mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-22 08:50:10 +00:00
XCharts 2.0
This commit is contained in:
@@ -1,9 +1,9 @@
|
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/******************************************/
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/* */
|
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/* Copyright (c) 2018 monitor1394 */
|
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/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
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||||
/************************************************/
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|
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using System.Collections;
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using System.Collections.Generic;
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@@ -207,7 +207,6 @@ namespace XCharts.Examples
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chart.dataZoom.enable = true;
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chart.dataZoom.supportInside = true;
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chart.dataZoom.supportSlider = true;
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chart.dataZoom.height = 30;
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chart.dataZoom.start = 0;
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chart.dataZoom.end = 100;
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@@ -279,7 +278,7 @@ namespace XCharts.Examples
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chart.visualMap.inRange.Clear();
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foreach (var str in colors)
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{
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chart.visualMap.inRange.Add(ThemeInfo.GetColor(str));
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chart.visualMap.inRange.Add(ChartTheme.GetColor(str));
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}
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chart.grid.left = 80;
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chart.grid.bottom = 100;
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@@ -1,9 +1,9 @@
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/******************************************/
|
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/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
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|
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using UnityEngine;
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|
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@@ -1,9 +1,9 @@
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/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
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||||
|
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using UnityEngine;
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using UnityEngine.EventSystems;
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@@ -1,9 +1,9 @@
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/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
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|
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using UnityEngine;
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|
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|
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@@ -1,9 +1,9 @@
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/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
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||||
/************************************************/
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||||
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using System.Collections;
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using UnityEngine;
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@@ -225,8 +225,8 @@ namespace XCharts.Examples
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chart.RefreshChart();
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yield return new WaitForSeconds(1);
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serie.label.color = Color.white;
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serie.label.backgroundColor = Color.grey;
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serie.label.textStyle.color = Color.white;
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serie.label.textStyle.backgroundColor = Color.grey;
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chart.RefreshLabel();
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chart.RefreshChart();
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yield return new WaitForSeconds(1);
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@@ -1,9 +1,9 @@
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/******************************************/
|
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/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
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/* https://github.com/monitor1394 */
|
||||
/* */
|
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/************************************************/
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using UnityEngine;
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@@ -20,27 +20,26 @@ namespace XCharts.Examples
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void Awake()
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{
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chart = gameObject.GetComponent<LineChart>();
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if (chart != null)
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if (chart == null)
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{
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GameObject.DestroyImmediate(chart);
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chart = gameObject.AddComponent<LineChart>();
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}
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chart = gameObject.AddComponent<LineChart>();
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chart.title.show = true;
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chart.title.text = "Sin Curve";
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chart.tooltip.show = true;
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chart.legend.show = false;
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chart.xAxises[0].show = true;
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chart.xAxises[1].show = false;
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chart.yAxises[0].show = true;
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chart.yAxises[1].show = false;
