2019-10-22 04:09:04 +08:00
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/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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2019-08-04 15:24:31 +08:00
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using UnityEngine;
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namespace XCharts
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{
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/// <summary>
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/// The style of line.
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/// 线条样式。
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/// 注: 修改 lineStyle 中的颜色不会影响图例颜色,如果需要图例颜色和折线图颜色一致,需修改 itemStyle.color,线条颜色默认也会取改颜色。
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/// </summary>
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[System.Serializable]
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2019-10-14 18:13:08 +08:00
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public class LineStyle : SubComponent
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2019-08-04 15:24:31 +08:00
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{
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/// <summary>
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/// 线的类型。
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/// </summary>
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public enum Type
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{
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2019-09-18 18:23:37 +08:00
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/// <summary>
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/// 实线
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/// </summary>
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2019-08-04 15:24:31 +08:00
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Solid,
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2019-09-18 18:23:37 +08:00
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/// <summary>
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/// 虚线
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/// </summary>
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2019-08-04 15:24:31 +08:00
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Dashed,
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2019-09-18 18:23:37 +08:00
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/// <summary>
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/// 点线
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/// </summary>
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Dotted,
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/// <summary>
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/// 点划线
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/// </summary>
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DashDot,
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/// <summary>
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/// 双点划线
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/// </summary>
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DashDotDot,
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2019-08-04 15:24:31 +08:00
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}
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[SerializeField] private bool m_Show = true;
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[SerializeField] private Type m_Type = Type.Solid;
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2020-08-23 14:31:26 +08:00
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[SerializeField] private Color32 m_Color;
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2019-08-04 15:24:31 +08:00
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[SerializeField] private float m_Width = 0.8f;
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[SerializeField] [Range(0, 1)] private float m_Opacity = 1;
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/// <summary>
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2019-09-25 09:44:53 +08:00
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/// Whether show line.
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2020-02-12 19:13:44 +08:00
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/// 是否显示线条。当作为子组件,它的父组件有参数控制是否显示时,改参数无效。
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2019-08-04 15:24:31 +08:00
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/// </summary>
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2020-03-05 20:25:19 +08:00
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public bool show
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{
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get { return m_Show; }
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set { if (PropertyUtility.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
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}
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2019-08-04 15:24:31 +08:00
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/// <summary>
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/// the type of line.
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/// 线的类型。
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/// </summary>
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2020-03-05 20:25:19 +08:00
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public Type type
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{
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get { return m_Type; }
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set { if (PropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); }
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}
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2019-08-04 15:24:31 +08:00
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/// <summary>
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/// the color of line, default use serie color.
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/// 线的颜色。
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/// </summary>
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2020-08-23 14:31:26 +08:00
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public Color32 color
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2020-03-05 20:25:19 +08:00
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{
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get { return m_Color; }
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set { if (PropertyUtility.SetColor(ref m_Color, value)) SetVerticesDirty(); }
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}
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2019-08-04 15:24:31 +08:00
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/// <summary>
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/// the width of line.
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/// 线宽。
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2020-03-05 20:25:19 +08:00
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/// /// </summary>
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public float width
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{
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get { return m_Width; }
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set { if (PropertyUtility.SetStruct(ref m_Width, value)) SetVerticesDirty(); }
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}
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2019-08-04 15:24:31 +08:00
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/// <summary>
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/// Opacity of the line. Supports value from 0 to 1, and the line will not be drawn when set to 0.
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/// 线的透明度。支持从 0 到 1 的数字,为 0 时不绘制该图形。
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/// </summary>
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2020-03-05 20:25:19 +08:00
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public float opacity
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{
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get { return m_Opacity; }
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set { if (PropertyUtility.SetStruct(ref m_Opacity, value)) SetVerticesDirty(); }
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}
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2020-02-11 20:37:34 +08:00
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public LineStyle()
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{
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}
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public LineStyle(float width)
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{
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this.width = width;
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}
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public LineStyle(LineStyle.Type type, float width)
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{
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this.type = type;
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this.width = width;
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}
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2020-04-18 12:31:21 +08:00
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public LineStyle Clone()
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{
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var lineStyle = new LineStyle();
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lineStyle.show = show;
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lineStyle.type = type;
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lineStyle.color = color;
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lineStyle.width = width;
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lineStyle.opacity = opacity;
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return lineStyle;
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}
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public void Copy(LineStyle lineStyle)
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{
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show = lineStyle.show;
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type = lineStyle.type;
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color = lineStyle.color;
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width = lineStyle.width;
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opacity = lineStyle.opacity;
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}
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2020-08-23 14:31:26 +08:00
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public Color32 GetColor()
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2020-02-11 20:37:34 +08:00
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{
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2020-08-23 14:31:26 +08:00
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if (m_Opacity == 1) return m_Color;
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2020-03-17 08:37:48 +08:00
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var color = m_Color;
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2020-08-23 14:31:26 +08:00
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color.a *= (byte)(color.a * m_Opacity);
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2020-03-17 08:37:48 +08:00
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return color;
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2020-02-11 20:37:34 +08:00
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}
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2019-08-04 15:24:31 +08:00
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}
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}
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