增加SerieLabel的LineType给饼图配置不同类型的视觉引导线

This commit is contained in:
monitor1394
2019-10-05 18:23:06 +08:00
parent eb641ea825
commit 46462ca05f
10 changed files with 23384 additions and 27754 deletions

View File

@@ -389,8 +389,30 @@ namespace XCharts
/// 数据项个数。
/// </summary>
public int dataCount { get { return m_Data.Count; } }
/// <summary>
/// 数据项位置坐标。
/// </summary>
public List<Vector3> dataPoints { get { return m_DataPoints; } }
/// <summary>
/// 饼图的中心点位置。
/// </summary>
public Vector3 pieCenterPos { get; set; }
/// <summary>
/// 饼图的内径
/// </summary>
public float pieInsideRadius { get; set; }
/// <summary>
/// 饼图的外径
/// </summary>
public float pieOutsideRadius { get; set; }
/// <summary>
/// 饼图的数据项最大值
/// </summary>
public float pieDataMax { get; set; }
/// <summary>
/// 饼图的数据项之和
/// </summary>
public float pieDataTotal { get; set; }
public List<Vector3> GetUpSmoothList(int dataIndex, int size = 100)
{

View File

@@ -126,6 +126,11 @@ namespace XCharts
return true;
}
public bool IsCategory()
{
return !IsValue();
}
}
}

View File

@@ -296,7 +296,7 @@ namespace XCharts
}
break;
case LineType.Smooth:
ChartHelper.GetBezierList(ref bezierPoints, null, lp, np, llp, nnp, fine, lineSmoothStyle);
ChartHelper.GetBezierList(ref bezierPoints, lp, np, llp, nnp, fine, lineSmoothStyle);
if (bezierPoints.Count > 0) progress = bezierPoints.Count - 1;
break;
case LineType.StepStart:
@@ -858,7 +858,7 @@ namespace XCharts
var smoothDownPoints = serie.GetDownSmoothList(dataIndex);
var fine = isStack && m_Series.IsAnyGradientSerie(serie.stack);
if (isYAxis) ChartHelper.GetBezierListVertical(ref bezierPoints, lp, np, fine, lineSmoothStyle);
else ChartHelper.GetBezierList(ref bezierPoints, vh, lp, np, llp, nnp, fine, lineSmoothStyle);
else ChartHelper.GetBezierList(ref bezierPoints, lp, np, llp, nnp, fine, lineSmoothStyle);
Vector3 start, to;
if (serie.lineType == LineType.SmoothDash)

View File

@@ -28,12 +28,18 @@ namespace XCharts
private float m_LabelPaddingLeftRight;
private float m_LabelPaddingTopBottom;
public int index { get; set; }
/// <summary>
/// the name of data item.
/// 数据项名称。
/// </summary>
public string name { get { return m_Name; } set { m_Name = value; } }
/// <summary>
/// 数据项图例名称。当数据项名称不为空时图例名称即为系列名称反之则为索引index。
/// </summary>
/// <value></value>
public string legendName { get { return string.IsNullOrEmpty(name) ? ChartCached.IntToStr(index) : name; } }
/// <summary>
/// Whether the data item is selected.
/// 该数据项是否被选中。
/// </summary>
@@ -110,6 +116,35 @@ namespace XCharts
/// 关联的gameObject
/// </summary>
public GameObject gameObject { get; private set; }
/// <summary>
/// 饼图数据项的开始角度(运行时自动计算)
/// </summary>
public float pieStartAngle { get; set; }
/// <summary>
/// 饼图数据项的结束角度(运行时自动计算)
/// </summary>
public float pieToAngle { get; set; }
/// <summary>
/// 饼图数据项的一半时的角度(运行时自动计算)
/// </summary>
public float pieHalfAngle { get; set; }
/// <summary>
/// 饼图数据项的当前角度(运行时自动计算)
/// </summary>
public float pieCurrAngle { get; set; }
/// <summary>
/// 饼图数据项的内半径
/// </summary>
public float pieInsideRadius{get;set;}
/// <summary>
/// 饼图数据项的外半径
/// </summary>
public float pieOutsideRadius { get; set; }
/// <summary>
/// 饼图数据项的偏移半径
/// </summary>
public float pieOffsetRadius { get; set; }
public Vector3 pieOffsetCenter { get; set; }
public float GetData(int index)
{

