: true);
```
Note: Setting `cancelImmediately` to true and detecting an immediate cancellation is more costly than the default behavior.
This is because it uses `CancellationToken.Register`; it is heavier than checking CancellationToken on the player loop.
Timeout handling
---
Timeout is a variation of cancellation. You can set timeout by `CancellationTokenSouce.CancelAfterSlim(TimeSpan)` and pass CancellationToken to async methods.
```csharp
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
try
{
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
UnityEngine.Debug.Log("Timeout");
}
}
```
> `CancellationTokenSouce.CancelAfter` is a standard api. However in Unity you should not use it because it depends threading timer. `CancelAfterSlim` is UniTask's extension methods, it uses PlayerLoop instead.
If you want to use timeout with other source of cancellation, use `CancellationTokenSource.CreateLinkedTokenSource`.
```csharp
var cancelToken = new CancellationTokenSource();
cancelButton.onClick.AddListener(() =>
{
cancelToken.Cancel(); // cancel from button click.
});
var timeoutToken = new CancellationTokenSource();
timeoutToken.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
try
{
// combine token
var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancelToken.Token, timeoutToken.Token);
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(linkedTokenSource.Token);
}
catch (OperationCanceledException ex)
{
if (timeoutToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Timeout.");
}
else if (cancelToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Cancel clicked.");
}
}
```
Optimize for reduce allocation of CancellationTokenSource for timeout per call async method, you can use UniTask's `TimeoutController`.
```csharp
TimeoutController timeoutController = new TimeoutController(); // setup to field for reuse.
async UniTask FooAsync()
{
try
{
// you can pass timeoutController.Timeout(TimeSpan) to cancellationToken.
await UnityWebRequest.Get("http://foo").SendWebRequest()
.WithCancellation(timeoutController.Timeout(TimeSpan.FromSeconds(5)));
timeoutController.Reset(); // call Reset(Stop timeout timer and ready for reuse) when succeed.
}
catch (OperationCanceledException ex)
{
if (timeoutController.IsTimeout())
{
UnityEngine.Debug.Log("timeout");
}
}
}
```
If you want to use timeout with other source of cancellation, use `new TimeoutController(CancellationToken)`.
```csharp
TimeoutController timeoutController;
CancellationTokenSource clickCancelSource;
void Start()
{
this.clickCancelSource = new CancellationTokenSource();
this.timeoutController = new TimeoutController(clickCancelSource);
}
```
Note: UniTask has `.Timeout`, `.TimeoutWithoutException` methods however, if possible, do not use these, please pass `CancellationToken`. Because `.Timeout` work from external of task, can not stop timeoutted task. `.Timeout` means ignore result when timeout. If you pass a `CancellationToken` to the method, it will act from inside of the task, so it is possible to stop a running task.
Progress Progress
--- ---
Some async operation for unity have `ToUniTask(IProgress<float> progress = null, ...)` extension methods. Some async operations for unity have `ToUniTask(IProgress<float> progress = null, ...)` extension methods.
```csharp ```csharp
var progress = Progress.Create<float>(x => Debug.Log(x)); var progress = Progress.Create<float>(x => Debug.Log(x));
@@ -287,9 +454,9 @@ var request = await UnityWebRequest.Get("http://google.co.jp")
.ToUniTask(progress: progress); .ToUniTask(progress: progress);
``` ```
You should not use standard `new System.Progress<T>`, because it causes allocation every times. Use `Cysharp.Threading.Tasks.Progress` instead. This progress factory has two methods, `Create` and `CreateOnlyValueChanged`. `CreateOnlyValueChanged` calls only when progress value changed. You should not use standard `new System.Progress<T>`, because it causes allocation every time. Use `Cysharp.Threading.Tasks.Progress` instead. This progress factory has two methods, `Create` and `CreateOnlyValueChanged`. `CreateOnlyValueChanged` calls only when the progress value has changed.
Implements IProgress interface to caller is more better, there is no allocation of lambda. Implementing IProgress interface to caller is better as there is no lambda allocation.
```csharp ```csharp
public class Foo : MonoBehaviour, IProgress<float> public class Foo : MonoBehaviour, IProgress<float>
@@ -310,7 +477,7 @@ public class Foo : MonoBehaviour, IProgress<float>
PlayerLoop PlayerLoop
--- ---
UniTask is run on custom [PlayerLoop](https://docs.unity3d.com/ScriptReference/LowLevel.PlayerLoop.html). UniTask's playerloop based method(such as `Delay`, `DelayFrame`, `asyncOperation.ToUniTask`, etc...) accepts this `PlayerLoopTiming`. UniTask is run on a custom [PlayerLoop](https://docs.unity3d.com/ScriptReference/LowLevel.PlayerLoop.html). UniTask's playerloop based methods (such as `Delay`, `DelayFrame`, `asyncOperation.ToUniTask`, etc...) accept this `PlayerLoopTiming`.
```csharp ```csharp
public enum PlayerLoopTiming public enum PlayerLoopTiming
@@ -335,28 +502,40 @@ public enum PlayerLoopTiming
PostLateUpdate = 12, PostLateUpdate = 12,
LastPostLateUpdate = 13 LastPostLateUpdate = 13
#if UNITY_2020_2_OR_NEWER
TimeUpdate = 14,
LastTimeUpdate = 15,
#endif
} }
``` ```
It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop. It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop.
`PlayerLoopTiming.Update` is similar as `yield return null` in coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar as `WaitForFixedUpdate`, `PlayerLoopTiming.LastPostLateUpdate` is similar as `WaitForEndOfFrame` in coroutine. `PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`.
`yield return null` and `UniTask.Yield` is similar but different. `yield return null` always return next frame but `UniTask.Yield` return next called, that is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` gurantees return next frame, this would be expected to behave exactly the same as `yield return null`. > `PlayerLoopTiming.LastPostLateUpdate` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`Texture2D.ReadPixels`, `ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, pass MonoBehaviour(coroutine runnner) to `UniTask.WaitForEndOfFrame`. For example, `await UniTask.WaitForEndOfFrame(this);` is lightweight allocation free alternative of `yield return new WaitForEndOfFrame()`.
>
> Note: In Unity 2023.1 or newer, `await UniTask.WaitForEndOfFrame();` no longer requires MonoBehaviour. It uses `UnityEngine.Awaitable.EndOfFrameAsync`.
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and faster. `yield return null` and `UniTask.Yield` are similar but different. `yield return null` always returns next frame but `UniTask.Yield` returns next called. That is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` guarantees return next frame, you can expect this to behave exactly the same as `yield return null`.
AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`. > UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and runs on YieldRunner. It is the most lightweight and fastest.
In UniTask, await directly and `WithCancellation` use native timing, `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, causes different order of Start and continuation after await. so recommend not to use `LoadSceneAsync.ToUniTask`. `AsyncOperation` is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after being called, the loaded scene's `Start` is called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
In stacktrace, you can check where is running in playerloop. In UniTask, await directly uses native timing, while `WithCancellation` and `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, it causes a different order of Start and continuation after await. So it is recommended not to use `LoadSceneAsync.ToUniTask`.
> Note: When using Unity 2023.1 or newer, ensure you have `using UnityEngine;` in the using statements of your file when working with new `UnityEngine.Awaitable` methods like `SceneManager.LoadSceneAsync`.
> This prevents compilation errors by avoiding the use of the `UnityEngine.AsyncOperation` version.
In the stacktrace, you can check where it is running in playerloop.
![image](https://user-images.githubusercontent.com/46207/83735571-83caea80-a68b-11ea-8d22-5e22864f0d24.png) ![image](https://user-images.githubusercontent.com/46207/83735571-83caea80-a68b-11ea-8d22-5e22864f0d24.png)
In default, UniTask's PlayerLoop is initialized at `[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]`. By default, UniTask's PlayerLoop is initialized at `[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]`.
The order in which methods are called in BeforeSceneLoad is indeterminate, so if you want to use UniTask in other BeforeSceneLoad methods, you should try to initialize it before this. The order in which methods are called in BeforeSceneLoad is nondeterministic, so if you want to use UniTask in other BeforeSceneLoad methods, you should try to initialize it before this.
```csharp ```csharp
// AfterAssembliesLoaded is called before BeforeSceneLoad // AfterAssembliesLoaded is called before BeforeSceneLoad
@@ -368,9 +547,9 @@ public static void InitUniTaskLoop()
} }
``` ```
If you import Unity's `Entities` package, that reset custom player loop to default at `BeforeSceneLoad` and inject ECS's loop. When Unity call ECS's inject method after UniTask's initialize method, UniTask will no longer work. If you import Unity's `Entities` package, that resets the custom player loop to default at `BeforeSceneLoad` and injects ECS's loop. When Unity calls ECS's inject method after UniTask's initialize method, UniTask will no longer work.
To solve this issue, you can re-initialize UniTask PlayerLoop after ECS initialized. To solve this issue, you can re-initialize the UniTask PlayerLoop after ECS is initialized.
```csharp ```csharp
// Get ECS Loop. // Get ECS Loop.
@@ -380,9 +559,50 @@ var playerLoop = ScriptBehaviourUpdateOrder.CurrentPlayerLoop;
PlayerLoopHelper.Initialize(ref playerLoop); PlayerLoopHelper.Initialize(ref playerLoop);
``` ```
You can diagnose whether UniTask's player loop is ready by calling `PlayerLoopHelper.IsInjectedUniTaskPlayerLoop()`. And also `PlayerLoopHelper.DumpCurrentPlayerLoop` logs all current playerloops to console.
```csharp
void Start()
{
UnityEngine.Debug.Log("UniTaskPlayerLoop ready? " + PlayerLoopHelper.IsInjectedUniTaskPlayerLoop());
PlayerLoopHelper.DumpCurrentPlayerLoop();
}
```
You can optimize loop cost slightly by remove unuse PlayerLoopTiming injection. You can call `PlayerLoopHelper.Initialize(InjectPlayerLoopTimings)` on initialize.
```csharp
var loop = PlayerLoop.GetCurrentPlayerLoop();
PlayerLoopHelper.Initialize(ref loop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
```
`InjectPlayerLoopTimings` has three preset, `All` and `Standard`(All without last except LastPostLateUpdate), `Minimum`(`Update | FixedUpdate | LastPostLateUpdate`). Default is All and you can combine custom inject timings like `InjectPlayerLoopTimings.Update | InjectPlayerLoopTimings.FixedUpdate | InjectPlayerLoopTimings.PreLateUpdate`.
You can make error to use uninjected `PlayerLoopTiming` by [Microsoft.CodeAnalysis.BannedApiAnalyzers](https://github.com/dotnet/roslyn-analyzers/blob/master/src/Microsoft.CodeAnalysis.BannedApiAnalyzers/BannedApiAnalyzers.Help.md). For example, you can setup `BannedSymbols.txt` like this for `InjectPlayerLoopTimings.Minimum`.
```txt
F:Cysharp.Threading.Tasks.PlayerLoopTiming.Initialization; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastInitialization; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.EarlyUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastEarlyUpdate; Isn't injected this PlayerLoop in this project.d
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastFixedUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.PreUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastPreUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.PreLateUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastPreLateUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.PostLateUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.TimeUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastTimeUpdate; Isn't injected this PlayerLoop in this project.
```
You can configure `RS0030` severity to error.
![image](https://user-images.githubusercontent.com/46207/109150837-bb933880-77ac-11eb-85ba-4fd15819dbd0.png)
async void vs async UniTaskVoid async void vs async UniTaskVoid
--- ---
`async void` is a standard C# taks system so does not run on UniTask systems. It is better not to use. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and report error immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require to await it(fire and forget), use `UniTaskVoid` is better. Unfortunately to dismiss warning, require to using with `Forget()`. `async void` is a standard C# task system so it does not run on UniTask systems. It is better not to use it. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and reports errors immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require awaiting (fire and forget), using `UniTaskVoid` is better. Unfortunately to dismiss warning, you're required to call `Forget()`.
```csharp ```csharp
public async UniTaskVoid FireAndForgetMethod() public async UniTaskVoid FireAndForgetMethod()
@@ -397,7 +617,7 @@ public void Caller()
} }
``` ```
Also UniTask have `Forget` method, it is similar with UniTaskVoid and same effects with it. However still UniTaskVoid is more efficient if completely do not use await。 Also UniTask has the `Forget` method, it is similar to `UniTaskVoid` and has the same effects. However `UniTaskVoid` is more efficient if you completely don't use `await`
```csharp ```csharp
public async UniTask DoAsync() public async UniTask DoAsync()
@@ -412,7 +632,7 @@ public void Caller()
} }
``` ```
Using async lambda in register event, it is used `async void`. To avoid it, you can use `UniTask.Action` or `UniTask.UnityAction` that creates delegate via `async UniTaskVoid` lambda. To use an async lambda registered to an event, don't use `async void`. Instead you can use `UniTask.Action` or `UniTask.UnityAction`, both of which create a delegate via `async UniTaskVoid` lambda.
```csharp ```csharp
Action actEvent; Action actEvent;
@@ -427,9 +647,21 @@ actEvent += UniTask.Action(async () => { await UniTask.Yield(); });
unityEvent += UniTask.UnityAction(async () => { await UniTask.Yield(); }); unityEvent += UniTask.UnityAction(async () => { await UniTask.Yield(); });
``` ```
`UniTaskVoid` can also be used in MonoBehaviour's `Start` method.
```csharp
class Sample : MonoBehaviour
{
async UniTaskVoid Start()
{
// async init code.
}
}
```
UniTaskTracker UniTaskTracker
--- ---
useful for check(leak) UniTasks. You can open tracker window in `Window -> UniTask Tracker`. useful for checking (leaked) UniTasks. You can open tracker window in `Window -> UniTask Tracker`.
![image](https://user-images.githubusercontent.com/46207/83527073-4434bf00-a522-11ea-86e9-3b3975b26266.png) ![image](https://user-images.githubusercontent.com/46207/83527073-4434bf00-a522-11ea-86e9-3b3975b26266.png)
@@ -439,13 +671,16 @@ useful for check(leak) UniTasks. You can open tracker window in `Window -> UniTa
* Enable Tracking(Toggle) - Start to track async/await UniTask. Performance impact: low. * Enable Tracking(Toggle) - Start to track async/await UniTask. Performance impact: low.
* Enable StackTrace(Toggle) - Capture StackTrace when task is started. Performance impact: high. * Enable StackTrace(Toggle) - Capture StackTrace when task is started. Performance impact: high.
For debug use, enable tracking and capture stacktrace is useful but it it decline performance. Recommended usage is enable both to find task leak, and when done, finally disable both. UniTaskTracker is intended for debugging use only as enabling tracking and capturing stacktraces is useful but has a heavy performance impact. Recommended usage is to enable both tracking and stacktraces to find task leaks and to disable them both when done.
External Assets External Assets
--- ---
In default, UniTask supports DOTween and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable). By default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField` event extensions like standard uGUI `InputField`), DOTween(`Tween` as awaitable) and Addressables(`AsyncOperationHandle` and `AsyncOperationHandle<T>` as awaitable).
For DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it. There are defined in separated asmdefs like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
TextMeshPro and Addressables support are automatically enabled when importing their packages from package manager.
However for DOTween support, after importing from the [DOTWeen assets](https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676r) and define the scripting define symbol `UNITASK_DOTWEEN_SUPPORT` to enable it.
```csharp ```csharp
// sequential // sequential
@@ -460,13 +695,15 @@ await UniTask.WhenAll(
transform.DOScale(10, 3).WithCancellation(ct)); transform.DOScale(10, 3).WithCancellation(ct));
``` ```
DOTween support's default behaviour(`await`, `WithCancellation`, `ToUniTask`) awaits tween is killed. It works on both Complete(true/false) and Kill(true/false). But if you want to reuse tweens (`SetAutoKill(false)`), it does not work as expected. If you want to await for another timing, the following extension methods exist in Tween, `AwaitForComplete`, `AwaitForPause`, `AwaitForPlay`, `AwaitForRewind`, `AwaitForStepComplete`.
AsyncEnumerable and Async LINQ AsyncEnumerable and Async LINQ
--- ---
Unity 2020.2.0a12 supports C# 8.0 so you can use `await foreach`. This is the new Update notation in async era. Unity 2020.2 supports C# 8.0 so you can use `await foreach`. This is the new Update notation in the async era.
```csharp ```csharp
// Unity 2020.2.0a12, C# 8.0 // Unity 2020.2, C# 8.0
await foreach (var _ in UniTaskAsyncEnumerable.EveryUpdate(token)) await foreach (var _ in UniTaskAsyncEnumerable.EveryUpdate().WithCancellation(token))
{ {
Debug.Log("Update() " + Time.frameCount); Debug.Log("Update() " + Time.frameCount);
} }
@@ -476,10 +713,23 @@ In a C# 7.3 environment, you can use the `ForEachAsync` method to work in almost
```csharp ```csharp
// C# 7.3(Unity 2018.3~) // C# 7.3(Unity 2018.3~)
await UniTaskAsyncEnumerable.EveryUpdate(token).ForEachAsync(_ => await UniTaskAsyncEnumerable.EveryUpdate().ForEachAsync(_ =>
{ {
Debug.Log("Update() " + Time.frameCount); Debug.Log("Update() " + Time.frameCount);
}); }, token);
```
`UniTask.WhenEach` that is similar to .NET 9's `Task.WhenEach` can consume new way for await multiple tasks.
```csharp
await foreach (var result in UniTask.WhenEach(task1, task2, task3))
{
// The result is of type WhenEachResult<T>.
// It contains either `T Result` or `Exception Exception`.
// You can check `IsCompletedSuccessfully` or `IsFaulted` to determine whether to access `.Result` or `.Exception`.
// If you want to throw an exception when `IsFaulted` and retrieve the result when successful, use `GetResult()`.
Debug.Log(result.GetResult());
}
``` ```
UniTaskAsyncEnumerable implements asynchronous LINQ, similar to LINQ in `IEnumerable<T>` or Rx in `IObservable<T>`. All standard LINQ query operators can be applied to asynchronous streams. For example, the following code shows how to apply a Where filter to a button-click asynchronous stream that runs once every two clicks. UniTaskAsyncEnumerable implements asynchronous LINQ, similar to LINQ in `IEnumerable<T>` or Rx in `IObservable<T>`. All standard LINQ query operators can be applied to asynchronous streams. For example, the following code shows how to apply a Where filter to a button-click asynchronous stream that runs once every two clicks.
@@ -490,11 +740,19 @@ await okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).ForEachAsy
}); });
``` ```
Fire and Forget style(for example, event handling), you can also use `Subscribe`.
```csharp
okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).Subscribe(_ =>
{
});
```
Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef. Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef.
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them. It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`. `UniTaskAsyncEnumerable` is the entry point like `Enumerable`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`,`Merge` `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`. The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
@@ -506,6 +764,38 @@ SelectAwaitWithCancellation(Func<T, CancellationToken, UniTask<TR>> selector)
If you want to use the `async` method inside the func, use the `***Await` or `***AwaitWithCancellation`. If you want to use the `async` method inside the func, use the `***Await` or `***AwaitWithCancellation`.
How to create an async iterator: C# 8.0 supports async iterator(`async yield return`) but it only allows `IAsyncEnumerable<T>` and of course requires C# 8.0. UniTask supports `UniTaskAsyncEnumerable.Create` method to create custom async iterator.
```csharp
// IAsyncEnumerable, C# 8.0 version of async iterator. ( do not use this style, IAsyncEnumerable is not controled in UniTask).
public async IAsyncEnumerable<int> MyEveryUpdate([EnumeratorCancellation]CancellationToken cancelationToken = default)
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
yield return frameCount++;
await UniTask.Yield();
}
}
// UniTaskAsyncEnumerable.Create and use `await writer.YieldAsync` instead of `yield return`.
public IUniTaskAsyncEnumerable<int> MyEveryUpdate()
{
// writer(IAsyncWriter<T>) has `YieldAsync(value)` method.
return UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
await writer.YieldAsync(frameCount++); // instead of `yield return`
await UniTask.Yield();
}
});
}
```
Awaitable Events Awaitable Events
--- ---
All uGUI component implements `***AsAsyncEnumerable` to convert asynchronous streams of events. All uGUI component implements `***AsAsyncEnumerable` to convert asynchronous streams of events.
@@ -550,32 +840,13 @@ async UniTask TripleClick(CancellationToken token)
} }
``` ```
All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can enable by `using Cysharp.Threading.Tasks.Triggers;`. All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can be enabled by `using Cysharp.Threading.Tasks.Triggers;`. AsyncTrigger can be created using `GetAsync***Trigger` and triggers itself as UniTaskAsyncEnumerable.
```csharp ```csharp
using Cysharp.Threading.Tasks.Triggers; var trigger = this.GetOnCollisionEnterAsyncHandler();
await trigger.OnCollisionEnterAsync();
async UniTaskVoid MonitorCollision() await trigger.OnCollisionEnterAsync();
{ await trigger.OnCollisionEnterAsync();
await gameObject.OnCollisionEnterAsync();
Debug.Log("Collision Enter");
/* do anything */
await gameObject.OnCollisionExitAsync();
Debug.Log("Collision Exit");
}
```
Similar as uGUI event, AsyncTrigger can get by `GetAsync***Trigger` and trigger it self is UniTaskAsyncEnumerable.
```csharp
// use await multiple times, get AsyncTriggerHandler is more efficient.
using(var trigger = this.GetOnCollisionEnterAsyncHandler())
{
await OnCollisionEnterAsync();
await OnCollisionEnterAsync();
await OnCollisionEnterAsync();
}
// every moves. // every moves.
await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData => await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
@@ -583,41 +854,71 @@ await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
}); });
``` ```
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty. `AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask's version of ReactiveProperty. `BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
`BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text). ```csharp
var rp = new AsyncReactiveProperty<int>(99);
// AsyncReactiveProperty itself is IUniTaskAsyncEnumerable, you can query by LINQ
rp.ForEachAsync(x =>
{
Debug.Log(x);
}, this.GetCancellationTokenOnDestroy()).Forget();
rp.Value = 10; // push 10 to all subscriber
rp.Value = 11; // push 11 to all subscriber
// WithoutCurrent ignore initial value
// BindTo bind stream value to unity components.
rp.WithoutCurrent().BindTo(this.textComponent);
await rp.WaitAsync(); // wait until next value set
// also exists ToReadOnlyAsyncReactiveProperty
var rp2 = new AsyncReactiveProperty<int>(99);
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
```
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons. A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
```csharp ```csharp
// can not get click event during 3 seconds complete. // can not get click event during 3 seconds complete.
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync() await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync(async x =>
{ {
await UniTask.Delay(TimeSpan.FromSeconds(3)); await UniTask.Delay(TimeSpan.FromSeconds(3));
} });
``` ```
It is useful(prevent double-click) but not useful in sometimes. It is useful (prevent double-click) but not useful sometimes.
Using `Queue()` method, which will also queue events during asynchronous processing. Using the `Queue()` method will also queue events during asynchronous processing.
```csharp ```csharp
// queued message in asynchronous processing // queued message in asynchronous processing
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync() await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync(async x =>
{ {
await UniTask.Delay(TimeSpan.FromSeconds(3)); await UniTask.Delay(TimeSpan.FromSeconds(3));
} });
```
Or use `Subscribe`, fire and forget style.
```csharp
button.OnClickAsAsyncEnumerable().Subscribe(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
});
``` ```
Channel Channel
--- ---
`Channel` is same as [System.Threading.Tasks.Channels](https://docs.microsoft.com/ja-jp/dotnet/api/system.threading.channels?view=netcore-3.1) that is similar as GoLang Channel. `Channel` is the same as [System.Threading.Tasks.Channels](https://docs.microsoft.com/en-us/dotnet/api/system.threading.channels?view=netcore-3.1) which is similar to a GoLang Channel.
Currently only supports multiple-producer, single-consumer unbounded channel. It can create by `Channel.CreateSingleConsumerUnbounded<T>()`. Currently it only supports multiple-producer, single-consumer unbounded channels. It can create by `Channel.CreateSingleConsumerUnbounded<T>()`.
For producer(`.Writer`), `TryWrite` to push value and `TryComplete` to complete channel. For consumer(`.Reader`), `TryRead`, `WaitToReadAsync`, `ReadAsync`, `Completion` and `ReadAllAsync` to read queued messages. For producer(`.Writer`), use `TryWrite` to push value and `TryComplete` to complete channel. For consumer(`.Reader`), use `TryRead`, `WaitToReadAsync`, `ReadAsync`, `Completion` and `ReadAllAsync` to read queued messages.
`ReadAllAsync` returns `IUniTaskAsyncEnumerable<T>` so query LINQ operators. Reader only allows single-consumer but use `.Publish()` query operator to enable multicast message. For example, make pub/sub utility. `ReadAllAsync` returns `IUniTaskAsyncEnumerable<T>` so query LINQ operators. Reader only allows single-consumer but uses `.Publish()` query operator to enable multicast message. For example, make pub/sub utility.
```csharp ```csharp
public class AsyncMessageBroker<T> : IDisposable public class AsyncMessageBroker<T> : IDisposable
@@ -654,7 +955,7 @@ public class AsyncMessageBroker<T> : IDisposable
For Unit Testing For Unit Testing
--- ---
Unity's `[UnityTest]` attribute can test coroutine(IEnumerator) but can not test async. `UniTask.ToCoroutine` bridges async/await to coroutine so you can test async method. Unity's `[UnityTest]` attribute can test coroutine(IEnumerator) but can not test async. `UniTask.ToCoroutine` bridges async/await to coroutine so you can test async methods.
```csharp ```csharp
[UnityTest] [UnityTest]
@@ -677,11 +978,81 @@ public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
}); });
``` ```
UniTask itself's unit test is written by Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to check on CI and IL2CPP working. UniTask's own unit tests are written using Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to integrate with CI and check if IL2CPP is working.
ThreadPool limitation
---
Most UniTask methods run on a single thread (PlayerLoop), with only `UniTask.Run`(`Task.Run` equivalent) and `UniTask.SwitchToThreadPool` running on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
`UniTask.Run` is now deprecated. You can use `UniTask.RunOnThreadPool` instead. And also consider whether you can use `UniTask.Create` or `UniTask.Void`.
IEnumerator.ToUniTask limitation
---
You can convert coroutine(IEnumerator) to UniTask(or await directly) but it has some limitations.
* `WaitForEndOfFrame`/`WaitForFixedUpdate`/`Coroutine` is not supported.
* Consuming loop timing is not the same as `StartCoroutine`, it uses the specified `PlayerLoopTiming` and the default `PlayerLoopTiming.Update` is run before MonoBehaviour's `Update` and `StartCoroutine`'s loop.
If you want fully compatible conversion from coroutine to async, use the `IEnumerator.ToUniTask(MonoBehaviour coroutineRunner)` overload. It executes StartCoroutine on an instance of the argument MonoBehaviour and waits for it to complete in UniTask.
For UnityEditor
---
UniTask can run on Unity Editor like an Editor Coroutine. However, there are some limitations.
* UniTask.Delay's DelayType.DeltaTime, UnscaledDeltaTime do not work correctly because they can not get deltaTime in editor. Therefore run on EditMode, automatically change DelayType to `DelayType.Realtime` that wait for the right time.
* All PlayerLoopTiming run on the timing `EditorApplication.update`.
* `-batchmode` with `-quit` does not work because Unity does not run `EditorApplication.update` and quit after a single frame. Instead, don't use `-quit` and quit manually with `EditorApplication.Exit(0)`.
Compare with Standard Task API
---
UniTask has many standard Task-like APIs. This table shows what the alternative apis are.
Use standard type.
| .NET Type | UniTask Type |
| --- | --- |
| `IProgress<T>` | --- |
| `CancellationToken` | --- |
| `CancellationTokenSource` | --- |
Use UniTask type.
| .NET Type | UniTask Type |
| --- | --- |
| `Task`/`ValueTask` | `UniTask` |
| `Task<T>`/`ValueTask<T>` | `UniTask<T>` |
| `async void` | `async UniTaskVoid` |
| `+= async () => { }` | `UniTask.Void`, `UniTask.Action`, `UniTask.UnityAction` |
| --- | `UniTaskCompletionSource` |
| `TaskCompletionSource<T>` | `UniTaskCompletionSource<T>`/`AutoResetUniTaskCompletionSource<T>` |
| `ManualResetValueTaskSourceCore<T>` | `UniTaskCompletionSourceCore<T>` |
| `IValueTaskSource` | `IUniTaskSource` |
| `IValueTaskSource<T>` | `IUniTaskSource<T>` |
| `ValueTask.IsCompleted` | `UniTask.Status.IsCompleted()` |
| `ValueTask<T>.IsCompleted` | `UniTask<T>.Status.IsCompleted()` |
| `new Progress<T>` | `Progress.Create<T>` |
| `CancellationToken.Register(UnsafeRegister)` | `CancellationToken.RegisterWithoutCaptureExecutionContext` |
| `CancellationTokenSource.CancelAfter` | `CancellationTokenSource.CancelAfterSlim` |
| `Channel.CreateUnbounded<T>(false){ SingleReader = true }` | `Channel.CreateSingleConsumerUnbounded<T>` |
| `IAsyncEnumerable<T>` | `IUniTaskAsyncEnumerable<T>` |
| `IAsyncEnumerator<T>` | `IUniTaskAsyncEnumerator<T>` |
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
| `Task.Delay` | `UniTask.Delay` |
| `Task.Yield` | `UniTask.Yield` |
| `Task.Run` | `UniTask.RunOnThreadPool` |
| `Task.WhenAll` | `UniTask.WhenAll` |
| `Task.WhenAny` | `UniTask.WhenAny` |
| `Task.WhenEach` | `UniTask.WhenEach` |
| `Task.CompletedTask` | `UniTask.CompletedTask` |
| `Task.FromException` | `UniTask.FromException` |
| `Task.FromResult` | `UniTask.FromResult` |
| `Task.FromCanceled` | `UniTask.FromCanceled` |
| `Task.ContinueWith` | `UniTask.ContinueWith` |
| `TaskScheduler.UnobservedTaskException` | `UniTaskScheduler.UnobservedTaskException` |
Pooling Configuration Pooling Configuration
--- ---
UniTask is aggressively caching async promise object to achive zero allocation. In default, cache all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns current cached object in pool. UniTask aggressively caches async promise objects to achieve zero allocation (for technical details, see blog post [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)). By default, it caches all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns currently cached objects in pool.
```csharp ```csharp
foreach (var (type, size) in TaskPool.GetCacheSizeInfo()) foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
@@ -690,17 +1061,44 @@ foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
} }
``` ```
Allocation on Profiler
---
In UnityEditor the profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generates AsyncStateMachine as class on Debug build and as struct on Release build.
Unity supports Code Optimization option starting in 2020.1 (right, footer).
![](https://user-images.githubusercontent.com/46207/89967342-2f944600-dc8c-11ea-99fc-0b74527a16f6.png)
You can change C# compiler optimization to release to remove AsyncStateMachine allocation in development builds. This optimization option can also be set via `Compilation.CompilationPipeline-codeOptimization`, and `Compilation.CodeOptimization`.
UniTaskSynchronizationContext
---
Unity's default SynchronizationContext(`UnitySynchronizationContext`) is a poor implementation for performance. UniTask bypasses `SynchronizationContext`(and `ExecutionContext`) so it does not use it but if exists in `async Task`, still used it. `UniTaskSynchronizationContext` is a replacement of `UnitySynchronizationContext` which is better for performance.
```csharp
public class SyncContextInjecter
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void Inject()
{
SynchronizationContext.SetSynchronizationContext(new UniTaskSynchronizationContext());
}
}
```
This is an optional choice and is not always recommended; `UniTaskSynchronizationContext` is less performant than `async UniTask` and is not a complete UniTask replacement. It also does not guarantee full behavioral compatibility with the `UnitySynchronizationContext`.
API References API References
--- ---
UniTask's API References is hosted at [cysharp.github.io/UniTask](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.html) by [DocFX](https://dotnet.github.io/docfx/) and [Cysharp/DocfXTemplate](https://github.com/Cysharp/DocfxTemplate). UniTask's API References are hosted at [cysharp.github.io/UniTask](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.html) by [DocFX](https://dotnet.github.io/docfx/) and [Cysharp/DocfXTemplate](https://github.com/Cysharp/DocfxTemplate).
For example, UniTask's factory methods can see at [UniTask#methods](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.UniTask.html#methods-1). UniTaskAsyncEnumerable's factory/extension methods can see at [UniTaskAsyncEnumerable#methods](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html#methods-1). For example, UniTask's factory methods can be seen at [UniTask#methods](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.UniTask.html#methods-1). UniTaskAsyncEnumerable's factory/extension methods can be seen at [UniTaskAsyncEnumerable#methods](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html#methods-1).
UPM Package UPM Package
--- ---
### Install via git URL ### Install via git URL
After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of git package. You can add `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask` to Package Manager Requires a version of unity that supports path query parameter for git packages (Unity >= 2019.3.4f1, Unity >= 2020.1a21). You can add `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask` to Package Manager
![image](https://user-images.githubusercontent.com/46207/79450714-3aadd100-8020-11ea-8aae-b8d87fc4d7be.png) ![image](https://user-images.githubusercontent.com/46207/79450714-3aadd100-8020-11ea-8aae-b8d87fc4d7be.png)
@@ -708,15 +1106,8 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`. or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.13`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.13`. If you want to set a target version, UniTask uses the `*.*.*` release tag so you can specify a version like `#2.1.0`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.1.0`.
### Install via OpenUPM
The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli).
```
openupm add com.cysharp.unitask
```
.NET Core .NET Core
--- ---
@@ -724,11 +1115,11 @@ For .NET Core, use NuGet.
> PM> Install-Package [UniTask](https://www.nuget.org/packages/UniTask) > PM> Install-Package [UniTask](https://www.nuget.org/packages/UniTask)
UniTask of .NET Core version is a subset of Unity UniTask, removed PlayerLoop dependent methods. UniTask of .NET Core version is a subset of Unity UniTask with PlayerLoop dependent methods removed.
It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AysncLocal` also does not work because it ignores ExecutionContext. It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AsyncLocal` also does not work because it ignores ExecutionContext.
If you use UniTask internally, but provide ValueTask as an external API, you can write like the following(Inspired by [PooledAwait](https://github.com/mgravell/PooledAwait)). If you use UniTask internally, but provide ValueTask as an external API, you can write it like the following(Inspired by [PooledAwait](https://github.com/mgravell/PooledAwait)).
```csharp ```csharp
public class ZeroAllocAsyncAwaitInDotNetCore public class ZeroAllocAsyncAwaitInDotNetCore
@@ -761,7 +1152,7 @@ public ValueTask TestAsync()
.NET Core version is intended to allow users to use UniTask as an interface when sharing code with Unity (such as [Cysharp/MagicOnion](https://github.com/Cysharp/MagicOnion/)). .NET Core version of UniTask enables smooth code sharing. .NET Core version is intended to allow users to use UniTask as an interface when sharing code with Unity (such as [Cysharp/MagicOnion](https://github.com/Cysharp/MagicOnion/)). .NET Core version of UniTask enables smooth code sharing.
Utility methods such as WhenAll which is equivalent to UniTask are provided as [Cysharp/ValueTaskSupplement](https://github.com/Cysharp/ValueTaskSupplement). Utility methods such as WhenAll which are equivalent to UniTask are provided as [Cysharp/ValueTaskSupplement](https://github.com/Cysharp/ValueTaskSupplement).
License License
--- ---

