mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-18 14:30:10 +00:00
折线图优化
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@@ -54,14 +54,14 @@ namespace XCharts
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{
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var seriesCurrHig = new Dictionary<int, float>();
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var serieList = stackSeries[j];
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for (int n = 0; n < serieList.Count; n++)
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{
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Serie serie = serieList[n];
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if (!IsActive(serie.name)) continue;
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List<Vector3> lastPoints = new List<Vector3>();
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List<Vector3> lastSmoothPoints = new List<Vector3>();
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Color color = m_ThemeInfo.GetColor(serieCount);
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Vector3 lp = Vector3.zero;
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Vector3 np = Vector3.zero;
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@@ -72,16 +72,16 @@ namespace XCharts
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dataCount = (maxCount - minShowDataNumber);
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if (m_Line.area && points.Count > 0)
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{
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if(!m_Line.smooth && points.Count > 0)
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if (!m_Line.smooth && points.Count > 0)
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{
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for (int m = points.Count - dataCount; m < points.Count; m++)
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{
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lastPoints.Add(points[m]);
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}
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}
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else if(m_Line.smooth && smoothPoints.Count > 0)
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else if (m_Line.smooth && smoothPoints.Count > 0)
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{
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for(int m = 0; m < smoothPoints.Count; m++)
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for (int m = 0; m < smoothPoints.Count; m++)
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{
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lastSmoothPoints.Add(smoothPoints[m]);
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}
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@@ -99,9 +99,9 @@ namespace XCharts
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float pX = startX + i * scaleWid;
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float pY = seriesCurrHig[i] + zeroY + m_Coordinate.tickness;
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float dataHig = value / (maxValue - minValue) * coordinateHig;
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np = new Vector3(pX, pY+ dataHig);
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np = new Vector3(pX, pY + dataHig);
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if (i > 0)
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{
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if (m_Line.smooth)
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@@ -120,14 +120,18 @@ namespace XCharts
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Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness);
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Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness);
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Vector3 tnp = serieCount > 0 ?
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(smoothPointCount>lastSmoothPoints.Count-1?
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new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x, lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness):
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new Vector3(lastSmoothPoints[smoothPointCount].x, lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) :
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(smoothPointCount > lastSmoothPoints.Count - 1 ?
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new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x,
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lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) :
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new Vector3(lastSmoothPoints[smoothPointCount].x,
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lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) :
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new Vector3(to.x, zeroY + m_Coordinate.tickness);
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Vector3 tlp = serieCount > 0 ?
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(smoothPointCount>lastSmoothPoints.Count-1?
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new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x, lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness):
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new Vector3(lastSmoothPoints[smoothPointCount - 1].x, lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) :
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(smoothPointCount > lastSmoothPoints.Count - 1 ?
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new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x,
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lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) :
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new Vector3(lastSmoothPoints[smoothPointCount - 1].x,
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lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) :
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new Vector3(start.x, zeroY + m_Coordinate.tickness);
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Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
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ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
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@@ -141,16 +145,30 @@ namespace XCharts
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ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color);
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if (m_Line.area)
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{
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Vector3 alp = new Vector3(lp.x,lp.y-m_Line.tickness);
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Vector3 anp = new Vector3(np.x,np.y-m_Line.tickness);
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Vector3 tnp = serieCount > 0 ?
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new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) :
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new Vector3(np.x, zeroY + m_Coordinate.tickness);
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Vector3 tlp = serieCount > 0 ?
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new Vector3(lastPoints[i-1].x, lastPoints[i-1].y + m_Line.tickness) :
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new Vector3(lp.x, zeroY + m_Coordinate.tickness);
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Vector3 alp = new Vector3(lp.x, lp.y - m_Line.tickness);
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Vector3 anp = new Vector3(np.x, np.y - m_Line.tickness);
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Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
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ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
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var cross = ChartHelper.GetIntersection(lp, np, new Vector3(zeroX, zeroY),
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new Vector3(zeroX + coordinateWid, zeroY));
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if (cross == Vector3.zero)
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{
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Vector3 tnp = serieCount > 0 ?