View File

@@ -51,6 +51,25 @@ namespace XCharts
/// </summary>
Bottom,
}
/// <summary>
/// 标签视觉引导线类型
/// </summary>
public enum LineType
{
/// <summary>
/// 折线
/// </summary>
BrokenLine,
/// <summary>
/// 曲线
/// </summary>
Curves,
/// <summary>
/// 水平线
/// </summary>
HorizontalLine
}
[SerializeField] private bool m_Show = false;
[SerializeField] Position m_Position;
[SerializeField] private Vector3 m_Offset;
@@ -65,6 +84,8 @@ namespace XCharts
[SerializeField] private int m_FontSize = 18;
[SerializeField] private FontStyle m_FontStyle = FontStyle.Normal;
[SerializeField] private bool m_Line = true;
[SerializeField] private LineType m_LineType = LineType.BrokenLine;
[SerializeField] private Color m_LineColor = Color.clear;
[SerializeField] private float m_LineWidth = 1.0f;
[SerializeField] private float m_LineLength1 = 25f;
[SerializeField] private float m_LineLength2 = 15f;
@@ -153,6 +174,16 @@ namespace XCharts
/// </summary>
public bool line { get { return m_Line; } set { m_Line = value; } }
/// <summary>
/// the type of visual guide line.
/// 视觉引导线类型。
/// </summary>
public LineType lineType { get { return m_LineType; } set { m_LineType = value; } }
/// <summary>
/// the color of visual guild line.
/// 视觉引导线颜色。默认和serie一致取自调色板。
/// </summary>
public Color lineColor { get { return m_LineColor; } set { m_LineColor = value; } }
/// <summary>
/// the width of visual guild line.
/// 视觉引导线的宽度。
/// </summary>

