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https://github.com/XCharts-Team/XCharts.git
synced 2026-05-18 06:20:15 +00:00
增加Serie采样类型sampleType的相关配置
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@@ -31,6 +31,8 @@ namespace XCharts
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SerializedProperty m_LineArrow = prop.FindPropertyRelative("m_LineArrow");
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SerializedProperty m_LineType = prop.FindPropertyRelative("m_LineType");
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SerializedProperty m_SampleDist = prop.FindPropertyRelative("m_SampleDist");
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SerializedProperty m_SampleType = prop.FindPropertyRelative("m_SampleType");
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SerializedProperty m_SampleAverage = prop.FindPropertyRelative("m_SampleAverage");
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SerializedProperty m_BarWidth = prop.FindPropertyRelative("m_BarWidth");
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SerializedProperty m_BarGap = prop.FindPropertyRelative("m_BarGap");
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SerializedProperty m_BarCategoryGap = prop.FindPropertyRelative("m_BarCategoryGap");
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@@ -98,6 +100,10 @@ namespace XCharts
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_SampleDist);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_SampleType);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_SampleAverage);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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}
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if (serieType == SerieType.Line
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|| serieType == SerieType.Scatter
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@@ -361,7 +367,7 @@ namespace XCharts
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if (serieType == SerieType.Line)
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{
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height += EditorGUI.GetPropertyHeight(prop.FindPropertyRelative("m_LineArrow"));
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height += 2 * EditorGUIUtility.singleLineHeight + 1 * EditorGUIUtility.standardVerticalSpacing;
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height += 4 * EditorGUIUtility.singleLineHeight + 3 * EditorGUIUtility.standardVerticalSpacing;
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}
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if (serieType == SerieType.Bar)
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{
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@@ -371,7 +377,7 @@ namespace XCharts
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{
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SerializedProperty m_Data = prop.FindPropertyRelative("m_Data");
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int num = m_Data.arraySize + 2;
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if (num > 30) num = 14;
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if (num > 30) num = 15;
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if (prop.FindPropertyRelative("m_ShowDataIcon").boolValue)
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{
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num *= 5;
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@@ -2,7 +2,6 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace XCharts
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{
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@@ -111,6 +110,33 @@ namespace XCharts
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DashDotDot
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}
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/// <summary>
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/// 采样类型
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/// </summary>
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public enum SampleType
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{
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/// <summary>
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/// 取峰值。
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/// </summary>
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Peak,
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/// <summary>
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/// 取过滤点的平均值。
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/// </summary>
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Average,
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/// <summary>
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/// 取过滤点的最大值。
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/// </summary>
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Max,
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/// <summary>
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/// 取过滤点的最小值。
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/// </summary>
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Min,
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/// <summary>
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/// 取过滤点的和。
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/// </summary>
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Sum
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}
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/// <summary>
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/// 系列。每个系列通过 type 决定自己的图表类型。
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/// </summary>
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@@ -130,6 +156,9 @@ namespace XCharts
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[SerializeField] private SerieSymbol m_Symbol = new SerieSymbol();
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[SerializeField] private LineType m_LineType = LineType.Normal;
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[SerializeField] private float m_SampleDist = 0;
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[SerializeField] private SampleType m_SampleType = SampleType.Average;
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[SerializeField] private float m_SampleAverage = 0;
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[SerializeField] private LineStyle m_LineStyle = new LineStyle();
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[SerializeField] private float m_BarWidth = 0.6f;
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[SerializeField] private float m_BarGap = 0.3f; // 30%
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@@ -242,6 +271,16 @@ namespace XCharts
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/// <value></value>
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public float sampleDist { get { return m_SampleDist; } set { m_SampleDist = value < 0 ? 0 : value; } }
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/// <summary>
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/// the type of sample.
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/// 采样类型。当sampleDist大于0时有效。
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/// </summary>
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public SampleType sampleType { get { return m_SampleType; } set { m_SampleType = value; } }
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/// <summary>
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/// 设定的采样平均值。当sampleType 为 Peak 时,用于和过滤数据的平均值做对比是取最大值还是最小值。默认为0时会实时计算所有数据的平均值。
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/// </summary>
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/// <value></value>
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public float sampleAverage { get { return m_SampleAverage; } set { m_SampleAverage = value; } }
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/// <summary>
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/// The style of line.
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/// 线条样式。
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/// </summary>
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@@ -101,6 +101,8 @@ namespace XCharts
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if (sampleDist > 0) rate = (int)((maxCount - serie.minShow) / (coordinateWid / sampleDist));
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if (rate < 1) rate = 1;
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var includeLastData = false;
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var totalAverage = serie.sampleAverage > 0 ? serie.sampleAverage :
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DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate);
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for (i = serie.minShow; i < maxCount; i += rate)
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{
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if (i == maxCount - 1) includeLastData = true;
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@@ -108,7 +110,7 @@ namespace XCharts
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{
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for (int j = 0; j < rate; j++) seriesHig.Add(0);
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}
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float yValue = showData[i].data[1];
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float yValue = SampleValue(ref showData, serie.sampleType, rate, serie.minShow, maxCount, totalAverage, i);
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seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np);
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serie.dataPoints.Add(np);
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}
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@@ -186,6 +188,71 @@ namespace XCharts
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}
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}
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private float DataAverage(ref List<SerieData> showData, SampleType sampleType, int minCount, int maxCount, int rate)
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{
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var totalAverage = 0f;
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if (rate > 1 && sampleType == SampleType.Peak)
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{
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var total = 0f;
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for (int i = minCount; i < maxCount; i++)
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{
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total += showData[i].data[1];
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}
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totalAverage = total / (maxCount - minCount);
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}
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return totalAverage;
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}
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private float SampleValue(ref List<SerieData> showData, SampleType sampleType, int rate,
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int minCount, int maxCount, float totalAverage, int index)
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{
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if (rate <= 1 || index == minCount) return showData[index].data[1];
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switch (sampleType)
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{
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case SampleType.Sum:
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case SampleType.Average:
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float total = 0;
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for (int i = index; i > index - rate; i--)
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{
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total += showData[i].data[1];
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}
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if (sampleType == SampleType.Average) return total / rate;
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else return total;
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case SampleType.Max:
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float max = float.MinValue;
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for (int i = index; i > index - rate; i--)
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{
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var value = showData[i].data[1];
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if (value > max) max = value;
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}
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return max;
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case SampleType.Min:
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float min = float.MaxValue;
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for (int i = index; i > index - rate; i--)
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{
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var value = showData[i].data[1];
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if (value < min) min = value;
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}
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return min;
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case SampleType.Peak:
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max = float.MinValue;
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min = float.MaxValue;
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total = 0;
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for (int i = index; i > index - rate; i--)
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{
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var value = showData[i].data[1];
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total += value;
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if (value < min) min = value;
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if (value > max) max = value;
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}
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var average = total / rate;
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if (average >= totalAverage) return max;
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else return min;
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}
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return showData[index].data[1];
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}
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private float GetDetailProgress(Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 llp,
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Vector3 nnp, bool fine)
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{
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