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XCharts/Runtime/Component/Radar/RadarCoordContext.cs

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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts.Runtime
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{
public class RadarCoordContext : MainComponentContext
{
/// <summary>
/// the center position of radar in container.
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/// |雷达图在容器中的具体中心点。
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/// </summary>
public Vector3 center { get; internal set; }
/// <summary>
/// the true radius of radar.
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/// |雷达图的运行时实际半径。
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/// </summary>
public float radius { get; internal set; }
public float dataRadius { get; internal set; }
public bool isPointerEnter { get; set; }
}
}