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XCharts/Runtime/Coord/Polar/PolarCoordContext.cs

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using System;
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using UnityEngine;
namespace XCharts
{
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public class PolarCoordContext : MainComponentContext
{
/// <summary>
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/// the center position of polar in container.
/// 极坐标在容器中的具体中心点。
/// </summary>
public Vector3 center { get; internal set; }
/// <summary>
/// the true radius of polar.
/// 极坐标的运行时实际半径。
/// </summary>
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public float radius { get; internal set; }
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public bool isPointerEnter { get; set; }
}
}