3.0 - unitypackage

This commit is contained in:
monitor1394
2022-01-05 21:40:48 +08:00
parent c160867765
commit 228a4b2840
846 changed files with 105 additions and 467693 deletions

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namespace XCharts
{
internal static class XAxisPool
{
private static readonly ObjectPool<XAxis> s_ListPool = new ObjectPool<XAxis>(null, null);
public static XAxis Get()
{
return s_ListPool.Get();
}
public static void Release(XAxis toRelease)
{
s_ListPool.Release(toRelease);
}
}
internal static class YAxisPool
{
private static readonly ObjectPool<YAxis> s_ListPool = new ObjectPool<YAxis>(null, null);
public static YAxis Get()
{
return s_ListPool.Get();
}
public static void Release(YAxis toRelease)
{
s_ListPool.Release(toRelease);
}
}
}

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using System.Collections.Generic;
using UnityEngine;
namespace XCharts
{
internal static class ListPool<T>
{
private static readonly ObjectPool<List<T>> s_ListPool = new ObjectPool<List<T>>(OnGet, OnClear);
static void OnGet(List<T> l)
{
if (l.Capacity < 50)
{
l.Capacity = 50;
}
}
static void OnClear(List<T> l)
{
l.Clear();
}
public static List<T> Get()
{
return s_ListPool.Get();
}
public static void Release(List<T> toRelease)
{
s_ListPool.Release(toRelease);
}
public static void ClearAll()
{
s_ListPool.ClearAll();
}
}
}

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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
namespace XCharts
{
internal class ObjectPool<T> where T : new()
{
private readonly Stack<T> m_Stack = new Stack<T>();
private readonly UnityAction<T> m_ActionOnGet;
private readonly UnityAction<T> m_ActionOnRelease;
public int countAll { get; private set; }
public int countActive { get { return countAll - countInactive; } }
public int countInactive { get { return m_Stack.Count; } }
public ObjectPool(UnityAction<T> actionOnGet, UnityAction<T> actionOnRelease)
{
m_ActionOnGet = actionOnGet;
m_ActionOnRelease = actionOnRelease;
}
public T Get()
{
T element;
if (m_Stack.Count == 0)
{
element = new T();
countAll++;
}
else
{
element = m_Stack.Pop();
}
if (m_ActionOnGet != null)
m_ActionOnGet(element);
return element;
}
public void Release(T element)
{
if (m_Stack.Count > 0 && ReferenceEquals(m_Stack.Peek(), element))
Debug.LogError("Internal error. Trying to destroy object that is already released to pool.");
if (m_ActionOnRelease != null)
m_ActionOnRelease(element);
m_Stack.Push(element);
}
public void ClearAll()
{
m_Stack.Clear();
}
}
}

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using UnityEngine;
namespace XCharts
{
internal static class SerieDataPool
{
private static readonly ObjectPool<SerieData> s_ListPool = new ObjectPool<SerieData>(null, OnClear);
static void OnGet(SerieData serieData)
{
}
static void OnClear(SerieData serieData)
{
serieData.Reset();
}
public static SerieData Get()
{
return s_ListPool.Get();
}
public static void Release(SerieData toRelease)
{
s_ListPool.Release(toRelease);
}
}
}

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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts
{
public static class SerieLabelPool
{
private static readonly Stack<GameObject> m_Stack = new Stack<GameObject>(200);
private static Dictionary<int, bool> m_ReleaseDic = new Dictionary<int, bool>(1000);
public static GameObject Get(string name, Transform parent, LabelStyle label, Color color,
float iconWidth, float iconHeight, ThemeStyle theme)
{
GameObject element;
if (m_Stack.Count == 0 || !Application.isPlaying)
{
element = CreateSerieLabel(name, parent, label, color, iconWidth, iconHeight, theme);
}
else
{
element = m_Stack.Pop();
if (element == null)
{
element = CreateSerieLabel(name, parent, label, color, iconWidth, iconHeight, theme);
}
m_ReleaseDic.Remove(element.GetInstanceID());
element.name = name;
element.transform.SetParent(parent);
element.transform.localEulerAngles = new Vector3(0, 0, label.textStyle.rotate);
var text = new ChartText(element);
text.SetColor(color);
text.SetFontAndSizeAndStyle(label.textStyle, theme.common);
ChartHelper.SetActive(element, true);
}
return element;
}
private static GameObject CreateSerieLabel(string name, Transform parent, LabelStyle label, Color color,
float iconWidth, float iconHeight, ThemeStyle theme)
{
var element = ChartHelper.AddSerieLabel(name, parent, label.backgroundWidth, label.backgroundHeight,
color, label.textStyle, theme);
ChartHelper.AddIcon("Icon", element.transform, iconWidth, iconHeight);
return element;
}
public static void Release(GameObject element)
{
if (element == null) return;
ChartHelper.SetActive(element, false);
if (!Application.isPlaying) return;
if (!m_ReleaseDic.ContainsKey(element.GetInstanceID()))
{
m_Stack.Push(element);
m_ReleaseDic.Add(element.GetInstanceID(), true);
}
}
public static void ReleaseAll(Transform parent)
{
int count = parent.childCount;
for (int i = 0; i < count; i++)
{
Release(parent.GetChild(i).gameObject);
}
}
public static void ClearAll()
{
m_Stack.Clear();
m_ReleaseDic.Clear();
}
}
}

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