优化DestroyAllChildren接口

This commit is contained in:
monitor1394
2019-10-31 09:46:18 +08:00
parent 8ba251d5be
commit 00996b92d0

View File

@@ -77,7 +77,7 @@ namespace XCharts
public static void DestroyAllChildren(Transform parent)
{
if(parent == null) return;
if (parent == null) return;
#if UNITY_EDITOR
if (PrefabUtility.IsPartOfAnyPrefab(parent.gameObject))
{
@@ -87,8 +87,10 @@ namespace XCharts
while (parent.childCount > 0)
{
var go = parent.GetChild(0);
if (go.childCount > 0) DestroyAllChildren(go);
else GameObject.DestroyImmediate(go.gameObject);
if (go != null)
{
GameObject.DestroyImmediate(go.gameObject);
}
}
}