View File

@@ -12,22 +12,11 @@ namespace XCharts
[DisallowMultipleComponent]
public class PieChart : BaseChart
{
private class PieTempData
{
public List<float> angleList = new List<float>();
public Vector2 center;
public float insideRadius;
public float outsideRadius;
public float dataMax;
public float dataTotal;
}
[SerializeField] private Pie m_Pie = Pie.defaultPie;
private bool isDrawPie;
private bool m_IsEnterLegendButtom;
private bool m_RefreshLabel;
private List<PieTempData> m_PieTempDataList = new List<PieTempData>();
public Pie pie { get { return m_Pie; } }
@@ -44,7 +33,7 @@ namespace XCharts
m_Pie = Pie.defaultPie;
m_Title.text = "PieChart";
RemoveData();
AddSerie(SerieType.Pie,"serie1");
AddSerie(SerieType.Pie, "serie1");
AddData(0, 70, "pie1");
AddData(0, 20, "pie2");
AddData(0, 10, "pie3");
@@ -57,11 +46,9 @@ namespace XCharts
if (!isDrawPie) RefreshChart();
}
Dictionary<string, int> serieNameSet = new Dictionary<string, int>();
protected override void DrawChart(VertexHelper vh)
{
base.DrawChart(vh);
serieNameSet.Clear();
int serieNameCount = -1;
bool isClickOffset = false;
bool isDataHighlight = false;
@@ -78,124 +65,93 @@ namespace XCharts
if (!serie.animation.NeedAnimation(i)) break;
bool isFinish = true;
if (serie.pieClickOffset) isClickOffset = true;
PieTempData tempData;
if (i < m_PieTempDataList.Count)
{
tempData = m_PieTempDataList[i];
tempData.angleList.Clear();
}
else
{
tempData = new PieTempData();
m_PieTempDataList.Add(tempData);
}
tempData.angleList.Clear();
tempData.dataMax = serie.yMax;
tempData.dataTotal = serie.yTotal;
serie.pieDataMax = serie.yMax;
serie.pieDataTotal = serie.yTotal;
UpdatePieCenter(serie);
float totalDegree = 360;
float startDegree = 0;
int showdataCount = 0;
foreach (var sd in serie.data)
{
if (sd.show && serie.pieRoseType == RoseType.Area) showdataCount++;
sd.canShowLabel = false;
}
for (int n = 0; n < data.Count; n++)
{
var serieData = data[n];
float value = serieData.data[1];
string dataName = serieData.name;
Color color;
if (string.IsNullOrEmpty(dataName))
{
serieNameCount++;
color = m_ThemeInfo.GetColor(serieNameCount);
}
else if (!serieNameSet.ContainsKey(dataName))
{
serieNameSet.Add(dataName, serieNameCount);
serieNameCount++;
color = m_ThemeInfo.GetColor(serieNameCount);
}
else
{
color = m_ThemeInfo.GetColor(serieNameSet[dataName]);
}
serieNameCount = m_LegendRealShowName.IndexOf(serieData.name);
Color color = m_ThemeInfo.GetColor(serieNameCount);
serieData.pieStartAngle = startDegree;
serieData.pieToAngle = startDegree;
serieData.pieHalfAngle = startDegree;
serieData.pieCurrAngle = startDegree;
if (!serieData.show)
{
tempData.angleList.Add(0);
continue;
}
float degree = serie.pieRoseType == RoseType.Area ? (totalDegree / showdataCount) : (totalDegree * value / tempData.dataTotal);
float toDegree = startDegree + degree;
float degree = serie.pieRoseType == RoseType.Area ?
(totalDegree / showdataCount) : (totalDegree * value / serie.pieDataTotal);
serieData.pieToAngle = startDegree + degree;
float outSideRadius = serie.pieRoseType > 0 ?
tempData.insideRadius + (tempData.outsideRadius - tempData.insideRadius) * value / tempData.dataMax :
tempData.outsideRadius;
serieData.pieOutsideRadius = serie.pieRoseType > 0 ?
serie.pieInsideRadius + (serie.pieOutsideRadius - serie.pieInsideRadius) * value / serie.pieDataMax :
serie.pieOutsideRadius;
if (serieData.highlighted)
{
isDataHighlight = true;
color *= 1.2f;
outSideRadius += m_Pie.tooltipExtraRadius;
serieData.pieOutsideRadius += m_Pie.tooltipExtraRadius;
}
var offset = serie.pieSpace;
if (serie.pieClickOffset && serieData.selected)
{
offset += m_Pie.selectedOffset;
}
var halfDegree = (toDegree - startDegree) / 2;
float currAngle = startDegree + halfDegree;
float currRad = currAngle * Mathf.Deg2Rad;
var halfDegree = (serieData.pieToAngle - startDegree) / 2;
serieData.pieHalfAngle = startDegree + halfDegree;
float currRad = serieData.pieHalfAngle * Mathf.Deg2Rad;
float currSin = Mathf.Sin(currRad);
float currCos = Mathf.Cos(currRad);
var center = tempData.center;
var center = serie.pieCenterPos;
var currDegree = toDegree;
if (serie.animation.CheckDetailBreak(n, toDegree))
serieData.pieCurrAngle = serieData.pieToAngle;
serieData.pieOffsetCenter = center;
serieData.pieInsideRadius = serie.pieInsideRadius;
if (serie.animation.CheckDetailBreak(n, serieData.pieToAngle))
{
isFinish = false;
currDegree = serie.animation.GetCurrDetail();
serieData.pieCurrAngle = serie.animation.GetCurrDetail();
}
if (offset > 0)
{
float offsetRadius = serie.pieSpace / Mathf.Sin(halfDegree * Mathf.Deg2Rad);
var insideRadius = tempData.insideRadius - offsetRadius;
var outsideRadius = outSideRadius - offsetRadius;
