This commit is contained in:
monitor1394
2022-03-26 18:30:55 +08:00
parent b7efcf87cf
commit 3fbf5bc906

View File

@@ -8,6 +8,11 @@ namespace XCharts.Editor
[CustomEditor(typeof(XCSettings))]
public class XCSettingsEditor : UnityEditor.Editor
{
internal class Styles
{
public static readonly GUIContent defaultFontAssetLabel = new GUIContent("Default Font Asset", "The Font Asset that will be assigned by default to newly created text objects when no Font Asset is specified.");
public static readonly GUIContent defaultFontAssetPathLabel = new GUIContent("Path: Resources/", "The relative path to a Resources folder where the Font Assets and Material Presets are located.\nExample \"Fonts & Materials/\"");
}
}
#if UNITY_2018_3_OR_NEWER
@@ -43,7 +48,6 @@ namespace XCharts.Editor
static SettingsProvider[] CreateXCSettingsProvider()
{
var providers = new System.Collections.Generic.List<SettingsProvider> { new XCResourceImporterProvider() };
var isExist = File.Exists("Assets/XCharts/Resources/XCSettings.asset");
if (GetSettings() != null)
{
var provider = new AssetSettingsProvider("Project/XCharts/Settings", GetSettings);