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优化PieChart文本堆叠和引线效果#85
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@@ -1,7 +1,8 @@
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# 更新日志
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* (2020.08.08) Optimize the rendering performance of `LineChart` dense data
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* (2020.08.11) Optimize `PieChart` text stack and lead line effects#85
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* (2020.08.08) Optimize `LineChart` the rendering performance of dense data
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* (2020.07.30) Added `LineChart` to configure gradient through `VisualMap` or `ItemStyle`#78
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* (2020.07.25) Fixed a problem with `LineChart` emerging abnormal in animation drawing#79
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* (2020.07.25) Fixed a problem with gradual discoloration on `LiquidChart` at `100%`#80
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@@ -1,7 +1,8 @@
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# 更新日志
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* (2020.08.08) 优化`LineChart`密集数据的绘制表现
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* (2020.08.11) 优化`PieChart`文本堆叠和引线效果#85
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* (2020.08.08) 优化`LineChart`密集数据的绘制表现效果
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* (2020.07.30) 增加`LineChart`可通过`VisualMap`或`ItemStyle`配置渐变#78
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* (2020.07.25) 修复`LineChart`渐出动画绘制异常的问题#79
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* (2020.07.25) 修复`LiquidChart`在`100%`时渐变色会失效的问题#80
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@@ -744,7 +744,11 @@ namespace XCharts
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&& serie.type == SerieType.Line
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&& SerieHelper.IsDownPoint(serie, serieData.index)
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&& !serie.areaStyle.show;
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var centerPos = serieData.labelPosition + serieLabel.offset * (invert ? -1 : 1);
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var centerPos = Vector3.zero;
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if (serie.type == SerieType.Pie)
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centerPos = SerieLabelHelper.GetRealLabelPosition(serieData, serieLabel);
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else
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centerPos = serieData.labelPosition + serieLabel.offset * (invert ? -1 : 1);
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var labelHalfWid = serieData.labelObject.GetLabelWidth() / 2;
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var labelHalfHig = serieData.GetLabelHeight() / 2;
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var p1 = new Vector3(centerPos.x - labelHalfWid, centerPos.y + labelHalfHig);
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@@ -767,6 +771,7 @@ namespace XCharts
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ChartDrawer.DrawBorder(vh, centerPos, serieData.GetLabelWidth(), serieData.GetLabelHeight(),
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serieLabel.borderWidth, serieLabel.borderColor, serieLabel.rotate);
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}
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ChartDrawer.DrawPolygon(vh, serieData.labelPosition, 0.3f, Color.red);
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}
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}
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}
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@@ -258,7 +258,6 @@ namespace XCharts
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break;
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}
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}
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if (splitCount <= 0) return;
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for (int n = 0; n < splitCount; n++)
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{
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var serieData = data[n];
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@@ -49,6 +49,38 @@ namespace XCharts
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vh.AddUIVertexQuad(vertex);
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}
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public static void DrawLine(VertexHelper vh, Vector3 start, Vector3 middle, Vector3 end, float size, Color32 color)
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{
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var dir1 = (middle - start).normalized;
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var dir2 = (end - middle).normalized;
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var dir1v = Vector3.Cross(dir1, Vector3.forward).normalized;
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var dir2v = Vector3.Cross(dir2, Vector3.forward).normalized;
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var dir3 = (dir1 + dir2).normalized;
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var isDown = Vector3.Cross(dir1, dir2).z <= 0;
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var angle = (180 - Vector3.Angle(dir1, dir2)) * Mathf.Deg2Rad / 2;
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var diff = size / Mathf.Sin(angle);
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var dirDp = Vector3.Cross(dir3, Vector3.forward).normalized;
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var dnPos = middle + (isDown ? dirDp : -dirDp) * diff;
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var upPos1 = middle + (isDown ? -dir1v : dir1v) * size;
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var upPos2 = middle + (isDown ? -dir2v : dir2v) * size;
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var startUp = start - dir1v * size;
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var startDn = start + dir1v * size;
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var endUp = end - dir2v * size;
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var endDn = end + dir2v * size;
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if (isDown)
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{
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DrawPolygon(vh, startDn, startUp, upPos1, dnPos, color);
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DrawPolygon(vh, dnPos, upPos2, endUp, endDn, color);
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DrawTriangle(vh, dnPos, upPos1, upPos2, color);
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}
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else
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{
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DrawPolygon(vh, startDn, startUp, dnPos, upPos1, color);
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DrawPolygon(vh, upPos2, dnPos, endUp, endDn, color);
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DrawTriangle(vh, dnPos, upPos1, upPos2, color);
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}
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}
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public static void DrawDashLine(VertexHelper vh, Vector3 p1, Vector3 p2, float size, Color32 color,
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float dashLen = 15f, float blankLen = 7f, List<Vector3> posList = null)
