XCharts 2.0

This commit is contained in:
monitor1394
2021-01-11 08:54:28 +08:00
parent ed8d0687f7
commit 489095865d
304 changed files with 14799 additions and 12503 deletions

View File

@@ -1,9 +1,9 @@
/******************************************/
/* */
/* Copyright (c) 2018 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/******************************************/
/************************************************/
/* */
/* Copyright (c) 2018 - 2021 monitor1394 */
/* https://github.com/monitor1394 */
/* */
/************************************************/
using System.Text;
using System;
@@ -12,6 +12,9 @@ using System.Text.RegularExpressions;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
#if dUI_TextMeshPro
using TMPro;
#endif
#if UNITY_EDITOR
using UnityEditor;
#endif
@@ -139,6 +142,21 @@ namespace XCharts
return name;
}
public static void RemoveComponent<T>(GameObject gameObject)
{
var component = gameObject.GetComponent<T>();
if (component != null)
{
#if UNITY_EDITOR
if (!Application.isPlaying)
GameObject.DestroyImmediate(component as GameObject);
else
GameObject.Destroy(component as GameObject);
#else
GameObject.Destroy(component as GameObject);
#endif
}
}
public static T GetOrAddComponent<T>(Transform transform) where T : Component
{
return GetOrAddComponent<T>(transform.gameObject);
@@ -148,9 +166,12 @@ namespace XCharts
{
if (gameObject.GetComponent<T>() == null)
{
gameObject.AddComponent<T>();
return gameObject.AddComponent<T>();
}
else
{
return gameObject.GetComponent<T>();
}
return gameObject.GetComponent<T>();
}
public static GameObject AddObject(string name, Transform parent, Vector2 anchorMin,
@@ -188,12 +209,62 @@ namespace XCharts
return obj;
}
public static void UpdateRectTransform(GameObject obj, Vector2 anchorMin,
Vector2 anchorMax, Vector2 pivot, Vector2 sizeDelta)
{
if (obj == null) return;
RectTransform rect = GetOrAddComponent<RectTransform>(obj);
rect.sizeDelta = sizeDelta;
rect.anchorMin = anchorMin;
rect.anchorMax = anchorMax;
rect.pivot = pivot;
}
public static ChartText AddTextObject(string name, Transform parent, Vector2 anchorMin, Vector2 anchorMax,
Vector2 pivot, Vector2 sizeDelta, TextStyle textStyle, ComponentTheme theme)
{
GameObject txtObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
txtObj.transform.localEulerAngles = new Vector3(0, 0, textStyle.rotate);
var chartText = new ChartText();
#if dUI_TextMeshPro
RemoveComponent<Text>(txtObj);
chartText.tmpText = GetOrAddComponent<TextMeshProUGUI>(txtObj);
chartText.tmpText.font = textStyle.tmpFont == null ? theme.tmpFont : textStyle.tmpFont;
chartText.tmpText.fontStyle = textStyle.tmpFontStyle;
chartText.tmpText.alignment = textStyle.tmpAlignment;
chartText.tmpText.richText = true;
chartText.tmpText.raycastTarget = false;
chartText.tmpText.enableWordWrapping = false;
#else
chartText.text = GetOrAddComponent<Text>(txtObj);
chartText.text.font = textStyle.font == null ? theme.font : textStyle.font;
chartText.text.fontStyle = textStyle.fontStyle;
chartText.text.alignment = textStyle.alignment;
chartText.text.horizontalOverflow = HorizontalWrapMode.Overflow;
chartText.text.verticalOverflow = VerticalWrapMode.Overflow;
chartText.text.supportRichText = true;
chartText.text.raycastTarget = false;
#endif
chartText.SetColor(textStyle.GetColor(theme.textColor));
chartText.SetFontSize(textStyle.fontSize > 0 ? textStyle.fontSize : theme.fontSize);
chartText.SetText("Text");
chartText.SetLineSpacing(textStyle.lineSpacing);
RectTransform rect = GetOrAddComponent<RectTransform>(txtObj);
rect.localPosition = Vector3.zero;
rect.sizeDelta = sizeDelta;
rect.anchorMin = anchorMin;
rect.anchorMax = anchorMax;
rect.pivot = pivot;
return chartText;
}
public static Text AddTextObject(string name, Transform parent, Font font, Color color,
TextAnchor anchor, Vector2 anchorMin, Vector2 anchorMax, Vector2 pivot, Vector2 sizeDelta,