1134
README_CN.md Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -1,13 +1,15 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16 # Visual Studio Version 17
VisualStudioVersion = 16.0.29613.14 VisualStudioVersion = 17.0.31606.5
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Analyzer", "src\UniTask.Analyzer\UniTask.Analyzer.csproj", "{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -27,6 +29,10 @@ Global
{3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU {3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU {3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU {3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@@ -0,0 +1,8 @@
{
"profiles": {
"UniTask.Analyzer": {
"commandName": "DebugRoslynComponent",
"targetProject": "..\\UniTask.NetCoreSandbox\\UniTask.NetCoreSandbox.csproj"
}
}
}

View File

@@ -0,0 +1,29 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>library</OutputType>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<IsRoslynComponent>true</IsRoslynComponent>
<TargetsForTfmSpecificContentInPackage>$(TargetsForTfmSpecificContentInPackage);PackBuildOutputs</TargetsForTfmSpecificContentInPackage>
<IncludeBuildOutput>false</IncludeBuildOutput>
<IncludeSymbols>false</IncludeSymbols>
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
<DevelopmentDependency>true</DevelopmentDependency>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.2">
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" />
</ItemGroup>
<Target Name="PackBuildOutputs" DependsOnTargets="SatelliteDllsProjectOutputGroup;DebugSymbolsProjectOutputGroup">
<ItemGroup>
<TfmSpecificPackageFile Include="$(TargetDir)\*.dll" PackagePath="analyzers\dotnet\cs" />
<TfmSpecificPackageFile Include="@(SatelliteDllsProjectOutputGroupOutput->'%(FinalOutputPath)')" PackagePath="analyzers\dotnet\cs\%(SatelliteDllsProjectOutputGroupOutput.Culture)\" />
</ItemGroup>
</Target>
</Project>

View File

@@ -0,0 +1,54 @@
#pragma warning disable RS2008
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using System.Collections.Immutable;
using System.Threading;
namespace UniTask.Analyzer
{
[DiagnosticAnalyzer(LanguageNames.CSharp)]
public class UniTaskAnalyzer : DiagnosticAnalyzer
{
private static readonly DiagnosticDescriptor Rule = new DiagnosticDescriptor(
id: "UNITASK001",
title: "UniTaskAnalyzer001: Must pass CancellationToken",
messageFormat: "Must pass CancellationToken",
category: "Usage",
defaultSeverity: DiagnosticSeverity.Error,
isEnabledByDefault: true,
description: "Pass CancellationToken or CancellationToken.None.");
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics { get { return ImmutableArray.Create(Rule); } }
public override void Initialize(AnalysisContext context)
{
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
context.EnableConcurrentExecution();
context.RegisterOperationAction(AnalyzeOperation, OperationKind.Invocation);
}
private static void AnalyzeOperation(OperationAnalysisContext context)
{
var token = context.Compilation.GetTypeByMetadataName(typeof(CancellationToken).FullName);
if (token == null) return;
if (context.Operation is IInvocationOperation invocation)
{
foreach (var arg in invocation.Arguments)
{
if (arg.ArgumentKind == ArgumentKind.DefaultValue)
{
if (SymbolEqualityComparer.Default.Equals(arg.Parameter.Type, token))
{
var diagnostic = Diagnostic.Create(Rule, arg.Syntax.GetLocation());
context.ReportDiagnostic(diagnostic);
}
}
}
}
}
}
}

View File

@@ -0,0 +1,101 @@
#if !NETSTANDARD2_0
#pragma warning disable 0649
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System.Threading.Tasks.Sources;
namespace Cysharp.Threading.Tasks
{
public static class AsyncEnumerableExtensions
{
public static IUniTaskAsyncEnumerable<T> AsUniTaskAsyncEnumerable<T>(this IAsyncEnumerable<T> source)
{
return new AsyncEnumerableToUniTaskAsyncEnumerable<T>(source);
}
public static IAsyncEnumerable<T> AsAsyncEnumerable<T>(this IUniTaskAsyncEnumerable<T> source)
{
return new UniTaskAsyncEnumerableToAsyncEnumerable<T>(source);
}
sealed class AsyncEnumerableToUniTaskAsyncEnumerable<T> : IUniTaskAsyncEnumerable<T>
{
readonly IAsyncEnumerable<T> source;
public AsyncEnumerableToUniTaskAsyncEnumerable(IAsyncEnumerable<T> source)
{
this.source = source;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
}
sealed class Enumerator : IUniTaskAsyncEnumerator<T>
{
readonly IAsyncEnumerator<T> enumerator;
public Enumerator(IAsyncEnumerator<T> enumerator)
{
this.enumerator = enumerator;
}
public T Current => enumerator.Current;
public async UniTask DisposeAsync()
{
await enumerator.DisposeAsync();
}
public async UniTask<bool> MoveNextAsync()
{
return await enumerator.MoveNextAsync();
}
}
}
sealed class UniTaskAsyncEnumerableToAsyncEnumerable<T> : IAsyncEnumerable<T>
{
readonly IUniTaskAsyncEnumerable<T> source;
public UniTaskAsyncEnumerableToAsyncEnumerable(IUniTaskAsyncEnumerable<T> source)
{
this.source = source;
}
public IAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
}
sealed class Enumerator : IAsyncEnumerator<T>
{
readonly IUniTaskAsyncEnumerator<T> enumerator;
public Enumerator(IUniTaskAsyncEnumerator<T> enumerator)
{
this.enumerator = enumerator;
}
public T Current => enumerator.Current;
public ValueTask DisposeAsync()
{
return enumerator.DisposeAsync();
}
public ValueTask<bool> MoveNextAsync()
{
return enumerator.MoveNextAsync();
}
}
}
}
}
#endif

View File

@@ -62,7 +62,8 @@ namespace Cysharp.Threading.Tasks
sealed class ThreadPoolWorkItem : IThreadPoolWorkItem, ITaskPoolNode<ThreadPoolWorkItem> sealed class ThreadPoolWorkItem : IThreadPoolWorkItem, ITaskPoolNode<ThreadPoolWorkItem>
{ {
static TaskPool<ThreadPoolWorkItem> pool; static TaskPool<ThreadPoolWorkItem> pool;
public ThreadPoolWorkItem NextNode { get; set; } ThreadPoolWorkItem nextNode;
public ref ThreadPoolWorkItem NextNode => ref nextNode;
static ThreadPoolWorkItem() static ThreadPoolWorkItem()
{ {

View File

@@ -1,10 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFrameworks>netcoreapp3.1;netstandard2.1;netstandard2.0</TargetFrameworks> <TargetFrameworks>net6.0;net7.0;netstandard2.1;netstandard2.0</TargetFrameworks>
<AssemblyName>UniTask</AssemblyName> <AssemblyName>UniTask</AssemblyName>
<LangVersion>8.0</LangVersion> <LangVersion>8.0</LangVersion>
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace> <RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
<DefineConstants>UNITASK_NETCORE</DefineConstants>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>$(NoWarn);CS1591</NoWarn>
<!-- NuGet Packaging --> <!-- NuGet Packaging -->
<Id>UniTask</Id> <Id>UniTask</Id>
@@ -19,6 +22,9 @@
<RepositoryType>git</RepositoryType> <RepositoryType>git</RepositoryType>
<PackageLicenseExpression>MIT</PackageLicenseExpression> <PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>Icon.png</PackageIcon> <PackageIcon>Icon.png</PackageIcon>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>opensource.snk</AssemblyOriginatorKeyFile>
<IsPackable>true</IsPackable>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -26,29 +32,8 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" <Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;&#xD;&#xA;" />
Exclude=" <Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.uGUI.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.MonoBehaviour.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

Binary file not shown.