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{
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@@ -52,6 +52,8 @@ namespace XCharts
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int serieNameCount = -1;
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bool isClickOffset = false;
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bool isDataHighlight = false;
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DrawLabelLine(vh);
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for (int i = 0; i < m_Series.Count; i++)
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{
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var serie = m_Series.list[i];
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@@ -185,7 +187,6 @@ namespace XCharts
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RefreshChart();
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}
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}
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DrawLabelLine(vh);
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DrawLabelBackground(vh);
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raycastTarget = isClickOffset && isDataHighlight;
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}
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@@ -222,6 +223,7 @@ namespace XCharts
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foreach (var serie in m_Series.list)
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{
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if (serie.type != SerieType.Pie) continue;
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if (serie.avoidLabelOverlap) continue;
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foreach (var serieData in serie.data)
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{
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var serieLabel = SerieHelper.GetSerieLabel(serie, serieData);
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@@ -263,14 +265,13 @@ namespace XCharts
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pos2 = new Vector3(center.x + radius2 * currSin, center.y + radius2 * currCos);
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}
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float tx, ty;
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Vector3 pos3, pos4, pos6;
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Vector3 pos4, pos6;
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var horizontalLineCircleRadius = serieLabel.lineWidth * 4f;
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var lineCircleDiff = horizontalLineCircleRadius - 0.3f;
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if (currAngle < 90)
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{
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ty = serieLabel.lineWidth * Mathf.Cos((90 - currAngle) * Mathf.Deg2Rad);
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tx = serieLabel.lineWidth * Mathf.Sin((90 - currAngle) * Mathf.Deg2Rad);
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pos3 = new Vector3(pos2.x - tx, pos2.y + ty - serieLabel.lineWidth);
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var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3;
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r4 += serieLabel.lineLength1 - lineCircleDiff;
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pos6 = pos0 + Vector3.right * lineCircleDiff;
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@@ -280,7 +281,6 @@ namespace XCharts
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{
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ty = serieLabel.lineWidth * Mathf.Sin((180 - currAngle) * Mathf.Deg2Rad);
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tx = serieLabel.lineWidth * Mathf.Cos((180 - currAngle) * Mathf.Deg2Rad);
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pos3 = new Vector3(pos2.x - tx, pos2.y - ty + serieLabel.lineWidth);
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var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3;
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r4 += serieLabel.lineLength1 - lineCircleDiff;
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pos6 = pos0 + Vector3.right * lineCircleDiff;
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@@ -292,7 +292,6 @@ namespace XCharts
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tx = serieLabel.lineWidth * Mathf.Cos((180 + currAngle) * Mathf.Deg2Rad);
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var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad);
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var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad);
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pos3 = new Vector3(pos2.x + tx, pos2.y - ty + serieLabel.lineWidth);
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var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3;
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r4 += serieLabel.lineLength1 - lineCircleDiff;
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pos6 = pos0 + Vector3.left * lineCircleDiff;
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@@ -302,7 +301,6 @@ namespace XCharts
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{
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ty = serieLabel.lineWidth * Mathf.Cos((90 + currAngle) * Mathf.Deg2Rad);
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tx = serieLabel.lineWidth * Mathf.Sin((90 + currAngle) * Mathf.Deg2Rad);
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pos3 = new Vector3(pos2.x + tx, pos2.y + ty - serieLabel.lineWidth);
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var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad);
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var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad);
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var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3;
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@@ -310,12 +308,11 @@ namespace XCharts
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pos6 = pos0 + Vector3.left * lineCircleDiff;
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pos4 = pos6 + Vector3.left * r4;
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}
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var pos5 = new Vector3(currAngle > 180 ? pos3.x - serieLabel.lineLength2 : pos3.x + serieLabel.lineLength2, pos3.y);
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var pos5 = new Vector3(currAngle > 180 ? pos2.x - serieLabel.lineLength2 : pos2.x + serieLabel.lineLength2, pos2.y);
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switch (serieLabel.lineType)
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{
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case SerieLabel.LineType.BrokenLine:
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ChartDrawer.DrawLine(vh, pos1, pos2, serieLabel.lineWidth, color);
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ChartDrawer.DrawLine(vh, pos3, pos5, serieLabel.lineWidth, color);
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ChartDrawer.DrawLine(vh, pos1, pos2, pos5, serieLabel.lineWidth, color);
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break;
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case SerieLabel.LineType.Curves:
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ChartDrawer.DrawCurves(vh, pos1, pos5, pos1, pos2, serieLabel.lineWidth, color, m_Settings.lineSmoothness);
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