serieData.pieOffsetRadius = serie.pieSpace / Mathf.Sin(halfDegree * Mathf.Deg2Rad);
serieData.pieInsideRadius -= serieData.pieOffsetRadius;
serieData.pieOutsideRadius -= serieData.pieOffsetRadius;
if (serie.pieClickOffset && serieData.selected)
{
offsetRadius += m_Pie.selectedOffset;
if (insideRadius > 0) insideRadius += m_Pie.selectedOffset;
outsideRadius += m_Pie.selectedOffset;
serieData.pieOffsetRadius += m_Pie.selectedOffset;
if (serieData.pieInsideRadius > 0) serieData.pieInsideRadius += m_Pie.selectedOffset;
serieData.pieOutsideRadius += m_Pie.selectedOffset;
}
var offestCenter = new Vector3(center.x + offsetRadius * currSin,
center.y + offsetRadius * currCos);
serieData.pieOffsetCenter = new Vector3(center.x + serieData.pieOffsetRadius * currSin,
center.y + serieData.pieOffsetRadius * currCos);
ChartDrawer.DrawDoughnut(vh, offestCenter, insideRadius, outsideRadius,
startDegree, currDegree, color);
ChartDrawer.DrawDoughnut(vh, serieData.pieOffsetCenter, serieData.pieInsideRadius, serieData.pieOutsideRadius,
startDegree, serieData.pieCurrAngle, color);
}
else
{
ChartDrawer.DrawDoughnut(vh, center, tempData.insideRadius, outSideRadius,
startDegree, currDegree, color);
}
serieData.canShowLabel = currDegree >= currAngle;
if (currDegree >= currAngle)
{
DrawLabelLine(vh, serie, tempData, outSideRadius, center, currAngle, color);
ChartDrawer.DrawDoughnut(vh, center, serieData.pieInsideRadius, serieData.pieOutsideRadius,
startDegree, serieData.pieCurrAngle, color);
}
serieData.canShowLabel = serieData.pieCurrAngle >= serieData.pieHalfAngle;
isDrawPie = true;
tempData.angleList.Add(toDegree);
startDegree = toDegree;
startDegree = serieData.pieToAngle;
if (isFinish) serie.animation.SetDataFinish(n);
else
{
break;
}
else break;
}
if (!serie.animation.IsFinish())
{
@@ -207,10 +163,30 @@ namespace XCharts
RefreshChart();
}
}
DrawLabelLine(vh);
DrawLabelBackground(vh);
raycastTarget = isClickOffset && isDataHighlight;
}
private void DrawLabelLine(VertexHelper vh)
{
foreach (var serie in m_Series.list)
{
if (serie.type == SerieType.Pie && serie.label.show)
{
foreach (var serieData in serie.data)
{
if (serieData.canShowLabel)
{
int colorIndex = m_LegendRealShowName.IndexOf(serieData.name);
Color color = m_ThemeInfo.GetColor(colorIndex);
DrawLabelLine(vh, serie, serieData, color);
}
}
}
}
}
private void DrawLabelBackground(VertexHelper vh)
{
foreach (var serie in m_Series.list)
@@ -221,6 +197,7 @@ namespace XCharts
{
if (serieData.canShowLabel)
{
UpdateLabelPostion(serie, serieData);
DrawLabelBackground(vh, serie, serieData);
}
}
@@ -228,84 +205,103 @@ namespace XCharts
}
}
private void DrawLabelLine(VertexHelper vh, Serie serie, PieTempData tempData, float outSideRadius, Vector2 center, float currAngle, Color color)
private void DrawLabelLine(VertexHelper vh, Serie serie, SerieData serieData, Color color)
{
if (serie.label.show
&& serie.label.position == SerieLabel.Position.Outside
&& serie.label.line)
{
if (serie.label.color != Color.clear) color = serie.label.color;
var insideRadius = serieData.pieInsideRadius;
var outSideRadius = serieData.pieOutsideRadius;
var center = serie.pieCenterPos;
var currAngle = serieData.pieHalfAngle;
if (serie.label.lineColor != Color.clear) color = serie.label.lineColor;
else if (serie.label.lineType == SerieLabel.LineType.HorizontalLine) color *= color;
float currSin = Mathf.Sin(currAngle * Mathf.Deg2Rad);
float currCos = Mathf.Cos(currAngle * Mathf.Deg2Rad);
var radius1 = outSideRadius;
var radius2 = tempData.outsideRadius + serie.label.lineLength1;
var pos1 = new Vector2(center.x + radius1 * currSin, center.y + radius1 * currCos);
var pos2 = new Vector2(center.x + radius2 * currSin, center.y + radius2 * currCos);
var radius1 = serie.label.lineType == SerieLabel.LineType.HorizontalLine ?
serie.pieOutsideRadius : outSideRadius;
var radius2 = serie.pieOutsideRadius + serie.label.lineLength1;
var radius3 = insideRadius + (outSideRadius - insideRadius) / 2;
var pos0 = new Vector3(center.x + radius3 * currSin, center.y + radius3 * currCos);
var pos1 = new Vector3(center.x + radius1 * currSin, center.y + radius1 * currCos);
var pos2 = new Vector3(center.x + radius2 * currSin, center.y + radius2 * currCos);
float tx, ty;
Vector2 pos3;
Vector3 pos3, pos4, pos6;
var horizontalLineCircleRadius = serie.label.lineWidth * 4f;
var lineCircleDiff = horizontalLineCircleRadius - 0.3f;
if (currAngle < 90)
{
ty = serie.label.lineWidth * Mathf.Cos((90 - currAngle) * Mathf.Deg2Rad);
tx = serie.label.lineWidth * Mathf.Sin((90 - currAngle) * Mathf.Deg2Rad);
pos3 = new Vector2(pos2.x - tx, pos2.y + ty - serie.label.lineWidth);
pos3 = new Vector3(pos2.x - tx, pos2.y + ty - serie.label.lineWidth);