View File

@@ -1,258 +0,0 @@
using BenchmarkDotNet.Attributes;
using System.Linq;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Diagnosers;
using BenchmarkDotNet.Exporters;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Running;
using Cysharp.Threading.Tasks;
using PooledAwait;
using System;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using System.Threading;
using System.Runtime.CompilerServices;
using Cysharp.Threading.Tasks.CompilerServices;
using System.Collections.Concurrent;
[Config(typeof(BenchmarkConfig))]
public class AllocationCheck
{
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
// iterations, so that we're only really measuring the inner loop
private const int InnerOps = 1000;
[Benchmark(OperationsPerInvoke = InnerOps)]
public async Task ViaUniTask()
{
for (int i = 0; i < InnerOps; i++)
{
var a = Core();
var b = Core();
var c = Core();
await a;
await b;
await c;
}
static async UniTask Core()
{
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
}
}
[Benchmark(OperationsPerInvoke = InnerOps)]
public async Task<int> ViaUniTaskT()
{
var sum = 0;
for (int i = 0; i < InnerOps; i++)
{
var a = Core();
var b = Core();
var c = Core();
sum += await a;
sum += await b;
sum += await c;
}
return sum;
static async UniTask<int> Core()
{
var a = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
var b = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
var c = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
return 10;
}
}
//[Benchmark(OperationsPerInvoke = InnerOps)]
//[Benchmark]
public void ViaUniTaskVoid()
{
for (int i = 0; i < InnerOps; i++)
{
Core().Forget();
Core().Forget();
Core().Forget();
}
static async UniTaskVoid Core()
{
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
}
}
struct Foo : IAsyncStateMachine
{
public AsyncUniTaskVoidMethodBuilder builder;
public TestAwaiter awaiter;
public TestAwaiter awaiterawaiter;
public int state;
public void MoveNext()
{
switch (state)
{
case -1:
awaiterawaiter = awaiter.GetAwaiter();
if (awaiterawaiter.IsCompleted)
{
goto case 0;
}
else
{
state = 0;
builder.AwaitUnsafeOnCompleted(ref awaiterawaiter, ref this);
return;
}
case 0:
default:
goto END;
}
END:
builder.SetResult();
}
public void SetStateMachine(IAsyncStateMachine stateMachine)
{
}
}
}
public class TaskTestException : Exception
{
}
public struct TestAwaiter : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
public TestAwaiter(bool isCompleted, UniTaskStatus status)
{
this.isCompleted = isCompleted;
this.status = status;
}
public TestAwaiter GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public void GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
break;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
}
public struct TestAwaiter<T> : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
readonly T value;
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
{
this.isCompleted = isCompleted;
this.status = status;
this.value = value;
}
public TestAwaiter<T> GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public T GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
return value;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
}
public sealed class ThreadPoolWorkItem : IThreadPoolWorkItem
{
public static readonly ConcurrentQueue<ThreadPoolWorkItem> pool = new ConcurrentQueue<ThreadPoolWorkItem>();
public static void CreatePoolItems(int count)
{
for (int i = 0; i < count; i++)
{
pool.Enqueue(new ThreadPoolWorkItem());
}
}
Action continuation;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ThreadPoolWorkItem Create(Action continuation)
{
if (!pool.TryDequeue(out var item))
{
item = new ThreadPoolWorkItem();
}
item.continuation = continuation;
return item;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Execute()
{
var call = continuation;
continuation = null;
pool.Enqueue(this);
call.Invoke();
}
}

View File

@@ -1,283 +0,0 @@
using BenchmarkDotNet.Attributes;
using System.Linq;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Diagnosers;
using BenchmarkDotNet.Exporters;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Running;
using Cysharp.Threading.Tasks;
using PooledAwait;
using System;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using System.Threading;
using System.Runtime.CompilerServices;
using Cysharp.Threading.Tasks.CompilerServices;
//class Program
//{
// static void Main(string[] args)
// {
// var switcher = new BenchmarkSwitcher(new[]
// {
// typeof(StandardBenchmark)
// });
//#if DEBUG
// var b = new StandardBenchmark();
//#else
// switcher.Run(args);
//#endif
// }
//}
public class BenchmarkConfig : ManualConfig
{
public BenchmarkConfig()
{
AddDiagnoser(MemoryDiagnoser.Default);
AddJob(Job.ShortRun.WithLaunchCount(1).WithIterationCount(1).WithWarmupCount(1)/*.RunOncePerIteration()*/);
}
}
// borrowed from PooledAwait
[Config(typeof(BenchmarkConfig))]
[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
[CategoriesColumn]
public class ComparisonBenchmarks
{
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
// iterations, so that we're only really measuring the inner loop
private const int InnerOps = 1000;
public bool ConfigureAwait { get; set; } = false;
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("Task<T>")]
public async Task<int> ViaTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async Task<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("Task")]
public async Task ViaTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async Task Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("ValueTask<T>")]
public async Task<int> ViaValueTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async ValueTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("ValueTask")]
public async Task ViaValueTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async ValueTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("ValueTask<T>")]
public async Task<int> ViaPooledValueTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async PooledValueTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("ValueTask")]
public async Task ViaPooledValueTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async PooledValueTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("Task<T>")]
public async Task<int> ViaPooledTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async PooledTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("Task")]
public async Task ViaPooledTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async PooledTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
// ---
//[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskVoid")]
//[BenchmarkCategory("UniTask")]
//public async Task ViaUniTaskVoid()
//{
// for (int i = 0; i < InnerOps; i++)
// {
// await Inner();
// }
// static async UniTaskVoid Inner()
// {
// await UniTask.Yield();
// await UniTask.Yield();
// }
//}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTask")]
[BenchmarkCategory("UniTask")]
public async Task ViaUniTask()
{
for (int i = 0; i < InnerOps; i++)
{
await Inner();
}
static async UniTask Inner()
{
await UniTask.Yield();
await UniTask.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskT")]
[BenchmarkCategory("UniTask")]
public async Task<int> ViaUniTaskT()
{
var sum = 0;
for (int i = 0; i < InnerOps; i++)
{
sum += await Inner(1, 2);
}
return sum;
static async UniTask<int> Inner(int x, int y)
{
int i = x;
await UniTask.Yield();
i *= y;
await UniTask.Yield();
return 5 * i;
}
}
}
public struct MyAwaiter : ICriticalNotifyCompletion
{
public MyAwaiter GetAwaiter() => this;
public bool IsCompleted => false;
public void GetResult()
{
}
public void OnCompleted(Action continuation)
{
continuation();
}
public void UnsafeOnCompleted(Action continuation)
{
continuation();
}
}
public struct MyTestStateMachine : IAsyncStateMachine
{
public void MoveNext()
{
//throw new NotImplementedException();
}
public void SetStateMachine(IAsyncStateMachine stateMachine)
{
//throw new NotImplementedException();
}
}

View File

@@ -1,4 +1,6 @@
using Cysharp.Threading.Tasks; #pragma warning disable CS1998
using Cysharp.Threading.Tasks;
using System.Linq; using System.Linq;
using System; using System;
@@ -15,509 +17,34 @@ using System.Reactive.Concurrency;
namespace NetCoreSandbox namespace NetCoreSandbox
{ {
public class MySyncContext : SynchronizationContext public class Program
{ {
public MySyncContext()
{
}
public override void Post(SendOrPostCallback d, object state)
{
Console.WriteLine("Called SyncContext Post!");
base.Post(d, state);
}
}
public class Text
{
public string text { get; set; }
}
public class ZeroAllocAsyncAwaitInDotNetCore
{
public ValueTask<int> NanikaAsync(int x, int y)
{
return Core(this, x, y);
static async UniTask<int> Core(ZeroAllocAsyncAwaitInDotNetCore self, int x, int y)
{
// nanika suru...
await Task.Delay(TimeSpan.FromSeconds(x + y));
return 10;
}
}
}
public class TaskTestException : Exception
{
}
public struct TestAwaiter : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
public TestAwaiter(bool isCompleted, UniTaskStatus status)
{
this.isCompleted = isCompleted;
this.status = status;
}
public TestAwaiter GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public void GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
break;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
}
}
public struct TestAwaiter<T> : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
readonly T value;
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
{
this.isCompleted = isCompleted;
this.status = status;
this.value = value;
}
public TestAwaiter<T> GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public T GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
return value;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
}
}
public static partial class UnityUIComponentExtensions
{
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text)
{
AAAACORECORE(source, text).Forget();
async UniTaskVoid AAAACORECORE(IUniTaskAsyncEnumerable<string> source2, Text text2)
{
var e = source2.GetAsyncEnumerator();
try
{
while (await e.MoveNextAsync())
{
text2.text = e.Current;
// action(e.Current);
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text)
//{
// return source.SubscribeWithState(text, (x, t) => t.text = x.ToString());
//}
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text, Func<T, string> selector)
//{
// return source.SubscribeWithState2(text, selector, (x, t, s) => t.text = s(x));
//}
//public static IDisposable SubscribeToInteractable(this IObservable<bool> source, Selectable selectable)
//{
// return source.SubscribeWithState(selectable, (x, s) => s.interactable = x);
//}
}
class Program
{
static string FlattenGenArgs(Type type)
{
if (type.IsGenericType)
{
var t = string.Join(", ", type.GetGenericArguments().Select(x => FlattenGenArgs(x)));
return Regex.Replace(type.Name, "`.+", "") + "<" + t + ">";
}
//x.ReturnType.GetGenericArguments()
else
{
return type.Name;
}
}
static async IAsyncEnumerable<int> FooAsync([EnumeratorCancellation]CancellationToken cancellationToken = default)
{
yield return 1;
await Task.Delay(10, cancellationToken);
}
public class MyDisposable : IDisposable
{
public void Dispose()
{
}
}
static void Test()
{
var disp = new MyDisposable();
using var _ = new MyDisposable();
Console.WriteLine("tako");
}
static async UniTask FooBarAsync()
{
await using (UniTask.ReturnToCurrentSynchronizationContext())
{
await UniTask.SwitchToThreadPool();
}
}
static async UniTask Aaa()
{
await FooBarAsync();
Console.WriteLine("FooBarAsync End");
}
static async UniTask WhereSelect()
{
await foreach (var item in UniTaskAsyncEnumerable.Range(1, 10)
.SelectAwait(async x =>
{
await UniTask.Yield();
return x;
})
.Where(x => x % 2 == 0))
{
Console.WriteLine(item);
}
}
static async Task Main(string[] args) static async Task Main(string[] args)
{ {
#if !DEBUG var cts = new CancellationTokenSource();
// OK.
await FooAsync(10, cts.Token);
// NG(Compiler Error)
// await FooAsync(10);
//await new AllocationCheck().ViaUniTaskVoid();
//Console.ReadLine();
BenchmarkDotNet.Running.BenchmarkSwitcher.FromAssembly(typeof(Program).Assembly).Run(args);
//await new ComparisonBenchmarks().ViaUniTaskT();
return;
#endif
// await new AllocationCheck().ViaUniTaskVoid();
// AsyncTest().Forge
Console.WriteLine("A?");
var a = await new ZeroAllocAsyncAwaitInDotNetCore().NanikaAsync(1, 2);
Console.WriteLine("RET:" + a);
await WhereSelect();
SynchronizationContext.SetSynchronizationContext(new MySyncContext());
await Aaa();
//AsyncTest().Forget();
// AsyncTest().Forget();
ThreadPool.SetMinThreads(100, 100);
//List<UniTask<int>> list = new List<UniTask<int>>();
for (int i = 0; i < short.MaxValue; i++)
{
//// list.Add(AsyncTest());
await YieldCore();
}
//await UniTask.WhenAll(list);
//Console.WriteLine("TOGO");
//var a = await AsyncTest();
//var b = AsyncTest();
//var c = AsyncTest();
await YieldCore();
//await b;
//await c;
//foreach (var item in Cysharp.Threading.Tasks.Internal.TaskPool.GetCacheSizeInfo())
//{
// Console.WriteLine(item);
//}
Console.ReadLine();
} }
static async UniTask YieldCore() static async UniTask FooAsync(int x, CancellationToken cancellationToken = default)
{ {
await UniTask.Yield(); await UniTask.Yield();
} }
#pragma warning disable CS1998
static async UniTask<int> AsyncTest()
{
// empty
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(true, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
return 10;
} }
#pragma warning restore CS1998
void Foo()
{
// AsyncEnumerable.Range(1,10).Do(
// AsyncEnumerable.t
var sb = new StringBuilder();
sb.AppendLine(@"using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
");
var chako = typeof(AsyncEnumerable).GetMethods()
.OrderBy(x => x.Name)
.Select(x =>
{
var ret = FlattenGenArgs(x.ReturnType);
var generics = string.Join(", ", x.GetGenericArguments().Select(x => x.Name));
if (x.GetParameters().Length == 0) return "";
var self = x.GetParameters().First();
if (x.GetCustomAttributes(typeof(ExtensionAttribute), true).Length == 0)
{
return "";
}
var arg1Type = FlattenGenArgs(x.GetParameters().First().ParameterType);
var others = string.Join(", ", x.GetParameters().Skip(1).Select(y => FlattenGenArgs(y.ParameterType) + " " + y.Name));
if (!string.IsNullOrEmpty(others))
{
others = ", " + others;
}
var template = $"public static {ret} {x.Name}<{generics}>(this {arg1Type} {self.Name}{others})";
return template.Replace("ValueTask", "UniTask").Replace("IAsyncEnumerable", "IUniTaskAsyncEnumerable").Replace("<>", "");
})
.Where(x => x != "")
.Select(x => x + "\r\n{\r\n throw new NotImplementedException();\r\n}")
.ToArray();
var huga = string.Join("\r\n\r\n", chako);
foreach (var item in typeof(AsyncEnumerable).GetMethods().Select(x => x.Name).Distinct())
{
if (item.EndsWith("AwaitAsync") || item.EndsWith("AwaitWithCancellationAsync") || item.EndsWith("WithCancellation"))
{
continue;
}
var item2 = item.Replace("Async", "");
item2 = item2.Replace("Await", "");
var format = @"
internal sealed class {0}
{{
}}
";
sb.Append(string.Format(format, item2));
}
sb.Append("}");
Console.WriteLine(sb.ToString());
}
public static async IAsyncEnumerable<int> AsyncGen()
{
await UniTask.SwitchToThreadPool();
yield return 10;
await UniTask.SwitchToThreadPool();
yield return 100;
}
}
class MyEnumerable : IEnumerable<int>
{
public IEnumerator<int> GetEnumerator()
{
return new MyEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
}
class MyEnumerator : IEnumerator<int>
{
public int Current => throw new NotImplementedException();
object IEnumerator.Current => throw new NotImplementedException();
public void Dispose()
{
Console.WriteLine("Called Dispose");
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
}
public class MyClass<T>
{
public CustomAsyncEnumerator<T> GetAsyncEnumerator()
{
//IAsyncEnumerable
return new CustomAsyncEnumerator<T>();
}
}
public struct CustomAsyncEnumerator<T>
{
int count;
public T Current
{
get
{
return default;
}
}
public UniTask<bool> MoveNextAsync()
{
if (count++ == 3)
{
return UniTask.FromResult(false);
//return false;
}
return UniTask.FromResult(true);
}
public UniTask DisposeAsync()
{
return default;
}
}
} }

View File

@@ -1,396 +0,0 @@
using BenchmarkDotNet.Attributes;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
[Config(typeof(BenchmarkConfig))]
public class QueueCheck
{
Node node1 = new Node();
Node node2 = new Node();
Queue<Node> q1 = new Queue<Node>();
Stack<Node> s1 = new Stack<Node>();
ConcurrentQueue<Node> cq = new ConcurrentQueue<Node>();
ConcurrentStack<Node> cs = new ConcurrentStack<Node>();
static TaskPool<Node> pool;
static TaskPoolEqualNull<Node> poolEqualNull;
static TaskPoolClass<Node> poolClass = new TaskPoolClass<Node>();
static TaskPoolWithoutSize<Node> poolWithoutSize;
static TaskPoolWithoutLock<Node> poolWithoutLock;
[Benchmark]
public void Queue()
{
q1.Enqueue(node1);
q1.Enqueue(node1);
q1.TryDequeue(out _);
q1.TryDequeue(out _);
}
[Benchmark]
public void QueueLock()
{
lock (q1) { q1.Enqueue(node1); }
lock (q1) { q1.Enqueue(node1); }
lock (q1) { q1.TryDequeue(out _); }
lock (q1) { q1.TryDequeue(out _); }
}
[Benchmark]
public void Stack()
{
s1.Push(node1);
s1.Push(node2);
s1.TryPop(out _);
s1.TryPop(out _);
}
[Benchmark]
public void StackLock()
{
lock (s1) { s1.Push(node1); }
lock (s1) { s1.Push(node2); }
lock (s1) { s1.TryPop(out _); }
lock (s1) { s1.TryPop(out _); }
}
[Benchmark]
public void ConcurrentQueue()
{
cq.Enqueue(node1);
cq.Enqueue(node1);
cq.TryDequeue(out _);
cq.TryDequeue(out _);
}
[Benchmark]
public void ConcurrentStack()
{
cs.Push(node1);
cs.Push(node2);
cs.TryPop(out _);
cs.TryPop(out _);
}
[Benchmark]
public void TaskPool()
{
pool.TryPush(node1);
pool.TryPush(node2);
pool.TryPop(out _);
pool.TryPop(out _);
}
[Benchmark]
public void TaskPoolEqualNull()
{
poolEqualNull.TryPush(node1);
poolEqualNull.TryPush(node2);
poolEqualNull.TryPop(out _);
poolEqualNull.TryPop(out _);
}
[Benchmark]
public void TaskPoolClass()
{
poolClass.TryPush(node1);
poolClass.TryPush(node2);
poolClass.TryPop(out _);
poolClass.TryPop(out _);
}
[Benchmark]
public void TaskPoolWithoutSize()
{
poolWithoutSize.TryPush(node1);
poolWithoutSize.TryPush(node2);
poolWithoutSize.TryPop(out _);
poolWithoutSize.TryPop(out _);
}
[Benchmark]
public void TaskPoolWithoutLock()
{
poolWithoutLock.TryPush(node1);
poolWithoutLock.TryPush(node2);
poolWithoutLock.TryPop(out _);
poolWithoutLock.TryPop(out _);
}
}
public sealed class Node : ITaskPoolNode<Node>
{
public Node NextNode { get; set; }
}
public interface ITaskPoolNode<T>
{
T NextNode { get; set; }
}
// mutable struct, don't mark readonly.
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolWithoutLock<T>
where T : class, ITaskPoolNode<T>
{
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
// Volatile.Write(ref gate, 0);
return true;
}
//Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
// Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
//return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPool<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolEqualNull<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (v != null)
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
public class TaskPoolClass<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolWithoutSize<T>
where T : class, ITaskPoolNode<T>
{
int gate;
T root;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}

View File

@@ -2,8 +2,9 @@
<PropertyGroup> <PropertyGroup>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<RootNamespace>NetCoreSandbox</RootNamespace> <RootNamespace>NetCoreSandbox</RootNamespace>
<IsPackable>false</IsPackable>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@@ -15,6 +16,12 @@
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" /> <ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" />
<ProjectReference Include="..\UniTask.Analyzer\UniTask.Analyzer.csproj">
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<OutputItemType>Analyzer</OutputItemType>
</ProjectReference>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@@ -0,0 +1,167 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class AsyncLazyTest
{
[Fact]
public async Task LazyLazy()
{
{
var l = UniTask.Lazy(() => After());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await a;
await b;
await c;
}
{
var l = UniTask.Lazy(() => AfterException());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
[Fact]
public async Task LazyImmediate()
{
{
var l = UniTask.Lazy(() => UniTask.FromResult(1).AsUniTask());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await a;
await b;
await c;
}
{
var l = UniTask.Lazy(() => UniTask.FromException(new TaskTestException()));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
static async UniTask AwaitAwait(UniTask t)
{
await t;
}
async UniTask After()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
await UniTask.Yield();
}
async UniTask AfterException()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
throw new TaskTestException();
}
}
public class AsyncLazyTest2
{
[Fact]
public async Task LazyLazy()
{
{
var l = UniTask.Lazy(() => After());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
var a2 = await a;
var b2 = await b;
var c2 = await c;
(a2, b2, c2).Should().Be((10, 10, 10));
}
{
var l = UniTask.Lazy(() => AfterException());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
[Fact]
public async Task LazyImmediate()
{
{
var l = UniTask.Lazy(() => UniTask.FromResult(1));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
var a2 = await a;
var b2 = await b;
var c2 = await c;
(a2, b2, c2).Should().Be((1, 1, 1));
}
{
var l = UniTask.Lazy(() => UniTask.FromException<int>(new TaskTestException()));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
static async UniTask<int> AwaitAwait(UniTask<int> t)
{
return await t;
}
async UniTask<int> After()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
await UniTask.Yield();
return 10;
}
async UniTask<int> AfterException()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
throw new TaskTestException();
}
}
}

View File

@@ -31,7 +31,7 @@ namespace NetCoreTests
var ar = await array; var ar = await array;
ar.Should().BeEquivalentTo(new[] { 99, 100, 100, 100, 131 }); ar.Should().Equal(new[] { 99, 100, 100, 100, 131 });
} }
[Fact] [Fact]
@@ -49,7 +49,7 @@ namespace NetCoreTests
var ar = await array; var ar = await array;
ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 }); ar.Should().Equal(new[] { 100, 100, 100, 131, 191 });
} }
//[Fact] //[Fact]
@@ -70,7 +70,7 @@ namespace NetCoreTests
// var ar = await array; // var ar = await array;
// ar.Should().BeEquivalentTo(new[] { 99, 100, 100, 100, 131 }); // ar.Should().Equal(new[] { 99, 100, 100, 100, 131 });
//} //}
//[Fact] //[Fact]
@@ -88,7 +88,7 @@ namespace NetCoreTests
// var ar = await array; // var ar = await array;
// ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 }); // ar.Should().Equal(new[] { 100, 100, 100, 131, 191 });
//} //}
@@ -112,6 +112,85 @@ namespace NetCoreTests
state.Value.Should().Be(20); state.Value.Should().Be(20);
} }
[Fact]
public async Task WaitAsyncTest()
{
var rp = new AsyncReactiveProperty<int>(128);
var f = await rp.FirstAsync();
f.Should().Be(128);
{
var t = rp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
{
var t = rp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
}
[Fact]
public async Task WaitAsyncCancellationTest()
{
var cts = new CancellationTokenSource();
var rp = new AsyncReactiveProperty<int>(128);
var t = rp.WaitAsync(cts.Token);
cts.Cancel();
rp.Value = 99;
rp.Value = 100;
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
}
[Fact]
public async Task ReadOnlyWaitAsyncTest()
{
var rp = new AsyncReactiveProperty<int>(128);
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
var t = rrp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
[Fact]
public async Task ReadOnlyWaitAsyncCancellationTest()
{
var cts = new CancellationTokenSource();
var rp = new AsyncReactiveProperty<int>(128);
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
var t = rrp.WaitAsync(cts.Token);
cts.Cancel();
rp.Value = 99;
rp.Value = 100;
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
}
} }

View File

@@ -276,8 +276,8 @@ namespace NetCoreTests
reference.Writer.TryComplete(); reference.Writer.TryComplete();
channel.Writer.TryComplete(); channel.Writer.TryComplete();
(await ta1).Should().BeEquivalentTo(new[] { 10, 20, 30 }); (await ta1).Should().Equal(new[] { 10, 20, 30 });
(await ta2).Should().BeEquivalentTo(new[] { 10, 20, 30 }); (await ta2).Should().Equal(new[] { 10, 20, 30 });
} }
[Fact] [Fact]

View File

@@ -0,0 +1,590 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class CompletionSourceTest
{
[Fact]
public async Task SetFirst()
{
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetResult();
await tcs.Task; // ok.
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task SingleOnFirst()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetResult();
await a;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiOne()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetResult();
await a;
await b;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiTwo()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetResult();
await a;
await b;
await c;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await c);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
class TestException : Exception
{
}
}
public class CompletionSourceTest2
{
[Fact]
public async Task SetFirst()
{
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetResult(10);
var a = await tcs.Task; // ok.
var b = await tcs.Task; // ok.
a.Should().Be(10);
b.Should().Be(10);
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task SingleOnFirst()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await tcs.Task; // ok.
r1.Should().Be(10);
r2.Should().Be(10);
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiOne()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await b;
var r3 = await tcs.Task; // ok.
(r1, r2, r3).Should().Be((10, 10, 10));
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiTwo()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await b;
var r3 = await c;
var r4 = await tcs.Task; // ok.
(r1, r2, r3, r4).Should().Be((10, 10, 10, 10));
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await c);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
class TestException : Exception
{
}
}
}