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new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) :
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new Vector3(np.x, zeroY + m_Coordinate.tickness);
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Vector3 tlp = serieCount > 0 ?
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new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) :
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new Vector3(lp.x, zeroY + m_Coordinate.tickness);
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ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
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}
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else
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{
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Vector3 cross1 = new Vector3(cross.x, cross.y + (alp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness));
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Vector3 cross2 = new Vector3(cross.x, cross.y + (anp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness));
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Vector3 xp1 = new Vector3(alp.x, zeroY + (alp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness));
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Vector3 xp2 = new Vector3(anp.x, zeroY + (anp.y > zeroY ? m_Coordinate.tickness : -m_Coordinate.tickness));
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ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor);
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ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor);
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}
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}
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}
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}
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@@ -174,7 +192,7 @@ namespace XCharts
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{
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Vector3 p = points[i];
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float pointWid = m_Line.pointWidth;
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if (m_Tooltip.show && i% dataCount == m_Tooltip.dataIndex - 1)
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if (m_Tooltip.show && i % dataCount == m_Tooltip.dataIndex - 1)
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{
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pointWid = pointWid * 1.8f;
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}
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@@ -198,7 +216,8 @@ namespace XCharts
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if (m_Tooltip.show && m_Tooltip.dataIndex > 0)
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{
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float splitWidth = m_XAxis.GetSplitWidth(coordinateWid);
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float px = zeroX + (m_Tooltip.dataIndex - 1) * splitWidth + (m_XAxis.boundaryGap ? splitWidth / 2 : 0);
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float px = zeroX + (m_Tooltip.dataIndex - 1) * splitWidth
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+ (m_XAxis.boundaryGap ? splitWidth / 2 : 0);
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Vector2 sp = new Vector2(px, coordinateY);
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Vector2 ep = new Vector2(px, coordinateY + coordinateHig);
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ChartHelper.DrawLine(vh, sp, ep, m_Coordinate.tickness, m_ThemeInfo.tooltipFlagAreaColor);
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@@ -211,16 +230,22 @@ namespace XCharts
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int seriesCount = stackSeries.Count;
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float scaleWid = m_YAxis.GetDataWidth(coordinateHig);
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int serieCount = 0;
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List<Vector3> pointList = new List<Vector3>();
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List<Color> pointColorList = new List<Color>();
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List<Vector3> points = new List<Vector3>();
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List<Vector3> smoothPoints = new List<Vector3>();
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List<Color> colorList = new List<Color>();
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int dataCount = 0;
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for (int j = 0; j < seriesCount; j++)
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{
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var seriesCurrHig = new Dictionary<int, float>();
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var serieList = stackSeries[j];
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for (int n = 0; n < serieList.Count; n++)
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{
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Serie serie = serieList[n];
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if (!m_Legend.IsActive(serie.name)) continue;
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if (!IsActive(serie.name)) continue;
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List<Vector3> lastPoints = new List<Vector3>();
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List<Vector3> lastSmoothPoints = new List<Vector3>();
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Color color = m_ThemeInfo.GetColor(serieCount);
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Vector3 lp = Vector3.zero;
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Vector3 np = Vector3.zero;
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@@ -228,6 +253,26 @@ namespace XCharts
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int maxCount = maxShowDataNumber > 0 ?
