Compare commits

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171 Commits

Author SHA1 Message Date
neuecc
3bebaef969 2.0.36 2020-09-22 10:49:04 +09:00
neuecc
37e8b4500e Add enumerator.ToUniTask(MonoBehaviour coroutineRunner), log WARN on await enumerator when yield not supported types(Coroutine, WaitForEndOfFrame, WaitForFixedUpdate). 2020-09-22 10:08:03 +09:00
neuecc
8537ddf8a6 fix Forget when source is already completed and source is manualy optimized task source, does not work correctly 2020-09-22 09:54:05 +09:00
neuecc
346b1e0a6b 2.0.35 2020-09-21 12:56:13 +09:00
neuecc
fc7b9660a5 remove OnMouse_event trigger to prevent warning on Andoird, iOS, #170 2020-09-21 12:50:25 +09:00
neuecc
21e5cc22c7 notice for WaitForEndOfFrame #169 2020-09-21 12:49:26 +09:00
neuecc
3f18b37e5f changed clear loop runner queue timing in UnityEditor and run rest action when quitted 2020-09-21 12:30:31 +09:00
neuecc
5d4a90e9bd fix broken loop-runner from 2.0.32, #172 2020-09-21 11:42:02 +09:00
neuecc
2bf9f4f062 fix 2020-09-16 09:58:30 +09:00
neuecc
d69490cb49 one more things 2020-09-16 09:55:14 +09:00
neuecc
4e460c11ca 2.0.34 2020-09-16 09:48:57 +09:00
neuecc
9313969314 2.0.33 2020-09-15 06:53:58 +09:00
neuecc
a40f89a922 Merge remote-tracking branch 'origin/master' 2020-09-15 06:35:28 +09:00
neuecc
e0d8410b62 fix IEnumerator.ToUniTask, does not work correctly when coroutine complete immediately 2020-09-15 06:35:22 +09:00
Yoshifumi Kawai
bef1bd8ad1 Merge pull request #164 from c0nd3v/master
Fixed AwaitForAllAssets()
2020-09-12 06:09:29 +09:00
c0nd3v
81b4fcfac1 Fixed AwaitForAllAssets() 2020-09-11 10:41:41 -04:00
Yoshifumi Kawai
f1e4a3c65d Merge pull request #162 from hikarin522/patch-3
Fix UniTaskExtensions.Unwrap()
2020-09-09 15:38:03 +09:00
hikari
65622b01f6 [Unwrap] add ConfigureAwait 2020-09-09 14:15:03 +09:00
hikari
87dd5f13fd [Unwrap()] fix: remove type parameter 2020-09-09 14:05:37 +09:00
Yoshifumi Kawai
79cd2c17ba Update README.md 2020-09-07 18:55:44 +09:00
neuecc
85fb08552e Merge remote-tracking branch 'origin/master' 2020-09-07 18:52:22 +09:00
neuecc
7bd4b6faf7 2.0.32 2020-09-07 18:52:11 +09:00
neuecc
0b1ae7e295 docs: update TOC 2020-09-07 08:56:35 +00:00
neuecc
35a893ad9e Add UniTask.RunOnThreadPool 2020-09-07 17:56:02 +09:00
Yoshifumi Kawai
4955ed18f1 Merge pull request #157 from RamType-0/OptimizeConsumeEnumerator
Optimize EnumeratorPromise.ConsumeEnumerator while consuming CustomYieldInstruction
2020-09-07 17:23:08 +09:00
Yoshifumi Kawai
fe462328ab Merge pull request #148 from RamType-0/TaskPoolNodeByRef
Use ref T for ITaskPoolNode<T>.NextNode
2020-09-07 15:33:22 +09:00
Yoshifumi Kawai
5136d92efa Merge pull request #147 from RamType-0/OptimizeInternalContinuationIteration
Optimize ContinuationQueue and PlayerLoopRunner iteration
2020-09-07 15:32:50 +09:00
RamType0
227f7872cb Remove comments 2020-09-02 13:19:11 +09:00
Ram.Type-0
725b2fdc35 Format comment 2020-09-01 21:25:43 +09:00
Ram.Type-0
75abc8059f Optimize EnumeratorPromise.ConsumeEnumerator while consuming CustomYieldInstruction 2020-09-01 21:18:13 +09:00
RamType0
f1193743c8 Remove deprecated comment 2020-09-01 11:53:10 +09:00
Ram.Type-0
109730eacd Add missing migration from previous one 2020-08-30 14:18:55 +09:00
Ram.Type-0
1f736afe86 Revert change for ContinuationQueue.RunCore 2020-08-30 13:53:29 +09:00
Yoshifumi Kawai
4d554a6718 Merge pull request #149 from RamType-0/PlayerLoopRunnerInitializationFix
Fix PlayerLoopRunner at PlayerLoopTiming.Initialization is not assigned to PlayerLoopHelper.runners[0]
2020-08-30 09:49:19 +09:00
Ram.Type-0
69c0c362e9 Fix PlayerLoopRunner at PlayerLoopTiming.Initialization is not assigned to PlayerLoopHelper.runners[0] 2020-08-28 21:15:45 +09:00
RamType0
3bb446556a Use ref T for ITaskPoolNode<T>.NextNode 2020-08-28 18:03:22 +09:00
RamType0
ea950d8cec Optimize ContinuationQueue and PlayerLoopRunner iteration
- Fix failing to eliminate array bounds check in PlayerLoopRunner.RunCore
- Reduce number of array bounds check of continuation iteration in ContinuationQueue.RunCore
2020-08-28 17:12:03 +09:00
Yoshifumi Kawai
a65f4da7a2 Merge pull request #145 from RamType-0/TaskPoolNodeBenchmark
Add TaskPoolRefNode benchmark
2020-08-28 11:15:57 +09:00
Ram.Type-0
0bdc933c20 Add TaskPoolRefNode benchmark 2020-08-28 10:54:33 +09:00
Yoshifumi Kawai
0c0f79c6db Merge pull request #142 from hikarin522/patch-2
Add UniTaskExtensions.Unwrap()
2020-08-28 04:51:16 +09:00
hikari
32f9b9d4ac add Unwrap 2020-08-26 15:59:40 +09:00
neuecc
53907a3719 Merge remote-tracking branch 'origin/master' 2020-08-25 07:16:16 +09:00
neuecc
4937aeee3f 2.0.31 2020-08-25 07:16:08 +09:00
Yoshifumi Kawai
5e5b8aff89 Merge pull request #140 from hikarin522/patch-1
Fix ToCancellationToken
2020-08-25 07:13:56 +09:00
Yoshifumi Kawai
a2cbbd82d0 Merge pull request #139 from Cysharp/feature/SubscribeAwait
Add UniTaskAsyncEnumerable.SubscribeAwait
2020-08-25 07:12:00 +09:00
Yoshifumi Kawai
7eac5d8ba8 Merge pull request #138 from Cysharp/hotfix/ContinueOnErrorCallingOnNext
Continue to subscribe if an exception is raised when calling onNext
2020-08-25 07:11:43 +09:00
Yoshifumi Kawai
e2b1ed55ae Merge pull request #134 from SeungHuLee/Add-TMP-Generic-BindTo
Add TMP Generic BindTo Support
2020-08-25 07:11:26 +09:00
neuecc
727c7102d3 Add more DoTween support - AwaitForComplete, AwaitForPause, AwaitForPlay, AwaitForRewind, AwaitForStepComplete. 2020-08-25 07:10:39 +09:00
neuecc
1494ea6717 removelog spam on UniTaskAsyncEnumerable.EveryValueChanged #141 2020-08-25 06:43:31 +09:00
neuecc
f1ce64dbd3 middleware sample 2020-08-25 06:43:03 +09:00
hikari
3bad5cd2bf fixup! Fix ToCancellationToken linkToken 2020-08-25 02:55:09 +09:00
hikari
7432c0073a Fix ToCancellationToken linkToken 2020-08-24 17:10:26 +09:00
Mayuki Sawatari
f1813a7c94 Continue to subscribe if an exception is raised when calling onNext 2020-08-24 14:44:48 +09:00
Mayuki Sawatari
9e45c0a4d1 Add UniTaskAsyncEnumerable.SubscribeAwait 2020-08-24 14:35:20 +09:00
LSH
2c652cdde7 Add TMP Generic BindTo Support 2020-08-20 03:30:41 +09:00
neuecc
7718d345c8 2.0.30 2020-08-14 17:36:50 +09:00
neuecc
9f39708325 Merge remote-tracking branch 'origin/master' 2020-08-14 17:29:39 +09:00
neuecc
bb6dbfa920 Fix await IEnumerator + WaitForSeconds does not follow timescale(to behave same as StartCoroutine) #133 2020-08-14 17:29:30 +09:00
Yoshifumi Kawai
ba265005bb Merge pull request #132 from RamType-0/Disable-AutoReference-EditorAssembly
Disable "Auto Referenced" of UniTask.Editor
2020-08-14 06:25:21 +09:00
Ram.Type-0
4d7cc7ed61 Disable auto reference of UniTask.Editor 2020-08-14 04:56:58 +09:00
neuecc
b64f31eb0b 2.0.28 2020-08-13 17:44:15 +09:00
neuecc
38d159b69e IEnumerator.ToUniTask() behave same as StartCoroutine #120 2020-08-13 17:44:06 +09:00
neuecc
d5455f3716 Merge remote-tracking branch 'origin/master' 2020-08-13 16:33:41 +09:00
neuecc
a72ceeba11 UNITASK_ASSETBUNDLE_SUPPORT #131 2020-08-13 16:33:32 +09:00
Yoshifumi Kawai
c6b7d332b2 Update README.md 2020-08-12 11:41:21 +09:00
neuecc
f37278f2a6 docs: update TOC 2020-08-12 02:23:09 +00:00
Yoshifumi Kawai
3f3e03b83d Update README.md 2020-08-12 11:22:52 +09:00
Yoshifumi Kawai
c99d3eb3c3 Update README.md 2020-08-05 15:55:09 +09:00
Yoshifumi Kawai
08d5183e7e Merge pull request #121 from Cysharp/chore/unity_activation
chore: remove generate unity alf (activation license file)
2020-08-04 14:54:50 +09:00
Ikiru Yoshizaki
51769b2224 chore: remove generate unity alf (activation license file) 2020-08-04 13:20:33 +09:00
neuecc
6ec0ed8d61 docs: update TOC 2020-07-29 23:18:59 +00:00
neuecc
2e35324403 ready for 2.0.27 2020-07-30 08:12:32 +09:00
neuecc
e9474649c4 Add AssetBundleRequest.AwaitForAllAssets 2020-07-30 08:12:24 +09:00
neuecc
a8e0ce50c8 Fix Addressables async extensions when autoReleaseHandle: true 2020-07-30 08:12:03 +09:00
neuecc
db7ddba735 Add UniTaskSynchronizationContext, PlayerLoopHelper.IsInjectedUniTaskPlayerLoop, DumpCurrentPlayerLoop 2020-07-30 08:11:07 +09:00
neuecc
1999d94b33 Add UniTask.WithCancellation 2020-07-30 08:10:16 +09:00
neuecc
44af123b6c Update project version to 2019.4.5f1 2020-07-30 07:01:29 +09:00
neuecc
547b700ba7 AsyncOperation/Addressables returns Cacnceled UniTask when already canceled. 2020-07-16 06:12:39 +09:00
neuecc
6b87d5d2b0 2.0.26 2020-07-16 06:05:04 +09:00
neuecc
023894d45e Merge remote-tracking branch 'origin/master' 2020-07-16 05:37:08 +09:00
Yoshifumi Kawai
009715c0da Merge pull request #115 from IllusionCui/master
[addressable]:fix CancellationToken can't stop UniTask #114
2020-07-16 05:37:01 +09:00
neuecc
c2824027d4 more strict handle cancel timing on asyncOperation.WithCancellation() 2020-07-16 05:36:21 +09:00
cuibeibei
65b6553a1a [addressable]:fix CancellationToken can't stop UniTask #114 2020-07-15 15:14:08 +08:00
neuecc
9d3b7adc8e Add CancellationToken cancellationToken = default to UniTask.Run #113 2020-07-14 11:25:30 +09:00
neuecc
3724fc204c memo of IL2CPP VM bug. 2020-07-14 06:40:32 +09:00
neuecc
b97451a915 UnityWebRequest, Addressables returns exception when already isDone and AsyncOperation has error. 2020-07-13 09:34:43 +09:00
neuecc
9ddcac4c6c ignore1 2020-07-13 01:00:16 +09:00
neuecc
b61e3c347f remove unity csproj 2020-07-11 02:19:40 +09:00
neuecc
0bb44066c0 2.0.25 2020-07-09 22:39:48 +09:00
neuecc
305c4aaa07 fix UnityWebRequestException String access is not supported #110 2020-07-09 22:17:49 +09:00
neuecc
42d627f3ba fix again #108 2020-07-09 17:29:04 +09:00
neuecc
6dd2b464a3 NRE on head request with invalid url #108 2020-07-09 01:31:27 +09:00
neuecc
32f24cf8f8 cleanup unused code 2020-07-04 22:08:48 +09:00
neuecc
4a89e3ea86 r 2020-07-04 06:44:57 +09:00
neuecc
887db5b281 2.0.24 2020-07-04 06:36:14 +09:00
neuecc
fee5518a82 Improve, Select/Where add UniTaskTracker 2020-07-04 06:29:50 +09:00
neuecc
551128e64c Add UniTaskAsyncEnumerable.Create 2020-07-04 06:29:33 +09:00
neuecc
c65ae8d18e error detail 2020-07-04 06:29:08 +09:00
neuecc
c1f75d9ebd Add UniTask.Never 2020-06-30 04:01:00 +09:00
neuecc
73a5ff6648 r 2020-06-29 03:24:10 +09:00
neuecc
1c264f380e 2.0.23 2020-06-29 03:22:33 +09:00
neuecc
f02bfa0a1e Fix lose exception stacktrace info when task is sync completed 2020-06-29 03:20:13 +09:00
neuecc
9d684006fc test 2020-06-29 03:02:23 +09:00
neuecc
c49f1ed028 r 2020-06-29 01:18:16 +09:00
neuecc
d935b226c0 2.0.22 2020-06-29 01:13:37 +09:00
neuecc
d9e20de8a5 Add UniTaskAsyncEnumerable.SkipUntil, TakeUntil. Fix SkipUntilCanceled behaviour. 2020-06-29 01:10:18 +09:00
neuecc
23997f0f93 SwitchToMainThread, ReturnToMainThread, SwitchToSynchronizationContext, ReturnToSynchronizationContext supports CancellationToken 2020-06-28 20:57:42 +09:00
neuecc
529272d11b more ignore 2020-06-28 18:01:01 +09:00
neuecc
1194c38568 Add AsyncGPUReadbackRequest await support 2020-06-28 17:59:03 +09:00
neuecc
f0d2ee2beb typo 2020-06-26 17:57:27 +09:00
neuecc
68cdda086a async UniTaskVoid Start 2020-06-26 17:53:07 +09:00
neuecc
54ceca6ceb R 2020-06-25 23:03:13 +09:00
neuecc
50bdf7460c 2.0.21 2020-06-25 23:02:40 +09:00
neuecc
c06e45d0bb ToCancellationToken(linkeToken) 2020-06-25 23:02:30 +09:00
neuecc
3ed6e28a00 Removed Timeout(bool ignoreTimeScale), changed to Timeout(DelayType delayType) 2020-06-25 22:35:55 +09:00
neuecc
ab76098895 Removed CancelAfterSlim(bool ignoreTimeScale), changed to CancelAfterSlim(DelayType delayType) 2020-06-25 22:35:35 +09:00
neuecc
0a447e43b0 Add UniTask.ToCancellationToken 2020-06-25 22:34:45 +09:00
neuecc
8df44f2768 Remove UniTask.DelayRealtime, Add UniTask.Delay(DelayType) overload 2020-06-25 22:15:44 +09:00
neuecc
a7ec64d644 more 20 2020-06-24 05:09:00 +09:00
neuecc
868e104d85 2.0.20 2020-06-24 05:04:18 +09:00
neuecc
7ced7f5764 separate external assemblies, add TMP_InputField extensions 2020-06-24 05:04:09 +09:00
neuecc
12b39c6ba1 Add UniTask.DelayRealtime 2020-06-24 01:40:43 +09:00
neuecc
93df9d7693 Prevent -> Preserve in ReadMe 2020-06-21 23:11:47 +09:00
neuecc
3980f314fa Fix UnityWebRequestExtensions obsolete warning in Unity 2020.2 2020-06-19 16:46:30 +09:00
neuecc
c2538da1cd Improve UnityWebRequestError performance 2020-06-19 16:45:55 +09:00
neuecc
5ed943bca2 Add UniTask.Post 2020-06-19 16:42:05 +09:00
neuecc
d6a0563319 ready 2.0.19 2020-06-18 03:39:44 +09:00
neuecc
af82a94b87 Fix TimeoutWithoutException does not suppress exception 2020-06-18 03:30:53 +09:00
neuecc
82219e6111 Fix UniTask.Delay does not run on threadpool thread 2020-06-18 03:28:03 +09:00
neuecc
81f9c55c7f Add UniTask.Run(Func<UniTask>) overload 2020-06-18 03:27:26 +09:00
neuecc
0640f278cc Fix AsyncLazy can not await multiple times when task is not completed 2020-06-18 03:02:01 +09:00
neuecc
769b5c6bab UniTaskCompletionSource can await multiple times(same behaviour as TaskCompletionSource) 2020-06-18 02:34:56 +09:00
neuecc
bdd569e213 fix can not close application in mono build 2020-06-17 21:37:45 +09:00
neuecc
5bfff5bc24 Subscribe ReadMe 2020-06-15 22:46:01 +09:00
neuecc
edf32496e4 re 2020-06-15 15:29:12 +09:00
neuecc
785f5837d1 Merge remote-tracking branch 'origin/master' 2020-06-15 15:28:29 +09:00
neuecc
8c9272bc9f 2.0.18 2020-06-15 15:26:28 +09:00
neuecc
3e00735b3d Add AsUniTaskAsyncEnumerable/AsAsyncEnumerable in .NET Core 2020-06-15 15:23:25 +09:00
neuecc
00a1be8666 await UnityWebRequestAsyncOperation throws UnityWebRequestException when isHttpError or isNetworkError 2020-06-15 15:23:07 +09:00
neuecc
a2783d3c8a yes meta 2020-06-15 12:29:46 +09:00
Yoshifumi Kawai
85d1a8a4a4 Update README.md 2020-06-14 15:44:40 +09:00
neuecc
bbfb8354bb 2.0.17 2020-06-14 15:32:37 +09:00
Yoshifumi Kawai
2f68e47443 Merge pull request #92 from yashihei/fix-cancellation-token
Fixed CancelationToken not being passed correctly
2020-06-14 15:08:37 +09:00
yashihei
89339ffb29 Fixed CancelationToken not being passed correctly 2020-06-14 08:24:25 +09:00
neuecc
0535862fe6 Merge remote-tracking branch 'origin/master' 2020-06-13 18:58:56 +09:00
neuecc
a9e5fd4589 Add UniTaskAsyncEnumerable.Subscribe 2020-06-13 18:58:43 +09:00
Yoshifumi Kawai
a3f3a28ea1 Update README.md 2020-06-12 17:18:31 +09:00
Yoshifumi Kawai
59020df965 Update README.md 2020-06-12 17:18:22 +09:00
Yoshifumi Kawai
ac01be79bf Update README.md 2020-06-12 16:59:14 +09:00
neuecc
de5951f208 lock q 2020-06-12 10:46:29 +09:00
neuecc
ded9a561db 2.0.16 2020-06-12 03:16:06 +09:00
neuecc
a2c18eb343 AsyncReactiveProperty document 2020-06-11 23:50:13 +09:00
neuecc
0b27c3a342 Merge remote-tracking branch 'origin/master' 2020-06-11 23:32:00 +09:00
neuecc
9c86cfb508 Add IDisposable.AddTo(cancellationToken) 2020-06-11 23:31:55 +09:00
Yoshifumi Kawai
7e5e6ed6c2 Update README.md 2020-06-11 20:21:51 +09:00
Yoshifumi Kawai
d081e5f40b Update README.md 2020-06-11 17:48:41 +09:00
neuecc
344ae0738c docs: update TOC 2020-06-11 08:44:42 +00:00
neuecc
1b553f67b0 compare table 2020-06-11 17:44:22 +09:00
neuecc
bf0adad427 test for IL2CPP bug 2020-06-11 17:10:29 +09:00
neuecc
11ca42a527 Merge remote-tracking branch 'origin/master' 2020-06-11 16:43:11 +09:00
neuecc
4898e4c7bf Add (I/ReadOnly)AsyncReactiveProperty.WaitAsync 2020-06-11 16:42:59 +09:00
Yoshifumi Kawai
d494e0b9e3 Merge pull request #88 from guitarrapc/master
chore: stop run build-unity via fork PR
2020-06-11 14:35:12 +09:00
Ikiru Yoshizaki
be26ab249b chore: strict filter 2020-06-10 18:17:53 +09:00
Ikiru Yoshizaki
611d8d5513 chore: filter build-unity to be run on Cysharp only 2020-06-10 18:06:50 +09:00
Yoshifumi Kawai
95c93b7c3d Merge pull request #87 from guitarrapc/master
feat: Android il2cpp support
2020-06-10 17:07:56 +09:00
Ikiru Yoshizaki
1dd0c49eec faet: android il2cpp 2020-06-10 13:06:45 +09:00
neuecc
5d8e0e61ad workaround for IL2CPP bug, back to zero allocation 2020-06-10 11:36:58 +09:00
neuecc
478126e256 v 2020-06-09 15:06:34 +09:00
neuecc
80704e489d Merge branch 'fix-il2cpp' 2020-06-09 14:52:23 +09:00
neuecc
3c0aa03643 if def 2020-06-09 14:52:04 +09:00
neuecc
37cd00d347 2.0.15? 2020-06-09 12:16:28 +09:00
117 changed files with 8679 additions and 3366 deletions

View File

@@ -26,9 +26,10 @@ jobs:
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
build-unity:
if: "(github.event == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:')"
strategy:
matrix:
unity: ['2019.3.9f1', '2020.1.0b5']
unity: ["2019.3.9f1", "2020.1.0b5"]
include:
- unity: 2019.3.9f1
license: UNITY_2019_3
@@ -41,13 +42,6 @@ jobs:
steps:
- run: apt update && apt install git -y
- uses: actions/checkout@v2
# create unity activation file and store to artifacts.
- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -logFile -createManualActivationFile || exit 0
- uses: actions/upload-artifact@v1
with:
name: Unity_v${{ matrix.unity }}.alf
path: ./Unity_v${{ matrix.unity }}.alf
# activate Unity from manual license file(ulf)
- run: echo -n "$UNITY_LICENSE" >> .Unity.ulf
env:
UNITY_LICENSE: ${{ secrets[matrix.license] }}
@@ -66,8 +60,8 @@ jobs:
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
working-directory: src/UniTask
# Store artifacts.
# Store artifacts.
- uses: actions/upload-artifact@v2
with:
name: UniTask.unitypackage.zip
path: ./src/UniTask/*.unitypackage
path: ./src/UniTask/*.unitypackage

50
.gitignore vendored
View File

@@ -205,3 +205,53 @@ src/UniTask/UnityEngine.Monetization.csproj
src/UniTask/UnityEngine.TestRunner.csproj
src/UniTask/UnityEngine.UI.csproj
src/UniTask/TempAsm.csproj
src/UniTask/UniTask.Addressables.csproj
src/UniTask/UniTask.DOTween.csproj
src/UniTask/UniTask.TextMeshPro.csproj
src/UniTask/RuntimeUnitTestToolkit.Player.csproj
src/UniTask/TempAsm.Player.csproj
src/UniTask/UniTask.Addressables.Player.csproj
src/UniTask/UniTask.DOTween.Player.csproj
src/UniTask/UniTask.Linq.Player.csproj
src/UniTask/UniTask.Player.csproj
src/UniTask/UniTask.Tests.Player.csproj
src/UniTask/UniTask.TextMeshPro.Player.csproj
src/UniTask/Unity.Addressables.Player.csproj
src/UniTask/Unity.Analytics.DataPrivacy.Player.csproj
src/UniTask/Unity.ResourceManager.Player.csproj
src/UniTask/Unity.ScriptableBuildPipeline.Player.csproj
src/UniTask/Unity.TextMeshPro.Player.csproj
src/UniTask/Unity.Timeline.Player.csproj
src/UniTask/UnityEngine.Advertisements.Player.csproj
src/UniTask/UnityEngine.Monetization.Player.csproj
src/UniTask/UnityEngine.TestRunner.Player.csproj
src/UniTask/UnityEngine.UI.Player.csproj
src/UniTask/DOTween.Modules.Player.csproj
src/UniTask/Assembly-CSharp.Player.csproj
src/UniTask/Unity.EditorCoroutines.Editor.csproj

258
README.md
View File

@@ -2,7 +2,7 @@ UniTask
===
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases)
Provides an efficient async/await integration to Unity.
Provides an efficient allocation free async/await integration to Unity.
* Struct based `UniTask<T>` and custom AsyncMethodBuilder to achive zero allocation
* All Unity AsyncOperations and Coroutine to awaitable
@@ -13,6 +13,10 @@ Provides an efficient async/await integration to Unity.
* TaskTracker window to prevent memory leak
* Highly compatible behaviour with Task/ValueTask/IValueTaskSource
Techinical details, see blog post: [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
Advanced tips, see blog post: [Extends UnityWebRequest via async decorator pattern — Advanced Techniques of UniTask](https://medium.com/@neuecc/extends-unitywebrequest-via-async-decorator-pattern-advanced-techniques-of-unitask-ceff9c5ee846)
<!-- START doctoc generated TOC please keep comment here to allow auto update -->
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
## Table of Contents
@@ -29,7 +33,13 @@ Provides an efficient async/await integration to Unity.
- [Awaitable Events](#awaitable-events)
- [Channel](#channel)
- [For Unit Testing](#for-unit-testing)
- [ThreadPool limitation](#threadpool-limitation)
- [IEnumerator.ToUniTask limitation](#ienumeratortounitask-limitation)
- [For UnityEditor](#for-unityeditor)
- [Compare with Standard Task API](#compare-with-standard-task-api)
- [Pooling Configuration](#pooling-configuration)
- [Allocation on Profiler](#allocation-on-profiler)
- [UniTaskSynchronizationContext](#unitasksynchronizationcontext)
- [API References](#api-references)
- [UPM Package](#upm-package)
- [Install via git URL](#install-via-git-url)
@@ -132,7 +142,7 @@ UniTask feature rely on C# 7.0([task-like custom async method builder feature](h
Why UniTask(custom task-like object) is required? Because Task is too heavy, not matched to Unity threading(single-thread). UniTask does not use thread and SynchronizationContext/ExecutionContext because almost Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It acquires more fast and more less allocation, completely integrated with Unity.
You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`.
You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `AsyncGPUReadbackRequest`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`.
UniTask provides three pattern of extension methods.
