mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-22 08:50:10 +00:00
XCharts 2.0
This commit is contained in:
@@ -1,21 +1,21 @@
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/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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/************************************************/
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/* */
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/* Copyright (c) 2018 - 2021 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/************************************************/
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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{
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public class LabelObject : ChartObject
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public class ChartLabel : ChartObject
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{
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private bool m_LabelAutoSize = true;
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private float m_LabelPaddingLeftRight = 3f;
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private float m_LabelPaddingTopBottom = 3f;
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private Text m_LabelText;
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private ChartText m_LabelText;
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private RectTransform m_LabelRect;
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private RectTransform m_IconRect;
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private RectTransform m_ObjectRect;
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@@ -24,9 +24,9 @@ namespace XCharts
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public GameObject gameObject { get { return m_GameObject; } }
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public Image icon { get { return m_IconImage; } }
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public Text label { get { return m_LabelText; } }
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public ChartText label { get { return m_LabelText; } }
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public LabelObject()
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public ChartLabel()
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{
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}
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@@ -36,8 +36,8 @@ namespace XCharts
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m_LabelAutoSize = autoSize;
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m_LabelPaddingLeftRight = paddingLeftRight;
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m_LabelPaddingTopBottom = paddingTopBottom;
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m_LabelText = labelObj.GetComponentInChildren<Text>();
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m_LabelRect = m_LabelText.GetComponent<RectTransform>();
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m_LabelText = new ChartText(labelObj);
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m_LabelRect = m_LabelText.gameObject.GetComponent<RectTransform>();
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m_ObjectRect = labelObj.GetComponent<RectTransform>();
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}
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@@ -95,12 +95,12 @@ namespace XCharts
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public void SetLabelColor(Color color)
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{
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if (m_LabelText) m_LabelText.color = color;
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if (m_LabelText != null) m_LabelText.SetColor(color);
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}
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public void SetLabelRotate(float rotate)
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{
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if (m_LabelText) m_LabelText.transform.localEulerAngles = new Vector3(0, 0, rotate);
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if (m_LabelText != null) m_LabelText.SetLocalEulerAngles(new Vector3(0, 0, rotate));
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}
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public void SetPosition(Vector3 position)
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@@ -122,7 +122,7 @@ namespace XCharts
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}
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public void SetLabelActive(bool flag)
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{
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if (m_LabelText) ChartHelper.SetActive(m_LabelText, flag);
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if (m_LabelText != null) m_LabelText.SetActive(flag);
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}
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public void SetIconActive(bool flag)
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{
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@@ -131,14 +131,15 @@ namespace XCharts
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public bool SetText(string text)
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{
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if (m_LabelText && !m_LabelText.text.Equals(text))
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if (m_LabelRect == null) return false;
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if (m_LabelText != null && !m_LabelText.GetText().Equals(text))
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{
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m_LabelText.text = text;
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m_LabelText.SetText(text);
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if (m_LabelAutoSize)
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{
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var newSize = string.IsNullOrEmpty(text) ? Vector2.zero :
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new Vector2(m_LabelText.preferredWidth + m_LabelPaddingLeftRight * 2,
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m_LabelText.preferredHeight + m_LabelPaddingTopBottom * 2);
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new Vector2(m_LabelText.GetPreferredWidth() + m_LabelPaddingLeftRight * 2,
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m_LabelText.GetPreferredHeight() + m_LabelPaddingTopBottom * 2);
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var sizeChange = newSize.x != m_LabelRect.sizeDelta.x || newSize.y != m_LabelRect.sizeDelta.y;
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if (sizeChange)
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{
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 1277b7528331b42cfb61da7a2c762bee
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guid: 61287841bdc4142caba8e77985cd8715
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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@@ -1,9 +1,9 @@
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/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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/************************************************/
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/* */
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/* Copyright (c) 2018 - 2021 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/************************************************/
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using System;
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using UnityEngine;
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255
Runtime/Internal/Object/ChartText.cs
Normal file
255
Runtime/Internal/Object/ChartText.cs
Normal file
@@ -0,0 +1,255 @@
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/************************************************/
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/* */
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/* Copyright (c) 2018 - 2021 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/************************************************/
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using UnityEngine;
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using UnityEngine.UI;
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#if dUI_TextMeshPro
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using TMPro;
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#endif
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namespace XCharts
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{
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public class ChartText
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{
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private Text m_Text;
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private TextGenerationSettings m_RelatedTextSettings;
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public Text text
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{
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get { return m_Text; }
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set
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{
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m_Text = value;
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if (value != null)
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{
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m_RelatedTextSettings = m_Text.GetGenerationSettings(Vector2.zero);
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}
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}
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}
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#if dUI_TextMeshPro
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private TextMeshProUGUI m_TMPText;
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public TextMeshProUGUI tmpText { get { return m_TMPText; } set { m_TMPText = value; } }
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#endif
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public GameObject gameObject
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{
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get