View File

@@ -481,7 +481,7 @@ namespace NetCoreTests.Linq
list.Add(x); list.Add(x);
}); });
list.Should().BeEquivalentTo(Enumerable.Range(1, 10)); list.Should().Equal(Enumerable.Range(1, 10));
var list2 = new List<(int, int)>(); var list2 = new List<(int, int)>();
await Enumerable.Range(5, 10).ToUniTaskAsyncEnumerable().ForEachAsync((index, x) => await Enumerable.Range(5, 10).ToUniTaskAsyncEnumerable().ForEachAsync((index, x) =>
@@ -490,7 +490,7 @@ namespace NetCoreTests.Linq
}); });
var list3 = Enumerable.Range(5, 10).Select((index, x) => (index, x)).ToArray(); var list3 = Enumerable.Range(5, 10).Select((index, x) => (index, x)).ToArray();
list2.Should().BeEquivalentTo(list3); list2.Should().Equal(list3);
} }
} }
} }

View File

@@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Append(99).ToArrayAsync(); var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Append(99).ToArrayAsync();
var ys = Enumerable.Range(start, count).Append(99).ToArray(); var ys = Enumerable.Range(start, count).Append(99).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -50,7 +50,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Prepend(99).ToArrayAsync(); var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Prepend(99).ToArrayAsync();
var ys = Enumerable.Range(start, count).Prepend(99).ToArray(); var ys = Enumerable.Range(start, count).Prepend(99).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
var xs = await l.ToUniTaskAsyncEnumerable().Concat(r.ToUniTaskAsyncEnumerable()).ToArrayAsync(); var xs = await l.ToUniTaskAsyncEnumerable().Concat(r.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = l.Concat(r).ToArray(); var ys = l.Concat(r).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -119,17 +119,17 @@ namespace NetCoreTests.Linq
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync(); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 0).DefaultIfEmpty(99).ToArray(); var ys = Enumerable.Range(1, 0).DefaultIfEmpty(99).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await Enumerable.Range(1, 1).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync(); var xs = await Enumerable.Range(1, 1).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 1).DefaultIfEmpty(99).ToArray(); var ys = Enumerable.Range(1, 1).DefaultIfEmpty(99).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await Enumerable.Range(1, 10).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync(); var xs = await Enumerable.Range(1, 10).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 10).DefaultIfEmpty(99).ToArray(); var ys = Enumerable.Range(1, 10).DefaultIfEmpty(99).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
// Throw // Throw
{ {

View File

@@ -34,11 +34,11 @@ namespace NetCoreTests.Linq
{ {
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, 10).ToObservable().ToArray(); var xs = await UniTaskAsyncEnumerable.Range(1, 10).ToObservable().ToArray();
xs.Should().BeEquivalentTo(Enumerable.Range(1, 10)); xs.Should().Equal(Enumerable.Range(1, 10));
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, 0).ToObservable().ToArray(); var xs = await UniTaskAsyncEnumerable.Range(1, 0).ToObservable().ToArray();
xs.Should().BeEquivalentTo(Enumerable.Range(1, 0)); xs.Should().Equal(Enumerable.Range(1, 0));
} }
} }
@@ -70,21 +70,21 @@ namespace NetCoreTests.Linq
var xs = await Observable.Range(1, 100).ToUniTaskAsyncEnumerable().ToArrayAsync(); var xs = await Observable.Range(1, 100).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Range(1, 100).ToArray(); var ys = await Observable.Range(1, 100).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync(); var xs = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToArray(); var ys = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync(); var xs = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToArray(); var ys = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
@@ -95,25 +95,25 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x); var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x);
var ys = Enumerable.Range(1, 100).ToDictionary(x => x); var ys = Enumerable.Range(1, 100).ToDictionary(x => x);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key));
} }
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x);
var ys = Enumerable.Range(1, 0).ToDictionary(x => x); var ys = Enumerable.Range(1, 0).ToDictionary(x => x);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key));
} }
{ {
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2); var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 100).ToDictionary(x => x, x => x * 2); var ys = Enumerable.Range(1, 100).ToDictionary(x => x, x => x * 2);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key));
} }
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 0).ToDictionary(x => x, x => x * 2); var ys = Enumerable.Range(1, 0).ToDictionary(x => x, x => x * 2);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key));
} }
} }
@@ -126,34 +126,34 @@ namespace NetCoreTests.Linq
var ys = arr.ToLookup(x => x); var ys = arr.ToLookup(x => x);
xs.Count.Should().Be(ys.Count); xs.Count.Should().Be(ys.Count);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.Should().BeEquivalentTo(ys);
foreach (var key in xs.Select(x => x.Key)) foreach (var key in xs.Select(x => x.Key))
{ {
xs[key].Should().BeEquivalentTo(ys[key]); xs[key].Should().Equal(ys[key]);
} }
} }
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x);
var ys = Enumerable.Range(1, 0).ToLookup(x => x); var ys = Enumerable.Range(1, 0).ToLookup(x => x);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await arr.ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2); var xs = await arr.ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2);
var ys = arr.ToLookup(x => x, x => x * 2); var ys = arr.ToLookup(x => x, x => x * 2);
xs.Count.Should().Be(ys.Count); xs.Count.Should().Be(ys.Count);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.Should().BeEquivalentTo(ys);
foreach (var key in xs.Select(x => x.Key)) foreach (var key in xs.Select(x => x.Key))
{ {
xs[key].Should().BeEquivalentTo(ys[key]); xs[key].Should().Equal(ys[key]);
} }
} }
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 0).ToLookup(x => x, x => x * 2); var ys = Enumerable.Range(1, 0).ToLookup(x => x, x => x * 2);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.Should().BeEquivalentTo(ys);
} }
} }
@@ -164,13 +164,13 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToListAsync(); var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToListAsync();
var ys = Enumerable.Range(1, 100).ToList(); var ys = Enumerable.Range(1, 100).ToList();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToListAsync(); var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToListAsync();
var ys = Enumerable.Empty<int>().ToList(); var ys = Enumerable.Empty<int>().ToList();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
@@ -181,13 +181,13 @@ namespace NetCoreTests.Linq
var xs = await new[] { 1, 20, 4, 5, 20, 4, 6 }.ToUniTaskAsyncEnumerable().ToHashSetAsync(); var xs = await new[] { 1, 20, 4, 5, 20, 4, 6 }.ToUniTaskAsyncEnumerable().ToHashSetAsync();
var ys = new[] { 1, 20, 4, 5, 20, 4, 6 }.ToHashSet(); var ys = new[] { 1, 20, 4, 5, 20, 4, 6 }.ToHashSet();
xs.OrderBy(x => x).Should().BeEquivalentTo(ys.OrderBy(x => x)); xs.OrderBy(x => x).Should().Equal(ys.OrderBy(x => x));
} }
{ {
var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToHashSetAsync(); var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToHashSetAsync();
var ys = Enumerable.Empty<int>().ToHashSet(); var ys = Enumerable.Empty<int>().ToHashSet();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
} }

View File

@@ -0,0 +1,194 @@
#pragma warning disable CS1998
#pragma warning disable CS0162
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests.Linq
{
public class CreateTest
{
[Fact]
public async Task SyncCreation()
{
var from = 10;
var count = 100;
var xs = await UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
await writer.YieldAsync(from + i);
}
}).ToArrayAsync();
var ys = await Range(from, count).AsUniTaskAsyncEnumerable().ToArrayAsync();
xs.Should().Equal(ys);
}
[Fact]
public async Task SyncManually()
{
var list = new List<int>();
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
list.Add(100);
await writer.YieldAsync(10);
list.Add(200);
await writer.YieldAsync(20);
list.Add(300);
await writer.YieldAsync(30);
list.Add(400);
});
list.Should().BeEmpty();
var e = xs.GetAsyncEnumerator();
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().Equal(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().Equal(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().Equal(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().Equal(100, 200, 300, 400);
}
[Fact]
public async Task SyncExceptionFirst()
{
var from = 10;
var count = 100;
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
throw new UniTaskTestException();
await writer.YieldAsync(from + i);
}
});
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
}
[Fact]
public async Task SyncException()
{
var from = 10;
var count = 100;
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
await writer.YieldAsync(from + i);
if (i == 15)
{
throw new UniTaskTestException();
}
}
});
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
}
[Fact]
public async Task ASyncManually()
{
var list = new List<int>();
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
await UniTask.Yield();
list.Add(100);
await writer.YieldAsync(10);
await UniTask.Yield();
list.Add(200);
await writer.YieldAsync(20);
await UniTask.Yield();
list.Add(300);
await UniTask.Yield();
await writer.YieldAsync(30);
await UniTask.Yield();
list.Add(400);
});
list.Should().BeEmpty();
var e = xs.GetAsyncEnumerator();
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().Equal(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().Equal(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().Equal(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().Equal(100, 200, 300, 400);
}
[Fact]
public async Task AwaitForeachBreak()
{
var finallyCalled = false;
var enumerable = UniTaskAsyncEnumerable.Create<int>(async (writer, _) =>
{
try
{
await writer.YieldAsync(1);
}
finally
{
finallyCalled = true;
}
});
await foreach (var x in enumerable)
{
x.Should().Be(1);
break;
}
finallyCalled.Should().BeTrue();
}
async IAsyncEnumerable<int> Range(int from, int count)
{
for (int i = 0; i < count; i++)
{
yield return from + i;
}
}
}
}

View File

@@ -22,7 +22,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(start, count).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(start, count).ToArrayAsync();
var ys = Enumerable.Range(start, count).ToArray(); var ys = Enumerable.Range(start, count).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Theory] [Theory]
@@ -36,7 +36,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Repeat(value, count).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Repeat(value, count).ToArrayAsync();
var ys = Enumerable.Repeat(value, count).ToArray(); var ys = Enumerable.Repeat(value, count).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -45,7 +45,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Empty<int>().ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Empty<int>().ToArrayAsync();
var ys = Enumerable.Empty<int>().ToArray(); var ys = Enumerable.Empty<int>().ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Theory] [Theory]

View File

@@ -23,26 +23,26 @@ namespace NetCoreTests.Linq
{ {
var a = await src.Where(x => x % 2 == 0).ToArrayAsync(); var a = await src.Where(x => x % 2 == 0).ToArrayAsync();
var expected = range.Where(x => x % 2 == 0).ToArray(); var expected = range.Where(x => x % 2 == 0).ToArray();
a.Should().BeEquivalentTo(expected); a.Should().Equal(expected);
} }
{ {
var a = await src.Where((x, i) => (x + i) % 2 == 0).ToArrayAsync(); var a = await src.Where((x, i) => (x + i) % 2 == 0).ToArrayAsync();
var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray(); var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray();
a.Should().BeEquivalentTo(expected); a.Should().Equal(expected);
} }
{ {
var a = await src.WhereAwait(x => UniTask.Run(() => x % 2 == 0)).ToArrayAsync(); var a = await src.WhereAwait(x => UniTask.Run(() => x % 2 == 0)).ToArrayAsync();
var b = await src.WhereAwait(x => UniTask.FromResult(x % 2 == 0)).ToArrayAsync(); var b = await src.WhereAwait(x => UniTask.FromResult(x % 2 == 0)).ToArrayAsync();
var expected = range.Where(x => x % 2 == 0).ToArray(); var expected = range.Where(x => x % 2 == 0).ToArray();
a.Should().BeEquivalentTo(expected); a.Should().Equal(expected);
b.Should().BeEquivalentTo(expected); b.Should().Equal(expected);
} }
{ {
var a = await src.WhereAwait((x, i) => UniTask.Run(() => (x + i) % 2 == 0)).ToArrayAsync(); var a = await src.WhereAwait((x, i) => UniTask.Run(() => (x + i) % 2 == 0)).ToArrayAsync();
var b = await src.WhereAwait((x, i) => UniTask.FromResult((x + i) % 2 == 0)).ToArrayAsync(); var b = await src.WhereAwait((x, i) => UniTask.FromResult((x + i) % 2 == 0)).ToArrayAsync();
var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray(); var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray();
a.Should().BeEquivalentTo(expected); a.Should().Equal(expected);
b.Should().BeEquivalentTo(expected); b.Should().Equal(expected);
} }
} }
@@ -79,7 +79,7 @@ namespace NetCoreTests.Linq
var a = await data.ToUniTaskAsyncEnumerable().OfType<int>().ToArrayAsync(); var a = await data.ToUniTaskAsyncEnumerable().OfType<int>().ToArrayAsync();
var b = data.OfType<int>().ToArray(); var b = data.OfType<int>().ToArray();
a.Should().BeEquivalentTo(b); a.Should().Equal(b);
} }
@@ -101,7 +101,7 @@ namespace NetCoreTests.Linq
var a = await data.ToUniTaskAsyncEnumerable().Cast<int>().ToArrayAsync(); var a = await data.ToUniTaskAsyncEnumerable().Cast<int>().ToArrayAsync();
var b = data.Cast<int>().ToArray(); var b = data.Cast<int>().ToArray();
a.Should().BeEquivalentTo(b); a.Should().Equal(b);
} }

View File

@@ -38,7 +38,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().Join(inner.ToUniTaskAsyncEnumerable(), x => x, x => x, (x, y) => (x, y)).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().Join(inner.ToUniTaskAsyncEnumerable(), x => x, x => x, (x, y) => (x, y)).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray(); var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
@@ -66,7 +66,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, y))).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, y))).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray(); var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
@@ -94,7 +94,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, y))).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, y))).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray(); var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
@@ -123,7 +123,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray(); var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.Should().BeEquivalentTo(ys);
} }
{ {
@@ -131,7 +131,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray(); var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2)); xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
} }
{ {
@@ -139,7 +139,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray(); var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.Should().BeEquivalentTo(ys);
} }
{ {
@@ -147,7 +147,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray(); var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2)); xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
} }
{ {
@@ -155,7 +155,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray(); var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key)); xs.Should().BeEquivalentTo(ys);
} }
{ {
@@ -163,7 +163,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray(); var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2)); xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
} }
} }
@@ -199,21 +199,21 @@ namespace NetCoreTests.Linq
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray(); var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync();
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray(); var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync();
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray(); var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }

View File

@@ -0,0 +1,139 @@
#pragma warning disable CS1998
using System;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using FluentAssertions;
using Xunit;
namespace NetCoreTests.Linq
{
public class MergeTest
{
[Fact]
public async Task TwoSource()
{
var semaphore = new SemaphoreSlim(1, 1);
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("A1");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("A2");
semaphore.Release();
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("B1");
await writer.YieldAsync("B2");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("B3");
semaphore.Release();
});
var result = await a.Merge(b).ToArrayAsync();
result.Should().Equal("A1", "B1", "B2", "A2", "B3");
}
[Fact]
public async Task ThreeSource()
{
var semaphore = new SemaphoreSlim(0, 1);
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("A1");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("A2");
semaphore.Release();
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("B1");
await writer.YieldAsync("B2");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("B3");
semaphore.Release();
});
var c = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await writer.YieldAsync("C1");
semaphore.Release();
});
var result = await a.Merge(b, c).ToArrayAsync();
result.Should().Equal("C1", "A1", "B1", "B2", "A2", "B3");
}
[Fact]
public async Task Throw()
{
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("A1");
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
throw new UniTaskTestException();
});
var enumerator = a.Merge(b).GetAsyncEnumerator();
(await enumerator.MoveNextAsync()).Should().Be(true);
enumerator.Current.Should().Be("A1");
await Assert.ThrowsAsync<UniTaskTestException>(async () => await enumerator.MoveNextAsync());
}
[Fact]
public async Task Cancel()
{
var cts = new CancellationTokenSource();
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("A1");
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("B1");
});
var enumerator = a.Merge(b).GetAsyncEnumerator(cts.Token);
(await enumerator.MoveNextAsync()).Should().Be(true);
enumerator.Current.Should().Be("A1");
cts.Cancel();
await Assert.ThrowsAsync<OperationCanceledException>(async () => await enumerator.MoveNextAsync());
}
}
}

View File

@@ -27,7 +27,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).Skip(skipCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).Skip(skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).Skip(skipCount).ToArray(); var ys = Enumerable.Range(1, collection).Skip(skipCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -52,7 +52,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipLast(skipCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipLast(skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipLast(skipCount).ToArray(); var ys = Enumerable.Range(1, collection).SkipLast(skipCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -77,7 +77,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeLast(takeCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeLast(takeCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeLast(takeCount).ToArray(); var ys = Enumerable.Range(1, collection).TakeLast(takeCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -103,7 +103,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).Take(takeCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).Take(takeCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).Take(takeCount).ToArray(); var ys = Enumerable.Range(1, collection).Take(takeCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -130,37 +130,37 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
@@ -213,37 +213,37 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }

View File

@@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Reverse().ToArrayAsync(); var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Reverse().ToArrayAsync();
var ys = Enumerable.Range(start, count).Reverse().ToArray(); var ys = Enumerable.Range(start, count).Reverse().ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -46,18 +46,18 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, count).Select(x => x * x).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, count).Select(x => x * x).ToArrayAsync();
var ys = Enumerable.Range(1, count).Select(x => x * x).ToArray(); var ys = Enumerable.Range(1, count).Select(x => x * x).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x) => UniTask.Run(() => x * x)).ToArrayAsync(); var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x) => UniTask.Run(() => x * x)).ToArrayAsync();
zs.Should().BeEquivalentTo(ys); zs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, count).Select((x, i) => x * x * i).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, count).Select((x, i) => x * x * i).ToArrayAsync();
var ys = Enumerable.Range(1, count).Select((x, i) => x * x * i).ToArray(); var ys = Enumerable.Range(1, count).Select((x, i) => x * x * i).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x, i) => UniTask.Run(() => x * x * i)).ToArrayAsync(); var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x, i) => UniTask.Run(() => x * x * i)).ToArrayAsync();
zs.Should().BeEquivalentTo(ys); zs.Should().Equal(ys);
} }
} }
@@ -98,22 +98,22 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x), (x, y) => x * y).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x), (x, y) => x * y).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
// await // await
@@ -121,22 +121,22 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
// with cancel // with cancel
@@ -144,22 +144,22 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
@@ -219,17 +219,17 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).Zip(UniTaskAsyncEnumerable.Range(99, rightCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).Zip(UniTaskAsyncEnumerable.Range(99, rightCount)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray(); var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwait(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y) => UniTask.Run(() => (x, y))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwait(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y) => UniTask.Run(() => (x, y))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray(); var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwaitWithCancellation(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y, _) => UniTask.Run(() => (x, y))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwaitWithCancellation(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y, _) => UniTask.Run(() => (x, y))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray(); var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
[Fact] [Fact]
@@ -288,7 +288,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync();
var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync(); var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Theory] [Theory]
@@ -305,7 +305,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync();
var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync(); var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
[Fact] [Fact]
@@ -402,7 +402,7 @@ namespace NetCoreTests.Linq
public async Task PariwiseImmediate() public async Task PariwiseImmediate()
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, 5).Pairwise().ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, 5).Pairwise().ToArrayAsync();
xs.Should().BeEquivalentTo((1, 2), (2, 3), (3, 4), (4, 5)); xs.Should().Equal((1, 2), (2, 3), (3, 4), (4, 5));
} }
[Fact] [Fact]
@@ -426,7 +426,7 @@ namespace NetCoreTests.Linq
await complete; await complete;
list.Should().BeEquivalentTo((10, 20), (20, 30), (30, 40), (40, 50)); list.Should().Equal((10, 20), (20, 30), (30, 40), (40, 50));
} }
class MyException : Exception class MyException : Exception

View File

@@ -26,7 +26,7 @@ namespace NetCoreTests.Linq
rp.Value = 2; rp.Value = 2;
(await b).Should().BeEquivalentTo(1, 2); (await b).Should().Equal(1, 2);
var c = multicast.ToArrayAsync(); var c = multicast.ToArrayAsync();
@@ -36,8 +36,8 @@ namespace NetCoreTests.Linq
rp.Dispose(); rp.Dispose();
(await a).Should().BeEquivalentTo(1, 2, 3, 4, 5); (await a).Should().Equal(1, 2, 3, 4, 5);
(await c).Should().BeEquivalentTo(3, 4, 5); (await c).Should().Equal(3, 4, 5);
disp.Dispose(); disp.Dispose();
} }
@@ -56,7 +56,7 @@ namespace NetCoreTests.Linq
rp.Value = 2; rp.Value = 2;
(await b).Should().BeEquivalentTo(1, 2); (await b).Should().Equal(1, 2);
var c = multicast.ToArrayAsync(); var c = multicast.ToArrayAsync();

View File

@@ -23,7 +23,7 @@ namespace NetCoreTests.Linq
l.Add(x); l.Add(x);
}); });
l.Should().BeEquivalentTo(100, 110, 120, 130, 140, 150, 160, 170, 180, 190); l.Should().Equal(100, 110, 120, 130, 140, 150, 160, 170, 180, 190);
} }
} }
} }

View File

@@ -34,10 +34,10 @@ namespace NetCoreTests.Linq
{ {
var ys = array.Distinct().ToArray(); var ys = array.Distinct().ToArray();
{ {
(await array.ToUniTaskAsyncEnumerable().Distinct().ToArrayAsync()).Should().BeEquivalentTo(ys); (await array.ToUniTaskAsyncEnumerable().Distinct().ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().Distinct(x => x).ToArrayAsync()).Should().BeEquivalentTo(ys); (await array.ToUniTaskAsyncEnumerable().Distinct(x => x).ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys); (await array.ToUniTaskAsyncEnumerable().DistinctAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys); (await array.ToUniTaskAsyncEnumerable().DistinctAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys);
} }
} }
@@ -71,10 +71,10 @@ namespace NetCoreTests.Linq
{ {
var ys = await array.ToAsyncEnumerable().DistinctUntilChanged().ToArrayAsync(); var ys = await array.ToAsyncEnumerable().DistinctUntilChanged().ToArrayAsync();
{ {
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged().ToArrayAsync()).Should().BeEquivalentTo(ys); (await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged().ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged(x => x).ToArrayAsync()).Should().BeEquivalentTo(ys); (await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged(x => x).ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys); (await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys); (await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys);
} }
} }
@@ -112,7 +112,7 @@ namespace NetCoreTests.Linq
{ {
var xs = await a1.ToUniTaskAsyncEnumerable().Except(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync(); var xs = await a1.ToUniTaskAsyncEnumerable().Except(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Except(a2).ToArray(); var ys = a1.Except(a2).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
} }
@@ -141,7 +141,7 @@ namespace NetCoreTests.Linq
{ {
var xs = await a1.ToUniTaskAsyncEnumerable().Intersect(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync(); var xs = await a1.ToUniTaskAsyncEnumerable().Intersect(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Intersect(a2).ToArray(); var ys = a1.Intersect(a2).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
} }
@@ -170,7 +170,7 @@ namespace NetCoreTests.Linq
{ {
var xs = await a1.ToUniTaskAsyncEnumerable().Union(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync(); var xs = await a1.ToUniTaskAsyncEnumerable().Union(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Union(a2).ToArray(); var ys = a1.Union(a2).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
} }