@@ -146,25 +156,24 @@ UniTask provides three pattern of extension methods.
> Note: WithCancellation is returned from native timing of PlayerLoop but ToUniTask is returned from specified PlayerLoopTiming. Details of timing, see: [PlayerLoop](#playerloop) section.
> Note: AssetBundleRequest has `asset` and `allAssets`, in default await returns `asset`. If you want to get `allAssets`, you can use `AwaitForAllAssets()` method.
The type of `UniTask` can use utility like `UniTask.WhenAll`, `UniTask.WhenAny`. It is like Task.WhenAll/WhenAny but return type is more useful, returns value tuple so can deconsrtuct each result and pass multiple type.
```csharp
public class SceneAssets
public async UniTaskVoid LoadManyAsync()
{
public SceneAssets()
{
// parallel load.
var (a, b, c) = await UniTask.WhenAll(
LoadAsSprite("foo"),
LoadAsSprite("bar"),
LoadAsSprite("baz"));
}
// parallel load.
var (a, b, c) = await UniTask.WhenAll(
LoadAsSprite("foo"),
LoadAsSprite("bar"),
LoadAsSprite("baz"));
}
async UniTask<Sprite> LoadAsSprite(string path)
{
var resource = await Resources.LoadAsync<Sprite>(path);
return (resource as Sprite);
}
async UniTask<Sprite> LoadAsSprite(string path)
{
var resource = await Resources.LoadAsync<Sprite>(path);
return (resource as Sprite);
}
```
@@ -204,7 +213,7 @@ await task;
await task; // NG, throws Exception
```
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Prevent()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Preserve()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
Cancellation and Exception handling
---
@@ -342,11 +351,13 @@ It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.
`PlayerLoopTiming.Update` is similar as `yield return null` in coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar as `WaitForFixedUpdate`, `PlayerLoopTiming.LastPostLateUpdate` is similar as `WaitForEndOfFrame` in coroutine.
> `await UniTask.WaitForEndOfFrame()` is not equilavelnt to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) does not work correctly when replace to async/await. In that case, use a coroutine.
`yield return null` and `UniTask.Yield` is similar but different. `yield return null` always return next frame but `UniTask.Yield` return next called, that is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` gurantees return next frame, this would be expected to behave exactly the same as `yield return null`.
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and faster.
AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene's `Start` called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
In UniTask, await directly and `WithCancellation` use native timing, `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, causes different order of Start and continuation after await. so recommend not to use `LoadSceneAsync.ToUniTask`.
@@ -380,9 +391,19 @@ var playerLoop = ScriptBehaviourUpdateOrder.CurrentPlayerLoop;
PlayerLoopHelper.Initialize(ref playerLoop);
```
You can diagnostic UniTask's player loop is ready by `PlayerLoopHelper.IsInjectedUniTaskPlayerLoop()`. And also `PlayerLoopHelper.DumpCurrentPlayerLoop` shows current all playerloop to console.
```csharp
void Start()
{
UnityEngine.Debug.Log("UniTaskPlayerLoop ready? " + PlayerLoopHelper.IsInjectedUniTaskPlayerLoop());
PlayerLoopHelper.DumpCurrentPlayerLoop();
}
```
async void vs async UniTaskVoid
---
`async void` is a standard C# taks system so does not run on UniTask systems. It is better not to use. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and report error immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require to await it(fire and forget), use `UniTaskVoid` is better. Unfortunately to dismiss warning, require to using with `Forget()`.
`async void` is a standard C# task system so does not run on UniTask systems. It is better not to use. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and report error immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require to await it(fire and forget), use `UniTaskVoid` is better. Unfortunately to dismiss warning, require to using with `Forget()`.
```csharp
public async UniTaskVoid FireAndForgetMethod()
@@ -427,6 +448,18 @@ actEvent += UniTask.Action(async () => { await UniTask.Yield(); });
unityEvent += UniTask.UnityAction(async () => { await UniTask.Yield(); });
```
`UniTaskVoid` can also use in MonoBehaviour's `Start` method.
```csharp
class Sample : MonoBehaviour
{
async UniTaskVoid Start()
{
// async init code.
}
}
```
UniTaskTracker
---
useful for check(leak) UniTasks. You can open tracker window in `Window -> UniTask Tracker`.
@@ -443,9 +476,11 @@ For debug use, enable tracking and capture stacktrace is useful but it it declin
External Assets
---
In default, UniTask supports DOTween and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
In default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField` event extensions like standard uGUI `InputField`), DOTween(`Tween` as awaitable) and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
For DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
There are defined in separated asmdef like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`.
TextMeshPro and Addressables support are automatically enabled when import there package from package manager. However DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
```csharp
// sequential
@@ -460,6 +495,8 @@ await UniTask.WhenAll(
transform.DOScale(10, 3).WithCancellation(ct));
```
DOTween support's default behaviour(`await`, `WithCancellation`, `ToUniTask`) awaits tween is killed. It works both Complete(true/false) and Kill(true/false). But if you want to tween reuse(`SetAutoKill(false)`), it does not work you expected. Or, if you want to await for another timing, the following extension methods exist in Tween, `AwaitForComplete`, `AwaitForPause`, `AwaitForPlay`, `AwaitForRewind`, `AwaitForStepComplete`.
AsyncEnumerable and Async LINQ
---
Unity 2020.2.0a12 supports C# 8.0 so you can use `await foreach`. This is the new Update notation in async era.
@@ -490,11 +527,19 @@ await okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).ForEachAsy
});
```
Fire and Forget style(for example, event handling), also you can use `Subscribe`.
```csharp
okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).Subscribe(_ =>
{
});
```
Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef.
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
@@ -506,6 +551,38 @@ SelectAwaitWithCancellation(Func<T, CancellationToken, UniTask<TR>> selector)
If you want to use the `async` method inside the func, use the `***Await` or `***AwaitWithCancellation`.
How to create async iterator, C# 8.0 supports async iterator(`async yield return`) but it only allows `IAsyncEnumerable<T>` and of course requires C# 8.0. UniTask supports `UniTaskAsyncEnumerable.Create` method to create custom async iterator.
```csharp
// IAsyncEnumerable, C# 8.0 version of async iterator. ( do not use this style, IAsyncEnumerable is not controled in UniTask).
public async IAsyncEnumerable<int> MyEveryUpdate([EnumeratorCancellation]CancellationToken cancelationToken = default)
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
yield return frameCount++;
await UniTask.Yield();
}
}
// UniTaskAsyncEnumerable.Create and use `await writer.YieldAsync` instead of `yield return`.
public IUniTaskAsyncEnumerable<int> MyEveryUpdate()
{
// writer(IAsyncWriter<T>) has `YieldAsync(value)` method.
return UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
await writer.YieldAsync(frameCount++); // instead of `yield return`
await UniTask.Yield();
}
});
}
```
Awaitable Events
---
All uGUI component implements `***AsAsyncEnumerable` to convert asynchronous streams of events.
@@ -583,18 +660,39 @@ await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
});
```
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty.
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty. `BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
`BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
```csharp
var rp = new AsyncReactiveProperty<int>(99);
// AsyncReactiveProperty itself is IUniTaskAsyncEnumerable, you can query by LINQ
rp.ForEachAsync(x =>
{
Debug.Log(x);
}, this.GetCancellationTokenOnDestroy()).Forget();
rp.Value = 10; // push 10 to all subscriber
rp.Value = 11; // push 11 to all subscriber
// WithoutCurrent ignore initial value
// BindTo bind stream value to unity components.
rp.WithoutCurrent().BindTo(this.textComponent);
await rp.WaitAsync(); // wait until next value set
// also exists ToReadOnlyReactiveProperty
var rp2 = new AsyncReactiveProperty<int>(99);
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyReactiveProperty();
```
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
```csharp
// can not get click event during 3 seconds complete.
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync()
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
}
});
```
It is useful(prevent double-click) but not useful in sometimes.
@@ -603,10 +701,19 @@ Using `Queue()` method, which will also queue events during asynchronous process
```csharp
// queued message in asynchronous processing
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync()
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
}
});
```
Or use `Subscribe`, fire and forget style.
```csharp
button.OnClickAsAsyncEnumerable().Subscribe(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
});
```
Channel
@@ -679,6 +786,72 @@ public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
UniTask itself's unit test is written by Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to check on CI and IL2CPP working.
ThreadPool limitation
---
Most UniTask methods run in a single thread (PlayerLoop), but only `UniTask.Run` and `UniTask.SwitchToThreadPool` run on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
`UniTask.Run` will be deprecated in the future (marked with an Obsolete) and only `RunOnThreadPool` will be used. Also, if you use `UniTask.Run`, consider whether you can use `UniTask.Create` or `UniTask.Void`.
IEnumerator.ToUniTask limitation
---
You can convert coroutine(IEnumerator) to UniTask(or await directly) but has some limitations.
* `WaitForEndOfFrame`/`WaitForFixedUpdate` is not supported, used `yield return null` instead.
* Consuming loop timing is not same as StartCoroutine, it is used specified PlayerLoopTiming, and default's `PlayerLoopTiming.Update` is run before MonoBehaviour's Update and StartCoroutine's loop.
For UnityEditor
---
UniTask can run on Unity Edtitor like Editor Coroutine. However, there are some limitations.
* Delay, DelayFrame is not work correctly because can not get deltaTime in editor. Return the result of the await immediately; you can use `DelayType.Realtime` to wait for the right time.
* All PlayerLoopTiming run on timing, `EditorApplication.update`.
Compare with Standard Task API
---
UniTask has many standard Task-like APIs. This table shows what is the alternative apis.
Use standard type.
| .NET Type | UniTask Type |
| --- | --- |
| `IProgress<T>` | --- |
| `CancellationToken` | --- |
| `CancellationTokenSource` | --- |
Use UniTask type.
| .NET Type | UniTask Type |
| --- | --- |
| `Task`/`ValueTask` | `UniTask` |
| `Task<T>`/`ValueTask<T>` | `UniTask<T>` |
| `async void` | `async UniTaskVoid` |
| `+= async () => { }` | `UniTask.Void`, `UniTask.Action`, `UniTask.UnityAction` |
| --- | `UniTaskCompletionSource` |
| `TaskCompletionSource<T>` | `UniTaskCompletionSource<T>`/`AutoResetUniTaskCompletionSource<T>` |
| `ManualResetValueTaskSourceCore<T>` | `UniTaskCompletionSourceCore<T>` |
| `IValueTaskSource` | `IUniTaskSource` |
| `IValueTaskSource<T>` | `IUniTaskSource<T>` |
| `ValueTask.IsCompleted` | `UniTask.Status.IsCompleted()` |
| `ValueTask<T>.IsCompleted` | `UniTask<T>.Status.IsCompleted()` |
| `new Progress<T>` | `Progress.Create<T>` |
| `CancellationToken.Register(UnsafeRegister)` | `CancellationToken.RegisterWithoutCaptureExecutionContext` |
| `CancellationTokenSource.CancelAfter` | `CancellationTokenSource.CancelAfterSlim` |
| `Channel.CreateUnbounded<T>(false){ SingleReader = true }` | `Channel.CreateSingleConsumerUnbounded<T>` |
| `IAsyncEnumerable<T>` | `IUniTaskAsyncEnumerable<T>` |
| `IAsyncEnumerator<T>` | `IUniTaskAsyncEnumerator<T>` |
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
| `Task.Delay` | `UniTask.Delay` |
| `Task.Yield` | `UniTask.Yield` |
| `Task.Run` | `UniTask.Run` |
| `Task.WhenAll` | `UniTask.WhenAll` |
| `Task.WhenAny` | `UniTask.WhenAny` |
| `Task.CompletedTask` | `UniTask.CompletedTask` |
| `Task.FromException` | `UniTask.FromException` |
| `Task.FromResult` | `UniTask.FromResult` |
| `Task.FromCanceled` | `UniTask.FromCanceled` |
| `Task.ContinueWith` | `UniTask.ContinueWith` |
| `TaskScheduler.UnobservedTaskException` | `UniTaskScheduler.UnobservedTaskException` |
Pooling Configuration
---
UniTask is aggressively caching async promise object to achive zero allocation. In default, cache all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns current cached object in pool.
@@ -690,6 +863,33 @@ foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
}
```
Allocation on Profiler
---
In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build.
After Unity 2020.1 supports Code Optimization option on UnityEditor(right, footer).
![](https://user-images.githubusercontent.com/46207/89967342-2f944600-dc8c-11ea-99fc-0b74527a16f6.png)
You can change C# compiler optimization to release, it removes AsyncStateMachine allocation. Andalso optimization option can set via `Compilation.CompilationPipeline-codeOptimization`, and `Compilation.CodeOptimization`.
UniTaskSynchronizationContext
---
Unity's default SynchronizationContext(`UnitySynchronizationContext`) is poor implementation for performance. UniTask itself is bypass `SynchronizationContext`(and `ExecutionContext`) so does not use it but if exists in `async Task`, still used it. `UniTaskSynchronizationContext` is replacement of `UnitySynchronizationContext`, it is better for performance.
```csharp
public class SyncContextInjecter
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void Inject()
{
SynchronizationContext.SetSynchronizationContext(new UniTaskSynchronizationContext());
}
}
```
This is an optional choice and is not always recommended; `UniTaskSynchronizationContext` is less performance than `async UniTask` and is not a complete UniTask replacement. It also does not guarantee full behavioral compatibility with the `UnitySynchronizationContext`.
API References
---
UniTask's API References is hosted at [cysharp.github.io/UniTask](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.html) by [DocFX](https://dotnet.github.io/docfx/) and [Cysharp/DocfXTemplate](https://github.com/Cysharp/DocfxTemplate).
@@ -708,7 +908,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.13`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.13`.
If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.36`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.36`.
### Install via OpenUPM

View File

@@ -0,0 +1,101 @@
#if !NETSTANDARD2_0
#pragma warning disable 0649
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System.Threading.Tasks.Sources;
namespace Cysharp.Threading.Tasks
{
public static class AsyncEnumerableExtensions
{
public static IUniTaskAsyncEnumerable<T> AsUniTaskAsyncEnumerable<T>(this IAsyncEnumerable<T> source)
{
return new AsyncEnumerableToUniTaskAsyncEnumerable<T>(source);
}
public static IAsyncEnumerable<T> AsAsyncEnumerable<T>(this IUniTaskAsyncEnumerable<T> source)
{
return new UniTaskAsyncEnumerableToAsyncEnumerable<T>(source);
}
sealed class AsyncEnumerableToUniTaskAsyncEnumerable<T> : IUniTaskAsyncEnumerable<T>
{
readonly IAsyncEnumerable<T> source;
public AsyncEnumerableToUniTaskAsyncEnumerable(IAsyncEnumerable<T> source)
{
this.source = source;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
}
sealed class Enumerator : IUniTaskAsyncEnumerator<T>
{
readonly IAsyncEnumerator<T> enumerator;
public Enumerator(IAsyncEnumerator<T> enumerator)
{
this.enumerator = enumerator;
}
public T Current => enumerator.Current;
public async UniTask DisposeAsync()
{
await enumerator.DisposeAsync();
}
public async UniTask<bool> MoveNextAsync()
{
return await enumerator.MoveNextAsync();
}
}
}
sealed class UniTaskAsyncEnumerableToAsyncEnumerable<T> : IAsyncEnumerable<T>
{
readonly IUniTaskAsyncEnumerable<T> source;
public UniTaskAsyncEnumerableToAsyncEnumerable(IUniTaskAsyncEnumerable<T> source)
{
this.source = source;
}
public IAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
}
sealed class Enumerator : IAsyncEnumerator<T>
{
readonly IUniTaskAsyncEnumerator<T> enumerator;
public Enumerator(IUniTaskAsyncEnumerator<T> enumerator)
{
this.enumerator = enumerator;
}
public T Current => enumerator.Current;
public ValueTask DisposeAsync()
{
return enumerator.DisposeAsync();
}
public ValueTask<bool> MoveNextAsync()
{
return enumerator.MoveNextAsync();
}
}
}
}
}
#endif

View File

@@ -26,15 +26,14 @@ namespace Cysharp.Threading.Tasks
#endif
}
public static UniTask<T> AsUniTask<T>(this ValueTask<T> task, bool useCurrentSynchronizationContext = true)
public static async UniTask<T> AsUniTask<T>(this ValueTask<T> task)
{
// NOTE: get _obj and _token directly for low overhead conversion but not yet implemented.
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
return await task;
}
public static UniTask AsUniTask(this ValueTask task, bool useCurrentSynchronizationContext = true)
public static async UniTask AsUniTask(this ValueTask task)
{
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
await task;
}
#if NETSTANDARD2_0

View File

@@ -62,7 +62,8 @@ namespace Cysharp.Threading.Tasks
sealed class ThreadPoolWorkItem : IThreadPoolWorkItem, ITaskPoolNode<ThreadPoolWorkItem>
{
static TaskPool<ThreadPoolWorkItem> pool;
public ThreadPoolWorkItem NextNode { get; set; }
ThreadPoolWorkItem nextNode;
public ref ThreadPoolWorkItem NextNode => ref nextNode;
static ThreadPoolWorkItem()
{

View File

@@ -36,7 +36,9 @@
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
@@ -44,9 +46,7 @@
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.uGUI.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.MonoBehaviour.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
</ItemGroup>

View File

@@ -1,4 +1,6 @@
using Cysharp.Threading.Tasks;
#pragma warning disable CS1998
using Cysharp.Threading.Tasks;
using System.Linq;
using System;
@@ -56,6 +58,24 @@ namespace NetCoreSandbox
}
class Foo
{
public async UniTask MethodFooAsync()
{
await MethodBarAsync();
}
private async UniTask MethodBarAsync()
{
Throw();
}
private void Throw()
{
throw new Exception();
}
}
public struct TestAwaiter : ICriticalNotifyCompletion
{
@@ -275,53 +295,25 @@ namespace NetCoreSandbox
//await new ComparisonBenchmarks().ViaUniTaskT();
return;
#endif
// await new AllocationCheck().ViaUniTaskVoid();
// AsyncTest().Forge
Console.WriteLine("A?");
var a = await new ZeroAllocAsyncAwaitInDotNetCore().NanikaAsync(1, 2);
Console.WriteLine("RET:" + a);
await WhereSelect();
SynchronizationContext.SetSynchronizationContext(new MySyncContext());
await Aaa();
//AsyncTest().Forget();
// AsyncTest().Forget();
ThreadPool.SetMinThreads(100, 100);
//List<UniTask<int>> list = new List<UniTask<int>>();
for (int i = 0; i < short.MaxValue; i++)
var e = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
//// list.Add(AsyncTest());
await YieldCore();
for (int i = 0; i < 5; i++)
{
Console.WriteLine($"Start {i}");
await writer.YieldAsync(i);
Console.WriteLine($"End {i}");
}
});
var ee = e.GetAsyncEnumerator();
while (await ee.MoveNextAsync())
{
Console.WriteLine("ForEach " + ee.Current);
}
//await UniTask.WhenAll(list);
//Console.WriteLine("TOGO");
//var a = await AsyncTest();
//var b = AsyncTest();
//var c = AsyncTest();
await YieldCore();
//await b;
//await c;
//foreach (var item in Cysharp.Threading.Tasks.Internal.TaskPool.GetCacheSizeInfo())
//{
// Console.WriteLine(item);
//}
Console.ReadLine();
}
static async UniTask YieldCore()

View File

@@ -10,11 +10,14 @@ public class QueueCheck
{
Node node1 = new Node();
Node node2 = new Node();
RefNode refNode1 = new RefNode();
RefNode refNode2 = new RefNode();
Queue<Node> q1 = new Queue<Node>();
Stack<Node> s1 = new Stack<Node>();
ConcurrentQueue<Node> cq = new ConcurrentQueue<Node>();
ConcurrentStack<Node> cs = new ConcurrentStack<Node>();
static TaskPool<Node> pool;
static TaskPoolRefNode<RefNode> poolRefNode;
static TaskPoolEqualNull<Node> poolEqualNull;
static TaskPoolClass<Node> poolClass = new TaskPoolClass<Node>();
static TaskPoolWithoutSize<Node> poolWithoutSize;
@@ -82,6 +85,14 @@ public class QueueCheck
pool.TryPop(out _);
pool.TryPop(out _);
}
[Benchmark]
public void TaskPoolRefNode()
{
poolRefNode.TryPush(refNode1);
poolRefNode.TryPush(refNode2);
poolRefNode.TryPop(out _);
poolRefNode.TryPop(out _);
}
[Benchmark]
public void TaskPoolEqualNull()
@@ -130,6 +141,18 @@ public interface ITaskPoolNode<T>
T NextNode { get; set; }
}
public sealed class RefNode :ITaskPoolRefNode<RefNode>
{
RefNode nextNode;
public ref RefNode NextNode => ref nextNode;
}
public interface ITaskPoolRefNode<T>
{
ref T NextNode { get; }
}
// mutable struct, don't mark readonly.
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolWithoutLock<T>
@@ -237,6 +260,60 @@ public struct TaskPool<T>
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolRefNode<T>
where T : class, ITaskPoolRefNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
ref var nextNode = ref v.NextNode;
root = nextNode;
nextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolEqualNull<T>

View File

@@ -0,0 +1,167 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class AsyncLazyTest
{
[Fact]
public async Task LazyLazy()
{
{
var l = UniTask.Lazy(() => After());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await a;
await b;
await c;
}
{
var l = UniTask.Lazy(() => AfterException());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
[Fact]
public async Task LazyImmediate()
{
{
var l = UniTask.Lazy(() => UniTask.FromResult(1).AsUniTask());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await a;
await b;
await c;
}
{
var l = UniTask.Lazy(() => UniTask.FromException(new TaskTestException()));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
static async UniTask AwaitAwait(UniTask t)
{
await t;
}
async UniTask After()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
await UniTask.Yield();
}
async UniTask AfterException()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
throw new TaskTestException();
}
}
public class AsyncLazyTest2
{
[Fact]
public async Task LazyLazy()
{
{
var l = UniTask.Lazy(() => After());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
var a2 = await a;
var b2 = await b;
var c2 = await c;
(a2, b2, c2).Should().Be((10, 10, 10));
}
{
var l = UniTask.Lazy(() => AfterException());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
[Fact]
public async Task LazyImmediate()
{
{
var l = UniTask.Lazy(() => UniTask.FromResult(1));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
var a2 = await a;
var b2 = await b;
var c2 = await c;
(a2, b2, c2).Should().Be((1, 1, 1));
}
{
var l = UniTask.Lazy(() => UniTask.FromException<int>(new TaskTestException()));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
static async UniTask<int> AwaitAwait(UniTask<int> t)
{
return await t;
}
async UniTask<int> After()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
await UniTask.Yield();
return 10;
}
async UniTask<int> AfterException()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
throw new TaskTestException();
}
}
}

View File

@@ -112,6 +112,85 @@ namespace NetCoreTests
state.Value.Should().Be(20);
}
[Fact]
public async Task WaitAsyncTest()
{
var rp = new AsyncReactiveProperty<int>(128);
var f = await rp.FirstAsync();
f.Should().Be(128);
{
var t = rp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
{
var t = rp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
}
[Fact]
public async Task WaitAsyncCancellationTest()
{
var cts = new CancellationTokenSource();
var rp = new AsyncReactiveProperty<int>(128);
var t = rp.WaitAsync(cts.Token);
cts.Cancel();
rp.Value = 99;
rp.Value = 100;
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
}
[Fact]
public async Task ReadOnlyWaitAsyncTest()
{
var rp = new AsyncReactiveProperty<int>(128);
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
var t = rrp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
[Fact]
public async Task ReadOnlyWaitAsyncCancellationTest()
{
var cts = new CancellationTokenSource();
var rp = new AsyncReactiveProperty<int>(128);
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
var t = rrp.WaitAsync(cts.Token);
cts.Cancel();
rp.Value = 99;
rp.Value = 100;
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
}
}

View File

@@ -0,0 +1,590 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class CompletionSourceTest
{
[Fact]
public async Task SetFirst()
{
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetResult();
await tcs.Task; // ok.
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task SingleOnFirst()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetResult();
await a;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiOne()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetResult();
await a;
await b;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiTwo()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetResult();
await a;
await b;
await c;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await c);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
class TestException : Exception
{
}
}
public class CompletionSourceTest2
{
[Fact]
public async Task SetFirst()
{
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetResult(10);
var a = await tcs.Task; // ok.
var b = await tcs.Task; // ok.
a.Should().Be(10);
b.Should().Be(10);
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task SingleOnFirst()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await tcs.Task; // ok.
r1.Should().Be(10);
r2.Should().Be(10);
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiOne()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await b;
var r3 = await tcs.Task; // ok.
(r1, r2, r3).Should().Be((10, 10, 10));
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiTwo()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await b;
var r3 = await c;
var r4 = await tcs.Task; // ok.
(r1, r2, r3, r4).Should().Be((10, 10, 10, 10));
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await c);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
class TestException : Exception
{
}
}
}

View File

@@ -0,0 +1,170 @@
#pragma warning disable CS1998
#pragma warning disable CS0162
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests.Linq
{
public class CreateTest
{
[Fact]
public async Task SyncCreation()
{
var from = 10;
var count = 100;
var xs = await UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
await writer.YieldAsync(from + i);
}
}).ToArrayAsync();
var ys = await Range(from, count).AsUniTaskAsyncEnumerable().ToArrayAsync();
xs.Should().BeEquivalentTo(ys);
}
[Fact]
public async Task SyncManually()
{
var list = new List<int>();
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
list.Add(100);
await writer.YieldAsync(10);
list.Add(200);
await writer.YieldAsync(20);
list.Add(300);
await writer.YieldAsync(30);
list.Add(400);
});
list.Should().BeEmpty();
var e = xs.GetAsyncEnumerator();
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().BeEquivalentTo(100, 200, 300, 400);
}
[Fact]
public async Task SyncExceptionFirst()
{
var from = 10;
var count = 100;
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
throw new UniTaskTestException();
await writer.YieldAsync(from + i);
}
});
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
}
[Fact]
public async Task SyncException()
{
var from = 10;
var count = 100;
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
await writer.YieldAsync(from + i);
if (i == 15)
{
throw new UniTaskTestException();
}
}
});
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
}
[Fact]
public async Task ASyncManually()
{
var list = new List<int>();
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
await UniTask.Yield();
list.Add(100);
await writer.YieldAsync(10);
await UniTask.Yield();
list.Add(200);
await writer.YieldAsync(20);
await UniTask.Yield();
list.Add(300);
await UniTask.Yield();
await writer.YieldAsync(30);
await UniTask.Yield();
list.Add(400);
});
list.Should().BeEmpty();
var e = xs.GetAsyncEnumerator();
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().BeEquivalentTo(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().BeEquivalentTo(100, 200, 300, 400);
}
async IAsyncEnumerable<int> Range(int from, int count)
{
for (int i = 0; i < count; i++)
{
yield return from + i;
}
}
}
}

View File

@@ -43,7 +43,7 @@ namespace NetCoreTests.Linq
}
[Fact]
public async Task TakeUntil()
public async Task TakeUntilCanceled()
{
var cts = new CancellationTokenSource();
@@ -72,7 +72,7 @@ namespace NetCoreTests.Linq
}
[Fact]
public async Task SkipUntil()
public async Task SkipUntilCanceled()
{
var cts = new CancellationTokenSource();
@@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 30, 40 });
foo.Should().BeEquivalentTo(new[] { 20, 30, 40 });
async Task CancelAsync()
{
@@ -102,5 +102,64 @@ namespace NetCoreTests.Linq
}
}
[Fact]
public async Task TakeUntil()
{
var cts = new AsyncReactiveProperty<int>(0);
var rp = new AsyncReactiveProperty<int>(1);
var xs = rp.TakeUntil(cts.WaitAsync()).ToArrayAsync();
var c = CancelAsync();
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 1, 10, 20 });
async Task CancelAsync()
{
rp.Value = 10;
await Task.Yield();
rp.Value = 20;
await Task.Yield();
cts.Value = 9999;
rp.Value = 30;
await Task.Yield();
rp.Value = 40;
}
}
[Fact]
public async Task SkipUntil()
{
var cts = new AsyncReactiveProperty<int>(0);
var rp = new AsyncReactiveProperty<int>(1);
var xs = rp.SkipUntil(cts.WaitAsync()).ToArrayAsync();
var c = CancelAsync();
await c;
var foo = await xs;
foo.Should().BeEquivalentTo(new[] { 20, 30, 40 });
async Task CancelAsync()
{
rp.Value = 10;
await Task.Yield();
rp.Value = 20;
await Task.Yield();
cts.Value = 9999;
rp.Value = 30;
await Task.Yield();
rp.Value = 40;
rp.Dispose(); // complete.
