XCharts 2.0

This commit is contained in:
monitor1394
2021-01-11 08:54:28 +08:00
parent ed8d0687f7
commit 489095865d
304 changed files with 14799 additions and 12503 deletions

View File

@@ -1,9 +1,9 @@
/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
/************************************************/
/* */
/* Copyright (c) 2018 - 2021 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/************************************************/
using System;
using UnityEngine;
@@ -28,10 +28,14 @@ namespace XCharts
}
[SerializeField] private bool m_Show;
[SerializeField] Position m_Position;
[SerializeField] private float m_Width = 10;
[SerializeField] private float m_Height = 15;
[SerializeField] private float m_Offset = 0;
[SerializeField] private float m_Dent = 3;
[SerializeField]
private Arrow m_Arrow = new Arrow()
{
width = 10,
height = 15,
offset = 0,
dent = 3
};
/// <summary>
/// Whether to show the arrow.
@@ -40,7 +44,7 @@ namespace XCharts
public bool show
{
get { return m_Show; }
set { if (PropertyUtility.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
}
/// <summary>
/// The position of arrow.
@@ -49,43 +53,17 @@ namespace XCharts
public Position position
{
get { return m_Position; }
set { if (PropertyUtility.SetStruct(ref m_Position, value)) SetVerticesDirty(); }
set { if (PropertyUtil.SetStruct(ref m_Position, value)) SetVerticesDirty(); }
}
/// <summary>
/// The widht of arrow.
/// 箭头
/// the arrow of line.
/// 箭头。
/// </summary>
public float width
public Arrow arrow
{
get { return m_Width; }
set { if (PropertyUtility.SetStruct(ref m_Width, value)) SetVerticesDirty(); }
}
/// <summary>
/// The height of arrow.
/// 箭头高。
/// </summary>
public float height
{
get { return m_Height; }
set { if (PropertyUtility.SetStruct(ref m_Height, value)) SetVerticesDirty(); }
}
/// <summary>
/// The offset of arrow.
/// 箭头偏移。
/// </summary>
public float offset
{
get { return m_Offset; }
set { if (PropertyUtility.SetStruct(ref m_Offset, value)) SetVerticesDirty(); }
}
/// <summary>
/// The dent of arrow.
/// 箭头的凹度。
/// </summary>
public float dent
{
get { return m_Dent; }
set { if (PropertyUtility.SetStruct(ref m_Dent, value)) SetVerticesDirty(); }
get { return m_Arrow; }
set { if (PropertyUtil.SetClass(ref m_Arrow, value)) SetVerticesDirty(); }
}
}
}