int fontSize = 14, float rotate = 0, FontStyle fontStyle = FontStyle.Normal, float lineSpacing = 1)
{
GameObject txtObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
Text txt = GetOrAddComponent<Text>(txtObj);
var txt = GetOrAddComponent<Text>(txtObj);
txt.font = font;
txt.fontSize = fontSize;
txt.fontStyle = fontStyle;
@@ -212,9 +283,37 @@ namespace XCharts
rect.anchorMin = anchorMin;
rect.anchorMax = anchorMax;
rect.pivot = pivot;
return txtObj.GetComponent<Text>();
return txt;
}
#if dUI_TextMeshPro
public static TextMeshProUGUI AddTMPTextObject(string name, Transform parent, TMP_FontAsset font, Color color,
TextAlignmentOptions anchor, Vector2 anchorMin, Vector2 anchorMax, Vector2 pivot, Vector2 sizeDelta,
int fontSize = 14, float rotate = 0, FontStyles fontStyle = FontStyles.Normal, float lineSpacing = 1)
{
GameObject txtObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
var txt = GetOrAddComponent<TextMeshProUGUI>(txtObj);
txt.font = font;
txt.fontSize = fontSize;
txt.fontStyle = fontStyle;
txt.text = "Text";
txt.alignment = anchor;
txt.color = color;
txt.lineSpacing = lineSpacing;
txt.raycastTarget = false;
txt.enableWordWrapping = false;
txtObj.transform.localEulerAngles = new Vector3(0, 0, rotate);
RectTransform rect = GetOrAddComponent<RectTransform>(txtObj);
rect.localPosition = Vector3.zero;
rect.sizeDelta = sizeDelta;
rect.anchorMin = anchorMin;
rect.anchorMax = anchorMax;
rect.pivot = pivot;
return txt;
}
#endif
public static Button AddButtonObject(string name, Transform parent, Font font, int fontSize,
Color color, TextAnchor anchor, Vector2 anchorMin, Vector2 anchorMax, Vector2 pivot,
Vector2 sizeDelta, float lineSpacing)
@@ -230,8 +329,25 @@ namespace XCharts
return btnObj.GetComponent<Button>();
}
internal static GameObject AddTooltipContent(string name, Transform parent, Font font, int fontSize,
FontStyle fontStyle, float lineSpacing)
#if dUI_TextMeshPro
public static Button AddTMPButtonObject(string name, Transform parent, TMP_FontAsset font, int fontSize,
Color color, TextAlignmentOptions anchor, Vector2 anchorMin, Vector2 anchorMax, Vector2 pivot,
Vector2 sizeDelta, float lineSpacing)
{
GameObject btnObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
GetOrAddComponent<Image>(btnObj);
GetOrAddComponent<Button>(btnObj);
var txt = AddTMPTextObject("Text", btnObj.transform, font, color, anchor,
new Vector2(0, 0), new Vector2(1, 1), new Vector2(0.5f, 0.5f),
sizeDelta, fontSize, lineSpacing);
txt.rectTransform.offsetMin = Vector2.zero;
txt.rectTransform.offsetMax = Vector2.zero;
return btnObj.GetComponent<Button>();
}
#endif
internal static GameObject AddTooltipContent(string name, Transform parent, TextStyle textStyle,
ChartTheme theme)
{
var anchorMax = new Vector2(0, 1);
var anchorMin = new Vector2(0, 1);
@@ -240,10 +356,11 @@ namespace XCharts
GameObject tooltipObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
var img = GetOrAddComponent<Image>(tooltipObj);
img.color = Color.black;
Text txt = AddTextObject("Text", tooltipObj.transform, font, Color.white, TextAnchor.UpperLeft,
anchorMin, anchorMax, pivot, sizeDelta, fontSize, 0, fontStyle, lineSpacing);
txt.text = "Text";
txt.transform.localPosition = new Vector2(3, -3);
var txt = AddTextObject("Text", tooltipObj.transform, anchorMin, anchorMax, pivot, sizeDelta,
textStyle, theme.tooltip);
txt.SetAlignment(TextAnchor.UpperLeft);
txt.SetText("Text");
txt.SetLocalPosition(new Vector2(3, -3));
tooltipObj.transform.localPosition = Vector3.zero;
return tooltipObj;
}
@@ -260,46 +377,53 @@ namespace XCharts
return iconObj;
}
internal static GameObject AddSerieLabel(string name, Transform parent, Font font, Color textColor,
Color backgroundColor, int fontSize, FontStyle fontStyle, float rotate, float width, float height,
float lineSpacing)