}
}
}
}

View File

@@ -0,0 +1,40 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class WithCancellationTest
{
[Fact]
public async Task Standard()
{
CancellationTokenSource cts = new CancellationTokenSource();
var v = await UniTask.Run(() => 10).WithCancellation(cts.Token);
v.Should().Be(10);
}
[Fact]
public async Task Cancel()
{
CancellationTokenSource cts = new CancellationTokenSource();
var t = UniTask.Create(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1));
return 10;
}).WithCancellation(cts.Token);
cts.Cancel();
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await t)).CancellationToken.Should().Be(cts.Token);
}
}
}

View File

@@ -10,7 +10,7 @@
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false

View File

@@ -7,113 +7,239 @@ namespace Cysharp.Threading.Tasks
{
public class AsyncLazy
{
Func<UniTask> valueFactory;
UniTask target;
static Action<object> continuation = SetCompletionSource;
Func<UniTask> taskFactory;
UniTaskCompletionSource completionSource;
UniTask.Awaiter awaiter;
object syncLock;
bool initialized;
public AsyncLazy(Func<UniTask> valueFactory)
public AsyncLazy(Func<UniTask> taskFactory)
{
this.valueFactory = valueFactory;
this.target = default;
this.taskFactory = taskFactory;
this.completionSource = new UniTaskCompletionSource();
this.syncLock = new object();
this.initialized = false;
}
internal AsyncLazy(UniTask value)
internal AsyncLazy(UniTask task)
{
this.valueFactory = null;
this.target = value;
this.taskFactory = null;
this.completionSource = new UniTaskCompletionSource();
this.syncLock = null;
this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
}
public UniTask Task => EnsureInitialized();
public UniTask Task
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
UniTask EnsureInitialized()
public UniTask.Awaiter GetAwaiter() => Task.GetAwaiter();
void EnsureInitialized()
{
if (Volatile.Read(ref initialized))
{
return target;
return;
}
return EnsureInitializedCore();
EnsureInitializedCore();
}
UniTask EnsureInitializedCore()
void EnsureInitializedCore()
{
lock (syncLock)
{
if (!Volatile.Read(ref initialized))
{
var f = Interlocked.Exchange(ref valueFactory, null);
var f = Interlocked.Exchange(ref taskFactory, null);
if (f != null)
{
target = f().Preserve(); // with preserve(allow multiple await).
var task = f();
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true);
}
}
}
}
return target;
void SetCompletionSource(in UniTask.Awaiter awaiter)
{
try
{
awaiter.GetResult();
completionSource.TrySetResult();
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy)state;
try
{
self.awaiter.GetResult();
self.completionSource.TrySetResult();
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
}
}
public class AsyncLazy<T>
{
Func<UniTask<T>> valueFactory;
UniTask<T> target;
static Action<object> continuation = SetCompletionSource;
Func<UniTask<T>> taskFactory;
UniTaskCompletionSource<T> completionSource;
UniTask<T>.Awaiter awaiter;
object syncLock;
bool initialized;
public AsyncLazy(Func<UniTask<T>> valueFactory)
public AsyncLazy(Func<UniTask<T>> taskFactory)
{
this.valueFactory = valueFactory;
this.target = default;
this.taskFactory = taskFactory;
this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = new object();
this.initialized = false;
}
internal AsyncLazy(UniTask<T> value)
internal AsyncLazy(UniTask<T> task)
{
this.valueFactory = null;
this.target = value;
this.taskFactory = null;
this.completionSource = new UniTaskCompletionSource<T>();
this.syncLock = null;
this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
}
public UniTask<T> Task => EnsureInitialized();
public UniTask<T> Task
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask<T>.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
UniTask<T> EnsureInitialized()
public UniTask<T>.Awaiter GetAwaiter() => Task.GetAwaiter();
void EnsureInitialized()
{
if (Volatile.Read(ref initialized))
{
return target;
return;
}
return EnsureInitializedCore();
EnsureInitializedCore();
}
UniTask<T> EnsureInitializedCore()
void EnsureInitializedCore()
{
lock (syncLock)
{
if (!Volatile.Read(ref initialized))
{
var f = Interlocked.Exchange(ref valueFactory, null);
var f = Interlocked.Exchange(ref taskFactory, null);
if (f != null)
{
target = f().Preserve(); // with preserve(allow multiple await).
var task = f();
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true);
}
}
}
}
return target;
void SetCompletionSource(in UniTask<T>.Awaiter awaiter)
{
try
{
var result = awaiter.GetResult();
completionSource.TrySetResult(result);
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy<T>)state;
try
{
var result = self.awaiter.GetResult();
self.completionSource.TrySetResult(result);
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
}
}
}

View File

@@ -7,6 +7,7 @@ namespace Cysharp.Threading.Tasks
{
T Value { get; }
IUniTaskAsyncEnumerable<T> WithoutCurrent();
UniTask<T> WaitAsync(CancellationToken cancellationToken = default);
}
public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T>
@@ -69,6 +70,11 @@ namespace Cysharp.Threading.Tasks
return latestValue?.ToString();
}
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
{
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
}
static bool isValueType;
static AsyncReactiveProperty()
@@ -76,7 +82,136 @@ namespace Cysharp.Threading.Tasks
isValueType = typeof(T).IsValueType;
}
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
{
static Action<object> cancellationCallback = CancellationCallback;
static TaskPool<WaitAsyncSource> pool;
WaitAsyncSource nextNode;
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
static WaitAsyncSource()
{
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
}
AsyncReactiveProperty<T> parent;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
UniTaskCompletionSourceCore<T> core;
WaitAsyncSource()
{
}
public static IUniTaskSource<T> Create(AsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitAsyncSource();
}
result.parent = parent;
result.cancellationToken = cancellationToken;
if (cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
}
result.parent.triggerEvent.Add(result);
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationTokenRegistration.Dispose();
cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this);
parent = null;
cancellationToken = default;
return pool.TryPush(this);
}
static void CancellationCallback(object state)
{
var self = (WaitAsyncSource)state;
self.OnCanceled(self.cancellationToken);
}
// IUniTaskSource
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
// ITriggerHandler
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
core.TrySetCanceled(cancellationToken);
}
public void OnCompleted()
{
// Complete as Cancel.
core.TrySetCanceled(CancellationToken.None);
}
public void OnError(Exception ex)
{
core.TrySetException(ex);
}
public void OnNext(T value)
{
core.TrySetResult(value);
}
}
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{
readonly AsyncReactiveProperty<T> parent;
@@ -253,6 +388,11 @@ namespace Cysharp.Threading.Tasks
return latestValue?.ToString();
}
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
{
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
}
static bool isValueType;
static ReadOnlyAsyncReactiveProperty()
@@ -260,7 +400,136 @@ namespace Cysharp.Threading.Tasks
isValueType = typeof(T).IsValueType;
}
class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource>
{
static Action<object> cancellationCallback = CancellationCallback;
static TaskPool<WaitAsyncSource> pool;
WaitAsyncSource nextNode;
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
static WaitAsyncSource()
{
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
}
ReadOnlyAsyncReactiveProperty<T> parent;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
UniTaskCompletionSourceCore<T> core;
WaitAsyncSource()
{
}
public static IUniTaskSource<T> Create(ReadOnlyAsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitAsyncSource();
}
result.parent = parent;
result.cancellationToken = cancellationToken;
if (cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
}
result.parent.triggerEvent.Add(result);
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationTokenRegistration.Dispose();
cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this);
parent = null;
cancellationToken = default;
return pool.TryPush(this);
}
static void CancellationCallback(object state)
{
var self = (WaitAsyncSource)state;
self.OnCanceled(self.cancellationToken);
}
// IUniTaskSource
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
// ITriggerHandler
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
core.TrySetCanceled(cancellationToken);
}
public void OnCompleted()
{
// Complete as Cancel.
core.TrySetCanceled(CancellationToken.None);
}
public void OnError(Exception ex)
{
core.TrySetException(ex);
}
public void OnNext(T value)
{
core.TrySetResult(value);
}
}
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{
readonly ReadOnlyAsyncReactiveProperty<T> parent;

View File

@@ -9,6 +9,56 @@ namespace Cysharp.Threading.Tasks
public static class CancellationTokenExtensions
{
static readonly Action<object> cancellationTokenCallback = Callback;
static readonly Action<object> disposeCallback = DisposeCallback;
public static CancellationToken ToCancellationToken(this UniTask task)
{
var cts = new CancellationTokenSource();
ToCancellationTokenCore(task, cts).Forget();
return cts.Token;
}
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
{
if (linkToken.IsCancellationRequested)
{
return linkToken;
}
if (!linkToken.CanBeCanceled)
{
return ToCancellationToken(task);
}
var cts = CancellationTokenSource.CreateLinkedTokenSource(linkToken);
ToCancellationTokenCore(task, cts).Forget();
return cts.Token;
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
{
return ToCancellationToken(task.AsUniTask());
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
{
return ToCancellationToken(task.AsUniTask(), linkToken);
}
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
{
try
{
await task;
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
cts.Cancel();
cts.Dispose();
}
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
{
@@ -75,6 +125,17 @@ namespace Cysharp.Threading.Tasks
}
}
}
public static CancellationTokenRegistration AddTo(this IDisposable disposable, CancellationToken cancellationToken)
{
return cancellationToken.RegisterWithoutCaptureExecutionContext(disposeCallback, disposable);
}
static void DisposeCallback(object state)
{
var d = (IDisposable)state;
d.Dispose();
}
}
public struct CancellationTokenAwaitable

View File

@@ -9,15 +9,15 @@ namespace Cysharp.Threading.Tasks
{
public static class CancellationTokenSourceExtensions
{
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
var delay = UniTask.Delay(millisecondsDelay, delayType, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token);
var delay = UniTask.Delay(delayTimeSpan, delayType, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}

View File

@@ -41,7 +41,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
// runner is finished, return first.
if (runner != null)
{
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
#else
runner.Return();
#endif
runner = null;
}
@@ -56,7 +61,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
// runner is finished, return.
if (runner != null)
{
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
#else
runner.Return();
#endif
runner = null;
}
}

View File

@@ -1,4 +1,4 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#pragma warning disable CS1591
using Cysharp.Threading.Tasks.Internal;
using System;
@@ -8,10 +8,18 @@ using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.CompilerServices
{
// #ENABLE_IL2CPP in this file is to avoid bug of IL2CPP VM.
// Issue is tracked on https://issuetracker.unity3d.com/issues/il2cpp-incorrect-results-when-calling-a-method-from-outside-class-in-a-struct
// but currently it is labeled `Won't Fix`.
internal interface IStateMachineRunner
{
Action MoveNext { get; }
void Return();
#if ENABLE_IL2CPP
Action ReturnAction { get; }
#endif
}
internal interface IStateMachineRunnerPromise : IUniTaskSource
@@ -32,6 +40,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
internal static class StateMachineUtility
{
// Get AsyncStateMachine internal state to check IL2CPP bug
public static int GetState(IAsyncStateMachine stateMachine)
{
var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
@@ -45,6 +54,10 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{
static TaskPool<AsyncUniTaskVoid<TStateMachine>> pool;
#if ENABLE_IL2CPP
public Action ReturnAction { get; }
#endif
TStateMachine stateMachine;
public Action MoveNext { get; }
@@ -52,6 +65,9 @@ namespace Cysharp.Threading.Tasks.CompilerServices
public AsyncUniTaskVoid()
{
MoveNext = Run;
#if ENABLE_IL2CPP
ReturnAction = Return;
#endif
}
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef)
@@ -71,7 +87,8 @@ namespace Cysharp.Threading.Tasks.CompilerServices
TaskPool.RegisterSizeGetter(typeof(AsyncUniTaskVoid<TStateMachine>), () => pool.Size);
}
public AsyncUniTaskVoid<TStateMachine> NextNode { get; set; }
AsyncUniTaskVoid<TStateMachine> nextNode;
public ref AsyncUniTaskVoid<TStateMachine> NextNode => ref nextNode;
public void Return()
{
@@ -113,15 +130,20 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{
static TaskPool<AsyncUniTask<TStateMachine>> pool;
TStateMachine stateMachine;
#if ENABLE_IL2CPP
readonly Action returnDelegate;
#endif
public Action MoveNext { get; }
TStateMachine stateMachine;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncUniTask()
{
MoveNext = Run;
#if ENABLE_IL2CPP
returnDelegate = Return;
#endif
}
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef)
@@ -136,13 +158,22 @@ namespace Cysharp.Threading.Tasks.CompilerServices
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
}
public AsyncUniTask<TStateMachine> NextNode { get; set; }
AsyncUniTask<TStateMachine> nextNode;
public ref AsyncUniTask<TStateMachine> NextNode => ref nextNode;
static AsyncUniTask()
{
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine>), () => pool.Size);
}
void Return()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stateMachine = default;
pool.TryPush(this);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
@@ -188,7 +219,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
}
finally
{
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
#else
TryReturn();
#endif
}
}
@@ -209,14 +245,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{
core.OnCompleted(continuation, state, token);
}
~AsyncUniTask()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
internal sealed class AsyncUniTask<TStateMachine, T> : IStateMachineRunnerPromise<T>, IUniTaskSource<T>, ITaskPoolNode<AsyncUniTask<TStateMachine, T>>
@@ -224,15 +252,21 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{
static TaskPool<AsyncUniTask<TStateMachine, T>> pool;
TStateMachine stateMachine;
#if ENABLE_IL2CPP
readonly Action returnDelegate;
#endif
public Action MoveNext { get; }
TStateMachine stateMachine;
UniTaskCompletionSourceCore<T> core;
AsyncUniTask()
{
MoveNext = Run;
#if ENABLE_IL2CPP
returnDelegate = Return;
#endif
}
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef)
@@ -245,17 +279,24 @@ namespace Cysharp.Threading.Tasks.CompilerServices
runnerPromiseFieldRef = result; // set runner before copied.
result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
UnityEngine.Debug.Log($"SetStateMachine State:" + StateMachineUtility.GetState(stateMachine));
}
public AsyncUniTask<TStateMachine, T> NextNode { get; set; }
AsyncUniTask<TStateMachine, T> nextNode;
public ref AsyncUniTask<TStateMachine, T> NextNode => ref nextNode;
static AsyncUniTask()
{
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine, T>), () => pool.Size);
}
void Return()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stateMachine = default;
pool.TryPush(this);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
@@ -268,7 +309,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void Run()
{
UnityEngine.Debug.Log($"MoveNext State:" + StateMachineUtility.GetState(stateMachine));
// UnityEngine.Debug.Log($"MoveNext State:" + StateMachineUtility.GetState(stateMachine));
stateMachine.MoveNext();
}
@@ -302,7 +343,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
}
finally
{
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
#else
TryReturn();
#endif
}
}
@@ -329,14 +375,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{
core.OnCompleted(continuation, state, token);
}
~AsyncUniTask()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
}

View File

@@ -32,10 +32,24 @@ namespace Cysharp.Threading.Tasks
return new UniTask(EnumeratorPromise.Create(enumerator, timing, cancellationToken, out var token), token);
}
public static UniTask ToUniTask(this IEnumerator enumerator, MonoBehaviour coroutineRunner)
{
var source = AutoResetUniTaskCompletionSource.Create();
coroutineRunner.StartCoroutine(Core(enumerator, coroutineRunner, source));
return source.Task;
}
static IEnumerator Core(IEnumerator inner, MonoBehaviour coroutineRunner, AutoResetUniTaskCompletionSource source)
{
yield return coroutineRunner.StartCoroutine(inner);
source.TrySetResult();
}
sealed class EnumeratorPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<EnumeratorPromise>
{
static TaskPool<EnumeratorPromise> pool;
public EnumeratorPromise NextNode { get; set; }
EnumeratorPromise nextNode;
public ref EnumeratorPromise NextNode => ref nextNode;
static EnumeratorPromise()
{
@@ -44,6 +58,9 @@ namespace Cysharp.Threading.Tasks
IEnumerator innerEnumerator;
CancellationToken cancellationToken;
int initialFrame;
bool loopRunning;
bool calledGetResult;
UniTaskCompletionSourceCore<object> core;
@@ -66,10 +83,15 @@ namespace Cysharp.Threading.Tasks
result.innerEnumerator = ConsumeEnumerator(innerEnumerator);
result.cancellationToken = cancellationToken;
result.loopRunning = true;
result.calledGetResult = false;
result.initialFrame = -1;
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
result.MoveNext(); // run immediately.
return result;
}
@@ -77,11 +99,15 @@ namespace Cysharp.Threading.Tasks
{
try
{
calledGetResult = true;
core.GetResult(token);
}
finally
{
TryReturn();
if (!loopRunning)
{
TryReturn();
}
}
}
@@ -102,12 +128,38 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext()
{
if (calledGetResult)
{
loopRunning = false;
TryReturn();
return false;
}
if (innerEnumerator == null) // invalid status, returned but loop running?
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
loopRunning = false;
core.TrySetCanceled(cancellationToken);
return false;
}
if (initialFrame == -1)
{
// Time can not touch in threadpool.
if (PlayerLoopHelper.IsMainThread)
{
initialFrame = Time.frameCount;
}
}
else if (initialFrame == Time.frameCount)
{
return true; // already executed in first frame, skip.
}
try
{
if (innerEnumerator.MoveNext())
@@ -117,10 +169,12 @@ namespace Cysharp.Threading.Tasks
}
catch (Exception ex)
{
loopRunning = false;
core.TrySetException(ex);
return false;
}
loopRunning = false;
core.TrySetResult(null);
return false;
}
@@ -134,14 +188,6 @@ namespace Cysharp.Threading.Tasks
return pool.TryPush(this);
}
~EnumeratorPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
// Unwrap YieldInstructions
static IEnumerator ConsumeEnumerator(IEnumerator enumerator)
@@ -153,11 +199,10 @@ namespace Cysharp.Threading.Tasks
{
yield return null;
}
else if (current is CustomYieldInstruction)
else if (current is CustomYieldInstruction cyi)
{
// WWW, WaitForSecondsRealtime
var e2 = UnwrapWaitCustomYieldInstruction((CustomYieldInstruction)current);
while (e2.MoveNext())
while (cyi.keepWaiting)
{
yield return null;
}
@@ -183,7 +228,7 @@ namespace Cysharp.Threading.Tasks
}
else
{
yield return null;
goto WARN;
}
}
else if (current is IEnumerator e3)
@@ -196,17 +241,14 @@ namespace Cysharp.Threading.Tasks
}
else
{
// WaitForEndOfFrame, WaitForFixedUpdate, others.
yield return null;
goto WARN;
}
}
}
continue;
// WWW and others as CustomYieldInstruction.
static IEnumerator UnwrapWaitCustomYieldInstruction(CustomYieldInstruction yieldInstruction)
{
while (yieldInstruction.keepWaiting)
{
WARN:
// WaitForEndOfFrame, WaitForFixedUpdate, others.
UnityEngine.Debug.LogWarning($"yield {current.GetType().Name} is not supported on await IEnumerator or IEnumerator.ToUniTask(), please use ToUniTask(MonoBehaviour coroutineRunner) instead.");
yield return null;
}
}
@@ -216,12 +258,12 @@ namespace Cysharp.Threading.Tasks
static IEnumerator UnwrapWaitForSeconds(WaitForSeconds waitForSeconds)
{
var second = (float)waitForSeconds_Seconds.GetValue(waitForSeconds);
var startTime = DateTimeOffset.UtcNow;
var elapsed = 0.0f;
while (true)
{
yield return null;
var elapsed = (DateTimeOffset.UtcNow - startTime).TotalSeconds;
elapsed += Time.deltaTime;
if (elapsed >= second)
{
break;
@@ -238,5 +280,4 @@ namespace Cysharp.Threading.Tasks
}
}
}
}
}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a5b9231662e24c942b544bd85d4b39cb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -11,24 +11,39 @@ using UnityEngine.ResourceManagement.AsyncOperations;
namespace Cysharp.Threading.Tasks
{
public static class AddressableAsyncExtensions
public static class AddressablesAsyncExtensions
{
#region AsyncOperationHandle
#region AsyncOperationHandle
public static AsyncOperationHandleAwaiter GetAwaiter(this AsyncOperationHandle handle)
public static UniTask.Awaiter GetAwaiter(this AsyncOperationHandle handle)
{
return new AsyncOperationHandleAwaiter(handle);
return ToUniTask(handle).GetAwaiter();
}
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
{
if (handle.IsDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationHandleWithCancellationSource.Create(handle, cancellationToken, out var token), token);
return ToUniTask(handle, cancellationToken: cancellationToken);
}
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (handle.IsDone) return UniTask.CompletedTask;
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (!handle.IsValid())
{
// autoReleaseHandle:true handle is invalid(immediately internal handle == null) so return completed.
