mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-19 15:00:08 +00:00
3.0 - unitypackage
This commit is contained in:
249
Runtime/Component/Child/TextStyle.cs
Normal file
249
Runtime/Component/Child/TextStyle.cs
Normal file
@@ -0,0 +1,249 @@
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
#if dUI_TextMeshPro
|
||||
using TMPro;
|
||||
#endif
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
/// <summary>
|
||||
/// Settings related to text.
|
||||
/// 文本的相关设置。
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class TextStyle : ChildComponent
|
||||
{
|
||||
[SerializeField] private Font m_Font;
|
||||
[SerializeField] private bool m_AutoWrap = false;
|
||||
[SerializeField] private bool m_AutoAlign = true;
|
||||
[SerializeField] private float m_Rotate = 0;
|
||||
[SerializeField] private float m_ExtraWidth = 0;
|
||||
[SerializeField] private Vector2 m_Offset = Vector2.zero;
|
||||
[SerializeField] private Color m_Color = Color.clear;
|
||||
[SerializeField] private Color m_BackgroundColor = Color.clear;
|
||||
[SerializeField] private int m_FontSize = 0;
|
||||
[SerializeField] private FontStyle m_FontStyle = FontStyle.Normal;
|
||||
[SerializeField] private float m_LineSpacing = 1f;
|
||||
[SerializeField] private TextAnchor m_Alignment = TextAnchor.MiddleCenter;
|
||||
#if dUI_TextMeshPro
|
||||
[SerializeField] private TMP_FontAsset m_TMPFont;
|
||||
[SerializeField] private FontStyles m_TMPFontStyle = FontStyles.Normal;
|
||||
[SerializeField] private TextAlignmentOptions m_TMPAlignment = TextAlignmentOptions.Left;
|
||||
#endif
|
||||
/// <summary>
|
||||
/// Rotation of text.
|
||||
/// 文本的旋转。
|
||||
/// [default: `0f`]
|
||||
/// </summary>
|
||||
public float rotate
|
||||
{
|
||||
get { return m_Rotate; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_Rotate, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// Extra width of text preferred width.
|
||||
/// 额外的宽度
|
||||
/// </summary>
|
||||
public float extraWidth
|
||||
{
|
||||
get { return m_ExtraWidth; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_ExtraWidth, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// the offset of position.
|
||||
/// 坐标偏移。
|
||||
/// [Default: `Vector2.zero`]
|
||||
/// </summary>
|
||||
public Vector2 offset
|
||||
{
|
||||
get { return m_Offset; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_Offset, value)) SetComponentDirty(); }
|
||||
}
|
||||
|
||||
public Vector3 offsetv3 { get { return new Vector3(m_Offset.x, m_Offset.y, 0); } }
|
||||
|
||||
/// <summary>
|
||||
/// the color of text.
|
||||
/// 文本的颜色。
|
||||
/// [default: `Color.clear`]
|
||||
/// </summary>
|
||||
public Color color
|
||||
{
|
||||
get { return m_Color; }
|
||||
set { if (PropertyUtil.SetColor(ref m_Color, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// the color of text.
|
||||
/// 文本的背景颜色。
|
||||
/// [default: `Color.clear`]
|
||||
/// </summary>
|
||||
public Color backgroundColor
|
||||
{
|
||||
get { return m_BackgroundColor; }
|
||||
set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// the font of text. When `null`, the theme's font is used by default.
|
||||
/// 文本字体。
|
||||
/// [default: null]
|
||||
/// </summary>
|
||||
public Font font
|
||||
{
|
||||
get { return m_Font; }
|
||||
set { if (PropertyUtil.SetClass(ref m_Font, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// font size.
|
||||
/// 文本字体大小。
|
||||
/// [default: 18]
|
||||
/// </summary>
|
||||
public int fontSize
|
||||
{
|
||||
get { return m_FontSize; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_FontSize, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// font style.
|
||||
/// 文本字体的风格。
|
||||
/// [default: FontStyle.Normal]
|
||||
/// </summary>
|
||||
public FontStyle fontStyle
|
||||
{
|
||||
get { return m_FontStyle; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_FontStyle, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// text line spacing.
