3.0 - unitypackage

This commit is contained in:
monitor1394
2022-01-05 21:40:48 +08:00
parent c160867765
commit 228a4b2840
846 changed files with 105 additions and 467693 deletions

View File

@@ -0,0 +1,26 @@
using UnityEngine;
namespace XCharts
{
[UnityEngine.Scripting.Preserve]
internal sealed class EffectScatterHandler : BaseScatterHandler<EffectScatter>
{
private float m_EffectScatterSpeed = 15;
public override void Update()
{
base.Update();
var symbolSize = serie.symbol.GetSize(null, chart.theme.serie.scatterSymbolSize);
for (int i = 0; i < serie.symbol.animationSize.Count; ++i)
{
serie.symbol.animationSize[i] += m_EffectScatterSpeed * Time.deltaTime;
if (serie.symbol.animationSize[i] > symbolSize)
{
serie.symbol.animationSize[i] = i * 5;
}
chart.RefreshPainter(serie);
}
}
}
}