return UniTask.CompletedTask;
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
return UniTask.FromException(handle.OperationException);
}
return UniTask.CompletedTask;
}
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
}
@@ -77,29 +92,31 @@ namespace Cysharp.Threading.Tasks
}
}
sealed class AsyncOperationHandleWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource>
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
{
static TaskPool<AsyncOperationHandleWithCancellationSource> pool;
public AsyncOperationHandleWithCancellationSource NextNode { get; set; }
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
AsyncOperationHandleConfiguredSource nextNode;
public ref AsyncOperationHandleConfiguredSource NextNode => ref nextNode;
static AsyncOperationHandleWithCancellationSource()
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource), () => pool.Size);
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
readonly Action<AsyncOperationHandle> continuationAction;
AsyncOperationHandle handle;
CancellationToken cancellationToken;
IProgress<float> progress;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleWithCancellationSource()
AsyncOperationHandleConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource Create(AsyncOperationHandle handle, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -108,16 +125,17 @@ namespace Cysharp.Threading.Tasks
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleWithCancellationSource();
result = new AsyncOperationHandleConfiguredSource();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.continuationAction;
@@ -136,7 +154,11 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (handle.Status == AsyncOperationStatus.Failed)
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
}
else if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
@@ -182,238 +204,85 @@ namespace Cysharp.Threading.Tasks
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
{
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
public AsyncOperationHandleConfiguredSource NextNode { get; set; }
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
AsyncOperationHandle handle;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleConfiguredSource()
{
}
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
if (progress != null && handle.IsValid())
{
progress.Report(handle.PercentComplete);
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
return false;
}
return true;
}
bool TryReturn()
{
core.Reset();
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
progress = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
#endregion
#region AsyncOperationHandle_T
#region AsyncOperationHandle_T
public static AsyncOperationHandleAwaiter<T> GetAwaiter<T>(this AsyncOperationHandle<T> handle)
public static UniTask<T>.Awaiter GetAwaiter<T>(this AsyncOperationHandle<T> handle)
{
return new AsyncOperationHandleAwaiter<T>(handle);
return ToUniTask(handle).GetAwaiter();
}
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
{
if (handle.IsDone) return UniTask.FromResult(handle.Result);
return new UniTask<T>(AsyncOperationHandleWithCancellationSource<T>.Create(handle, cancellationToken, out var token), token);
return ToUniTask(handle, cancellationToken: cancellationToken);
}
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (handle.IsDone) return UniTask.FromResult(handle.Result);
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
if (!handle.IsValid())
{
throw new Exception("Attempting to use an invalid operation handle");
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
return UniTask.FromException<T>(handle.OperationException);
}
return UniTask.FromResult(handle.Result);
}
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, out var token), token);
}
public struct AsyncOperationHandleAwaiter<T> : ICriticalNotifyCompletion
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
{
AsyncOperationHandle<T> handle;
Action<AsyncOperationHandle> continuationAction;
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
AsyncOperationHandleConfiguredSource<T> nextNode;
public ref AsyncOperationHandleConfiguredSource<T> NextNode => ref nextNode;
public AsyncOperationHandleAwaiter(AsyncOperationHandle<T> handle)
static AsyncOperationHandleConfiguredSource()
{
this.handle = handle;
this.continuationAction = null;
}
public bool IsCompleted => handle.IsDone;
public T GetResult()
{
if (continuationAction != null)
{
handle.CompletedTypeless -= continuationAction;
continuationAction = null;
}
if (handle.Status == AsyncOperationStatus.Failed)
{
var e = handle.OperationException;
handle = default;
ExceptionDispatchInfo.Capture(e).Throw();
}
var result = handle.Result;
handle = default;
return result;
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
handle.CompletedTypeless += continuationAction;
}
}
sealed class AsyncOperationHandleWithCancellationSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource<T>>
{
static TaskPool<AsyncOperationHandleWithCancellationSource<T>> pool;
public AsyncOperationHandleWithCancellationSource<T> NextNode { get; set; }
static AsyncOperationHandleWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource<T>), () => pool.Size);
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
readonly Action<AsyncOperationHandle<T>> continuationAction;
AsyncOperationHandle<T> handle;
CancellationToken cancellationToken;
IProgress<float> progress;
bool completed;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleWithCancellationSource()
AsyncOperationHandleConfiguredSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, CancellationToken cancellationToken, out short token)
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -422,16 +291,17 @@ namespace Cysharp.Threading.Tasks
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleWithCancellationSource<T>();
result = new AsyncOperationHandleConfiguredSource<T>();
}
result.handle = handle;
result.cancellationToken = cancellationToken;
result.completed = false;
result.progress = progress;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.continuationAction;
@@ -439,7 +309,7 @@ namespace Cysharp.Threading.Tasks
return result;
}
void Continuation(AsyncOperationHandle<T> _)
void Continuation(AsyncOperationHandle<T> argHandle)
{
handle.Completed -= continuationAction;
@@ -450,13 +320,17 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (handle.Status == AsyncOperationStatus.Failed)
if (cancellationToken.IsCancellationRequested)
{
core.TrySetException(handle.OperationException);
core.TrySetCanceled(cancellationToken);
}
else if (argHandle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(argHandle.OperationException);
}
else
{
core.TrySetResult(handle.Result);
core.TrySetResult(argHandle.Result);
}
}
}
@@ -501,130 +375,11 @@ namespace Cysharp.Threading.Tasks
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
{
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
public AsyncOperationHandleConfiguredSource<T> NextNode { get; set; }
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
AsyncOperationHandle<T> handle;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleConfiguredSource()
{
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource<T>();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
if (progress != null && handle.IsValid())
{
progress.Report(handle.PercentComplete);
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(handle.Result);
}
return false;
}
return true;
}
@@ -637,17 +392,9 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
#endregion
}
}

View File

@@ -0,0 +1,22 @@
{
"name": "UniTask.Addressables",
"references": [
"UniTask",
"Unity.ResourceManager"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 593a5b492d29ac6448b1ebf7f035ef33
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 25cb2f742bfeb1d48a4e65d3140b955d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -11,7 +11,6 @@ using System.Threading;
namespace Cysharp.Threading.Tasks
{
// The idea of TweenCancelBehaviour is borrowed from https://www.shibuya24.info/entry/dotween_async_await
public enum TweenCancelBehaviour
{
Kill,
@@ -29,6 +28,16 @@ namespace Cysharp.Threading.Tasks
public static class DOTweenAsyncExtensions
{
enum CallbackType
{
Kill,
Complete,
Pause,
Play,
Rewind,
StepComplete
}
public static TweenAwaiter GetAwaiter(this Tween tween)
{
return new TweenAwaiter(tween);
@@ -39,7 +48,7 @@ namespace Cysharp.Threading.Tasks
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, TweenCancelBehaviour.Kill, cancellationToken, out var token), token);
return new UniTask(TweenConfiguredSource.Create(tween, TweenCancelBehaviour.Kill, cancellationToken, CallbackType.Kill, out var token), token);
}
public static UniTask ToUniTask(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
@@ -47,7 +56,47 @@ namespace Cysharp.Threading.Tasks
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, out var token), token);
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Kill, out var token), token);
}
public static UniTask AwaitForComplete(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Complete, out var token), token);
}
public static UniTask AwaitForPause(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Pause, out var token), token);
}
public static UniTask AwaitForPlay(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Play, out var token), token);
}
public static UniTask AwaitForRewind(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Rewind, out var token), token);
}
public static UniTask AwaitForStepComplete(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.StepComplete, out var token), token);
}
public struct TweenAwaiter : ICriticalNotifyCompletion
@@ -86,7 +135,8 @@ namespace Cysharp.Threading.Tasks
sealed class TweenConfiguredSource : IUniTaskSource, ITaskPoolNode<TweenConfiguredSource>
{
static TaskPool<TweenConfiguredSource> pool;
public TweenConfiguredSource NextNode { get; set; }
TweenConfiguredSource nextNode;
public ref TweenConfiguredSource NextNode => ref nextNode;
static TweenConfiguredSource()
{
@@ -95,12 +145,13 @@ namespace Cysharp.Threading.Tasks
static readonly TweenCallback EmptyTweenCallback = () => { };
readonly TweenCallback onKillDelegate;
readonly TweenCallback onCompleteCallbackDelegate;
readonly TweenCallback onUpdateDelegate;
Tween tween;
TweenCancelBehaviour cancelBehaviour;
CancellationToken cancellationToken;
CallbackType callbackType;
bool canceled;
TweenCallback originalUpdateAction;
@@ -108,11 +159,11 @@ namespace Cysharp.Threading.Tasks
TweenConfiguredSource()
{
onKillDelegate = OnKill;
onCompleteCallbackDelegate = OnCompleteCallbackDelegate;
onUpdateDelegate = OnUpdate;
}
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, CallbackType callbackType, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -128,6 +179,7 @@ namespace Cysharp.Threading.Tasks
result.tween = tween;
result.cancelBehaviour = cancelBehaviour;
result.cancellationToken = cancellationToken;
result.callbackType = callbackType;
result.originalUpdateAction = tween.onUpdate;
result.canceled = false;
@@ -138,7 +190,30 @@ namespace Cysharp.Threading.Tasks
}
tween.onUpdate = result.onUpdateDelegate;
tween.onKill = result.onKillDelegate;
switch (callbackType)
{
case CallbackType.Kill:
tween.onKill = result.onCompleteCallbackDelegate;
break;
case CallbackType.Complete:
tween.onComplete = result.onCompleteCallbackDelegate;
break;
case CallbackType.Pause:
tween.onPause = result.onCompleteCallbackDelegate;
break;
case CallbackType.Play:
tween.onPlay = result.onCompleteCallbackDelegate;
break;
case CallbackType.Rewind:
tween.onRewind = result.onCompleteCallbackDelegate;
break;
case CallbackType.StepComplete:
tween.onStepComplete = result.onCompleteCallbackDelegate;
break;
default:
break;
}
TaskTracker.TrackActiveTask(result, 3);
@@ -146,7 +221,7 @@ namespace Cysharp.Threading.Tasks
return result;
}
void OnKill()
void OnCompleteCallbackDelegate()
{
if (canceled)
{
@@ -199,7 +274,31 @@ namespace Cysharp.Threading.Tasks
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
this.tween.onKill = EmptyTweenCallback; // replace to empty(avoid callback after Canceled(instance is returned to pool.)
// replace to empty(avoid callback after Canceled(instance is returned to pool.)
switch (callbackType)
{
case CallbackType.Kill:
tween.onKill = EmptyTweenCallback;
break;
case CallbackType.Complete:
tween.onComplete = EmptyTweenCallback;
break;
case CallbackType.Pause:
tween.onPause = EmptyTweenCallback;
break;
case CallbackType.Play:
tween.onPlay = EmptyTweenCallback;
break;
case CallbackType.Rewind:
tween.onRewind = EmptyTweenCallback;
break;
case CallbackType.StepComplete:
tween.onStepComplete = EmptyTweenCallback;
break;
default:
break;
}
this.core.TrySetCanceled(this.cancellationToken);
break;
}
@@ -272,20 +371,36 @@ namespace Cysharp.Threading.Tasks
TaskTracker.RemoveTracking(this);
core.Reset();
tween.onUpdate = originalUpdateAction;
tween.onKill = null;
switch (callbackType)
{
case CallbackType.Kill:
tween.onKill = null;
break;
case CallbackType.Complete:
tween.onComplete = null;
break;
case CallbackType.Pause:
tween.onPause = null;
break;
case CallbackType.Play:
tween.onPlay = null;
break;
case CallbackType.Rewind:
tween.onRewind = null;
break;
case CallbackType.StepComplete:
tween.onStepComplete = null;
break;
default:
break;
}
tween = default;
cancellationToken = default;
originalUpdateAction = default;
return pool.TryPush(this);
}
~TweenConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
}

View File

@@ -0,0 +1,22 @@
{
"name": "UniTask.DOTween",
"references": [
"UniTask",
"DOTween.Modules"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.demigiant.dotween",
"expression": "",
"define": "UNITASK_DOTWEEN_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 029c1c1b674aaae47a6841a0b89ad80e
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f89da606bde9a4e4e94ae1189a029887
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,224 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, false);
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, cancellationToken);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, false);
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, cancellationToken);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, false);
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, cancellationToken);
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 79f4f2475e0b2c44e97ed1dee760627b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,66 @@
<#@ template debug="false" hostspecific="false" language="C#" #>
<#@ assembly name="System.Core" #>
<#@ import namespace="System.Linq" #>
<#@ import namespace="System.Text" #>
<#@ import namespace="System.Collections.Generic" #>
<#@ output extension=".cs" #>
<#
var handlers = new (string name, string type)[] {
("ValueChanged", "string"),
("EndEdit", "string"),
("EndTextSelection", "(string, int, int)"),
("TextSelection", "(string, int, int)"),
("Deselect", "string"),
("Select", "string"),
("Submit", "string"),
};
Func<string, bool> shouldConvert = x => x.EndsWith("TextSelection");
Func<string, string> eventName = x => shouldConvert(x) ? $"new TextSelectionEventConverter(inputField.on{x})" : $"inputField.on{x}";
#>
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
<# foreach(var (name, type) in handlers) { #>
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, false);
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, cancellationToken);
}
<# } #>
}
}
#endif

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 370f60b2e4cd92d4faafda153c9c5f8a
guid: e9bb9fc551a975d44a7180e022a2debe
DefaultImporter:
externalObjects: {}
userData:

View File

@@ -0,0 +1,130 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
using UnityEngine.Events;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
// <string> -> Text
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current;
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
// <T> -> Text
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
public static void BindTo<T>(this AsyncReactiveProperty<T> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current.ToString();
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b6ba480edafb67d4e91bb10feb64fae5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
{
"name": "UniTask.TextMeshPro",
"references": [
"UniTask",
"Unity.TextMeshPro"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: dc47925d1a5fa2946bdd37746b2b5d48
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,7 +9,7 @@ namespace Cysharp.Threading.Tasks.Internal
{
const int MaxArrayLength = 0X7FEFFFFF;
const int InitialSize = 16;
readonly PlayerLoopTiming timing;
SpinLock gate = new SpinLock();
@@ -70,13 +70,17 @@ namespace Cysharp.Threading.Tasks.Internal
}
}
public void Clear()
public int Clear()
{
var rest = actionListCount + waitingListCount;
actionListCount = 0;
actionList = new Action[InitialSize];
waitingListCount = 0;
waitingList = new Action[InitialSize];
return rest;
}
// delegate entrypoint.
@@ -170,10 +174,17 @@ namespace Cysharp.Threading.Tasks.Internal
for (int i = 0; i < actionListCount; i++)
{
var action = actionList[i];
actionList[i] = null;
action();
try
{
action();
}
catch (Exception ex)
{
UnityEngine.Debug.LogException(ex);
}
}
{

View File

@@ -48,14 +48,24 @@ namespace Cysharp.Threading.Tasks.Internal
}
}
public void Clear()
public int Clear()
{
lock (arrayLock)
{
var rest = 0;
for (var index = 0; index < loopItems.Length; index++)
{
if (loopItems[index] != null)
{
rest++;
}
loopItems[index] = null;
}
tail = 0;
return rest;
}
}
@@ -143,7 +153,6 @@ namespace Cysharp.Threading.Tasks.Internal
{
var j = tail - 1;
// eliminate array-bound check for i
for (int i = 0; i < loopItems.Length; i++)
{
var action = loopItems[i];

View File

@@ -7,7 +7,8 @@ namespace Cysharp.Threading.Tasks.Internal
{
static TaskPool<PooledDelegate<T>> pool;
public PooledDelegate<T> NextNode { get; set; }
PooledDelegate<T> nextNode;
public ref PooledDelegate<T> NextNode => ref nextNode;
static PooledDelegate()
{

View File

@@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks.Internal
{
internal static class UnityWebRequestResultExtensions
{
public static bool IsError(this UnityWebRequest unityWebRequest)
{
#if UNITY_2020_2_OR_NEWER
var result = unityWebRequest.result;
return (result == UnityWebRequest.Result.ConnectionError)
|| (result == UnityWebRequest.Result.DataProcessingError)
|| (result == UnityWebRequest.Result.ProtocolError);
#else
return unityWebRequest.isHttpError || unityWebRequest.isNetworkError;
#endif
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 111ba0e639de1d7428af6c823ead4918
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,35 @@
using System;
using System.Diagnostics;
namespace Cysharp.Threading.Tasks.Internal
{
internal readonly struct ValueStopwatch
{
static readonly double TimestampToTicks = TimeSpan.TicksPerSecond / (double)Stopwatch.Frequency;
readonly long startTimestamp;
public static ValueStopwatch StartNew() => new ValueStopwatch(Stopwatch.GetTimestamp());
ValueStopwatch(long startTimestamp)
{
this.startTimestamp = startTimestamp;
}
public TimeSpan Elapsed => TimeSpan.FromTicks(this.ElapsedTicks);
public long ElapsedTicks
{
get
{
if (startTimestamp == 0)
{
throw new InvalidOperationException("Detected invalid initialization(use 'default'), only to create from StartNew().");
}
var delta = Stopwatch.GetTimestamp() - startTimestamp;
return (long)(delta * TimestampToTicks);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f16fb466974ad034c8732c79c7fd67ea
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,174 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<T> Create<T>(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
{
Error.ThrowArgumentNullException(create, nameof(create));
return new Create<T>(create);
}
}
public interface IAsyncWriter<T>
{
UniTask YieldAsync(T value);
}
internal sealed class Create<T> : IUniTaskAsyncEnumerable<T>
{
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
public Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
{
this.create = create;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _Create(create, cancellationToken);
}
sealed class _Create : MoveNextSource, IUniTaskAsyncEnumerator<T>
{
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
readonly CancellationToken cancellationToken;
int state = -1;
AsyncWriter writer;
public _Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create, CancellationToken cancellationToken)
{
this.create = create;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 3);
}
public T Current { get; private set; }
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return default;
}
public UniTask<bool> MoveNextAsync()
{
if (state == -2) return default;
completionSource.Reset();
MoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
void MoveNext()
{
try
{
switch (state)
{
case -1: // init
{
writer = new AsyncWriter(this);
RunWriterTask(create(writer, cancellationToken)).Forget();
if (Volatile.Read(ref state) == -2)
{
return; // complete synchronously
}
state = 0; // wait YieldAsync, it set TrySetResult(true)
return;
}
case 0:
writer.SignalWriter();
return;
default:
goto DONE;
}
}
catch (Exception ex)
{
state = -2;
completionSource.TrySetException(ex);
return;
}
DONE:
state = -2;
completionSource.TrySetResult(false);
return;
}
async UniTaskVoid RunWriterTask(UniTask task)
{
try
{
await task;
goto DONE;
}
catch (Exception ex)
{
Volatile.Write(ref state, -2);
completionSource.TrySetException(ex);
return;
}
DONE:
Volatile.Write(ref state, -2);
completionSource.TrySetResult(false);
}
public void SetResult(T value)
{
Current = value;
completionSource.TrySetResult(true);
}
}
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>
{
readonly _Create enumerator;
UniTaskCompletionSourceCore<AsyncUnit> core;
public AsyncWriter(_Create enumerator)
{
this.enumerator = enumerator;
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTask YieldAsync(T value)
{
core.Reset();
enumerator.SetResult(value);
return new UniTask(this, core.Version);
}
public void SignalWriter()
{
core.TrySetResult(AsyncUnit.Default);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0202f723469f93945afa063bfb440d15
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -88,6 +88,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -156,6 +157,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -195,6 +197,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -263,6 +266,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -302,6 +306,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -382,6 +387,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -422,6 +428,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -502,6 +509,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -541,6 +549,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -621,6 +630,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -661,6 +671,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TResult Current { get; private set; }
@@ -741,6 +752,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}

View File

@@ -0,0 +1,187 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new SkipUntil<TSource>(source, other, null);
}
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(source, nameof(other));
return new SkipUntil<TSource>(source, default, other);
}
}
internal sealed class SkipUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly UniTask other;
readonly Func<CancellationToken, UniTask> other2;
public SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
{
this.source = source;
this.other = other;
this.other2 = other2;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
if (other2 != null)
{
return new _SkipUntil(source, this.other2(cancellationToken), cancellationToken);
}
else
{
return new _SkipUntil(source, this.other, cancellationToken);
}
}
sealed class _SkipUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
bool completed;
CancellationTokenRegistration cancellationTokenRegistration1;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
bool continueNext;
Exception exception;
public _SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
{
this.source = source;
this.cancellationToken1 = cancellationToken1;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
TaskTracker.TrackActiveTask(this, 3);
RunOther(other).Forget();
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
if (exception != null)
{
return UniTask.FromException<bool>(exception);
}
if (cancellationToken1.IsCancellationRequested)
{
return UniTask.FromCanceled<bool>(cancellationToken1);
}
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken1);
}
completionSource.Reset();
if (completed)
{
SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version);
}
void SourceMoveNext()
{
try
{
LOOP:
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
continueNext = true;
MoveNextCore(this);
if (continueNext)
{
continueNext = false;
goto LOOP;
}
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void MoveNextCore(object state)
{
var self = (_SkipUntil)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
if (self.continueNext)
{
self.SourceMoveNext();
}
}
else
{
self.completionSource.TrySetResult(false);
}
}
}
async UniTaskVoid RunOther(UniTask other)
{
try
{
await other;
completed = true;
SourceMoveNext();
}
catch (Exception ex)
{
exception = ex;
completionSource.TrySetException(ex);
}
}
static void OnCanceled1(object state)
{
var self = (_SkipUntil)state;
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: de932d79c8d9f3841a066d05ff29edc9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -32,13 +32,17 @@ namespace Cysharp.Threading.Tasks.Linq
sealed class _SkipUntilCanceled : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> CancelDelegate2 = OnCanceled2;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
CancellationToken cancellationToken2;
CancellationTokenRegistration cancellationTokenRegistration1;
CancellationTokenRegistration cancellationTokenRegistration2;
bool isCanceled;
int isCanceled;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
bool continueNext;
@@ -48,6 +52,14 @@ namespace Cysharp.Threading.Tasks.Linq
this.source = source;
this.cancellationToken1 = cancellationToken1;
this.cancellationToken2 = cancellationToken2;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
if (cancellationToken1 != cancellationToken2 && cancellationToken2.CanBeCanceled)
{
this.cancellationTokenRegistration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(CancelDelegate2, this);
}
TaskTracker.TrackActiveTask(this, 3);
}
@@ -55,15 +67,18 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync()
{
if (cancellationToken1.IsCancellationRequested) isCanceled = true;
if (cancellationToken2.IsCancellationRequested) isCanceled = true;
if (enumerator == null)
{
if (cancellationToken1.IsCancellationRequested) isCanceled = 1;
if (cancellationToken2.IsCancellationRequested) isCanceled = 1;
enumerator = source.GetAsyncEnumerator(cancellationToken2); // use only AsyncEnumerator provided token.
}
completionSource.Reset();
SourceMoveNext();
if (isCanceled != 0)
{
SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version);
}
@@ -102,25 +117,11 @@ namespace Cysharp.Threading.Tasks.Linq
{
if (result)
{
AGAIN:
if (self.isCanceled)
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
if (self.continueNext)
{
self.continueNext = false;
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
}
else
{
if (self.cancellationToken1.IsCancellationRequested) self.isCanceled = true;
if (self.cancellationToken2.IsCancellationRequested) self.isCanceled = true;
if (self.isCanceled) goto AGAIN;
if (!self.continueNext)
{
self.SourceMoveNext();
}
self.SourceMoveNext();
}
}
else
@@ -130,9 +131,37 @@ namespace Cysharp.Threading.Tasks.Linq
}
}
static void OnCanceled1(object state)
{
var self = (_SkipUntilCanceled)state;
if (self.isCanceled == 0)
{
if (Interlocked.Increment(ref self.isCanceled) == 1)
{
self.cancellationTokenRegistration2.Dispose();
self.SourceMoveNext();
}
}
}
static void OnCanceled2(object state)
{
var self = (_SkipUntilCanceled)state;
if (self.isCanceled == 0)
{
if (Interlocked.Increment(ref self.isCanceled) == 1)
{
self.cancellationTokenRegistration2.Dispose();
self.SourceMoveNext();
}
}
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
cancellationTokenRegistration2.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();

View File

@@ -0,0 +1,536 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
using Subscribes = Cysharp.Threading.Tasks.Linq.Subscribe;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
// OnNext
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
// OnNext, OnError
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
// OnNext, OnCompleted
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
// IObserver
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(observer, nameof(observer));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, observer, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(observer, nameof(observer));
Subscribes.SubscribeCore(source, observer, cancellationToken).Forget();
}
}
internal sealed class CancellationTokenDisposable : IDisposable
{
readonly CancellationTokenSource cts = new CancellationTokenSource();
public CancellationToken Token => cts.Token;
public void Dispose()
{
if (!cts.IsCancellationRequested)
{
cts.Cancel();
}
}
}
internal static class Subscribe
{
public static readonly Action<Exception> NopError = _ => { };
public static readonly Action NopCompleted = () => { };
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current).Forget();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current, cancellationToken).Forget();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
observer.OnNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
observer.OnCompleted();
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
observer.OnError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeAwaitCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
await onNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeAwaitCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
await onNext(e.Current, cancellationToken);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 263479eb04c189741931fc0e2f615c2d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,190 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> TakeUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new TakeUntil<TSource>(source, other, null);
}
public static IUniTaskAsyncEnumerable<TSource> TakeUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(source, nameof(other));
return new TakeUntil<TSource>(source, default, other);
}
}
internal sealed class TakeUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly UniTask other;
readonly Func<CancellationToken, UniTask> other2;
public TakeUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
{
this.source = source;
this.other = other;
this.other2 = other2;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
if (other2 != null)
{
return new _TakeUntil(source, this.other2(cancellationToken), cancellationToken);
}
else
{
return new _TakeUntil(source, this.other, cancellationToken);
}
}
sealed class _TakeUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
CancellationTokenRegistration cancellationTokenRegistration1;
bool completed;
Exception exception;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
public _TakeUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
{
this.source = source;
this.cancellationToken1 = cancellationToken1;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
TaskTracker.TrackActiveTask(this, 3);
RunOther(other).Forget();
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
if (completed)
{
return CompletedTasks.False;
}
if (exception != null)
{
return UniTask.FromException<bool>(exception);
}
if (cancellationToken1.IsCancellationRequested)
{
return UniTask.FromCanceled<bool>(cancellationToken1);
}
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken1);
}
completionSource.Reset();
SourceMoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
void SourceMoveNext()
{
try
{
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
MoveNextCore(this);
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void MoveNextCore(object state)
{
var self = (_TakeUntil)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
if (self.exception != null)
{
self.completionSource.TrySetException(self.exception);
}
else if (self.cancellationToken1.IsCancellationRequested)
{
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
else
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
}
}
else
{
self.completionSource.TrySetResult(false);
}
}
}
async UniTaskVoid RunOther(UniTask other)
{
try
{
await other;
completed = true;
completionSource.TrySetResult(false);
}
catch (Exception ex)
{
exception = ex;
completionSource.TrySetException(ex);
}
}
static void OnCanceled1(object state)
{
var self = (_TakeUntil)state;
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 12bda324162f15349afefc2c152ac07f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -19,8 +19,6 @@ namespace Cysharp.Threading.Tasks.Linq
{
internal static async UniTask<TSource[]> ToArrayAsync<TSource>(IUniTaskAsyncEnumerable<TSource> source, CancellationToken cancellationToken)
{
UnityEngine.Debug.Log("Called ToArray");
var pool = ArrayPool<TSource>.Shared;
var array = pool.Rent(16);

View File

@@ -248,15 +248,18 @@ namespace Cysharp.Threading.Tasks.Linq
return current;
}
if (queuedResult.Count != 0)
lock (queuedResult)
{
current = queuedResult.Dequeue();
useCachedCurrent = true;
return current;
}
else
{
return default; // undefined.
if (queuedResult.Count != 0)
{
current = queuedResult.Dequeue();
useCachedCurrent = true;
return current;
}
else
{
return default; // undefined.
}
}
}
}

View File

@@ -34,6 +34,7 @@ namespace Cysharp.Threading.Tasks.Linq
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
{
this.updateTiming = updateTiming;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);

View File

@@ -208,7 +208,6 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext()
{
UnityEngine.Debug.Log("TRY_RESULT:" + target.TryGetTarget(out var _));
if (disposed || cancellationToken.IsCancellationRequested || !target.TryGetTarget(out var t))
{
completionSource.TrySetResult(false);

View File

@@ -100,10 +100,11 @@ namespace Cysharp.Threading.Tasks.Linq
if (this.period <= 0) this.period = 1;
}
this.initialFrame = Time.frameCount;
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
this.dueTimePhase = true;
this.updateTiming = updateTiming;
this.ignoreTimeScale = ignoreTimeScale;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);
}
@@ -219,10 +220,11 @@ namespace Cysharp.Threading.Tasks.Linq
if (periodFrameCount <= 0) periodFrameCount = 1;
}
this.initialFrame = Time.frameCount;
this.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
this.dueTimePhase = true;
this.dueTimeFrameCount = dueTimeFrameCount;
this.periodFrameCount = periodFrameCount;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this);

View File

@@ -88,6 +88,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -165,6 +166,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -204,6 +206,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -281,6 +284,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -320,6 +324,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -410,6 +415,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -450,6 +456,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -540,6 +547,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -579,6 +587,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -669,6 +678,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}
@@ -709,6 +719,7 @@ namespace Cysharp.Threading.Tasks.Linq
this.predicate = predicate;
this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
}
public TSource Current { get; private set; }
@@ -799,6 +810,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync();
}
}

View File

@@ -94,6 +94,8 @@ namespace Cysharp.Threading.Tasks
public static int MainThreadId => mainThreadId;
internal static string ApplicationDataPath => applicationDataPath;
public static bool IsMainThread => Thread.CurrentThread.ManagedThreadId == mainThreadId;
static int mainThreadId;
static string applicationDataPath;
static SynchronizationContext unitySynchronizationContetext;
@@ -108,27 +110,30 @@ namespace Cysharp.Threading.Tasks
#if UNITY_EDITOR
EditorApplication.playModeStateChanged += (state) =>
{
if (state == PlayModeStateChange.EnteredEditMode || state == PlayModeStateChange.EnteredPlayMode)
if (state == PlayModeStateChange.EnteredEditMode || state == PlayModeStateChange.ExitingEditMode)
{
return;
}
// run rest action before clear.
if (runner != null)
{
runner.Run();
runner.Clear();
}
if (lastRunner != null)
{
lastRunner.Run();
lastRunner.Clear();
}
if (runner != null)
{
runner.Clear();
}
if (lastRunner != null)
{
lastRunner.Clear();
}
if (cq != null)
{
cq.Clear();
}
if (lastCq != null)
{
lastCq.Clear();
if (cq != null)
{
cq.Run();
cq.Clear();
}
if (lastCq != null)
{
lastCq.Run();
lastCq.Clear();
}
}
};
#endif
@@ -173,6 +178,32 @@ namespace Cysharp.Threading.Tasks
return dest;
}
static PlayerLoopSystem[] InsertUniTaskSynchronizationContext(PlayerLoopSystem loopSystem)
{
var loop = new PlayerLoopSystem
{
type = typeof(UniTaskSynchronizationContext),
updateDelegate = UniTaskSynchronizationContext.Run
};
// Remove items from previous initializations.
var source = loopSystem.subSystemList
.Where(ls => ls.type != typeof(UniTaskSynchronizationContext))
.ToArray();
var dest = new System.Collections.Generic.List<PlayerLoopSystem>(source);
var index = dest.FindIndex(x => x.type.Name == "ScriptRunDelayedTasks");
if (index == -1)
{
index = dest.FindIndex(x => x.type.Name == "UniTaskLoopRunnerUpdate");
}
dest.Insert(index + 1, loop);
return dest.ToArray();
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
static void Init()
{
@@ -244,6 +275,8 @@ namespace Cysharp.Threading.Tasks
if (item != null) item.Run();
}
}
UniTaskSynchronizationContext.Run();
}
#endif
@@ -258,7 +291,7 @@ namespace Cysharp.Threading.Tasks
// Initialization
copyList[0].subSystemList = InsertRunner(copyList[0], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldInitialization), yielders[0] = new ContinuationQueue(PlayerLoopTiming.Initialization),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastYieldInitialization), yielders[1] = new ContinuationQueue(PlayerLoopTiming.LastInitialization),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization), runners[1] = new PlayerLoopRunner(PlayerLoopTiming.Initialization),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization), runners[0] = new PlayerLoopRunner(PlayerLoopTiming.Initialization),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastInitialization), runners[1] = new PlayerLoopRunner(PlayerLoopTiming.LastInitialization));
// EarlyUpdate
copyList[1].subSystemList = InsertRunner(copyList[1], typeof(UniTaskLoopRunners.UniTaskLoopRunnerYieldEarlyUpdate), yielders[2] = new ContinuationQueue(PlayerLoopTiming.EarlyUpdate),
@@ -291,6 +324,9 @@ namespace Cysharp.Threading.Tasks
typeof(UniTaskLoopRunners.UniTaskLoopRunnerPostLateUpdate), runners[12] = new PlayerLoopRunner(PlayerLoopTiming.PostLateUpdate),
typeof(UniTaskLoopRunners.UniTaskLoopRunnerLastPostLateUpdate), runners[13] = new PlayerLoopRunner(PlayerLoopTiming.LastPostLateUpdate));
// Insert UniTaskSynchronizationContext to Update loop
copyList[4].subSystemList = InsertUniTaskSynchronizationContext(copyList[4]);
playerLoop.subSystemList = copyList;
PlayerLoop.SetPlayerLoop(playerLoop);
}
@@ -304,6 +340,56 @@ namespace Cysharp.Threading.Tasks
{
yielders[(int)timing].Enqueue(continuation);
}
// Diagnostics helper
#if UNITY_2019_3_OR_NEWER
public static void DumpCurrentPlayerLoop()
{
var playerLoop = UnityEngine.LowLevel.PlayerLoop.GetCurrentPlayerLoop();
var sb = new System.Text.StringBuilder();
sb.AppendLine($"PlayerLoop List");
foreach (var header in playerLoop.subSystemList)
{
sb.AppendFormat("------{0}------", header.type.Name);
sb.AppendLine();
foreach (var subSystem in header.subSystemList)
{
sb.AppendFormat("{0}", subSystem.type.Name);
sb.AppendLine();
if (subSystem.subSystemList != null)
{
UnityEngine.Debug.LogWarning("More Subsystem:" + subSystem.subSystemList.Length);
}
}
}
UnityEngine.Debug.Log(sb.ToString());
}
public static bool IsInjectedUniTaskPlayerLoop()
{
var playerLoop = UnityEngine.LowLevel.PlayerLoop.GetCurrentPlayerLoop();
foreach (var header in playerLoop.subSystemList)
{
foreach (var subSystem in header.subSystemList)
{
if (subSystem.type == typeof(UniTaskLoopRunners.UniTaskLoopRunnerInitialization))
{
return true;
}
}
}
return false;
}
#endif
}
}

View File

@@ -55,7 +55,7 @@ namespace Cysharp.Threading.Tasks
public interface ITaskPoolNode<T>
{
T NextNode { get; set; }
ref T NextNode { get; }
}
// mutable struct, don't mark readonly.