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) return m_TMPText.gameObject;
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#else
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if (m_Text != null) return m_Text.gameObject;
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#endif
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return null;
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}
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}
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public ChartText()
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{
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}
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public ChartText(GameObject textParent)
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{
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#if dUI_TextMeshPro
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m_TMPText = textParent.GetComponentInChildren<TextMeshProUGUI>();
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if (m_TMPText == null)
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{
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Debug.LogError("can't find TextMeshProUGUI component:" + textParent);
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}
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#else
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m_Text = textParent.GetComponentInChildren<Text>();
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if (m_Text == null)
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{
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Debug.LogError("can't find Text component:" + textParent);
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}
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#endif
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}
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public void SetFontSize(float fontSize)
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) m_TMPText.fontSize = fontSize;
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#else
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if (m_Text != null) m_Text.fontSize = (int)fontSize;
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#endif
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}
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public void SetText(string text)
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{
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if (text == null) text = string.Empty;
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else text = text.Replace("\\n", "\n");
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#if dUI_TextMeshPro
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if(m_TMPText != null) m_TMPText.text = text;
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#else
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if (m_Text != null) m_Text.text = text;
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#endif
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}
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public string GetText()
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) return m_TMPText.text;
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#else
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if (m_Text != null) return m_Text.text;
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#endif
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return string.Empty;
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}
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public void SetColor(Color color)
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) m_TMPText.color = color;
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#else
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if (m_Text != null) m_Text.color = color;
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#endif
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}
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public void SetLineSpacing(float lineSpacing)
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) m_TMPText.lineSpacing = lineSpacing;
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#else
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if (m_Text != null) m_Text.lineSpacing = lineSpacing;
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#endif
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}
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public void SetActive(bool flag)
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{
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#if dUI_TextMeshPro
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//m_TMPText.gameObject.SetActive(flag);
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if (m_TMPText != null) ChartHelper.SetActive(m_TMPText.gameObject, flag);
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#else
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//m_Text.gameObject.SetActive(flag);
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if (m_Text != null) ChartHelper.SetActive(m_Text.gameObject, flag);
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#endif
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}
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public void SetLocalPosition(Vector3 position)
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) m_TMPText.transform.localPosition = position;
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#else
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if (m_Text != null) m_Text.transform.localPosition = position;
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#endif
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}
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public void SetSizeDelta(Vector2 sizeDelta)
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) m_TMPText.GetComponent<RectTransform>().sizeDelta = sizeDelta;
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#else
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if (m_Text != null) m_Text.GetComponent<RectTransform>().sizeDelta = sizeDelta;
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#endif
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}
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public void SetLocalEulerAngles(Vector3 position)
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) m_TMPText.transform.localEulerAngles = position;
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#else
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if (m_Text != null) m_Text.transform.localEulerAngles = position;
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#endif
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}
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public void SetAlignment(TextAnchor alignment)
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{
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#if dUI_TextMeshPro
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if (m_TMPText == null) return;
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switch (alignment)
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{
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case TextAnchor.LowerCenter: m_TMPText.alignment = TextAlignmentOptions.Bottom; break;
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case TextAnchor.LowerLeft: m_TMPText.alignment = TextAlignmentOptions.BottomLeft; break;
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case TextAnchor.LowerRight: m_TMPText.alignment = TextAlignmentOptions.BottomRight; break;
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case TextAnchor.MiddleCenter: m_TMPText.alignment = TextAlignmentOptions.Center; break;
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case TextAnchor.MiddleLeft: m_TMPText.alignment = TextAlignmentOptions.Left; break;
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case TextAnchor.MiddleRight: m_TMPText.alignment = TextAlignmentOptions.Right; break;
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case TextAnchor.UpperCenter: m_TMPText.alignment = TextAlignmentOptions.Top; break;
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case TextAnchor.UpperLeft: m_TMPText.alignment = TextAlignmentOptions.TopLeft; break;
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case TextAnchor.UpperRight: m_TMPText.alignment = TextAlignmentOptions.TopRight; break;
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}
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#else
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if (m_Text != null) m_Text.alignment = alignment;
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#endif
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}
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public void SetFont(Font font)
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{
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if (m_Text) m_Text.font = font;
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}
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public void SetFontStyle(FontStyle fontStyle)
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{
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#if dUI_TextMeshPro
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if (m_TMPText == null) return;
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switch (fontStyle)
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{
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case FontStyle.Normal: m_TMPText.fontStyle = FontStyles.Normal; break;
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case FontStyle.Bold: m_TMPText.fontStyle = FontStyles.Bold; break;
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case FontStyle.BoldAndItalic: m_TMPText.fontStyle = FontStyles.Bold | FontStyles.Italic; break;
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case FontStyle.Italic: m_TMPText.fontStyle = FontStyles.Italic; break;
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}
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#else
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if (m_Text != null) m_Text.fontStyle = fontStyle;
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#endif
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}