var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3;
r4 += serie.label.lineLength1 - lineCircleDiff;
pos6 = pos0 + Vector3.right * lineCircleDiff;
pos4 = pos6 + Vector3.right * r4;
}
else if (currAngle < 180)
{
ty = serie.label.lineWidth * Mathf.Sin((180 - currAngle) * Mathf.Deg2Rad);
tx = serie.label.lineWidth * Mathf.Cos((180 - currAngle) * Mathf.Deg2Rad);
pos3 = new Vector2(pos2.x - tx, pos2.y - ty + serie.label.lineWidth);
pos3 = new Vector3(pos2.x - tx, pos2.y - ty + serie.label.lineWidth);
var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3;
r4 += serie.label.lineLength1 - lineCircleDiff;
pos6 = pos0 + Vector3.right * lineCircleDiff;
pos4 = pos6 + Vector3.right * r4;
}
else if (currAngle < 270)
{
ty = serie.label.lineWidth * Mathf.Sin((180 + currAngle) * Mathf.Deg2Rad);
tx = serie.label.lineWidth * Mathf.Cos((180 + currAngle) * Mathf.Deg2Rad);
pos3 = new Vector2(pos2.x + tx, pos2.y - ty + serie.label.lineWidth);
var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad);
var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad);
pos3 = new Vector3(pos2.x + tx, pos2.y - ty + serie.label.lineWidth);
var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3;
r4 += serie.label.lineLength1 - lineCircleDiff;
pos6 = pos0 + Vector3.left * lineCircleDiff;
pos4 = pos6 + Vector3.left * r4;
}
else
{
ty = serie.label.lineWidth * Mathf.Cos((90 + currAngle) * Mathf.Deg2Rad);
tx = serie.label.lineWidth * Mathf.Sin((90 + currAngle) * Mathf.Deg2Rad);
pos3 = new Vector2(pos2.x + tx, pos2.y + ty - serie.label.lineWidth);
pos3 = new Vector3(pos2.x + tx, pos2.y + ty - serie.label.lineWidth);
var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad);
var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad);
var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3;
r4 += serie.label.lineLength1 - lineCircleDiff;
pos6 = pos0 + Vector3.left * lineCircleDiff;
pos4 = pos6 + Vector3.left * r4;
}
var pos5 = new Vector3(currAngle > 180 ? pos3.x - serie.label.lineLength2 : pos3.x + serie.label.lineLength2, pos3.y);
switch (serie.label.lineType)
{
case SerieLabel.LineType.BrokenLine:
ChartDrawer.DrawLine(vh, pos1, pos2, serie.label.lineWidth, color);
ChartDrawer.DrawLine(vh, pos3, pos5, serie.label.lineWidth, color);
break;
case SerieLabel.LineType.Curves:
ChartDrawer.DrawCurves(vh, pos1, pos5, pos1, pos2, serie.label.lineWidth, color);
break;
case SerieLabel.LineType.HorizontalLine:
ChartDrawer.DrawCricle(vh, pos0, horizontalLineCircleRadius, color, 20);
ChartDrawer.DrawLine(vh, pos6, pos4, serie.label.lineWidth, color);
break;
}
var pos4 = new Vector2(currAngle > 180 ? pos3.x - serie.label.lineLength2 : pos3.x + serie.label.lineLength2, pos3.y);
ChartDrawer.DrawLine(vh, pos1, pos2, serie.label.lineWidth, color);
ChartDrawer.DrawLine(vh, pos3, pos4, serie.label.lineWidth, color);
}
}
protected override void OnRefreshLabel()
{
serieNameSet.Clear();
int serieNameCount = -1;
for (int i = 0; i < m_Series.Count; i++)
{
var serie = m_Series.list[i];
serie.index = i;
if (!serie.show)
{
continue;
}
PieTempData tempData;
if (i < m_PieTempDataList.Count)
{
tempData = m_PieTempDataList[i];
tempData.angleList.Clear();
}
else
{
tempData = new PieTempData();
m_PieTempDataList.Add(tempData);
}
tempData.angleList.Clear();
tempData.dataMax = serie.yMax;
tempData.dataTotal = serie.yTotal;
UpdatePieCenter(serie);
if (!serie.show) continue;
var data = serie.data;
float totalDegree = 360;
float startDegree = 0;
int showdataCount = 0;
if (serie.pieRoseType == RoseType.Area)
{
@@ -322,73 +318,19 @@ namespace XCharts
serieData.SetLabelActive(false);
continue;
}
float value = serieData.data[1];
string dataName = serieData.name;
Color color;
if (string.IsNullOrEmpty(dataName))
{
serieNameCount++;
color = m_ThemeInfo.GetColor(serieNameCount);
}
else if (!serieNameSet.ContainsKey(dataName))
{
serieNameSet.Add(dataName, serieNameCount);
serieNameCount++;
color = m_ThemeInfo.GetColor(serieNameCount);
}
else
{
color = m_ThemeInfo.GetColor(serieNameSet[dataName]);
}
if (!serieData.show)
{
tempData.angleList.Add(0);
continue;
}
float degree = serie.pieRoseType == RoseType.Area ? (totalDegree / showdataCount) : (totalDegree * value / tempData.dataTotal);
float toDegree = startDegree + degree;
if (!serieData.show) continue;
serieNameCount = m_LegendRealShowName.IndexOf(serieData.name);
Color color = m_ThemeInfo.GetColor(serieNameCount);
float outSideRadius = serie.pieRoseType > 0 ?
tempData.insideRadius + (tempData.outsideRadius - tempData.insideRadius) * value / tempData.dataMax :
tempData.outsideRadius;
if (serieData.highlighted)
{
outSideRadius += m_Pie.tooltipExtraRadius;
}
var offset = serie.pieSpace;
if (serie.pieClickOffset && serieData.selected)
