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XCharts/Runtime/Component/Child/LineArrow.cs

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using System;
using UnityEngine;
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namespace XCharts.Runtime
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{
/// <summary>
/// </summary>
[Serializable]
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public class LineArrow : ChildComponent, ISerieExtraComponent
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{
public enum Position
{
/// <summary>
/// 末端箭头
/// </summary>
End,
/// <summary>
/// 头端箭头
/// </summary>
Start
}
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[SerializeField] private bool m_Show;
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[SerializeField] private Position m_Position;
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[SerializeField]
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private ArrowStyle m_Arrow = new ArrowStyle()
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{
width = 10,
height = 15,
offset = 0,
dent = 3
};
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/// <summary>
/// Whether to show the arrow.
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/// |是否显示箭头。
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/// </summary>
public bool show
{
get { return m_Show; }
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set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
}
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/// <summary>
/// The position of arrow.
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/// |箭头位置。
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/// </summary>
public Position position
{
get { return m_Position; }
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set { if (PropertyUtil.SetStruct(ref m_Position, value)) SetVerticesDirty(); }
}
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/// <summary>
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/// the arrow of line.
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/// |箭头。
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/// </summary>
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public ArrowStyle arrow
{
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get { return m_Arrow; }
set { if (PropertyUtil.SetClass(ref m_Arrow, value)) SetVerticesDirty(); }
}
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}
}