Files
UniTask/src/UniTask/Assets/Editor/EditorRunnerChecker.cs
2022-03-03 06:23:34 +09:00

33 lines
692 B
C#

#if UNITY_EDITOR
using Cysharp.Threading.Tasks;
using System;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
using UnityEngine.Networking;
public static class EditorRunnerChecker
{
[MenuItem("Tools/UniTaskEditorRunnerChecker")]
public static void RunUniTaskAsync()
{
RunCore().Forget();
}
static async UniTaskVoid RunCore()
{
Debug.Log("Start");
//var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
//Debug.Log(r.downloadHandler.text.Substring(0, 100));
//await UniTask.Yield();
await UniTask.DelayFrame(30);
Debug.Log("End");
}
}
#endif