{
offset += m_Pie.selectedOffset;
}
var halfDegree = (toDegree - startDegree) / 2;
float currAngle = startDegree + halfDegree;
if (offset > 0)
{
float offsetRadius = serie.pieSpace / Mathf.Sin(halfDegree * Mathf.Deg2Rad);
var insideRadius = tempData.insideRadius - offsetRadius;
var outsideRadius = outSideRadius - offsetRadius;
if (serie.pieClickOffset && serieData.selected)
{
offsetRadius += m_Pie.selectedOffset;
if (insideRadius > 0) insideRadius += m_Pie.selectedOffset;
outsideRadius += m_Pie.selectedOffset;
}
DrawLabel(serie, n, serieData, tempData, color, currAngle, offsetRadius, insideRadius, outsideRadius);
}
else
{
DrawLabel(serie, n, serieData, tempData, color, currAngle, 0, tempData.insideRadius, outSideRadius);
}
tempData.angleList.Add(toDegree);
startDegree = toDegree;
DrawLabel(serie, n, serieData, color);
}
}
}
private void DrawLabel(Serie serie, int dataIndex, SerieData serieData, PieTempData tempData, Color serieColor,
float currAngle, float offsetRadius, float insideRadius, float outsideRadius)
private void DrawLabel(Serie serie, int dataIndex, SerieData serieData, Color serieColor)
{
if (serieData.labelText == null) return;
var currAngle = serieData.pieHalfAngle;
var isHighlight = (serieData.highlighted && serie.highlightLabel.show);
var showLabel = ((serie.label.show || isHighlight) && serieData.canShowLabel);
if (showLabel || serieData.showIcon)
@@ -416,7 +358,6 @@ namespace XCharts
}
var fontSize = isHighlight ? serie.highlightLabel.fontSize : serie.label.fontSize;
var fontStyle = isHighlight ? serie.highlightLabel.fontStyle : serie.label.fontStyle;
float currRad = currAngle * Mathf.Deg2Rad;
serieData.labelText.color = color;
serieData.labelText.fontSize = fontSize;
@@ -424,21 +365,65 @@ namespace XCharts
serieData.labelRect.transform.localEulerAngles = new Vector3(0, 0, rotate);
switch (serie.label.position)
UpdateLabelPostion(serie, serieData);
if (!string.IsNullOrEmpty(serie.label.formatter))
{
case SerieLabel.Position.Center:
serieData.labelPosition = tempData.center;
break;
case SerieLabel.Position.Inside:
var labelRadius = offsetRadius + insideRadius + (outsideRadius - insideRadius) / 2;
var labelCenter = new Vector2(tempData.center.x + labelRadius * Mathf.Sin(currRad),
tempData.center.y + labelRadius * Mathf.Cos(currRad));
serieData.labelPosition = labelCenter;
break;
case SerieLabel.Position.Outside:
labelRadius = tempData.outsideRadius + serie.label.lineLength1;
labelCenter = new Vector2(tempData.center.x + labelRadius * Mathf.Sin(currRad),
tempData.center.y + labelRadius * Mathf.Cos(currRad));
var value = serieData.data[1];
var total = serie.yTotal;
var content = serie.label.GetFormatterContent(serie.name, serieData.name, value, total);
if (serieData.SetLabelText(content)) RefreshChart();
}
serieData.SetGameObjectPosition(serieData.labelPosition);
if (showLabel) serieData.SetLabelPosition(serie.label.offset);
}
else
{
serieData.SetLabelActive(false);
}
serieData.UpdateIcon();
}
protected void UpdateLabelPostion(Serie serie, SerieData serieData)
{
var currAngle = serieData.pieHalfAngle;
var currRad = currAngle * Mathf.Deg2Rad;
var offsetRadius = serieData.pieOffsetRadius;
var insideRadius = serieData.pieInsideRadius;
var outsideRadius = serieData.pieOutsideRadius;
switch (serie.label.position)
{
case SerieLabel.Position.Center:
serieData.labelPosition = serie.pieCenterPos;
break;
case SerieLabel.Position.Inside:
var labelRadius = offsetRadius + insideRadius + (outsideRadius - insideRadius) / 2;
var labelCenter = new Vector2(serie.pieCenterPos.x + labelRadius * Mathf.Sin(currRad),
serie.pieCenterPos.y + labelRadius * Mathf.Cos(currRad));
serieData.labelPosition = labelCenter;
break;
case SerieLabel.Position.Outside:
if (serie.label.lineType == SerieLabel.LineType.HorizontalLine)
{
var radius1 = serie.pieOutsideRadius;
var radius3 = insideRadius + (outsideRadius - insideRadius) / 2;
var currSin = Mathf.Sin(currRad);
var currCos = Mathf.Cos(currRad);
var pos0 = new Vector3(serie.pieCenterPos.x + radius3 * currSin, serie.pieCenterPos.y + radius3 * currCos);
if (currAngle > 180)
{
currSin = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad);
currCos = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad);
}
var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3;
r4 += serie.label.lineLength1 + serie.label.lineWidth * 4;
r4 += serieData.labelText.preferredWidth / 2;
serieData.labelPosition = pos0 + (currAngle > 180 ? Vector3.left : Vector3.right) * r4;
}
else
{
labelRadius = serie.pieOutsideRadius + serie.label.lineLength1;
labelCenter = new Vector2(serie.pieCenterPos.x + labelRadius * Mathf.Sin(currRad),
serie.pieCenterPos.y + labelRadius * Mathf.Cos(currRad));
