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https://github.com/XCharts-Team/XCharts.git
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3.0 - unitypackage
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67
Runtime/Coord/Polar/PolarCoord.cs
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67
Runtime/Coord/Polar/PolarCoord.cs
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using System;
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using UnityEngine;
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namespace XCharts
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{
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/// <summary>
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/// Polar coordinate can be used in scatter and line chart. Every polar coordinate has an angleAxis and a radiusAxis.
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/// <para>
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/// 极坐标系组件。
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/// 极坐标系,可以用于散点图和折线图。每个极坐标系拥有一个角度轴和一个半径轴。
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/// </para>
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/// </summary>
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[Serializable]
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[ComponentHandler(typeof(PolarCoordHandler), true)]
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[RequireChartComponent(typeof(AngleAxis), typeof(RadiusAxis))]
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public class PolarCoord : CoordSystem
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{
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[SerializeField] private bool m_Show = true;
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[SerializeField] private float[] m_Center = new float[2] { 0.5f, 0.45f };
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[SerializeField] private float m_Radius = 0.35f;
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[SerializeField] private Color m_BackgroundColor;
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public PolarCoordContext context = new PolarCoordContext();
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/// <summary>
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/// Whether to show the polor component.
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/// 是否显示极坐标。
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/// </summary>
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public bool show
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{
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get { return m_Show; }
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set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// [default:[0.5f,0.45f]]The center of ploar. The center[0] is the x-coordinate, and the center[1] is the y-coordinate.
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/// When value between 0 and 1 represents a percentage relative to the chart.
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/// 极坐标的中心点。数组的第一项是横坐标,第二项是纵坐标。
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/// 当值为0-1之间时表示百分比,设置成百分比时第一项是相对于容器宽度,第二项是相对于容器高度。
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/// </summary>
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public float[] center
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{
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get { return m_Center; }
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set { if (value != null) { m_Center = value; SetAllDirty(); } }
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}
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/// <summary>
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/// [default:0.35f]the radius of polar.
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/// 极坐标的半径。
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/// </summary>
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public float radius
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{
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get { return m_Radius; }
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set { if (PropertyUtil.SetStruct(ref m_Radius, value)) SetAllDirty(); }
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}
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/// <summary>
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/// [default:Color.clear]Background color of polar, which is transparent by default.
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/// 极坐标的背景色,默认透明。
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/// </summary>
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public Color backgroundColor
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{
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get { return m_BackgroundColor; }
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set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); }
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}
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}
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}
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11
Runtime/Coord/Polar/PolarCoord.cs.meta
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11
Runtime/Coord/Polar/PolarCoord.cs.meta
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fileFormatVersion: 2
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guid: ec567fac460994411a8aadcb5e0f9b68
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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20
Runtime/Coord/Polar/PolarCoordContext.cs
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20
Runtime/Coord/Polar/PolarCoordContext.cs
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using System;
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using UnityEngine;
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namespace XCharts
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{
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public class PolarCoordContext : MainComponentContext
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{
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/// <summary>
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/// the center position of polar in container.
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/// 极坐标在容器中的具体中心点。
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/// </summary>
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public Vector3 center { get; internal set; }
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/// <summary>
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/// the true radius of polar.
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/// 极坐标的运行时实际半径。
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/// </summary>
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public float radius { get; internal set; }
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}
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}
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11
Runtime/Coord/Polar/PolarCoordContext.cs.meta
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11
Runtime/Coord/Polar/PolarCoordContext.cs.meta
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fileFormatVersion: 2
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32
Runtime/Coord/Polar/PolarCoordHandler.cs
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32
Runtime/Coord/Polar/PolarCoordHandler.cs
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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using XUGL;
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namespace XCharts
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{
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[UnityEngine.Scripting.Preserve]
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internal sealed class PolarCoordHandler : MainComponentHandler<PolarCoord>
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{
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public override void Update()
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{
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PolarHelper.UpdatePolarCenter(component, chart.chartPosition, chart.chartWidth, chart.chartHeight);
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}
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public override void DrawBase(VertexHelper vh)
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{
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DrawPolar(vh, component);
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}
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private void DrawPolar(VertexHelper vh, PolarCoord polar)
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{
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PolarHelper.UpdatePolarCenter(polar, chart.chartPosition, chart.chartWidth, chart.chartHeight);
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if (!ChartHelper.IsClearColor(polar.backgroundColor))
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{
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UGL.DrawCricle(vh, polar.context.center, polar.context.radius, polar.backgroundColor);
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}
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}
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}
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}
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11
Runtime/Coord/Polar/PolarCoordHandler.cs.meta
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11
Runtime/Coord/Polar/PolarCoordHandler.cs.meta
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fileFormatVersion: 2
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defaultReferences: []
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28
Runtime/Coord/Polar/PolarHelper.cs
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28
Runtime/Coord/Polar/PolarHelper.cs
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using UnityEngine;
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namespace XCharts
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{
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internal static class PolarHelper
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{
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public static void UpdatePolarCenter(PolarCoord polar, Vector3 chartPosition, float chartWidth, float chartHeight)
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{
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if (polar.center.Length < 2) return;
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var centerX = polar.center[0] <= 1 ? chartWidth * polar.center[0] : polar.center[0];
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var centerY = polar.center[1] <= 1 ? chartHeight * polar.center[1] : polar.center[1];
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polar.context.center = chartPosition + new Vector3(centerX, centerY);
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if (polar.radius <= 0)
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{
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polar.context.radius = 0;
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}
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else if (polar.radius <= 1)
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{
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polar.context.radius = Mathf.Min(chartWidth, chartHeight) * polar.radius;
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}
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else
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{
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polar.context.radius = polar.radius;
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}
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}
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}
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}
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11
Runtime/Coord/Polar/PolarHelper.cs.meta
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11
Runtime/Coord/Polar/PolarHelper.cs.meta
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@@ -0,0 +1,11 @@
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userData:
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