mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-17 14:00:12 +00:00
增加Serie采样类型sampleType的相关配置
This commit is contained in:
@@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace XCharts
|
||||
{
|
||||
@@ -111,6 +110,33 @@ namespace XCharts
|
||||
DashDotDot
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 采样类型
|
||||
/// </summary>
|
||||
public enum SampleType
|
||||
{
|
||||
/// <summary>
|
||||
/// 取峰值。
|
||||
/// </summary>
|
||||
Peak,
|
||||
/// <summary>
|
||||
/// 取过滤点的平均值。
|
||||
/// </summary>
|
||||
Average,
|
||||
/// <summary>
|
||||
/// 取过滤点的最大值。
|
||||
/// </summary>
|
||||
Max,
|
||||
/// <summary>
|
||||
/// 取过滤点的最小值。
|
||||
/// </summary>
|
||||
Min,
|
||||
/// <summary>
|
||||
/// 取过滤点的和。
|
||||
/// </summary>
|
||||
Sum
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 系列。每个系列通过 type 决定自己的图表类型。
|
||||
/// </summary>
|
||||
@@ -130,6 +156,9 @@ namespace XCharts
|
||||
[SerializeField] private SerieSymbol m_Symbol = new SerieSymbol();
|
||||
[SerializeField] private LineType m_LineType = LineType.Normal;
|
||||
[SerializeField] private float m_SampleDist = 0;
|
||||
[SerializeField] private SampleType m_SampleType = SampleType.Average;
|
||||
[SerializeField] private float m_SampleAverage = 0;
|
||||
|
||||
[SerializeField] private LineStyle m_LineStyle = new LineStyle();
|
||||
[SerializeField] private float m_BarWidth = 0.6f;
|
||||
[SerializeField] private float m_BarGap = 0.3f; // 30%
|
||||
@@ -242,6 +271,16 @@ namespace XCharts
|
||||
/// <value></value>
|
||||
public float sampleDist { get { return m_SampleDist; } set { m_SampleDist = value < 0 ? 0 : value; } }
|
||||
/// <summary>
|
||||
/// the type of sample.
|
||||
/// 采样类型。当sampleDist大于0时有效。
|
||||
/// </summary>
|
||||
public SampleType sampleType { get { return m_SampleType; } set { m_SampleType = value; } }
|
||||
/// <summary>
|
||||
/// 设定的采样平均值。当sampleType 为 Peak 时,用于和过滤数据的平均值做对比是取最大值还是最小值。默认为0时会实时计算所有数据的平均值。
|
||||
/// </summary>
|
||||
/// <value></value>
|
||||
public float sampleAverage { get { return m_SampleAverage; } set { m_SampleAverage = value; } }
|
||||
/// <summary>
|
||||
/// The style of line.
|
||||
/// 线条样式。
|
||||
/// </summary>
|
||||
|
||||
@@ -101,6 +101,8 @@ namespace XCharts
|
||||
if (sampleDist > 0) rate = (int)((maxCount - serie.minShow) / (coordinateWid / sampleDist));
|
||||
if (rate < 1) rate = 1;
|
||||
var includeLastData = false;
|
||||
var totalAverage = serie.sampleAverage > 0 ? serie.sampleAverage :
|
||||
DataAverage(ref showData, serie.sampleType, serie.minShow, maxCount, rate);
|
||||
for (i = serie.minShow; i < maxCount; i += rate)
|
||||
{
|
||||
if (i == maxCount - 1) includeLastData = true;
|
||||
@@ -108,7 +110,7 @@ namespace XCharts
|
||||
{
|
||||
for (int j = 0; j < rate; j++) seriesHig.Add(0);
|
||||
}
|
||||
float yValue = showData[i].data[1];
|
||||
float yValue = SampleValue(ref showData, serie.sampleType, rate, serie.minShow, maxCount, totalAverage, i);
|
||||
seriesHig[i] += GetDataPoint(xAxis, yAxis, showData, yValue, startX, i, scaleWid, seriesHig[i], ref np);
|
||||
serie.dataPoints.Add(np);
|
||||
}
|
||||
@@ -186,6 +188,71 @@ namespace XCharts
|
||||
}
|
||||
}
|
||||
|
||||
private float DataAverage(ref List<SerieData> showData, SampleType sampleType, int minCount, int maxCount, int rate)
|
||||
{
|
||||
var totalAverage = 0f;
|
||||
if (rate > 1 && sampleType == SampleType.Peak)
|
||||
{
|
||||
var total = 0f;
|
||||
for (int i = minCount; i < maxCount; i++)
|
||||
{
|
||||
total += showData[i].data[1];
|
||||
}
|
||||
totalAverage = total / (maxCount - minCount);
|
||||
}
|
||||
return totalAverage;
|
||||
}
|
||||
|
||||
private float SampleValue(ref List<SerieData> showData, SampleType sampleType, int rate,
|
||||
int minCount, int maxCount, float totalAverage, int index)
|
||||
{
|
||||
if (rate <= 1 || index == minCount) return showData[index].data[1];
|
||||
switch (sampleType)
|
||||
{
|
||||
case SampleType.Sum:
|
||||
case SampleType.Average:
|
||||
float total = 0;
|
||||
for (int i = index; i > index - rate; i--)
|
||||
{
|
||||
total += showData[i].data[1];
|
||||
}
|
||||
if (sampleType == SampleType.Average) return total / rate;
|
||||
else return total;
|
||||
case SampleType.Max:
|
||||
float max = float.MinValue;
|
||||
for (int i = index; i > index - rate; i--)
|
||||
{
|
||||
var value = showData[i].data[1];
|
||||
if (value > max) max = value;
|
||||
}
|
||||
return max;
|
||||
case SampleType.Min:
|
||||
float min = float.MaxValue;
|
||||
for (int i = index; i > index - rate; i--)
|
||||
{
|
||||
var value = showData[i].data[1];
|
||||
if (value < min) min = value;
|
||||
}
|
||||
return min;
|
||||
case SampleType.Peak:
|
||||
max = float.MinValue;
|
||||
min = float.MaxValue;
|
||||
total = 0;
|
||||
for (int i = index; i > index - rate; i--)
|
||||
{
|
||||
var value = showData[i].data[1];
|
||||
total += value;
|
||||
if (value < min) min = value;
|
||||
if (value > max) max = value;
|
||||
}
|
||||
var average = total / rate;
|
||||
if (average >= totalAverage) return max;
|
||||
else return min;
|
||||
|
||||
}
|
||||
return showData[index].data[1];
|
||||
}
|
||||
|
||||
private float GetDetailProgress(Serie serie, Axis axis, Vector3 lp, Vector3 np, Vector3 llp,
|
||||
Vector3 nnp, bool fine)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user