internal static GameObject AddSerieLabel(string name, Transform parent, float width, float height,
Color color, TextStyle textStyle, ChartTheme theme)
{
var anchorMin = new Vector2(0.5f, 0.5f);
var anchorMax = new Vector2(0.5f, 0.5f);
var pivot = new Vector2(0.5f, 0.5f);
var sizeDelta = (width != 0 && height != 0) ? new Vector2(width, height) : new Vector2(50, fontSize + 2);
GameObject labelObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
//var img = GetOrAddComponent<Image>(labelObj);
//img.color = backgroundColor;
labelObj.transform.localEulerAngles = new Vector3(0, 0, rotate);
Text txt = AddTextObject("Text", labelObj.transform, font, textColor, TextAnchor.MiddleCenter,
anchorMin, anchorMax, pivot, sizeDelta, fontSize, 0, fontStyle, lineSpacing);
txt.text = "Text";
txt.transform.localPosition = new Vector2(0, 0);
txt.transform.localEulerAngles = Vector3.zero;
var sizeDelta = (width != 0 && height != 0)
? new Vector2(width, height)
: new Vector2(50, textStyle.GetFontSize(theme.common) + 2);
var labelObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
var txt = AddTextObject("Text", labelObj.transform, anchorMin, anchorMax, pivot, sizeDelta, textStyle,
theme.common);
txt.SetColor(color);
txt.SetAlignment(TextAnchor.MiddleCenter);
txt.SetText("Text");
txt.SetLocalPosition(new Vector2(0, 0));
txt.SetLocalEulerAngles(Vector3.zero);
labelObj.transform.localPosition = Vector3.zero;
labelObj.transform.localEulerAngles = new Vector3(0, 0, textStyle.rotate);
return labelObj;
}
internal static GameObject AddTooltipLabel(string name, Transform parent, Font font, Vector2 pivot)
internal static GameObject AddTooltipLabel(string name, Transform parent, ChartTheme theme, Vector2 pivot)
{
var anchorMax = new Vector2(0, 0);
var anchorMin = new Vector2(0, 0);
var sizeDelta = new Vector2(100, 50);
return AddTooltipLabel(name, parent, font, pivot, anchorMin, anchorMax, sizeDelta);
return AddTooltipLabel(name, parent, theme, pivot, anchorMin, anchorMax, sizeDelta);
}
internal static GameObject AddTooltipLabel(string name, Transform parent, Font font, Vector2 pivot, Vector2 anchorMin, Vector2 anchorMax, Vector2 sizeDelta)
internal static GameObject AddTooltipLabel(string name, Transform parent, ChartTheme theme, Vector2 pivot,
Vector2 anchorMin, Vector2 anchorMax, Vector2 sizeDelta)
{
GameObject labelObj = AddObject(name, parent, anchorMin, anchorMax, pivot, sizeDelta);
labelObj.transform.localPosition = Vector3.zero;
var img = GetOrAddComponent<Image>(labelObj);
img.color = Color.black;
Text txt = AddTextObject("Text", labelObj.transform, font, Color.white, TextAnchor.MiddleCenter,
#if dUI_TextMeshPro
var alignment = TextAlignmentOptions.Center;
var txt = AddTMPTextObject("Text", labelObj.transform, theme.tmpFont, Color.white, alignment,
new Vector2(0, 0), new Vector2(1, 1), new Vector2(1, 1), sizeDelta, 16);
#else
var txt = AddTextObject("Text", labelObj.transform, theme.font, Color.white, TextAnchor.MiddleCenter,
new Vector2(0, 0), new Vector2(1, 1), new Vector2(1, 1), sizeDelta, 16);
#endif
txt.GetComponent<RectTransform>().offsetMin = Vector2.zero;
txt.GetComponent<RectTransform>().offsetMax = Vector2.zero;
txt.text = "Text";
return labelObj;
}
@@ -624,7 +748,7 @@ namespace XCharts
splitNumber = 0;
if (value <= 0) return 0;
float max = 0;
while (max < value)
while (splitNumber < 12 && max < value)
{
if (isLogBaseE)
{
@@ -858,5 +982,21 @@ namespace XCharts
newColor.b = (byte)(color.b * rate);
return newColor;
}
public static bool IsPointInQuadrilateral(Vector3 P, Vector3 A, Vector3 B, Vector3 C, Vector3 D)
{
Vector3 v0 = Vector3.Cross(A - D, P - D);
Vector3 v1 = Vector3.Cross(B - A, P - A);
Vector3 v2 = Vector3.Cross(C - B, P - B);
Vector3 v3 = Vector3.Cross(D - C, P - C);
if (Vector3.Dot(v0, v1) < 0 || Vector3.Dot(v0, v2) < 0 || Vector3.Dot(v0, v3) < 0)
{
return false;
}
else
{
return true;
}
}
}
}