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(maxShowDataNumber > serie.data.Count ? serie.data.Count : maxShowDataNumber)
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: serie.data.Count;
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dataCount = (maxCount - minShowDataNumber);
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if (m_Line.area && points.Count > 0)
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{
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if (!m_Line.smooth && points.Count > 0)
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{
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for (int m = points.Count - dataCount; m < points.Count; m++)
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{
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lastPoints.Add(points[m]);
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}
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}
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else if (m_Line.smooth && smoothPoints.Count > 0)
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{
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for (int m = 0; m < smoothPoints.Count; m++)
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{
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lastSmoothPoints.Add(smoothPoints[m]);
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}
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smoothPoints.Clear();
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}
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}
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int smoothPointCount = 1;
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for (int i = minShowDataNumber; i < maxCount; i++)
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{
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if (!seriesCurrHig.ContainsKey(i))
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@@ -238,24 +283,43 @@ namespace XCharts
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float pY = startY + i * scaleWid;
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float pX = seriesCurrHig[i] + zeroY + m_Coordinate.tickness;
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float dataHig = value / (maxValue - minValue) * coordinateWid;
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seriesCurrHig[i] += dataHig;
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np = new Vector3(pX+ dataHig, pY);
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if (m_Line.point)
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{
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pointList.Add(np);
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pointColorList.Add(color);
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}
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np = new Vector3(pX + dataHig, pY);
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if (i > 0)
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{
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if (m_Line.smooth)
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{
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var list = ChartHelper.GetBezierList(lp, np, m_Line.smoothStyle);
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var list = ChartHelper.GetBezierListVertical(lp, np, m_Line.smoothStyle);
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Vector3 start, to;
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start = list[0];
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for (int k = 1; k < list.Length; k++)
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{
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smoothPoints.Add(list[k]);
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to = list[k];
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ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color);
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if (m_Line.area)
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{
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Vector3 alp = new Vector3(start.x, start.y - m_Line.tickness);
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Vector3 anp = new Vector3(to.x, to.y - m_Line.tickness);
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Vector3 tnp = serieCount > 0 ?
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(smoothPointCount > lastSmoothPoints.Count - 1 ?
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new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 1].x,
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lastSmoothPoints[lastSmoothPoints.Count - 1].y + m_Line.tickness) :
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new Vector3(lastSmoothPoints[smoothPointCount].x,
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lastSmoothPoints[smoothPointCount].y + m_Line.tickness)) :
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new Vector3(zeroX + m_Coordinate.tickness, to.y);
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Vector3 tlp = serieCount > 0 ?
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(smoothPointCount > lastSmoothPoints.Count - 1 ?
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new Vector3(lastSmoothPoints[lastSmoothPoints.Count - 2].x,
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lastSmoothPoints[lastSmoothPoints.Count - 2].y + m_Line.tickness) :
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new Vector3(lastSmoothPoints[smoothPointCount - 1].x,
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lastSmoothPoints[smoothPointCount - 1].y + m_Line.tickness)) :
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new Vector3(zeroX + m_Coordinate.tickness, start.y);
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Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
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ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
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}
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smoothPointCount++;
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start = to;
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}
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}
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@@ -264,14 +328,41 @@ namespace XCharts
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ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color);
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if (m_Line.area)
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{
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ChartHelper.DrawPolygon(vh, lp, np, new Vector3(np.x, zeroY),
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new Vector3(lp.x, zeroY), color);
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Vector3 alp = new Vector3(lp.x, lp.y - m_Line.tickness);
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Vector3 anp = new Vector3(np.x, np.y - m_Line.tickness);
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Color areaColor = new Color(color.r, color.g, color.b, color.a * 0.75f);
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var cross = ChartHelper.GetIntersection(lp, np, new Vector3(zeroX, zeroY),
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new Vector3(zeroX, zeroY + coordinateHig));
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if (cross == Vector3.zero)
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{
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Vector3 tnp = serieCount > 0 ?
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new Vector3(lastPoints[i].x, lastPoints[i].y + m_Line.tickness) :
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new Vector3(zeroX + m_Coordinate.tickness, np.y);
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Vector3 tlp = serieCount > 0 ?
