增加AxisName可配置XY轴名称

This commit is contained in:
monitor1394
2019-06-29 07:22:57 +08:00
parent fc95338274
commit 5f983dffb9
5 changed files with 234 additions and 12 deletions

View File

@@ -8,8 +8,8 @@ namespace XCharts
{
public class CoordinateChart : BaseChart
{
private static readonly string s_DefaultSplitNameY = "split_y";
private static readonly string s_DefaultSplitNameX = "split_x";
private static readonly string s_DefaultAxisY = "axis_y";
private static readonly string s_DefaultAxisX = "axis_x";
private static readonly string s_DefaultDataZoom = "datazoom";
[SerializeField] protected Coordinate m_Coordinate = Coordinate.defaultCoordinate;
@@ -245,16 +245,17 @@ namespace XCharts
private void InitSplitY()
{
m_SplitYTextList.Clear();
ChartHelper.HideAllObject(gameObject, "split_y");//old name
float splitWidth = m_YAxis.GetScaleWidth(coordinateHig, m_DataZoom);
var titleObject = ChartHelper.AddObject(s_DefaultSplitNameY, transform, chartAnchorMin,
var axisObj = ChartHelper.AddObject(s_DefaultAxisY, transform, chartAnchorMin,
chartAnchorMax, chartPivot, new Vector2(chartWidth, chartHeight));
titleObject.transform.localPosition = Vector3.zero;
ChartHelper.HideAllObject(titleObject, s_DefaultSplitNameY);
axisObj.transform.localPosition = Vector3.zero;
ChartHelper.HideAllObject(axisObj, s_DefaultAxisY);
for (int i = 0; i < m_YAxis.GetSplitNumber(m_DataZoom); i++)
{
Text txt = ChartHelper.AddTextObject(s_DefaultSplitNameY + i, titleObject.transform,
Text txt = ChartHelper.AddTextObject(s_DefaultAxisY + i, axisObj.transform,
m_ThemeInfo.font, m_ThemeInfo.axisTextColor, TextAnchor.MiddleRight, Vector2.zero,
Vector2.zero, new Vector2(1, 0.5f), new Vector2(m_Coordinate.left, 20),
m_Coordinate.fontSize, m_XAxis.textRotation);
@@ -263,20 +264,55 @@ namespace XCharts
txt.gameObject.SetActive(m_YAxis.show);
m_SplitYTextList.Add(txt);
}
if (m_YAxis.axisName.show)
{
var color = m_YAxis.axisName.color == Color.clear ? (Color)m_ThemeInfo.axisTextColor :
m_YAxis.axisName.color;
var fontSize = m_YAxis.axisName.fontSize;
var gap = m_YAxis.axisName.gap;
Text axisName;
switch (m_YAxis.axisName.location)
{
case Axis.AxisName.Location.Start:
axisName = ChartHelper.AddTextObject(s_DefaultAxisX + "_name", axisObj.transform,
m_ThemeInfo.font, color, TextAnchor.MiddleCenter, new Vector2(0.5f, 0.5f),
new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(100, 20), fontSize,
m_YAxis.axisName.rotate);
axisName.transform.localPosition = new Vector2(coordinateX, coordinateY - gap);
break;
case Axis.AxisName.Location.Middle:
axisName = ChartHelper.AddTextObject(s_DefaultAxisX + "_name", axisObj.transform,
m_ThemeInfo.font, color, TextAnchor.MiddleRight, new Vector2(1, 0.5f),
new Vector2(1, 0.5f), new Vector2(1, 0.5f), new Vector2(100, 20), fontSize,
m_YAxis.axisName.rotate);
axisName.transform.localPosition = new Vector2(coordinateX - gap,
coordinateY + coordinateHig / 2);
break;
case Axis.AxisName.Location.End:
axisName = ChartHelper.AddTextObject(s_DefaultAxisX + "_name", axisObj.transform,
m_ThemeInfo.font, color, TextAnchor.MiddleCenter, new Vector2(0.5f, 0.5f),
new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(100, 20), fontSize,
m_YAxis.axisName.rotate);
axisName.transform.localPosition = new Vector2(coordinateX,
coordinateY + coordinateHig + gap);
break;
}
}
}
public void InitSplitX()
private void InitSplitX()
{
m_SplitXTextList.Clear();
ChartHelper.HideAllObject(gameObject, "split_x");//old name
float splitWidth = m_XAxis.GetScaleWidth(coordinateWid, m_DataZoom);
var titleObject = ChartHelper.AddObject(s_DefaultSplitNameX, transform, chartAnchorMin,
var axisObj = ChartHelper.AddObject(s_DefaultAxisX, transform, chartAnchorMin,
chartAnchorMax, chartPivot, new Vector2(chartWidth, chartHeight));
titleObject.transform.localPosition = Vector3.zero;
ChartHelper.HideAllObject(titleObject, s_DefaultSplitNameX);
axisObj.transform.localPosition = Vector3.zero;
ChartHelper.HideAllObject(axisObj, s_DefaultAxisX);
for (int i = 0; i < m_XAxis.GetSplitNumber(m_DataZoom); i++)
{
Text txt = ChartHelper.AddTextObject(s_DefaultSplitNameX + i, titleObject.transform,
Text txt = ChartHelper.AddTextObject(s_DefaultAxisX + i, axisObj.transform,
m_ThemeInfo.font, m_ThemeInfo.axisTextColor, TextAnchor.MiddleCenter, Vector2.zero,
Vector2.zero, new Vector2(1, 0.5f), new Vector2(splitWidth, 20),
m_Coordinate.fontSize, m_XAxis.textRotation);
@@ -286,6 +322,40 @@ namespace XCharts
txt.gameObject.SetActive(m_XAxis.show);
m_SplitXTextList.Add(txt);
}
if (m_XAxis.axisName.show)
{
var color = m_XAxis.axisName.color == Color.clear ? (Color)m_ThemeInfo.axisTextColor :
m_XAxis.axisName.color;
var fontSize = m_XAxis.axisName.fontSize;
var gap = m_XAxis.axisName.gap;
Text axisName;
switch (m_XAxis.axisName.location)
{
case Axis.AxisName.Location.Start:
axisName = ChartHelper.AddTextObject(s_DefaultAxisX + "_name", axisObj.transform,
m_ThemeInfo.font, color, TextAnchor.MiddleRight, new Vector2(1, 0.5f),
new Vector2(1, 0.5f), new Vector2(1, 0.5f), new Vector2(100, 20), fontSize,
m_XAxis.axisName.rotate);
axisName.transform.localPosition = new Vector2(coordinateX - gap, coordinateY);
break;
case Axis.AxisName.Location.Middle:
axisName = ChartHelper.AddTextObject(s_DefaultAxisX + "_name", axisObj.transform,
m_ThemeInfo.font, color, TextAnchor.MiddleCenter, new Vector2(0.5f, 0.5f),
new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(100, 20), fontSize,
m_XAxis.axisName.rotate);
axisName.transform.localPosition = new Vector2(coordinateX + coordinateWid / 2,
coordinateY - gap);
break;
case Axis.AxisName.Location.End:
axisName = ChartHelper.AddTextObject(s_DefaultAxisX + "_name", axisObj.transform,
m_ThemeInfo.font, color, TextAnchor.MiddleLeft, new Vector2(0, 0.5f),
new Vector2(0, 0.5f), new Vector2(0, 0.5f), new Vector2(100, 20), fontSize,
m_XAxis.axisName.rotate);
axisName.transform.localPosition = new Vector2(coordinateX + coordinateWid + gap,
coordinateY);
break;
}
}
}
private void InitDataZoom()