float labelWidth = serieData.labelText.preferredWidth;
if (currAngle > 180)
{
@@ -448,23 +433,9 @@ namespace XCharts
{
serieData.labelPosition = new Vector2(labelCenter.x + serie.label.lineLength2 + 5 + labelWidth / 2, labelCenter.y);
}
break;
}
if (!string.IsNullOrEmpty(serie.label.formatter))
{
var value = serieData.data[1];
var total = serie.yTotal;
var content = serie.label.GetFormatterContent(serie.name, serieData.name, value, total);
if (serieData.SetLabelText(content)) RefreshChart();
}
serieData.SetGameObjectPosition(serieData.labelPosition);
if(showLabel) serieData.SetLabelPosition(serie.label.offset);
}
break;
}
else
{
serieData.SetLabelActive(false);
}
serieData.UpdateIcon();
}
protected override void OnLegendButtonClick(int index, string legendName, bool show)
@@ -492,13 +463,12 @@ namespace XCharts
private void UpdatePieCenter(Serie serie)
{
if (serie.pieCenter.Length < 2) return;
var tempData = m_PieTempDataList[serie.index];
var centerX = serie.pieCenter[0] <= 1 ? chartWidth * serie.pieCenter[0] : serie.pieCenter[0];
var centerY = serie.pieCenter[1] <= 1 ? chartHeight * serie.pieCenter[1] : serie.pieCenter[1];
tempData.center = new Vector2(centerX, centerY);
serie.pieCenterPos = new Vector2(centerX, centerY);
var minWidth = Mathf.Min(chartWidth, chartHeight);
tempData.insideRadius = serie.pieRadius[0] <= 1 ? minWidth * serie.pieRadius[0] : serie.pieRadius[0];
tempData.outsideRadius = serie.pieRadius[1] <= 1 ? minWidth * serie.pieRadius[1] : serie.pieRadius[1];
serie.pieInsideRadius = serie.pieRadius[0] <= 1 ? minWidth * serie.pieRadius[0] : serie.pieRadius[0];
serie.pieOutsideRadius = serie.pieRadius[1] <= 1 ? minWidth * serie.pieRadius[1] : serie.pieRadius[1];
}
protected override void CheckTootipArea(Vector2 local)
@@ -506,13 +476,11 @@ namespace XCharts
if (m_IsEnterLegendButtom) return;
m_Tooltip.dataIndex.Clear();
bool selected = false;
for (int i = 0; i < m_PieTempDataList.Count; i++)
foreach (var serie in m_Series.list)
{
var serie = m_Series.GetSerie(i);
var tempData = m_PieTempDataList[i];
int index = GetPosPieIndex(tempData, local);
int index = GetPosPieIndex(serie, local);
m_Tooltip.dataIndex.Add(index);
if (serie.type != SerieType.Pie) continue;
bool refresh = false;
for (int j = 0; j < serie.data.Count; j++)
{
@@ -520,7 +488,6 @@ namespace XCharts
if (serieData.highlighted != (j == index)) refresh = true;
serieData.highlighted = j == index;
}
if (index >= 0) selected = true;
if (refresh) RefreshChart();
}
@@ -536,20 +503,17 @@ namespace XCharts
}
}
private int GetPosPieIndex(PieTempData tempData, Vector2 local)
private int GetPosPieIndex(Serie serie, Vector2 local)
{
var dist = Vector2.Distance(local, tempData.center);
if (dist < tempData.insideRadius || dist > tempData.outsideRadius) return -1;
Vector2 dir = local - tempData.center;
if (serie.type != SerieType.Pie) return -1;
var dist = Vector2.Distance(local, serie.pieCenterPos);
if (dist < serie.pieInsideRadius || dist > serie.pieOutsideRadius) return -1;
Vector2 dir = local - new Vector2(serie.pieCenterPos.x, serie.pieCenterPos.y);
float angle = VectorAngle(Vector2.up, dir);
var angleList = tempData.angleList;
for (int i = angleList.Count - 1; i >= 0; i--)
for (int i = 0; i < serie.data.Count; i++)
{
if (i == 0)
{
if (angle <= angleList[i]) return 0;
}
else if (angle <= angleList[i] && angle > angleList[i - 1])
var serieData = serie.data[i];
if (angle >= serieData.pieStartAngle && angle <= serieData.pieToAngle)
{
return i;
}
@@ -573,14 +537,13 @@ namespace XCharts
{
base.RefreshTooltip();
bool showTooltip = false;
for (int i = 0; i < m_PieTempDataList.Count; i++)
foreach (var serie in m_Series.list)
{
int index = m_Tooltip.dataIndex[i];
int index = m_Tooltip.dataIndex[serie.index];
if (index < 0) continue;
showTooltip = true;
if (string.IsNullOrEmpty(tooltip.formatter))
{
var serie = m_Series.GetSerie(i);
string key = serie.data[index].name;
if (string.IsNullOrEmpty(key)) key = m_Legend.GetData(index);
@@ -621,17 +584,19 @@ namespace XCharts
{
return;
}
for (int i = 0; i < m_PieTempDataList.Count; i++)
for (int i = 0; i < m_Series.Count; i++)
{
var tempData = m_PieTempDataList[i];
int index = GetPosPieIndex(tempData, local);
if (index >= 0)
var serie = m_Series.GetSerie(i);
if (serie.type == SerieType.Pie)
{
var serie = m_Series.GetSerie(i);
for (int j = 0; j < serie.data.Count; j++)
var index = GetPosPieIndex(serie, local);
if (index >= 0)
{
if (j == index) serie.data[j].selected = !serie.data[j].selected;
else serie.data[j].selected = false;
for (int j = 0; j < serie.data.Count; j++)
{
if (j == index) serie.data[j].selected = !serie.data[j].selected;
else serie.data[j].selected = false;
}
}
}
}