@@ -77,8 +77,9 @@ namespace Cysharp.Threading.Tasks
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
ref var nextNode = ref v.NextNode;
root = nextNode;
nextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);

View File

@@ -1541,6 +1541,7 @@ namespace Cysharp.Threading.Tasks.Triggers
#endregion
#region MouseDown
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
public interface IAsyncOnMouseDownHandler
{
@@ -1597,9 +1598,11 @@ namespace Cysharp.Threading.Tasks.Triggers
return ((IAsyncOnMouseDownHandler)new AsyncTriggerHandler<AsyncUnit>(this, cancellationToken, true)).OnMouseDownAsync();
}
}
#endif
#endregion
#region MouseDrag
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
public interface IAsyncOnMouseDragHandler
{
@@ -1656,9 +1659,11 @@ namespace Cysharp.Threading.Tasks.Triggers
return ((IAsyncOnMouseDragHandler)new AsyncTriggerHandler<AsyncUnit>(this, cancellationToken, true)).OnMouseDragAsync();
}
}
#endif
#endregion
#region MouseEnter
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
public interface IAsyncOnMouseEnterHandler
{
@@ -1715,9 +1720,11 @@ namespace Cysharp.Threading.Tasks.Triggers
return ((IAsyncOnMouseEnterHandler)new AsyncTriggerHandler<AsyncUnit>(this, cancellationToken, true)).OnMouseEnterAsync();
}
}
#endif
#endregion
#region MouseExit
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
public interface IAsyncOnMouseExitHandler
{
@@ -1774,9 +1781,11 @@ namespace Cysharp.Threading.Tasks.Triggers
return ((IAsyncOnMouseExitHandler)new AsyncTriggerHandler<AsyncUnit>(this, cancellationToken, true)).OnMouseExitAsync();
}
}
#endif
#endregion
#region MouseOver
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
public interface IAsyncOnMouseOverHandler
{
@@ -1833,9 +1842,11 @@ namespace Cysharp.Threading.Tasks.Triggers
return ((IAsyncOnMouseOverHandler)new AsyncTriggerHandler<AsyncUnit>(this, cancellationToken, true)).OnMouseOverAsync();
}
}
#endif
#endregion
#region MouseUp
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
public interface IAsyncOnMouseUpHandler
{
@@ -1892,9 +1903,11 @@ namespace Cysharp.Threading.Tasks.Triggers
return ((IAsyncOnMouseUpHandler)new AsyncTriggerHandler<AsyncUnit>(this, cancellationToken, true)).OnMouseUpAsync();
}
}
#endif
#endregion
#region MouseUpAsButton
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
public interface IAsyncOnMouseUpAsButtonHandler
{
@@ -1951,6 +1964,7 @@ namespace Cysharp.Threading.Tasks.Triggers
return ((IAsyncOnMouseUpAsButtonHandler)new AsyncTriggerHandler<AsyncUnit>(this, cancellationToken, true)).OnMouseUpAsButtonAsync();
}
}
#endif
#endregion
#region ParticleCollision

View File

@@ -25,13 +25,7 @@
("Update", "Update", "AsyncUnit", null, empty),
("FixedUpdate", "FixedUpdate", "AsyncUnit", null, empty),
("LateUpdate", "LateUpdate", "AsyncUnit", null, empty),
("MouseDown", "OnMouseDown", "AsyncUnit", null, empty),
("MouseDrag", "OnMouseDrag", "AsyncUnit", null, empty),
("MouseEnter", "OnMouseEnter", "AsyncUnit", null, empty),
("MouseExit", "OnMouseExit", "AsyncUnit", null, empty),
("MouseOver", "OnMouseOver", "AsyncUnit", null, empty),
("MouseUp", "OnMouseUp", "AsyncUnit", null, empty),
("MouseUpAsButton", "OnMouseUpAsButton", "AsyncUnit", null, empty),
("ParticleCollision", "OnParticleCollision", "GameObject", null, new []{ ("GameObject", "other") }),
("RectTransformDimensionsChange", "OnRectTransformDimensionsChange", "AsyncUnit", null, empty),
("RectTransformRemoved", "OnRectTransformRemoved", "AsyncUnit", null, empty),
@@ -47,6 +41,15 @@
("BecameInvisible", "OnBecameInvisible", "AsyncUnit", null, empty),
("BecameVisible", "OnBecameVisible", "AsyncUnit", null, empty),
// Mouse... #if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
("MouseDown", "OnMouseDown", "AsyncUnit", null, empty),
("MouseDrag", "OnMouseDrag", "AsyncUnit", null, empty),
("MouseEnter", "OnMouseEnter", "AsyncUnit", null, empty),
("MouseExit", "OnMouseExit", "AsyncUnit", null, empty),
("MouseOver", "OnMouseOver", "AsyncUnit", null, empty),
("MouseUp", "OnMouseUp", "AsyncUnit", null, empty),
("MouseUpAsButton", "OnMouseUpAsButton", "AsyncUnit", null, empty),
// new in v2
("ApplicationFocus", "OnApplicationFocus", "bool", null, new []{("bool", "hasFocus") }),
("ApplicationPause", "OnApplicationPause", "bool", null, new []{("bool", "pauseStatus") }),
@@ -104,6 +107,7 @@
Func<(string argType, string argName)[], string> BuildResultParameter = x => x.Length == 0 ? "AsyncUnit.Default" : "(" + string.Join(", ", x.Select(y => y.argName)) + ")";
Func<string, bool> Is2019_3 = x => x == "ParticleUpdateJobScheduled";
Func<string, bool> IsMouseTrigger = x => x.StartsWith("Mouse");
#>
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
@@ -117,6 +121,9 @@ namespace Cysharp.Threading.Tasks.Triggers
#region <#= t.triggerName #>
<# if(Is2019_3(t.triggerName)) { #>
#if UNITY_2019_3_OR_NEWER
<# } #>
<# if(IsMouseTrigger(t.triggerName)) { #>
#if !(UNITY_IPHONE || UNITY_ANDROID || UNITY_METRO)
<# } #>
public interface <#= ToInterfaceName(t.methodName) #>
@@ -174,7 +181,7 @@ namespace Cysharp.Threading.Tasks.Triggers
return ((<#= ToInterfaceName(t.methodName) #>)new AsyncTriggerHandler<<#= t.returnType #>>(this, cancellationToken, true)).<#= t.methodName #>Async();
}
}
<# if(Is2019_3(t.triggerName)) { #>
<# if(Is2019_3(t.triggerName) || IsMouseTrigger(t.triggerName)) { #>
#endif
<# } #>
#endregion

View File

@@ -1,5 +1,6 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Threading;
@@ -7,6 +8,16 @@ using UnityEngine;
namespace Cysharp.Threading.Tasks
{
public enum DelayType
{
/// <summary>use Time.deltaTime.</summary>
DeltaTime,
/// <summary>Ignore timescale, use Time.unscaledDeltaTime.</summary>
UnscaledDeltaTime,
/// <summary>use Stopwatch.GetTimestamp().</summary>
Realtime
}
public partial struct UniTask
{
public static YieldAwaitable Yield(PlayerLoopTiming timing = PlayerLoopTiming.Update)
@@ -73,32 +84,51 @@ namespace Cysharp.Threading.Tasks
public static UniTask Delay(int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
if (delayTimeSpan < TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus millisecondsDelay. millisecondsDelay:" + millisecondsDelay);
}
return (ignoreTimeScale)
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
return Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cancellationToken);
}
public static UniTask Delay(TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayType = ignoreTimeScale ? DelayType.UnscaledDeltaTime : DelayType.DeltaTime;
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
}
public static UniTask Delay(int millisecondsDelay, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
var delayTimeSpan = TimeSpan.FromMilliseconds(millisecondsDelay);
return Delay(delayTimeSpan, delayType, delayTiming, cancellationToken);
}
public static UniTask Delay(TimeSpan delayTimeSpan, DelayType delayType, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (delayTimeSpan < TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException("Delay does not allow minus delayTimeSpan. delayTimeSpan:" + delayTimeSpan);
}
return (ignoreTimeScale)
? new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token)
: new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out token), token);
switch (delayType)
{
case DelayType.UnscaledDeltaTime:
{
return new UniTask(DelayIgnoreTimeScalePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
case DelayType.Realtime:
{
return new UniTask(DelayRealtimePromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
case DelayType.DeltaTime:
default:
{
return new UniTask(DelayPromise.Create(delayTimeSpan, delayTiming, cancellationToken, out var token), token);
}
}
}
sealed class YieldPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<YieldPromise>
{
static TaskPool<YieldPromise> pool;
public YieldPromise NextNode { get; set; }
YieldPromise nextNode;
public ref YieldPromise NextNode => ref nextNode;
static YieldPromise()
{
@@ -181,20 +211,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~YieldPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class NextFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<NextFramePromise>
{
static TaskPool<NextFramePromise> pool;
public NextFramePromise NextNode { get; set; }
NextFramePromise nextNode;
public ref NextFramePromise NextNode => ref nextNode;
static NextFramePromise()
{
@@ -221,7 +244,7 @@ namespace Cysharp.Threading.Tasks
result = new NextFramePromise();
}
result.frameCount = Time.frameCount;
result.frameCount = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
@@ -283,20 +306,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~NextFramePromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class DelayFramePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayFramePromise>
{
static TaskPool<DelayFramePromise> pool;
public DelayFramePromise NextNode { get; set; }
DelayFramePromise nextNode;
public ref DelayFramePromise NextNode => ref nextNode;
static DelayFramePromise()
{
@@ -328,7 +344,7 @@ namespace Cysharp.Threading.Tasks
result.delayFrameCount = delayFrameCount;
result.cancellationToken = cancellationToken;
result.initialFrame = Time.frameCount;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
TaskTracker.TrackActiveTask(result, 3);
@@ -406,20 +422,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~DelayFramePromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class DelayPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayPromise>
{
static TaskPool<DelayPromise> pool;
public DelayPromise NextNode { get; set; }
DelayPromise nextNode;
public ref DelayPromise NextNode => ref nextNode;
static DelayPromise()
{
@@ -427,7 +436,7 @@ namespace Cysharp.Threading.Tasks
}
int initialFrame;
float delayFrameTimeSpan;
float delayTimeSpan;
float elapsed;
CancellationToken cancellationToken;
@@ -437,7 +446,7 @@ namespace Cysharp.Threading.Tasks
{
}
public static IUniTaskSource Create(TimeSpan delayFrameTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
@@ -450,9 +459,9 @@ namespace Cysharp.Threading.Tasks
}
result.elapsed = 0.0f;
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
result.delayTimeSpan = (float)delayTimeSpan.TotalSeconds;
result.cancellationToken = cancellationToken;
result.initialFrame = Time.frameCount;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
TaskTracker.TrackActiveTask(result, 3);
@@ -506,7 +515,7 @@ namespace Cysharp.Threading.Tasks
}
elapsed += Time.deltaTime;
if (elapsed >= delayFrameTimeSpan)
if (elapsed >= delayTimeSpan)
{
core.TrySetResult(null);
return false;
@@ -519,25 +528,18 @@ namespace Cysharp.Threading.Tasks
{
TaskTracker.RemoveTracking(this);
core.Reset();
delayFrameTimeSpan = default;
delayTimeSpan = default;
elapsed = default;
cancellationToken = default;
return pool.TryPush(this);
}
~DelayPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class DelayIgnoreTimeScalePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayIgnoreTimeScalePromise>
{
static TaskPool<DelayIgnoreTimeScalePromise> pool;
public DelayIgnoreTimeScalePromise NextNode { get; set; }
DelayIgnoreTimeScalePromise nextNode;
public ref DelayIgnoreTimeScalePromise NextNode => ref nextNode;
static DelayIgnoreTimeScalePromise()
{
@@ -569,7 +571,7 @@ namespace Cysharp.Threading.Tasks
result.elapsed = 0.0f;
result.delayFrameTimeSpan = (float)delayFrameTimeSpan.TotalSeconds;
result.initialFrame = Time.frameCount;
result.initialFrame = PlayerLoopHelper.IsMainThread ? Time.frameCount : -1;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
@@ -642,13 +644,104 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
}
~DelayIgnoreTimeScalePromise()
sealed class DelayRealtimePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<DelayRealtimePromise>
{
static TaskPool<DelayRealtimePromise> pool;
DelayRealtimePromise nextNode;
public ref DelayRealtimePromise NextNode => ref nextNode;
static DelayRealtimePromise()
{
if (TryReturn())
TaskPool.RegisterSizeGetter(typeof(DelayRealtimePromise), () => pool.Size);
}
long delayTimeSpanTicks;
ValueStopwatch stopwatch;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncUnit> core;
DelayRealtimePromise()
{
}
public static IUniTaskSource Create(TimeSpan delayTimeSpan, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
GC.ReRegisterForFinalize(this);
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new DelayRealtimePromise();
}
result.stopwatch = ValueStopwatch.StartNew();
result.delayTimeSpanTicks = delayTimeSpan.Ticks;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (stopwatch.ElapsedTicks >= delayTimeSpanTicks)
{
core.TrySetResult(AsyncUnit.Default);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stopwatch = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
}

View File

@@ -3,6 +3,7 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
@@ -11,10 +12,7 @@ namespace Cysharp.Threading.Tasks
{
static readonly UniTask CanceledUniTask = new Func<UniTask>(() =>
{
var promise = new UniTaskCompletionSource();
promise.TrySetCanceled(CancellationToken.None);
promise.MarkHandled();
return promise.Task;
return new UniTask(new CanceledResultSource(CancellationToken.None), 0);
})();
static class CanceledUniTaskCache<T>
@@ -23,10 +21,7 @@ namespace Cysharp.Threading.Tasks
static CanceledUniTaskCache()
{
var promise = new UniTaskCompletionSource<T>();
promise.TrySetCanceled(CancellationToken.None);
promise.MarkHandled();
Task = promise.Task;
Task = new UniTask<T>(new CanceledResultSource<T>(CancellationToken.None), 0);
}
}
@@ -34,18 +29,22 @@ namespace Cysharp.Threading.Tasks
public static UniTask FromException(Exception ex)
{
var promise = new UniTaskCompletionSource();
promise.TrySetException(ex);
promise.MarkHandled();
return promise.Task;
if (ex is OperationCanceledException oce)
{
return FromCanceled(oce.CancellationToken);
}
return new UniTask(new ExceptionResultSource(ex), 0);
}
public static UniTask<T> FromException<T>(Exception ex)
{
var promise = new UniTaskCompletionSource<T>();
promise.TrySetException(ex);
promise.MarkHandled();
return promise.Task;
if (ex is OperationCanceledException oce)
{
return FromCanceled<T>(oce.CancellationToken);
}
return new UniTask<T>(new ExceptionResultSource<T>(ex), 0);
}
public static UniTask<T> FromResult<T>(T value)
@@ -61,10 +60,7 @@ namespace Cysharp.Threading.Tasks
}
else
{
var promise = new UniTaskCompletionSource();
promise.TrySetCanceled(cancellationToken);
promise.MarkHandled();
return promise.Task;
return new UniTask(new CanceledResultSource(cancellationToken), 0);
}
}
@@ -76,10 +72,7 @@ namespace Cysharp.Threading.Tasks
}
else
{
var promise = new UniTaskCompletionSource<T>();
promise.TrySetCanceled(cancellationToken);
promise.MarkHandled();
return promise.Task;
return new UniTask<T>(new CanceledResultSource<T>(cancellationToken), 0);
}
}
@@ -182,6 +175,153 @@ namespace Cysharp.Threading.Tasks
return new UniTask<T>(new DeferPromise<T>(factory), 0);
}
/// <summary>
/// Never complete.
/// </summary>
public static UniTask Never(CancellationToken cancellationToken)
{
return new UniTask<AsyncUnit>(new NeverPromise<AsyncUnit>(cancellationToken), 0);
}
/// <summary>
/// Never complete.
/// </summary>
public static UniTask<T> Never<T>(CancellationToken cancellationToken)
{
return new UniTask<T>(new NeverPromise<T>(cancellationToken), 0);
}
sealed class ExceptionResultSource : IUniTaskSource
{
readonly ExceptionDispatchInfo exception;
public ExceptionResultSource(Exception exception)
{
this.exception = ExceptionDispatchInfo.Capture(exception);
}
public void GetResult(short token)
{
exception.Throw();
}
public UniTaskStatus GetStatus(short token)
{
return UniTaskStatus.Faulted;
}
public UniTaskStatus UnsafeGetStatus()
{
return UniTaskStatus.Faulted;
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
continuation(state);
}
}
sealed class ExceptionResultSource<T> : IUniTaskSource<T>
{
readonly ExceptionDispatchInfo exception;
public ExceptionResultSource(Exception exception)
{
this.exception = ExceptionDispatchInfo.Capture(exception);
}
public T GetResult(short token)
{
exception.Throw();
return default;
}
void IUniTaskSource.GetResult(short token)
{
exception.Throw();
}
public UniTaskStatus GetStatus(short token)
{
return UniTaskStatus.Faulted;
}
public UniTaskStatus UnsafeGetStatus()
{
return UniTaskStatus.Faulted;
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
continuation(state);
}
}
sealed class CanceledResultSource : IUniTaskSource
{
readonly CancellationToken cancellationToken;
public CanceledResultSource(CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
}
public void GetResult(short token)
{
throw new OperationCanceledException(cancellationToken);
}
public UniTaskStatus GetStatus(short token)
{
return UniTaskStatus.Canceled;
}
public UniTaskStatus UnsafeGetStatus()
{
return UniTaskStatus.Canceled;
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
continuation(state);
}
}
sealed class CanceledResultSource<T> : IUniTaskSource<T>
{
readonly CancellationToken cancellationToken;
public CanceledResultSource(CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
}
public T GetResult(short token)
{
throw new OperationCanceledException(cancellationToken);
}
void IUniTaskSource.GetResult(short token)
{
throw new OperationCanceledException(cancellationToken);
}
public UniTaskStatus GetStatus(short token)
{
return UniTaskStatus.Canceled;
}
public UniTaskStatus UnsafeGetStatus()
{
return UniTaskStatus.Canceled;
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
continuation(state);
}
}
sealed class DeferPromise : IUniTaskSource
{
Func<UniTask> factory;
@@ -260,6 +400,54 @@ namespace Cysharp.Threading.Tasks
return task.Status;
}
}
sealed class NeverPromise<T> : IUniTaskSource<T>
{
static readonly Action<object> cancellationCallback = CancellationCallback;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<T> core;
public NeverPromise(CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
if (this.cancellationToken.CanBeCanceled)
{
this.cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
}
}
static void CancellationCallback(object state)
{
var self = (NeverPromise<T>)state;
self.core.TrySetCanceled(self.cancellationToken);
}
public T GetResult(short token)
{
return core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
void IUniTaskSource.GetResult(short token)
{
core.GetResult(token);
}
}
}
internal static class CompletedTasks

View File

@@ -1,16 +1,25 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public partial struct UniTask
{
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask Run(Action action, bool configureAwait = true)
#region OBSOLETE_RUN
// Run is a confusing name, use only RunOnThreadPool in the future.
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask Run(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -26,13 +35,19 @@ namespace Cysharp.Threading.Tasks
{
action();
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true)
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask Run(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -48,12 +63,75 @@ namespace Cysharp.Threading.Tasks
{
action(state);
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true)
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask Run(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
await action();
}
finally
{
await UniTask.Yield();
}
}
else
{
await action();
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask Run(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
await action(state);
}
finally
{
await UniTask.Yield();
}
}
else
{
await action(state);
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask<T> Run<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -63,6 +141,7 @@ namespace Cysharp.Threading.Tasks
finally
{
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
@@ -71,11 +150,45 @@ namespace Cysharp.Threading.Tasks
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true)
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask<T> Run<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return await func();
}
finally
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
var result = await func();
cancellationToken.ThrowIfCancellationRequested();
return result;
}
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask<T> Run<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
@@ -85,6 +198,7 @@ namespace Cysharp.Threading.Tasks
finally
{
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
@@ -92,6 +206,265 @@ namespace Cysharp.Threading.Tasks
return func(state);
}
}
/// <summary>[Obsolete]recommend to use RunOnThreadPool(or UniTask.Void(async void), UniTask.Create(async UniTask)).</summary>
public static async UniTask<T> Run<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return await func(state);
}
finally
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
var result = await func(state);
cancellationToken.ThrowIfCancellationRequested();
return result;
}
}
#endregion
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask RunOnThreadPool(Action action, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
action();
}
finally
{
await UniTask.Yield();
}
}
else
{
action();
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask RunOnThreadPool(Action<object> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
action(state);
}
finally
{
await UniTask.Yield();
}
}
else
{
action(state);
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask RunOnThreadPool(Func<UniTask> action, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
await action();
}
finally
{
await UniTask.Yield();
}
}
else
{
await action();
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask RunOnThreadPool(Func<object, UniTask> action, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
await action(state);
}
finally
{
await UniTask.Yield();
}
}
else
{
await action(state);
}
cancellationToken.ThrowIfCancellationRequested();
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> RunOnThreadPool<T>(Func<T> func, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return func();
}
finally
{
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
return func();
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> RunOnThreadPool<T>(Func<UniTask<T>> func, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return await func();
}
finally
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
var result = await func();
cancellationToken.ThrowIfCancellationRequested();
return result;
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> RunOnThreadPool<T>(Func<object, T> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return func(state);
}
finally
{
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
return func(state);
}
}
/// <summary>Run action on the threadPool and return to main thread if configureAwait = true.</summary>
public static async UniTask<T> RunOnThreadPool<T>(Func<object, UniTask<T>> func, object state, bool configureAwait = true, CancellationToken cancellationToken = default)
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.SwitchToThreadPool();
cancellationToken.ThrowIfCancellationRequested();
if (configureAwait)
{
try
{
return await func(state);
}
finally
{
cancellationToken.ThrowIfCancellationRequested();
await UniTask.Yield();
cancellationToken.ThrowIfCancellationRequested();
}
}
else
{
var result = await func(state);
cancellationToken.ThrowIfCancellationRequested();
return result;
}
}
}
}

View File

@@ -15,33 +15,41 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// If running on mainthread, do nothing. Otherwise, same as UniTask.Yield(PlayerLoopTiming.Update).
/// </summary>
public static SwitchToMainThreadAwaitable SwitchToMainThread()
public static SwitchToMainThreadAwaitable SwitchToMainThread(CancellationToken cancellationToken = default)
{
return new SwitchToMainThreadAwaitable(PlayerLoopTiming.Update);
return new SwitchToMainThreadAwaitable(PlayerLoopTiming.Update, cancellationToken);
}
/// <summary>
/// If running on mainthread, do nothing. Otherwise, same as UniTask.Yield(timing).
/// </summary>
public static SwitchToMainThreadAwaitable SwitchToMainThread(PlayerLoopTiming timing)
public static SwitchToMainThreadAwaitable SwitchToMainThread(PlayerLoopTiming timing, CancellationToken cancellationToken = default)
{
return new SwitchToMainThreadAwaitable(timing);
return new SwitchToMainThreadAwaitable(timing, cancellationToken);
}
/// <summary>
/// Return to mainthread(same as await SwitchToMainThread) after using scope is closed.
/// </summary>
public static ReturnToMainThread ReturnToMainThread()
public static ReturnToMainThread ReturnToMainThread(CancellationToken cancellationToken = default)
{
return new ReturnToMainThread(PlayerLoopTiming.Update);
return new ReturnToMainThread(PlayerLoopTiming.Update, cancellationToken);
}
/// <summary>
/// Return to mainthread(same as await SwitchToMainThread) after using scope is closed.
