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https://github.com/XCharts-Team/XCharts.git
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3.0 - unitypackage
This commit is contained in:
126
Runtime/Coord/Parallel/ParallelCoord.cs
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126
Runtime/Coord/Parallel/ParallelCoord.cs
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using System;
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using UnityEngine;
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namespace XCharts
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{
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/// <summary>
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/// Grid component.
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/// Drawing grid in rectangular coordinate. Line chart, bar chart, and scatter chart can be drawn in grid.
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/// <para>
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/// 网格组件。
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/// 直角坐标系内绘图网格。可以在网格上绘制折线图,柱状图,散点图。
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/// </para>
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/// </summary>
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[Serializable]
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[ComponentHandler(typeof(ParallelCoordHandler), true)]
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public class ParallelCoord : CoordSystem, IUpdateRuntimeData, ISerieContainer
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{
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[SerializeField] private bool m_Show = true;
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[SerializeField] protected Orient m_Orient = Orient.Vertical;
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[SerializeField] private float m_Left = 0.1f;
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[SerializeField] private float m_Right = 0.08f;
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[SerializeField] private float m_Top = 0.22f;
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[SerializeField] private float m_Bottom = 0.12f;
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[SerializeField] private Color m_BackgroundColor;
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public ParallelCoordContext context = new ParallelCoordContext();
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/// <summary>
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/// Whether to show the grid in rectangular coordinate.
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/// 是否显示直角坐标系网格。
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/// </summary>
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public bool show
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{
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get { return m_Show; }
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set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// Orientation of the axis. By default, it's 'Vertical'. You can set it to be 'Horizonal' to make a vertical axis.
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/// 坐标轴朝向。默认为垂直朝向。
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/// </summary>
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public Orient orient
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{
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get { return m_Orient; }
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set { if (PropertyUtil.SetStruct(ref m_Orient, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Distance between grid component and the left side of the container.
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/// grid 组件离容器左侧的距离。
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/// </summary>
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public float left
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{
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get { return m_Left; }
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set { if (PropertyUtil.SetStruct(ref m_Left, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Distance between grid component and the right side of the container.
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/// grid 组件离容器右侧的距离。
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/// </summary>
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public float right
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{
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get { return m_Right; }
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set { if (PropertyUtil.SetStruct(ref m_Right, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Distance between grid component and the top side of the container.
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/// grid 组件离容器上侧的距离。
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/// </summary>
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public float top
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{
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get { return m_Top; }
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set { if (PropertyUtil.SetStruct(ref m_Top, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Distance between grid component and the bottom side of the container.
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/// grid 组件离容器下侧的距离。
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/// </summary>
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public float bottom
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{
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get { return m_Bottom; }
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set { if (PropertyUtil.SetStruct(ref m_Bottom, value)) SetAllDirty(); }
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}
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/// <summary>
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/// Background color of grid, which is transparent by default.
