mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-18 14:30:10 +00:00
增加SerieLabel配置饼图标签,支持Center,inside,Outside等显示位置
This commit is contained in:
@@ -26,6 +26,7 @@ namespace XCharts
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private bool isDrawPie;
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private bool m_IsEnterLegendButtom;
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private bool m_RefreshLabel;
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private List<PieTempData> m_PieTempDataList = new List<PieTempData>();
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public Pie pie { get { return m_Pie; } }
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@@ -160,9 +161,14 @@ namespace XCharts
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{
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offset += m_Pie.selectedOffset;
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}
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var halfDegree = (toDegree - startDegree) / 2;
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float currAngle = startDegree + halfDegree;
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float currRad = currAngle * Mathf.Deg2Rad;
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float currSin = Mathf.Sin(currRad);
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float currCos = Mathf.Cos(currRad);
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var center = tempData.center;
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if (offset > 0)
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{
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var halfDegree = (toDegree - startDegree) / 2;
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float offsetRadius = serie.space / Mathf.Sin(halfDegree * Mathf.Deg2Rad);
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var insideRadius = tempData.insideRadius - offsetRadius;
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var outsideRadius = outSideRadius - offsetRadius;
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@@ -172,18 +178,19 @@ namespace XCharts
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if (insideRadius > 0) insideRadius += m_Pie.selectedOffset;
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outsideRadius += m_Pie.selectedOffset;
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}
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float currAngle = (startDegree + halfDegree) * Mathf.Deg2Rad;
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var offestCenter = new Vector3(tempData.center.x + offsetRadius * Mathf.Sin(currAngle),
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tempData.center.y + offsetRadius * Mathf.Cos(currAngle));
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var offestCenter = new Vector3(center.x + offsetRadius * currSin,
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center.y + offsetRadius * currCos);
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ChartHelper.DrawDoughnut(vh, offestCenter, insideRadius, outsideRadius,
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startDegree, toDegree, color);
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}
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else
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{
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ChartHelper.DrawDoughnut(vh, tempData.center, tempData.insideRadius, outSideRadius,
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ChartHelper.DrawDoughnut(vh, center, tempData.insideRadius, outSideRadius,
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startDegree, toDegree, color);
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}
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DrawLabelLine(vh, serie,tempData, outSideRadius, center, currAngle, color);
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isDrawPie = true;
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tempData.angleList.Add(toDegree);
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startDegree = toDegree;
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@@ -192,6 +199,221 @@ namespace XCharts
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raycastTarget = isClickOffset && isDataHighlight;
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}
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private void DrawLabelLine(VertexHelper vh, Serie serie,PieTempData tempData, float outSideRadius, Vector2 center, float currAngle, Color color)
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{
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if (serie.label.show
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&& serie.label.position == SerieLabel.Position.Outside
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&& serie.label.line)
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{
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if (serie.label.color != Color.clear) color = serie.label.color;
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float currSin = Mathf.Sin(currAngle * Mathf.Deg2Rad);
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float currCos = Mathf.Cos(currAngle * Mathf.Deg2Rad);
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var radius1 = outSideRadius;
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var radius2 = tempData.outsideRadius + serie.label.lineLength1;
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var pos1 = new Vector2(center.x + radius1 * currSin, center.y + radius1 * currCos);
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var pos2 = new Vector2(center.x + radius2 * currSin, center.y + radius2 * currCos);
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float tx, ty;
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Vector2 pos3;
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if (currAngle < 90)
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{
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ty = serie.label.lineWidth * Mathf.Cos((90 - currAngle) * Mathf.Deg2Rad);
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tx = serie.label.lineWidth * Mathf.Sin((90 - currAngle) * Mathf.Deg2Rad);
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pos3 = new Vector2(pos2.x - tx, pos2.y + ty - serie.label.lineWidth);
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}
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else if (currAngle < 180)
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{
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ty = serie.label.lineWidth * Mathf.Sin((180 - currAngle) * Mathf.Deg2Rad);
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tx = serie.label.lineWidth * Mathf.Cos((180 - currAngle) * Mathf.Deg2Rad);
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pos3 = new Vector2(pos2.x - tx, pos2.y - ty + serie.label.lineWidth);
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}
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else if (currAngle < 270)
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{
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ty = serie.label.lineWidth * Mathf.Sin((180 + currAngle) * Mathf.Deg2Rad);
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tx = serie.label.lineWidth * Mathf.Cos((180 + currAngle) * Mathf.Deg2Rad);
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pos3 = new Vector2(pos2.x + tx, pos2.y - ty + serie.label.lineWidth);
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}
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else
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{
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ty = serie.label.lineWidth * Mathf.Cos((90 + currAngle) * Mathf.Deg2Rad);
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tx = serie.label.lineWidth * Mathf.Sin((90 + currAngle) * Mathf.Deg2Rad);
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pos3 = new Vector2(pos2.x + tx, pos2.y + ty - serie.label.lineWidth);
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}
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var pos4 = new Vector2(currAngle > 180 ? pos3.x - serie.label.lineLength2 : pos3.x + serie.label.lineLength2, pos3.y);
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ChartHelper.DrawLine(vh, pos1, pos2, serie.label.lineWidth, color);
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ChartHelper.DrawLine(vh, pos3, pos4, serie.label.lineWidth, color);
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}
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}
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protected override void OnRefreshLabel()
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{
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serieNameSet.Clear();
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int serieNameCount = -1;
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for (int i = 0; i < m_Series.Count; i++)
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{
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var serie = m_Series.series[i];
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serie.index = i;
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if (!serie.show)
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{
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continue;
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}
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PieTempData tempData;
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if (i < m_PieTempDataList.Count)
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{
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tempData = m_PieTempDataList[i];
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tempData.angleList.Clear();
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}
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else
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{
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tempData = new PieTempData();
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m_PieTempDataList.Add(tempData);
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}
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tempData.angleList.Clear();
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tempData.dataMax = serie.yMax;
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tempData.dataTotal = serie.yTotal;
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UpdatePieCenter(serie);
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var data = serie.data;
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float totalDegree = 360;
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float startDegree = 0;
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for (int n = 0; n < data.Count; n++)
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{
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var serieData = data[n];
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float value = serieData.data[1];
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string dataName = serieData.name;
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Color color;
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if (string.IsNullOrEmpty(dataName))
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{
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serieNameCount++;
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color = m_ThemeInfo.GetColor(serieNameCount);
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}
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else if (!serieNameSet.ContainsKey(dataName))
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{
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serieNameSet.Add(dataName, serieNameCount);
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serieNameCount++;
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color = m_ThemeInfo.GetColor(serieNameCount);
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}
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else
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{
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color = m_ThemeInfo.GetColor(serieNameSet[dataName]);
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}
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if (!serieData.show)
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{
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tempData.angleList.Add(0);
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continue;
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}
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float degree = totalDegree * value / tempData.dataTotal;
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float toDegree = startDegree + degree;
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float outSideRadius = serie.roseType > 0 ?