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public void SetFontAndSizeAndStyle(TextStyle textStyle, ComponentTheme theme)
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{
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#if dUI_TextMeshPro
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if (m_TMPText == null) return;
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m_TMPText.font = textStyle.tmpFont == null ? theme.tmpFont : textStyle.tmpFont;
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m_TMPText.fontSize = textStyle.fontSize == 0 ? theme.fontSize : textStyle.fontSize;
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m_TMPText.fontStyle = textStyle.tmpFontStyle;
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#else
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if (m_Text != null)
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{
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m_Text.font = textStyle.font == null ? theme.font : textStyle.font;
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m_Text.fontSize = textStyle.fontSize == 0 ? theme.fontSize : textStyle.fontSize;
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m_Text.fontStyle = textStyle.fontStyle;
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}
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#endif
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}
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public float GetPreferredWidth(string content)
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) return 0; // TODO:
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#else
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if (m_Text != null) return m_Text.cachedTextGenerator.GetPreferredWidth(content, m_RelatedTextSettings);
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#endif
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return 0;
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}
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public float GetPreferredWidth()
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) return m_TMPText.preferredWidth;
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#else
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if (m_Text != null) return m_Text.preferredWidth;
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#endif
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return 0;
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}
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public float GetPreferredHeight()
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{
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#if dUI_TextMeshPro
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if (m_TMPText != null) return m_TMPText.preferredHeight;
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#else
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if (m_Text != null) return m_Text.preferredHeight;
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#endif
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return 0;
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}
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#if dUI_TextMeshPro
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public void SetAlignment(TextAlignmentOptions alignment)
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{
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if (m_TMPText != null) m_TMPText.alignment = alignment;
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}
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public void SetFont(TMP_FontAsset font)
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{
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if (m_TMPText != null) m_TMPText.font = font;
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}
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#endif
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}
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}
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11
Runtime/Internal/Object/ChartText.cs.meta
Normal file
11
Runtime/Internal/Object/ChartText.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 4e2466c1fe5874bea8373b071405a930
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
||||
@@ -1,9 +1,9 @@
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/******************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/******************************************/
|
||||
/************************************************/
|
||||
/* */
|
||||
/* Copyright (c) 2018 - 2021 monitor1394 */
|
||||
/* https://github.com/monitor1394 */
|
||||
/* */
|
||||
/************************************************/
|
||||
using System;
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using UnityEngine;
|
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using UnityEngine.UI;
|
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@@ -18,7 +18,7 @@ namespace XCharts
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private GameObject m_GameObject;
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private Button m_Button;
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private Image m_Icon;
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private Text m_Text;
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private ChartText m_Text;
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private Image m_TextBackground;
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private RectTransform m_Rect;
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private RectTransform m_IconRect;
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@@ -71,7 +71,7 @@ namespace XCharts
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m_Rect = obj.GetComponent<RectTransform>();
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m_Icon = obj.transform.Find("icon").gameObject.GetComponent<Image>();
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m_TextBackground = obj.transform.Find("content").gameObject.GetComponent<Image>();
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m_Text = obj.transform.Find("content/Text").gameObject.GetComponent<Text>();
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m_Text = new ChartText(obj);
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m_IconRect = m_Icon.gameObject.GetComponent<RectTransform>();
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m_TextRect = m_Text.gameObject.GetComponent<RectTransform>();
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m_TextBackgroundRect = m_TextBackground.gameObject.GetComponent<RectTransform>();
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@@ -87,7 +87,7 @@ namespace XCharts
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m_Icon = icon;
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}
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public void SetText(Text text)
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public void SetText(ChartText text)
|
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{
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m_Text = text;
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}
|
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@@ -123,9 +123,9 @@ namespace XCharts
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public void SetContentColor(Color color)
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{
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if (m_Text)
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if (m_Text != null)
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{
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m_Text.color = color;
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m_Text.SetColor(color);
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}
|
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}
|
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@@ -149,20 +149,20 @@ namespace XCharts
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|
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public bool SetContent(string content)
|
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{
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if (m_Text && !m_Text.text.Equals(content))
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if (m_Text != null && !m_Text.GetText().Equals(content))
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{
|
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m_Text.text = content;
|
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m_Text.SetText(content);
|
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if (m_LabelAutoSize)
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{
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var newSize = string.IsNullOrEmpty(content) ? Vector2.zero :
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new Vector2(m_Text.preferredWidth, m_Text.preferredHeight);
|
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new Vector2(m_Text.GetPreferredWidth(), m_Text.GetPreferredHeight());
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var sizeChange = newSize.x != m_TextRect.sizeDelta.x || newSize.y != m_TextRect.sizeDelta.y;
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if (sizeChange)
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||||
{
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m_TextRect.sizeDelta = newSize;
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m_TextRect.anchoredPosition3D = new Vector3(m_LabelPaddingLeftRight, 0);
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m_TextBackgroundRect.sizeDelta = new Vector2(m_Text.preferredWidth + m_LabelPaddingLeftRight * 2,
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m_Text.preferredHeight + m_LabelPaddingTopBottom * 2 - 4);
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m_TextBackgroundRect.sizeDelta = new Vector2(m_Text.GetPreferredWidth() + m_LabelPaddingLeftRight * 2,
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m_Text.GetPreferredHeight() + m_LabelPaddingTopBottom * 2 - 4);
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m_Rect.sizeDelta = new Vector3(width, height);
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}
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return sizeChange;
|
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|
||||
Reference in New Issue
Block a user