增加SerieLabel配置饼图标签,支持Center,inside,Outside等显示位置

This commit is contained in:
monitor1394
2019-07-29 00:25:10 +08:00
parent 0f25f4449b
commit 484178bbf9
11 changed files with 18946 additions and 188744 deletions

View File

@@ -26,6 +26,7 @@ namespace XCharts
private bool isDrawPie;
private bool m_IsEnterLegendButtom;
private bool m_RefreshLabel;
private List<PieTempData> m_PieTempDataList = new List<PieTempData>();
public Pie pie { get { return m_Pie; } }
@@ -160,9 +161,14 @@ namespace XCharts
{
offset += m_Pie.selectedOffset;
}
var halfDegree = (toDegree - startDegree) / 2;
float currAngle = startDegree + halfDegree;
float currRad = currAngle * Mathf.Deg2Rad;
float currSin = Mathf.Sin(currRad);
float currCos = Mathf.Cos(currRad);
var center = tempData.center;
if (offset > 0)
{
var halfDegree = (toDegree - startDegree) / 2;
float offsetRadius = serie.space / Mathf.Sin(halfDegree * Mathf.Deg2Rad);
var insideRadius = tempData.insideRadius - offsetRadius;
var outsideRadius = outSideRadius - offsetRadius;
@@ -172,18 +178,19 @@ namespace XCharts
if (insideRadius > 0) insideRadius += m_Pie.selectedOffset;
outsideRadius += m_Pie.selectedOffset;
}
float currAngle = (startDegree + halfDegree) * Mathf.Deg2Rad;
var offestCenter = new Vector3(tempData.center.x + offsetRadius * Mathf.Sin(currAngle),
tempData.center.y + offsetRadius * Mathf.Cos(currAngle));
var offestCenter = new Vector3(center.x + offsetRadius * currSin,
center.y + offsetRadius * currCos);
ChartHelper.DrawDoughnut(vh, offestCenter, insideRadius, outsideRadius,
startDegree, toDegree, color);
}
else
{
ChartHelper.DrawDoughnut(vh, tempData.center, tempData.insideRadius, outSideRadius,
ChartHelper.DrawDoughnut(vh, center, tempData.insideRadius, outSideRadius,
startDegree, toDegree, color);
}
DrawLabelLine(vh, serie,tempData, outSideRadius, center, currAngle, color);
isDrawPie = true;
tempData.angleList.Add(toDegree);
startDegree = toDegree;
@@ -192,6 +199,221 @@ namespace XCharts
raycastTarget = isClickOffset && isDataHighlight;
}
private void DrawLabelLine(VertexHelper vh, Serie serie,PieTempData tempData, float outSideRadius, Vector2 center, float currAngle, Color color)
{
if (serie.label.show
&& serie.label.position == SerieLabel.Position.Outside
&& serie.label.line)
{
if (serie.label.color != Color.clear) color = serie.label.color;
float currSin = Mathf.Sin(currAngle * Mathf.Deg2Rad);
float currCos = Mathf.Cos(currAngle * Mathf.Deg2Rad);
var radius1 = outSideRadius;
var radius2 = tempData.outsideRadius + serie.label.lineLength1;
var pos1 = new Vector2(center.x + radius1 * currSin, center.y + radius1 * currCos);
var pos2 = new Vector2(center.x + radius2 * currSin, center.y + radius2 * currCos);
float tx, ty;
Vector2 pos3;
if (currAngle < 90)
{
ty = serie.label.lineWidth * Mathf.Cos((90 - currAngle) * Mathf.Deg2Rad);
tx = serie.label.lineWidth * Mathf.Sin((90 - currAngle) * Mathf.Deg2Rad);
pos3 = new Vector2(pos2.x - tx, pos2.y + ty - serie.label.lineWidth);
}
else if (currAngle < 180)
{
ty = serie.label.lineWidth * Mathf.Sin((180 - currAngle) * Mathf.Deg2Rad);
tx = serie.label.lineWidth * Mathf.Cos((180 - currAngle) * Mathf.Deg2Rad);
pos3 = new Vector2(pos2.x - tx, pos2.y - ty + serie.label.lineWidth);
}
else if (currAngle < 270)
{
ty = serie.label.lineWidth * Mathf.Sin((180 + currAngle) * Mathf.Deg2Rad);
tx = serie.label.lineWidth * Mathf.Cos((180 + currAngle) * Mathf.Deg2Rad);
pos3 = new Vector2(pos2.x + tx, pos2.y - ty + serie.label.lineWidth);
}
else
{
ty = serie.label.lineWidth * Mathf.Cos((90 + currAngle) * Mathf.Deg2Rad);
tx = serie.label.lineWidth * Mathf.Sin((90 + currAngle) * Mathf.Deg2Rad);
pos3 = new Vector2(pos2.x + tx, pos2.y + ty - serie.label.lineWidth);
}
var pos4 = new Vector2(currAngle > 180 ? pos3.x - serie.label.lineLength2 : pos3.x + serie.label.lineLength2, pos3.y);
ChartHelper.DrawLine(vh, pos1, pos2, serie.label.lineWidth, color);
ChartHelper.DrawLine(vh, pos3, pos4, serie.label.lineWidth, color);
}
}
protected override void OnRefreshLabel()
{
serieNameSet.Clear();
int serieNameCount = -1;
for (int i = 0; i < m_Series.Count; i++)
{
var serie = m_Series.series[i];
serie.index = i;
if (!serie.show)
{
continue;
}
PieTempData tempData;
if (i < m_PieTempDataList.Count)
{
tempData = m_PieTempDataList[i];
tempData.angleList.Clear();
}
else
{
tempData = new PieTempData();
m_PieTempDataList.Add(tempData);
}
