mirror of
https://github.com/XCharts-Team/XCharts.git
synced 2026-05-17 14:00:12 +00:00
增加TextLimit组件可以设置AxisLabel的文本自适应
This commit is contained in:
@@ -1,6 +1,7 @@
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# 更新日志
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* (2020.01.26) 增加`TextLimit`组件可以设置`AxisLabel`的文本自适应
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* (2020.01.20) 优化`Tooltip`设置`itemFormatter`时显示系列颜色
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* (2020.01.20) 增加`Radar`雷达图在`inspector`配置`areaStyle`的支持
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* (2020.01.15) 发布`v1.2.0`版本
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@@ -42,6 +42,7 @@
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* [SerieData 数据项](#SerieData)
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* [SerieLabel 图形上的文本标签](#SerieLabel)
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* [SerieSymbol 图形标记](#SerieSymbol)
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* [TextLimit 文本自适应](#TextLimit)
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* [TextStyle 文本样式](#TextStyle)
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## `Theme`
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@@ -155,6 +156,13 @@
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* `min`:指示器的最小值,默认为 0 无限制。
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* `textStyle`:文本样式 [TextStyle](#TextStyle)。
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## `TextLimit`
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* `enable`:是否启用文本自适应。默认为`true`。
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* `maxWidth`:设定最大宽度。默认为`0`表示自动获取,否则表示自定义。当文本的宽度大于该值进行裁剪。
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* `gap`:两边留白像素距离。默认为`10`。
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* `suffix`: 长度超出被裁剪后附加的后缀。默认为`...`。
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## `TextStyle`
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* `rotate`:旋转。
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@@ -632,6 +640,7 @@
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* `fontStyle`:文字字体的风格。
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* `formatter`:图例内容字符串模版格式器。支持用 \n 换行。模板变量为图例名称 {value},支持{value:f0},{value:f1},{value:f2}。
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* `forceENotation`:是否强制使用科学计数法格式化显示数值。默认为false,当小数精度大于3时才采用科学计数法。
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* `textLimit`:文本自适应 [TextLimit](#TextLimit)。只在类目轴中有效。
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## `AxisLine`
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@@ -30,6 +30,7 @@ namespace XCharts
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SerializedProperty m_FontSize = prop.FindPropertyRelative("m_FontSize");
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SerializedProperty m_FontStyle = prop.FindPropertyRelative("m_FontStyle");
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SerializedProperty m_ForceENotation = prop.FindPropertyRelative("m_ForceENotation");
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SerializedProperty m_TextLimit = prop.FindPropertyRelative("m_TextLimit");
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ChartEditorHelper.MakeFoldout(ref drawRect, ref m_AxisLabelToggle, prop, "Axis Label", show, false);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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@@ -54,6 +55,8 @@ namespace XCharts
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_ForceENotation);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_TextLimit);
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drawRect.y += EditorGUI.GetPropertyHeight(m_TextLimit);
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--EditorGUI.indentLevel;
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}
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}
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@@ -63,7 +66,8 @@ namespace XCharts
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float height = 0;
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if (ChartEditorHelper.IsToggle(m_AxisLabelToggle, prop))
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{
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height += 9 * EditorGUIUtility.singleLineHeight + 10 * EditorGUIUtility.standardVerticalSpacing;
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height += 10 * EditorGUIUtility.singleLineHeight + 9 * EditorGUIUtility.standardVerticalSpacing;
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height += EditorGUI.GetPropertyHeight(prop.FindPropertyRelative("m_TextLimit"));
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}
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return height;
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}
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53
Assets/XCharts/Editor/PropertyDrawers/TextLimitDrawer.cs
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53
Assets/XCharts/Editor/PropertyDrawers/TextLimitDrawer.cs
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@@ -0,0 +1,53 @@
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/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace XCharts
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{
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[CustomPropertyDrawer(typeof(TextLimit), true)]
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public class TextLimitDrawer : PropertyDrawer
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{
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private Dictionary<string, bool> m_TextLimitToggle = new Dictionary<string, bool>();
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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Rect drawRect = pos;
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drawRect.height = EditorGUIUtility.singleLineHeight;
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SerializedProperty m_Enable = prop.FindPropertyRelative("m_Enable");
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SerializedProperty m_MaxWidth = prop.FindPropertyRelative("m_MaxWidth");
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SerializedProperty m_Gap = prop.FindPropertyRelative("m_Gap");
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SerializedProperty m_LimitSuffix = prop.FindPropertyRelative("m_Suffix");
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ChartEditorHelper.MakeFoldout(ref drawRect, ref m_TextLimitToggle, prop, "Text Limit", m_Enable, false);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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if (ChartEditorHelper.IsToggle(m_TextLimitToggle, prop))
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{
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++EditorGUI.indentLevel;
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EditorGUI.PropertyField(drawRect, m_MaxWidth);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_Gap);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.PropertyField(drawRect, m_LimitSuffix);
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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--EditorGUI.indentLevel;
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}
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}
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public override float GetPropertyHeight(SerializedProperty prop, GUIContent label)
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{
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float height = 0;
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if (ChartEditorHelper.IsToggle(m_TextLimitToggle, prop))
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{
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height += 3 * EditorGUIUtility.singleLineHeight + 2 * EditorGUIUtility.standardVerticalSpacing;
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}
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return height;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 842d3986d1c1747d8b0668649e8b1a0e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -918,6 +918,7 @@ namespace XCharts
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"x1","x2","x3","x4","x5"
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}
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};
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axis.axisLabel.textLimit.enable = true;
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return axis;
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}
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}
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@@ -968,6 +969,7 @@ namespace XCharts
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m_BoundaryGap = false,
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m_Data = new List<string>(5),
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};
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axis.axisLabel.textLimit.enable = false;
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return axis;
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}
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}
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@@ -7,6 +7,7 @@
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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{
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@@ -27,7 +28,7 @@ namespace XCharts
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[SerializeField] private int m_FontSize;
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[SerializeField] private FontStyle m_FontStyle;
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[SerializeField] private bool m_ForceENotation = false;
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[SerializeField] private TextLimit m_TextLimit = new TextLimit();
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/// <summary>
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/// Set this to false to prevent the axis label from appearing.