/// </summary>
public static ReturnToMainThread ReturnToMainThread(PlayerLoopTiming timing)
public static ReturnToMainThread ReturnToMainThread(PlayerLoopTiming timing, CancellationToken cancellationToken = default)
{
return new ReturnToMainThread(timing);
return new ReturnToMainThread(timing, cancellationToken);
}
/// <summary>
/// Queue the action to PlayerLoop.
/// </summary>
public static void Post(Action action, PlayerLoopTiming timing = PlayerLoopTiming.Update)
{
PlayerLoopHelper.AddContinuation(timing, action);
}
#endif
@@ -59,20 +67,20 @@ namespace Cysharp.Threading.Tasks
return new SwitchToTaskPoolAwaitable();
}
public static SwitchToSynchronizationContextAwaitable SwitchToSynchronizationContext(SynchronizationContext synchronizationContext)
public static SwitchToSynchronizationContextAwaitable SwitchToSynchronizationContext(SynchronizationContext synchronizationContext, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(synchronizationContext, nameof(synchronizationContext));
return new SwitchToSynchronizationContextAwaitable(synchronizationContext);
return new SwitchToSynchronizationContextAwaitable(synchronizationContext, cancellationToken);
}
public static ReturnToSynchronizationContext ReturnToSynchronizationContext(SynchronizationContext synchronizationContext)
public static ReturnToSynchronizationContext ReturnToSynchronizationContext(SynchronizationContext synchronizationContext, CancellationToken cancellationToken = default)
{
return new ReturnToSynchronizationContext(synchronizationContext, false);
return new ReturnToSynchronizationContext(synchronizationContext, false, cancellationToken);
}
public static ReturnToSynchronizationContext ReturnToCurrentSynchronizationContext(bool dontPostWhenSameContext = true)
public static ReturnToSynchronizationContext ReturnToCurrentSynchronizationContext(bool dontPostWhenSameContext = true, CancellationToken cancellationToken = default)
{
return new ReturnToSynchronizationContext(SynchronizationContext.Current, dontPostWhenSameContext);
return new ReturnToSynchronizationContext(SynchronizationContext.Current, dontPostWhenSameContext, cancellationToken);
}
}
@@ -81,21 +89,25 @@ namespace Cysharp.Threading.Tasks
public struct SwitchToMainThreadAwaitable
{
readonly PlayerLoopTiming playerLoopTiming;
readonly CancellationToken cancellationToken;
public SwitchToMainThreadAwaitable(PlayerLoopTiming playerLoopTiming)
public SwitchToMainThreadAwaitable(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
{
this.playerLoopTiming = playerLoopTiming;
this.cancellationToken = cancellationToken;
}
public Awaiter GetAwaiter() => new Awaiter(playerLoopTiming);
public Awaiter GetAwaiter() => new Awaiter(playerLoopTiming, cancellationToken);
public struct Awaiter : ICriticalNotifyCompletion
{
readonly PlayerLoopTiming playerLoopTiming;
readonly CancellationToken cancellationToken;
public Awaiter(PlayerLoopTiming playerLoopTiming)
public Awaiter(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
{
this.playerLoopTiming = playerLoopTiming;
this.cancellationToken = cancellationToken;
}
public bool IsCompleted
@@ -114,7 +126,7 @@ namespace Cysharp.Threading.Tasks
}
}
public void GetResult() { }
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
public void OnCompleted(Action continuation)
{
@@ -131,31 +143,35 @@ namespace Cysharp.Threading.Tasks
public struct ReturnToMainThread
{
readonly PlayerLoopTiming playerLoopTiming;
readonly CancellationToken cancellationToken;
public ReturnToMainThread(PlayerLoopTiming playerLoopTiming)
public ReturnToMainThread(PlayerLoopTiming playerLoopTiming, CancellationToken cancellationToken)
{
this.playerLoopTiming = playerLoopTiming;
this.cancellationToken = cancellationToken;
}
public Awaiter DisposeAsync()
{
return new Awaiter(playerLoopTiming); // run immediate.
return new Awaiter(playerLoopTiming, cancellationToken); // run immediate.
}
public readonly struct Awaiter : ICriticalNotifyCompletion
{
readonly PlayerLoopTiming timing;
readonly CancellationToken cancellationToken;
public Awaiter(PlayerLoopTiming timing)
public Awaiter(PlayerLoopTiming timing, CancellationToken cancellationToken)
{
this.timing = timing;
this.cancellationToken = cancellationToken;
}
public Awaiter GetAwaiter() => this;
public bool IsCompleted => PlayerLoopHelper.MainThreadId == System.Threading.Thread.CurrentThread.ManagedThreadId;
public void GetResult() { }
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
public void OnCompleted(Action continuation)
{
@@ -208,7 +224,8 @@ namespace Cysharp.Threading.Tasks
sealed class ThreadPoolWorkItem : IThreadPoolWorkItem, ITaskPoolNode<ThreadPoolWorkItem>
{
static TaskPool<ThreadPoolWorkItem> pool;
public ThreadPoolWorkItem NextNode { get; set; }
ThreadPoolWorkItem nextNode;
public ref ThreadPoolWorkItem NextNode => ref nextNode;
static ThreadPoolWorkItem()
{
@@ -277,26 +294,30 @@ namespace Cysharp.Threading.Tasks
public struct SwitchToSynchronizationContextAwaitable
{
readonly SynchronizationContext synchronizationContext;
readonly CancellationToken cancellationToken;
public SwitchToSynchronizationContextAwaitable(SynchronizationContext synchronizationContext)
public SwitchToSynchronizationContextAwaitable(SynchronizationContext synchronizationContext, CancellationToken cancellationToken)
{
this.synchronizationContext = synchronizationContext;
this.cancellationToken = cancellationToken;
}
public Awaiter GetAwaiter() => new Awaiter(synchronizationContext);
public Awaiter GetAwaiter() => new Awaiter(synchronizationContext, cancellationToken);
public struct Awaiter : ICriticalNotifyCompletion
{
static readonly SendOrPostCallback switchToCallback = Callback;
readonly SynchronizationContext synchronizationContext;
readonly CancellationToken cancellationToken;
public Awaiter(SynchronizationContext synchronizationContext)
public Awaiter(SynchronizationContext synchronizationContext, CancellationToken cancellationToken)
{
this.synchronizationContext = synchronizationContext;
this.cancellationToken = cancellationToken;
}
public bool IsCompleted => false;
public void GetResult() { }
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
public void OnCompleted(Action continuation)
{
@@ -320,16 +341,18 @@ namespace Cysharp.Threading.Tasks
{
readonly SynchronizationContext syncContext;
readonly bool dontPostWhenSameContext;
readonly CancellationToken cancellationToken;
public ReturnToSynchronizationContext(SynchronizationContext syncContext, bool dontPostWhenSameContext)
public ReturnToSynchronizationContext(SynchronizationContext syncContext, bool dontPostWhenSameContext, CancellationToken cancellationToken)
{
this.syncContext = syncContext;
this.dontPostWhenSameContext = dontPostWhenSameContext;
this.cancellationToken = cancellationToken;
}
public Awaiter DisposeAsync()
{
return new Awaiter(syncContext, dontPostWhenSameContext);
return new Awaiter(syncContext, dontPostWhenSameContext, cancellationToken);
}
public struct Awaiter : ICriticalNotifyCompletion
@@ -338,11 +361,13 @@ namespace Cysharp.Threading.Tasks
readonly SynchronizationContext synchronizationContext;
readonly bool dontPostWhenSameContext;
readonly CancellationToken cancellationToken;
public Awaiter(SynchronizationContext synchronizationContext, bool dontPostWhenSameContext)
public Awaiter(SynchronizationContext synchronizationContext, bool dontPostWhenSameContext, CancellationToken cancellationToken)
{
this.synchronizationContext = synchronizationContext;
this.dontPostWhenSameContext = dontPostWhenSameContext;
this.cancellationToken = cancellationToken;
}
public Awaiter GetAwaiter() => this;
@@ -365,7 +390,7 @@ namespace Cysharp.Threading.Tasks
}
}
public void GetResult() { }
public void GetResult() { cancellationToken.ThrowIfCancellationRequested(); }
public void OnCompleted(Action continuation)
{

View File

@@ -38,7 +38,8 @@ namespace Cysharp.Threading.Tasks
sealed class WaitUntilPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilPromise>
{
static TaskPool<WaitUntilPromise> pool;
public WaitUntilPromise NextNode { get; set; }
WaitUntilPromise nextNode;
public ref WaitUntilPromise NextNode => ref nextNode;
static WaitUntilPromise()
{
@@ -137,20 +138,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitUntilPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class WaitWhilePromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitWhilePromise>
{
static TaskPool<WaitWhilePromise> pool;
public WaitWhilePromise NextNode { get; set; }
WaitWhilePromise nextNode;
public ref WaitWhilePromise NextNode => ref nextNode;
static WaitWhilePromise()
{
@@ -249,20 +243,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitWhilePromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class WaitUntilCanceledPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<WaitUntilCanceledPromise>
{
static TaskPool<WaitUntilCanceledPromise> pool;
public WaitUntilCanceledPromise NextNode { get; set; }
WaitUntilCanceledPromise nextNode;
public ref WaitUntilCanceledPromise NextNode => ref nextNode;
static WaitUntilCanceledPromise()
{
@@ -344,21 +331,14 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitUntilCanceledPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
// where T : UnityEngine.Object, can not add constraint
sealed class WaitUntilValueChangedUnityObjectPromise<T, U> : IUniTaskSource<U>, IPlayerLoopItem, ITaskPoolNode<WaitUntilValueChangedUnityObjectPromise<T, U>>
{
static TaskPool<WaitUntilValueChangedUnityObjectPromise<T, U>> pool;
public WaitUntilValueChangedUnityObjectPromise<T, U> NextNode { get; set; }
WaitUntilValueChangedUnityObjectPromise<T, U> nextNode;
public ref WaitUntilValueChangedUnityObjectPromise<T, U> NextNode => ref nextNode;
static WaitUntilValueChangedUnityObjectPromise()
{
@@ -475,21 +455,14 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitUntilValueChangedUnityObjectPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class WaitUntilValueChangedStandardObjectPromise<T, U> : IUniTaskSource<U>, IPlayerLoopItem, ITaskPoolNode<WaitUntilValueChangedStandardObjectPromise<T, U>>
where T : class
{
static TaskPool<WaitUntilValueChangedStandardObjectPromise<T, U>> pool;
public WaitUntilValueChangedStandardObjectPromise<T, U> NextNode { get; set; }
WaitUntilValueChangedStandardObjectPromise<T, U> nextNode;
public ref WaitUntilValueChangedStandardObjectPromise<T, U> NextNode => ref nextNode;
static WaitUntilValueChangedStandardObjectPromise()
{
@@ -604,14 +577,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~WaitUntilValueChangedStandardObjectPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
}
}

View File

@@ -131,11 +131,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3)> WhenAll<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
@@ -295,11 +290,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4)> WhenAll<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
@@ -495,11 +485,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5)> WhenAll<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
@@ -731,11 +716,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6)> WhenAll<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
@@ -1003,11 +983,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7)> WhenAll<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
@@ -1311,11 +1286,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
@@ -1655,11 +1625,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
@@ -2035,11 +2000,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
@@ -2451,11 +2411,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
@@ -2903,11 +2858,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
@@ -3391,11 +3341,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
@@ -3915,11 +3860,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
@@ -4475,11 +4415,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
public static UniTask<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15)> WhenAll<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
@@ -5071,11 +5006,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
}
}

View File

@@ -45,7 +45,7 @@ namespace Cysharp.Threading.Tasks
public WhenAllPromise(<#= args #>)
{
TaskTracker2.TrackActiveTask(this, 3);
TaskTracker.TrackActiveTask(this, 3);
this.completedCount = 0;
<# for(var j = 1; j <= i; j++) { #>
@@ -92,7 +92,7 @@ namespace Cysharp.Threading.Tasks
public (<#= t #>) GetResult(short token)
{
TaskTracker2.RemoveTracking(this);
TaskTracker.RemoveTracking(this);
GC.SuppressFinalize(this);
return core.GetResult(token);
}
@@ -116,11 +116,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
<# } #>
}

View File

@@ -142,11 +142,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
sealed class WhenAllPromise : IUniTaskSource
@@ -237,11 +232,6 @@ namespace Cysharp.Threading.Tasks
{
core.OnCompleted(continuation, state, token);
}
~WhenAllPromise()
{
core.Reset();
}
}
}
}

View File

@@ -127,11 +127,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3)> WhenAny<T1, T2, T3>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
@@ -289,11 +284,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4)> WhenAny<T1, T2, T3, T4>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
@@ -488,11 +478,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5)> WhenAny<T1, T2, T3, T4, T5>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
@@ -724,11 +709,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6)> WhenAny<T1, T2, T3, T4, T5, T6>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
@@ -997,11 +977,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7)> WhenAny<T1, T2, T3, T4, T5, T6, T7>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
@@ -1307,11 +1282,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
@@ -1654,11 +1624,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
@@ -2038,11 +2003,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
@@ -2459,11 +2419,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
@@ -2917,11 +2872,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
@@ -3412,11 +3362,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13)
@@ -3944,11 +3889,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14)
@@ -4513,11 +4453,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
public static UniTask<(int winArgumentIndex, T1 result1, T2 result2, T3 result3, T4 result4, T5 result5, T6 result6, T7 result7, T8 result8, T9 result9, T10 result10, T11 result11, T12 result12, T13 result13, T14 result14, T15 result15)> WhenAny<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12, UniTask<T13> task13, UniTask<T14> task14, UniTask<T15> task15)
@@ -5119,11 +5054,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
}

View File

@@ -37,7 +37,7 @@ namespace Cysharp.Threading.Tasks
public WhenAnyPromise(<#= args #>)
{
TaskTracker2.TrackActiveTask(this, 3);
TaskTracker.TrackActiveTask(this, 3);
this.completedCount = 0;
<# for(var j = 1; j <= i; j++) { #>
@@ -86,7 +86,7 @@ namespace Cysharp.Threading.Tasks
public (int, <#= tBool #>) GetResult(short token)
{
TaskTracker2.RemoveTracking(this);
TaskTracker.RemoveTracking(this);
GC.SuppressFinalize(this);
return core.GetResult(token);
}
@@ -110,11 +110,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
<# } #>

View File

@@ -171,11 +171,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyLRPromise()
{
core.Reset();
}
}
@@ -268,11 +263,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
sealed class WhenAnyPromise : IUniTaskSource<int>
@@ -363,11 +353,6 @@ namespace Cysharp.Threading.Tasks
{
GetResult(token);
}
~WhenAnyPromise()
{
core.Reset();
}
}
}
}

View File

@@ -1,9 +1,6 @@
{
"name": "UniTask",
"references": [
"Unity.ResourceManager",
"Unity.TextMeshPro",
"DOTween.Modules"
],
"includePlatforms": [],
"excludePlatforms": [],
@@ -14,19 +11,9 @@
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"name": "com.unity.modules.assetbundle",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
},
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
},
{
"name": "com.demigiant.dotween",
"expression": "",
"define": "UNITASK_DOTWEEN_SUPPORT"
"define": "UNITASK_ASSETBUNDLE_SUPPORT"
}
],
"noEngineReferences": false

View File

@@ -1,6 +1,7 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
@@ -38,13 +39,42 @@ namespace Cysharp.Threading.Tasks
{
}
internal class ExceptionHolder
{
ExceptionDispatchInfo exception;
bool calledGet = false;
public ExceptionHolder(ExceptionDispatchInfo exception)
{
this.exception = exception;
}
public ExceptionDispatchInfo GetException()
{
if (!calledGet)
{
calledGet = true;
GC.SuppressFinalize(this);
}
return exception;
}
~ExceptionHolder()
{
if (!calledGet)
{
UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
}
}
}
[StructLayout(LayoutKind.Auto)]
public struct UniTaskCompletionSourceCore<TResult>
{
// Struct Size: TResult + (8 + 2 + 1 + 1 + 8 + 8)
TResult result;
object error; // ExceptionDispatchInfo or OperationCanceledException
object error; // ExceptionHolder or OperationCanceledException
short version;
bool hasUnhandledError;
int completedCount; // 0: completed == false
@@ -78,9 +108,9 @@ namespace Cysharp.Threading.Tasks
{
UniTaskScheduler.PublishUnobservedTaskException(oc);
}
else if (error is ExceptionDispatchInfo ei)
else if (error is ExceptionHolder e)
{
UniTaskScheduler.PublishUnobservedTaskException(ei.SourceException);
UniTaskScheduler.PublishUnobservedTaskException(e.GetException().SourceException);
}
}
catch
@@ -129,7 +159,7 @@ namespace Cysharp.Threading.Tasks
}
else
{
this.error = ExceptionDispatchInfo.Capture(error);
this.error = new ExceptionHolder(ExceptionDispatchInfo.Capture(error));
}
if (continuation != null || Interlocked.CompareExchange(ref this.continuation, UniTaskCompletionSourceCoreShared.s_sentinel, null) != null)
@@ -199,7 +229,7 @@ namespace Cysharp.Threading.Tasks
ValidateToken(token);
if (completedCount == 0)
{
throw new InvalidOperationException("not yet completed.");
throw new InvalidOperationException("Not yet completed, UniTask only allow to use await.");
}
if (error != null)
@@ -209,9 +239,9 @@ namespace Cysharp.Threading.Tasks
{
throw oce;
}
else if (error is ExceptionDispatchInfo edi)
else if (error is ExceptionHolder eh)
{
edi.Throw();
eh.GetException().Throw();
}
throw new InvalidOperationException("Critical: invalid exception type was held.");
@@ -258,7 +288,7 @@ namespace Cysharp.Threading.Tasks
// It will cause call OnCompleted multiple time, invalid.
if (!ReferenceEquals(oldContinuation, UniTaskCompletionSourceCoreShared.s_sentinel))
{
throw new InvalidOperationException();
throw new InvalidOperationException("Already continuation registered, can not await twice or get Status after await.");
}
continuation(state);
@@ -286,99 +316,11 @@ namespace Cysharp.Threading.Tasks
}
}
public class UniTaskCompletionSource : IUniTaskSource, IPromise
{
UniTaskCompletionSourceCore<AsyncUnit> core;
bool handled = false;
public UniTaskCompletionSource()
{
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
internal void MarkHandled()
{
if (!handled)
{
handled = true;
core.MarkHandled();
TaskTracker.RemoveTracking(this);
}
}
public UniTask Task
{
[DebuggerHidden]
get
{
return new UniTask(this, core.Version);
}
}
[DebuggerHidden]
public void Reset()
{
// Reset, re-active tracker
handled = false;
TaskTracker.TrackActiveTask(this, 2);
core.Reset();
}
[DebuggerHidden]
public bool TrySetResult()
{
return core.TrySetResult(AsyncUnit.Default);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
return core.TrySetCanceled(cancellationToken);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
return core.TrySetException(exception);
}
[DebuggerHidden]
public void GetResult(short token)
{
MarkHandled();
core.GetResult(token);
}
[DebuggerHidden]
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
[DebuggerHidden]
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
[DebuggerHidden]
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
~UniTaskCompletionSource()
{
// clear error information.
core.Reset();
}
}
public class AutoResetUniTaskCompletionSource : IUniTaskSource, ITaskPoolNode<AutoResetUniTaskCompletionSource>, IPromise
{
static TaskPool<AutoResetUniTaskCompletionSource> pool;
public AutoResetUniTaskCompletionSource NextNode { get; set; }
AutoResetUniTaskCompletionSource nextNode;
public ref AutoResetUniTaskCompletionSource NextNode => ref nextNode;
static AutoResetUniTaskCompletionSource()
{
@@ -495,116 +437,13 @@ namespace Cysharp.Threading.Tasks
core.Reset();
return pool.TryPush(this);
}
~AutoResetUniTaskCompletionSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
return;
}
}
}
public class UniTaskCompletionSource<T> : IUniTaskSource<T>, IPromise<T>
{
UniTaskCompletionSourceCore<T> core;
bool handled = false;
[DebuggerHidden]
public UniTaskCompletionSource()
{
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
internal void MarkHandled()
{
if (!handled)
{
handled = true;
core.MarkHandled();
TaskTracker.RemoveTracking(this);
}
}
[DebuggerHidden]
public UniTask<T> Task
{
get
{
return new UniTask<T>(this, core.Version);
}
}
[DebuggerHidden]
public void Reset()
{
handled = false;
core.Reset();
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
public bool TrySetResult(T result)
{
return core.TrySetResult(result);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
return core.TrySetCanceled(cancellationToken);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
return core.TrySetException(exception);
}
[DebuggerHidden]
public T GetResult(short token)
{
MarkHandled();
return core.GetResult(token);
}
[DebuggerHidden]
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
[DebuggerHidden]
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
[DebuggerHidden]
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
[DebuggerHidden]
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
~UniTaskCompletionSource()
{
// clear error information.
core.Reset();
}
}
public class AutoResetUniTaskCompletionSource<T> : IUniTaskSource<T>, ITaskPoolNode<AutoResetUniTaskCompletionSource<T>>, IPromise<T>
{
static TaskPool<AutoResetUniTaskCompletionSource<T>> pool;
public AutoResetUniTaskCompletionSource<T> NextNode { get; set; }
AutoResetUniTaskCompletionSource<T> nextNode;
public ref AutoResetUniTaskCompletionSource<T> NextNode => ref nextNode;
static AutoResetUniTaskCompletionSource()
{
@@ -726,15 +565,377 @@ namespace Cysharp.Threading.Tasks
core.Reset();
return pool.TryPush(this);
}
}
public class UniTaskCompletionSource : IUniTaskSource, IPromise
{
CancellationToken cancellationToken;
ExceptionHolder exception;
object gate;
Action<object> singleContinuation;
object singleState;
List<(Action<object>, object)> secondaryContinuationList;
~AutoResetUniTaskCompletionSource()
int intStatus; // UniTaskStatus
bool handled = false;
public UniTaskCompletionSource()
{
if (TryReturn())
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
internal void MarkHandled()
{
if (!handled)
{
GC.ReRegisterForFinalize(this);
handled = true;
TaskTracker.RemoveTracking(this);
}
}
}
}
public UniTask Task
{
[DebuggerHidden]
get
{
return new UniTask(this, 0);
}
}
[DebuggerHidden]
public bool TrySetResult()
{
return TrySignalCompletion(UniTaskStatus.Succeeded);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.cancellationToken = cancellationToken;
return TrySignalCompletion(UniTaskStatus.Canceled);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
if (exception is OperationCanceledException oce)
{
return TrySetCanceled(oce.CancellationToken);
}
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(exception));
return TrySignalCompletion(UniTaskStatus.Faulted);
}
[DebuggerHidden]
public void GetResult(short token)
{
MarkHandled();
var status = (UniTaskStatus)intStatus;
switch (status)
{
case UniTaskStatus.Succeeded:
return;
case UniTaskStatus.Faulted:
exception.GetException().Throw();
return;
case UniTaskStatus.Canceled:
throw new OperationCanceledException(cancellationToken);
default:
case UniTaskStatus.Pending:
throw new InvalidOperationException("not yet completed.");
}
}
[DebuggerHidden]
public UniTaskStatus GetStatus(short token)
{
return (UniTaskStatus)intStatus;
}
[DebuggerHidden]
public UniTaskStatus UnsafeGetStatus()
{
return (UniTaskStatus)intStatus;
}
[DebuggerHidden]
public void OnCompleted(Action<object> continuation, object state, short token)
{
if (gate == null)
{
Interlocked.CompareExchange(ref gate, new object(), null);
}
var lockGate = Thread.VolatileRead(ref gate);
lock (lockGate) // wait TrySignalCompletion, after status is not pending.
{
if ((UniTaskStatus)intStatus != UniTaskStatus.Pending)
{
continuation(state);
return;
}
if (singleContinuation == null)
{
singleContinuation = continuation;
singleState = state;
}
else
{
if (secondaryContinuationList == null)
{
secondaryContinuationList = new List<(Action<object>, object)>();
}
secondaryContinuationList.Add((continuation, state));
}
}
}
[DebuggerHidden]
bool TrySignalCompletion(UniTaskStatus status)
{
if (Interlocked.CompareExchange(ref intStatus, (int)status, (int)UniTaskStatus.Pending) == (int)UniTaskStatus.Pending)
{
if (gate == null)
{
Interlocked.CompareExchange(ref gate, new object(), null);
}
var lockGate = Thread.VolatileRead(ref gate);
lock (lockGate) // wait OnCompleted.
{
if (singleContinuation != null)
{
try
{
singleContinuation(singleState);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
if (secondaryContinuationList != null)
{
foreach (var (c, state) in secondaryContinuationList)
{
try
{
c(state);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
}
singleContinuation = null;
singleState = null;
secondaryContinuationList = null;
}
return true;
}
return false;
}
}
public class UniTaskCompletionSource<T> : IUniTaskSource<T>, IPromise<T>
{
CancellationToken cancellationToken;
T result;
ExceptionHolder exception;
object gate;
Action<object> singleContinuation;
object singleState;
List<(Action<object>, object)> secondaryContinuationList;
int intStatus; // UniTaskStatus
bool handled = false;
public UniTaskCompletionSource()
{
TaskTracker.TrackActiveTask(this, 2);
}
[DebuggerHidden]
internal void MarkHandled()
{
if (!handled)
{
handled = true;
TaskTracker.RemoveTracking(this);
}
}
public UniTask<T> Task
{
[DebuggerHidden]
get
{
return new UniTask<T>(this, 0);
}
}
[DebuggerHidden]
public bool TrySetResult(T result)
{
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.result = result;
return TrySignalCompletion(UniTaskStatus.Succeeded);
}
[DebuggerHidden]
public bool TrySetCanceled(CancellationToken cancellationToken = default)
{
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.cancellationToken = cancellationToken;
return TrySignalCompletion(UniTaskStatus.Canceled);
}
[DebuggerHidden]
public bool TrySetException(Exception exception)
{
if (exception is OperationCanceledException oce)
{
return TrySetCanceled(oce.CancellationToken);
}
if (UnsafeGetStatus() != UniTaskStatus.Pending) return false;
this.exception = new ExceptionHolder(ExceptionDispatchInfo.Capture(exception));
return TrySignalCompletion(UniTaskStatus.Faulted);
}
[DebuggerHidden]
public T GetResult(short token)
{
MarkHandled();
var status = (UniTaskStatus)intStatus;
switch (status)
{
case UniTaskStatus.Succeeded:
return result;
case UniTaskStatus.Faulted:
exception.GetException().Throw();
return default;
case UniTaskStatus.Canceled:
throw new OperationCanceledException(cancellationToken);
default:
case UniTaskStatus.Pending:
throw new InvalidOperationException("not yet completed.");
}
}
[DebuggerHidden]
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
[DebuggerHidden]
public UniTaskStatus GetStatus(short token)
{
return (UniTaskStatus)intStatus;
}
[DebuggerHidden]
public UniTaskStatus UnsafeGetStatus()
{
return (UniTaskStatus)intStatus;
}
[DebuggerHidden]
public void OnCompleted(Action<object> continuation, object state, short token)
{
if (gate == null)
{
Interlocked.CompareExchange(ref gate, new object(), null);
}
var lockGate = Thread.VolatileRead(ref gate);
lock (lockGate) // wait TrySignalCompletion, after status is not pending.