tempData.angleList.Clear();
tempData.dataMax = serie.yMax;
tempData.dataTotal = serie.yTotal;
UpdatePieCenter(serie);
var data = serie.data;
float totalDegree = 360;
float startDegree = 0;
for (int n = 0; n < data.Count; n++)
{
var serieData = data[n];
float value = serieData.data[1];
string dataName = serieData.name;
Color color;
if (string.IsNullOrEmpty(dataName))
{
serieNameCount++;
color = m_ThemeInfo.GetColor(serieNameCount);
}
else if (!serieNameSet.ContainsKey(dataName))
{
serieNameSet.Add(dataName, serieNameCount);
serieNameCount++;
color = m_ThemeInfo.GetColor(serieNameCount);
}
else
{
color = m_ThemeInfo.GetColor(serieNameSet[dataName]);
}
if (!serieData.show)
{
tempData.angleList.Add(0);
continue;
}
float degree = totalDegree * value / tempData.dataTotal;
float toDegree = startDegree + degree;
float outSideRadius = serie.roseType > 0 ?
tempData.insideRadius + (tempData.outsideRadius - tempData.insideRadius) * value / tempData.dataMax :
tempData.outsideRadius;
if (serieData.highlighted)
{
//color *= 1.2f;
outSideRadius += m_Pie.tooltipExtraRadius;
}
var offset = serie.space;
if (serie.clickOffset && serieData.selected)
{
offset += m_Pie.selectedOffset;
}
var halfDegree = (toDegree - startDegree) / 2;
float currAngle = startDegree + halfDegree;
if (offset > 0)
{
float offsetRadius = serie.space / Mathf.Sin(halfDegree * Mathf.Deg2Rad);
var insideRadius = tempData.insideRadius - offsetRadius;
var outsideRadius = outSideRadius - offsetRadius;
if (serie.clickOffset && serieData.selected)
{
offsetRadius += m_Pie.selectedOffset;
if (insideRadius > 0) insideRadius += m_Pie.selectedOffset;
outsideRadius += m_Pie.selectedOffset;
}
DrawLabel(serie, serieData, tempData, color, currAngle, offsetRadius, insideRadius, outsideRadius);
}
else
{
DrawLabel(serie, serieData, tempData, color, currAngle, 0, tempData.insideRadius, outSideRadius);
}
tempData.angleList.Add(toDegree);
startDegree = toDegree;
}
}
}
private void DrawLabel(Serie serie, SerieData serieData, PieTempData tempData, Color serieColor,
float currAngle, float offsetRadius, float insideRadius, float outsideRadius)
{
var isHighlight = (serieData.highlighted && serie.highlightLabel.show);
if (serie.label.show || isHighlight)
{
float rotate = 0;
bool isInsidePosition = serie.label.position == SerieLabel.Position.Inside;
if (serie.label.rotate > 0 && isInsidePosition)
{
if (currAngle > 180) rotate += 270 - currAngle;
else rotate += -(currAngle - 90);
}
Color color = serieColor;
if (isHighlight)
{
if (serie.highlightLabel.color != Color.clear) color = serie.highlightLabel.color;
}
else if (serie.label.color != Color.clear)
{
color = serie.label.color;
}
else
{
color = isInsidePosition ? Color.white : serieColor;
}
var fontSize = isHighlight ? serie.highlightLabel.fontSize : serie.label.fontSize;
var fontStyle = isHighlight ? serie.highlightLabel.fontStyle : serie.label.fontStyle;
float currRad = currAngle * Mathf.Deg2Rad;
serieData.label.color = color;
serieData.label.fontSize = fontSize;
serieData.label.fontStyle = fontStyle;
serieData.label.transform.localEulerAngles = new Vector3(0, 0, rotate);
switch (serie.label.position)
{
case SerieLabel.Position.Center:
serieData.label.transform.localPosition = tempData.center;
break;
case SerieLabel.Position.Inside:
var labelRadius = offsetRadius + insideRadius + (outsideRadius - insideRadius) / 2;
var labelCenter = new Vector2(tempData.center.x + labelRadius * Mathf.Sin(currRad),
tempData.center.y + labelRadius * Mathf.Cos(currRad));
serieData.label.transform.localPosition = labelCenter;
break;
case SerieLabel.Position.Outside:
labelRadius = tempData.outsideRadius + serie.label.lineLength1;
labelCenter = new Vector2(tempData.center.x + labelRadius * Mathf.Sin(currRad),
tempData.center.y + labelRadius * Mathf.Cos(currRad));
float labelWidth = serieData.label.preferredWidth;
if (currAngle > 180)
{
serieData.label.transform.localPosition = new Vector2(labelCenter.x - serie.label.lineLength2 - 5 - labelWidth / 2, labelCenter.y);
}
else
{
serieData.label.transform.localPosition = new Vector2(labelCenter.x + serie.label.lineLength2 + 5 + labelWidth / 2, labelCenter.y);
}
break;
}
serieData.label.gameObject.SetActive(true);
}
else
{
serieData.label.gameObject.SetActive(false);
}
}
protected override void OnLegendButtonClick(int index, string legendName)
{
bool active = CheckDataShow(legendName);