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
@@ -8,6 +9,7 @@ namespace XCharts
{
public static float CRICLE_SMOOTHNESS = 2f;
private static UIVertex[] vertex = new UIVertex[4];
private static List<Vector3> s_CurvesPosList = new List<Vector3>();
public static void DrawArrow(VertexHelper vh, Vector3 startPos, Vector3 arrowPos, float width,
float height, float offset, float dent, Color32 color)
@@ -264,5 +266,42 @@ namespace XCharts
}
}
/// <summary>
/// 画贝塞尔曲线
/// </summary>
/// <param name="vh"></param>
/// <param name="sp">起始点</param>
/// <param name="ep">结束点</param>
/// <param name="cp1">控制点1</param>
/// <param name="cp2">控制点2</param>
/// <param name="lineWidth">曲线宽</param>
/// <param name="lineColor">曲线颜色</param>
public static void DrawCurves(VertexHelper vh, Vector3 sp, Vector3 ep, Vector3 cp1, Vector3 cp2,
float lineWidth, Color lineColor)
{
var dist = Vector3.Distance(sp, ep);
var segment = (int)(dist / 1f);
ChartHelper.GetBezierList2(ref s_CurvesPosList, sp, ep, segment, cp1, cp2);
if (s_CurvesPosList.Count > 1)
{
var start = s_CurvesPosList[0];
var to = Vector3.zero;
var dir = s_CurvesPosList[1] - start;
var diff = Vector3.Cross(dir, Vector3.forward).normalized * lineWidth;
var startUp = start - diff;
var startDn = start + diff;
for (int i = 1; i < s_CurvesPosList.Count; i++)
{
to = s_CurvesPosList[i];
diff = Vector3.Cross(to - start, Vector3.forward).normalized * lineWidth;
var toUp = to - diff;
var toDn = to + diff;
DrawPolygon(vh, startUp, toUp, toDn, startDn, lineColor);
startUp = toUp;
startDn = toDn;
start = to;
}
}
}
}
}

View File

@@ -251,7 +251,7 @@ namespace XCharts
posList.Add(ep);
}
public static void GetBezierList(ref List<Vector3> posList, VertexHelper vh, Vector3 sp, Vector3 ep,
public static void GetBezierList(ref List<Vector3> posList, Vector3 sp, Vector3 ep,
Vector3 lsp, Vector3 nep, bool fine, float k = 2.0f)
{
float dist = Mathf.Abs(sp.x - ep.x);