View File

@@ -59,32 +59,32 @@ namespace NetCoreTests.Linq
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderBy(x => x).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderBy(x => x).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray(); var ys = array.OrderBy(x => x).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray(); var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwait(RandomRun).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwait(RandomRun).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray(); var ys = array.OrderBy(x => x).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(RandomRun).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(RandomRun).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray(); var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation(RandomRun).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation(RandomRun).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray(); var ys = array.OrderBy(x => x).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation(RandomRun).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation(RandomRun).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray(); var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().BeEquivalentTo(ys); xs.Should().Equal(ys);
} }
} }
@@ -125,14 +125,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenBy(x => x.LastName).ToArrayAsync(); var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenBy(x => x.LastName).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenByDescending(x => x.LastName).ToArrayAsync(); var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenByDescending(x => x.LastName).ToArrayAsync();
a.Should().BeEquivalentTo(a2); a.Should().Equal(a2);
b.Should().BeEquivalentTo(b2); b.Should().Equal(b2);
c.Should().BeEquivalentTo(c2); c.Should().Equal(c2);
d.Should().BeEquivalentTo(d2); d.Should().Equal(d2);
e.Should().BeEquivalentTo(e2); e.Should().Equal(e2);
f.Should().BeEquivalentTo(f2); f.Should().Equal(f2);
g.Should().BeEquivalentTo(g2); g.Should().Equal(g2);
h.Should().BeEquivalentTo(h2); h.Should().Equal(h2);
} }
{ {
var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwait(x => RandomRun(x.Age)).ThenByAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync(); var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwait(x => RandomRun(x.Age)).ThenByAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync();
@@ -144,14 +144,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync(); var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByDescendingAwait(x => RandomRun(x.LastName)).ToArrayAsync(); var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByDescendingAwait(x => RandomRun(x.LastName)).ToArrayAsync();
a.Should().BeEquivalentTo(a2); a.Should().Equal(a2);
b.Should().BeEquivalentTo(b2); b.Should().Equal(b2);
c.Should().BeEquivalentTo(c2); c.Should().Equal(c2);
d.Should().BeEquivalentTo(d2); d.Should().Equal(d2);
e.Should().BeEquivalentTo(e2); e.Should().Equal(e2);
f.Should().BeEquivalentTo(f2); f.Should().Equal(f2);
g.Should().BeEquivalentTo(g2); g.Should().Equal(g2);
h.Should().BeEquivalentTo(h2); h.Should().Equal(h2);
} }
{ {
var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync(); var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
@@ -163,14 +163,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync(); var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync(); var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
a.Should().BeEquivalentTo(a2); a.Should().Equal(a2);
b.Should().BeEquivalentTo(b2); b.Should().Equal(b2);
c.Should().BeEquivalentTo(c2); c.Should().Equal(c2);
d.Should().BeEquivalentTo(d2); d.Should().Equal(d2);
e.Should().BeEquivalentTo(e2); e.Should().Equal(e2);
f.Should().BeEquivalentTo(f2); f.Should().Equal(f2);
g.Should().BeEquivalentTo(g2); g.Should().Equal(g2);
h.Should().BeEquivalentTo(h2); h.Should().Equal(h2);
} }
} }
} }

View File

@@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
rp.Value = 4; rp.Value = 4;
rp.Value = 5; rp.Value = 5;
(await xs).Should().BeEquivalentTo(1, 2, 3, 4, 5); (await xs).Should().Equal(1, 2, 3, 4, 5);
} }
[Fact] [Fact]
@@ -39,11 +39,11 @@ namespace NetCoreTests.Linq
rp.Value = 4; rp.Value = 4;
rp.Value = 5; rp.Value = 5;
(await xs).Should().BeEquivalentTo(1, 2, 3, 4); (await xs).Should().Equal(1, 2, 3, 4);
} }
[Fact] [Fact]
public async Task TakeUntil() public async Task TakeUntilCanceled()
{ {
var cts = new CancellationTokenSource(); var cts = new CancellationTokenSource();
@@ -56,7 +56,7 @@ namespace NetCoreTests.Linq
await c; await c;
var foo = await xs; var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 1, 10, 20 }); foo.Should().Equal(new[] { 1, 10, 20 });
async Task CancelAsync() async Task CancelAsync()
{ {
@@ -72,7 +72,7 @@ namespace NetCoreTests.Linq
} }
[Fact] [Fact]
public async Task SkipUntil() public async Task SkipUntilCanceled()
{ {
var cts = new CancellationTokenSource(); var cts = new CancellationTokenSource();
@@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
await c; await c;
var foo = await xs; var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 30, 40 }); foo.Should().Equal(new[] { 20, 30, 40 });
async Task CancelAsync() async Task CancelAsync()
{ {
@@ -102,5 +102,64 @@ namespace NetCoreTests.Linq
} }
} }
[Fact]
public async Task TakeUntil()
{
var cts = new AsyncReactiveProperty<int>(0);
var rp = new AsyncReactiveProperty<int>(1);
var xs = rp.TakeUntil(cts.WaitAsync()).ToArrayAsync();
var c = CancelAsync();
await c;
var foo = await xs;
foo.Should().Equal(new[] { 1, 10, 20 });
async Task CancelAsync()
{
rp.Value = 10;
await Task.Yield();
rp.Value = 20;
await Task.Yield();
cts.Value = 9999;
rp.Value = 30;
await Task.Yield();
rp.Value = 40;
}
}
[Fact]
public async Task SkipUntil()
{
var cts = new AsyncReactiveProperty<int>(0);
var rp = new AsyncReactiveProperty<int>(1);
var xs = rp.SkipUntil(cts.WaitAsync()).ToArrayAsync();
var c = CancelAsync();
await c;
var foo = await xs;
foo.Should().Equal(new[] { 20, 30, 40 });
async Task CancelAsync()
{
rp.Value = 10;
await Task.Yield();
rp.Value = 20;
await Task.Yield();
cts.Value = 9999;
rp.Value = 30;
await Task.Yield();
rp.Value = 40;
rp.Dispose(); // complete.
}
}
} }
} }

View File

@@ -0,0 +1,45 @@
#pragma warning disable CS1998
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class TaskExtensionsTest
{
[Fact]
public async Task PropagateException()
{
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await ThrowAsync().AsUniTask();
});
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await ThrowOrValueAsync().AsUniTask();
});
}
[Fact]
public async Task PropagateExceptionWhenAll()
{
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await Task.WhenAll(ThrowAsync(), ThrowAsync()).AsUniTask();
});
}
async Task ThrowAsync()
{
throw new InvalidOperationException();
}
async Task<int> ThrowOrValueAsync()
{
throw new InvalidOperationException();
}
}
}

View File

@@ -34,7 +34,7 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted(); ev.SetCompleted();
@@ -46,7 +46,7 @@ namespace NetCoreTests
ev.SetCompleted(); ev.SetCompleted();
ev.SetCanceled(default); ev.SetCanceled(default);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1); one.CompletedCalled.Count.Should().Be(1);
} }
// after removed, onemore // after removed, onemore
@@ -59,7 +59,7 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted(); ev.SetCompleted();
@@ -71,7 +71,7 @@ namespace NetCoreTests
ev.SetCompleted(); ev.SetCompleted();
ev.SetCanceled(default); ev.SetCanceled(default);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1); one.CompletedCalled.Count.Should().Be(1);
} }
} }
@@ -102,10 +102,10 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
four.NextCalled.Should().BeEquivalentTo(10, 20, 30); four.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted(); ev.SetCompleted();
@@ -120,11 +120,11 @@ namespace NetCoreTests
ev.SetCompleted(); ev.SetCompleted();
ev.SetCanceled(default); ev.SetCanceled(default);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1); one.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1); three.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1); three.CompletedCalled.Count.Should().Be(1);
} }
@@ -145,10 +145,10 @@ namespace NetCoreTests
ev.SetResult(30); ev.SetResult(30);
ev.Add(four); ev.Add(four);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
four.NextCalled.Should().BeEquivalentTo(10, 20, 30); four.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted(); ev.SetCompleted();
@@ -163,11 +163,11 @@ namespace NetCoreTests
ev.SetCompleted(); ev.SetCompleted();
ev.SetCanceled(default); ev.SetCanceled(default);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1); one.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1); three.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1); three.CompletedCalled.Count.Should().Be(1);
} }
} }
@@ -190,9 +190,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(one); ev.Remove(one);
@@ -200,9 +200,9 @@ namespace NetCoreTests
ev.SetResult(50); ev.SetResult(50);
ev.SetResult(60); ev.SetResult(60);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60); two.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60); three.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
} }
} }
[Fact] [Fact]
@@ -222,9 +222,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(two); ev.Remove(two);
@@ -232,9 +232,9 @@ namespace NetCoreTests
ev.SetResult(50); ev.SetResult(50);
ev.SetResult(60); ev.SetResult(60);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60); one.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60); three.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
} }
} }
[Fact] [Fact]
@@ -254,9 +254,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(three); ev.Remove(three);
@@ -264,9 +264,9 @@ namespace NetCoreTests
ev.SetResult(50); ev.SetResult(50);
ev.SetResult(60); ev.SetResult(60);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60); one.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60); two.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
} }
} }
@@ -321,9 +321,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10); one.NextCalled.Should().Equal(10);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
} }
public void Run2() public void Run2()
@@ -342,9 +342,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10); one.NextCalled.Should().Equal(10);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
} }
public void Run3() public void Run3()
@@ -363,9 +363,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10); one.NextCalled.Should().Equal(10);
two.NextCalled.Should().BeEquivalentTo(10, 20, 30); two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
} }
} }
@@ -390,9 +390,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Count.Should().Be(0); two.NextCalled.Count.Should().Be(0);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
} }
public void Run2() public void Run2()
@@ -412,9 +412,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10); two.NextCalled.Should().Equal(10);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
} }
public void Run3() public void Run3()
@@ -434,9 +434,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().BeEquivalentTo(10); two.NextCalled.Should().Equal(10);
three.NextCalled.Should().BeEquivalentTo(10, 20, 30); three.NextCalled.Should().Equal(10, 20, 30);
} }
} }
@@ -464,10 +464,10 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30); one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Count.Should().Be(0); two.NextCalled.Count.Should().Be(0);
three.NextCalled.Count.Should().Be(0); three.NextCalled.Count.Should().Be(0);
four.NextCalled.Should().BeEquivalentTo(10, 20, 30); four.NextCalled.Should().Equal(10, 20, 30);
} }
public void Run2() public void Run2()
@@ -490,10 +490,10 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().BeEquivalentTo(10); one.NextCalled.Should().Equal(10);
two.NextCalled.Count.Should().Be(0); two.NextCalled.Count.Should().Be(0);
three.NextCalled.Count.Should().Be(0); three.NextCalled.Count.Should().Be(0);
four.NextCalled.Should().BeEquivalentTo(10, 20, 30); four.NextCalled.Should().Equal(10, 20, 30);
} }
@@ -533,10 +533,10 @@ namespace NetCoreTests
ev.SetResult(30); ev.SetResult(30);
ev.SetResult(40); ev.SetResult(40);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40); one.NextCalled.Should().Equal(10, 20, 30, 40);
two.NextCalled.Should().BeEquivalentTo(20, 30, 40); two.NextCalled.Should().Equal(20, 30, 40);
three.NextCalled.Should().BeEquivalentTo(30, 40); three.NextCalled.Should().Equal(30, 40);
four.NextCalled.Should().BeEquivalentTo(40); four.NextCalled.Should().Equal(40);
} }
public void Run2() public void Run2()
@@ -573,10 +573,10 @@ namespace NetCoreTests
ev.SetResult(30); ev.SetResult(30);
ev.SetResult(40); ev.SetResult(40);
one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40); one.NextCalled.Should().Equal(10, 20, 30, 40);
two.NextCalled.Should().BeEquivalentTo(20, 30, 40); two.NextCalled.Should().Equal(20, 30, 40);
three.NextCalled.Should().BeEquivalentTo(30, 40); three.NextCalled.Should().Equal(30, 40);
four.NextCalled.Should().BeEquivalentTo(40); four.NextCalled.Should().Equal(40);
} }
} }
} }

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework> <TargetFramework>net7.0</TargetFramework>
<IsPackable>false</IsPackable> <IsPackable>false</IsPackable>

View File

@@ -0,0 +1,80 @@
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using FluentAssertions;
using NetCoreTests.Linq;
using Xunit;
namespace NetCoreTests
{
public class AutoResetUniTaskCompletionSourceTest
{
[Fact]
public async Task SetResultAfterReturn()
{
var source1 = AutoResetUniTaskCompletionSource.Create();
source1.TrySetResult();
await source1.Task;
source1.TrySetResult().Should().BeFalse();
var source2 = AutoResetUniTaskCompletionSource.Create();
source2.TrySetResult();
await source2.Task;
source2.TrySetResult().Should().BeFalse();
}
[Fact]
public async Task SetCancelAfterReturn()
{
var source = AutoResetUniTaskCompletionSource.Create();
source.TrySetResult();
await source.Task;
source.TrySetCanceled().Should().BeFalse();
}
[Fact]
public async Task SetExceptionAfterReturn()
{
var source = AutoResetUniTaskCompletionSource.Create();
source.TrySetResult();
await source.Task;
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
}
[Fact]
public async Task SetResultWithValueAfterReturn()
{
var source1 = AutoResetUniTaskCompletionSource<int>.Create();
source1.TrySetResult(100);
(await source1.Task).Should().Be(100);
source1.TrySetResult(100).Should().BeFalse();
var source2 = AutoResetUniTaskCompletionSource.Create();
source2.TrySetResult();
await source2.Task;
source2.TrySetResult().Should().BeFalse();
}
[Fact]
public async Task SetCancelWithValueAfterReturn()
{
var source = AutoResetUniTaskCompletionSource<int>.Create();
source.TrySetResult(100);
(await source.Task).Should().Be(100);
source.TrySetCanceled().Should().BeFalse();
}
[Fact]
public async Task SetExceptionWithValueAfterReturn()
{
var source = AutoResetUniTaskCompletionSource<int>.Create();
source.TrySetResult(100);
(await source.Task).Should().Be(100);
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
}
}
}

View File

@@ -0,0 +1,69 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class WhenEachTest
{
[Fact]
public async Task Each()
{
var a = Delay(1, 3000);
var b = Delay(2, 1000);
var c = Delay(3, 2000);
var l = new List<int>();
await foreach (var item in UniTask.WhenEach(a, b, c))
{
l.Add(item.Result);
}
l.Should().Equal(2, 3, 1);
}
[Fact]
public async Task Error()
{
var a = Delay2(1, 3000);
var b = Delay2(2, 1000);
var c = Delay2(3, 2000);
var l = new List<WhenEachResult<int>>();
await foreach (var item in UniTask.WhenEach(a, b, c))
{
l.Add(item);
}
l[0].IsCompletedSuccessfully.Should().BeTrue();
l[0].IsFaulted.Should().BeFalse();
l[0].Result.Should().Be(2);
l[1].IsCompletedSuccessfully.Should().BeFalse();
l[1].IsFaulted.Should().BeTrue();
l[1].Exception.Message.Should().Be("ERROR");
l[2].IsCompletedSuccessfully.Should().BeTrue();
l[2].IsFaulted.Should().BeFalse();
l[2].Result.Should().Be(1);
}
async UniTask<int> Delay(int id, int sleep)
{
await Task.Delay(sleep);
return id;
}
async UniTask<int> Delay2(int id, int sleep)
{
await Task.Delay(sleep);
if (id == 3) throw new Exception("ERROR");
return id;
}
}
}

View File

@@ -0,0 +1,40 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class WithCancellationTest
{
[Fact]
public async Task Standard()
{
CancellationTokenSource cts = new CancellationTokenSource();
var v = await UniTask.Run(() => 10).AttachExternalCancellation(cts.Token);
v.Should().Be(10);
}
[Fact]
public async Task Cancel()
{
CancellationTokenSource cts = new CancellationTokenSource();
var t = UniTask.Create(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1));
return 10;
}).AttachExternalCancellation(cts.Token);
cts.Cancel();
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await t)).CancellationToken.Should().Be(cts.Token);
}
}
}

View File

@@ -20,8 +20,11 @@ public static class EditorRunnerChecker
{ {
Debug.Log("Start"); Debug.Log("Start");
var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask(); //var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
Debug.Log(r.downloadHandler.text.Substring(0, 100)); //Debug.Log(r.downloadHandler.text.Substring(0, 100));
//await UniTask.Yield();
await UniTask.DelayFrame(30);
Debug.Log("End"); Debug.Log("End");
} }

View File

@@ -10,7 +10,7 @@
"allowUnsafeCode": false, "allowUnsafeCode": false,
"overrideReferences": false, "overrideReferences": false,
"precompiledReferences": [], "precompiledReferences": [],
"autoReferenced": true, "autoReferenced": false,
"defineConstraints": [], "defineConstraints": [],
"versionDefines": [], "versionDefines": [],
"noEngineReferences": false "noEngineReferences": false

View File

@@ -7,113 +7,239 @@ namespace Cysharp.Threading.Tasks
{ {
public class AsyncLazy public class AsyncLazy
{ {
Func<UniTask> valueFactory; static Action<object> continuation = SetCompletionSource;
UniTask target;
Func<UniTask> taskFactory;
UniTaskCompletionSource completionSource;
UniTask.Awaiter awaiter;
object syncLock; object syncLock;
bool initialized; bool initialized;
public AsyncLazy(Func<UniTask> valueFactory) public AsyncLazy(Func<UniTask> taskFactory)
{ {
this.valueFactory = valueFactory; this.taskFactory = taskFactory;
this.target = default; this.completionSource = new UniTaskCompletionSource();
this.syncLock = new object(); this.syncLock = new object();
this.initialized = false; this.initialized = false;
} }
internal AsyncLazy(UniTask value) internal AsyncLazy(UniTask task)
{ {
this.valueFactory = null; this.taskFactory = null;
this.target = value; this.completionSource = new UniTaskCompletionSource();
this.syncLock = null; this.syncLock = null;
this.initialized = true; this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
} }
public UniTask Task => EnsureInitialized(); public UniTask Task
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
UniTask EnsureInitialized() public UniTask.Awaiter GetAwaiter() => Task.GetAwaiter();
void EnsureInitialized()
{ {
if (Volatile.Read(ref initialized)) if (Volatile.Read(ref initialized))
{ {
return target; return;
} }
return EnsureInitializedCore(); EnsureInitializedCore();
} }
UniTask EnsureInitializedCore() void EnsureInitializedCore()
{ {
lock (syncLock) lock (syncLock)
{ {
if (!Volatile.Read(ref initialized)) if (!Volatile.Read(ref initialized))
{ {
var f = Interlocked.Exchange(ref valueFactory, null); var f = Interlocked.Exchange(ref taskFactory, null);
if (f != null) if (f != null)
{ {
target = f().Preserve(); // with preserve(allow multiple await). var task = f();
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true); Volatile.Write(ref initialized, true);
} }
} }
} }
}
return target; void SetCompletionSource(in UniTask.Awaiter awaiter)
{
try
{
awaiter.GetResult();
completionSource.TrySetResult();
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy)state;
try
{
self.awaiter.GetResult();
self.completionSource.TrySetResult();
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
} }
} }
public class AsyncLazy<T> public class AsyncLazy<T>
{ {
Func<UniTask<T>> valueFactory; static Action<object> continuation = SetCompletionSource;
UniTask<T> target;
Func<UniTask<T>> taskFactory;
UniTaskCompletionSource<T> completionSource;
UniTask<T>.Awaiter awaiter;
object syncLock; object syncLock;
bool initialized; bool initialized;
public AsyncLazy(Func<UniTask<T>> valueFactory) public AsyncLazy(Func<UniTask<T>> taskFactory)
{ {
this.valueFactory = valueFactory; this.taskFactory = taskFactory;
this.target = default; this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = new object(); this.syncLock = new object();
this.initialized = false; this.initialized = false;
} }
internal AsyncLazy(UniTask<T> value) internal AsyncLazy(UniTask<T> task)
{ {
this.valueFactory = null; this.taskFactory = null;
this.target = value; this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = null; this.syncLock = null;
this.initialized = true; this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
} }
public UniTask<T> Task => EnsureInitialized(); public UniTask<T> Task
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask<T>.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
UniTask<T> EnsureInitialized() public UniTask<T>.Awaiter GetAwaiter() => Task.GetAwaiter();
void EnsureInitialized()
{ {
if (Volatile.Read(ref initialized)) if (Volatile.Read(ref initialized))
{ {
return target; return;
} }
return EnsureInitializedCore(); EnsureInitializedCore();
} }
UniTask<T> EnsureInitializedCore() void EnsureInitializedCore()
{ {
lock (syncLock) lock (syncLock)
{ {
if (!Volatile.Read(ref initialized)) if (!Volatile.Read(ref initialized))
{ {
var f = Interlocked.Exchange(ref valueFactory, null); var f = Interlocked.Exchange(ref taskFactory, null);
if (f != null) if (f != null)
{ {
target = f().Preserve(); // with preserve(allow multiple await). var task = f();
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true); Volatile.Write(ref initialized, true);
} }
} }
} }
}
return target; void SetCompletionSource(in UniTask<T>.Awaiter awaiter)
{
try
{
var result = awaiter.GetResult();
completionSource.TrySetResult(result);
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy<T>)state;
try
{
var result = self.awaiter.GetResult();
self.completionSource.TrySetResult(result);
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
} }
} }
} }