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new Vector3(lastPoints[i - 1].x, lastPoints[i - 1].y + m_Line.tickness) :
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new Vector3(zeroX + m_Coordinate.tickness, lp.y);
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ChartHelper.DrawPolygon(vh, alp, anp, tnp, tlp, areaColor);
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}
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else
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{
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Vector3 cross1 = new Vector3(cross.x + (alp.x > zeroX ? m_Coordinate.tickness : -m_Coordinate.tickness), cross.y);
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Vector3 cross2 = new Vector3(cross.x + (anp.x > zeroX ? m_Coordinate.tickness : -m_Coordinate.tickness), cross.y);
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Vector3 xp1 = new Vector3(zeroX + (alp.x > zeroX ? m_Coordinate.tickness : -m_Coordinate.tickness), alp.y);
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Vector3 xp2 = new Vector3(zeroX + (anp.x > zeroX ? m_Coordinate.tickness : -m_Coordinate.tickness), anp.y);
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ChartHelper.DrawTriangle(vh, alp, cross1, xp1, areaColor);
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ChartHelper.DrawTriangle(vh, anp, cross2, xp2, areaColor);
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}
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}
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}
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}
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if (m_Line.point)
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{
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points.Add(np);
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colorList.Add(color);
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}
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seriesCurrHig[i] += dataHig;
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lp = np;
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}
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if (serie.show)
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{
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serieCount++;
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@@ -280,112 +371,35 @@ namespace XCharts
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// draw point
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if (m_Line.point)
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{
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for (int i = 0; i < pointList.Count; i++)
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for (int i = 0; i < points.Count; i++)
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{
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Vector3 p = pointList[i];
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Color color = pointColorList[i];
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Vector3 p = points[i];
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float pointWid = m_Line.pointWidth;
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if (m_Tooltip.show && i == m_Tooltip.dataIndex - 1)
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if (m_Tooltip.show && i % dataCount == m_Tooltip.dataIndex - 1)
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{
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pointWid = pointWid * 1.8f;
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}
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if (m_Theme == Theme.Dark)
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{
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ChartHelper.DrawCricle(vh, p, pointWid, color,
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ChartHelper.DrawCricle(vh, p, pointWid, colorList[i],
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(int)m_Line.pointWidth * 5);
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}
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else
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{
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ChartHelper.DrawCricle(vh, p, pointWid, Color.white);
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ChartHelper.DrawDoughnut(vh, p, pointWid - m_Line.tickness,
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pointWid, 0, 360, color);
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pointWid, 0, 360, colorList[i]);
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}
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}
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}
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}
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//int seriesCount = m_Series.Count;