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chart.xAxes[0].show = true;
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chart.xAxes[1].show = false;
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chart.yAxes[0].show = true;
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chart.yAxes[1].show = false;
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chart.xAxises[0].type = Axis.AxisType.Value;
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chart.yAxises[0].type = Axis.AxisType.Value;
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chart.xAxes[0].type = Axis.AxisType.Value;
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chart.yAxes[0].type = Axis.AxisType.Value;
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chart.xAxises[0].boundaryGap = false;
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chart.xAxises[0].maxCache = 0;
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chart.xAxes[0].boundaryGap = false;
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chart.xAxes[0].maxCache = 0;
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chart.series.list[0].maxCache = 0;
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chart.RemoveData();
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@@ -1,12 +1,13 @@
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/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
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/* */
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/************************************************/
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using UnityEngine;
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using UnityEngine.UI;
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using XUGL;
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namespace XCharts.Examples
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@@ -27,11 +28,11 @@ namespace XCharts.Examples
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if (dataPoints.Count > 0)
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{
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var pos = dataPoints[3];
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var zeroPos = new Vector3(chart.coordinateX, chart.coordinateY);
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var zeroPos = new Vector3(chart.grid.runtimeX, chart.grid.runtimeY);
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var startPos = new Vector3(pos.x, zeroPos.y);
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var endPos = new Vector3(pos.x, zeroPos.y + chart.coordinateHeight);
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ChartDrawer.DrawLine(vh, startPos, endPos, 1, Color.blue);
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ChartDrawer.DrawCricle(vh, pos, 5, Color.blue);
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var endPos = new Vector3(pos.x, zeroPos.y + chart.grid.runtimeWidth);
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UGL.DrawLine(vh, startPos, endPos, 1, Color.blue);
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UGL.DrawCricle(vh, pos, 5, Color.blue);
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}
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};
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}
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|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
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using UnityEngine;
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@@ -27,20 +27,20 @@ namespace XCharts.Examples
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chart.tooltip.show = true;
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chart.legend.show = false;
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chart.xAxises[0].show = true;
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chart.xAxises[1].show = false;
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chart.yAxises[0].show = true;
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chart.yAxises[1].show = false;
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chart.xAxises[0].type = Axis.AxisType.Category;
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chart.yAxises[0].type = Axis.AxisType.Value;
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chart.xAxes[0].show = true;
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chart.xAxes[1].show = false;
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chart.yAxes[0].show = true;
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chart.yAxes[1].show = false;
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chart.xAxes[0].type = Axis.AxisType.Category;
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chart.yAxes[0].type = Axis.AxisType.Value;
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chart.xAxises[0].splitNumber = 10;
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chart.xAxises[0].boundaryGap = true;
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chart.xAxes[0].splitNumber = 10;
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chart.xAxes[0].boundaryGap = true;
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chart.RemoveData();
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chart.AddSerie(SerieType.Line);
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chart.AddSerie(SerieType.Line);
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for (int i = 0; i < 10; i++)
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for (int i = 0; i < 2000; i++)
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{
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chart.AddXAxisData("x" + i);
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chart.AddData(0, Random.Range(10, 20));
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@@ -1,9 +1,9 @@
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/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
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||||
/************************************************/
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||||
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using System.Collections;
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using UnityEngine;
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@@ -150,13 +150,13 @@ namespace XCharts.Examples
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serie.label.show = true;
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serie.label.position = SerieLabel.Position.Center;
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serie.label.border = false;
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serie.label.color = Color.white;
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serie.label.textStyle.color = Color.white;
