mirror of
https://github.com/XCharts-Team/XCharts.git
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3.0 - unitypackage
This commit is contained in:
22
Runtime/Internal/Misc/DelegateFunction.cs
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22
Runtime/Internal/Misc/DelegateFunction.cs
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namespace XCharts
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{
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/// <summary>
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/// The delegate function for AxisLabel's formatter.
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/// AxisLabel的formatter自定义委托。
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/// </summary>
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/// <param name="labelIndex">label索引</param>
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/// <param name="value">当前label对应的数值数据,Value轴或Time轴有效</param>
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/// <param name="category">当前label对应的类目数据,Category轴有效</param>
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/// <returns>最终显示的文本内容</returns>
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public delegate string DelegateAxisLabelFormatter(int labelIndex, double value, string category);
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/// <summary>
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/// The delegate function for SerieLabel‘s formatter.
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/// SerieLabel的formatter自定义委托。
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/// </summary>
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/// <param name="dataIndex">数据索引</param>
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/// <param name="value">数值</param>
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/// <returns>最终显示的文本内容</returns>
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public delegate string DelegateSerieLabelFormatter(int dataIndex, double value);
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}
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11
Runtime/Internal/Misc/DelegateFunction.cs.meta
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11
Runtime/Internal/Misc/DelegateFunction.cs.meta
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20
Runtime/Internal/Misc/Enums.cs
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20
Runtime/Internal/Misc/Enums.cs
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namespace XCharts
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{
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/// <summary>
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/// the layout is horizontal or vertical.
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/// 垂直还是水平布局方式。
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/// </summary>
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public enum Orient
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{
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/// <summary>
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/// 水平
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/// </summary>
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Horizonal,
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/// <summary>
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/// 垂直
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/// </summary>
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Vertical
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}
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}
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11
Runtime/Internal/Misc/Enums.cs.meta
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11
Runtime/Internal/Misc/Enums.cs.meta
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14
Runtime/Internal/Misc/INeedSerieContainer.cs
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14
Runtime/Internal/Misc/INeedSerieContainer.cs
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using System.Text;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace XCharts
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{
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public interface INeedSerieContainer
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{
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int containerIndex { get; }
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int containterInstanceId { get; }
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}
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}
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11
Runtime/Internal/Misc/INeedSerieContainer.cs.meta
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11
Runtime/Internal/Misc/INeedSerieContainer.cs.meta
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12
Runtime/Internal/Misc/IPropertyChanged.cs
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Runtime/Internal/Misc/IPropertyChanged.cs
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namespace XCharts
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{
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/// <summary>
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/// 属性变更接口
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/// </summary>
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public interface IPropertyChanged
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{
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void OnChanged();
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}
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}
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11
Runtime/Internal/Misc/IPropertyChanged.cs.meta
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11
Runtime/Internal/Misc/IPropertyChanged.cs.meta
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14
Runtime/Internal/Misc/IRectContext.cs
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Runtime/Internal/Misc/IRectContext.cs
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using UnityEngine;
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namespace XCharts
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{
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public interface IRectContext
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{
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float x { get; }
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float y { get; }
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float width { get; }
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float height { get; }
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Vector3 position { get; }
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}
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}
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Runtime/Internal/Misc/IRectContext.cs.meta
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11
Runtime/Internal/Misc/IRectContext.cs.meta
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10
Runtime/Internal/Misc/ISerieContainer.cs
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Runtime/Internal/Misc/ISerieContainer.cs
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namespace XCharts
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{
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public interface ISerieContainer
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{
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//bool runtimeIsPointerEnter { get; }
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int index { get; }
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bool IsPointerEnter();
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}
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}
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11
Runtime/Internal/Misc/ISerieContainer.cs.meta
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11
Runtime/Internal/Misc/ISerieContainer.cs.meta
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11
Runtime/Internal/Misc/ISerieDataComponent.cs
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11
Runtime/Internal/Misc/ISerieDataComponent.cs
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace XCharts
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{
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public interface ISerieDataComponent
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{
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}
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}
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11
Runtime/Internal/Misc/ISerieDataComponent.cs.meta
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11
Runtime/Internal/Misc/ISerieDataComponent.cs.meta
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12
Runtime/Internal/Misc/ISerieExtraComponent.cs
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12
Runtime/Internal/Misc/ISerieExtraComponent.cs
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace XCharts
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{
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public interface ISerieExtraComponent
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{
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bool show { get; set; }
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}
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}
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11
Runtime/Internal/Misc/ISerieExtraComponent.cs.meta
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11
Runtime/Internal/Misc/ISerieExtraComponent.cs.meta
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11
Runtime/Internal/Misc/ISimplifiedSerie.cs
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11
Runtime/Internal/Misc/ISimplifiedSerie.cs
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace XCharts
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{
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public interface ISimplifiedSerie
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{
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}
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}
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11
Runtime/Internal/Misc/ISimplifiedSerie.cs.meta
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11
Runtime/Internal/Misc/ISimplifiedSerie.cs.meta
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0
Runtime/Internal/Misc/ITooltipView.cs
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0
Runtime/Internal/Misc/ITooltipView.cs
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Runtime/Internal/Misc/ITooltipView.cs.meta
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Runtime/Internal/Misc/ITooltipView.cs.meta
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12
Runtime/Internal/Misc/IUpdateRuntimeData.cs
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12
Runtime/Internal/Misc/IUpdateRuntimeData.cs
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace XCharts
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{
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public interface IUpdateRuntimeData
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{
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void UpdateRuntimeData(float chartX, float chartY, float chartWidth, float chartHeight);
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}
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}
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11
Runtime/Internal/Misc/IUpdateRuntimeData.cs.meta
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Runtime/Internal/Misc/IUpdateRuntimeData.cs.meta
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