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@@ -78,6 +79,10 @@ namespace XCharts
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/// 是否强制使用科学计数法格式化显示数值。默认为false,当小数精度大于3时才采用科学计数法。
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/// </summary>
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public bool forceENotation { get { return m_ForceENotation; } set { m_ForceENotation = value; } }
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/// <summary>
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/// 文本限制。
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/// </summary>
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public TextLimit textLimit { get { return m_TextLimit; } }
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public static AxisLabel defaultAxisLabel
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{
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@@ -107,6 +112,7 @@ namespace XCharts
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m_FontSize = other.fontSize;
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m_FontStyle = other.fontStyle;
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m_Formatter = other.formatter;
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m_TextLimit.Copy(other.textLimit);
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}
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public override bool Equals(object obj)
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@@ -125,7 +131,8 @@ namespace XCharts
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m_FontSize == other.fontSize &&
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m_FontStyle == other.fontStyle &&
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m_ForceENotation == other.forceENotation &&
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m_Formatter == other.formatter;
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m_Formatter.Equals(other.formatter) &&
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m_TextLimit.Equals(other.textLimit);
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}
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public override int GetHashCode()
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@@ -133,16 +140,24 @@ namespace XCharts
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return base.GetHashCode();
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}
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public void SetRelatedText(Text txt, float labelWidth)
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{
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m_TextLimit.SetRelatedText(txt,labelWidth);
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}
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public string GetFormatterContent(string category)
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{
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if (string.IsNullOrEmpty(category)) return category;
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if (string.IsNullOrEmpty(m_Formatter))
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return category;
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{
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return m_TextLimit.GetLimitContent(category);
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}
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else
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{
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var content = m_Formatter.Replace("{value}", category);
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content = content.Replace("\\n", "\n");
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content = content.Replace("<br/>", "\n");
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return content;
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return m_TextLimit.GetLimitContent(content);
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}
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}
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136
Assets/XCharts/Runtime/Component/Sub/TextLimit.cs
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136
Assets/XCharts/Runtime/Component/Sub/TextLimit.cs
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@@ -0,0 +1,136 @@
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/******************************************/
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/* */
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/* Copyright (c) 2018 monitor1394 */
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/* https://github.com/monitor1394 */
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/* */
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/******************************************/
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts
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{
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/// <summary>
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/// 文本字符限制和自适应。当文本长度超过设定的长度时进行裁剪,并将后缀附加在最后。
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/// 只在类目轴中有效。
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/// </summary>
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[Serializable]
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public class TextLimit : SubComponent
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{
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[SerializeField] private bool m_Enable = true;
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[SerializeField] private float m_MaxWidth = 0;
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[SerializeField] private float m_Gap = 10;
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[SerializeField] private string m_Suffix = "...";
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/// <summary>
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/// 是否启用文本自适应。默认为true。
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/// </summary>
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public bool enable { get { return m_Enable; } set { m_Enable = value; } }
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/// <summary>
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/// 设定最大宽度。默认为0表示自动获取,否则表示自定义。当文本的宽度大于该值进行裁剪。
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/// </summary>
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public float maxWidth { get { return m_MaxWidth; } set { m_MaxWidth = value; } }
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/// <summary>
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/// 两边留白像素距离。默认为10
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/// </summary>
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public float gap { get { return m_Gap; } set { m_Gap = value; } }
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/// <summary>
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/// 长度超出时的后缀。
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/// </summary>
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public string suffix { get { return m_Suffix; } set { m_Suffix = value; } }
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private Text m_RelatedText;
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private TextGenerationSettings m_RelatedTextSettings;
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private float m_RelatedTextWidth = 0;
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public void Copy(TextLimit other)
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{
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m_Enable = other.enable;
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m_Gap = other.gap;
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m_Suffix = other.suffix;
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m_MaxWidth = other.maxWidth;
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}
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public override bool Equals(object obj)
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{
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if (obj == null || GetType() != obj.GetType())
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{