{
if ((UniTaskStatus)intStatus != UniTaskStatus.Pending)
{
continuation(state);
return;
}
if (singleContinuation == null)
{
singleContinuation = continuation;
singleState = state;
}
else
{
if (secondaryContinuationList == null)
{
secondaryContinuationList = new List<(Action<object>, object)>();
}
secondaryContinuationList.Add((continuation, state));
}
}
}
[DebuggerHidden]
bool TrySignalCompletion(UniTaskStatus status)
{
if (Interlocked.CompareExchange(ref intStatus, (int)status, (int)UniTaskStatus.Pending) == (int)UniTaskStatus.Pending)
{
if (gate == null)
{
Interlocked.CompareExchange(ref gate, new object(), null);
}
var lockGate = Thread.VolatileRead(ref gate);
lock (lockGate) // wait OnCompleted.
{
if (singleContinuation != null)
{
try
{
singleContinuation(singleState);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
if (secondaryContinuationList != null)
{
foreach (var (c, state) in secondaryContinuationList)
{
try
{
c(state);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
}
singleContinuation = null;
singleState = null;
secondaryContinuationList = null;
}
return true;
}
return false;
}
}
}

View File

@@ -181,12 +181,180 @@ namespace Cysharp.Threading.Tasks
public static AsyncLazy ToAsyncLazy(this UniTask task)
{
return new AsyncLazy(task.Preserve()); // require Preserve
return new AsyncLazy(task);
}
public static AsyncLazy<T> ToAsyncLazy<T>(this UniTask<T> task)
{
return new AsyncLazy<T>(task.Preserve()); // require Preserve
return new AsyncLazy<T>(task);
}
/// <summary>
/// Ignore task result when cancel raised first.
/// </summary>
public static UniTask WithCancellation(this UniTask task, CancellationToken cancellationToken)
{
if (!cancellationToken.CanBeCanceled)
{
return task;
}
if (cancellationToken.IsCancellationRequested)
{
return UniTask.FromCanceled(cancellationToken);
}
if (task.Status.IsCompleted())
{
return task;
}
return new UniTask(new WithCancellationSource(task, cancellationToken), 0);
}
/// <summary>
/// Ignore task result when cancel raised first.
/// </summary>
public static UniTask<T> WithCancellation<T>(this UniTask<T> task, CancellationToken cancellationToken)
{
if (!cancellationToken.CanBeCanceled)
{
return task;
}
if (cancellationToken.IsCancellationRequested)
{
return UniTask.FromCanceled<T>(cancellationToken);
}
if (task.Status.IsCompleted())
{
return task;
}
return new UniTask<T>(new WithCancellationSource<T>(task, cancellationToken), 0);
}
sealed class WithCancellationSource : IUniTaskSource
{
static readonly Action<object> cancellationCallbackDelegate = CancellationCallback;
CancellationToken cancellationToken;
CancellationTokenRegistration tokenRegistration;
UniTaskCompletionSourceCore<AsyncUnit> core;
public WithCancellationSource(UniTask task, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
this.tokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallbackDelegate, this);
RunTask(task).Forget();
}
async UniTaskVoid RunTask(UniTask task)
{
try
{
await task;
core.TrySetResult(AsyncUnit.Default);
}
catch (Exception ex)
{
core.TrySetException(ex);
}
finally
{
tokenRegistration.Dispose();
}
}
static void CancellationCallback(object state)
{
var self = (WithCancellationSource)state;
self.core.TrySetCanceled(self.cancellationToken);
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
}
sealed class WithCancellationSource<T> : IUniTaskSource<T>
{
static readonly Action<object> cancellationCallbackDelegate = CancellationCallback;
CancellationToken cancellationToken;
CancellationTokenRegistration tokenRegistration;
UniTaskCompletionSourceCore<T> core;
public WithCancellationSource(UniTask<T> task, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
this.tokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallbackDelegate, this);
RunTask(task).Forget();
}
async UniTaskVoid RunTask(UniTask<T> task)
{
try
{
core.TrySetResult(await task);
}
catch (Exception ex)
{
core.TrySetException(ex);
}
finally
{
tokenRegistration.Dispose();
}
}
static void CancellationCallback(object state)
{
var self = (WithCancellationSource<T>)state;
self.core.TrySetCanceled(self.cancellationToken);
}
void IUniTaskSource.GetResult(short token)
{
core.GetResult(token);
}
public T GetResult(short token)
{
return core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
}
#if UNITY_2018_3_OR_NEWER
@@ -201,10 +369,10 @@ namespace Cysharp.Threading.Tasks
return new ToCoroutineEnumerator(task, exceptionHandler);
}
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask Timeout(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
bool taskResultIsCanceled;
@@ -242,10 +410,10 @@ namespace Cysharp.Threading.Tasks
}
}
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<T> Timeout<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
(bool IsCanceled, T Result) taskResult;
@@ -288,10 +456,10 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool, IsCacneled).
/// </summary>
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<bool> TimeoutWithoutException(this UniTask task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
bool taskResultIsCanceled;
@@ -315,7 +483,7 @@ namespace Cysharp.Threading.Tasks
taskCancellationTokenSource.Dispose();
}
throw new TimeoutException("Exceed Timeout:" + timeout);
return true;
}
else
{
@@ -325,7 +493,7 @@ namespace Cysharp.Threading.Tasks
if (taskResultIsCanceled)
{
Error.ThrowOperationCanceledException();
return true;
}
return false;
@@ -334,10 +502,10 @@ namespace Cysharp.Threading.Tasks
/// <summary>
/// Timeout with suppress OperationCanceledException. Returns (bool IsTimeout, T Result).
/// </summary>
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, bool ignoreTimeScale = true, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
public static async UniTask<(bool IsTimeout, T Result)> TimeoutWithoutException<T>(this UniTask<T> task, TimeSpan timeout, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming timeoutCheckTiming = PlayerLoopTiming.Update, CancellationTokenSource taskCancellationTokenSource = null)
{
var delayCancellationTokenSource = new CancellationTokenSource();
var timeoutTask = UniTask.Delay(timeout, ignoreTimeScale, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
var timeoutTask = UniTask.Delay(timeout, delayType, timeoutCheckTiming, delayCancellationTokenSource.Token).SuppressCancellationThrow();
int winArgIndex;
(bool IsCanceled, T Result) taskResult;
@@ -361,7 +529,7 @@ namespace Cysharp.Threading.Tasks
taskCancellationTokenSource.Dispose();
}
throw new TimeoutException("Exceed Timeout:" + timeout);
return (true, default);
}
else
{
@@ -371,7 +539,7 @@ namespace Cysharp.Threading.Tasks
if (taskResult.IsCanceled)
{
Error.ThrowOperationCanceledException();
return (true, default);
}
return (false, taskResult.Result);
@@ -393,21 +561,23 @@ namespace Cysharp.Threading.Tasks
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
awaiter.SourceOnCompleted(state =>
else
{
using (var t = (StateTuple<UniTask.Awaiter>)state)
awaiter.SourceOnCompleted(state =>
{
try
using (var t = (StateTuple<UniTask.Awaiter>)state)
{
t.Item1.GetResult();
try
{
t.Item1.GetResult();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
}, StateTuple.Create(awaiter));
}, StateTuple.Create(awaiter));
}
}
public static void Forget(this UniTask task, Action<Exception> exceptionHandler, bool handleExceptionOnMainThread = true)
@@ -461,21 +631,23 @@ namespace Cysharp.Threading.Tasks
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
awaiter.SourceOnCompleted(state =>
else
{
using (var t = (StateTuple<UniTask<T>.Awaiter>)state)
awaiter.SourceOnCompleted(state =>
{
try
using (var t = (StateTuple<UniTask<T>.Awaiter>)state)
{
t.Item1.GetResult();
try
{
t.Item1.GetResult();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
}, StateTuple.Create(awaiter));
}, StateTuple.Create(awaiter));
}
}
public static void Forget<T>(this UniTask<T> task, Action<Exception> exceptionHandler, bool handleExceptionOnMainThread = true)
@@ -564,11 +736,51 @@ namespace Cysharp.Threading.Tasks
return await await task;
}
public static async UniTask Unwrap<T>(this UniTask<UniTask> task)
public static async UniTask Unwrap(this UniTask<UniTask> task)
{
await await task;
}
public static async UniTask<T> Unwrap<T>(this Task<UniTask<T>> task)
{
return await await task;
}
public static async UniTask<T> Unwrap<T>(this Task<UniTask<T>> task, bool continueOnCapturedContext)
{
return await await task.ConfigureAwait(continueOnCapturedContext);
}
public static async UniTask Unwrap(this Task<UniTask> task)
{
await await task;
}
public static async UniTask Unwrap(this Task<UniTask> task, bool continueOnCapturedContext)
{
await await task.ConfigureAwait(continueOnCapturedContext);
}
public static async UniTask<T> Unwrap<T>(this UniTask<Task<T>> task)
{
return await await task;
}
public static async UniTask<T> Unwrap<T>(this UniTask<Task<T>> task, bool continueOnCapturedContext)
{
return await (await task).ConfigureAwait(continueOnCapturedContext);
}
public static async UniTask Unwrap(this UniTask<Task> task)
{
await await task;
}
public static async UniTask Unwrap(this UniTask<Task> task, bool continueOnCapturedContext)
{
await (await task).ConfigureAwait(continueOnCapturedContext);
}
#if UNITY_2018_3_OR_NEWER
sealed class ToCoroutineEnumerator : IEnumerator

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@@ -0,0 +1,158 @@
using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public class UniTaskSynchronizationContext : SynchronizationContext
{
const int MaxArrayLength = 0X7FEFFFFF;
const int InitialSize = 16;
static SpinLock gate = new SpinLock();
static bool dequing = false;
static int actionListCount = 0;
static Callback[] actionList = new Callback[InitialSize];
static int waitingListCount = 0;
static Callback[] waitingList = new Callback[InitialSize];
static int opCount;
public override void Send(SendOrPostCallback d, object state)
{
d(state);
}
public override void Post(SendOrPostCallback d, object state)
{
bool lockTaken = false;
try
{
gate.Enter(ref lockTaken);
if (dequing)
{
// Ensure Capacity
if (waitingList.Length == waitingListCount)
{
var newLength = waitingListCount * 2;
if ((uint)newLength > MaxArrayLength) newLength = MaxArrayLength;
var newArray = new Callback[newLength];
Array.Copy(waitingList, newArray, waitingListCount);
waitingList = newArray;
}
waitingList[waitingListCount] = new Callback(d, state);
waitingListCount++;
}
else
{
// Ensure Capacity
if (actionList.Length == actionListCount)
{
var newLength = actionListCount * 2;
if ((uint)newLength > MaxArrayLength) newLength = MaxArrayLength;
var newArray = new Callback[newLength];
Array.Copy(actionList, newArray, actionListCount);
actionList = newArray;
}
actionList[actionListCount] = new Callback(d, state);
actionListCount++;
}
}
finally
{
if (lockTaken) gate.Exit(false);
}
}
public override void OperationStarted()
{
Interlocked.Increment(ref opCount);
}
public override void OperationCompleted()
{
Interlocked.Decrement(ref opCount);
}
public override SynchronizationContext CreateCopy()
{
return this;
}
// delegate entrypoint.
internal static void Run()
{
{
bool lockTaken = false;
try
{
gate.Enter(ref lockTaken);
if (actionListCount == 0) return;
dequing = true;
}
finally
{
if (lockTaken) gate.Exit(false);
}
}
for (int i = 0; i < actionListCount; i++)
{
var action = actionList[i];
actionList[i] = default;
action.Invoke();
}
{
bool lockTaken = false;
try
{
gate.Enter(ref lockTaken);
dequing = false;
var swapTempActionList = actionList;
actionListCount = waitingListCount;
actionList = waitingList;
waitingListCount = 0;
waitingList = swapTempActionList;
}
finally
{
if (lockTaken) gate.Exit(false);
}
}
}
[StructLayout(LayoutKind.Auto)]
readonly struct Callback
{
readonly SendOrPostCallback callback;
readonly object state;
public Callback(SendOrPostCallback callback, object state)
{
this.callback = callback;
this.state = state;
}
public void Invoke()
{
try
{
callback(state);
}
catch (Exception ex)
{
UnityEngine.Debug.LogException(ex);
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: abf3aae9813db2849bce518f8596e920
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,324 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#if UNITY_2018_4 || UNITY_2019_4_OR_NEWER
#if UNITASK_ASSETBUNDLE_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Threading;
using UnityEngine;
namespace Cysharp.Threading.Tasks
{
public static partial class UnityAsyncExtensions
{
public static AssetBundleRequestAllAssetsAwaiter AwaitForAllAssets(this AssetBundleRequest asyncOperation)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
return new AssetBundleRequestAllAssetsAwaiter(asyncOperation);
}
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult<UnityEngine.Object[]>(asyncOperation.allAssets);
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.allAssets);
return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
public struct AssetBundleRequestAllAssetsAwaiter : ICriticalNotifyCompletion
{
AssetBundleRequest asyncOperation;
Action<AsyncOperation> continuationAction;
public AssetBundleRequestAllAssetsAwaiter(AssetBundleRequest asyncOperation)
{
this.asyncOperation = asyncOperation;
this.continuationAction = null;
}
public AssetBundleRequestAllAssetsAwaiter GetAwaiter()
{
return this;
}
public bool IsCompleted => asyncOperation.isDone;
public UnityEngine.Object[] GetResult()
{
if (continuationAction != null)
{
asyncOperation.completed -= continuationAction;
continuationAction = null;
var result = asyncOperation.allAssets;
asyncOperation = null;
return result;
}
else
{
var result = asyncOperation.allAssets;
asyncOperation = null;
return result;
}
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperation>.Create(continuation);
asyncOperation.completed += continuationAction;
}
}
sealed class AssetBundleRequestAllAssetsWithCancellationSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsWithCancellationSource>
{
static TaskPool<AssetBundleRequestAllAssetsWithCancellationSource> pool;
AssetBundleRequestAllAssetsWithCancellationSource nextNode;
public ref AssetBundleRequestAllAssetsWithCancellationSource NextNode => ref nextNode;
static AssetBundleRequestAllAssetsWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestAllAssetsWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperation> continuationAction;
AssetBundleRequest asyncOperation;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
AssetBundleRequestAllAssetsWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<UnityEngine.Object[]>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AssetBundleRequestAllAssetsWithCancellationSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
asyncOperation.completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperation _)
{
asyncOperation.completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.allAssets);
}
}
public UnityEngine.Object[] GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
sealed class AssetBundleRequestAllAssetsConfiguredSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsConfiguredSource>
{
static TaskPool<AssetBundleRequestAllAssetsConfiguredSource> pool;
AssetBundleRequestAllAssetsConfiguredSource nextNode;
public ref AssetBundleRequestAllAssetsConfiguredSource NextNode => ref nextNode;
static AssetBundleRequestAllAssetsConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestAllAssetsConfiguredSource), () => pool.Size);
}
AssetBundleRequest asyncOperation;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
AssetBundleRequestAllAssetsConfiguredSource()
{
}
public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<UnityEngine.Object[]>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AssetBundleRequestAllAssetsConfiguredSource();
}
result.asyncOperation = asyncOperation;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public UnityEngine.Object[] GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
{
progress.Report(asyncOperation.progress);
}
if (asyncOperation.isDone)
{
core.TrySetResult(asyncOperation.allAssets);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
progress = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
}
}
#endif
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e9147caba40da434da95b39709c13784
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,140 @@
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Threading;
using UnityEngine.Rendering;
namespace Cysharp.Threading.Tasks
{
public static partial class UnityAsyncExtensions
{
#region AsyncGPUReadbackRequest
public static UniTask<AsyncGPUReadbackRequest>.Awaiter GetAwaiter(this AsyncGPUReadbackRequest asyncOperation)
{
return ToUniTask(asyncOperation).GetAwaiter();
}
public static UniTask<AsyncGPUReadbackRequest> WithCancellation(this AsyncGPUReadbackRequest asyncOperation, CancellationToken cancellationToken)
{
return ToUniTask(asyncOperation, cancellationToken: cancellationToken);
}
public static UniTask<AsyncGPUReadbackRequest> ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, out var token), token);
}
sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
{
static TaskPool<AsyncGPUReadbackRequestAwaiterConfiguredSource> pool;
AsyncGPUReadbackRequestAwaiterConfiguredSource nextNode;
public ref AsyncGPUReadbackRequestAwaiterConfiguredSource NextNode => ref nextNode;
static AsyncGPUReadbackRequestAwaiterConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncGPUReadbackRequestAwaiterConfiguredSource), () => pool.Size);
}
AsyncGPUReadbackRequest asyncOperation;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncGPUReadbackRequest> core;
AsyncGPUReadbackRequestAwaiterConfiguredSource()
{
}
public static IUniTaskSource<AsyncGPUReadbackRequest> Create(AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<AsyncGPUReadbackRequest>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncGPUReadbackRequestAwaiterConfiguredSource();
}
result.asyncOperation = asyncOperation;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public AsyncGPUReadbackRequest GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (asyncOperation.hasError)
{
core.TrySetException(new Exception("AsyncGPUReadbackRequest.hasError = true"));
return false;
}
if (asyncOperation.done)
{
core.TrySetResult(asyncOperation);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
asyncOperation = default;
cancellationToken = default;
return pool.TryPush(this);
}
}
#endregion
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 98f5fedb44749ab4688674d79126b46a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -24,6 +24,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask WithCancellation(this AsyncOperation asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (asyncOperation.isDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
@@ -31,6 +32,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask ToUniTask(this AsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (asyncOperation.isDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -78,7 +80,8 @@ namespace Cysharp.Threading.Tasks
sealed class AsyncOperationWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationWithCancellationSource>
{
static TaskPool<AsyncOperationWithCancellationSource> pool;
public AsyncOperationWithCancellationSource NextNode { get; set; }
AsyncOperationWithCancellationSource nextNode;
public ref AsyncOperationWithCancellationSource NextNode => ref nextNode;
static AsyncOperationWithCancellationSource()
{
@@ -134,6 +137,12 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(AsyncUnit.Default);
}
}
@@ -160,7 +169,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -185,20 +194,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationConfiguredSource>
{
static TaskPool<AsyncOperationConfiguredSource> pool;
public AsyncOperationConfiguredSource NextNode { get; set; }
AsyncOperationConfiguredSource nextNode;
public ref AsyncOperationConfiguredSource NextNode => ref nextNode;
static AsyncOperationConfiguredSource()
{
@@ -299,14 +301,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
@@ -322,6 +316,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> WithCancellation(this ResourceRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(ResourceRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
@@ -329,6 +324,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> ToUniTask(this ResourceRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(ResourceRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -380,7 +376,8 @@ namespace Cysharp.Threading.Tasks
sealed class ResourceRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestWithCancellationSource>
{
static TaskPool<ResourceRequestWithCancellationSource> pool;
public ResourceRequestWithCancellationSource NextNode { get; set; }
ResourceRequestWithCancellationSource nextNode;
public ref ResourceRequestWithCancellationSource NextNode => ref nextNode;
static ResourceRequestWithCancellationSource()
{
@@ -436,6 +433,12 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.asset);
}
}
@@ -466,7 +469,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -491,20 +494,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~ResourceRequestWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class ResourceRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<ResourceRequestConfiguredSource>
{
static TaskPool<ResourceRequestConfiguredSource> pool;
public ResourceRequestConfiguredSource NextNode { get; set; }
ResourceRequestConfiguredSource nextNode;
public ref ResourceRequestConfiguredSource NextNode => ref nextNode;
static ResourceRequestConfiguredSource()
{
@@ -609,18 +605,11 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~ResourceRequestConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
#if UNITASK_ASSETBUNDLE_SUPPORT
#region AssetBundleRequest
public static AssetBundleRequestAwaiter GetAwaiter(this AssetBundleRequest asyncOperation)
@@ -632,6 +621,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> WithCancellation(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(AssetBundleRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
@@ -639,6 +629,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityEngine.Object> ToUniTask(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.asset);
return new UniTask<UnityEngine.Object>(AssetBundleRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -690,7 +681,8 @@ namespace Cysharp.Threading.Tasks
sealed class AssetBundleRequestWithCancellationSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestWithCancellationSource>
{
static TaskPool<AssetBundleRequestWithCancellationSource> pool;
public AssetBundleRequestWithCancellationSource NextNode { get; set; }
AssetBundleRequestWithCancellationSource nextNode;
public ref AssetBundleRequestWithCancellationSource NextNode => ref nextNode;
static AssetBundleRequestWithCancellationSource()
{
@@ -746,6 +738,12 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.asset);
}
}
@@ -776,7 +774,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -801,20 +799,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AssetBundleRequestWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AssetBundleRequestConfiguredSource : IUniTaskSource<UnityEngine.Object>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestConfiguredSource>
{
static TaskPool<AssetBundleRequestConfiguredSource> pool;
public AssetBundleRequestConfiguredSource NextNode { get; set; }
AssetBundleRequestConfiguredSource nextNode;
public ref AssetBundleRequestConfiguredSource NextNode => ref nextNode;
static AssetBundleRequestConfiguredSource()
{
@@ -919,18 +910,12 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AssetBundleRequestConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
#endif
#if UNITASK_ASSETBUNDLE_SUPPORT
#region AssetBundleCreateRequest
public static AssetBundleCreateRequestAwaiter GetAwaiter(this AssetBundleCreateRequest asyncOperation)
@@ -942,6 +927,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<AssetBundle> WithCancellation(this AssetBundleCreateRequest asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
return new UniTask<AssetBundle>(AssetBundleCreateRequestWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
@@ -949,6 +935,7 @@ namespace Cysharp.Threading.Tasks
public static UniTask<AssetBundle> ToUniTask(this AssetBundleCreateRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<AssetBundle>(cancellationToken);
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.assetBundle);
return new UniTask<AssetBundle>(AssetBundleCreateRequestConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -1000,7 +987,8 @@ namespace Cysharp.Threading.Tasks
sealed class AssetBundleCreateRequestWithCancellationSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestWithCancellationSource>
{
static TaskPool<AssetBundleCreateRequestWithCancellationSource> pool;
public AssetBundleCreateRequestWithCancellationSource NextNode { get; set; }
AssetBundleCreateRequestWithCancellationSource nextNode;
public ref AssetBundleCreateRequestWithCancellationSource NextNode => ref nextNode;
static AssetBundleCreateRequestWithCancellationSource()
{
@@ -1056,6 +1044,12 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
core.TrySetResult(asyncOperation.assetBundle);
}
}
@@ -1086,7 +1080,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -1111,20 +1105,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AssetBundleCreateRequestWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AssetBundleCreateRequestConfiguredSource : IUniTaskSource<AssetBundle>, IPlayerLoopItem, ITaskPoolNode<AssetBundleCreateRequestConfiguredSource>
{
static TaskPool<AssetBundleCreateRequestConfiguredSource> pool;
public AssetBundleCreateRequestConfiguredSource NextNode { get; set; }
AssetBundleCreateRequestConfiguredSource nextNode;
public ref AssetBundleCreateRequestConfiguredSource NextNode => ref nextNode;
static AssetBundleCreateRequestConfiguredSource()
{
@@ -1229,17 +1216,10 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~AssetBundleCreateRequestConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
#endif
#if ENABLE_UNITYWEBREQUEST
#region UnityWebRequestAsyncOperation
@@ -1253,14 +1233,30 @@ namespace Cysharp.Threading.Tasks
public static UniTask<UnityWebRequest> WithCancellation(this UnityWebRequestAsyncOperation asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.webRequest);
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationWithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
public static UniTask<UnityWebRequest> ToUniTask(this UnityWebRequestAsyncOperation asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.webRequest);
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityWebRequest>(cancellationToken);
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
return new UniTask<UnityWebRequest>(UnityWebRequestAsyncOperationConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -1285,12 +1281,20 @@ namespace Cysharp.Threading.Tasks
continuationAction = null;
var result = asyncOperation.webRequest;
asyncOperation = null;
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
return result;
}
else
{
var result = asyncOperation.webRequest;
asyncOperation = null;
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
