Files
XCharts/Editor/ChildComponents/IconStyleDrawer.cs

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using UnityEditor;
using UnityEngine;
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namespace XCharts.Editor
{
[CustomPropertyDrawer(typeof(IconStyle), true)]
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public class IconStyleDrawer : BasePropertyDrawer
{
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public override string ClassName { get { return "IconStyle"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Show"))
{
++EditorGUI.indentLevel;
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PropertyField(prop, "m_Layer");
PropertyField(prop, "m_Align");
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PropertyField(prop, "m_Sprite");
PropertyField(prop, "m_Color");
PropertyField(prop, "m_Width");
PropertyField(prop, "m_Height");
PropertyField(prop, "m_Offset");
PropertyField(prop, "m_AutoHideWhenLabelEmpty");
--EditorGUI.indentLevel;
}
}
}
}