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return false;
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}
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var other = (TextLimit)obj;
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return m_Enable == other.enable &&
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m_MaxWidth == other.maxWidth &&
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m_Gap == other.gap &&
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m_Suffix.Equals(other.suffix);
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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public void SetRelatedText(Text txt, float labelWidth)
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{
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m_RelatedText = txt;
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m_RelatedTextSettings = txt.GetGenerationSettings(Vector2.zero);
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m_RelatedTextWidth = labelWidth;
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}
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public string GetLimitContent(string content)
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{
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float checkWidth = m_MaxWidth > 0 ? m_MaxWidth : m_RelatedTextWidth;
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if (m_RelatedText == null || checkWidth <= 0) return content;
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else
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{
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if (m_Enable)
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{
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float len = m_RelatedText.cachedTextGenerator.GetPreferredWidth(content, m_RelatedTextSettings);
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float suffixLen = m_RelatedText.cachedTextGenerator.GetPreferredWidth(suffix, m_RelatedTextSettings);
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if (len > checkWidth - m_Gap * 2 - suffixLen)
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{
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return content.Substring(0, GetAdaptLength(content, suffixLen)) + suffix;
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}
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else
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{
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return content;
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}
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}
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else
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{
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return content;
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}
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}
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}
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private int GetAdaptLength(string content, float suffixLen)
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{
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int start = 0;
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int middle = content.Length / 2;
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int end = content.Length;
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float checkWidth = m_MaxWidth > 0 ? m_MaxWidth : m_RelatedTextWidth;
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float limit = checkWidth - m_Gap * 2 - suffixLen;
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if (limit < 0) return 0;
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float len = 0;
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while (len != limit && middle != start)
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{
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len = m_RelatedText.cachedTextGenerator.GetPreferredWidth(content.Substring(0, middle), m_RelatedTextSettings);
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if (len < limit)
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{
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start = middle;
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}
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else if (len > limit)
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{
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end = middle;
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}
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else
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{
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break;
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}
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middle = (start + end) / 2;
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}
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return middle;
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}
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}
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}
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11
Assets/XCharts/Runtime/Component/Sub/TextLimit.cs.meta
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11
Assets/XCharts/Runtime/Component/Sub/TextLimit.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 3f49509a5de044535b1dd3f192f7008c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -487,8 +487,9 @@ namespace XCharts
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Vector2.zero, new Vector2(1, 0.5f), new Vector2(m_Grid.left, 20),
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yAxis.axisLabel.fontSize, yAxis.axisLabel.rotate, yAxis.axisLabel.fontStyle);
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}
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float labelWidth = yAxis.GetScaleWidth(coordinateHeight, i, m_DataZoom);
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float labelWidth = yAxis.GetScaleWidth(coordinateHeight, i, m_DataZoom);
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if (i == 0) yAxis.axisLabel.SetRelatedText(txt, labelWidth);
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txt.transform.localPosition = GetLabelYPosition(totalWidth + (yAxis.boundaryGap ? labelWidth / 2 : 0), i, yAxisIndex, yAxis);
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var isPercentStack = m_Series.IsPercentStack(SerieType.Bar);
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@@ -582,12 +583,13 @@ namespace XCharts
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m_ThemeInfo.font, labelColor, TextAnchor.MiddleCenter, new Vector2(0, 1),
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new Vector2(0, 1), new Vector2(1, 0.5f), new Vector2(labelWidth, 20),
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xAxis.axisLabel.fontSize, xAxis.axisLabel.rotate, xAxis.axisLabel.fontStyle);
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if (i == 0) xAxis.axisLabel.SetRelatedText(txt, labelWidth);
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txt.transform.localPosition = GetLabelXPosition(totalWidth + (xAxis.boundaryGap ? labelWidth : labelWidth / 2),
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i, xAxisIndex, xAxis);
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totalWidth += labelWidth;
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var isPercentStack = m_Series.IsPercentStack(SerieType.Bar);
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txt.text = xAxis.GetLabelName(coordinateWidth, i, xAxis.runtimeMinValue, xAxis.runtimeMaxValue, m_DataZoom, isPercentStack);
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txt.text = xAxis.GetLabelName(coordinateWidth, i, xAxis.runtimeMinValue, xAxis.runtimeMaxValue, m_DataZoom,
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isPercentStack);
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txt.gameObject.SetActive(xAxis.show &&
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(xAxis.axisLabel.interval == 0 || i % (xAxis.axisLabel.interval + 1) == 0));
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xAxis.axisLabelTextList.Add(txt);
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