View File

@@ -7,6 +7,7 @@ namespace Cysharp.Threading.Tasks
{ {
T Value { get; } T Value { get; }
IUniTaskAsyncEnumerable<T> WithoutCurrent(); IUniTaskAsyncEnumerable<T> WithoutCurrent();
UniTask<T> WaitAsync(CancellationToken cancellationToken = default);
} }
public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T> public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T>
@@ -69,6 +70,11 @@ namespace Cysharp.Threading.Tasks
return latestValue?.ToString(); return latestValue?.ToString();
} }
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
{
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
}
static bool isValueType; static bool isValueType;
static AsyncReactiveProperty() static AsyncReactiveProperty()
@@ -76,7 +82,136 @@ namespace Cysharp.Threading.Tasks
isValueType = typeof(T).IsValueType; isValueType = typeof(T).IsValueType;
} }
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T> sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
{
static Action<object> cancellationCallback = CancellationCallback;
static TaskPool<WaitAsyncSource> pool;
WaitAsyncSource nextNode;
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
static WaitAsyncSource()
{
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
}
AsyncReactiveProperty<T> parent;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
UniTaskCompletionSourceCore<T> core;
WaitAsyncSource()
{
}
public static IUniTaskSource<T> Create(AsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitAsyncSource();
}
result.parent = parent;
result.cancellationToken = cancellationToken;
if (cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
}
result.parent.triggerEvent.Add(result);
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration.Dispose();
core.Reset();
cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this);
parent = null;
cancellationToken = default;
return pool.TryPush(this);
}
static void CancellationCallback(object state)
{
var self = (WaitAsyncSource)state;
self.OnCanceled(self.cancellationToken);
}
// IUniTaskSource
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
// ITriggerHandler
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
core.TrySetCanceled(cancellationToken);
}
public void OnCompleted()
{
// Complete as Cancel.
core.TrySetCanceled(CancellationToken.None);
}
public void OnError(Exception ex)
{
core.TrySetException(ex);
}
public void OnNext(T value)
{
core.TrySetResult(value);
}
}
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{ {
readonly AsyncReactiveProperty<T> parent; readonly AsyncReactiveProperty<T> parent;
@@ -253,6 +388,11 @@ namespace Cysharp.Threading.Tasks
return latestValue?.ToString(); return latestValue?.ToString();
} }
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
{
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
}
static bool isValueType; static bool isValueType;
static ReadOnlyAsyncReactiveProperty() static ReadOnlyAsyncReactiveProperty()
@@ -260,7 +400,136 @@ namespace Cysharp.Threading.Tasks
isValueType = typeof(T).IsValueType; isValueType = typeof(T).IsValueType;
} }
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T> sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
{
static Action<object> cancellationCallback = CancellationCallback;
static TaskPool<WaitAsyncSource> pool;
WaitAsyncSource nextNode;
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
static WaitAsyncSource()
{
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
}
ReadOnlyAsyncReactiveProperty<T> parent;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
UniTaskCompletionSourceCore<T> core;
WaitAsyncSource()
{
}
public static IUniTaskSource<T> Create(ReadOnlyAsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitAsyncSource();
}
result.parent = parent;
result.cancellationToken = cancellationToken;
if (cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
}
result.parent.triggerEvent.Add(result);
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration.Dispose();
core.Reset();
cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this);
parent = null;
cancellationToken = default;
return pool.TryPush(this);
}
static void CancellationCallback(object state)
{
var self = (WaitAsyncSource)state;
self.OnCanceled(self.cancellationToken);
}
// IUniTaskSource
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
// ITriggerHandler
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
core.TrySetCanceled(cancellationToken);
}
public void OnCompleted()
{
// Complete as Cancel.
core.TrySetCanceled(CancellationToken.None);
}
public void OnError(Exception ex)
{
core.TrySetException(ex);
}
public void OnNext(T value)
{
core.TrySetResult(value);
}
}
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{ {
readonly ReadOnlyAsyncReactiveProperty<T> parent; readonly ReadOnlyAsyncReactiveProperty<T> parent;

View File

@@ -9,6 +9,56 @@ namespace Cysharp.Threading.Tasks
public static class CancellationTokenExtensions public static class CancellationTokenExtensions
{ {
static readonly Action<object> cancellationTokenCallback = Callback; static readonly Action<object> cancellationTokenCallback = Callback;
static readonly Action<object> disposeCallback = DisposeCallback;
public static CancellationToken ToCancellationToken(this UniTask task)
{
var cts = new CancellationTokenSource();
ToCancellationTokenCore(task, cts).Forget();
return cts.Token;
}
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
{
if (linkToken.IsCancellationRequested)
{
return linkToken;
}
if (!linkToken.CanBeCanceled)
{
return ToCancellationToken(task);
}
var cts = CancellationTokenSource.CreateLinkedTokenSource(linkToken);
ToCancellationTokenCore(task, cts).Forget();
return cts.Token;
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
{
return ToCancellationToken(task.AsUniTask());
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
{
return ToCancellationToken(task.AsUniTask(), linkToken);
}
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
{
try
{
await task;
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
cts.Cancel();
cts.Dispose();
}
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken) public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
{ {
@@ -75,6 +125,17 @@ namespace Cysharp.Threading.Tasks
} }
} }
} }
public static CancellationTokenRegistration AddTo(this IDisposable disposable, CancellationToken cancellationToken)
{
return cancellationToken.RegisterWithoutCaptureExecutionContext(disposeCallback, disposable);
}
static void DisposeCallback(object state)
{
var d = (IDisposable)state;
d.Dispose();
}
} }
public struct CancellationTokenAwaitable public struct CancellationTokenAwaitable

View File

@@ -4,31 +4,29 @@ using System.Threading;
using UnityEngine; using UnityEngine;
using Cysharp.Threading.Tasks.Triggers; using Cysharp.Threading.Tasks.Triggers;
using System; using System;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks namespace Cysharp.Threading.Tasks
{ {
public static class CancellationTokenSourceExtensions
{
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update) public static partial class CancellationTokenSourceExtensions
{ {
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token); readonly static Action<object> CancelCancellationTokenSourceStateDelegate = new Action<object>(CancelCancellationTokenSourceState);
CancelAfterCore(cts, delay).Forget();
}
static async UniTaskVoid CancelAfterCore(CancellationTokenSource cts, UniTask delayTask) static void CancelCancellationTokenSourceState(object state)
{
var alreadyCanceled = await delayTask.SuppressCancellationThrow();
if (!alreadyCanceled)
{ {
var cts = (CancellationTokenSource)state;
cts.Cancel(); cts.Cancel();
cts.Dispose();
} }
public static IDisposable CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
return CancelAfterSlim(cts, TimeSpan.FromMilliseconds(millisecondsDelay), delayType, delayTiming);
}
public static IDisposable CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
return PlayerLoopTimer.StartNew(delayTimeSpan, false, delayType, delayTiming, cts.Token, CancelCancellationTokenSourceStateDelegate, cts);
} }
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, Component component) public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, Component component)
@@ -39,11 +37,7 @@ namespace Cysharp.Threading.Tasks
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, GameObject gameObject) public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, GameObject gameObject)
{ {
var trigger = gameObject.GetAsyncDestroyTrigger(); var trigger = gameObject.GetAsyncDestroyTrigger();
trigger.CancellationToken.RegisterWithoutCaptureExecutionContext(state => trigger.CancellationToken.RegisterWithoutCaptureExecutionContext(CancelCancellationTokenSourceStateDelegate, cts);
{
var cts2 = (CancellationTokenSource)state;
cts2.Cancel();
}, cts);
} }
} }
} }

View File

@@ -41,7 +41,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
// runner is finished, return first. // runner is finished, return first.
if (runner != null) if (runner != null)
{ {
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
#else
runner.Return(); runner.Return();
#endif
runner = null; runner = null;
} }
@@ -56,7 +61,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
// runner is finished, return. // runner is finished, return.
if (runner != null) if (runner != null)
{ {
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
#else
runner.Return(); runner.Return();
#endif
runner = null; runner = null;
} }
} }

View File

@@ -1,4 +1,4 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member #pragma warning disable CS1591
using Cysharp.Threading.Tasks.Internal; using Cysharp.Threading.Tasks.Internal;
using System; using System;
@@ -8,10 +8,18 @@ using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.CompilerServices namespace Cysharp.Threading.Tasks.CompilerServices
{ {
// #ENABLE_IL2CPP in this file is to avoid bug of IL2CPP VM.
// Issue is tracked on https://issuetracker.unity3d.com/issues/il2cpp-incorrect-results-when-calling-a-method-from-outside-class-in-a-struct
// but currently it is labeled `Won't Fix`.
internal interface IStateMachineRunner internal interface IStateMachineRunner
{ {
Action MoveNext { get; } Action MoveNext { get; }
void Return(); void Return();
#if ENABLE_IL2CPP
Action ReturnAction { get; }
#endif
} }
internal interface IStateMachineRunnerPromise : IUniTaskSource internal interface IStateMachineRunnerPromise : IUniTaskSource
@@ -32,6 +40,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
internal static class StateMachineUtility internal static class StateMachineUtility
{ {
// Get AsyncStateMachine internal state to check IL2CPP bug
public static int GetState(IAsyncStateMachine stateMachine) public static int GetState(IAsyncStateMachine stateMachine)
{ {
var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance) var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
@@ -45,13 +54,20 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
static TaskPool<AsyncUniTaskVoid<TStateMachine>> pool; static TaskPool<AsyncUniTaskVoid<TStateMachine>> pool;
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue. #if ENABLE_IL2CPP
public Action ReturnAction { get; }
#endif
TStateMachine stateMachine;
public Action MoveNext { get; } public Action MoveNext { get; }
public AsyncUniTaskVoid() public AsyncUniTaskVoid()
{ {
MoveNext = Run; MoveNext = Run;
#if ENABLE_IL2CPP
ReturnAction = Return;
#endif
} }
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef)
@@ -71,7 +87,8 @@ namespace Cysharp.Threading.Tasks.CompilerServices
TaskPool.RegisterSizeGetter(typeof(AsyncUniTaskVoid<TStateMachine>), () => pool.Size); TaskPool.RegisterSizeGetter(typeof(AsyncUniTaskVoid<TStateMachine>), () => pool.Size);
} }
public AsyncUniTaskVoid<TStateMachine> NextNode { get; set; } AsyncUniTaskVoid<TStateMachine> nextNode;
public ref AsyncUniTaskVoid<TStateMachine> NextNode => ref nextNode;
public void Return() public void Return()
{ {
@@ -113,15 +130,20 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
static TaskPool<AsyncUniTask<TStateMachine>> pool; static TaskPool<AsyncUniTask<TStateMachine>> pool;
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue. #if ENABLE_IL2CPP
readonly Action returnDelegate;
#endif
public Action MoveNext { get; } public Action MoveNext { get; }
TStateMachine stateMachine;
UniTaskCompletionSourceCore<AsyncUnit> core; UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncUniTask() AsyncUniTask()
{ {
MoveNext = Run; MoveNext = Run;
#if ENABLE_IL2CPP
returnDelegate = Return;
#endif
} }
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef)
@@ -136,13 +158,22 @@ namespace Cysharp.Threading.Tasks.CompilerServices
result.stateMachine = stateMachine; // copy struct StateMachine(in release build). result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
} }
public AsyncUniTask<TStateMachine> NextNode { get; set; } AsyncUniTask<TStateMachine> nextNode;
public ref AsyncUniTask<TStateMachine> NextNode => ref nextNode;
static AsyncUniTask() static AsyncUniTask()
{ {
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine>), () => pool.Size); TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine>), () => pool.Size);
} }
void Return()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stateMachine = default;
pool.TryPush(this);
}
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
@@ -188,7 +219,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
} }
finally finally
{ {
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
#else
TryReturn(); TryReturn();
#endif
} }
} }
@@ -209,14 +245,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
core.OnCompleted(continuation, state, token); core.OnCompleted(continuation, state, token);
} }
~AsyncUniTask()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
} }
internal sealed class AsyncUniTask<TStateMachine, T> : IStateMachineRunnerPromise<T>, IUniTaskSource<T>, ITaskPoolNode<AsyncUniTask<TStateMachine, T>> internal sealed class AsyncUniTask<TStateMachine, T> : IStateMachineRunnerPromise<T>, IUniTaskSource<T>, ITaskPoolNode<AsyncUniTask<TStateMachine, T>>
@@ -224,15 +252,21 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
static TaskPool<AsyncUniTask<TStateMachine, T>> pool; static TaskPool<AsyncUniTask<TStateMachine, T>> pool;
IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue. #if ENABLE_IL2CPP
readonly Action returnDelegate;
#endif
public Action MoveNext { get; } public Action MoveNext { get; }
TStateMachine stateMachine;
UniTaskCompletionSourceCore<T> core; UniTaskCompletionSourceCore<T> core;
AsyncUniTask() AsyncUniTask()
{ {
MoveNext = Run; MoveNext = Run;
#if ENABLE_IL2CPP
returnDelegate = Return;
#endif
} }
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef)
@@ -245,18 +279,24 @@ namespace Cysharp.Threading.Tasks.CompilerServices
runnerPromiseFieldRef = result; // set runner before copied. runnerPromiseFieldRef = result; // set runner before copied.
result.stateMachine = stateMachine; // copy struct StateMachine(in release build). result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
// UnityEngine.Debug.Log($"SetStateMachine State:" + StateMachineUtility.GetState(stateMachine));
} }
AsyncUniTask<TStateMachine, T> nextNode;
public AsyncUniTask<TStateMachine, T> NextNode { get; set; } public ref AsyncUniTask<TStateMachine, T> NextNode => ref nextNode;
static AsyncUniTask() static AsyncUniTask()
{ {
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine, T>), () => pool.Size); TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine, T>), () => pool.Size);
} }
void Return()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stateMachine = default;
pool.TryPush(this);
}
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
@@ -303,7 +343,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
} }
finally finally
{ {
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
#else
TryReturn(); TryReturn();
#endif
} }
} }
@@ -330,14 +375,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
core.OnCompleted(continuation, state, token); core.OnCompleted(continuation, state, token);
} }
~AsyncUniTask()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
} }
} }

View File

@@ -32,10 +32,24 @@ namespace Cysharp.Threading.Tasks
return new UniTask(EnumeratorPromise.Create(enumerator, timing, cancellationToken, out var token), token); return new UniTask(EnumeratorPromise.Create(enumerator, timing, cancellationToken, out var token), token);
} }
public static UniTask ToUniTask(this IEnumerator enumerator, MonoBehaviour coroutineRunner)
{
var source = AutoResetUniTaskCompletionSource.Create();
coroutineRunner.StartCoroutine(Core(enumerator, coroutineRunner, source));
return source.Task;
}
static IEnumerator Core(IEnumerator inner, MonoBehaviour coroutineRunner, AutoResetUniTaskCompletionSource source)
{
yield return coroutineRunner.StartCoroutine(inner);
source.TrySetResult();
}
sealed class EnumeratorPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<EnumeratorPromise> sealed class EnumeratorPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<EnumeratorPromise>
{ {
static TaskPool<EnumeratorPromise> pool; static TaskPool<EnumeratorPromise> pool;
public EnumeratorPromise NextNode { get; set; } EnumeratorPromise nextNode;
public ref EnumeratorPromise NextNode => ref nextNode;
static EnumeratorPromise() static EnumeratorPromise()
{ {
@@ -44,6 +58,9 @@ namespace Cysharp.Threading.Tasks
IEnumerator innerEnumerator; IEnumerator innerEnumerator;
CancellationToken cancellationToken; CancellationToken cancellationToken;
int initialFrame;
bool loopRunning;
bool calledGetResult;
UniTaskCompletionSourceCore<object> core; UniTaskCompletionSourceCore<object> core;
@@ -66,10 +83,18 @@ namespace Cysharp.Threading.Tasks
result.innerEnumerator = ConsumeEnumerator(innerEnumerator); result.innerEnumerator = ConsumeEnumerator(innerEnumerator);
result.cancellationToken = cancellationToken; result.cancellationToken = cancellationToken;
result.loopRunning = true;
PlayerLoopHelper.AddAction(timing, result); result.calledGetResult = false;
result.initialFrame = -1;
token = result.core.Version; token = result.core.Version;
// run immediately.
if (result.MoveNext())
{
PlayerLoopHelper.AddAction(timing, result);
}
return result; return result;
} }
@@ -77,13 +102,17 @@ namespace Cysharp.Threading.Tasks
{ {
try try
{ {
calledGetResult = true;
core.GetResult(token); core.GetResult(token);
} }
finally finally
{
if (!loopRunning)
{ {
TryReturn(); TryReturn();
} }
} }
}
public UniTaskStatus GetStatus(short token) public UniTaskStatus GetStatus(short token)
{ {
@@ -102,12 +131,38 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext() public bool MoveNext()
{ {
if (calledGetResult)
{
loopRunning = false;
TryReturn();
return false;
}
if (innerEnumerator == null) // invalid status, returned but loop running?
{
return false;
}
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
{ {
loopRunning = false;
core.TrySetCanceled(cancellationToken); core.TrySetCanceled(cancellationToken);
return false; return false;
} }
if (initialFrame == -1)
{
// Time can not touch in threadpool.
if (PlayerLoopHelper.IsMainThread)
{
initialFrame = Time.frameCount;
}
}
else if (initialFrame == Time.frameCount)
{
return true; // already executed in first frame, skip.
}
try try
{ {
if (innerEnumerator.MoveNext()) if (innerEnumerator.MoveNext())
@@ -117,10 +172,12 @@ namespace Cysharp.Threading.Tasks
} }
catch (Exception ex) catch (Exception ex)
{ {
loopRunning = false;
core.TrySetException(ex); core.TrySetException(ex);
return false; return false;
} }
loopRunning = false;
core.TrySetResult(null); core.TrySetResult(null);
return false; return false;
} }
@@ -131,15 +188,8 @@ namespace Cysharp.Threading.Tasks
core.Reset(); core.Reset();
innerEnumerator = default; innerEnumerator = default;
cancellationToken = default; cancellationToken = default;
return pool.TryPush(this);
}
~EnumeratorPromise() return pool.TryPush(this);
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
} }
// Unwrap YieldInstructions // Unwrap YieldInstructions
@@ -153,11 +203,10 @@ namespace Cysharp.Threading.Tasks
{ {
yield return null; yield return null;
} }
else if (current is CustomYieldInstruction) else if (current is CustomYieldInstruction cyi)
{ {
// WWW, WaitForSecondsRealtime // WWW, WaitForSecondsRealtime
var e2 = UnwrapWaitCustomYieldInstruction((CustomYieldInstruction)current); while (cyi.keepWaiting)
while (e2.MoveNext())
{ {
yield return null; yield return null;
} }
@@ -183,7 +232,7 @@ namespace Cysharp.Threading.Tasks
} }
else else
{ {
yield return null; goto WARN;
} }
} }
else if (current is IEnumerator e3) else if (current is IEnumerator e3)
@@ -196,17 +245,14 @@ namespace Cysharp.Threading.Tasks
} }
else else
{ {
// WaitForEndOfFrame, WaitForFixedUpdate, others. goto WARN;
yield return null;
}
}
} }
// WWW and others as CustomYieldInstruction. continue;
static IEnumerator UnwrapWaitCustomYieldInstruction(CustomYieldInstruction yieldInstruction)
{ WARN:
while (yieldInstruction.keepWaiting) // WaitForEndOfFrame, WaitForFixedUpdate, others.
{ UnityEngine.Debug.LogWarning($"yield {current.GetType().Name} is not supported on await IEnumerator or IEnumerator.ToUniTask(), please use ToUniTask(MonoBehaviour coroutineRunner) instead.");
yield return null; yield return null;
} }
} }
@@ -216,12 +262,12 @@ namespace Cysharp.Threading.Tasks
static IEnumerator UnwrapWaitForSeconds(WaitForSeconds waitForSeconds) static IEnumerator UnwrapWaitForSeconds(WaitForSeconds waitForSeconds)
{ {
var second = (float)waitForSeconds_Seconds.GetValue(waitForSeconds); var second = (float)waitForSeconds_Seconds.GetValue(waitForSeconds);
var startTime = DateTimeOffset.UtcNow; var elapsed = 0.0f;
while (true) while (true)
{ {
yield return null; yield return null;
var elapsed = (DateTimeOffset.UtcNow - startTime).TotalSeconds; elapsed += Time.deltaTime;
if (elapsed >= second) if (elapsed >= second)
{ {
break; break;
@@ -239,4 +285,3 @@ namespace Cysharp.Threading.Tasks
} }
} }
} }

