增加AxisLabel配置坐标轴刻度标签

This commit is contained in:
monitor1394
2019-07-03 18:45:48 +08:00
parent e6df4ea73a
commit 530b0228a7
9 changed files with 84676 additions and 40260 deletions

View File

@@ -0,0 +1,57 @@
using UnityEditor;
using UnityEngine;
namespace XCharts
{
[CustomPropertyDrawer(typeof(Axis.AxisLabel), true)]
public class AxisLabelDrawer : PropertyDrawer
{
private bool m_AxisLabelToggle = false;
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
Rect drawRect = pos;
drawRect.height = EditorGUIUtility.singleLineHeight;
SerializedProperty show = prop.FindPropertyRelative("m_Show");
SerializedProperty m_Inside = prop.FindPropertyRelative("m_Inside");
SerializedProperty m_Interval = prop.FindPropertyRelative("m_Interval");
SerializedProperty m_Rotate = prop.FindPropertyRelative("m_Rotate");
SerializedProperty m_Margin = prop.FindPropertyRelative("m_Margin");
SerializedProperty m_Color = prop.FindPropertyRelative("m_Color");
SerializedProperty m_FontSize = prop.FindPropertyRelative("m_FontSize");
SerializedProperty m_FontStyle = prop.FindPropertyRelative("m_FontStyle");
ChartEditorHelper.MakeFoldout(ref drawRect, ref m_AxisLabelToggle, "Axis Label", show, false);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
if (m_AxisLabelToggle)
{
++EditorGUI.indentLevel;
EditorGUI.PropertyField(drawRect, m_Inside);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Interval);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Rotate);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Margin);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_Color);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_FontSize);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
EditorGUI.PropertyField(drawRect, m_FontStyle);
drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
--EditorGUI.indentLevel;
}
}
public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
{
float height = 0;
if (m_AxisLabelToggle)
{
height += 8 * EditorGUIUtility.singleLineHeight + 7 * EditorGUIUtility.standardVerticalSpacing;
}
return height;
}
}
}