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serie.label.formatter = "{d:f0}%";
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serie2.label.show = true;
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serie2.label.position = SerieLabel.Position.Center;
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serie2.label.border = false;
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serie2.label.color = Color.white;
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serie2.label.textStyle.color = Color.white;
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serie2.label.formatter = "{d:f0}%";
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chart.RefreshLabel();
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@@ -1,12 +1,13 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace XCharts.Examples
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{
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@@ -76,6 +77,10 @@ namespace XCharts.Examples
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chart.AddData(0, 135, "视频广告");
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chart.AddData(0, 1548, "搜索引擎");
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chart.RefreshLabel();
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chart.onPointerClickPie = delegate(PointerEventData e, int serieIndex, int dataIndex){
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};
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yield return new WaitForSeconds(1);
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}
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@@ -148,8 +153,8 @@ namespace XCharts.Examples
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serie1.label.show = true;
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serie1.label.position = SerieLabel.Position.Inside;
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serie1.label.color = Color.white;
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serie1.label.fontSize = 14;
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serie1.label.textStyle.color = Color.white;
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serie1.label.textStyle.fontSize = 14;
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serie1.label.border = false;
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chart.RefreshLabel();
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@@ -166,7 +171,7 @@ namespace XCharts.Examples
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serie1.radius = serie.radius = new float[2] { 0, 80 };
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serie1.label.position = SerieLabel.Position.Outside;
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serie1.label.lineType = SerieLabel.LineType.Curves;
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serie1.label.color = Color.clear;
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serie1.label.textStyle.color = Color.clear;
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for (int i = 0; i < 2; i++)
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{
|
||||
chart.AddData(i, 10, "rose1");
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@@ -29,14 +29,14 @@ namespace XCharts.Examples
|
||||
chart.grid.right = 60;
|
||||
chart.grid.bottom = 60;
|
||||
//目前只支持Category
|
||||
chart.xAxises[0].type = Axis.AxisType.Category;
|
||||
chart.yAxises[0].type = Axis.AxisType.Category;
|
||||
chart.xAxes[0].type = Axis.AxisType.Category;
|
||||
chart.yAxes[0].type = Axis.AxisType.Category;
|
||||
|
||||
chart.xAxises[0].boundaryGap = true;
|
||||
chart.xAxises[0].boundaryGap = true;
|
||||
chart.xAxes[0].boundaryGap = true;
|
||||
chart.xAxes[0].boundaryGap = true;
|
||||
|
||||
chart.xAxises[0].splitNumber = 10;
|
||||
chart.yAxises[0].splitNumber = 10;
|
||||
chart.xAxes[0].splitNumber = 10;
|
||||
chart.yAxes[0].splitNumber = 10;
|
||||
|
||||
//清空数据重新添加
|
||||
chart.RemoveData();
|
||||
@@ -68,13 +68,13 @@ namespace XCharts.Examples
|
||||
chart.visualMap.inRange.Clear();
|
||||
|
||||
var heatmapGridWid = 10f;
|
||||
int xSplitNumber = (int)(chart.coordinateWidth / heatmapGridWid);
|
||||
int ySplitNumber = (int)(chart.coordinateHeight / heatmapGridWid);
|
||||
int xSplitNumber = (int)(chart.grid.runtimeWidth / heatmapGridWid);
|
||||
int ySplitNumber = (int)(chart.grid.runtimeHeight / heatmapGridWid);
|
||||
var colors = new List<string>{"#313695", "#4575b4", "#74add1", "#abd9e9", "#e0f3f8", "#ffffbf",
|
||||
"#fee090", "#fdae61", "#f46d43", "#d73027", "#a50026"};
|
||||
foreach (var str in colors)
|
||||
{
|
||||
chart.visualMap.inRange.Add(ThemeInfo.GetColor(str));
|
||||
chart.visualMap.inRange.Add(ChartTheme.GetColor(str));
|
||||
}
|
||||
//添加xAxis的数据
|
||||
for (int i = 0; i < xSplitNumber; i++)
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
using System.Runtime.InteropServices;
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
|
||||
using UnityEngine;
|
||||
@@ -47,7 +47,7 @@ namespace XCharts.Examples
|
||||
serie.label.offset = new Vector3(0, -20);
|
||||
|
||||
serie.gaugeAxis.show = true;
|
||||
serie.gaugeAxis.axisLine.width = 15;
|
||||
serie.gaugeAxis.axisLine.lineStyle.width = 15;
|
||||
|
||||
serie.gaugePointer.show = true;
|
||||
serie.gaugePointer.width = 15;
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
using System.Runtime.InteropServices;
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
@@ -33,7 +33,7 @@ namespace XCharts.Examples
|
||||
var serie = chart.AddSerie(SerieType.Line);
|
||||
serie.symbol.show = false;
|
||||
serie.maxCache = maxCacheDataNumber;
|
||||
chart.xAxises[0].maxCache = maxCacheDataNumber;
|
||||
chart.xAxes[0].maxCache = maxCacheDataNumber;
|
||||
timeNow = DateTime.Now;
|
||||
timeNow = timeNow.AddSeconds(-maxCacheDataNumber);
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
@@ -14,10 +14,10 @@ namespace XCharts.Examples
|
||||
[ExecuteInEditMode]
|
||||
public class Example_Test : MonoBehaviour
|
||||
{
|
||||
BaseChart chart;
|
||||
LineChart chart;
|
||||
void Awake()
|
||||
{
|
||||
chart = gameObject.GetComponent<BaseChart>();
|
||||
chart = gameObject.GetComponent<LineChart>();
|
||||
var btnTrans = transform.parent.Find("Button");
|
||||
if (btnTrans)
|
||||
{
|
||||
@@ -29,14 +29,16 @@ namespace XCharts.Examples
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Space))
|
||||
{
|
||||
AddData();
|
||||
//AddData();
|
||||
OnTestBtn();
|
||||
}
|
||||
}
|
||||
|
||||
void OnTestBtn()
|
||||
{
|
||||
//chart.ClearData();
|
||||
chart.SetSize(800,400);
|
||||
int index = Random.Range(0, chart.series.Count);
|
||||
var serie = chart.series.GetSerie(index);
|
||||
chart.UpdateData(index, Random.Range(0, serie.dataCount), Random.Range(50, 100));
|
||||
}
|
||||
|
||||
void AddData()
|
||||
|
||||
Reference in New Issue
Block a user