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/// 网格背景色,默认透明。
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/// </summary>
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public Color backgroundColor
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{
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get { return m_BackgroundColor; }
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set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); }
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}
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public bool IsPointerEnter()
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{
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return context.runtimeIsPointerEnter;
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}
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public void UpdateRuntimeData(float chartX, float chartY, float chartWidth, float chartHeight)
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{
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context.left = left <= 1 ? left * chartWidth : left;
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context.bottom = bottom <= 1 ? bottom * chartHeight : bottom;
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context.top = top <= 1 ? top * chartHeight : top;
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context.right = right <= 1 ? right * chartWidth : right;
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context.x = chartX + context.left;
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context.y = chartY + context.bottom;
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context.width = chartWidth - context.left - context.right;
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context.height = chartHeight - context.top - context.bottom;
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context.position = new Vector3(context.x, context.y);
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}
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public bool Contains(Vector3 pos)
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{
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return Contains(pos.x, pos.y);
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}
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public bool Contains(float x, float y)
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{
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if (x < context.x - 1 || x > context.x + context.width + 1 ||
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y < context.y - 1 || y > context.y + context.height + 1)
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{
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return false;
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}
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return true;
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}
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}
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}
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11
Runtime/Coord/Parallel/ParallelCoord.cs.meta
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11
Runtime/Coord/Parallel/ParallelCoord.cs.meta
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fileFormatVersion: 2
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guid: a7be31c76736845a9b2c92a7b8051290
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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21
Runtime/Coord/Parallel/ParallelCoordContext.cs
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21
Runtime/Coord/Parallel/ParallelCoordContext.cs
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using System.Collections.Generic;
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using UnityEngine;
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namespace XCharts
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{
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public class ParallelCoordContext : MainComponentContext
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{
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public float x { get; internal set; }
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public float y { get; internal set; }
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public float width { get; internal set; }
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public float height { get; internal set; }
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public Vector3 position { get; internal set; }
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public float left { get; internal set; }
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public float right { get; internal set; }
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public float bottom { get; internal set; }
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public float top { get; internal set; }
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public bool runtimeIsPointerEnter { get; set; }
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internal List<ParallelAxis> parallelAxes = new List<ParallelAxis>();
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}
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}
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11
Runtime/Coord/Parallel/ParallelCoordContext.cs.meta
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11
Runtime/Coord/Parallel/ParallelCoordContext.cs.meta
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fileFormatVersion: 2
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guid: 14f338556609b48568d2504a1b153be7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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177
Runtime/Coord/Parallel/ParallelCoordHandler.cs
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177
Runtime/Coord/Parallel/ParallelCoordHandler.cs
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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using UnityEngine.UI;
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using XUGL;
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namespace XCharts
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{
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[UnityEngine.Scripting.Preserve]
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internal sealed class ParallelCoordHandler : MainComponentHandler<ParallelCoord>
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{
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private Dictionary<int, double> m_SerieDimMin = new Dictionary<int, double>();
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private Dictionary<int, double> m_SerieDimMax = new Dictionary<int, double>();
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private float m_LastInterval;
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private int m_LastSplitNumber;
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public override void InitComponent()
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{
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var grid = component;
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grid.painter = chart.painter;
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grid.refreshComponent = delegate ()
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{
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grid.UpdateRuntimeData(chart.chartX, chart.chartY, chart.chartWidth, chart.chartHeight);
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chart.OnCoordinateChanged();
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};
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grid.refreshComponent();
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}
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public override void CheckComponent(StringBuilder sb)
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{
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var grid = component;
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if (grid.left >= chart.chartWidth)
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sb.Append("warning:grid->left > chartWidth\n");
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if (grid.right >= chart.chartWidth)
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sb.Append("warning:grid->right > chartWidth\n");
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if (grid.top >= chart.chartHeight)
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sb.Append("warning:grid->top > chartHeight\n");
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if (grid.bottom >= chart.chartHeight)
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sb.Append("warning:grid->bottom > chartHeight\n");
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if (grid.left + grid.right >= chart.chartWidth)
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sb.Append("warning:grid.left + grid.right > chartWidth\n");
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if (grid.top + grid.bottom >= chart.chartHeight)
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sb.Append("warning:grid.top + grid.bottom > chartHeight\n");
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}
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public override void Update()
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{
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UpdatePointerEnter();
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UpdateParallelAxisMinMaxValue();
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}