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//float scaleWid = m_YAxis.GetDataWidth(coordinateHig);
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//for (int j = 0; j < seriesCount; j++)
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//{
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// if (!IsActive(j)) continue;
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// Serie serie = m_Series.series[j];
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// Color32 color = m_ThemeInfo.GetColor(j);
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// Vector3 lp = Vector3.zero;
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// Vector3 np = Vector3.zero;
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// float startY = coordinateY + (m_YAxis.boundaryGap ? scaleWid / 2 : 0);
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// int maxCount = maxShowDataNumber > 0 ?
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// (maxShowDataNumber > serie.data.Count ? serie.data.Count : maxShowDataNumber)
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// : serie.data.Count;
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// for (int i = minShowDataNumber; i < maxCount; i++)
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// {
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// float value = serie.data[i];
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// float dataHig = coordinateX + (value - minValue) / (maxValue - minValue) * coordinateWid;
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// np = new Vector3(dataHig,startY + i * scaleWid);
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// if (i > 0)
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// {
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// if (m_Line.smooth)
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// {
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// var list = ChartHelper.GetBezierList(lp, np, m_Line.smoothStyle);
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// Vector3 start, to;
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// start = list[0];
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// for (int k = 1; k < list.Length; k++)
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// {
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// to = list[k];
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// ChartHelper.DrawLine(vh, start, to, m_Line.tickness, color);
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// start = to;
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// }
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// }
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// else
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// {
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// ChartHelper.DrawLine(vh, lp, np, m_Line.tickness, color);
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// if (m_Line.area)
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// {
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// ChartHelper.DrawPolygon(vh, lp, np, new Vector3(np.x, zeroY),
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// new Vector3(lp.x, zeroY), color);
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// }
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// }
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// }
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// lp = np;
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// }
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// // draw point
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// if (m_Line.point)
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// {
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// for (int i = 0; i < serie.data.Count; i++)
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// {
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// float value = serie.data[i];
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// float dataHig = coordinateX + (value - minValue) / (maxValue - minValue) * coordinateWid;
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// Vector3 p = new Vector3(dataHig,startY + i * scaleWid);
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// float pointWid = m_Line.pointWidth;
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// if (m_Tooltip.show && i == m_Tooltip.dataIndex - 1)
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// {
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// pointWid = pointWid * 1.8f;
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// }
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// if (m_Theme == Theme.Dark)
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// {
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// ChartHelper.DrawCricle(vh, p, pointWid, color,