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tempData.insideRadius + (tempData.outsideRadius - tempData.insideRadius) * value / tempData.dataMax :
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tempData.outsideRadius;
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if (serieData.highlighted)
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{
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//color *= 1.2f;
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outSideRadius += m_Pie.tooltipExtraRadius;
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}
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var offset = serie.space;
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if (serie.clickOffset && serieData.selected)
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{
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offset += m_Pie.selectedOffset;
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}
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var halfDegree = (toDegree - startDegree) / 2;
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float currAngle = startDegree + halfDegree;
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if (offset > 0)
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{
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float offsetRadius = serie.space / Mathf.Sin(halfDegree * Mathf.Deg2Rad);
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var insideRadius = tempData.insideRadius - offsetRadius;
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var outsideRadius = outSideRadius - offsetRadius;
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if (serie.clickOffset && serieData.selected)
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{
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offsetRadius += m_Pie.selectedOffset;
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if (insideRadius > 0) insideRadius += m_Pie.selectedOffset;
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outsideRadius += m_Pie.selectedOffset;
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}
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DrawLabel(serie, serieData, tempData, color, currAngle, offsetRadius, insideRadius, outsideRadius);
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}
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else
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{
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DrawLabel(serie, serieData, tempData, color, currAngle, 0, tempData.insideRadius, outSideRadius);
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}
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tempData.angleList.Add(toDegree);
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startDegree = toDegree;
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}
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}
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}
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private void DrawLabel(Serie serie, SerieData serieData, PieTempData tempData, Color serieColor,
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float currAngle, float offsetRadius, float insideRadius, float outsideRadius)
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{
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var isHighlight = (serieData.highlighted && serie.highlightLabel.show);
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if (serie.label.show || isHighlight)
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{
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float rotate = 0;
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bool isInsidePosition = serie.label.position == SerieLabel.Position.Inside;
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if (serie.label.rotate > 0 && isInsidePosition)
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{
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if (currAngle > 180) rotate += 270 - currAngle;
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else rotate += -(currAngle - 90);
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}
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Color color = serieColor;
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if (isHighlight)
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{
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if (serie.highlightLabel.color != Color.clear) color = serie.highlightLabel.color;
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}
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else if (serie.label.color != Color.clear)
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{
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color = serie.label.color;
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}
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else
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{
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color = isInsidePosition ? Color.white : serieColor;
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}
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var fontSize = isHighlight ? serie.highlightLabel.fontSize : serie.label.fontSize;
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var fontStyle = isHighlight ? serie.highlightLabel.fontStyle : serie.label.fontStyle;
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float currRad = currAngle * Mathf.Deg2Rad;
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serieData.label.color = color;
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serieData.label.fontSize = fontSize;
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serieData.label.fontStyle = fontStyle;
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serieData.label.transform.localEulerAngles = new Vector3(0, 0, rotate);
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switch (serie.label.position)
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{
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case SerieLabel.Position.Center:
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serieData.label.transform.localPosition = tempData.center;
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break;
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case SerieLabel.Position.Inside:
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var labelRadius = offsetRadius + insideRadius + (outsideRadius - insideRadius) / 2;
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var labelCenter = new Vector2(tempData.center.x + labelRadius * Mathf.Sin(currRad),
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tempData.center.y + labelRadius * Mathf.Cos(currRad));
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serieData.label.transform.localPosition = labelCenter;
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break;
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case SerieLabel.Position.Outside:
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labelRadius = tempData.outsideRadius + serie.label.lineLength1;
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labelCenter = new Vector2(tempData.center.x + labelRadius * Mathf.Sin(currRad),
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tempData.center.y + labelRadius * Mathf.Cos(currRad));
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float labelWidth = serieData.label.preferredWidth;
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if (currAngle > 180)
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{
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serieData.label.transform.localPosition = new Vector2(labelCenter.x - serie.label.lineLength2 - 5 - labelWidth / 2, labelCenter.y);
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}
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else
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{
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serieData.label.transform.localPosition = new Vector2(labelCenter.x + serie.label.lineLength2 + 5 + labelWidth / 2, labelCenter.y);
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}
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break;
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}
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serieData.label.gameObject.SetActive(true);
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}
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else
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{
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serieData.label.gameObject.SetActive(false);
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}
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}
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protected override void OnLegendButtonClick(int index, string legendName)
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{
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bool active = CheckDataShow(legendName);
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