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public override void DrawBase(VertexHelper vh)
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{
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if (!SeriesHelper.IsAnyClipSerie(chart.series))
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{
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DrawCoord(vh);
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}
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}
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public override void DrawTop(VertexHelper vh)
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{
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if (SeriesHelper.IsAnyClipSerie(chart.series))
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{
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DrawCoord(vh);
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}
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}
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private void DrawCoord(VertexHelper vh)
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{
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var grid = component;
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if (grid.show && !ChartHelper.IsClearColor(grid.backgroundColor))
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{
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var p1 = new Vector2(grid.context.x, grid.context.y);
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var p2 = new Vector2(grid.context.x, grid.context.y + grid.context.height);
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var p3 = new Vector2(grid.context.x + grid.context.width, grid.context.y + grid.context.height);
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var p4 = new Vector2(grid.context.x + grid.context.width, grid.context.y);
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UGL.DrawQuadrilateral(vh, p1, p2, p3, p4, grid.backgroundColor);
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}
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}
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private void UpdatePointerEnter()
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{
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if (chart.isPointerInChart)
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component.context.runtimeIsPointerEnter = component.Contains(chart.pointerPos);
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else
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component.context.runtimeIsPointerEnter = false;
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}
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private void UpdateParallelAxisMinMaxValue()
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{
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var list = chart.GetChartComponents<ParallelAxis>();
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if (list.Count != component.context.parallelAxes.Count)
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{
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component.context.parallelAxes.Clear();
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foreach (var com in chart.GetChartComponents<ParallelAxis>())
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{
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var axis = com as ParallelAxis;
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if (axis.parallelIndex == component.index)
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component.context.parallelAxes.Add(axis);
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}
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}
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m_SerieDimMin.Clear();
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m_SerieDimMax.Clear();
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foreach (var serie in chart.series)
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{
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if ((serie is Parallel) && serie.parallelIndex == component.index)
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{
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foreach (var serieData in serie.data)
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{
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for (int i = 0; i < serieData.data.Count; i++)
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{
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var value = serieData.data[i];
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if (!m_SerieDimMin.ContainsKey(i))
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m_SerieDimMin[i] = value;
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else if (m_SerieDimMin[i] > value)
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m_SerieDimMin[i] = value;
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if (!m_SerieDimMax.ContainsKey(i))
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m_SerieDimMax[i] = value;
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else if (m_SerieDimMax[i] < value)
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m_SerieDimMax[i] = value;
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}
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}
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}
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}
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for (int i = 0; i < component.context.parallelAxes.Count; i++)
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{
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var axis = component.context.parallelAxes[i];
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if (axis.IsCategory())
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{
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m_SerieDimMax[i] = axis.data.Count > 0 ? axis.data.Count - 1 : 0;
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m_SerieDimMin[i] = 0;
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}
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else if (axis.minMaxType == Axis.AxisMinMaxType.Custom)
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{
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m_SerieDimMin[i] = axis.min;
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m_SerieDimMax[i] = axis.max;
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}
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else if (m_SerieDimMax.ContainsKey(i))
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{
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var tempMinValue = m_SerieDimMin[i];
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var tempMaxValue = m_SerieDimMax[i];
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AxisHelper.AdjustMinMaxValue(axis, ref tempMinValue, ref tempMaxValue, true);
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m_SerieDimMin[i] = tempMinValue;
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m_SerieDimMax[i] = tempMaxValue;
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}
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}
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for (int i = 0; i < component.context.parallelAxes.Count; i++)
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{
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if (m_SerieDimMax.ContainsKey(i))
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{
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var axis = component.context.parallelAxes[i];
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var tempMinValue = m_SerieDimMin[i];
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var tempMaxValue = m_SerieDimMax[i];
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if (tempMinValue != axis.context.minValue
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|| tempMaxValue != axis.context.maxValue
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|| m_LastInterval != axis.interval
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|| m_LastSplitNumber != axis.splitNumber)
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{
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m_LastSplitNumber = axis.splitNumber;
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m_LastInterval = axis.interval;
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axis.UpdateMinMaxValue(tempMinValue, tempMaxValue);
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axis.context.offset = 0;
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axis.context.lastCheckInverse = axis.inverse;
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AxisHandler<ParallelAxis>.UpdateAxisTickValueList(axis);
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(axis.handler as ParallelAxisHander).UpdateAxisLabelText(axis);
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chart.RefreshChart();
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}
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}
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}
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}
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}
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}
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11
Runtime/Coord/Parallel/ParallelCoordHandler.cs.meta
Normal file
11
Runtime/Coord/Parallel/ParallelCoordHandler.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: eb7323519e00e4916a9c42c5faa36a38
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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