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@@ -1,654 +0,0 @@
// asmdef Version Defines, enabled when com.unity.addressables is imported.
#if UNITASK_ADDRESSABLE_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Threading;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace Cysharp.Threading.Tasks
{
public static class AddressableAsyncExtensions
{
#region AsyncOperationHandle
public static AsyncOperationHandleAwaiter GetAwaiter(this AsyncOperationHandle handle)
{
return new AsyncOperationHandleAwaiter(handle);
}
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
{
if (handle.IsDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationHandleWithCancellationSource.Create(handle, cancellationToken, out var token), token);
}
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (handle.IsDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
}
public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
{
AsyncOperationHandle handle;
Action<AsyncOperationHandle> continuationAction;
public AsyncOperationHandleAwaiter(AsyncOperationHandle handle)
{
this.handle = handle;
this.continuationAction = null;
}
public bool IsCompleted => handle.IsDone;
public void GetResult()
{
if (continuationAction != null)
{
handle.Completed -= continuationAction;
continuationAction = null;
}
if (handle.Status == AsyncOperationStatus.Failed)
{
var e = handle.OperationException;
handle = default;
ExceptionDispatchInfo.Capture(e).Throw();
}
var result = handle.Result;
handle = default;
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
handle.Completed += continuationAction;
}
}
sealed class AsyncOperationHandleWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource>
{
static TaskPool<AsyncOperationHandleWithCancellationSource> pool;
public AsyncOperationHandleWithCancellationSource NextNode { get; set; }
static AsyncOperationHandleWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperationHandle> continuationAction;
AsyncOperationHandle handle;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource Create(AsyncOperationHandle handle, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleWithCancellationSource();
}
result.handle = handle;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
handle.Completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperationHandle _)
{
handle.Completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
}
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
{
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
public AsyncOperationHandleConfiguredSource NextNode { get; set; }
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
AsyncOperationHandle handle;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleConfiguredSource()
{
}
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
{
progress.Report(handle.PercentComplete);
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
return false;
}
return true;
}
bool TryReturn()
{
core.Reset();
TaskTracker.RemoveTracking(this);
handle = default;
progress = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
#region AsyncOperationHandle_T
public static AsyncOperationHandleAwaiter<T> GetAwaiter<T>(this AsyncOperationHandle<T> handle)
{
return new AsyncOperationHandleAwaiter<T>(handle);
}
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
{
if (handle.IsDone) return UniTask.FromResult(handle.Result);
return new UniTask<T>(AsyncOperationHandleWithCancellationSource<T>.Create(handle, cancellationToken, out var token), token);
}
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (handle.IsDone) return UniTask.FromResult(handle.Result);
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, out var token), token);
}
public struct AsyncOperationHandleAwaiter<T> : ICriticalNotifyCompletion
{
AsyncOperationHandle<T> handle;
Action<AsyncOperationHandle> continuationAction;
public AsyncOperationHandleAwaiter(AsyncOperationHandle<T> handle)
{
this.handle = handle;
this.continuationAction = null;
}
public bool IsCompleted => handle.IsDone;
public T GetResult()
{
if (continuationAction != null)
{
handle.CompletedTypeless -= continuationAction;
continuationAction = null;
}
if (handle.Status == AsyncOperationStatus.Failed)
{
var e = handle.OperationException;
handle = default;
ExceptionDispatchInfo.Capture(e).Throw();
}
var result = handle.Result;
handle = default;
return result;
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
handle.CompletedTypeless += continuationAction;
}
}
sealed class AsyncOperationHandleWithCancellationSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource<T>>
{
static TaskPool<AsyncOperationHandleWithCancellationSource<T>> pool;
public AsyncOperationHandleWithCancellationSource<T> NextNode { get; set; }
static AsyncOperationHandleWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource<T>), () => pool.Size);
}
readonly Action<AsyncOperationHandle<T>> continuationAction;
AsyncOperationHandle<T> handle;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleWithCancellationSource<T>();
}
result.handle = handle;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
handle.Completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperationHandle<T> _)
{
handle.Completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(handle.Result);
}
}
}
public T GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
{
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
public AsyncOperationHandleConfiguredSource<T> NextNode { get; set; }
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
AsyncOperationHandle<T> handle;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleConfiguredSource()
{
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource<T>();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
{
progress.Report(handle.PercentComplete);
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(handle.Result);
}
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
progress = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
}
}
#endif

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guid: 894f21dfce4e82343a91661e1ec1a455 guid: a5b9231662e24c942b544bd85d4b39cb
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

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// asmdef Version Defines, enabled when com.unity.addressables is imported.
#if UNITASK_ADDRESSABLE_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Threading;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace Cysharp.Threading.Tasks
{
public static class AddressablesAsyncExtensions
{
#region AsyncOperationHandle
public static UniTask.Awaiter GetAwaiter(this AsyncOperationHandle handle)
{
return ToUniTask(handle).GetAwaiter();
}
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken, bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
return ToUniTask(handle, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately, autoReleaseWhenCanceled: autoReleaseWhenCanceled);
}
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (!handle.IsValid())
{
// autoReleaseHandle:true handle is invalid(immediately internal handle == null) so return completed.
return UniTask.CompletedTask;
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
return UniTask.FromException(handle.OperationException);
}
return UniTask.CompletedTask;
}
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, cancelImmediately, autoReleaseWhenCanceled, out var token), token);
}
public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
{
AsyncOperationHandle handle;
Action<AsyncOperationHandle> continuationAction;
public AsyncOperationHandleAwaiter(AsyncOperationHandle handle)
{
this.handle = handle;
this.continuationAction = null;
}
public bool IsCompleted => handle.IsDone;
public void GetResult()
{
if (continuationAction != null)
{
handle.Completed -= continuationAction;
continuationAction = null;
}
if (handle.Status == AsyncOperationStatus.Failed)
{
var e = handle.OperationException;
handle = default;
ExceptionDispatchInfo.Capture(e).Throw();
}
var result = handle.Result;
handle = default;
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
handle.Completed += continuationAction;
}
}
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
{
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
AsyncOperationHandleConfiguredSource nextNode;
public ref AsyncOperationHandleConfiguredSource NextNode => ref nextNode;
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
readonly Action<AsyncOperationHandle> completedCallback;
AsyncOperationHandle handle;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
IProgress<float> progress;
bool autoReleaseWhenCanceled;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleConfiguredSource()
{
completedCallback = HandleCompleted;
}
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, bool autoReleaseWhenCanceled, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.autoReleaseWhenCanceled = autoReleaseWhenCanceled;
result.completed = false;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (AsyncOperationHandleConfiguredSource)state;
if (promise.autoReleaseWhenCanceled && promise.handle.IsValid())
{
Addressables.Release(promise.handle);
}
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.completedCallback;
token = result.core.Version;
return result;
}
void HandleCompleted(AsyncOperationHandle _)
{
if (handle.IsValid())
{
handle.Completed -= completedCallback;
}
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
}
else if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
else
{
TaskTracker.RemoveTracking(this);
}
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null && handle.IsValid())
{
progress.Report(handle.GetDownloadStatus().Percent);
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this);
}
}
#endregion
#region AsyncOperationHandle_T
public static UniTask<T>.Awaiter GetAwaiter<T>(this AsyncOperationHandle<T> handle)
{
return ToUniTask(handle).GetAwaiter();
}
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken, bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
return ToUniTask(handle, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately, autoReleaseWhenCanceled: autoReleaseWhenCanceled);
}
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
if (!handle.IsValid())
{
throw new Exception("Attempting to use an invalid operation handle");
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
return UniTask.FromException<T>(handle.OperationException);
}
return UniTask.FromResult(handle.Result);
}
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, cancelImmediately, autoReleaseWhenCanceled, out var token), token);
}
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
{
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
AsyncOperationHandleConfiguredSource<T> nextNode;
public ref AsyncOperationHandleConfiguredSource<T> NextNode => ref nextNode;
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
readonly Action<AsyncOperationHandle<T>> completedCallback;
AsyncOperationHandle<T> handle;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
IProgress<float> progress;
bool autoReleaseWhenCanceled;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleConfiguredSource()
{
completedCallback = HandleCompleted;
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, bool autoReleaseWhenCanceled, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource<T>();
}
result.handle = handle;
result.cancellationToken = cancellationToken;
result.completed = false;
result.progress = progress;
result.autoReleaseWhenCanceled = autoReleaseWhenCanceled;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (AsyncOperationHandleConfiguredSource<T>)state;
if (promise.autoReleaseWhenCanceled && promise.handle.IsValid())
{
Addressables.Release(promise.handle);
}
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.completedCallback;
token = result.core.Version;
return result;
}
void HandleCompleted(AsyncOperationHandle<T> argHandle)
{
if (handle.IsValid())
{
handle.Completed -= completedCallback;
}
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
}
else if (argHandle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(argHandle.OperationException);
}
else
{
core.TrySetResult(argHandle.Result);
}
}
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
else
{
TaskTracker.RemoveTracking(this);
}
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null && handle.IsValid())
{
progress.Report(handle.GetDownloadStatus().Percent);
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this);
}
}
#endregion
}
}
#endif

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{
"name": "UniTask.Addressables",
"references": [
"UniTask",
"Unity.ResourceManager",
"Unity.Addressables"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
},
{
"name": "com.unity.addressables.cn",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 14c4fea4b238088479114ba2ffe195f9 guid: 593a5b492d29ac6448b1ebf7f035ef33
AssemblyDefinitionImporter: AssemblyDefinitionImporter:
externalObjects: {} externalObjects: {}
userData: userData:

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 959c1472a5d812843bedf9341e87af3b guid: 25cb2f742bfeb1d48a4e65d3140b955d
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

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@@ -0,0 +1,436 @@
// asmdef Version Defines, enabled when com.demigiant.dotween is imported.
#if UNITASK_DOTWEEN_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using DG.Tweening;
using System;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public enum TweenCancelBehaviour
{
Kill,
KillWithCompleteCallback,
Complete,
CompleteWithSequenceCallback,
CancelAwait,
// AndCancelAwait
KillAndCancelAwait,
KillWithCompleteCallbackAndCancelAwait,
CompleteAndCancelAwait,
CompleteWithSequenceCallbackAndCancelAwait
}
public static class DOTweenAsyncExtensions
{
enum CallbackType
{
Kill,
Complete,
Pause,
Play,
Rewind,
StepComplete
}
public static TweenAwaiter GetAwaiter(this Tween tween)
{
return new TweenAwaiter(tween);
}
public static UniTask WithCancellation(this Tween tween, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, TweenCancelBehaviour.Kill, cancellationToken, CallbackType.Kill, out var token), token);
}
public static UniTask ToUniTask(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Kill, out var token), token);
}
public static UniTask AwaitForComplete(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Complete, out var token), token);
}
public static UniTask AwaitForPause(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Pause, out var token), token);
}
public static UniTask AwaitForPlay(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Play, out var token), token);
}
public static UniTask AwaitForRewind(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Rewind, out var token), token);
}
public static UniTask AwaitForStepComplete(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.StepComplete, out var token), token);
}
public struct TweenAwaiter : ICriticalNotifyCompletion
{
readonly Tween tween;
// killed(non active) as completed.
public bool IsCompleted => !tween.IsActive();
public TweenAwaiter(Tween tween)
{
this.tween = tween;
}
public TweenAwaiter GetAwaiter()
{
return this;
}
public void GetResult()
{
}
public void OnCompleted(System.Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(System.Action continuation)
{
// onKill is called after OnCompleted, both Complete(false/true) and Kill(false/true).
tween.onKill = PooledTweenCallback.Create(continuation);
}
}
sealed class TweenConfiguredSource : IUniTaskSource, ITaskPoolNode<TweenConfiguredSource>
{
static TaskPool<TweenConfiguredSource> pool;
TweenConfiguredSource nextNode;
public ref TweenConfiguredSource NextNode => ref nextNode;
static TweenConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
}
readonly TweenCallback onCompleteCallbackDelegate;
Tween tween;
TweenCancelBehaviour cancelBehaviour;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationRegistration;
CallbackType callbackType;
bool canceled;
TweenCallback originalCompleteAction;
UniTaskCompletionSourceCore<AsyncUnit> core;
TweenConfiguredSource()
{
onCompleteCallbackDelegate = OnCompleteCallbackDelegate;
}
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, CallbackType callbackType, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
DoCancelBeforeCreate(tween, cancelBehaviour);
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new TweenConfiguredSource();
}
result.tween = tween;
result.cancelBehaviour = cancelBehaviour;
result.cancellationToken = cancellationToken;
result.callbackType = callbackType;
result.canceled = false;
switch (callbackType)
{
case CallbackType.Kill:
result.originalCompleteAction = tween.onKill;
tween.onKill = result.onCompleteCallbackDelegate;
break;
case CallbackType.Complete:
result.originalCompleteAction = tween.onComplete;
tween.onComplete = result.onCompleteCallbackDelegate;
break;
case CallbackType.Pause:
result.originalCompleteAction = tween.onPause;
tween.onPause = result.onCompleteCallbackDelegate;
break;
case CallbackType.Play:
result.originalCompleteAction = tween.onPlay;
tween.onPlay = result.onCompleteCallbackDelegate;
break;
case CallbackType.Rewind:
result.originalCompleteAction = tween.onRewind;
tween.onRewind = result.onCompleteCallbackDelegate;
break;
case CallbackType.StepComplete:
result.originalCompleteAction = tween.onStepComplete;
tween.onStepComplete = result.onCompleteCallbackDelegate;
break;
default:
break;
}
if (result.originalCompleteAction == result.onCompleteCallbackDelegate)
{
result.originalCompleteAction = null;
}
if (cancellationToken.CanBeCanceled)
{
result.cancellationRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(x =>
{
var source = (TweenConfiguredSource)x;
switch (source.cancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
source.tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
source.canceled = true;
source.tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
source.tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
source.canceled = true;
source.tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
source.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
source.canceled = true;
source.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallback:
source.tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
source.canceled = true;
source.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
source.RestoreOriginalCallback();
source.core.TrySetCanceled(source.cancellationToken);
break;
}
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
void OnCompleteCallbackDelegate()
{
if (cancellationToken.IsCancellationRequested)
{
if (this.cancelBehaviour == TweenCancelBehaviour.KillAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CancelAwait)
{
canceled = true;
}
}
if (canceled)
{
core.TrySetCanceled(cancellationToken);
}
else
{
originalCompleteAction?.Invoke();
core.TrySetResult(AsyncUnit.Default);
}
}
static void DoCancelBeforeCreate(Tween tween, TweenCancelBehaviour tweenCancelBehaviour)
{
switch (tweenCancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallback:
tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
break;
}
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
cancellationRegistration.Dispose();
core.Reset();
RestoreOriginalCallback();
tween = default;
cancellationToken = default;
originalCompleteAction = default;
return pool.TryPush(this);
}
void RestoreOriginalCallback()
{
switch (callbackType)
{
case CallbackType.Kill:
tween.onKill = originalCompleteAction;
break;
case CallbackType.Complete:
tween.onComplete = originalCompleteAction;
break;
case CallbackType.Pause:
tween.onPause = originalCompleteAction;
break;
case CallbackType.Play:
tween.onPlay = originalCompleteAction;
break;
case CallbackType.Rewind:
tween.onRewind = originalCompleteAction;
break;
case CallbackType.StepComplete:
tween.onStepComplete = originalCompleteAction;
break;
default:
break;
}
}
}
}
sealed class PooledTweenCallback
{
static readonly ConcurrentQueue<PooledTweenCallback> pool = new ConcurrentQueue<PooledTweenCallback>();
readonly TweenCallback runDelegate;
Action continuation;
PooledTweenCallback()
{
runDelegate = Run;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TweenCallback Create(Action continuation)
{
if (!pool.TryDequeue(out var item))
{
item = new PooledTweenCallback();
}
item.continuation = continuation;
return item.runDelegate;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void Run()
{
var call = continuation;
continuation = null;
if (call != null)
{
pool.Enqueue(this);
call.Invoke();
}
}
}
}
#endif

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@@ -0,0 +1,22 @@
{
"name": "UniTask.DOTween",
"references": [
"UniTask",
"DOTween.Modules"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.demigiant.dotween",
"expression": "",
"define": "UNITASK_DOTWEEN_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 029c1c1b674aaae47a6841a0b89ad80e
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,332 +0,0 @@
// asmdef Version Defines, enabled when com.demigiant.dotween is imported.
#if UNITASK_DOTWEEN_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using DG.Tweening;
using System;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
// The idea of TweenCancelBehaviour is borrowed from https://www.shibuya24.info/entry/dotween_async_await
public enum TweenCancelBehaviour
{
Kill,
KillWithCompleteCallback,
Complete,
CompleteWithSeqeunceCallback,
CancelAwait,
// AndCancelAwait
KillAndCancelAwait,
KillWithCompleteCallbackAndCancelAwait,
CompleteAndCancelAwait,
CompleteWithSeqeunceCallbackAndCancelAwait
}
public static class DOTweenAsyncExtensions
{
public static TweenAwaiter GetAwaiter(this Tween tween)
{
return new TweenAwaiter(tween);
}
public static UniTask WithCancellation(this Tween tween, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, TweenCancelBehaviour.Kill, cancellationToken, out var token), token);
}
public static UniTask ToUniTask(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, out var token), token);
}
public struct TweenAwaiter : ICriticalNotifyCompletion
{
readonly Tween tween;
// killed(non active) as completed.
public bool IsCompleted => !tween.IsActive();
public TweenAwaiter(Tween tween)
{
this.tween = tween;
}
public TweenAwaiter GetAwaiter()
{
return this;
}
public void GetResult()
{
}
public void OnCompleted(System.Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(System.Action continuation)
{
// onKill is called after OnCompleted, both Complete(false/true) and Kill(false/true).
tween.onKill = PooledTweenCallback.Create(continuation);
}
}
sealed class TweenConfiguredSource : IUniTaskSource, ITaskPoolNode<TweenConfiguredSource>
{
static TaskPool<TweenConfiguredSource> pool;
public TweenConfiguredSource NextNode { get; set; }
static TweenConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
}
static readonly TweenCallback EmptyTweenCallback = () => { };
readonly TweenCallback onKillDelegate;
readonly TweenCallback onUpdateDelegate;
Tween tween;
TweenCancelBehaviour cancelBehaviour;
CancellationToken cancellationToken;
bool canceled;
TweenCallback originalUpdateAction;
UniTaskCompletionSourceCore<AsyncUnit> core;
TweenConfiguredSource()
{
onKillDelegate = OnKill;
onUpdateDelegate = OnUpdate;
}
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
DoCancelBeforeCreate(tween, cancelBehaviour);
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new TweenConfiguredSource();
}
result.tween = tween;
result.cancelBehaviour = cancelBehaviour;
result.cancellationToken = cancellationToken;
result.originalUpdateAction = tween.onUpdate;
result.canceled = false;
if (result.originalUpdateAction == result.onUpdateDelegate)
{
result.originalUpdateAction = null;
}
tween.onUpdate = result.onUpdateDelegate;
tween.onKill = result.onKillDelegate;
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
void OnKill()
{
if (canceled)
{
core.TrySetCanceled(cancellationToken);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
}
void OnUpdate()
{
originalUpdateAction?.Invoke();
if (!cancellationToken.IsCancellationRequested)
{
return;
}
switch (this.cancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
this.tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
this.canceled = true;
this.tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
this.tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
this.canceled = true;
this.tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
this.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
this.canceled = true;
this.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
this.canceled = true;
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
this.tween.onKill = EmptyTweenCallback; // replace to empty(avoid callback after Canceled(instance is returned to pool.)
this.core.TrySetCanceled(this.cancellationToken);
break;
}
}
static void DoCancelBeforeCreate(Tween tween, TweenCancelBehaviour tweenCancelBehaviour)
{
switch (tweenCancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
break;
}
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
tween.onUpdate = originalUpdateAction;
tween.onKill = null;
tween = default;
cancellationToken = default;
originalUpdateAction = default;
return pool.TryPush(this);
}
~TweenConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
}
sealed class PooledTweenCallback
{
static readonly ConcurrentQueue<PooledTweenCallback> pool = new ConcurrentQueue<PooledTweenCallback>();
readonly TweenCallback runDelegate;
Action continuation;
PooledTweenCallback()
{
runDelegate = Run;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TweenCallback Create(Action continuation)
{
if (!pool.TryDequeue(out var item))
{
item = new PooledTweenCallback();
}
item.continuation = continuation;
return item.runDelegate;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void Run()
{
var call = continuation;
continuation = null;
if (call != null)
{
pool.Enqueue(this);
call.Invoke();
}
}
}
}
#endif

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f89da606bde9a4e4e94ae1189a029887
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,224 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, false);
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, cancellationToken);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, false);
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, cancellationToken);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, false);
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, cancellationToken);
}
}
}
#endif

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 8760bbbab905a534eb6fb7b61b736926 guid: 79f4f2475e0b2c44e97ed1dee760627b
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -0,0 +1,66 @@
<#@ template debug="false" hostspecific="false" language="C#" #>
<#@ assembly name="System.Core" #>
<#@ import namespace="System.Linq" #>
<#@ import namespace="System.Text" #>
<#@ import namespace="System.Collections.Generic" #>
<#@ output extension=".cs" #>
<#
var handlers = new (string name, string type)[] {
("ValueChanged", "string"),
("EndEdit", "string"),
("EndTextSelection", "(string, int, int)"),
("TextSelection", "(string, int, int)"),
("Deselect", "string"),
("Select", "string"),
("Submit", "string"),
};
Func<string, bool> shouldConvert = x => x.EndsWith("TextSelection");
Func<string, string> eventName = x => shouldConvert(x) ? $"new TextSelectionEventConverter(inputField.on{x})" : $"inputField.on{x}";
#>
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
<# foreach(var (name, type) in handlers) { #>
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, false);
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, cancellationToken);
}
<# } #>
}
}
#endif

View File

@@ -1,6 +1,6 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: b7883c7ac5d6ea4409a229aeab14e796 guid: e9bb9fc551a975d44a7180e022a2debe
TextScriptImporter: DefaultImporter:
externalObjects: {} externalObjects: {}
userData: userData:
assetBundleName: assetBundleName:

View File

@@ -0,0 +1,130 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
using UnityEngine.Events;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
// <string> -> Text
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current;
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
// <T> -> Text
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
public static void BindTo<T>(this AsyncReactiveProperty<T> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current.ToString();
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}
#endif

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 12bdad0556e999f4aa82da29415d361f guid: b6ba480edafb67d4e91bb10feb64fae5
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -0,0 +1,27 @@
{
"name": "UniTask.TextMeshPro",
"references": [
"UniTask",
"Unity.TextMeshPro"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
},
{
"name": "com.unity.ugui",
"expression": "2.0.0",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: dc47925d1a5fa2946bdd37746b2b5d48
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,9 @@
#pragma warning disable CS1591 #pragma warning disable CS1591
#pragma warning disable CS0108
#if (UNITASK_NETCORE && !NETSTANDARD2_0) || UNITY_2022_3_OR_NEWER
#define SUPPORT_VALUETASK
#endif
using System; using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@@ -19,9 +24,8 @@ namespace Cysharp.Threading.Tasks
// similar as IValueTaskSource // similar as IValueTaskSource
public interface IUniTaskSource public interface IUniTaskSource
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0 #if SUPPORT_VALUETASK
: System.Threading.Tasks.Sources.IValueTaskSource : System.Threading.Tasks.Sources.IValueTaskSource
#pragma warning disable CS0108
#endif #endif
{ {
UniTaskStatus GetStatus(short token); UniTaskStatus GetStatus(short token);
@@ -30,8 +34,7 @@ namespace Cysharp.Threading.Tasks
UniTaskStatus UnsafeGetStatus(); // only for debug use. UniTaskStatus UnsafeGetStatus(); // only for debug use.
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0 #if SUPPORT_VALUETASK
#pragma warning restore CS0108
System.Threading.Tasks.Sources.ValueTaskSourceStatus System.Threading.Tasks.Sources.IValueTaskSource.GetStatus(short token) System.Threading.Tasks.Sources.ValueTaskSourceStatus System.Threading.Tasks.Sources.IValueTaskSource.GetStatus(short token)
{ {
@@ -53,13 +56,13 @@ namespace Cysharp.Threading.Tasks
} }
public interface IUniTaskSource<out T> : IUniTaskSource public interface IUniTaskSource<out T> : IUniTaskSource
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0 #if SUPPORT_VALUETASK
, System.Threading.Tasks.Sources.IValueTaskSource<T> , System.Threading.Tasks.Sources.IValueTaskSource<T>
#endif #endif
{ {
new T GetResult(short token); new T GetResult(short token);
#if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0 #if SUPPORT_VALUETASK
new public UniTaskStatus GetStatus(short token) new public UniTaskStatus GetStatus(short token)
{ {