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// (int)m_Line.pointWidth * 5);
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// }
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// else
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||||
// {
|
||||
// ChartHelper.DrawCricle(vh, p, pointWid, Color.white);
|
||||
// ChartHelper.DrawDoughnut(vh, p, pointWid - m_Line.tickness,
|
||||
// pointWid, 0, 360, color);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
//draw tooltip line
|
||||
if (m_Tooltip.show && m_Tooltip.dataIndex > 0)
|
||||
{
|
||||
float splitWidth = m_YAxis.GetSplitWidth(coordinateHig);
|
||||
float pY = zeroY + (m_Tooltip.dataIndex - 1) * splitWidth + (m_YAxis.boundaryGap ? splitWidth / 2 : 0);
|
||||
Vector2 sp = new Vector2(coordinateX,pY);
|
||||
Vector2 sp = new Vector2(coordinateX, pY);
|
||||
Vector2 ep = new Vector2(coordinateX + coordinateWid, pY);
|
||||
ChartHelper.DrawLine(vh, sp, ep, m_Coordinate.tickness, m_ThemeInfo.tooltipFlagAreaColor);
|
||||
}
|
||||
|
||||
@@ -318,6 +318,18 @@ namespace XCharts
|
||||
return GetBezierList2(sp, ep, segment, cp1, cp2);
|
||||
}
|
||||
|
||||
public static Vector3[] GetBezierListVertical(Vector3 sp, Vector3 ep, float k = 2.0f)
|
||||
{
|
||||
Vector3 dir = (ep - sp).normalized;
|
||||
float dist = Vector3.Distance(sp, ep);
|
||||
Vector3 cp1 = sp + dist / k * dir * 1;
|
||||
Vector3 cp2 = sp + dist / k * dir * (k - 1);
|
||||
cp1.y = sp.y;
|
||||
cp2.y = ep.y;
|
||||
int segment = (int)(dist / 0.3f);
|
||||
return GetBezierList2(sp, ep, segment, cp2, cp1);
|
||||
}
|
||||
|
||||
public static List<Vector3> GetBezierList(Vector3 sp, Vector3 ep, int segment, Vector3 cp)
|
||||
{
|
||||
List<Vector3> list = new List<Vector3>();
|
||||
@@ -463,7 +475,7 @@ namespace XCharts
|
||||
if (mm > 10)
|
||||
{
|
||||
mm = bigger - bigger % (Mathf.Pow(10, n));
|
||||
mm += max >0 ? Mathf.Pow(10, n) : -Mathf.Pow(10, n);
|
||||
mm += max > 0 ? Mathf.Pow(10, n) : -Mathf.Pow(10, n);
|
||||
}
|
||||
if (max < 0) return (int)-mm;
|
||||
else return (int)mm;
|
||||
@@ -502,5 +514,79 @@ namespace XCharts
|
||||
trigger.triggers.Clear();
|
||||
trigger.triggers.Add(entry1);
|
||||
}
|
||||
|
||||
|
||||
//获取两直线交点
|
||||
public static Vector3 GetIntersection(Vector3 lineAStart, Vector3 lineAEnd, Vector3 lineBStart, Vector3 lineBEnd)
|
||||
{
|
||||
float x1 = lineAStart.x, y1 = lineAStart.y;
|
||||
float x2 = lineAEnd.x, y2 = lineAEnd.y;
|
||||
float x3 = lineBStart.x, y3 = lineBStart.y;
|
||||
float x4 = lineBEnd.x, y4 = lineBEnd.y;
|
||||
//equations of the form x=c (two vertical lines)
|
||||
if (x1 == x2 && x3 == x4 && x1 == x3)
|
||||
{
|
||||
return Vector3.zero;
|
||||
}
|
||||
//equations of the form y=c (two horizontal lines)
|
||||
if (y1 == y2 && y3 == y4 && y1 == y3)
|
||||
{
|
||||
return Vector3.zero;
|
||||
}
|
||||
//equations of the form x=c (two vertical lines)
|
||||
if (x1 == x2 && x3 == x4)
|
||||
{
|
||||
return Vector3.zero;
|
||||
|
||||
}
|
||||
//equations of the form y=c (two horizontal lines)
|
||||
if (y1 == y2 && y3 == y4)
|
||||
{
|
||||
return Vector3.zero;
|
||||
}
|
||||
float x, y;
|
||||
if (x1 == x2)
|
||||
{
|
||||
float m2 = (y4 - y3) / (x4 - x3);
|
||||
float c2 = -m2 * x3 + y3;
|
||||
x = x1;
|
||||
y = c2 + m2 * x1;
|
||||
}
|
||||
else if (x3 == x4)
|
||||
{
|
||||
float m1 = (y2 - y1) / (x2 - x1);
|
||||
float c1 = -m1 * x1 + y1;
|
||||
x = x3;
|
||||
y = c1 + m1 * x3;
|
||||
}
|
||||
else
|
||||
{
|
||||
//compute slope of line 1 (m1) and c2
|
||||
float m1 = (y2 - y1) / (x2 - x1);
|
||||
float c1 = -m1 * x1 + y1;
|
||||
//compute slope of line 2 (m2) and c2
|
||||
float m2 = (y4 - y3) / (x4 - x3);
|
||||
float c2 = -m2 * x3 + y3;
|
||||
//solving equations (3) & (4) => x = (c1-c2)/(m2-m1)
|
||||
//plugging x value in equation (4) => y = c2 + m2 * x
|
||||
x = (c1 - c2) / (m2 - m1);
|
||||
y = c2 + m2 * x;
|
||||
}
|
||||
|
||||
if (IsInsideLine(lineAStart, lineAEnd, x, y) &&
|
||||
IsInsideLine(lineBStart, lineBEnd, x, y))
|
||||
{
|
||||
return new Vector3(x, y, 0);
|
||||
}
|
||||
return Vector3.zero;
|
||||
}
|
||||
|
||||
private static bool IsInsideLine(Vector3 start, Vector3 end, float x, float y)
|
||||
{
|
||||
return ((x >= start.x && x <= end.x)
|
||||
|| (x >= end.x && x <= start.x))
|
||||
&& ((y >= start.y && y <= end.y)
|
||||
|| (y >= end.y && y <= start.y));
|
||||
}
|
||||
}
|
||||
}
|
||||
13
README.md
13
README.md
@@ -16,12 +16,13 @@ UGUI图表库,风格参考了[`ECharts`](https://www.echartsjs.com/examples/#c
|
||||
1. 基础折线图
|
||||
2. 负数数值轴+自定义最大最小刻度
|
||||
3. XY轴互换
|
||||
4. 贝塞尔曲线平滑
|
||||
5. 折线图堆叠+图例
|
||||
6. 堆叠区域图
|
||||
7. 面积图
|
||||
8. 动态数据
|
||||
9. 大数据量面积图
|
||||
4. XY轴互换+区域堆叠
|
||||
5. 贝塞尔曲线平滑
|
||||
6. 折线图堆叠+图例
|
||||
7. 堆叠区域图
|
||||
8. 面积图
|
||||
9. 动态数据
|
||||
10. 大数据量面积图
|
||||
* 柱状图
|
||||
1. 基础柱状图
|
||||
2. 负数数值轴+自定义最大最小刻度
|
||||
|
||||
Reference in New Issue
Block a user