代码整理,接口优化

This commit is contained in:
monitor1394
2019-07-15 00:24:04 +08:00
parent 9ec5e80d22
commit 3cad69e40b
18 changed files with 1282 additions and 6841 deletions

View File

@@ -0,0 +1,39 @@
using UnityEngine;
using XCharts;
[DisallowMultipleComponent]
[ExecuteInEditMode]
public class Demo10_LineSimple : MonoBehaviour
{
void Awake()
{
var chart = gameObject.GetComponent<LineChart>();
if (chart == null) return;
chart.title.show = true;
chart.title.text = "Line Simple";
chart.tooltip.show = true;
chart.legend.show = false;
chart.xAxises[0].show = true;
chart.xAxises[1].show = false;
chart.yAxises[0].show = true;
chart.yAxises[1].show = false;
chart.xAxises[0].type = Axis.AxisType.Category;
chart.yAxises[0].type = Axis.AxisType.Value;
int dataCount = 10;
chart.xAxises[0].splitNumber = dataCount;
chart.xAxises[0].boundaryGap = true;
chart.RemoveData();
chart.AddSerie("test", SerieType.Line);
for (int i = 0; i < dataCount; i++)
{
chart.AddXAxisData("x" + i);
chart.AddData(0, Random.Range(10, 20));
}
}
}

View File

@@ -1,7 +1,5 @@
fileFormatVersion: 2
guid: 79b834e804f7aa844bc2ad80cf2bda9f
timeCreated: 1557366438
licenseType: Free
guid: 75496d488607d421fbf2c190f80ed0a7
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -21,8 +21,8 @@ public class Demo_Dynamic : MonoBehaviour
void Awake()
{
chart = gameObject.GetComponentInChildren<CoordinateChart>();
chart.ClearAxisData();
chart.series.ClearData();
chart.RemoveData();
chart.AddSerie("data", SerieType.Line);
chart.maxCacheDataNumber = maxCacheDataNumber;
timeNow = DateTime.Now;
timeNow = timeNow.AddSeconds(-maxCacheDataNumber);
@@ -30,14 +30,16 @@ public class Demo_Dynamic : MonoBehaviour
void Update()
{
if (initCount< maxCacheDataNumber)
if (initCount < maxCacheDataNumber)
{
int count = (int)(maxCacheDataNumber / initDataTime * Time.deltaTime);
for (int i = 0; i < count; i++)
{
timeNow = timeNow.AddSeconds(1);
chart.AddXAxisData(timeNow.ToString("hh:mm:ss"));
chart.AddData(0, UnityEngine.Random.Range(60, 150));
string category = timeNow.ToString("hh:mm:ss");
float value = UnityEngine.Random.Range(60, 150);
chart.AddXAxisData(category);
chart.AddData(0, value);
initCount++;
if (initCount > maxCacheDataNumber) break;
}
@@ -48,8 +50,10 @@ public class Demo_Dynamic : MonoBehaviour
{
updateTime = 0;
count++;
chart.AddXAxisData(DateTime.Now.ToString("hh:mm:ss"));
chart.AddData(0, UnityEngine.Random.Range(60, 150));
string category = DateTime.Now.ToString("hh:mm:ss");
float value = UnityEngine.Random.Range(60, 150);
chart.AddXAxisData(category);
chart.AddData(0, value);
chart.RefreshChart();
}
}

View File

@@ -37,34 +37,6 @@ public class Demo_LargeData : MonoBehaviour
initCount++;
if (initCount > maxCacheDataNumber) break;
}
chart.RefreshChart();
}
}
void GenerateData(int count, CoordinateChart chart)
{
var baseValue = Random.Range(0, 1000);
var time = new System.DateTime(2011, 1, 1);
var smallBaseValue = 0;
chart.xAxises[0].ClearData();
for (var i = 0; i < count; i++)
{
chart.AddXAxisData(time.ToString("hh:mm:ss"));
smallBaseValue = i % 30 == 0
? Random.Range(0, 700)
: (smallBaseValue + Random.Range(0, 500) - 250);
baseValue += Random.Range(0, 20) - 10;
float value = Mathf.Max(
0,
Mathf.Round(baseValue + smallBaseValue) + 3000
);
//var index = i % 100;
//var value = (Mathf.Sin(index / 5) * (index / 5 - 10) + index / 6) * 5;
value = Mathf.Abs(value);
chart.AddData(0, value);
time = time.AddSeconds(1);
}
}
}

View File

@@ -1,30 +0,0 @@
using UnityEngine;
using XCharts;
[DisallowMultipleComponent]
[ExecuteInEditMode]
//[RequireComponent(typeof(CoordinateChart))]
public class Demo_Test : MonoBehaviour
{
private CoordinateChart chart;
private float time;
private int count;
void Awake()
{
chart = gameObject.GetComponentInChildren<CoordinateChart>();
}
void Update()
{
time += Time.deltaTime;
if (time >= 1)
{
time = 0;
count++;
chart.UpdateData(0, Random.Range(60, 150));
chart.AddXAxisData("time" + count);
chart.AddData(0, Random.Range(60, 150));
}
}
}