|
||||
/// 行间距。
|
||||
/// [default: 1f]
|
||||
/// </summary>
|
||||
public float lineSpacing
|
||||
{
|
||||
get { return m_LineSpacing; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_LineSpacing, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// 是否自动换行。
|
||||
/// </summary>
|
||||
public bool autoWrap
|
||||
{
|
||||
get { return m_AutoWrap; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_AutoWrap, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// 文本是否让系统自动选对齐方式。为false时才会用alignment。
|
||||
/// </summary>
|
||||
public bool autoAlign
|
||||
{
|
||||
get { return m_AutoAlign; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_AutoAlign, value)) SetComponentDirty(); }
|
||||
}
|
||||
/// <summary>
|
||||
/// 对齐方式。
|
||||
/// </summary>
|
||||
public TextAnchor alignment
|
||||
{
|
||||
get { return m_Alignment; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_Alignment, value)) SetComponentDirty(); }
|
||||
}
|
||||
#if dUI_TextMeshPro
|
||||
public TMP_FontAsset tmpFont
|
||||
{
|
||||
get { return m_TMPFont; }
|
||||
set { if (PropertyUtil.SetClass(ref m_TMPFont, value)) SetComponentDirty(); }
|
||||
}
|
||||
|
||||
public FontStyles tmpFontStyle
|
||||
{
|
||||
get { return m_TMPFontStyle; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_TMPFontStyle, value)) SetComponentDirty(); }
|
||||
}
|
||||
public TextAlignmentOptions tmpAlignment
|
||||
{
|
||||
get { return m_TMPAlignment; }
|
||||
set { if (PropertyUtil.SetStruct(ref m_TMPAlignment, value)) SetComponentDirty(); }
|
||||
}
|
||||
#endif
|
||||
|
||||
public TextStyle()
|
||||
{
|
||||
}
|
||||
|
||||
public TextStyle(int fontSize)
|
||||
{
|
||||
this.fontSize = fontSize;
|
||||
}
|
||||
|
||||
public TextStyle(int fontSize, FontStyle fontStyle)
|
||||
{
|
||||
this.fontSize = fontSize;
|
||||
this.fontStyle = fontStyle;
|
||||
}
|
||||
|
||||
public TextStyle(int fontSize, FontStyle fontStyle, Color color)
|
||||
{
|
||||
this.fontSize = fontSize;
|
||||
this.fontStyle = fontStyle;
|
||||
this.color = color;
|
||||
}
|
||||
|
||||
public TextStyle(int fontSize, FontStyle fontStyle, Color color, int rorate)
|
||||
{
|
||||
this.fontSize = fontSize;
|
||||
this.fontStyle = fontStyle;
|
||||
this.color = color;
|
||||
this.rotate = rotate;
|
||||
}
|
||||
|
||||
public void Copy(TextStyle textStyle)
|
||||
{
|
||||
font = textStyle.font;
|
||||
rotate = textStyle.rotate;
|
||||
offset = textStyle.offset;
|
||||
color = textStyle.color;
|
||||
backgroundColor = textStyle.backgroundColor;
|
||||
fontSize = textStyle.fontSize;
|
||||
fontStyle = textStyle.fontStyle;
|
||||
lineSpacing = textStyle.lineSpacing;
|
||||
alignment = textStyle.alignment;
|
||||
autoWrap = textStyle.autoWrap;
|
||||
autoAlign = textStyle.autoAlign;
|
||||
#if dUI_TextMeshPro
|
||||
m_TMPFont = textStyle.tmpFont;
|
||||
m_TMPAlignment = textStyle.tmpAlignment;
|
||||
m_TMPFontStyle = textStyle.tmpFontStyle;
|
||||
#endif
|
||||
}
|
||||
|
||||
public void UpdateAlignmentByLocation(Location location)
|
||||
{
|
||||
#if dUI_TextMeshPro
|
||||
m_TMPAlignment = location.runtimeTMPTextAlignment;
|
||||
#else
|
||||
m_Alignment = location.runtimeTextAlignment;
|
||||
#endif
|
||||
}
|
||||
|
||||
public Color GetColor(Color defaultColor)
|
||||
{
|
||||
if (ChartHelper.IsClearColor(color))
|
||||
return defaultColor;
|
||||
else
|
||||
return color;
|
||||
}
|
||||
|
||||
public int GetFontSize(ComponentTheme defaultTheme)
|
||||
{
|
||||
if (fontSize == 0)
|
||||
return defaultTheme.fontSize;
|
||||
else
|
||||
return fontSize;
|
||||
}
|
||||
|
||||
public TextAnchor GetAlignment(TextAnchor systemAlignment)
|
||||
{
|
||||
return m_AutoAlign ? systemAlignment : alignment;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user