2021-01-11 08:54:28 +08:00
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2021-12-19 20:53:55 +08:00
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using System.Collections.Generic;
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2021-11-23 13:20:07 +08:00
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using UnityEngine;
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using UnityEngine.UI;
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2022-02-19 22:37:57 +08:00
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namespace XCharts.Runtime
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{
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2021-12-08 08:31:32 +08:00
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public class SerieDataContext
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{
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public Vector3 labelPosition { get; set; }
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/// <summary>
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/// 开始角度
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/// </summary>
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public float startAngle { get; internal set; }
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/// <summary>
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/// 结束角度
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/// </summary>
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public float toAngle { get; internal set; }
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/// <summary>
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/// 一半时的角度
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/// </summary>
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public float halfAngle { get; internal set; }
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/// <summary>
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/// 当前角度
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/// </summary>
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public float currentAngle { get; internal set; }
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/// <summary>
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/// 饼图数据项的内半径
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/// </summary>
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public float insideRadius { get; internal set; }
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/// <summary>
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/// 饼图数据项的偏移半径
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/// </summary>
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public float offsetRadius { get; internal set; }
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public float outsideRadius { get; set; }
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public Vector3 position { get; set; }
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public List<Vector3> dataPoints = new List<Vector3>();
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public List<SerieData> children = new List<SerieData>();
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/// <summary>
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/// 绘制区域。
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/// </summary>
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public Rect rect { get; set; }
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public Rect subRect { get; set; }
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public int level { get; set; }
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public SerieData parent { get; set; }
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public Color32 color { get; set; }
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public double area { get; set; }
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public float angle { get; set; }
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public Vector3 offsetCenter { get; set; }
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public float stackHeight { get; set; }
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public bool isClip { get; set; }
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2021-12-31 13:00:17 +08:00
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public bool canShowLabel = true;
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public Image symbol { get; set; }
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/// <summary>
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/// Whether the data item is highlighted.
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/// |该数据项是否被高亮,一般由鼠标悬停或图例悬停触发高亮。
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/// </summary>
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public bool highlight { get; set; }
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2021-12-08 08:31:32 +08:00
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}
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2021-01-11 08:54:28 +08:00
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}
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