3.0 - unitypackage

This commit is contained in:
monitor1394
2022-01-05 21:40:48 +08:00
parent c160867765
commit 228a4b2840
846 changed files with 105 additions and 467693 deletions

View File

@@ -0,0 +1,36 @@

using UnityEditor;
using UnityEngine;
namespace XCharts.Editor
{
[CustomPropertyDrawer(typeof(Settings), true)]
public class SettingsDrawer : BasePropertyDrawer
{
public override string ClassName { get { return "Settings"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "", new HeaderMenuInfo("Reset", () =>
{
var chart = prop.serializedObject.targetObject as BaseChart;
chart.settings.Reset();
})))
{
++EditorGUI.indentLevel;
PropertyField(prop, "m_ReversePainter");
PropertyField(prop, "m_MaxPainter");
PropertyField(prop, "m_BasePainterMaterial");
PropertyField(prop, "m_SeriePainterMaterial");
PropertyField(prop, "m_TopPainterMaterial");
PropertyField(prop, "m_LineSmoothStyle");
PropertyField(prop, "m_LineSmoothness");
PropertyField(prop, "m_LineSegmentDistance");
PropertyField(prop, "m_CicleSmoothness");
PropertyField(prop, "m_LegendIconLineWidth");
PropertyListField(prop, "m_LegendIconCornerRadius", true);
--EditorGUI.indentLevel;
}
}
}
}