From 02a5b45e104ed0d278428b83cbfb2959b1b40193 Mon Sep 17 00:00:00 2001 From: monitor1394 Date: Wed, 17 Jun 2020 07:00:07 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D`Check=20For=20Update`?= =?UTF-8?q?=E5=9C=A8`Unity=202018`=E9=83=A8=E5=88=86=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=8A=A5=E9=94=99=E7=9A=84=E9=97=AE=E9=A2=98#63?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/XCharts/CHANGELOG.md | 1 + Assets/XCharts/Editor/CheckVersionEditor.cs | 2 +- Assets/XCharts/Editor/XChartEditor.cs | 8 ++++++++ 3 files changed, 10 insertions(+), 1 deletion(-) diff --git a/Assets/XCharts/CHANGELOG.md b/Assets/XCharts/CHANGELOG.md index c550a4f4..41da4de6 100644 --- a/Assets/XCharts/CHANGELOG.md +++ b/Assets/XCharts/CHANGELOG.md @@ -1,6 +1,7 @@ # 更新日志 +* (2020.06.17) 修复`Check For Update`在`Unity 2018`部分版本报错的问题#63 * (2020.06.16) 增加`Serie`的`avoidLabelOverlap`参数避免饼图标签堆叠的情况#56 * (2020.06.15) 修复`SerieLabel`单独控制显示时可能错乱的问题 * (2020.06.11) 修复`Check warning`不生效的问题 diff --git a/Assets/XCharts/Editor/CheckVersionEditor.cs b/Assets/XCharts/Editor/CheckVersionEditor.cs index 80a3d1b4..1769f053 100644 --- a/Assets/XCharts/Editor/CheckVersionEditor.cs +++ b/Assets/XCharts/Editor/CheckVersionEditor.cs @@ -15,7 +15,7 @@ namespace XCharts private Vector2 scrollPos; private static CheckVersionEditor window; - [MenuItem("Component/XCharts/Check For Update")] + [MenuItem("XCharts/Check For Update")] public static void ShowWindow() { window = GetWindow(); diff --git a/Assets/XCharts/Editor/XChartEditor.cs b/Assets/XCharts/Editor/XChartEditor.cs index 4df8ac79..ee22523e 100644 --- a/Assets/XCharts/Editor/XChartEditor.cs +++ b/Assets/XCharts/Editor/XChartEditor.cs @@ -72,48 +72,56 @@ namespace XCharts rect.pivot = new Vector2(0.5f, 0.5f); } + [MenuItem("XCharts/LineChart", priority = 44)] [MenuItem("GameObject/XCharts/LineChart", priority = 44)] public static void AddLineChart() { AddChart("LineChart"); } + [MenuItem("XCharts/BarChart", priority = 45)] [MenuItem("GameObject/XCharts/BarChart", priority = 45)] public static void AddBarChart() { AddChart("BarChart"); } + [MenuItem("XCharts/PieChart", priority = 46)] [MenuItem("GameObject/XCharts/PieChart", priority = 46)] public static void AddPieChart() { AddChart("PieChart"); } + [MenuItem("XCharts/RadarChart", priority = 47)] [MenuItem("GameObject/XCharts/RadarChart", priority = 47)] public static void AddRadarChart() { AddChart("RadarChart"); } + [MenuItem("XCharts/ScatterChart", priority = 48)] [MenuItem("GameObject/XCharts/ScatterChart", priority = 48)] public static void AddScatterChart() { AddChart("ScatterChart"); } + [MenuItem("XCharts/HeatmapChart", priority = 49)] [MenuItem("GameObject/XCharts/HeatmapChart", priority = 49)] public static void AddHeatmapChart() { AddChart("HeatmapChart"); } + [MenuItem("XCharts/GaugeChart", priority = 50)] [MenuItem("GameObject/XCharts/GaugeChart", priority = 50)] public static void AddGaugeChart() { AddChart("GaugeChart"); } + [MenuItem("XCharts/RingChart", priority = 51)] [MenuItem("GameObject/XCharts/RingChart", priority = 51)] public static void AddRingChart() {