Files
XCharts/Editor/ChildComponents/LabelStyleDrawer.cs

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C#
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using UnityEditor;
using UnityEngine;
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using XCharts.Runtime;
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namespace XCharts.Editor
{
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[CustomPropertyDrawer(typeof(LabelStyle), true)]
public class LabelStyleDrawer : BasePropertyDrawer
{
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public override string ClassName { get { return "Label"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Show", true))
{
++EditorGUI.indentLevel;
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PropertyField(prop, "m_Position");
PropertyField(prop, "m_Formatter");
PropertyField(prop, "m_NumericFormatter");
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PropertyField(prop, "m_AutoOffset");
PropertyField(prop, "m_Offset");
PropertyField(prop, "m_Distance");
PropertyField(prop, "m_Rotate");
PropertyField(prop, "m_Width");
PropertyField(prop, "m_Height");
PropertyField(prop, "m_Icon");
PropertyField(prop, "m_Background");
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PropertyField(prop, "m_TextStyle");
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PropertyField(prop, "m_TextPadding");
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PropertyField(prop, "m_TextLimit");
--EditorGUI.indentLevel;
}
}
}
[CustomPropertyDrawer(typeof(EndLabelStyle), true)]
public class EndLabelStyleDrawer : LabelStyleDrawer
{
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public override string ClassName { get { return "End Label"; } }
}
}