View File

@@ -12,7 +12,7 @@ namespace Cysharp.Threading.Tasks.Internal
readonly PlayerLoopTiming timing; readonly PlayerLoopTiming timing;
SpinLock gate = new SpinLock(); SpinLock gate = new SpinLock(false);
bool dequing = false; bool dequing = false;
int actionListCount = 0; int actionListCount = 0;
@@ -70,13 +70,17 @@ namespace Cysharp.Threading.Tasks.Internal
} }
} }
public void Clear() public int Clear()
{ {
var rest = actionListCount + waitingListCount;
actionListCount = 0; actionListCount = 0;
actionList = new Action[InitialSize]; actionList = new Action[InitialSize];
waitingListCount = 0; waitingListCount = 0;
waitingList = new Action[InitialSize]; waitingList = new Action[InitialSize];
return rest;
} }
// delegate entrypoint. // delegate entrypoint.
@@ -128,6 +132,14 @@ namespace Cysharp.Threading.Tasks.Internal
case PlayerLoopTiming.LastPostLateUpdate: case PlayerLoopTiming.LastPostLateUpdate:
LastPostLateUpdate(); LastPostLateUpdate();
break; break;
#if UNITY_2020_2_OR_NEWER
case PlayerLoopTiming.TimeUpdate:
TimeUpdate();
break;
case PlayerLoopTiming.LastTimeUpdate:
LastTimeUpdate();
break;
#endif
default: default:
break; break;
} }
@@ -150,6 +162,10 @@ namespace Cysharp.Threading.Tasks.Internal
void LastPreLateUpdate() => RunCore(); void LastPreLateUpdate() => RunCore();
void PostLateUpdate() => RunCore(); void PostLateUpdate() => RunCore();
void LastPostLateUpdate() => RunCore(); void LastPostLateUpdate() => RunCore();
#if UNITY_2020_2_OR_NEWER
void TimeUpdate() => RunCore();
void LastTimeUpdate() => RunCore();
#endif
[System.Diagnostics.DebuggerHidden] [System.Diagnostics.DebuggerHidden]
void RunCore() void RunCore()
@@ -170,11 +186,18 @@ namespace Cysharp.Threading.Tasks.Internal
for (int i = 0; i < actionListCount; i++) for (int i = 0; i < actionListCount; i++)
{ {
var action = actionList[i]; var action = actionList[i];
actionList[i] = null; actionList[i] = null;
try
{
action(); action();
} }
catch (Exception ex)
{
UnityEngine.Debug.LogException(ex);
}
}
{ {
bool lockTaken = false; bool lockTaken = false;

View File

@@ -148,7 +148,7 @@ namespace Cysharp.Threading.Tasks.Internal
foreach (var candidateMethod in methods) foreach (var candidateMethod in methods)
{ {
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>(); var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>(false);
if (attributes == null) if (attributes == null)
{ {
continue; continue;

View File

@@ -39,7 +39,7 @@ namespace Cysharp.Threading.Tasks.Internal
} }
[MethodImpl(MethodImplOptions.NoInlining)] [MethodImpl(MethodImplOptions.NoInlining)]
public static void ThrowArgumentException<T>(string message) public static void ThrowArgumentException(string message)
{ {
throw new ArgumentException(message); throw new ArgumentException(message);
} }

View File

@@ -48,14 +48,24 @@ namespace Cysharp.Threading.Tasks.Internal
} }
} }
public void Clear() public int Clear()
{ {
lock (arrayLock) lock (arrayLock)
{ {
var rest = 0;
for (var index = 0; index < loopItems.Length; index++) for (var index = 0; index < loopItems.Length; index++)
{ {
if (loopItems[index] != null)
{
rest++;
}
loopItems[index] = null; loopItems[index] = null;
} }
tail = 0;
return rest;
} }
} }
@@ -108,6 +118,14 @@ namespace Cysharp.Threading.Tasks.Internal
case PlayerLoopTiming.LastPostLateUpdate: case PlayerLoopTiming.LastPostLateUpdate:
LastPostLateUpdate(); LastPostLateUpdate();
break; break;
#if UNITY_2020_2_OR_NEWER
case PlayerLoopTiming.TimeUpdate:
TimeUpdate();
break;
case PlayerLoopTiming.LastTimeUpdate:
LastTimeUpdate();
break;
#endif
default: default:
break; break;
} }
@@ -130,6 +148,10 @@ namespace Cysharp.Threading.Tasks.Internal
void LastPreLateUpdate() => RunCore(); void LastPreLateUpdate() => RunCore();
void PostLateUpdate() => RunCore(); void PostLateUpdate() => RunCore();
void LastPostLateUpdate() => RunCore(); void LastPostLateUpdate() => RunCore();
#if UNITY_2020_2_OR_NEWER
void TimeUpdate() => RunCore();
void LastTimeUpdate() => RunCore();
#endif
[System.Diagnostics.DebuggerHidden] [System.Diagnostics.DebuggerHidden]
void RunCore() void RunCore()
@@ -143,7 +165,6 @@ namespace Cysharp.Threading.Tasks.Internal
{ {
var j = tail - 1; var j = tail - 1;
// eliminate array-bound check for i
for (int i = 0; i < loopItems.Length; i++) for (int i = 0; i < loopItems.Length; i++)
{ {
var action = loopItems[i]; var action = loopItems[i];

View File

@@ -7,7 +7,8 @@ namespace Cysharp.Threading.Tasks.Internal
{ {
static TaskPool<PooledDelegate<T>> pool; static TaskPool<PooledDelegate<T>> pool;
public PooledDelegate<T> NextNode { get; set; } PooledDelegate<T> nextNode;
public ref PooledDelegate<T> NextNode => ref nextNode;
static PooledDelegate() static PooledDelegate()
{ {

View File

@@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks.Internal
{
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
internal static class UnityWebRequestResultExtensions
{
public static bool IsError(this UnityWebRequest unityWebRequest)
{
#if UNITY_2020_2_OR_NEWER
var result = unityWebRequest.result;
return (result == UnityWebRequest.Result.ConnectionError)
|| (result == UnityWebRequest.Result.DataProcessingError)
|| (result == UnityWebRequest.Result.ProtocolError);
#else
return unityWebRequest.isHttpError || unityWebRequest.isNetworkError;
#endif
}
}
#endif
}

View File

@@ -1,8 +1,7 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 3518da33b6245d341a0ef3670ee9268b guid: 111ba0e639de1d7428af6c823ead4918
timeCreated: 1488689723
licenseType: Pro
MonoImporter: MonoImporter:
externalObjects: {}
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0 executionOrder: 0

View File

@@ -0,0 +1,37 @@
using System;
using System.Diagnostics;
namespace Cysharp.Threading.Tasks.Internal
{
internal readonly struct ValueStopwatch
{
static readonly double TimestampToTicks = TimeSpan.TicksPerSecond / (double)Stopwatch.Frequency;
readonly long startTimestamp;
public static ValueStopwatch StartNew() => new ValueStopwatch(Stopwatch.GetTimestamp());
ValueStopwatch(long startTimestamp)
{
this.startTimestamp = startTimestamp;
}
public TimeSpan Elapsed => TimeSpan.FromTicks(this.ElapsedTicks);
public bool IsInvalid => startTimestamp == 0;
public long ElapsedTicks
{
get
{
if (startTimestamp == 0)
{
throw new InvalidOperationException("Detected invalid initialization(use 'default'), only to create from StartNew().");
}
var delta = Stopwatch.GetTimestamp() - startTimestamp;
return (long)(delta * TimestampToTicks);
}
}
}
}

View File

@@ -1,8 +1,7 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 660baed073888b8438569f57e42679b2 guid: f16fb466974ad034c8732c79c7fd67ea
timeCreated: 1476793308
licenseType: Pro
MonoImporter: MonoImporter:
externalObjects: {}
serializedVersion: 2 serializedVersion: 2
defaultReferences: [] defaultReferences: []
executionOrder: 0 executionOrder: 0

View File

@@ -17,7 +17,7 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
Error.ThrowArgumentNullException(source, nameof(source)); Error.ThrowArgumentNullException(source, nameof(source));
return new AppendPrepend<TSource>(source, element, true); return new AppendPrepend<TSource>(source, element, false);
} }
} }
@@ -79,7 +79,7 @@ namespace Cysharp.Threading.Tasks.Linq
if (enumerator == null) if (enumerator == null)
{ {
if (state == State.RequireAppend) if (state == State.RequirePrepend)
{ {
Current = element; Current = element;
state = State.None; state = State.None;

View File

@@ -0,0 +1,184 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<T> Create<T>(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
{
Error.ThrowArgumentNullException(create, nameof(create));
return new Create<T>(create);
}
}
public interface IAsyncWriter<T>
{
UniTask YieldAsync(T value);
}
internal sealed class Create<T> : IUniTaskAsyncEnumerable<T>
{
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
public Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
{
this.create = create;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _Create(create, cancellationToken);
}
sealed class _Create : MoveNextSource, IUniTaskAsyncEnumerator<T>
{
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
readonly CancellationToken cancellationToken;
int state = -1;
AsyncWriter writer;
public _Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create, CancellationToken cancellationToken)
{
this.create = create;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 3);
}
public T Current { get; private set; }
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
writer.Dispose();
return default;
}
public UniTask<bool> MoveNextAsync()
{
if (state == -2) return default;
completionSource.Reset();
MoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
void MoveNext()
{
try
{
switch (state)
{
case -1: // init
{
writer = new AsyncWriter(this);
RunWriterTask(create(writer, cancellationToken)).Forget();
if (Volatile.Read(ref state) == -2)
{
return; // complete synchronously
}
state = 0; // wait YieldAsync, it set TrySetResult(true)
return;
}
case 0:
writer.SignalWriter();
return;
default:
goto DONE;
}
}
catch (Exception ex)
{
state = -2;
completionSource.TrySetException(ex);
return;
}
DONE:
state = -2;
completionSource.TrySetResult(false);
return;
}
async UniTaskVoid RunWriterTask(UniTask task)
{
try
{
await task;
goto DONE;
}
catch (Exception ex)
{
Volatile.Write(ref state, -2);
completionSource.TrySetException(ex);
return;
}
DONE:
Volatile.Write(ref state, -2);
completionSource.TrySetResult(false);
}
public void SetResult(T value)
{
Current = value;
completionSource.TrySetResult(true);
}
}
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>, IDisposable
{
readonly _Create enumerator;
UniTaskCompletionSourceCore<AsyncUnit> core;
public AsyncWriter(_Create enumerator)
{
this.enumerator = enumerator;
}
public void Dispose()
{
var status = core.GetStatus(core.Version);
if (status == UniTaskStatus.Pending)
{
core.TrySetCanceled();
}
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTask YieldAsync(T value)
{
core.Reset();
enumerator.SetResult(value);
return new UniTask(this, core.Version);
}
public void SignalWriter()
{
core.TrySetResult(AsyncUnit.Default);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0202f723469f93945afa063bfb440d15
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,234 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
return new Merge<T>(new [] { first, second });
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second, IUniTaskAsyncEnumerable<T> third)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
Error.ThrowArgumentNullException(third, nameof(third));
return new Merge<T>(new[] { first, second, third });
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IEnumerable<IUniTaskAsyncEnumerable<T>> sources)
{
return sources is IUniTaskAsyncEnumerable<T>[] array
? new Merge<T>(array)
: new Merge<T>(sources.ToArray());
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(params IUniTaskAsyncEnumerable<T>[] sources)
{
return new Merge<T>(sources);
}
}
internal sealed class Merge<T> : IUniTaskAsyncEnumerable<T>
{
readonly IUniTaskAsyncEnumerable<T>[] sources;
public Merge(IUniTaskAsyncEnumerable<T>[] sources)
{
if (sources.Length <= 0)
{
Error.ThrowArgumentException("No source async enumerable to merge");
}
this.sources = sources;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
=> new _Merge(sources, cancellationToken);
enum MergeSourceState
{
Pending,
Running,
Completed,
}
sealed class _Merge : MoveNextSource, IUniTaskAsyncEnumerator<T>
{
static readonly Action<object> GetResultAtAction = GetResultAt;
readonly int length;
readonly IUniTaskAsyncEnumerator<T>[] enumerators;
readonly MergeSourceState[] states;
readonly Queue<(T, Exception, bool)> queuedResult = new Queue<(T, Exception, bool)>();
readonly CancellationToken cancellationToken;
int moveNextCompleted;
public T Current { get; private set; }
public _Merge(IUniTaskAsyncEnumerable<T>[] sources, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
length = sources.Length;
states = ArrayPool<MergeSourceState>.Shared.Rent(length);
enumerators = ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Rent(length);
for (var i = 0; i < length; i++)
{
enumerators[i] = sources[i].GetAsyncEnumerator(cancellationToken);
states[i] = (int)MergeSourceState.Pending;;
}
}
public UniTask<bool> MoveNextAsync()
{
cancellationToken.ThrowIfCancellationRequested();
completionSource.Reset();
Interlocked.Exchange(ref moveNextCompleted, 0);
if (HasQueuedResult() && Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
(T, Exception, bool) value;
lock (states)
{
value = queuedResult.Dequeue();
}
var resultValue = value.Item1;
var exception = value.Item2;
var hasNext = value.Item3;
if (exception != null)
{
completionSource.TrySetException(exception);
}
else
{
Current = resultValue;
completionSource.TrySetResult(hasNext);
}
return new UniTask<bool>(this, completionSource.Version);
}
for (var i = 0; i < length; i++)
{
lock (states)
{
if (states[i] == MergeSourceState.Pending)
{
states[i] = MergeSourceState.Running;
}
else
{
continue;
}
}
var awaiter = enumerators[i].MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
GetResultAt(i, awaiter);
}
else
{
awaiter.SourceOnCompleted(GetResultAtAction, StateTuple.Create(this, i, awaiter));
}
}
return new UniTask<bool>(this, completionSource.Version);
}
public async UniTask DisposeAsync()
{
for (var i = 0; i < length; i++)
{
await enumerators[i].DisposeAsync();
}
ArrayPool<MergeSourceState>.Shared.Return(states, true);
ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Return(enumerators, true);
}
static void GetResultAt(object state)
{
using (var tuple = (StateTuple<_Merge, int, UniTask<bool>.Awaiter>)state)
{
tuple.Item1.GetResultAt(tuple.Item2, tuple.Item3);
}
}
void GetResultAt(int index, UniTask<bool>.Awaiter awaiter)
{
bool hasNext;
bool completedAll;
try
{
hasNext = awaiter.GetResult();
}
catch (Exception ex)
{
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
completionSource.TrySetException(ex);
}
else
{
lock (states)
{
queuedResult.Enqueue((default, ex, default));
}
}
return;
}
lock (states)
{
states[index] = hasNext ? MergeSourceState.Pending : MergeSourceState.Completed;
completedAll = !hasNext && IsCompletedAll();
}
if (hasNext || completedAll)
{
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
Current = enumerators[index].Current;
completionSource.TrySetResult(!completedAll);
}
else
{
lock (states)
{
queuedResult.Enqueue((enumerators[index].Current, null, !completedAll));
}
}
}
}
bool HasQueuedResult()
{
lock (states)
{
return queuedResult.Count > 0;
}
}
bool IsCompletedAll()
{
lock (states)
{
for (var i = 0; i < length; i++)
{
if (states[i] != MergeSourceState.Completed)
{
return false;
}
}
}
return true;
}
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: ca56812f160c45d0bacb4339819edf1a
timeCreated: 1694133666

View File

@@ -88,6 +88,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@@ -156,6 +157,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@@ -195,6 +197,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@@ -263,6 +266,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@@ -302,6 +306,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@@ -382,6 +387,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@@ -422,6 +428,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@@ -502,6 +509,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@@ -541,6 +549,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@@ -621,6 +630,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@@ -661,6 +671,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@@ -741,6 +752,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }

View File

@@ -0,0 +1,187 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new SkipUntil<TSource>(source, other, null);
}
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(source, nameof(other));
return new SkipUntil<TSource>(source, default, other);
}
}
internal sealed class SkipUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly UniTask other;
readonly Func<CancellationToken, UniTask> other2;
public SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
{
this.source = source;
this.other = other;
this.other2 = other2;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
if (other2 != null)
{
return new _SkipUntil(source, this.other2(cancellationToken), cancellationToken);
}
else
{
return new _SkipUntil(source, this.other, cancellationToken);
}
}
sealed class _SkipUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
bool completed;
CancellationTokenRegistration cancellationTokenRegistration1;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
bool continueNext;
Exception exception;
public _SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
{
this.source = source;
this.cancellationToken1 = cancellationToken1;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
TaskTracker.TrackActiveTask(this, 3);
RunOther(other).Forget();
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
if (exception != null)
{
return UniTask.FromException<bool>(exception);
}
if (cancellationToken1.IsCancellationRequested)
{
return UniTask.FromCanceled<bool>(cancellationToken1);
}
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken1);
}
completionSource.Reset();
if (completed)
{
SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version);
}
void SourceMoveNext()
{
try
{
LOOP:
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
continueNext = true;
MoveNextCore(this);
if (continueNext)
{
continueNext = false;
goto LOOP;
}
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void MoveNextCore(object state)
{
var self = (_SkipUntil)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
if (self.continueNext)
{
self.SourceMoveNext();
}
}
else
{
self.completionSource.TrySetResult(false);
}
}
}
async UniTaskVoid RunOther(UniTask other)
{
try
{
await other;
completed = true;
SourceMoveNext();
}
catch (Exception ex)
{
exception = ex;
completionSource.TrySetException(ex);
}
}
static void OnCanceled1(object state)
{
var self = (_SkipUntil)state;
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: de932d79c8d9f3841a066d05ff29edc9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -32,13 +32,17 @@ namespace Cysharp.Threading.Tasks.Linq
sealed class _SkipUntilCanceled : MoveNextSource, IUniTaskAsyncEnumerator<TSource> sealed class _SkipUntilCanceled : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{ {
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> CancelDelegate2 = OnCanceled2;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore; static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source; readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1; CancellationToken cancellationToken1;
CancellationToken cancellationToken2; CancellationToken cancellationToken2;
CancellationTokenRegistration cancellationTokenRegistration1;
CancellationTokenRegistration cancellationTokenRegistration2;
bool isCanceled; int isCanceled;
IUniTaskAsyncEnumerator<TSource> enumerator; IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter; UniTask<bool>.Awaiter awaiter;
bool continueNext; bool continueNext;
@@ -48,6 +52,14 @@ namespace Cysharp.Threading.Tasks.Linq
this.source = source; this.source = source;
this.cancellationToken1 = cancellationToken1; this.cancellationToken1 = cancellationToken1;
this.cancellationToken2 = cancellationToken2; this.cancellationToken2 = cancellationToken2;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
if (cancellationToken1 != cancellationToken2 && cancellationToken2.CanBeCanceled)
{
this.cancellationTokenRegistration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(CancelDelegate2, this);
}
TaskTracker.TrackActiveTask(this, 3); TaskTracker.TrackActiveTask(this, 3);
} }
@@ -55,15 +67,18 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync() public UniTask<bool> MoveNextAsync()
{ {
if (cancellationToken1.IsCancellationRequested) isCanceled = true;
if (cancellationToken2.IsCancellationRequested) isCanceled = true;
if (enumerator == null) if (enumerator == null)
{ {
if (cancellationToken1.IsCancellationRequested) isCanceled = 1;
if (cancellationToken2.IsCancellationRequested) isCanceled = 1;
enumerator = source.GetAsyncEnumerator(cancellationToken2); // use only AsyncEnumerator provided token. enumerator = source.GetAsyncEnumerator(cancellationToken2); // use only AsyncEnumerator provided token.
} }
completionSource.Reset(); completionSource.Reset();
if (isCanceled != 0)
{
SourceMoveNext(); SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version); return new UniTask<bool>(this, completionSource.Version);
} }
@@ -102,27 +117,13 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
if (result) if (result)
{ {
AGAIN:
if (self.isCanceled)
{
self.continueNext = false;
self.Current = self.enumerator.Current; self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true); self.completionSource.TrySetResult(true);
} if (self.continueNext)
else
{
if (self.cancellationToken1.IsCancellationRequested) self.isCanceled = true;
if (self.cancellationToken2.IsCancellationRequested) self.isCanceled = true;
if (self.isCanceled) goto AGAIN;
if (!self.continueNext)
{ {
self.SourceMoveNext(); self.SourceMoveNext();
} }
} }
}
else else
{ {
self.completionSource.TrySetResult(false); self.completionSource.TrySetResult(false);
@@ -130,9 +131,37 @@ namespace Cysharp.Threading.Tasks.Linq
} }
} }
static void OnCanceled1(object state)
{
var self = (_SkipUntilCanceled)state;
if (self.isCanceled == 0)
{
if (Interlocked.Increment(ref self.isCanceled) == 1)
{
self.cancellationTokenRegistration2.Dispose();
self.SourceMoveNext();
}
}
}
static void OnCanceled2(object state)
{
var self = (_SkipUntilCanceled)state;
if (self.isCanceled == 0)
{
if (Interlocked.Increment(ref self.isCanceled) == 1)
{
self.cancellationTokenRegistration2.Dispose();
self.SourceMoveNext();
}
}
}
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
cancellationTokenRegistration2.Dispose();
if (enumerator != null) if (enumerator != null)
{ {
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();

View File

@@ -0,0 +1,536 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
using Subscribes = Cysharp.Threading.Tasks.Linq.Subscribe;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
// OnNext
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
// OnNext, OnError
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
// OnNext, OnCompleted
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
// IObserver
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(observer, nameof(observer));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, observer, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(observer, nameof(observer));
Subscribes.SubscribeCore(source, observer, cancellationToken).Forget();
}
}
internal sealed class CancellationTokenDisposable : IDisposable
{
readonly CancellationTokenSource cts = new CancellationTokenSource();
public CancellationToken Token => cts.Token;
public void Dispose()
{
if (!cts.IsCancellationRequested)
{
cts.Cancel();
}
}
}
internal static class Subscribe
{
public static readonly Action<Exception> NopError = _ => { };
public static readonly Action NopCompleted = () => { };
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current).Forget();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current, cancellationToken).Forget();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
observer.OnNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
observer.OnCompleted();
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
observer.OnError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeAwaitCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
await onNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeAwaitCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
await onNext(e.Current, cancellationToken);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}

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