return result;
}
}
@@ -1311,7 +1315,8 @@ namespace Cysharp.Threading.Tasks
sealed class UnityWebRequestAsyncOperationWithCancellationSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationWithCancellationSource>
{
static TaskPool<UnityWebRequestAsyncOperationWithCancellationSource> pool;
public UnityWebRequestAsyncOperationWithCancellationSource NextNode { get; set; }
UnityWebRequestAsyncOperationWithCancellationSource nextNode;
public ref UnityWebRequestAsyncOperationWithCancellationSource NextNode => ref nextNode;
static UnityWebRequestAsyncOperationWithCancellationSource()
{
@@ -1367,7 +1372,21 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
core.TrySetResult(asyncOperation.webRequest);
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
var result = asyncOperation.webRequest;
if (result.IsError())
{
core.TrySetException(new UnityWebRequestException(result));
}
else
{
core.TrySetResult(result);
}
}
}
@@ -1397,7 +1416,7 @@ namespace Cysharp.Threading.Tasks
}
public bool MoveNext()
{
{
if (completed)
{
TryReturn();
@@ -1423,20 +1442,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~UnityWebRequestAsyncOperationWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class UnityWebRequestAsyncOperationConfiguredSource : IUniTaskSource<UnityWebRequest>, IPlayerLoopItem, ITaskPoolNode<UnityWebRequestAsyncOperationConfiguredSource>
{
static TaskPool<UnityWebRequestAsyncOperationConfiguredSource> pool;
public UnityWebRequestAsyncOperationConfiguredSource NextNode { get; set; }
UnityWebRequestAsyncOperationConfiguredSource nextNode;
public ref UnityWebRequestAsyncOperationConfiguredSource NextNode => ref nextNode;
static UnityWebRequestAsyncOperationConfiguredSource()
{
@@ -1526,7 +1538,14 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone)
{
core.TrySetResult(asyncOperation.webRequest);
if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}
else
{
core.TrySetResult(asyncOperation.webRequest);
}
return false;
}
@@ -1542,14 +1561,6 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~UnityWebRequestAsyncOperationConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion

View File

@@ -16,6 +16,8 @@
Func<string, string> ToUniTaskReturnType = x => (x == "void") ? "UniTask" : $"UniTask<{x}>";
Func<string, string> ToIUniTaskSourceReturnType = x => (x == "void") ? "IUniTaskSource" : $"IUniTaskSource<{x}>";
Func<(string typeName, string returnType, string returnField), bool> IsUnityWebRequest = x => x.returnType == "UnityWebRequest";
Func<(string typeName, string returnType, string returnField), bool> IsAssetBundleModule = x => x.typeName == "AssetBundleRequest" || x.typeName == "AssetBundleCreateRequest";
Func<(string typeName, string returnType, string returnField), bool> IsVoid = x => x.returnType == "void";
#>
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
@@ -34,8 +36,10 @@ namespace Cysharp.Threading.Tasks
public static partial class UnityAsyncExtensions
{
<# foreach(var t in types) { #>
<# if(t.returnType == "UnityWebRequest") { #>
<# if(IsUnityWebRequest(t)) { #>
#if ENABLE_UNITYWEBREQUEST
<# } else if(IsAssetBundleModule(t)) { #>
#if UNITASK_ASSETBUNDLE_SUPPORT
<# } #>
#region <#= t.typeName #>
@@ -48,14 +52,38 @@ namespace Cysharp.Threading.Tasks
public static <#= ToUniTaskReturnType(t.returnType) #> WithCancellation(this <#= t.typeName #> asyncOperation, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
<# if(IsUnityWebRequest(t)) { #>
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
<# } else { #>
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
<# } #>
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>WithCancellationSource.Create(asyncOperation, cancellationToken, out var token), token);
}
public static <#= ToUniTaskReturnType(t.returnType) #> ToUniTask(this <#= t.typeName #> asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<#= IsVoid(t) ? "" : "<" + t.returnType + ">" #>(cancellationToken);
<# if(IsUnityWebRequest(t)) { #>
if (asyncOperation.isDone)
{
if (asyncOperation.webRequest.IsError())
{
return UniTask.FromException<UnityWebRequest>(new UnityWebRequestException(asyncOperation.webRequest));
}
return UniTask.FromResult(asyncOperation.webRequest);
}
<# } else { #>
if (asyncOperation.isDone) return <#= IsVoid(t) ? "UniTask.CompletedTask" : $"UniTask.FromResult(asyncOperation.{t.returnField})" #>;
<# } #>
return new <#= ToUniTaskReturnType(t.returnType) #>(<#= t.typeName #>ConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
}
@@ -81,6 +109,12 @@ namespace Cysharp.Threading.Tasks
<# if (!IsVoid(t)) { #>
var result = <#= $"asyncOperation.{t.returnField}" #>;
asyncOperation = null;
<# if(IsUnityWebRequest(t)) { #>
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
<# } #>
return result;
<# } else { #>
asyncOperation = null;
@@ -91,6 +125,12 @@ namespace Cysharp.Threading.Tasks
<# if (!IsVoid(t)) { #>
var result = <#= $"asyncOperation.{t.returnField}" #>;
asyncOperation = null;
<# if(IsUnityWebRequest(t)) { #>
if (result.IsError())
{
throw new UnityWebRequestException(result);
}
<# } #>
return result;
<# } else { #>
asyncOperation = null;
@@ -114,7 +154,8 @@ namespace Cysharp.Threading.Tasks
sealed class <#= t.typeName #>WithCancellationSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>WithCancellationSource>
{
static TaskPool<<#= t.typeName #>WithCancellationSource> pool;
public <#= t.typeName #>WithCancellationSource NextNode { get; set; }
<#= t.typeName #>WithCancellationSource nextNode;
public ref <#= t.typeName #>WithCancellationSource NextNode => ref nextNode;
static <#= t.typeName #>WithCancellationSource()
{
@@ -170,7 +211,25 @@ namespace Cysharp.Threading.Tasks
else
{
completed = true;
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return;
}
<# if(IsUnityWebRequest(t)) { #>
var result = asyncOperation.webRequest;
if (result.IsError())
{
core.TrySetException(new UnityWebRequestException(result));
}
else
{
core.TrySetResult(result);
}
<# } else { #>
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
<# } #>
}
}
@@ -216,7 +275,7 @@ namespace Cysharp.Threading.Tasks
if (cancellationToken.IsCancellationRequested)
{
completed = true;
<# if(t.returnType == "UnityWebRequest") { #>
<# if(IsUnityWebRequest(t)) { #>
asyncOperation.webRequest.Abort();
<# } #>
core.TrySetCanceled(cancellationToken);
@@ -234,20 +293,13 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~<#= t.typeName #>WithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class <#= t.typeName #>ConfiguredSource : <#= ToIUniTaskSourceReturnType(t.returnType) #>, IPlayerLoopItem, ITaskPoolNode<<#= t.typeName #>ConfiguredSource>
{
static TaskPool<<#= t.typeName #>ConfiguredSource> pool;
public <#= t.typeName #>ConfiguredSource NextNode { get; set; }
<#= t.typeName #>ConfiguredSource nextNode;
public ref <#= t.typeName #>ConfiguredSource NextNode => ref nextNode;
static <#= t.typeName #>ConfiguredSource()
{
@@ -331,7 +383,7 @@ namespace Cysharp.Threading.Tasks
{
if (cancellationToken.IsCancellationRequested)
{
<# if(t.returnType == "UnityWebRequest") { #>
<# if(IsUnityWebRequest(t)) { #>
asyncOperation.webRequest.Abort();
<# } #>
core.TrySetCanceled(cancellationToken);
@@ -345,7 +397,18 @@ namespace Cysharp.Threading.Tasks
if (asyncOperation.isDone)
{
<# if(IsUnityWebRequest(t)) { #>
if (asyncOperation.webRequest.IsError())
{
core.TrySetException(new UnityWebRequestException(asyncOperation.webRequest));
}
else
{
core.TrySetResult(asyncOperation.webRequest);
}
<# } else { #>
core.TrySetResult(<#= IsVoid(t) ? "AsyncUnit.Default" : $"asyncOperation.{t.returnField}" #>);
<# } #>
return false;
}
@@ -361,18 +424,10 @@ namespace Cysharp.Threading.Tasks
cancellationToken = default;
return pool.TryPush(this);
}
~<#= t.typeName #>ConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
<# if(t.returnType == "UnityWebRequest") { #>
<# if(IsUnityWebRequest(t) || IsAssetBundleModule(t)) { #>
#endif
<# } #>

View File

@@ -296,6 +296,58 @@ namespace Cysharp.Threading.Tasks
UniTask<T> OnEndEditAsync();
}
// for TMP_PRO
public interface IAsyncEndTextSelectionEventHandler<T> : IDisposable
{
UniTask<T> OnEndTextSelectionAsync();
}
public interface IAsyncTextSelectionEventHandler<T> : IDisposable
{
UniTask<T> OnTextSelectionAsync();
}
public interface IAsyncDeselectEventHandler<T> : IDisposable
{
UniTask<T> OnDeselectAsync();
}
public interface IAsyncSelectEventHandler<T> : IDisposable
{
UniTask<T> OnSelectAsync();
}
public interface IAsyncSubmitEventHandler<T> : IDisposable
{
UniTask<T> OnSubmitAsync();
}
internal class TextSelectionEventConverter : UnityEvent<(string, int, int)>, IDisposable
{
readonly UnityEvent<string, int, int> innerEvent;
readonly UnityAction<string, int, int> invokeDelegate;
public TextSelectionEventConverter(UnityEvent<string, int, int> unityEvent)
{
this.innerEvent = unityEvent;
this.invokeDelegate = InvokeCore;
innerEvent.AddListener(invokeDelegate);
}
void InvokeCore(string item1, int item2, int item3)
{
innerEvent.Invoke(item1, item2, item3);
}
public void Dispose()
{
innerEvent.RemoveListener(invokeDelegate);
}
}
public class AsyncUnityEventHandler : IUniTaskSource, IDisposable, IAsyncClickEventHandler
{
static Action<object> cancellationCallback = CancellationCallback;
@@ -402,6 +454,7 @@ namespace Cysharp.Threading.Tasks
}
public class AsyncUnityEventHandler<T> : IUniTaskSource<T>, IDisposable, IAsyncValueChangedEventHandler<T>, IAsyncEndEditEventHandler<T>
, IAsyncEndTextSelectionEventHandler<T>, IAsyncTextSelectionEventHandler<T>, IAsyncDeselectEventHandler<T>, IAsyncSelectEventHandler<T>, IAsyncSubmitEventHandler<T>
{
static Action<object> cancellationCallback = CancellationCallback;
@@ -464,6 +517,12 @@ namespace Cysharp.Threading.Tasks
registration.Dispose();
if (unityEvent != null)
{
// Dispose inner delegate for TextSelectionEventConverter
if (unityEvent is IDisposable disp)
{
disp.Dispose();
}
unityEvent.RemoveListener(action);
}
@@ -481,6 +540,31 @@ namespace Cysharp.Threading.Tasks
return OnInvokeAsync();
}
UniTask<T> IAsyncEndTextSelectionEventHandler<T>.OnEndTextSelectionAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncTextSelectionEventHandler<T>.OnTextSelectionAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncDeselectEventHandler<T>.OnDeselectAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncSelectEventHandler<T>.OnSelectAsync()
{
return OnInvokeAsync();
}
UniTask<T> IAsyncSubmitEventHandler<T>.OnSubmitAsync()
{
return OnInvokeAsync();
}
T IUniTaskSource<T>.GetResult(short token)
{
try
@@ -718,6 +802,10 @@ namespace Cysharp.Threading.Tasks
TaskTracker.RemoveTracking(this);
registration1.Dispose();
registration2.Dispose();
if (unityEvent is IDisposable disp)
{
disp.Dispose();
}
unityEvent.RemoveListener(unityAction);
}

View File

@@ -237,65 +237,5 @@ namespace Cysharp.Threading.Tasks
}
}
}
// TMP
#if UNITASK_TEXTMESHPRO_SUPPORT
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMPro.TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current;
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
#endif
}
}

View File

@@ -0,0 +1,64 @@
#if ENABLE_UNITYWEBREQUEST
using System;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks
{
public class UnityWebRequestException : Exception
{
public UnityWebRequest UnityWebRequest { get; }
#if UNITY_2020_2_OR_NEWER
public UnityWebRequest.Result Result { get; }
#else
public bool IsNetworkError { get; }
public bool IsHttpError { get; }
#endif
public string Error { get; }
public string Text { get; }
public long ResponseCode { get; }
string msg;
public UnityWebRequestException(UnityWebRequest unityWebRequest)
{
this.UnityWebRequest = unityWebRequest;
#if UNITY_2020_2_OR_NEWER
this.Result = unityWebRequest.result;
#else
this.IsNetworkError = unityWebRequest.isNetworkError;
this.IsHttpError = unityWebRequest.isHttpError;
#endif
this.Error = unityWebRequest.error;
this.ResponseCode = unityWebRequest.responseCode;
if (UnityWebRequest.downloadHandler != null)
{
if (unityWebRequest.downloadHandler is DownloadHandlerBuffer dhb)
{
this.Text = dhb.text;
}
}
}
public override string Message
{
get
{
if (msg == null)
{
if (Text != null)
{
msg = Error + Environment.NewLine + Text;
}
else
{
msg = Error;
}
}
return msg;
}
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 013a499e522703a42962a779b4d9850c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,3 +1,6 @@
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("UniTask.Linq")]
[assembly: InternalsVisibleTo("UniTask.Linq")]
[assembly: InternalsVisibleTo("UniTask.Addressables")]
[assembly: InternalsVisibleTo("UniTask.DOTween")]
[assembly: InternalsVisibleTo("UniTask.TextMeshPro")]

View File

@@ -1,7 +1,7 @@
{
"name": "com.cysharp.unitask",
"displayName": "UniTask",
"version": "2.0.14",
"version": "2.0.36",
"unity": "2018.4",
"description": "Provides an efficient async/await integration to Unity.",
"keywords": [ "async/await", "async", "Task", "UniTask" ],

View File

@@ -1,77 +1,58 @@
// Provided from: https://github.com/Cysharp/UniTask/issues/40
using Cysharp.Threading.Tasks;
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using System.Collections.Generic;
using UnityEngine;
// using UnityEngine.AddressableAssets;
/// <summary>
/// Example script for comparing how exceptions in unobserved tasks are handled between
/// UniTask and normal tasks. This helps in verifying that unobserved exceptions are
/// logged in a way that it useful to developers.
/// </summary>
/*UNniTastWhenAnyTester*/
[ExecuteInEditMode]
public class ExceptionExamples : MonoBehaviour
{
[SerializeField] private LogType _unobservedExceptionLogType = LogType.Exception;
public bool apply = false;
private void Awake()
private async UniTaskVoid Update()
{
UniTaskScheduler.UnobservedExceptionWriteLogType = _unobservedExceptionLogType;
}
private void Start()
{
UnityEngine.Debug.Log("ExceptionScene, LoopType:" + PlayerLoopInfo.CurrentLoopType + ":" + Time.frameCount);
//TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
//ThrowFromAsyncVoid();
//_ = ThrowFromTask();
//_ = ThrowFromUniTask();
//ThrowFromNonAsync();
}
private void TaskScheduler_UnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e)
{
UnityEngine.Debug.LogException(e.Exception);
}
private void ThrowFromNonAsync()
{
throw new Exception("Thrown from non-async function");
}
private async void ThrowFromAsyncVoid()
{
await ThrowInner();
async Task ThrowInner()
if (apply)
{
await UniTask.Yield();
throw new Exception("Thrown from `async void` function");
apply = false;
await LaunchTasksAndDetectWhenAnyDone(5);
}
}
private async Task ThrowFromTask()
private async UniTask LaunchTasksAndDetectWhenAnyDone(int nbTasks)
{
await ThrowInner();
async Task ThrowInner()
List<UniTask<int>> sleeptasks = new List<UniTask<int>>();
for (int i = 0; i < nbTasks; i++)
{
await UniTask.Yield();
throw new Exception("Thrown from `async Task` function");
sleeptasks.Add(SleepAndReturnTrue(i).ToAsyncLazy().Task);
}
while (sleeptasks.Count > 0)
{
Debug.Log(DateTime.Now.ToString() + " waiting for " + sleeptasks.Count + " tasks...");
try
{
(int index, int taskID) = await UniTask.WhenAny(sleeptasks);
Debug.Log(DateTime.Now.ToString() + " Sleep task " + taskID + " done");
sleeptasks.RemoveAt(index);
}
catch
{
throw;
//Debug.Log("Error: " + e.Message);
//return;
}
}
}
private async UniTask ThrowFromUniTask()
private async UniTask<int> SleepAndReturnTrue(int taskIndex)
{
await ThrowInner();
async UniTask ThrowInner()
{
await UniTask.Yield();
throw new Exception("Thrown from `async UniTask` function");
}
await UniTask.Delay(100);
return taskIndex;
}
//void AddressablesTest()
//{
// Addressables.ClearDependencyCacheAsync("key", true);
//}
}

View File

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View File

@@ -0,0 +1,471 @@
using Cysharp.Threading.Tasks;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace Cysharp.Threading.Tasks.Sample
{
//public class Sample2
//{
// public Sample2()
// {
// // デコレーターの詰まったClientを生成これは一度作ったらフィールドに保存可
// var client = new NetworkClient("http://localhost", TimeSpan.FromSeconds(10),
// new QueueRequestDecorator(),
// new LoggingDecorator(),
// new AppendTokenDecorator(),
// new SetupHeaderDecorator());
// await client.PostAsync("/User/Register", new { Id = 100 });
// }
//}
public class ReturnToTitleDecorator : IAsyncDecorator
{
public async UniTask<ResponseContext> SendAsync(RequestContext context, CancellationToken cancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>> next)
{
try
{
return await next(context, cancellationToken);
}
catch (Exception ex)
{
if (ex is OperationCanceledException)
{
// キャンセルはきっと想定されている処理なのでそのまんまスルー呼び出し側でOperationCanceledExceptionとして飛んでいく)
throw;
}
if (ex is UnityWebRequestException uwe)
{
// ステータスコードを使って、タイトルに戻す例外です、とかリトライさせる例外です、とかハンドリングさせると便利
// if (uwe.ResponseCode) { }...
}
// サーバー例外のMessageを直接出すなんて乱暴なことはデバッグ時だけですよ勿論。
var result = await MessageDialog.ShowAsync(ex.Message);
// OK か Cancelかで分岐するなら。今回はボタン一個、OKのみの想定なので無視
// if (result == DialogResult.Ok) { }...
// シーン呼び出しはawaitしないことawaitして正常終了しちゃうと、この通信の呼び出し元に処理が戻って続行してしまいます
// のでForget。
SceneManager.LoadSceneAsync("TitleScene").ToUniTask().Forget();
// そしてOperationCanceledExceptionを投げて、この通信の呼び出し元の処理はキャンセル扱いにして終了させる
throw new OperationCanceledException();
}
}
}
public enum DialogResult
{
Ok,
Cancel
}
public static class MessageDialog
{
public static async UniTask<DialogResult> ShowAsync(string message)
{
// (例えば)Prefabで作っておいたダイアログを生成する
var view = await Resources.LoadAsync("Prefabs/Dialog");
// Ok, Cancelボタンのどちらかが押されるのを待機
return await (view as GameObject).GetComponent<MessageDialogView>().ClickResult;
}
}
public class MessageDialogView : MonoBehaviour
{
[SerializeField] Button okButton = default;
[SerializeField] Button closeButton = default;
UniTaskCompletionSource<DialogResult> taskCompletion;
// これでどちらかが押されるまで無限に待つを表現
public UniTask<DialogResult> ClickResult => taskCompletion.Task;
private void Start()
{
taskCompletion = new UniTaskCompletionSource<DialogResult>();
okButton.onClick.AddListener(() =>
{
taskCompletion.TrySetResult(DialogResult.Ok);
});
closeButton.onClick.AddListener(() =>
{
taskCompletion.TrySetResult(DialogResult.Cancel);
});
}
// もしボタンが押されずに消滅した場合にネンノタメ。
private void OnDestroy()
{
taskCompletion.TrySetResult(DialogResult.Cancel);
}
}
public class MockDecorator : IAsyncDecorator
{
Dictionary<string, object> mock;
// Pathと型を1:1にして事前定義したオブジェクトを返す辞書を渡す
public MockDecorator(Dictionary<string, object> mock)
{
this.mock = mock;
}
public UniTask<ResponseContext> SendAsync(RequestContext context, CancellationToken cancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>> next)
{
if (mock.TryGetValue(context.Path, out var value))
{
// 一致したものがあればそれを返す(実際の通信は行わない)
return new UniTask<ResponseContext>(new ResponseContext(value));
}
else
{
return next(context, cancellationToken);
}
}
}
public class LoggingDecorator : IAsyncDecorator
{
public async UniTask<ResponseContext> SendAsync(RequestContext context, CancellationToken cancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>> next)
{
var sw = Stopwatch.StartNew();
try
{
UnityEngine.Debug.Log("Start Network Request:" + context.Path);
var response = await next(context, cancellationToken);
UnityEngine.Debug.Log($"Complete Network Request: {context.Path} , Elapsed: {sw.Elapsed}, Size: {response.GetRawData().Length}");
return response;
}
catch (Exception ex)
{
if (ex is OperationCanceledException)
{
UnityEngine.Debug.Log("Request Canceled:" + context.Path);
}
else if (ex is TimeoutException)
{
UnityEngine.Debug.Log("Request Timeout:" + context.Path);
}
else if (ex is UnityWebRequestException webex)
{
if (webex.IsHttpError)
{
UnityEngine.Debug.Log($"Request HttpError: {context.Path} Code:{webex.ResponseCode} Message:{webex.Message}");
}
else if (webex.IsNetworkError)
{
UnityEngine.Debug.Log($"Request NetworkError: {context.Path} Code:{webex.ResponseCode} Message:{webex.Message}");
}
}
throw;
}
finally
{
/* log other */
}
}
}
public class SetupHeaderDecorator : IAsyncDecorator
{
public async UniTask<ResponseContext> SendAsync(RequestContext context, CancellationToken cancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>> next)
{
context.RequestHeaders["x-app-timestamp"] = context.Timestamp.ToString();
context.RequestHeaders["x-user-id"] = "132141411"; // どこかから持ってくる
context.RequestHeaders["x-access-token"] = "fafafawfafewaea"; // どこかから持ってくる2
var respsonse = await next(context, cancellationToken);
var nextToken = respsonse.ResponseHeaders["token"];
// UserProfile.Token = nextToken; // どこかにセットするということにする
return respsonse;
}
}
public class AppendTokenDecorator : IAsyncDecorator
{
public async UniTask<ResponseContext> SendAsync(RequestContext context, CancellationToken cancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>> next)
{
string token = "token"; // どっかから取ってくるということにする
RETRY:
try
{
context.RequestHeaders["x-accesss-token"] = token;
return await next(context, cancellationToken);
}
catch (UnityWebRequestException ex)
{
// 例えば700はTokenを再取得してください的な意味だったとする
if (ex.ResponseCode == 700)
{
// 別口でTokenを取得します的な処理
var newToken = await new NetworkClient(context.BasePath, context.Timeout).PostAsync<string>("/Auth/GetToken", "access_token", cancellationToken);
context.Reset(this);
goto RETRY;
}
goto RETRY;
}
}
}
public class QueueRequestDecorator : IAsyncDecorator
{
readonly Queue<(UniTaskCompletionSource<ResponseContext>, RequestContext, CancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>>)> q = new Queue<(UniTaskCompletionSource<ResponseContext>, RequestContext, CancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>>)>();
bool running;
public async UniTask<ResponseContext> SendAsync(RequestContext context, CancellationToken cancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>> next)
{
if (q.Count == 0)
{
return await next(context, cancellationToken);
}
else
{
var completionSource = new UniTaskCompletionSource<ResponseContext>();
q.Enqueue((completionSource, context, cancellationToken, next));
if (!running)
{
Run().Forget();
}
return await completionSource.Task;
}
}
async UniTaskVoid Run()
{
running = true;
try
{
while (q.Count != 0)
{
var (tcs, context, cancellationToken, next) = q.Dequeue();
try
{
var response = await next(context, cancellationToken);
tcs.TrySetResult(response);
}
catch (Exception ex)
{
tcs.TrySetException(ex);
}
}
}
finally
{
running = false;
}
}
}
public class RequestContext
{
int decoratorIndex;
readonly IAsyncDecorator[] decorators;
Dictionary<string, string> headers;
public string BasePath { get; }
public string Path { get; }
public object Value { get; }
public TimeSpan Timeout { get; }
public DateTimeOffset Timestamp { get; private set; }
public IDictionary<string, string> RequestHeaders
{
get
{
if (headers == null)
{
headers = new Dictionary<string, string>();
}
return headers;
}
}
public RequestContext(string basePath, string path, object value, TimeSpan timeout, IAsyncDecorator[] filters)
{
this.decoratorIndex = -1;
this.decorators = filters;
this.BasePath = basePath;
this.Path = path;
this.Value = value;
this.Timeout = timeout;
this.Timestamp = DateTimeOffset.UtcNow;
}
internal Dictionary<string, string> GetRawHeaders() => headers;
internal IAsyncDecorator GetNextDecorator() => decorators[++decoratorIndex];
public void Reset(IAsyncDecorator currentFilter)
{
decoratorIndex = Array.IndexOf(decorators, currentFilter);
if (headers != null)
{
headers.Clear();
}
Timestamp = DateTimeOffset.UtcNow;
}
}
public class ResponseContext
{
bool hasValue;
object value;
readonly byte[] bytes;
public long StatusCode { get; }
public Dictionary<string, string> ResponseHeaders { get; }
public ResponseContext(object value, Dictionary<string, string> header = null)
{
this.hasValue = true;
this.value = value;
this.StatusCode = 200;
this.ResponseHeaders = (header ?? new Dictionary<string, string>());
}
public ResponseContext(byte[] bytes, long statusCode, Dictionary<string, string> responseHeaders)
{
this.hasValue = false;
this.bytes = bytes;
this.StatusCode = statusCode;
this.ResponseHeaders = responseHeaders;
}
public byte[] GetRawData() => bytes;
public T GetResponseAs<T>()
{
if (hasValue)
{
return (T)value;
}
value = JsonUtility.FromJson<T>(Encoding.UTF8.GetString(bytes));
hasValue = true;
return (T)value;
}
}
public interface IAsyncDecorator
{
UniTask<ResponseContext> SendAsync(RequestContext context, CancellationToken cancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>> next);
}
public class NetworkClient : IAsyncDecorator
{
readonly Func<RequestContext, CancellationToken, UniTask<ResponseContext>> next;
readonly IAsyncDecorator[] decorators;
readonly TimeSpan timeout;
readonly IProgress<float> progress;
readonly string basePath;
public NetworkClient(string basePath, TimeSpan timeout, params IAsyncDecorator[] decorators)
: this(basePath, timeout, null, decorators)
{
}
public NetworkClient(string basePath, TimeSpan timeout, IProgress<float> progress, params IAsyncDecorator[] decorators)
{
this.next = InvokeRecursive; // setup delegate
this.basePath = basePath;
this.timeout = timeout;
this.progress = progress;
this.decorators = new IAsyncDecorator[decorators.Length + 1];
Array.Copy(decorators, this.decorators, decorators.Length);
this.decorators[this.decorators.Length - 1] = this;
}
public async UniTask<T> PostAsync<T>(string path, T value, CancellationToken cancellationToken = default)
{
var request = new RequestContext(basePath, path, value, timeout, decorators);
var response = await InvokeRecursive(request, cancellationToken);
return response.GetResponseAs<T>();
}
UniTask<ResponseContext> InvokeRecursive(RequestContext context, CancellationToken cancellationToken)
{
return context.GetNextDecorator().SendAsync(context, cancellationToken, next); // マジカル再帰処理
}
async UniTask<ResponseContext> IAsyncDecorator.SendAsync(RequestContext context, CancellationToken cancellationToken, Func<RequestContext, CancellationToken, UniTask<ResponseContext>> _)
{
// Postしか興味ないからPostにしかしないよ
// パフォーマンスを最大限にしたい場合はuploadHandler, downloadHandlerをカスタマイズすること
// JSONでbodyに送るというパラメータで送るという雑設定。
var data = JsonUtility.ToJson(context.Value);
var formData = new Dictionary<string, string> { { "body", data } };
using (var req = UnityWebRequest.Post(basePath + context.Path, formData))
{
var header = context.GetRawHeaders();
if (header != null)
{
foreach (var item in header)
{
req.SetRequestHeader(item.Key, item.Value);
}
}
// Timeout処理はCancellationTokenSourceのCancelAfterSlim(UniTask拡張)を使ってサクッと処理
var linkToken = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
linkToken.CancelAfterSlim(timeout);
try
{
// 完了待ちや終了処理はUniTaskの拡張自体に丸投げ
await req.SendWebRequest().ToUniTask(progress: progress, cancellationToken: linkToken.Token);
}
catch (OperationCanceledException)
{
// 元キャンセレーションソースがキャンセルしてなければTimeoutによるものと判定
if (!cancellationToken.IsCancellationRequested)
{
throw new TimeoutException();
}
}
finally
{
// Timeoutに引っかからなかった場合にてるのでCancelAfterSlimの裏で回ってるループをこれで終わらせとく
if (!linkToken.IsCancellationRequested)
{
linkToken.Cancel();
}
}
// UnityWebRequestを先にDisposeしちゃうので先に必要なものを取得しておく性能的には無駄なのでパフォーマンスを最大限にしたい場合は更に一工夫を
return new ResponseContext(req.downloadHandler.data, req.responseCode, req.GetResponseHeaders());
}
}
}
}

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